This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Dungeon #0 −−−−−−−− | |
Dungeon #1 Grand Library Atrium | |
Dungeon #2 Virtua Forest | |
Chest 1 / Treasure ID 1: Healing Grass (1) x3 [10cc] | |
Chest 2 / Treasure ID 2: EM Ring (1821) x1 [250cc] | |
Chest 3 / Treasure ID 3: SP Charger (14) x2 [500cc] | |
Chest 4 / Treasure ID 4: Life Fragment (39) x3 [50cc] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This pastebin is still a work in progress but it has a lot of the important bits covered already. | |
Nothing is rounded unless it is explicitly put in floor(), most of the calculations are done in floats | |
Everything is done in terms of each individual hit in the move, so individual hits can miss or crit separately and the hit counter bonus / guard break bonus are re-checked for each one. | |
Share Adjustment | |
---------------- | |
Share adjustment for CPUs/Candidates is 1% extra stats per 5% shares when they're attacking and 1% extra stats per 3% shares when they're being attacked. Applies to all stats used in damage calc & accuracy. Only used in battle, not shown on the Status pages. | |
* Nepgear's Leader Skill multiplies the buff by a further 20% - this actually just has the effect of *boosting ALL CPU stats by 20%* which is OP as all hell. | |
* 9999 stat cap does not apply here, it only applies to the initial listed stats (stats + gear) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#0 −−−−−−−− | |
Min Level: 1 | |
Max Level: 0 | |
HP: 0 | |
SP: 0 | |
STR: 0 | |
VIT: 0 | |
INT: 0 | |
MEN: 0 | |
AGI: 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Dungeon #0 −−−−−−−− | |
Hidden Treasure 1: | |
Hidden Treasure 2: | |
Hidden Treasure 3: | |
Hidden Treasure 4: | |
Hidden Treasure 5: | |
Normal Gathering Points: | |
Change Dungeon Gathering Points: | |
Big Dungeon Change Gathering Points: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Dungeon #0 −−−−−−−− | |
Hidden Treasure 1: | |
Hidden Treasure 2: | |
Hidden Treasure 3: | |
Hidden Treasure 4: | |
Hidden Treasure 5: | |
Normal Gathering Points: | |
Item Change Gathering Points: | |
Change Dungeon Gathering Points: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Dungeon #0 −−−−−−−− | |
Hidden Treasure 1: | |
Hidden Treasure 2: | |
Hidden Treasure 3: | |
Hidden Treasure 4: | |
Hidden Treasure 5: | |
Normal Table 1 Gathering Points: | |
Normal Table 2 Gathering Points: | |
Item Change Gathering Points: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Skill 0 (0) −−−−−−−− | |
Description: | |
SP Cost: 0 | |
Skill Type: Phys. Attack | |
Hits: 0 | |
Power: 0 | |
Guard: 0 (0) | |
Wait: 0 | |
Skill 1 (1) Attack |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Dungeon #101 Nameless Ruins | |
Chest 101: Life Fragment (35) x3 | |
Chest 102: SP Charger (14) x4-5 | |
Chest 103: Life Fragment (35) x2 | |
Chest 104: Healing Grass (1) x6-7 | |
Chest 105: Life Fragment (35) x2 | |
Dungeon #201 Coral Station - Area 1 | |
Chest 201: Herb (1002) x2-3 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#0 −−−−−−−− | |
LEVEL: 1 | |
HP: 0 | |
AP: 0 | |
SP: 0 | |
STR: 0 | |
VIT: 0 | |
INT: 0 | |
MEN: 0 | |
AGI: 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#0 −−−−−−−− | |
LEVEL: 1 | |
HP: 0 | |
SP: 0 | |
STR: 0 | |
VIT: 0 | |
INT: 0 | |
MEN: 0 | |
AGI: 0 | |
TEC: 0 |
NewerOlder