Created
January 11, 2021 04:52
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figuring out how to actually update the editor properties in real time when changed by another property. animated sliders in tool scripts, if you will.
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# https://docs.godotengine.org/en/stable/classes/class_object.html#method-descriptions | |
property_list_changed_notify() | |
# Notify the editor that the property list has changed, so that editor plugins can take the new values into account. Does nothing on export builds. | |
# might not do what i want |
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