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@DaisukeNagata
Created August 2, 2022 13:58
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Control animation with chain
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin {
late AnimationController con;
late Animation<double> _animation;
@override
void initState() {
super.initState();
con = AnimationController(vsync: this)
..duration = const Duration(seconds: 1)
..addListener(() {
setState(() {
if (con.isCompleted) {
con.stop();
}
});
})
..forward();
_animation = Tween(
begin: 0.0,
end: 1.0,
).chain(CurveTween(curve: Curves.slowMiddle)).animate(con);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Container(
transform: Matrix4.translationValues(100 * _animation.value, 0, 0),
color: Colors.blue,
width: 100,
height: 100,
),
),
);
}
}
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