Stream: https://www.youtube.com/watch?v=ioAZgnSh7X4
Below is a rough breakdown of moments/times of talks in the video. Feel free to comment with more thorough notes you might have taken during the talk or video. Plus, comments that include other timings of talks that are still missing are more than welcome!
Please be aware that most of these talks are also uploaded as separate videos to the Blender youtube channel almost instantly after the talk finishes. I'll link the title of each to the separate video. Here is the full playlist per video
Starts around 0:40:40
Ends around 1:16:10
Talk by Luca Di Cecca and Nicolas D'Amore
Starts around 1:22:35
Ends aro
Starts around 2:45:00
Cube talking about Blender Pipeline Integration with Blender 2.79: https://youtu.be/ioAZgnSh7X4?t=10026
2:51:50
They explain how they implemented a "push" pipeline process around which is like a Publish extracting specific data of the scene.2:52:50
Layout/setdress explained with "pull" workflow.2:54:30
Glimpse of asset manager on left-hand side during animation stage.2:55:00
Auto-walk animation tool2:55:50
Pose library (Animation Bank)2:56:30
Custom character picker around2:58:50
Making a shot: FX/Render- Some things about rendering...
3:01:40
The Unexpected - issues found in production3:04:20
What's next?
Ends around 3:06:00
Starts around 3:11:30
Ends around 3:31:00
Rob Silvestri - Animation Director at Tangent Animation
Starts around 4:05:40
Ends around 4:26:00
Talk by Peter Gubin (Trace Studio) and Anton Syrvachev (Trace Studio)
5:02:18
After talk linked resources + contact details
Starts around 4:34:30
Ends at 5:03:00
Talk by Oscar Baechler (Professor at Lake Washington Institute of Technology)
Starts around 5:08:00
Ends around 5:40:00
Talk by Mike Erwin (@DangerCobraM)
Starts around 5:44:00
Ends around 6:04:45
Hosted by Pablo Vazquez
- This includes interviews with different people.
6:26:00
Ian Hubert6:33:55
Surgey Sharybin
Starts around 6:19:10
Ends around 7:07:00