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@DakuTatsu DakuTatsu/SE
Created Oct 10, 2018

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2018-10-09 23:48:00.933 - Thread: 1 -> Log Started
2018-10-09 23:48:00.933 - Thread: 1 -> Timezone (local - UTC): -6h
2018-10-09 23:48:00.933 - Thread: 1 -> App Version: 01_187_209
2018-10-09 23:48:00.933 - Thread: 1 -> Steam build: Always true
2018-10-09 23:48:00.933 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2018-10-09 23:48:00.933 - Thread: 1 -> Environment.ProcessorCount: 8
2018-10-09 23:48:00.967 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 8.1 (Microsoft Windows NT 6.3.9600.0)
2018-10-09 23:48:00.967 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
2018-10-09 23:48:00.967 - Thread: 1 -> Environment.Is64BitProcess: True
2018-10-09 23:48:00.967 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2018-10-09 23:48:00.967 - Thread: 1 -> Environment.Version: 4.6.2 or later (461814)
2018-10-09 23:48:00.967 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
2018-10-09 23:48:01.972 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
2018-10-09 23:48:01.973 - Thread: 1 -> IntPtr.Size: 8
2018-10-09 23:48:01.973 - Thread: 1 -> Default Culture: en-US
2018-10-09 23:48:01.973 - Thread: 1 -> Default UI Culture: en-US
2018-10-09 23:48:01.973 - Thread: 1 -> IsAdmin: False
2018-10-09 23:48:01.973 - Thread: 1 -> MyConfig.Load() - START
2018-10-09 23:48:01.976 - Thread: 1 -> Path: C:\Users\william hucke\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2018-10-09 23:48:02.030 - Thread: 1 -> EnableDamageEffects: True
2018-10-09 23:48:02.030 - Thread: 1 -> VegetationViewDistance: 100
2018-10-09 23:48:02.030 - Thread: 1 -> GraphicsRenderer: DirectX 11
2018-10-09 23:48:02.030 - Thread: 1 -> EnableReverb: False
2018-10-09 23:48:02.030 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2018-10-09 23:48:02.030 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2018-10-09 23:48:02.030 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2018-10-09 23:48:02.030 - Thread: 1 -> FirstTimeRun: False
2018-10-09 23:48:02.030 - Thread: 1 -> ExperimentalMode: True
2018-10-09 23:48:02.030 - Thread: 1 -> VideoAdapter: 0
2018-10-09 23:48:02.030 - Thread: 1 -> ScreenWidth: 1920
2018-10-09 23:48:02.030 - Thread: 1 -> ScreenHeight: 1080
2018-10-09 23:48:02.030 - Thread: 1 -> RefreshRate: 60000
2018-10-09 23:48:02.030 - Thread: 1 -> WindowMode: 1
2018-10-09 23:48:02.030 - Thread: 1 -> VerticalSync: False
2018-10-09 23:48:02.030 - Thread: 1 -> FieldOfView: 70
2018-10-09 23:48:02.030 - Thread: 1 -> PostProcessingEnabled: True
2018-10-09 23:48:02.030 - Thread: 1 -> FlaresIntensity: 0.1
2018-10-09 23:48:02.030 - Thread: 1 -> GrassDensity: 0
2018-10-09 23:48:02.030 - Thread: 1 -> GrassDrawDistance: 49
2018-10-09 23:48:02.030 - Thread: 1 -> AntialiasingMode: 0
2018-10-09 23:48:02.030 - Thread: 1 -> ShadowMapResolution: 0
2018-10-09 23:48:02.030 - Thread: 1 -> AmbientOcclusionEnabled: False
2018-10-09 23:48:02.030 - Thread: 1 -> TextureQuality: 0
2018-10-09 23:48:02.030 - Thread: 1 -> AnisotropicFiltering: 0
2018-10-09 23:48:02.030 - Thread: 1 -> ModelQuality: 0
2018-10-09 23:48:02.030 - Thread: 1 -> VoxelQuality: 0
2018-10-09 23:48:02.030 - Thread: 1 -> ShaderQuality: 0
2018-10-09 23:48:02.030 - Thread: 1 -> LowMemSwitchToLow: 0
2018-10-09 23:48:02.030 - Thread: 1 -> FirstVTTimeRun: False
2018-10-09 23:48:02.030 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
2018-10-09 23:48:02.030 - Thread: 1 -> GDPRConsent: True
2018-10-09 23:48:02.030 - Thread: 1 -> GDPRConsentSent: True
2018-10-09 23:48:02.030 - Thread: 1 -> FirstTimeTutorials: False
2018-10-09 23:48:02.030 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
2018-10-09 23:48:02.030 - Thread: 1 -> ScreenshotSizeMultiplier: 1
2018-10-09 23:48:02.030 - Thread: 1 -> ShowCrosshair: True
2018-10-09 23:48:02.030 - Thread: 1 -> EnableSteamCloud: False
2018-10-09 23:48:02.030 - Thread: 1 -> UiTransparency: 1
2018-10-09 23:48:02.030 - Thread: 1 -> UiBkTransparency: 0.2203599
2018-10-09 23:48:02.030 - Thread: 1 -> HUDBkTransparency: 0.6
2018-10-09 23:48:02.030 - Thread: 1 -> CubeBuilderBuildingMode: 0
2018-10-09 23:48:02.030 - Thread: 1 -> ControlsHints: True
2018-10-09 23:48:02.030 - Thread: 1 -> RotationHints: True
2018-10-09 23:48:02.030 - Thread: 1 -> CubeBuilderAlignToDefault: True
2018-10-09 23:48:02.030 - Thread: 1 -> GameVolume: 0.1288305
2018-10-09 23:48:02.030 - Thread: 1 -> Music_Volume: 0
2018-10-09 23:48:02.030 - Thread: 1 -> VoiceChatVolume: 0.1010945
2018-10-09 23:48:02.030 - Thread: 1 -> HudWarnings: True
2018-10-09 23:48:02.030 - Thread: 1 -> VoiceChat: True
2018-10-09 23:48:02.030 - Thread: 1 -> EnableMuteWhenNotInFocus: True
2018-10-09 23:48:02.030 - Thread: 1 -> EnableDynamicMusic: True
2018-10-09 23:48:02.030 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
2018-10-09 23:48:02.030 - Thread: 1 -> EnableDoppler: True
2018-10-09 23:48:02.030 - Thread: 1 -> MinimalHud: False
2018-10-09 23:48:02.030 - Thread: 1 -> MutedPlayers:
2018-10-09 23:48:02.030 - Thread: 1 -> LastCheckedVersion: 1187207
2018-10-09 23:48:02.030 - Thread: 1 -> CubeBuilderUseSymmetry: False
2018-10-09 23:48:02.030 - Thread: 1 -> DebugComponentsInfo: 1
2018-10-09 23:48:02.031 - Thread: 1 -> MyConfig.Load() - END
2018-10-09 23:48:02.031 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2018-10-09 23:48:02.450 - Thread: 1 -> AdapterInfo = {
2018-10-09 23:48:02.451 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 + DISPLAY1
2018-10-09 23:48:02.451 - Thread: 1 -> Description = dev id: 1042, mem: 1174405120, shared mem: 838860800, Luid: 39911, rev: 6, subsys id: 2018579554, vendor id: 32902
2018-10-09 23:48:02.451 - Thread: 1 -> Driver version = 10.18.14.4578
2018-10-09 23:48:02.451 - Thread: 1 -> Driver date = 20170104000000.000000-000
2018-10-09 23:48:02.451 - Thread: 1 -> DriverUpdateNecessary = False
2018-10-09 23:48:02.451 - Thread: 1 -> AftermathSupported = False
2018-10-09 23:48:02.451 - Thread: 1 -> Adapter id = 0
2018-10-09 23:48:02.451 - Thread: 1 -> Supported = True
2018-10-09 23:48:02.451 - Thread: 1 -> RAM = 1174405120
2018-10-09 23:48:02.451 - Thread: 1 -> Priority = 1
2018-10-09 23:48:02.451 - Thread: 1 -> Multithreaded rendering supported = False
2018-10-09 23:48:02.451 - Thread: 1 -> Output is attached = True
2018-10-09 23:48:02.451 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
2018-10-09 23:48:02.451 - Thread: 1 -> Display modes = {
2018-10-09 23:48:02.451 - Thread: 1 -> DXGIOutput id = 0
2018-10-09 23:48:02.451 - Thread: 1 -> 320x200@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 320x200@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 320x240@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 320x240@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 400x300@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 400x300@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 512x384@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 512x384@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 640x400@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 640x400@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 640x400@70Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 640x480@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 640x480@75Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 640x480@59.94048Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 640x480@70Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 640x480@72.8088Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 800x600@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 800x600@75Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 800x600@60.31654Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 800x600@72.18757Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1024x768@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1024x768@60.00384Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1024x768@70.06936Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1024x768@75.02858Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1152x864@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1152x864@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1152x864@75.00014Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x600@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x600@59.99965Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x720@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x720@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x720@74.99969Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x768@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x768@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x768@75.00014Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x800@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x800@75Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x800@59.99971Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x960@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x960@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x960@74.99989Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x1024@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x1024@60.01974Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1280x1024@75.02467Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1360x768@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1360x768@59.99986Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1366x768@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1366x768@59.78954Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1400x1050@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1400x1050@60.00019Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1440x900@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1440x900@75Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1440x900@59.88744Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1600x900@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1600x900@60.00012Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1680x1050@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1680x1050@59.95425Hz
2018-10-09 23:48:02.451 - Thread: 1 -> 1920x1080@60Hz
2018-10-09 23:48:02.451 - Thread: 1 -> }
2018-10-09 23:48:02.451 - Thread: 1 -> }
2018-10-09 23:48:02.454 - Thread: 1 -> Steam.IsActive: True
2018-10-09 23:48:02.454 - Thread: 1 -> Steam.IsOnline: True
2018-10-09 23:48:02.454 - Thread: 1 -> Steam.OwnsGame: False
2018-10-09 23:48:02.454 - Thread: 1 -> Steam.UserId: 76561198143352542
2018-10-09 23:48:02.454 - Thread: 1 -> Steam.UserName: DakuTatsu
2018-10-09 23:48:02.454 - Thread: 1 -> Steam.Branch: default
2018-10-09 23:48:02.454 - Thread: 1 -> Build date: 2018-09-28 01:21
2018-10-09 23:48:02.454 - Thread: 1 -> Build version: 0.1.6845.24056
2018-10-09 23:48:02.480 - Thread: 1 -> MySandboxGame.Constructor() - START
2018-10-09 23:48:02.481 - Thread: 1 -> MyScreenManager()
2018-10-09 23:48:02.482 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
2018-10-09 23:48:02.482 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content
2018-10-09 23:48:02.482 - Thread: 1 -> Found processor count: 8
2018-10-09 23:48:02.482 - Thread: 1 -> Using processor count: 8
2018-10-09 23:48:03.610 - Thread: 1 -> Preallocate - START
2018-10-09 23:48:03.611 - Thread: 1 -> MySpaceBuildComponent - START
2018-10-09 23:48:03.611 - Thread: 1 -> MySpaceBuildComponent - END
2018-10-09 23:48:03.611 - Thread: 1 -> MySpaceWorldGenerator - START
2018-10-09 23:48:03.613 - Thread: 1 -> MySpaceWorldGenerator - END
2018-10-09 23:48:03.613 - Thread: 1 -> MyEntities - START
2018-10-09 23:48:03.626 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - START
2018-10-09 23:48:03.631 - Thread: 7 -> 611f55e38755974c03e20ac3e007f7d88a65d63a
2018-10-09 23:48:03.637 - Thread: 1 -> MyEntities - END
2018-10-09 23:48:03.637 - Thread: 1 -> MyObjectBuilder_Base - START
2018-10-09 23:48:03.637 - Thread: 1 -> MyObjectBuilder_Base - END
2018-10-09 23:48:03.637 - Thread: 1 -> MyTransparentGeometry - START
2018-10-09 23:48:03.644 - Thread: 1 -> MyTransparentGeometry - END
2018-10-09 23:48:03.645 - Thread: 1 -> MyCubeGridDeformationTables - START
2018-10-09 23:48:03.660 - Thread: 1 -> MyCubeGridDeformationTables - END
2018-10-09 23:48:03.660 - Thread: 1 -> MyMath - START
2018-10-09 23:48:03.660 - Thread: 1 -> MyMath - END
2018-10-09 23:48:03.660 - Thread: 1 -> MySimpleObjectDraw - START
2018-10-09 23:48:03.661 - Thread: 1 -> MySimpleObjectDraw - END
2018-10-09 23:48:03.667 - Thread: 1 -> MyDefinitionManager - START
2018-10-09 23:48:03.667 - Thread: 1 -> MyDefinitionManager - END
2018-10-09 23:48:03.667 - Thread: 1 -> MyCubeGridDefinitions - START
2018-10-09 23:48:03.701 - Thread: 1 -> MyCubeGridDefinitions - END
2018-10-09 23:48:03.701 - Thread: 1 -> MyAIActionsParser - START
2018-10-09 23:48:03.701 - Thread: 1 -> MyAIActionsParser - END
2018-10-09 23:48:03.701 - Thread: 1 -> MyMultiplayerBase - START
2018-10-09 23:48:03.701 - Thread: 1 -> MyMultiplayerBase - END
2018-10-09 23:48:03.701 - Thread: 1 -> MyMultiplayerServerBase - START
2018-10-09 23:48:03.701 - Thread: 1 -> MyMultiplayerServerBase - END
2018-10-09 23:48:03.701 - Thread: 1 -> MyDedicatedServerBase - START
2018-10-09 23:48:03.701 - Thread: 1 -> MyDedicatedServerBase - END
2018-10-09 23:48:03.701 - Thread: 1 -> MyMultiplayerClientBase - START
2018-10-09 23:48:03.701 - Thread: 1 -> MyMultiplayerClientBase - END
2018-10-09 23:48:03.701 - Thread: 1 -> MyMultiplayerLobbyClient - START
2018-10-09 23:48:03.701 - Thread: 1 -> MyMultiplayerLobbyClient - END
2018-10-09 23:48:03.701 - Thread: 1 -> MyServerDebugCommands - START
2018-10-09 23:48:03.704 - Thread: 1 -> MyServerDebugCommands - END
2018-10-09 23:48:03.704 - Thread: 1 -> MyClientDebugCommands - START
2018-10-09 23:48:03.704 - Thread: 1 -> MyClientDebugCommands - END
2018-10-09 23:48:03.704 - Thread: 1 -> MyMultiplayerClient - START
2018-10-09 23:48:03.704 - Thread: 1 -> MyMultiplayerClient - END
2018-10-09 23:48:03.704 - Thread: 1 -> MyMultiplayerLobby - START
2018-10-09 23:48:03.704 - Thread: 1 -> MyMultiplayerLobby - END
2018-10-09 23:48:03.704 - Thread: 1 -> MyDedicatedServer - START
2018-10-09 23:48:03.704 - Thread: 1 -> MyDedicatedServer - END
2018-10-09 23:48:03.704 - Thread: 1 -> MyAiTargetManager - START
2018-10-09 23:48:03.704 - Thread: 1 -> MyAiTargetManager - END
2018-10-09 23:48:03.704 - Thread: 1 -> MyGuiScreenAdminMenu - START
2018-10-09 23:48:03.705 - Thread: 1 -> MyGuiScreenAdminMenu - END
2018-10-09 23:48:03.705 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2018-10-09 23:48:03.705 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2018-10-09 23:48:03.705 - Thread: 1 -> MyChatHistory - START
2018-10-09 23:48:03.705 - Thread: 1 -> MyChatHistory - END
2018-10-09 23:48:03.705 - Thread: 1 -> MySyncDestructions - START
2018-10-09 23:48:03.705 - Thread: 1 -> MySyncDestructions - END
2018-10-09 23:48:03.705 - Thread: 1 -> MyGuiIngameScriptsPage - START
2018-10-09 23:48:03.711 - Thread: 1 -> MyGuiIngameScriptsPage - END
2018-10-09 23:48:03.711 - Thread: 1 -> MyCommandCharacter - START
2018-10-09 23:48:03.711 - Thread: 1 -> MyCommandCharacter - END
2018-10-09 23:48:03.711 - Thread: 1 -> MyCommandConsole - START
2018-10-09 23:48:03.711 - Thread: 1 -> MyCommandConsole - END
2018-10-09 23:48:03.711 - Thread: 1 -> MyCommandEntity - START
2018-10-09 23:48:03.711 - Thread: 1 -> MyCommandEntity - END
2018-10-09 23:48:03.711 - Thread: 1 -> MySyncScenario - START
2018-10-09 23:48:03.711 - Thread: 1 -> MySyncScenario - END
2018-10-09 23:48:03.711 - Thread: 1 -> MySyncEntity - START
2018-10-09 23:48:03.711 - Thread: 1 -> MySyncEntity - END
2018-10-09 23:48:03.711 - Thread: 1 -> Preallocate - END
2018-10-09 23:48:03.713 - Thread: 1 -> MyCampaignManager.Constructor() - START
2018-10-09 23:48:03.831 - Thread: 1 -> MyCampaignManager.Constructor() - END
2018-10-09 23:48:03.831 - Thread: 1 -> MySandboxGame.Constructor() - END
2018-10-09 23:48:03.833 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2018-10-09 23:48:03.833 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6845.24056, Culture=neutral, PublicKeyToken=null
2018-10-09 23:48:03.833 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6845.24056, Culture=neutral, PublicKeyToken=null
2018-10-09 23:48:03.833 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2018-10-09 23:48:03.833 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2018-10-09 23:48:03.833 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2018-10-09 23:48:03.835 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2018-10-09 23:48:03.840 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
2018-10-09 23:48:03.840 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7851
2018-10-09 23:48:03.841 - Thread: 1 -> Virtualized: False
2018-10-09 23:48:03.843 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
2018-10-09 23:48:03.844 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,043,847,680 bytes
2018-10-09 23:48:03.844 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2018-10-09 23:48:03.844 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,777,772,032 bytes
2018-10-09 23:48:03.844 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,499,707,904 bytes
2018-10-09 23:48:03.847 - Thread: 1 -> Drive C: | Capacity: 127,690,338,304 bytes | Free space: 9,347,756,032 bytes
2018-10-09 23:48:03.847 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 225,058,643,968 bytes
2018-10-09 23:48:03.847 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2018-10-09 23:48:03.847 - Thread: 1 -> MySandboxGame.Initialize() - START
2018-10-09 23:48:03.905 - Thread: 1 -> MyGuiGameControlsHelpers()
2018-10-09 23:48:04.010 - Thread: 1 -> Havok: Physics.Init
2018-10-09 23:48:04.011 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
2018-10-09 23:48:04.016 - Thread: 1 -> HkGameName: SpaceEngineers Release
2018-10-09 23:48:04.037 - Thread: 1 -> MySandboxGame.LoadData() - START
2018-10-09 23:48:04.041 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2018-10-09 23:48:04.069 - Thread: 7 -> Loading scenarios
2018-10-09 23:48:04.090 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - END
2018-10-09 23:48:04.365 - Thread: 1 -> Loading sound definitions
2018-10-09 23:48:04.383 - Thread: 1 -> Loading shadow textures definitions
2018-10-09 23:48:04.383 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2018-10-09 23:48:04.383 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2018-10-09 23:48:04.388 - Thread: 1 -> MyAudio.LoadData - START
2018-10-09 23:48:04.419 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- G510s Gaming Keyboard) - Channel #: 2 - Sample rate: 48000
2018-10-09 23:48:04.465 - Thread: 1 -> MyAudio.LoadData - END
2018-10-09 23:48:04.477 - Thread: 1 -> MyGuiManager()
2018-10-09 23:48:04.670 - Thread: 1 -> MyGuiManager.LoadContent() - START
2018-10-09 23:48:06.792 - Thread: 1 -> MyGuiManager.LoadContent() - START
2018-10-09 23:48:06.792 - Thread: 1 -> MyGuiManager.LoadContent() - END
2018-10-09 23:48:06.792 - Thread: 1 -> MyGuiManager.LoadContent() - END
2018-10-09 23:48:06.872 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START
2018-10-09 23:48:07.097 - Thread: 1 -> MySandboxGame.LoadData() - END
2018-10-09 23:48:08.886 - Thread: 1 -> MySandboxGame.Initialize() - END
2018-10-09 23:48:08.908 - Thread: 1 -> Timer Frequency: 3515622
2018-10-09 23:48:08.908 - Thread: 1 -> Ticks per frame: 58594
2018-10-09 23:48:09.455 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END
2018-10-09 23:48:09.533 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
2018-10-09 23:48:09.535 - Thread: 1 -> Flares Intensity: 0.1
2018-10-09 23:48:09.535 - Thread: 1 -> Field of view: 1.22173
2018-10-09 23:48:09.535 - Thread: 1 -> PostProcessingEnabled: True
2018-10-09 23:48:09.535 - Thread: 1 -> Render.GrassDensityFactor: 0
2018-10-09 23:48:09.535 - Thread: 1 -> Render.GrassDrawDistance: 49
2018-10-09 23:48:09.535 - Thread: 1 -> Render.AntialiasingMode: NONE
2018-10-09 23:48:09.535 - Thread: 1 -> Render.ShadowQuality: LOW
2018-10-09 23:48:09.535 - Thread: 1 -> Render.AmbientOcclusionEnabled: False
2018-10-09 23:48:09.535 - Thread: 1 -> Render.TextureQuality: LOW
2018-10-09 23:48:09.535 - Thread: 1 -> Render.AnisotropicFiltering: NONE
2018-10-09 23:48:09.535 - Thread: 1 -> Render.VoxelShaderQuality: LOW
2018-10-09 23:48:09.535 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW
2018-10-09 23:48:09.535 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW
2018-10-09 23:48:09.558 - Thread: 1 -> Analytics helper process start reported
2018-10-09 23:48:13.924 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1187209
2018-10-09 23:48:13.926 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1187209
2018-10-09 23:48:15.172 - Thread: 1 -> Requesting dedicated servers
2018-10-09 23:48:15.173 - Thread: 1 -> Requesting favorite servers, filterOps: gamedir:Space Engineers;secure:1
2018-10-09 23:48:21.813 - Thread: 1 -> Lobby join response: True, enter state: Success
2018-10-09 23:48:21.813 - Thread: 1 -> World requested
2018-10-09 23:48:21.814 - Thread: 1 -> World requested - connection alive
2018-10-09 23:48:22.122 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_World
2018-10-09 23:48:22.134 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in XML document (168, 75). ---> System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: Unexpected end of file has occurred. The following elements are not closed: Settings, Checkpoint, MyObjectBuilder_World. Line 168, position 75.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ThrowUnclosedElements()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlReader.ReadElementString()
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read694_Item(Boolean isNullable, Boolean checkType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6106_Item()
--- End of inner exception stack trace ---
at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName)
at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader)
at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2289_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2301_MyObjectBuilder_World(Boolean isNullable, Boolean checkType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6124_MyObjectBuilder_World()
--- End of inner exception stack trace ---
at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeGZippedXML[T](Stream reader, T& objectBuilder)
2018-10-09 23:48:22.134 - Thread: 1 -> InnerException:
2018-10-09 23:48:22.134 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: Unexpected end of file has occurred. The following elements are not closed: Settings, Checkpoint, MyObjectBuilder_World. Line 168, position 75.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ThrowUnclosedElements()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlReader.ReadElementString()
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read694_Item(Boolean isNullable, Boolean checkType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6106_Item()
--- End of inner exception stack trace ---
at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName)
at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader)
at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2289_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2301_MyObjectBuilder_World(Boolean isNullable, Boolean checkType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6124_MyObjectBuilder_World()
2018-10-09 23:48:22.134 - Thread: 1 -> InnerException:
2018-10-09 23:48:22.134 - Thread: 1 -> Exception occured: System.Xml.XmlException: Unexpected end of file has occurred. The following elements are not closed: Settings, Checkpoint, MyObjectBuilder_World. Line 168, position 75.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ThrowUnclosedElements()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlReader.ReadElementString()
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read694_Item(Boolean isNullable, Boolean checkType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6106_Item()
2018-10-09 23:48:22.136 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Gui.MyJoinGameHelper.CheckDx11AndJoin(MyObjectBuilder_World world, MyMultiplayerBase multiplayer)
at Sandbox.Game.Gui.MyJoinGameHelper.WorldReceived(MyObjectBuilder_World world, MyMultiplayerBase multiplayer)
at Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.ReceiveWorld(MyPacket packet)
at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
2018-10-09 23:48:22.137 - Thread: 1 -> Packet processing error, disconnecting 90120062708137990
2018-10-09 23:48:22.142 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Gui.MyJoinGameHelper.CheckDx11AndJoin(MyObjectBuilder_World world, MyMultiplayerBase multiplayer)
at Sandbox.Game.Gui.MyJoinGameHelper.WorldReceived(MyObjectBuilder_World world, MyMultiplayerBase multiplayer)
at Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.ReceiveWorld(MyPacket packet)
at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
at Sandbox.Engine.Networking.MyNetworkReader.Process()
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2018-10-09 23:48:22.144 - Thread: 1 -> Hiding window
2018-10-09 23:48:22.144 - Thread: 1 -> Hiding window done
2018-10-09 23:48:22.144 - Thread: 1 -> Showing message
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