A SceneReference
wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer
to provide safe, user-friendly scene references in scripts.
![alt text][1]
<html> | |
<body> | |
<h2>Privacy Policy</h2> | |
<p>[Individual or Company Name] built the [App Name] app as a [open source | free | freemium | ad-supported | commercial] app. This SERVICE is provided by [Individual or company name] [at no cost] and is intended | |
for use as is.</p> | |
<p>This page is used to inform website visitors regarding [my|our] policies with the collection, use, and | |
disclosure of Personal Information if anyone decided to use [my|our] Service.</p> | |
<p>If you choose to use [my|our] Service, then you agree to the collection and use of information in | |
relation with this policy. The Personal Information that [I|we] collect are used for providing and | |
improving the Service. [I|We] will not use or share your information with anyone except as described |
using UnityEngine; | |
using UnityEngine.UI; | |
using UnityEngine.EventSystems; | |
using System.Collections; | |
using System.Collections.Generic; | |
using SDD.Extensions; | |
using SDD.Events; | |
namespace SDD.UI { |
using UnityEngine; | |
using UnityEngine.UI; | |
using UnityEngine.EventSystems; | |
using System.Collections; | |
using System.Collections.Generic; | |
using SDD.Extensions; | |
using SDD.Events; | |
namespace SDD.UI { |
/* | |
Add a "How did you hear about us?" field Membership Checkout for new members only. | |
Display the field for admins-only in the profile and in the Members List CSV export. | |
*/ | |
function my_pmpro_how_hear_fields() { | |
global $current_user; | |
if(class_exists( 'PMProRH_Field' ) && (!pmpro_hasMembershipLevel() || current_user_can( 'edit_users' ) ) ) { | |
pmprorh_add_checkout_box( 'additional', 'Additional Information' ); | |
// www.website.com/page?id=100 | |
$('#pageLink').attr('href', $('#pageLink').attr('href').replace(/((\?|&)id\=)[0-9]*/, '$1' + '123')); | |
// www.website.com/page?id=123 |
import android.graphics.Canvas; | |
import android.graphics.ColorFilter; | |
import android.graphics.Matrix; | |
import android.graphics.Rect; | |
import android.graphics.RectF; | |
import android.graphics.drawable.Drawable; | |
import android.support.annotation.IntRange; | |
import android.support.annotation.NonNull; | |
import android.support.annotation.Nullable; |
A SceneReference
wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer
to provide safe, user-friendly scene references in scripts.
![alt text][1]
// app/src/debug/java/com/akhil/sampleapp/CustomMultiDexApplication.java | |
package com.akhil.sampleapp; | |
import android.support.multidex.MultiDexApplication; | |
import com.squareup.leakcanary.AndroidExcludedRefs; | |
import com.squareup.leakcanary.LeakCanary; | |
import com.squareup.leakcanary.RefWatcher; | |
This example pulls together various examples of work with trees in D3.js.
The panning functionality can certainly be improved in my opinion and I would be thrilled to see better solutions contributed.
One can do all manner of housekeeping or server related calls on the drop event to manage a remote tree dataset for example.
Dragging can be performed on any node other than root (flare). Dropping can be done on any node.
Panning can either be done by dragging an empty part of the SVG around or dragging a node towards an edge.
<?php | |
/* | |
* Copyright 2010 Google Inc. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); you may not | |
* use this file except in compliance with the License. You may obtain a copy of | |
* the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* |