Created
November 24, 2017 08:31
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const localPlayer = mp.players.local; | |
var signal1, signal2, signalx; | |
mp.keys.bind(0x25, true, function() { //Left indicator | |
if (signal1 && localPlayer.vehicle) { | |
signal1 = false; | |
mp.game.graphics.notify('Left Signal was deactivated.'); | |
localPlayer.vehicle.setIndicatorLights(1, false); | |
} else | |
if (signal2 && localPlayer.vehicle) { | |
mp.game.graphics.notify('Left Signal was activated.'); | |
localPlayer.vehicle.setIndicatorLights(0, false); | |
localPlayer.vehicle.setIndicatorLights(1, true); | |
signal1 = true; | |
signal2 = false; | |
} else if (localPlayer.vehicle) { | |
mp.game.graphics.notify('Left Signal was activated.'); | |
localPlayer.vehicle.setIndicatorLights(1, true); | |
signal1 = true; | |
signal2 = false; | |
} | |
}); | |
mp.keys.bind(0x27, true, function() { // Right Indicator | |
if (signal2 && localPlayer.vehicle) { | |
signal2 = false; | |
mp.game.graphics.notify('Right Signal was deactivated.'); | |
localPlayer.vehicle.setIndicatorLights(0, false); | |
} else | |
if (signal1 && localPlayer.vehicle) { | |
localPlayer.vehicle.setIndicatorLights(1, false); | |
localPlayer.vehicle.setIndicatorLights(0, true); | |
signal1 = false; | |
signal2 = true; | |
mp.game.graphics.notify('Right Signal was activated.'); | |
} else if (localPlayer.vehicle) { | |
mp.game.graphics.notify('Right Signal was activated.'); | |
localPlayer.vehicle.setIndicatorLights(0, true); | |
signal2 = true; | |
} | |
}); | |
mp.keys.bind(0x58, true, function() { // Warning indicator | |
if (signalx && localPlayer.vehicle) { | |
mp.game.graphics.notify('Warning Signal was disactivated.'); | |
localPlayer.vehicle.setIndicatorLights(1, false); | |
localPlayer.vehicle.setIndicatorLights(0, false); | |
signalx = false; | |
} else | |
if (localPlayer.vehicle) { | |
mp.game.graphics.notify('Warning Signal was activated.'); | |
localPlayer.vehicle.setIndicatorLights(1, true); | |
localPlayer.vehicle.setIndicatorLights(0, true); | |
signalx = true; | |
} | |
}) |
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