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2014-10-11 01:58:33 --> theinvsblman (~theinvsbl@84-10-193-129.static.chello.pl) has joined ##acidtube | |
2014-10-11 01:58:33 -- Mode ##acidtube [+o theinvsblman] by ChanServ | |
2014-10-11 01:58:34 @TheOvermind Oh, Hai! You. You are visitor #4 | |
2014-10-11 01:58:34 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 02:11:48 @dGr8LookinSparky hi theinvsblman :) | |
2014-10-11 02:11:55 @theinvsblman hi | |
2014-10-11 02:13:27 @dGr8LookinSparky at the meeting after acidtu.be and New Edge are introduced, would you like to give a brief summary of the status of Unvanquished before the conversations begin? | |
2014-10-11 02:16:02 @theinvsblman kharnov is already working on it | |
2014-10-11 02:17:48 @dGr8LookinSparky is kharnov going to be able to attend the meeting in 2 hours and 40 minutes? Will he be getting up early for it :) ? | |
2014-10-11 02:19:32 @theinvsblman well, he said he would write an article summing up unvanquished so far | |
2014-10-11 02:22:46 @dGr8LookinSparky that might be after the meeting though? should we wait for Unvanquished to come into the conversations officially after the irc meeting when the chat log is posted on a thread on Unv? | |
2014-10-11 03:54:58 --> PikaNoChu (5bb15a00@gateway/web/cgi-irc/kiwiirc.com/ip.91.177.90.0) has joined ##acidtube | |
2014-10-11 03:54:58 @TheOvermind Oh, Hai! You. You are visitor #5 | |
2014-10-11 03:54:59 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 03:57:56 PikaNoChu dGr8LookinSparky: ahoi | |
2014-10-11 03:58:10 PikaNoChu scurvy dawg | |
2014-10-11 03:58:16 @dGr8LookinSparky hi pika :) | |
2014-10-11 03:58:24 PikaNoChu ^_^ | |
2014-10-11 03:58:32 @dGr8LookinSparky already for the meeting? :) | |
2014-10-11 03:58:54 PikaNoChu yeah, I'll just idle a bit | |
2014-10-11 03:58:58 PikaNoChu hope more people join | |
2014-10-11 03:59:00 @dGr8LookinSparky is your power point presentation finished? :) | |
2014-10-11 03:59:04 PikaNoChu D: D: D: | |
2014-10-11 03:59:23 @dGr8LookinSparky I did remind you of that assignment, didn't I? | |
2014-10-11 03:59:23 PikaNoChu my embeded video doesn't verk on dis laptop | |
2014-10-11 03:59:39 PikaNoChu slides are more fun | |
2014-10-11 03:59:44 PikaNoChu they get stuck | |
2014-10-11 03:59:45 PikaNoChu always | |
2014-10-11 03:59:47 PikaNoChu :P | |
2014-10-11 03:59:48 @dGr8LookinSparky :) | |
2014-10-11 04:00:25 PikaNoChu always wondered, did they never figure out how to actually develop a funtioning slideshow thing? :P | |
2014-10-11 04:01:11 PikaNoChu oh yeah, I still have to read through some pms, i'll do that now | |
2014-10-11 04:01:21 PikaNoChu lot of text sometimes, hehe | |
2014-10-11 04:01:41 @dGr8LookinSparky :) | |
2014-10-11 04:02:10 PikaNoChu oh, look, a condump x_x | |
2014-10-11 04:02:18 @dGr8LookinSparky I've been doing some work on the web series project, although we can't dicuss the details on this channel ;) | |
2014-10-11 04:02:36 @dGr8LookinSparky finshing a few more condumps now btw | |
2014-10-11 04:09:30 PikaNoChu hehe | |
2014-10-11 04:14:43 --> DevHC (~devhc@vtr.teteny.elte.hu) has joined ##acidtube | |
2014-10-11 04:14:43 -- Mode ##acidtube [+o DevHC] by ChanServ | |
2014-10-11 04:14:44 @TheOvermind Oh, Hai! You. You are visitor #6 | |
2014-10-11 04:14:44 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:15:09 --> Swizaw (4d36c62b@gateway/web/cgi-irc/kiwiirc.com/ip.77.54.198.43) has joined ##acidtube | |
2014-10-11 04:15:09 @TheOvermind Oh, Hai! You. You are visitor #7 | |
2014-10-11 04:15:10 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:16:19 <-- Swizaw (4d36c62b@gateway/web/cgi-irc/kiwiirc.com/ip.77.54.198.43) has quit (Client Quit) | |
2014-10-11 04:17:40 @DevHC `Ishq: Y HALO THAR | |
2014-10-11 04:18:52 --> Swizaw (4d36c62b@gateway/web/cgi-irc/kiwiirc.com/ip.77.54.198.43) has joined ##acidtube | |
2014-10-11 04:18:53 @TheOvermind Oh, Hai! You. You are visitor #8 | |
2014-10-11 04:18:54 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:19:16 @dGr8LookinSparky hi Swizaw and DevHC :) | |
2014-10-11 04:19:23 Swizaw hello sparky | |
2014-10-11 04:19:56 @dGr8LookinSparky I see people are joining early :) | |
2014-10-11 04:20:08 Swizaw yeah no1's on trem | |
2014-10-11 04:20:14 Swizaw don't have much to do anyhow | |
2014-10-11 04:20:42 @dGr8LookinSparky I'm getting some work done for the web series before the meeting | |
2014-10-11 04:20:50 Swizaw Okay | |
2014-10-11 04:21:03 Swizaw Oh btw sparky i had to re-install trem and i deleted everything | |
2014-10-11 04:21:06 Swizaw so i lost my botscamp level | |
2014-10-11 04:21:09 Swizaw adminlevel* | |
2014-10-11 04:21:29 @DevHC Swizaw: D: | |
2014-10-11 04:21:36 Swizaw D: | |
2014-10-11 04:21:56 @dGr8LookinSparky would you be around later Swiz for me to fix that for you? | |
2014-10-11 04:22:00 Swizaw It's all good now i got my level back on new edge only botscamp missing i believe i had 3 | |
2014-10-11 04:22:10 @DevHC reinstalling trem does not imply that u have to delete everything | |
2014-10-11 04:22:23 Swizaw Yeah i know i can keep the autogen | |
2014-10-11 04:22:27 Swizaw But i forgot :p | |
2014-10-11 04:22:33 @DevHC u should keep ur qkey | |
2014-10-11 04:22:35 @dGr8LookinSparky also remember to backup your qkey and bind files always | |
2014-10-11 04:22:50 @DevHC dGr8LookinSparky: also remember not to trust impostors | |
2014-10-11 04:22:50 Swizaw Yeah the hard way taught me that | |
2014-10-11 04:23:11 @dGr8LookinSparky hmm, you have a good point there DevHC ;) | |
2014-10-11 04:25:07 @dGr8LookinSparky btw, do you guys know about http://vote.acidtu.be/ ? | |
2014-10-11 04:25:45 @dGr8LookinSparky you van post ideas and vote for ideas on that site | |
2014-10-11 04:25:48 Swizaw Yes i voted on the site for new players | |
2014-10-11 04:26:01 @dGr8LookinSparky can* | |
2014-10-11 04:26:52 @dGr8LookinSparky we will be referring to vote.acidtu.be during the meeting | |
2014-10-11 04:28:15 Swizaw makes sense | |
2014-10-11 04:37:25 --> Veyrdite (~valentine@14-203-193-219.static.tpgi.com.au) has joined ##acidtube | |
2014-10-11 04:37:26 @TheOvermind Oh, Hai! You. You are visitor #9 | |
2014-10-11 04:37:26 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:37:28 PikaNoChu dGr8LookinSparky: by the way, was ams coming also? | |
2014-10-11 04:37:35 PikaNoChu is* | |
2014-10-11 04:37:57 @dGr8LookinSparky he is suppose to be coming, the last time I checked | |
2014-10-11 04:38:08 Veyrdite Greetings | |
2014-10-11 04:38:13 @dGr8LookinSparky also Kai I believe | |
2014-10-11 04:38:19 @dGr8LookinSparky hi Veyrdite :) | |
2014-10-11 04:38:43 Veyrdite `Ishq: Are we expecting anyone else from our side? | |
2014-10-11 04:39:18 Veyrdite Sparky and Pika: what in-game names do you guys go by? | |
2014-10-11 04:39:45 @dGr8LookinSparky I go by *<{dGr8LookinSparky | |
2014-10-11 04:40:21 @dGr8LookinSparky Pika is *<{Pikachu | |
2014-10-11 04:41:20 @dGr8LookinSparky `Ishq is asleep I think | |
2014-10-11 04:42:08 PikaNoChu note that I don't play that much anymore | |
2014-10-11 04:42:17 @dGr8LookinSparky theinvsblman is also known is redman, and he is from Unv :) | |
2014-10-11 04:42:22 Veyrdite Neither do I | |
2014-10-11 04:42:28 @dGr8LookinSparky we need to change that Pika | |
2014-10-11 04:42:31 Veyrdite Last I played properly was about a month ago | |
2014-10-11 04:42:36 Veyrdite Indeed | |
2014-10-11 04:43:06 @dGr8LookinSparky lets try to find ways to fix that during this meeting ;) | |
2014-10-11 04:43:11 PikaNoChu hehe | |
2014-10-11 04:43:27 Veyrdite If you have not read my comment at http://forums.unvanquished.net/viewtopic.php?f=62&t=1611&p=14577#p14577 | |
2014-10-11 04:43:31 Veyrdite ... it's worth doing so | |
2014-10-11 04:43:48 PikaNoChu yeah, for me there's just some other stuff going on and trem is a bit of a distraction atm, but i certainly want to help improving things | |
2014-10-11 04:43:53 Veyrdite Unvanq members are probably more polarised than your expect | |
2014-10-11 04:43:59 Veyrdite *you | |
2014-10-11 04:44:28 PikaNoChu yeah, it's a shame | |
2014-10-11 04:44:29 Swizaw sparky | |
2014-10-11 04:44:40 Swizaw i talked to kai he said he probably won't come | |
2014-10-11 04:44:59 Veyrdite We've had to deal with a lot of culture that "Trem did things right" and that we should emulate old behaviours, so no matter what happens, we're going to start on the "eww Trem" footing | |
2014-10-11 04:45:12 PikaNoChu well, we should probably do a condump and post it in public | |
2014-10-11 04:45:47 Swizaw con dump of what? | |
2014-10-11 04:45:52 Veyrdite IRC chat | |
2014-10-11 04:45:56 Swizaw Oh | |
2014-10-11 04:46:18 PikaNoChu Veyrdite: i'm a bit in the Trem-did-things-right camp myself, but I'm aware I just have a nostalgic look to the thing. | |
2014-10-11 04:46:24 Veyrdite We all do :D | |
2014-10-11 04:46:32 Swizaw :p | |
2014-10-11 04:46:38 Veyrdite But after a while some of the mainline devs just get sick of it | |
2014-10-11 04:46:43 PikaNoChu Anyway, I think there's a lot of stuff Trem does wrong also, thing is people generally disagree about what it is :P | |
2014-10-11 04:46:49 Veyrdite It's like fans asking you to implement new things constantly | |
2014-10-11 04:46:51 PikaNoChu I can imagine | |
2014-10-11 04:46:59 Veyrdite You tune out or get an adverse reaction :( | |
2014-10-11 04:47:34 Veyrdite You probably noticed how terse our replies are on our forums | |
2014-10-11 04:47:42 Veyrdite Please don't ever take it personally | |
2014-10-11 04:47:44 Veyrdite :) | |
2014-10-11 04:47:57 PikaNoChu frankly it's better than trem.net | |
2014-10-11 04:48:14 PikaNoChu the cynicism steers me away from there | |
2014-10-11 04:49:03 PikaNoChu I mean, it's a lot better really | |
2014-10-11 04:49:16 --> cu-kai (~cu-kai@host31-51-3-224.range31-51.btcentralplus.com) has joined ##acidtube | |
2014-10-11 04:49:16 @TheOvermind Oh, Hai! You. You are visitor #10 | |
2014-10-11 04:49:17 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:49:34 * Veyrdite reads the Trem forums and takes notes... | |
2014-10-11 04:50:08 Veyrdite What trem-derived communities exist at the moment? | |
2014-10-11 04:50:17 Veyrdite We have murnatan, unvanq | |
2014-10-11 04:50:24 PikaNoChu do mods count? | |
2014-10-11 04:50:27 Veyrdite The orig trem site, acidtube | |
2014-10-11 04:50:31 Veyrdite Mainly just sites/meeting places | |
2014-10-11 04:50:32 PikaNoChu and there's the clans | |
2014-10-11 04:50:49 Veyrdite Do they still have communities? | |
2014-10-11 04:51:08 PikaNoChu https://www.aussieassault.net/ | |
2014-10-11 04:51:11 Veyrdite ATM I only know that Unvanq and acidtube members know about this site | |
2014-10-11 04:51:13 @dGr8LookinSparky hi cu-kai :) | |
2014-10-11 04:51:23 Veyrdite Hmm, IIRC aussie is dead | |
2014-10-11 04:51:28 Veyrdite Their server for Unvanq is out of date | |
2014-10-11 04:51:29 @dGr8LookinSparky there is also www.new-edge.org | |
2014-10-11 04:51:31 PikaNoChu http://knightsofreason.net/ | |
2014-10-11 04:51:32 @TheOvermind G'night PikaNoChu | |
2014-10-11 04:51:36 PikaNoChu :o | |
2014-10-11 04:51:39 Veyrdite And Sixthy has disappeared from our community | |
2014-10-11 04:51:40 @dGr8LookinSparky lol | |
2014-10-11 04:51:58 Veyrdite Be careful PikaNoChu! TheOvermind is up to something | |
2014-10-11 04:52:07 cu-kai new-edge.org is the main gpp active community ri ght now. | |
2014-10-11 04:52:08 @dGr8LookinSparky it usually is | |
2014-10-11 04:52:22 PikaNoChu well, I don't know much about the 1.1 community to be honest. I joined when GPP was already released and just assumed it was the latest version everyone was playing | |
2014-10-11 04:52:23 Veyrdite Have we extended an arm to them to join this discussion? | |
2014-10-11 04:52:25 cu-kai at least in terms of players if nothing else | |
2014-10-11 04:52:54 PikaNoChu yeah | |
2014-10-11 04:53:06 @dGr8LookinSparky Kai is the lead admin of New Edge and runs its website | |
2014-10-11 04:53:11 Swizaw hi im back | |
2014-10-11 04:53:12 PikaNoChu also the Edge crowd seems pretty young compared to some other communities | |
2014-10-11 04:53:13 Veyrdite Ah, apologies | |
2014-10-11 04:53:29 PikaNoChu so they might not view the game in the same way as the old timers do | |
2014-10-11 04:53:40 cu-kai well ams has been around since 1.1 / maybe earlier | |
2014-10-11 04:53:57 Swizaw there are some old edge players | |
2014-10-11 04:54:02 Swizaw mostly admins are | |
2014-10-11 04:54:07 @dGr8LookinSparky the acidtu.be crowd and Edge crowed are the same crowds except for theirs developers :) | |
2014-10-11 04:54:07 Swizaw most of* | |
2014-10-11 04:54:20 PikaNoChu yes, but players are usually teens from what i gather | |
2014-10-11 04:54:23 Veyrdite Is dev still happening on Trem mods? | |
2014-10-11 04:54:30 cu-kai yes | |
2014-10-11 04:54:33 cu-kai new-edge is regularly updated | |
2014-10-11 04:54:35 PikaNoChu Veyrdite: surprisingly yes | |
2014-10-11 04:54:35 Veyrdite Wow :D | |
2014-10-11 04:54:41 cu-kai as far as i know, so is xserverx over @ 1.1 | |
2014-10-11 04:54:53 @dGr8LookinSparky also BotsCamp | |
2014-10-11 04:54:56 PikaNoChu yep | |
2014-10-11 04:55:08 Swizaw yes players mostly are teens like me I'm 17 but i play trem for like 6 years now | |
2014-10-11 04:55:15 Veyrdite Is botscamp a bot implementation? | |
2014-10-11 04:55:20 PikaNoChu cuboid is pretty dead since invsble man started focussing on unv instead | |
2014-10-11 04:55:21 @dGr8LookinSparky cuboid hasn't been developed much since Unv stole redman from us | |
2014-10-11 04:55:23 PikaNoChu yeah | |
2014-10-11 04:55:40 Veyrdite We also have a bot implem. | |
2014-10-11 04:55:42 --> imp_ (5946b3fe@gateway/web/freenode/ip.89.70.179.254) has joined ##acidtube | |
2014-10-11 04:55:42 @TheOvermind Oh, Hai! You. You are visitor #11 | |
2014-10-11 04:55:43 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:55:47 Veyrdite Unfortunately they don't build and they get stuck | |
2014-10-11 04:55:48 imp_ hello every1 | |
2014-10-11 04:55:50 Swizaw hi | |
2014-10-11 04:55:51 Veyrdite Greetings | |
2014-10-11 04:56:09 PikaNoChu Veyrdite: the current issue with the bots on botscamp is pathfinding i think | |
2014-10-11 04:56:15 @dGr8LookinSparky hi imp :) | |
2014-10-11 04:56:23 PikaNoChu does the navmesh in unv work well? | |
2014-10-11 04:56:23 Swizaw I think we should add like tips on /cpa on botscamp | |
2014-10-11 04:56:23 imp_ isnt the meeting starting now? | |
2014-10-11 04:56:24 Veyrdite We're using existing libraries and navigation sectors | |
2014-10-11 04:56:33 Swizaw such as 'Press your Q button to buy weapons on humans' | |
2014-10-11 04:56:35 imp_ hey sparky :) good to see you | |
2014-10-11 04:56:36 Swizaw stuff like that | |
2014-10-11 04:56:46 cu-kai swizaw, that's already in gpp | |
2014-10-11 04:56:46 @dGr8LookinSparky same here imp :) | |
2014-10-11 04:56:50 cu-kai if you have tutorial mode enabled | |
2014-10-11 04:56:50 Veyrdite Almost: we should probably wait several more minutes before talking anything series | |
2014-10-11 04:56:54 cu-kai which it's enabled by default anyway | |
2014-10-11 04:57:04 Swizaw yeah but most players don't see that | |
2014-10-11 04:57:12 imp_ not as much ppl as i was expecting | |
2014-10-11 04:57:23 Veyrdite From my nieve point of view: why are people developing their mods on Tremulous instead of Unvanquished? | |
2014-10-11 04:57:23 cu-kai well its quite hard to miss | |
2014-10-11 04:57:26 Swizaw tbh its more ppl than i was expecting | |
2014-10-11 04:57:27 Swizaw lol | |
2014-10-11 04:57:28 @TheOvermind wat | |
2014-10-11 04:57:28 imp_ not as much important ones too | |
2014-10-11 04:57:34 --> cu-ams (ams@devnull.daug.net) has joined ##acidtube | |
2014-10-11 04:57:34 @TheOvermind Oh, Hai! You. You are visitor #12 | |
2014-10-11 04:57:35 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:57:37 Swizaw hi ams | |
2014-10-11 04:57:40 PikaNoChu dGr8LookinSparky: by the way, when we start 'officially', we'll set topics to talk about? | |
2014-10-11 04:57:41 cu-kai because tremulous requires less hardware requirements | |
2014-10-11 04:57:42 Veyrdite Greetings | |
2014-10-11 04:57:50 @theinvsblman unvanquished's code is too unstable at the moment | |
2014-10-11 04:57:51 cu-kai that was badly phrased | |
2014-10-11 04:57:53 @theinvsblman it's undergoing a total rewrite | |
2014-10-11 04:57:56 cu-kai and unvanquished is still in alpha | |
2014-10-11 04:58:01 <-- cu-ams (ams@devnull.daug.net) has quit (Client Quit) | |
2014-10-11 04:58:04 Swizaw Its almost close to 1pm we should go 'officially' | |
2014-10-11 04:58:04 cu-kai why bother making a mod when the devs can update it once and break everything? | |
2014-10-11 04:58:14 Veyrdite Hmm | |
2014-10-11 04:58:22 imp_ give em those 2 mins more guys | |
2014-10-11 04:58:23 --> cu-ams (ams@devnull.daug.net) has joined ##acidtube | |
2014-10-11 04:58:23 @TheOvermind Oh, Hai! You. You are visitor #13 | |
2014-10-11 04:58:23 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:58:28 Swizaw Hi ams | |
2014-10-11 04:58:35 Veyrdite I can counter-argue that | |
2014-10-11 04:58:35 PikaNoChu ps: could we silence the overmind? :P | |
2014-10-11 04:58:47 Veyrdite If you do something fun with the Unvanq code, it gets merged :D | |
2014-10-11 04:58:49 cu-ams hi | |
2014-10-11 04:58:50 PikaNoChu or is that virus' domain? | |
2014-10-11 04:58:57 Veyrdite Also: things don't break as often as you think | |
2014-10-11 04:59:07 Veyrdite Re gamelogic for example | |
2014-10-11 04:59:13 @dGr8LookinSparky I was thinking that we start with an intro to acidtu.be, then Kai and ams can give an intro to New Edge, then we begin by refering to vote.acidtu.be | |
2014-10-11 04:59:15 cu-kai but veyrdite, mods tend to be specific to servers | |
2014-10-11 04:59:16 Veyrdite Has not been touched in ages | |
2014-10-11 04:59:32 @dGr8LookinSparky hi ams :) | |
2014-10-11 04:59:36 Swizaw Into = Goals and objectives* | |
2014-10-11 04:59:37 Swizaw ? | |
2014-10-11 04:59:39 Veyrdite Ah, I'm probably thinking of this from a different philosophy | |
2014-10-11 04:59:41 Swizaw intro* | |
2014-10-11 04:59:46 --> GlobalWarming (~GlobalWar@p6e43b5df.aicint01.ap.so-net.ne.jp) has joined ##acidtube | |
2014-10-11 04:59:46 -- Mode ##acidtube [+o GlobalWarming] by ChanServ | |
2014-10-11 04:59:47 @TheOvermind Oh, Hai! You. You are visitor #14 | |
2014-10-11 04:59:47 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 04:59:48 PikaNoChu dGr8LookinSparky: alright, i don't mind the random chatter though, we're talking, which is the point :D | |
2014-10-11 04:59:53 Swizaw hi global | |
2014-10-11 04:59:57 @dGr8LookinSparky idk how to silence the om | |
2014-10-11 05:00:04 cu-kai uh | |
2014-10-11 05:00:05 cu-kai mute? | |
2014-10-11 05:00:05 @dGr8LookinSparky hi GlobalWarming :) | |
2014-10-11 05:00:11 Veyrdite Before we start discussions, can we all state which communities we're all from? I'm completely new to meeting most of you :D | |
2014-10-11 05:00:11 @GlobalWarming hi all | |
2014-10-11 05:00:14 Swizaw hello | |
2014-10-11 05:00:19 @dGr8LookinSparky I can't mute admins, and the om is an admin | |
2014-10-11 05:00:25 @dGr8LookinSparky unless maybe I can change that | |
2014-10-11 05:00:33 PikaNoChu what's everyone's time by the way? it's 2 pm here | |
2014-10-11 05:00:38 -- Mode ##acidtube [-o TheOvermind] by dGr8LookinSparky | |
2014-10-11 05:00:40 Veyrdite 11PM in Sydney | |
2014-10-11 05:00:43 @theinvsblman 14:00 CEST | |
2014-10-11 05:00:44 @GlobalWarming 9PM Japan | |
2014-10-11 05:00:46 Swizaw I play on botscamp and new-edge play this game for close to 6 years and was an admin on RCz I'm from portugal (1pm now) | |
2014-10-11 05:00:46 cu-ams hi gw, 3pm here | |
2014-10-11 05:01:10 Veyrdite If only Viech were here. He'd claim it was something like -2pm on Viech Shifting Time (VST)... | |
2014-10-11 05:01:11 @GlobalWarming hi ams | |
2014-10-11 05:01:21 cu-kai well, I am the lead admin of www.new-edge.org and the site admin there, cu-ams owns new-edge.org | |
2014-10-11 05:01:27 imp_ 2pm | |
2014-10-11 05:01:28 @DevHC RDY4ACTN ! | |
2014-10-11 05:01:35 -- Mode ##acidtube [-v TheOvermind] by dGr8LookinSparky | |
2014-10-11 05:01:39 @DevHC oh btw | |
2014-10-11 05:01:46 @DevHC GIMME OPZ ! | |
2014-10-11 05:01:52 Veyrdite I'm a contributer for Unvanquished. I've mainly just worked on the UI and I maintain the wiki | |
2014-10-11 05:01:59 cu-kai I was at one point a server admin on RCZ | |
2014-10-11 05:02:03 cu-kai until I moved to 1.1 Funserver | |
2014-10-11 05:02:05 Veyrdite .. or used to. Uni has caught up with me :D | |
2014-10-11 05:02:06 <-- dGr8LookinSparky has kicked TheOvermind (Bye!) | |
2014-10-11 05:02:06 --> TheOvermind (~TheOvermi@27-33-98-203.static.tpgi.com.au) has joined ##acidtube | |
2014-10-11 05:02:06 -- Mode ##acidtube [+o TheOvermind] by ChanServ | |
2014-10-11 05:02:07 @TheOvermind Oh, Hai! You. You are visitor #15 | |
2014-10-11 05:02:07 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 05:02:12 Veyrdite xD | |
2014-10-11 05:02:14 Swizaw Sparky just leave it lol | |
2014-10-11 05:02:19 Veyrdite You cannot kick the hivemind | |
2014-10-11 05:02:21 @dGr8LookinSparky lol, some granger must have rebuilt the om | |
2014-10-11 05:02:27 cu-kai talk about a 5 second om | |
2014-10-11 05:02:28 Veyrdite Quick, get the eggs | |
2014-10-11 05:02:40 @DevHC devmode on | |
2014-10-11 05:02:42 imp_ I am old admin of RCZ and co-creator of cuboid and acidtube | |
2014-10-11 05:02:43 PikaNoChu you should ask virus to give it a mute switch :D | |
2014-10-11 05:02:44 Swizaw Is this suppost to be productive? xD | |
2014-10-11 05:02:48 PikaNoChu xD | |
2014-10-11 05:02:57 cu-kai I was known as GLaDOS there, for anyone wondering | |
2014-10-11 05:03:18 --> ThatRudeMan (~chatzilla@ool-4351d915.dyn.optonline.net) has joined ##acidtube | |
2014-10-11 05:03:18 @TheOvermind Oh, Hai! You. You are visitor #16 | |
2014-10-11 05:03:19 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 05:03:21 cu-kai i don't know how many of you, or if any of you will remember me | |
2014-10-11 05:03:28 Swizaw Hello TheRudeMan | |
2014-10-11 05:03:30 imp_ i do | |
2014-10-11 05:03:31 Veyrdite Hmm. I sense a possible kharnov? | |
2014-10-11 05:03:33 Swizaw I do know you kai :p | |
2014-10-11 05:03:40 ThatRudeMan Hello Peepals!!! | |
2014-10-11 05:03:43 @dGr8LookinSparky hi ThatRudeMan, which ever of my friends you are :) | |
2014-10-11 05:03:44 @DevHC IDEA: multiple buildable OMs, only 1 is visible and attackable at a time; when 1 is destroyed, the other pops up; limit: 3 OMs | |
2014-10-11 05:03:46 Veyrdite Yep, that's a kharnov! | |
2014-10-11 05:03:53 Veyrdite (I assume) | |
2014-10-11 05:03:59 ThatRudeMan Maybe I should reveal my identity | |
2014-10-11 05:04:04 Swizaw Maybe you should | |
2014-10-11 05:04:11 ThatRudeMan I am Prateek | |
2014-10-11 05:04:12 @GlobalWarming owner of 3 servers in GPP, developer of gpp-bot mod (used in Botscamp), web developer and admin in acidtu.be. Played trem since 2007 | |
2014-10-11 05:04:16 ThatRudeMan Bwahahahahaha | |
2014-10-11 05:04:30 Veyrdite ... and creator of GlobalWarming? | |
2014-10-11 05:04:35 Veyrdite Murderer! | |
2014-10-11 05:04:36 @dGr8LookinSparky lol, that would have taken me a few more posts ;) | |
2014-10-11 05:04:38 imp_ u bastard! | |
2014-10-11 05:04:44 @GlobalWarming some people say that... but I'm not sure | |
2014-10-11 05:05:00 @dGr8LookinSparky welcome Prateek :) | |
2014-10-11 05:05:05 Veyrdite Welcome :) | |
2014-10-11 05:05:17 Swizaw hello | |
2014-10-11 05:05:21 @GlobalWarming Welcome everyone :) full party here! | |
2014-10-11 05:05:21 imp_ ok then. idk about you guys but i have limited time so why dont we start? | |
2014-10-11 05:05:22 @dGr8LookinSparky should we wait a couple more minutes? | |
2014-10-11 05:05:23 ThatRudeMan SO, shall we start. Or are we waiting for some more people | |
2014-10-11 05:05:33 Veyrdite It's probably worth waiting another 5 | |
2014-10-11 05:05:39 imp_ ok then | |
2014-10-11 05:05:42 Swizaw I think main people are here?Virus left maybe | |
2014-10-11 05:05:46 PikaNoChu I've played GPP since 2010, started an host the acidtu.be forum, I've contributed particle effects, textures and sound effects to GPP and recently Unv. I also have an unfinished map that runs poorly :P | |
2014-10-11 05:05:48 @GlobalWarming everyone be sure to read the ideas posted in http://vote.acidtu.be | |
2014-10-11 05:05:55 @DevHC why? | |
2014-10-11 05:05:57 ThatRudeMan Okay, I shall go and get some coffee. I still have hangover | |
2014-10-11 05:05:57 cu-kai its 13:05 | |
2014-10-11 05:05:57 cu-kai lets start | |
2014-10-11 05:06:03 imp_ since 2010 pffft xD | |
2014-10-11 05:06:15 cu-kai i started playing gpp in 2009 | |
2014-10-11 05:06:25 cu-kai i wasn't very good back then but meh | |
2014-10-11 05:06:33 imp_ :d | |
2014-10-11 05:06:35 Swizaw 1.1 around 2008 and 1.2 around 2009 which is when was an admin in RCz | |
2014-10-11 05:06:45 @dGr8LookinSparky btw be sure to refer to the rules | |
2014-10-11 05:06:47 @dGr8LookinSparky http://forum.acidtu.be/viewtopic.php?id=555 | |
2014-10-11 05:06:48 PikaNoChu my first game I basenaded twice (on accident, I swear) | |
2014-10-11 05:06:48 ThatRudeMan I started playing in 2007 | |
2014-10-11 05:06:54 imp_ Swizaw u was admin on RCZ? | |
2014-10-11 05:06:55 @DevHC GlobalWarming: CBA to register. u have volunteered to post (to vote.acidtu.be) all ideas and critics presented during this conversation | |
2014-10-11 05:07:07 Swizaw Yeah i was then i got demoted for inactivity | |
2014-10-11 05:07:19 imp_ ahh | |
2014-10-11 05:07:28 imp_ RIP rcz ;/ | |
2014-10-11 05:07:39 Swizaw i was an admin like between 2009-2010 then i had a break which led me to get demoted | |
2014-10-11 05:07:40 @dGr8LookinSparky I started playing trem around 2009 I believe | |
2014-10-11 05:07:54 @GlobalWarming DevHC: ok | |
2014-10-11 05:08:11 PikaNoChu hey guys, perhaps we should first run trough the points sparky set up and we can chat some more afterwards | |
2014-10-11 05:08:12 @dGr8LookinSparky I have mostly played gpp since then | |
2014-10-11 05:08:22 Veyrdite Ok | |
2014-10-11 05:08:23 imp_ I was playing trem almost since begging :p | |
2014-10-11 05:08:27 Swizaw I think this was just an introduction to all of us pika | |
2014-10-11 05:08:35 Veyrdite New site is a complex topic | |
2014-10-11 05:08:38 PikaNoChu yeah | |
2014-10-11 05:08:43 Veyrdite It's like introducing a new standard, cue xkcd comic | |
2014-10-11 05:08:46 @GlobalWarming Yes, lets start this | |
2014-10-11 05:08:47 -- ThatRudeMan is now known as Prateek | |
2014-10-11 05:08:54 imp_ fine | |
2014-10-11 05:09:03 cu-kai http://www.onlineforum.cz/rcz/r-funserver-cz | |
2014-10-11 05:09:04 Veyrdite I feel introducing a new 'newbie' site is highly likely to end up like this: https://xkcd.com/927/ | |
2014-10-11 05:09:09 cu-kai im still listed on the 1.1 list | |
2014-10-11 05:09:14 Swizaw Lol | |
2014-10-11 05:09:20 -- Prateek is now known as Guest79875 | |
2014-10-11 05:09:24 Veyrdite Ideally we would take the existing sites and get them to link to each other in obvious positions on teh front page | |
2014-10-11 05:09:36 Veyrdite *the | |
2014-10-11 05:09:51 PikaNoChu I agree modifying/re purposing existing sites is preferable | |
2014-10-11 05:10:05 Veyrdite Can this be done? Who has control over tremulous.net for example? | |
2014-10-11 05:10:15 imp_ thats probably better idea in limited resources | |
2014-10-11 05:10:16 @dGr8LookinSparky Our imediate goals on acidtu.be is to include manuals/tutorial/tips as well as downloads, etc | |
2014-10-11 05:10:16 cu-kai i've already dropped one of the forum admins on tremulous.net a pm | |
2014-10-11 05:10:25 cu-kai asking for partial control (perhaps just cms control) of tremulous.net | |
2014-10-11 05:10:32 Veyrdite dGr8LookinSparky: We're also trying to achieve that at unvanquished.net/wiki | |
2014-10-11 05:10:42 Veyrdite It's silly fragmenting the guides and docs | |
2014-10-11 05:10:48 PikaNoChu DevHC: is involved with the trem.net forums? | |
2014-10-11 05:10:57 Veyrdite Even for the differences between Trem and Unvanq, a lot is the same from the mapping/making/devving side | |
2014-10-11 05:11:09 -- Guest79875 is now known as ThatRudeMan | |
2014-10-11 05:11:10 cu-ams yeah.. probably each game/mod should have it's own guides at least if its different enough from the others | |
2014-10-11 05:11:11 @dGr8LookinSparky are wiki will be including the gpp and 1.1 mods | |
2014-10-11 05:11:12 PikaNoChu Veyrdite: i agree we should probably have a shared wiki, or a way to sync between them | |
2014-10-11 05:11:21 Veyrdite PikaNoChu: Yes, shared would be better | |
2014-10-11 05:11:29 @dGr8LookinSparky our* | |
2014-10-11 05:11:38 Veyrdite dGr8LookinSparky: How do you plan to fill your wiki with content? | |
2014-10-11 05:11:40 @DevHC PikaNoChu: i hang around there, but i'm not any admin there | |
2014-10-11 05:11:54 @DevHC (to be clear: tremulous.net, not trem.net) | |
2014-10-11 05:11:55 Veyrdite I've found I'm the only one that writes on Unvanq's to any large degree, and I suspect you are the same with yours | |
2014-10-11 05:11:59 ThatRudeMan I think we should first decide the architecture of the site. Just having forums or wiki makes site look ugly | |
2014-10-11 05:12:00 cu-ams but yeah.. for mapping a good online resource would be more than welcome | |
2014-10-11 05:12:10 Veyrdite Ooh site architecture <- has some opinions | |
2014-10-11 05:12:19 PikaNoChu shoot | |
2014-10-11 05:12:20 ThatRudeMan we need dedicated sections on a site | |
2014-10-11 05:12:25 @GlobalWarming ThatRudeMan: I agree. We need a well organized website | |
2014-10-11 05:12:29 ThatRudeMan rather than having just a forum based site | |
2014-10-11 05:12:32 Veyrdite Make the whole site a mediawiki plus a forum | |
2014-10-11 05:12:41 Veyrdite Wiki-based site, including the front-page | |
2014-10-11 05:12:48 ThatRudeMan wrong!! | |
2014-10-11 05:12:55 Veyrdite Theme it to look like something that is not a traditional wiki to avoid pre-assumed viewpoints of it | |
2014-10-11 05:12:59 Veyrdite Why so? | |
2014-10-11 05:13:03 @dGr8LookinSparky actually our wiki was originally meant for its private section for our web series project | |
2014-10-11 05:13:09 ThatRudeMan we need introductions, a lonk to github to attract more people , then forums/community | |
2014-10-11 05:13:12 ThatRudeMan link* | |
2014-10-11 05:13:18 @GlobalWarming That is how acidtu.be is now, but I think its not perfect. We need organize it better | |
2014-10-11 05:13:22 Veyrdite That can be done on the wiki | |
2014-10-11 05:13:30 PikaNoChu dGr8LookinSparky: well, that was one of the reasons, but the idea was around for a while | |
2014-10-11 05:13:31 Veyrdite A wiki is just a normal site that's easier to edit and spread out access controls | |
2014-10-11 05:13:40 @DevHC why would a link to GitHub attract anyone (of players, at least)? | |
2014-10-11 05:13:52 ThatRudeMan and not a good looking wiki | |
2014-10-11 05:14:01 Veyrdite Something I really want to nuke: fragmentation of IRC and forums | |
2014-10-11 05:14:04 @dGr8LookinSparky is it practical to sync the unv and acidtu.be wikis? | |
2014-10-11 05:14:10 --> newsource-0 (42f95127@gateway/web/freenode/ip.66.249.81.39) has joined ##acidtube | |
2014-10-11 05:14:10 @TheOvermind Oh, Hai! You. You are visitor #17 | |
2014-10-11 05:14:11 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 05:14:13 Veyrdite dGr8LookinSparky: No, and it would be pointless too | |
2014-10-11 05:14:14 imp_ This project could also use some Youtube videos with tutorials,guides and tips | |
2014-10-11 05:14:17 PikaNoChu personally, i would prefer a really nice looking and clear to use landing page | |
2014-10-11 05:14:20 Veyrdite You may as well make them one wiki | |
2014-10-11 05:14:25 PikaNoChu and shared logins between the forum and wiki | |
2014-10-11 05:14:26 cu-kai are you planning on making a brand new website? | |
2014-10-11 05:14:28 ThatRudeMan well if you see any project based sites, you need a github link | |
2014-10-11 05:14:33 ThatRudeMan i am thinking like that | |
2014-10-11 05:14:35 Veyrdite ... then namespace anything that needs to be project-specific | |
2014-10-11 05:14:37 PikaNoChu cu-kai: no, i'm not at least | |
2014-10-11 05:14:38 @DevHC imp_: without the YouTube part | |
2014-10-11 05:14:39 ThatRudeMan a complete makeover | |
2014-10-11 05:14:39 Swizaw well a new organized website? | |
2014-10-11 05:14:48 newsource-0 hi anll | |
2014-10-11 05:14:57 @dGr8LookinSparky hi newsource-0 :) | |
2014-10-11 05:14:59 @GlobalWarming organized from zero | |
2014-10-11 05:15:00 PikaNoChu well, i'm open to anything, as long as it proves succesful | |
2014-10-11 05:15:08 Veyrdite Unvanq has wiki and forum logins shared for a long time, but we broke it | |
2014-10-11 05:15:17 ThatRudeMan why did you break it? | |
2014-10-11 05:15:18 newsource-0 moment I'm connect fro PC, bb | |
2014-10-11 05:15:27 Veyrdite Sixthly (aussieassault) promised a new site he never finished | |
2014-10-11 05:15:28 cu-kai it's /m for pm on irc right? | |
2014-10-11 05:15:33 Veyrdite Breakage was for a few reasons | |
2014-10-11 05:15:39 @theinvsblman /msg [name] | |
2014-10-11 05:15:41 Veyrdite 1) Updates :D | |
2014-10-11 05:15:43 cu-kai thanks | |
2014-10-11 05:15:45 Veyrdite 2) No one caring anymore | |
2014-10-11 05:15:56 Veyrdite 3) Domain name expiry shenaneggins | |
2014-10-11 05:16:10 Veyrdite cu-kai: or /q | |
2014-10-11 05:16:14 @dGr8LookinSparky Veyrdite: what are you thinking in terms of handling the wiki? | |
2014-10-11 05:16:31 Swizaw Or you can click one of the members in the right and it gives you an option to message | |
2014-10-11 05:16:31 ThatRudeMan FOr domain name shaneggins, we could do a patrons type system | |
2014-10-11 05:16:36 cu-kai thanks | |
2014-10-11 05:16:56 ThatRudeMan I was thinking of other things as well | |
2014-10-11 05:16:58 Veyrdite Please keep in mind I only represent a small portion of opinion from Unvanq :D | |
2014-10-11 05:16:59 ThatRudeMan like blogs | |
2014-10-11 05:17:08 Veyrdite Blogs can be done in a wiki | |
2014-10-11 05:17:10 ThatRudeMan i Understand. | |
2014-10-11 05:17:14 Veyrdite If you want rss, you can get plugins too | |
2014-10-11 05:17:21 Veyrdite Re plans of a wiki | |
2014-10-11 05:17:23 ThatRudeMan Blogs and wiki are not the same thing | |
2014-10-11 05:17:25 ThatRudeMan Lol | |
2014-10-11 05:17:31 Veyrdite Wiki is a method, not a construct | |
2014-10-11 05:17:36 Veyrdite You can blog via wiki | |
2014-10-11 05:17:39 Veyrdite You can write via wiki | |
2014-10-11 05:17:43 Veyrdite You can wikipedia via wiki | |
2014-10-11 05:17:45 PikaNoChu developer blogs like http://www.warsow.net/ | |
2014-10-11 05:17:46 PikaNoChu ? | |
2014-10-11 05:17:47 Veyrdite But you don't wiki by something | |
2014-10-11 05:17:48 @dGr8LookinSparky but how do you propose "combining" acidtu.be's and unv's wiki? | |
2014-10-11 05:18:09 Veyrdite Inevitably it would be manually. How much content do you have on yours? | |
2014-10-11 05:18:30 Veyrdite As a biased Unvanquished user I'd say we take the opportunity to make Unvanq the hub of everything :D | |
2014-10-11 05:18:40 ThatRudeMan Hold on, wy do we need to combine both the wiki? | |
2014-10-11 05:18:51 Veyrdite Considering the site is semi-broken and we want to move on, it's a good opportunity to try and push the idea of a combined site | |
2014-10-11 05:18:52 cu-kai why combine a wiki for two totally different things? | |
2014-10-11 05:19:02 Veyrdite A lot of the info is shared | |
2014-10-11 05:19:04 Veyrdite Eg mapping guides | |
2014-10-11 05:19:05 Veyrdite Tutorials | |
2014-10-11 05:19:10 Veyrdite Very little is actually that different | |
2014-10-11 05:19:11 @dGr8LookinSparky as I've mentioned we also have a hidden section on the wiki for writing the scripts for the acidtu.be web series | |
2014-10-11 05:19:12 Veyrdite eg the filesystem | |
2014-10-11 05:19:17 PikaNoChu i think the idea is to have a larger wiki with sections for each game and mod? | |
2014-10-11 05:19:35 Veyrdite PikaNoChu: Just an idea at the moment | |
2014-10-11 05:19:36 <-- newsource-0 (42f95127@gateway/web/freenode/ip.66.249.81.39) has quit (Ping timeout: 246 seconds) | |
2014-10-11 05:19:42 cu-kai the filesystem is totally different on unv though? | |
2014-10-11 05:19:45 Veyrdite It would not be as segmented as that | |
2014-10-11 05:19:45 PikaNoChu or, having two wikis that can link to eachother in a way a single wiki does | |
2014-10-11 05:19:47 Veyrdite cu-kai: Yes | |
2014-10-11 05:19:50 Veyrdite We have a new system | |
2014-10-11 05:19:57 Veyrdite https://www.unvanquished.net/wiki/index.php/Filesystem | |
2014-10-11 05:19:58 <-- TheOvermind has kicked Veyrdite (Channel Flood [3 lines in 2 sec!]) | |
2014-10-11 05:20:01 -- ZdrytchX-Working is now known as ZdrytchX | |
2014-10-11 05:20:07 @ZdrytchX back | |
2014-10-11 05:20:11 cu-kai lol | |
2014-10-11 05:20:12 PikaNoChu ouch | |
2014-10-11 05:20:12 @ZdrytchX I see the overmind is doing his job :3 | |
2014-10-11 05:20:13 @dGr8LookinSparky yay :) | |
2014-10-11 05:20:14 ThatRudeMan Cant we host the wiki on github, in order to make it look good and same domain money? | |
2014-10-11 05:20:18 --> Veyrdite (~valentine@14-203-193-219.static.tpgi.com.au) has joined ##acidtube | |
2014-10-11 05:20:19 @TheOvermind Oh, Hai! You. You are visitor #18 | |
2014-10-11 05:20:19 @TheOvermind Note that I will shut off around 19:00 GMT every night and cookies will be lost. At least until I can find out how to read and write files. | |
2014-10-11 05:20:19 @dGr8LookinSparky hi ViruS :) | |
2014-10-11 05:20:23 PikaNoChu ZdrytchX: please kick the overmind xD | |
2014-10-11 05:20:25 Veyrdite Well that was fun! | |
2014-10-11 05:20:26 @ZdrytchX ok | |
2014-10-11 05:20:31 <-- TheOvermind (~TheOvermi@27-33-98-203.static.tpgi.com.au) has quit (Quit: WinBot: Also with random quit messages.) | |
2014-10-11 05:20:32 @ZdrytchX done | |
2014-10-11 05:20:33 --> NewSource (5f374903@gateway/web/freenode/ip.95.55.73.3) has joined ##acidtube | |
2014-10-11 05:20:34 Swizaw hi virus | |
2014-10-11 05:20:35 PikaNoChu yay | |
2014-10-11 05:20:38 Veyrdite I was going to link to https://www.unvanquished.net/wiki/index.php/Filesystem | |
2014-10-11 05:20:42 NewSource hi im back :) | |
2014-10-11 05:20:42 Veyrdite ... but that's tangential | |
2014-10-11 05:20:43 PikaNoChu *and there was much rejoycing* | |
2014-10-11 05:20:58 @dGr8LookinSparky wb NewSource :) | |
2014-10-11 05:20:58 @ZdrytchX wait waht | |
2014-10-11 05:20:59 NewSource main trem developer here? | |
2014-10-11 05:21:00 @ZdrytchX DevHC is here | |
2014-10-11 05:21:07 @DevHC ZdrytchX: OPz ! | |
2014-10-11 05:21:10 Swizaw he is | |
2014-10-11 05:21:11 @ZdrytchX where the hell have you been | |
2014-10-11 05:21:13 PikaNoChu opz him | |
2014-10-11 05:21:17 Veyrdite Beside the merging idea, I think one of our biggest issues is dead sites that we cannot change | |
2014-10-11 05:21:20 @ZdrytchX oh btw I did the short intro of your thrust remix dev | |
2014-10-11 05:21:20 NewSource DevHC u lead tremulous developer? im right? | |
2014-10-11 05:21:24 Veyrdite That's probably more important and more worth considering | |
2014-10-11 05:21:32 PikaNoChu lead? | |
2014-10-11 05:21:36 ThatRudeMan See, i am a web developer. I am thinking just in terms of attracting more visitors | |
2014-10-11 05:21:38 Veyrdite Things like the front-page of tremulous.net | |
2014-10-11 05:21:41 @DevHC NewSource: ROFL, yes i do, and i'm doing nothing | |
2014-10-11 05:21:44 NewSource sorry my english, sec im use translate google | |
2014-10-11 05:21:48 @ZdrytchX guys I'll be right back, restarting computer | |
2014-10-11 05:21:52 @ZdrytchX my ports are half broken | |
2014-10-11 05:21:53 Veyrdite Ok | |
2014-10-11 05:21:53 <-- ZdrytchX (~zdrytchx@27-33-98-203.static.tpgi.com.au) has quit (Quit: 404 IIRC, IRC NOT FOUND) | |
2014-10-11 05:21:54 @DevHC ZdrytchX: was busy, and i'm still busy | |
2014-10-11 05:22:29 ThatRudeMan SO, i guess we are in a deadlock | |
2014-10-11 05:22:37 NewSource Here is the main developer of the tremulous? I just want to discuss the subject with him the tremulous on android | |
2014-10-11 05:22:45 cu-ams when merging things.. you might also want to consider the possibility that the merged-to site becomes a dead site in the future | |
2014-10-11 05:22:46 @dGr8LookinSparky a deadlock on what? | |
2014-10-11 05:22:50 PikaNoChu well, I think we might need to rephrase the 'problem' no ? | |
2014-10-11 05:22:52 Veyrdite NewSource: It's not that simple | |
2014-10-11 05:22:55 cu-ams however unlikely it is.. it'd be *bad* | |
2014-10-11 05:23:03 @theinvsblman first of all, what is the ultimate goal we want to achieve? | |
2014-10-11 05:23:06 cu-kai tremulous on android would be bad | |
2014-10-11 05:23:07 Veyrdite NewSource: Tremulous has mostly been a dead project for a while | |
2014-10-11 05:23:18 Veyrdite There is no 'main developer' | |
2014-10-11 05:23:23 NewSource Yeah, but I was able to run on Android version 1.0. | |
2014-10-11 05:23:25 Veyrdite Lots of people contributed to it to make it | |
2014-10-11 05:23:26 NewSource ok | |
2014-10-11 05:23:57 cu-ams i think the one major problem we're all dealing with is the lack of players | |
2014-10-11 05:24:05 Veyrdite Hmm | |
2014-10-11 05:24:12 Veyrdite Unvanq is happy with the status quo on that | |
2014-10-11 05:24:25 Veyrdite The general opinion is save it all till we announce 'beta' | |
2014-10-11 05:24:27 cu-ams esp lack of new players - to which the dead tremulous.net site + ages old/buggy client provided there contribute quite a bit | |
2014-10-11 05:24:31 PikaNoChu yeah, lack of players hits it on the head | |
2014-10-11 05:24:33 ThatRudeMan Unvanq just needs some marketing | |
2014-10-11 05:24:36 @dGr8LookinSparky Unv seems to have less active players than gpp | |
2014-10-11 05:24:42 Veyrdite Yes we have less active players | |
2014-10-11 05:24:45 PikaNoChu so the question would be, why is there a lack of players? | |
2014-10-11 05:24:48 Swizaw We should make players first of all NOT leave trem before actually getting more players | |
2014-10-11 05:24:48 Veyrdite More would be welcome though | |
2014-10-11 05:24:56 @theinvsblman gpp lacks players because it's not fun | |
2014-10-11 05:25:04 Veyrdite In Unvanq's case we have not made any efforts to attract new ones and our game has a high entry barrier | |
2014-10-11 05:25:14 Veyrdite Our monthly releases break, etc | |
2014-10-11 05:25:24 @theinvsblman even if i manage to get new people to play gpp, they quit shortly afterwards | |
2014-10-11 05:25:27 PikaNoChu theinvsblman: that seems quite subjective | |
2014-10-11 05:25:36 ThatRudeMan Is it possible to get Unv on xbox and ps? | |
2014-10-11 05:25:39 --> ZdrytchX (~zdrytchx@27-33-98-203.static.tpgi.com.au) has joined ##acidtube | |
2014-10-11 05:25:39 -- Mode ##acidtube [+o ZdrytchX] by ChanServ | |
2014-10-11 05:25:43 PikaNoChu hehe | |
2014-10-11 05:25:47 Swizaw Why do they quit after such a short time then? | |
2014-10-11 05:25:47 @DevHC ZdrytchX: i was busy, and i'm still busy | |
2014-10-11 05:25:47 @theinvsblman probably not | |
2014-10-11 05:25:50 Veyrdite No chance in hell for PS | |
2014-10-11 05:26:01 @ZdrytchX still starting up... | |
2014-10-11 05:26:02 NewSource Ok, But developers tremulous could unite with the developers and the open arena together to create a version tremulous for android | |
2014-10-11 05:26:03 Veyrdite PS will not have enough grunt unless we re-code for the bajillion smaller cores | |
2014-10-11 05:26:05 NewSource ams hi | |
2014-10-11 05:26:06 PikaNoChu well, there is steam greenlight, but i have no knowledge about how that's supposed to work | |
2014-10-11 05:26:09 @dGr8LookinSparky well once players try gpp, the problem with keeping them I think is the steep learning curve | |
2014-10-11 05:26:12 Veyrdite Also would require dev-licences and kits | |
2014-10-11 05:26:14 @theinvsblman yesterday my friend was playing on edge | |
2014-10-11 05:26:15 cu-kai a lot of the current community (players like grmg, darkmicrobe, magic unicorn) refuse to help new players | |
2014-10-11 05:26:18 cu-kai or they just troll | |
2014-10-11 05:26:18 @theinvsblman but it was yet another of these huge campfests | |
2014-10-11 05:26:21 cu-kai so they leave | |
2014-10-11 05:26:29 cu-ams hi NewSource :) | |
2014-10-11 05:26:36 Swizaw ams that was creepy | |
2014-10-11 05:26:36 @theinvsblman so right now his opinion of gpp is "bullshit" | |
2014-10-11 05:26:38 cu-kai tremulous is always going to be campy | |
2014-10-11 05:26:39 Veyrdite I need to point out something before we continue any more 'revive Tremulous' trains of thought | |
2014-10-11 05:26:43 cu-kai especially with the bp capabilities | |
2014-10-11 05:26:58 cu-kai there's one gpp server which i'm running, with the default bp count | |
2014-10-11 05:27:00 PikaNoChu the ubp/high bp playstyle = campfest | |
2014-10-11 05:27:02 Veyrdite Trem contains a lot of art assets with unknown authorship -> licencing is very sketchy | |
2014-10-11 05:27:06 Swizaw Tremulous is a high skilled cap easy to learn hard to master game but when so many people left and only veteran players play it makes it hard for new players. | |
2014-10-11 05:27:08 NewSource kai | |
2014-10-11 05:27:08 PikaNoChu i don't see a way around that to be honest | |
2014-10-11 05:27:10 cu-kai but its in the US and doesn't really give a good ping to the active player count | |
2014-10-11 05:27:12 Veyrdite One of the goals of Unvanq is to replace everything so there is no legal issues | |
2014-10-11 05:27:35 ThatRudeMan Whats the name of the engine that you guys are using? | |
2014-10-11 05:27:39 Veyrdite Unvanq has bots by default | |
2014-10-11 05:27:43 cu-kai unv is demon right? | |
2014-10-11 05:27:43 Veyrdite We call it 'daemon' | |
2014-10-11 05:27:44 @theinvsblman unvanquished uses daemon | |
2014-10-11 05:27:49 NewSource em | |
2014-10-11 05:28:05 Veyrdite https://wiki.unvanquished.net/index.php?title=Engine | |
2014-10-11 05:28:14 @ZdrytchX lol I called it demon too, but spelt daemon, which is some type of demon i believe | |
2014-10-11 05:28:18 cu-ams Swizaw: thats so true.. especially as you also need to tweak the client to take advantage of all the bugs | |
2014-10-11 05:28:24 NewSource Unv is in engine based on specific version id tech 3 what support md5 and etc/... | |
2014-10-11 05:28:53 Veyrdite Our engine's history is a little more complex than that. See the diagram in my last link | |
2014-10-11 05:28:57 @GlobalWarming can the new assets be ported to tremulous, so there is no problem with the license? | |
2014-10-11 05:29:03 NewSource Oh openwolf...remembered | |
2014-10-11 05:29:03 Veyrdite It's only approximate. We've merged in some code from other places too | |
2014-10-11 05:29:15 Veyrdite GlobalWarming: No, for two completely different reasons | |
2014-10-11 05:29:24 @theinvsblman i think that backporting from unvanquished is a bad way to go | |
2014-10-11 05:29:25 Swizaw Exactly..what about making a server 1.1 has called the 'Wrath newbie training server'?Could give it a shot | |
2014-10-11 05:29:27 cu-kai bad spelling | |
2014-10-11 05:29:27 Veyrdite (1) Technical. Our new models are mostly in iqm format, which is newer | |
2014-10-11 05:29:28 cu-kai meh | |
2014-10-11 05:29:31 ThatRudeMan So if we need to make Unv or trem a long terms project, we need some-engine that is not based on quake. | |
2014-10-11 05:29:34 @theinvsblman what we should do is to get players play unvanquished | |
2014-10-11 05:29:40 Veyrdite (2) Why would you want to do that? You might as well just use Unvanquished in the first place | |
2014-10-11 05:29:43 PikaNoChu as for player counts, perhaps we should think in 3 tiers: 1. attracting newbies 2. keeping them 3. keeping the core playerbase happy | |
2014-10-11 05:29:47 ThatRudeMan I understand that its not posiible | |
2014-10-11 05:29:54 Swizaw +1 pikachu | |
2014-10-11 05:30:00 Swizaw Players leave and new players can't fit in | |
2014-10-11 05:30:03 @theinvsblman id tech 3 is fine | |
2014-10-11 05:30:23 imp_ i think that video that would be advertised on the server , that would explain everting about trem in like 20 mins would make ppl stick to trem more | |
2014-10-11 05:30:36 imp_ coz its just too hard for noobs | |
2014-10-11 05:30:36 ThatRudeMan but engines like Unity, which is free to use and publish and export ur games to other platforms as well | |
2014-10-11 05:30:40 ThatRudeMan that makes it easy | |
2014-10-11 05:30:46 ThatRudeMan i might sound stupid | |
2014-10-11 05:30:49 cu-ams the biggest issue regarding tremulous mods at least is the amount of work it takes / there's practically nothing that can be reused | |
2014-10-11 05:30:51 PikaNoChu the thing is those engines are not FOSS | |
2014-10-11 05:30:53 Veyrdite Showing a video on the front pages would also be useful | |
2014-10-11 05:30:58 @theinvsblman q3 is far superior to unity to be honest | |
2014-10-11 05:31:05 NewSource I noticed that many of map in Unv have a strange texture format, this launch maps from unvanquished possible in trem, but the texture will not be displayed | |
2014-10-11 05:31:07 @theinvsblman i've never seen a stable and fast unity game | |
2014-10-11 05:31:10 @ZdrytchX Swizaw the Wrath Newbie Training server wasn't very newbie friendly honestly | |
2014-10-11 05:31:15 @theinvsblman and i've never seen a buggy and slow idtech 3 game | |
2014-10-11 05:31:18 @ZdrytchX it was lagged as well (althoguh supported unlagged) | |
2014-10-11 05:31:26 @ZdrytchX which made it worse for those with higher pings | |
2014-10-11 05:31:30 @GlobalWarming So which way we should go: try to keep tremulous as long as possible or try to "force" people to move to Unvanquished? | |
2014-10-11 05:31:30 cu-kai lol "stable fast unity" | |
2014-10-11 05:31:37 cu-kai 3 words which should never be used in the same sentence | |
2014-10-11 05:31:43 cu-kai go have a look at rust | |
2014-10-11 05:31:47 cu-kai tell me if thats stable or fast | |
2014-10-11 05:31:56 NewSource em kai | |
2014-10-11 05:31:56 @theinvsblman rust is fast compared to starforge :P | |
2014-10-11 05:32:07 cu-kai nonetheless | |
2014-10-11 05:32:13 cu-kai its still garbage | |
2014-10-11 05:32:16 @theinvsblman yeah | |
2014-10-11 05:32:18 @dGr8LookinSparky kharnov was telling me that Unv is working on making the porting of mods like from trem not so difficult so to speak? | |
2014-10-11 05:32:36 Veyrdite That's an impossible question to answer | |
2014-10-11 05:32:37 @theinvsblman overall point is: moving to a different engine would take years | |
2014-10-11 05:32:39 Veyrdite It depends on the mod | |
2014-10-11 05:32:40 Swizaw Zdrytch:It was newb friendly imo.Advanced players would get 'stripped' = limited to a certain number of weapons,bots weren't that difficult and they had /cpa giving pretty useful tips. | |
2014-10-11 05:32:41 @theinvsblman and wouldn't change shit | |
2014-10-11 05:32:43 PikaNoChu well, I have to say, I think Unv also has a bit of an identity crisis... on one hand it's clearly a trem successor, on the other it tries being it's own game. It seems too much of the latter for Trem players to move over to vanilla Unv at least. I think. | |
2014-10-11 05:32:46 @theinvsblman at best we'd get what we have right now | |
2014-10-11 05:33:12 @GlobalWarming but Kharnov is not a developer (sorry), so "porting" existing mods into Unv means to code everything from zero. The advantage is that it may be easier than creating a new mod for Trem. | |
2014-10-11 05:33:13 cu-kai because unv is in alpha | |
2014-10-11 05:33:23 cu-kai also | |
2014-10-11 05:33:34 Veyrdite It won't neccesarily be a complete recode. It depends on what the mod changed | |
2014-10-11 05:33:38 cu-kai a lot of trem users are on bad hw so to speak | |
2014-10-11 05:33:41 @ZdrytchX honestly I had planned on porting the old KoRx mod to unvanquished | |
2014-10-11 05:33:51 @ZdrytchX by re-writing the code logically | |
2014-10-11 05:33:52 ThatRudeMan When is the gold date for Unv ? | |
2014-10-11 05:34:05 Veyrdite I don't think we have one | |
2014-10-11 05:34:07 NewSource I have an idea to start the server Trem with models of buildings and players from unvanquished ..... Is it possible? | |
2014-10-11 05:34:07 @theinvsblman unv is predicted to reach beta in a year or so | |
2014-10-11 05:34:08 Veyrdite We have some goals for beta | |
2014-10-11 05:34:12 @ZdrytchX I wouldn't be able to duplicate everything i.e. ui, but I can give it my best shot to emulate | |
2014-10-11 05:34:22 Veyrdite ... but our development speed varies depending on who is available at what times | |
2014-10-11 05:34:40 @theinvsblman NewSource, it's not possible | |
2014-10-11 05:34:41 PikaNoChu NewSource: the model format is different, possible, but not without roadblocks i think | |
2014-10-11 05:34:50 NewSource oh ok | |
2014-10-11 05:35:07 PikaNoChu well, it would be doable but just more work than it's worth | |
2014-10-11 05:35:16 Veyrdite Trem and Unvanq gameplay is not that different, and we're working on improving the performance :) | |
2014-10-11 05:35:21 @dGr8LookinSparky what about this idea: http://vote.acidtu.be/?view=9 | |
2014-10-11 05:35:23 Veyrdite There is really not much point back-porting the models | |
2014-10-11 05:35:56 Veyrdite hmm | |
2014-10-11 05:35:56 NewSource i think what Unvanquished has the same format maps, and trem, but again, the texture ... | |
2014-10-11 05:35:58 --> Shadow` (FCKYEA@unaffiliated/shadow/x-5767407) has joined ##acidtube | |
2014-10-11 05:35:58 -- Mode ##acidtube [+o Shadow`] by ChanServ | |
2014-10-11 05:36:01 @theinvsblman unv is already planning a launcher | |
2014-10-11 05:36:03 Veyrdite That feels like a 'tack on fix' | |
2014-10-11 05:36:11 @Shadow` omg ppl actually came | |
2014-10-11 05:36:11 Veyrdite It would be better to fix the original sites to properly host gpp and trem | |
2014-10-11 05:36:12 @theinvsblman which might include gpp and 1.1 | |
2014-10-11 05:36:13 @GlobalWarming one point can be that we remove that limitation with the license and can then be included again in Ubuntu/Mint repositories | |
2014-10-11 05:36:26 @GlobalWarming which may bring new people to the game | |
2014-10-11 05:36:27 @Shadow` even sparky is here during daytime | |
2014-10-11 05:36:28 NewSource emm | |
2014-10-11 05:36:31 Veyrdite GlobalWarming: We're still technically in shady waters ourselves | |
2014-10-11 05:36:33 @GlobalWarming I think it may be worthy | |
2014-10-11 05:36:36 Veyrdite We have not replaced the sounds yet | |
2014-10-11 05:36:42 Veyrdite ... but the models are almost there | |
2014-10-11 05:36:43 PikaNoChu dGr8LookinSparky: i think a landing page would be more useful than a launcher, it would pretty much serve the same usage with lower barrier to entry | |
2014-10-11 05:36:52 NewSource hmm im alone think what for Unv do not wortk cmds g_alienbuildpoints, g_humanbuildpoints... | |
2014-10-11 05:36:55 Veyrdite Replacing all of the assets is a beta goal, partly to avoid all potential licensing issues | |
2014-10-11 05:37:09 @Shadow` landing page would work if tremulous/unv would support launching from the browser | |
2014-10-11 05:37:12 @Shadow` which they dont | |
2014-10-11 05:37:13 Swizaw SO WHAT do we want to do right now?What is the main goal* | |
2014-10-11 05:37:15 Veyrdite NewSource: I do not understand, sorry :( | |
2014-10-11 05:37:31 Veyrdite NewSource: We changed some of the gameplay, so the cvars probably changed too | |
2014-10-11 05:37:39 ThatRudeMan Anyways, let me know if gouys want me to work on the site. I think i should be able to take out 10 hours a week on this | |
2014-10-11 05:37:43 @theinvsblman imo we should support unvanquished as much as we can, since it has a lot of potential (1.1/gpp) | |
2014-10-11 05:37:50 @theinvsblman unlike 1.1/gpp* | |
2014-10-11 05:37:55 cu-kai itd be nice to do that | |
2014-10-11 05:37:56 NewSource ok | |
2014-10-11 05:37:58 cu-kai but its alpha, as said before | |
2014-10-11 05:38:06 Veyrdite Alpha is not as scary as it sounds | |
2014-10-11 05:38:07 cu-kai and has far higher hw requirements than gpp | |
2014-10-11 05:38:08 @Shadow` and tremulous is dead | |
2014-10-11 05:38:11 Veyrdite It just means things are changing :D | |
2014-10-11 05:38:13 cu-kai yeah | |
2014-10-11 05:38:13 Swizaw Yeah but unvanquished can have a lot of potential but it requires good HW and has no player base at all. | |
2014-10-11 05:38:13 @theinvsblman yes, it would be nice to keep gpp players until beta is ready | |
2014-10-11 05:38:14 cu-kai i know | |
2014-10-11 05:38:15 @GlobalWarming We can launch the games from the browser in several ways... | |
2014-10-11 05:38:17 PikaNoChu ThatRudeMan: well, I would like to help out with the design at least, GlobalWarming is also a web dev, so that would give us some manpower in that area | |
2014-10-11 05:38:23 cu-kai but if we port mods to a constnatly changing alpha version of a game things are doomed to break | |
2014-10-11 05:38:25 @Shadow` tremulous has some heavy requirements, not sure what 486 ur using | |
2014-10-11 05:38:26 Veyrdite The requirements are not a game-breaker for most computers | |
2014-10-11 05:38:28 NewSource @shadow, tremulous don died | |
2014-10-11 05:38:32 NewSource dont* | |
2014-10-11 05:38:39 cu-kai hardly shadow, but some people don't even get 100fps on trem | |
2014-10-11 05:38:40 @theinvsblman also, unvanquished doesn't have amny players, so we could use gpp for gameplay testing | |
2014-10-11 05:38:41 cu-kai (swizaw) | |
2014-10-11 05:38:42 @Shadow` but its a few dozen times more heavier than the q3 it originates from | |
2014-10-11 05:38:52 Swizaw :/ | |
2014-10-11 05:38:56 ThatRudeMan DO u guys want to know what i think? | |
2014-10-11 05:39:00 @Shadow` and tremulous did die | |
2014-10-11 05:39:09 @Shadow` have u seen any development on it the last few years? | |
2014-10-11 05:39:13 PikaNoChu i would call tremulous 'undead' at the moment | |
2014-10-11 05:39:15 @Shadow` player numbers have been dwingling slowly | |
2014-10-11 05:39:19 ThatRudeMan first step would be to complete the site | |
2014-10-11 05:39:26 Veyrdite Which site? | |
2014-10-11 05:39:27 cu-kai ams regularly develops the new-edge mod | |
2014-10-11 05:39:28 Swizaw Tremulous is what we call in the unknown state,we can revive it or we can let it die. | |
2014-10-11 05:39:30 cu-kai and it has players every day | |
2014-10-11 05:39:33 cu-kai i'm not sure what planet you're on | |
2014-10-11 05:39:33 ThatRudeMan second any game related code thats pending | |
2014-10-11 05:39:35 cu-ams Shadow`: basically you need an i7 to run trem properly | |
2014-10-11 05:39:37 @ZdrytchX guys if you want to reply to someone specifically by using their name in this channel type the first few letters of their nickname and press tab. That way you can get the exact username and their client will "bleep" with the message | |
2014-10-11 05:39:37 NewSource Yes, right now in this game are very few players, but I am creating a version for android returns Tremulous to a lot of players | |
2014-10-11 05:39:38 PikaNoChu let's talk about a hypothetical site atm | |
2014-10-11 05:39:39 cu-ams otherwise you cant get 333 fps <-> no can do | |
2014-10-11 05:39:56 NewSource oh my englishsorry | |
2014-10-11 05:39:58 ThatRudeMan Site as in the wiki merge and other stuff | |
2014-10-11 05:40:01 Veyrdite How about we both revive and let Tremulous die, the proper way for each. | |
2014-10-11 05:40:03 @theinvsblman gpp is losing players constantly | |
2014-10-11 05:40:04 @Shadow` heh, stupid q3 engine and FPS being important | |
2014-10-11 05:40:09 cu-kai yeah | |
2014-10-11 05:40:15 cu-kai thats a problem we're trying to fix in edge | |
2014-10-11 05:40:16 @Shadow` icba to play trem anymore | |
2014-10-11 05:40:17 @theinvsblman in a year even edge will be empty | |
2014-10-11 05:40:17 Veyrdite If we fix up the main tremulous.net site to say that it's dead, BUT provide proper working downloads for the game, that should be good | |
2014-10-11 05:40:18 @GlobalWarming all web developers please PM here, so we can talk about the details later | |
2014-10-11 05:40:19 ThatRudeMan I want to go with unv | |
2014-10-11 05:40:23 @Shadow` its the same bunch of people every fucking time | |
2014-10-11 05:40:25 @Shadow` the same gameplay | |
2014-10-11 05:40:28 @Shadow` the same boredom | |
2014-10-11 05:40:31 PikaNoChu GlobalWarming: alright | |
2014-10-11 05:40:32 NewSource Yes, right now in this game are very few players, but I'm sure if you create a version for android, it returns Tremulous to a lot of players* | |
2014-10-11 05:40:32 ThatRudeMan since its a new game and with new tech | |
2014-10-11 05:40:39 @ZdrytchX lol Shadow` | |
2014-10-11 05:40:46 cu-kai meisseli with his super-powerful PC and constant 333fps on his mara etc | |
2014-10-11 05:40:50 cu-kai same old crap, you are right there shadow | |
2014-10-11 05:40:52 @ZdrytchX but the problem with oleaving the community is you feel NOSTALGIC and want to return | |
2014-10-11 05:40:54 @Shadow` meiss = hax | |
2014-10-11 05:40:55 Veyrdite Android players would get frustrated fast. The input method is not good enough | |
2014-10-11 05:41:00 @Shadow` if u dont know that by now, ur a fucking idiot | |
2014-10-11 05:41:06 cu-kai well he doesnt play any more | |
2014-10-11 05:41:11 ThatRudeMan BUt most important, in order to attract more people, we need to have some marketing strategy | |
2014-10-11 05:41:14 @theinvsblman edge has the potential to reinvent trem gameplay and make gpp not suck balls | |
2014-10-11 05:41:17 cu-kai ams made him rq by adding 5 stages to edge mod | |
2014-10-11 05:41:23 @Shadow` good | |
2014-10-11 05:41:23 cu-ams theinvsblman: were working to prevent that | |
2014-10-11 05:41:24 cu-kai so instead of md at s1... its md at s3 | |
2014-10-11 05:41:26 PikaNoChu NewSource: android? how would you play an fps on a touch screen? or am i misunderstanding? | |
2014-10-11 05:41:28 cu-kai rant/etc at s5 | |
2014-10-11 05:41:29 @Shadow` cause besides being a good player who hacks | |
2014-10-11 05:41:32 @Shadow` he's a total fucktard | |
2014-10-11 05:41:37 @ZdrytchX Shadow` meis was a good guy though :S | |
2014-10-11 05:41:37 Veyrdite Can we conclude that we want to at least fix the Tremulous site to (1) Have working download links and (2) Have some links to other Trem-derived projects like Unvanq and trem mods? | |
2014-10-11 05:41:40 NewSource im oin android have 40-60 fps | |
2014-10-11 05:41:43 cu-kai meis was a troll | |
2014-10-11 05:41:47 @ZdrytchX my fucking awesome 1.1 HUD was based off his | |
2014-10-11 05:41:47 @Shadow` ye meiss can play the game properly enough | |
2014-10-11 05:41:48 cu-ams but once it happens.. im prepared to say good bye to trem from that moment onwards | |
2014-10-11 05:41:50 Swizaw Shadow`: I don't know why u think he hacks..i have personally won meisseli in a 1.1 he doesn't hack people just overrate him..he plays good he's just an idiot sometimes on purpose and acts all cocky. | |
2014-10-11 05:41:51 @Shadow` yet he still hacks | |
2014-10-11 05:41:53 @Shadow` thats just sad | |
2014-10-11 05:41:58 NewSource watch video, http://vk.com/tremulous_russian?z=video-57295535_170058295%2Fec50822926267ae75e | |
2014-10-11 05:42:04 @Shadow` Swizaw he often plays without | |
2014-10-11 05:42:08 @Shadow` but to often plays with | |
2014-10-11 05:42:11 @ZdrytchX Shadow` when you say hacks you mean like aimbot or legit hacks | |
2014-10-11 05:42:14 PikaNoChu Veyrdite: F1 | |
2014-10-11 05:42:14 NewSource so pikanochu | |
2014-10-11 05:42:16 @Shadow` aimbot/wh | |
2014-10-11 05:42:18 @Shadow` mainly wh | |
2014-10-11 05:42:19 @ZdrytchX he's never aimbotted when I've seen him around | |
2014-10-11 05:42:24 @ZdrytchX wh? | |
2014-10-11 05:42:29 @Shadow` then you dont know how an aimbot | |
2014-10-11 05:42:31 @Shadow` or rather | |
2014-10-11 05:42:32 @Shadow` triggerbot | |
2014-10-11 05:42:33 PikaNoChu ThatRudeMan: F1 for developing a marketing strategy | |
2014-10-11 05:42:33 @Shadow` works | |
2014-10-11 05:42:36 @Shadow` get one | |
2014-10-11 05:42:39 @ZdrytchX I'I know how they work | |
2014-10-11 05:42:41 Swizaw Shadow`:I don't believe that,he has played for the same numbers of years as me and I'm not really that 'far' from him on what it comes to skill | |
2014-10-11 05:42:42 ThatRudeMan F1 | |
2014-10-11 05:42:42 @ZdrytchX I've experienced them | |
2014-10-11 05:42:48 PikaNoChu heh, this chat is moving to fast for me :D | |
2014-10-11 05:42:49 @ZdrytchX particularly nulli"cry" | |
2014-10-11 05:42:50 @Shadow` sure | |
2014-10-11 05:42:55 @ZdrytchX it's a horrible thing | |
2014-10-11 05:42:59 @Shadow` then you are a fucking idiot Swizaw | |
2014-10-11 05:43:01 Swizaw Shadow`:Meisseli is a pretty cold person sometimes but i doubt he aimbots | |
2014-10-11 05:43:22 NewSource I also think on the run tremulous Nokia N95 8GB (it supports Quake 3) | |
2014-10-11 05:43:23 cu-ams yeah.. meis doesn't aimbot | |
2014-10-11 05:43:27 cu-ams but we're drifting from the topic | |
2014-10-11 05:43:27 @theinvsblman can we drop the meisseli thread? it seems irrelevant | |
2014-10-11 05:43:31 @ZdrytchX guys don't abuse each other too much here | |
2014-10-11 05:43:33 @Shadow` get the tremulous 1.1 triggerbot from MPC forums | |
2014-10-11 05:43:33 PikaNoChu NewSource: i'm watching the vid | |
2014-10-11 05:43:37 @Shadow` play with it a few rounds on 1.1 | |
2014-10-11 05:43:39 @ZdrytchX "OBEY RULEZ" | |
2014-10-11 05:43:43 Swizaw I thought no swearing etc and i get raged at for saying meisseli doesn't aimbot | |
2014-10-11 05:43:45 Swizaw lol. | |
2014-10-11 05:43:48 @Shadow` you'll start seeing who aimbots and who doesnt | |
2014-10-11 05:43:49 ThatRudeMan @Veyrdite : what kind of marketing strategy did you guys have for Unv ? | |
2014-10-11 05:43:53 NewSource so pikachu u likemy idea? | |
2014-10-11 05:43:59 @theinvsblman the problem with marketing is | |
2014-10-11 05:44:02 @GlobalWarming F1 | |
2014-10-11 05:44:02 @theinvsblman it's too early for unvanquished | |
2014-10-11 05:44:12 @theinvsblman kharnov said he doesn't want to attract too much attention to unv right now | |
2014-10-11 05:44:12 Veyrdite ThatRudeMan: I'm not sure what we plan to do for Beta | |
2014-10-11 05:44:15 @theinvsblman as it's too buggy | |
2014-10-11 05:44:17 Veyrdite Yes | |
2014-10-11 05:44:29 @Shadow` hahaha | |
2014-10-11 05:44:35 @theinvsblman and gpp is not fun at all (at the moment) | |
2014-10-11 05:44:37 @Shadow` sure ams, he doesnt | |
2014-10-11 05:44:38 @theinvsblman so there's nothing to market there | |
2014-10-11 05:44:43 Veyrdite I still think kharnov needs to be more flexible on that -- more players would be good, even against bugs | |
2014-10-11 05:44:44 @ZdrytchX theinvsblman he said that? | |
2014-10-11 05:44:47 Veyrdite Yes | |
2014-10-11 05:44:51 Veyrdite He has said that a few times | |
2014-10-11 05:44:58 @ZdrytchX i agree with Veyrdite | |
2014-10-11 05:45:02 ThatRudeMan well if its buggy, i would say keep it away from people | |
2014-10-11 05:45:02 @theinvsblman he wants marketting to start when beta is released | |
2014-10-11 05:45:04 @DevHC let's talk about psychological and productional effects of various personalities | |
2014-10-11 05:45:05 Swizaw Meh 1.2 isn't fun most of times because people just rage on everything someone does | |
2014-10-11 05:45:05 @theinvsblman and the game is fully playable | |
2014-10-11 05:45:13 Veyrdite theinvsblman: It depends on how buggy it is | |
2014-10-11 05:45:14 cu-ams more players would likely help weed out the bugs too | |
2014-10-11 05:45:15 ThatRudeMan negative views will cause the game the fail | |
2014-10-11 05:45:18 @ZdrytchX Swizaw that's generalisation | |
2014-10-11 05:45:20 @DevHC IDEA: let's ban kharnov-like people (at least from being spokespeople) | |
2014-10-11 05:45:22 @Shadow` Swizaw: thats because its the same 30 people that play GPP every single day | |
2014-10-11 05:45:23 Veyrdite The worst we have is graphical glitches ATM | |
2014-10-11 05:45:25 @DevHC Veyrdite: how's that? nwhahaha | |
2014-10-11 05:45:26 @ZdrytchX I've probably plyed both more than you have | |
2014-10-11 05:45:26 @Shadow` for the past 2-3 years | |
2014-10-11 05:45:29 @ZdrytchX and I disagree | |
2014-10-11 05:45:39 @ZdrytchX the community is both just as disrespectful and respectful | |
2014-10-11 05:45:44 ThatRudeMan Are the developers acting as QAs for UNv ? | |
2014-10-11 05:45:56 * ZdrytchX has no idea | |
2014-10-11 05:45:58 Swizaw The community is intolerant to new players or newbies. | |
2014-10-11 05:46:05 Swizaw Which is both bad and sad. | |
2014-10-11 05:46:06 @ZdrytchX rather Swizaw | |
2014-10-11 05:46:06 @Shadow` so is the game | |
2014-10-11 05:46:08 Veyrdite Swizaw: which ones? | |
2014-10-11 05:46:12 @Shadow` tremulous is ruthless to newbies | |
2014-10-11 05:46:13 @ZdrytchX I think the game is too much of a "slippery slope" | |
2014-10-11 05:46:17 @dGr8LookinSparky before we continue.. | |
2014-10-11 05:46:21 cu-kai swizaw: you're right | |
2014-10-11 05:46:21 @Shadow` everyone playing has like a decade of experience | |
2014-10-11 05:46:23 cu-kai and thats what i said erlier | |
2014-10-11 05:46:24 @Shadow` then new people come in | |
2014-10-11 05:46:26 @Shadow` die only | |
2014-10-11 05:46:29 @Shadow` get flamed for feeding | |
2014-10-11 05:46:30 cu-kai shadow: precisely | |
2014-10-11 05:46:32 @Shadow` or even kicked | |
2014-10-11 05:46:33 PikaNoChu NewSource: actually i do like the idea... do you intend to be able to mix PC and android players? | |
2014-10-11 05:46:33 Swizaw I haven't played unvanquished but from what I'm able to gather everyone rages at newbies and they don't have a chance. | |
2014-10-11 05:46:34 cu-kai i've said this to everyone so many times before | |
2014-10-11 05:46:34 * Shadow` caughs ams | |
2014-10-11 05:46:37 @dGr8LookinSparky what have we concluded so far? there is so much going on in these conversations | |
2014-10-11 05:46:39 @ZdrytchX Swizaw when I say "slippery slope" - hard to learn the game, once you are good, you can be better more easily | |
2014-10-11 05:46:42 @theinvsblman denybuilding newbies is a problem on edge | |
2014-10-11 05:46:57 Swizaw ZdrytchX:It's what i said,easy to learn hard to master. | |
2014-10-11 05:46:57 cu-kai it's a problem on edge because newbies are unwilling to listen | |
2014-10-11 05:47:00 @ZdrytchX Swizaw if we look at quake 3 challenge promode arena | |
2014-10-11 05:47:03 @theinvsblman my newb friend joins the game, spawns as a ckit and gets flamed immediately | |
2014-10-11 05:47:05 ThatRudeMan #sparky, i think we need to concentrate mor eon the development process | |
2014-10-11 05:47:09 @ZdrytchX it is easy to learn AND hard to be proffesion al at | |
2014-10-11 05:47:21 @ZdrytchX tremulous on the other hand is the opposite, in most scenarios | |
2014-10-11 05:47:22 @Shadow` unwilling to listen, or eastern europeans who dont speak any english... | |
2014-10-11 05:47:25 ThatRudeMan infact a proper way of doing it | |
2014-10-11 05:47:27 NewSource By the way, I noticed that run Tremulous 1.1 as a mod of a open arena is not possible, since openarena and Quake 3 are qagame.qvm file and tremulous game .qvm | |
2014-10-11 05:47:30 @theinvsblman yes, we should definitely head toward q3-like gameplay | |
2014-10-11 05:47:37 @ZdrytchX after you've achieved the two the only real thing you have to be good at is to defeat another player of your level or higher | |
2014-10-11 05:48:04 Swizaw People should actually try to play better instead of whining about others who play better than them | |
2014-10-11 05:48:15 NewSource ÑÑÑ | |
2014-10-11 05:48:15 @dGr8LookinSparky any thoughts on http://vote.acidtu.be/?view=8 | |
2014-10-11 05:48:16 NewSource ams | |
2014-10-11 05:48:17 Veyrdite We've drifted somewhat off-topic now :) | |
2014-10-11 05:48:21 @Shadow` ye but its a game, people play games to WIN!?!?!?! | |
2014-10-11 05:48:25 @Shadow` instead of playing it for having fun | |
2014-10-11 05:48:26 Veyrdite Thanks dGr8LookinSparky :D | |
2014-10-11 05:48:31 @ZdrytchX ThatRudeMan if you want to refer to someone type the first few letters of their name (i.e. "dgr" and press tab for autocomplete, and sparky will get your message highlighted in his chat) | |
2014-10-11 05:48:36 @theinvsblman a game should be both competitive and fun at the same time | |
2014-10-11 05:48:39 Veyrdite On this point: a resounding "this is a bad solution" | |
2014-10-11 05:48:46 Swizaw theinvsblman:Exactly. | |
2014-10-11 05:48:50 Veyrdite There should not be two versions of Unvanq | |
2014-10-11 05:48:50 @theinvsblman edge has the problem of cheap kills | |
2014-10-11 05:48:56 @theinvsblman e.g. mines, insta-kill trample and such | |
2014-10-11 05:48:56 Veyrdite Please read the forum post I made on it | |
2014-10-11 05:49:01 ThatRudeMan thank ZdrytchX | |
2014-10-11 05:49:03 Veyrdite http://forum.acidtu.be/viewtopic.php?id=565 | |
2014-10-11 05:49:06 cu-ams Swizaw: that's so true :) | |
2014-10-11 05:49:10 cu-kai yeah | |
2014-10-11 05:49:15 cu-kai cheap kills is a problem on edge | |
2014-10-11 05:49:19 @DevHC topic 1: ban kharnov. topic 2: the gamelogic is hard to learn for new players. | |
2014-10-11 05:49:21 @DevHC Veyrdite: pretty on-topic | |
2014-10-11 05:49:23 Veyrdite Sorry, one link | |
2014-10-11 05:49:25 NewSource I believe it is necessary to return to the s3 edge, as many players do not like s5 | |
2014-10-11 05:49:26 Veyrdite *wrong | |
2014-10-11 05:49:28 cu-kai why try and shotgun a rant to death when you can just go chain gun and dancewhore around it | |
2014-10-11 05:49:35 cu-ams trample is far from instant kill too | |
2014-10-11 05:49:37 cu-kai chainsuit on edge > all | |
2014-10-11 05:49:47 @GlobalWarming Then how about creating tutorial servers for beginners? | |
2014-10-11 05:49:47 @Shadow` trample someone into a corner | |
2014-10-11 05:49:48 cu-kai so many players have said this | |
2014-10-11 05:49:50 @ZdrytchX to be honest theinvsblman tremulous is full of "cheap kills" | |
2014-10-11 05:49:53 cu-kai corner trample is instakill | |
2014-10-11 05:49:54 @Shadow` and you take down a whole enemy team within a second | |
2014-10-11 05:49:58 @Shadow` whats not instakill about that? | |
2014-10-11 05:49:59 @theinvsblman yeah, we should get rid of that | |
2014-10-11 05:49:59 cu-kai trample -> stop -> swipe is instakill | |
2014-10-11 05:50:03 @ZdrytchX tremulous is indeed my favourite game, but it is full of gameplay flaws | |
2014-10-11 05:50:07 Swizaw This returns to the main topic = Create newb friendly tutorials,single player mods i don't know | |
2014-10-11 05:50:20 ThatRudeMan And regarding that wiki merge thing, you guys wanna look at the firefox os wiki, they did a complete make over in order to attract more people | |
2014-10-11 05:50:23 Swizaw Something to motivate players instead of making them feel bad for playing because their feeding and getting raged at | |
2014-10-11 05:50:26 @DevHC dGr8LookinSparky: the client should be made better regardless of any "light" versions | |
2014-10-11 05:50:27 @theinvsblman as i said before, edge could be used for experimenting with gameplay | |
2014-10-11 05:50:32 @theinvsblman trying to make it much more fun | |
2014-10-11 05:50:35 PikaNoChu please try to stay on topic a bit, we can always talk/flame later :P | |
2014-10-11 05:50:40 @theinvsblman players already have so much inertia they'll never leave the server | |
2014-10-11 05:50:44 Veyrdite Yeah, let's stay on the topics | |
2014-10-11 05:50:48 @Shadow` bring back the automatic credit/kills donating | |
2014-10-11 05:50:48 cu-kai pika: they're the same thing on trem :) | |
2014-10-11 05:50:51 cu-kai talking and flaming that is | |
2014-10-11 05:50:51 Veyrdite http://vote.acidtu.be/?view=8 | |
2014-10-11 05:50:56 PikaNoChu hehe | |
2014-10-11 05:50:56 @Shadow` so newbies get some evo/credits too | |
2014-10-11 05:51:01 @ZdrytchX PikaNoChu I've lost trac, what's the main topic at the moment, I miight've missed something while I was at work | |
2014-10-11 05:51:07 @DevHC PikaNoChu: what is off-topic (flaming) now? | |
2014-10-11 05:51:21 @dGr8LookinSparky the problem with hardware isn't just with trem players, Unv is free and open source, and a lot of potential players on linux use old hardware | |
2014-10-11 05:51:25 @Shadow` awesome when u at max evo/credits | |
2014-10-11 05:51:29 @Shadow` with the rest of team sucking ass | |
2014-10-11 05:51:30 PikaNoChu well, the discussions about edge gameplay for instance | |
2014-10-11 05:51:30 @ZdrytchX DevHC signal fault: variable "off-topic" undefined | |
2014-10-11 05:51:32 @Shadow` and having nothing | |
2014-10-11 05:51:33 cu-kai linux doesnt always mean old hw sparky | |
2014-10-11 05:51:33 @GlobalWarming Can a lighter version of Unvanquished be created or not? | |
2014-10-11 05:51:34 Veyrdite dGr8LookinSparky: That's not a Linux exclusive thing | |
2014-10-11 05:51:35 Swizaw We're talking or were talking about making newb players don't leave the game in first instance | |
2014-10-11 05:51:38 @Shadow` it is a team game isn't it | |
2014-10-11 05:51:40 cu-kai my hw isn't that old and i use linux most of the time | |
2014-10-11 05:51:43 @Shadow` why focus so heavily on solo play | |
2014-10-11 05:51:52 @theinvsblman GlobalWarming, forget about it | |
2014-10-11 05:52:02 Swizaw team games are more hard than it looks | |
2014-10-11 05:52:03 Veyrdite GlobalWarming: That's the wrong way of thinking about it | |
2014-10-11 05:52:06 @theinvsblman one of the reasons why unvanquished is so successful is because they go forward | |
2014-10-11 05:52:06 Swizaw people just wanna do what they want | |
2014-10-11 05:52:11 @theinvsblman not giving a shit about the past | |
2014-10-11 05:52:12 PikaNoChu actually, talking about gameplay specifics about any version of the game is just sliding us of topic i think | |
2014-10-11 05:52:15 Veyrdite Unvaquished needs to be made lighter. There is not need to make a second version | |
2014-10-11 05:52:20 @Shadow` tremulous acts like its a team game, but every single thing focusses on solo play | |
2014-10-11 05:52:23 @theinvsblman which is why they dropped the old renderer | |
2014-10-11 05:52:33 @Shadow` you're much better off soloing down a hurde of aliens | |
2014-10-11 05:52:36 @theinvsblman yeah, unvanquished itself should run faster | |
2014-10-11 05:52:36 @GlobalWarming not another version, but enough options to lower the HW requirements | |
2014-10-11 05:52:36 @Shadow` then having a team behind u | |
2014-10-11 05:52:40 @Shadow` shooting you down to 20 hp | |
2014-10-11 05:52:44 @dGr8LookinSparky I'm not aying that every1 would have hw problem, but alot of potential people would still be excluded | |
2014-10-11 05:52:51 @Shadow` or busting your ass right into an enemy base because a fool shot a luci | |
2014-10-11 05:52:56 Veyrdite Eventually Unvanquished should perform just as well as Trem on the same quality settings | |
2014-10-11 05:52:59 @theinvsblman imo people should just invest in new hardware | |
2014-10-11 05:53:05 Veyrdite At the moment I believe we are CPU limited -> new UI system | |
2014-10-11 05:53:05 @ZdrytchX ACtually regarding the light version of unvanquished - we could have simple hyper-low poly md3 models than advance md5 models, and a whole bunch of features missing except the very basics | |
2014-10-11 05:53:07 Veyrdite It's still being opotimised | |
2014-10-11 05:53:09 @theinvsblman even an IGP can run unvanquished at decent framerates | |
2014-10-11 05:53:11 Veyrdite But we're getting there | |
2014-10-11 05:53:13 @DevHC theinvsblman: quite the opposite: they don't give a shit about old hardware, so ppl with old hardware can't play | |
2014-10-11 05:53:24 @theinvsblman yeah, but we have a game that doesn't look like shit anymore | |
2014-10-11 05:53:26 @Shadow` if your pc is 10+ years old | |
2014-10-11 05:53:29 Veyrdite @ZdrytchX: I don't think polygons are the issue for most people | |
2014-10-11 05:53:31 @Shadow` you should buy new shit | |
2014-10-11 05:53:37 @ZdrytchX i know Veyrdite | |
2014-10-11 05:53:37 @Shadow` anything in the last decade or so can run unv | |
2014-10-11 05:53:37 cu-kai thats not a bad idea redman, i'll go spend my invisible money on a new setup | |
2014-10-11 05:53:43 cu-kai just like half the other trem players will i guess | |
2014-10-11 05:53:45 Veyrdite We're not getting very far on this subject, we should probably also consider the next one | |
2014-10-11 05:53:48 @ZdrytchX byut the rendering system that renders everything is the problem | |
2014-10-11 05:53:51 @ZdrytchX it is TOO INEFFICIENT | |
2014-10-11 05:54:04 @ZdrytchX if you compare ioquake3 and run tremulous 1.0 quake 3 mod | |
2014-10-11 05:54:06 @Shadow` and trem's q3 engine isnt inefficient? | |
2014-10-11 05:54:08 Swizaw theinvsblman:Yo reedman people won't invest in a new HW,this is a free game people most people play it because its free and thats how they found it.Searching on google 'free pc games' etc.No one is going to buy any better HW to play a FREE game | |
2014-10-11 05:54:10 @Shadow` i got a GTX 760 | |
2014-10-11 05:54:12 @ZdrytchX it runs at a fkin brilliant 200 fps or higher | |
2014-10-11 05:54:17 @ZdrytchX but unvanquished runs at a mere 2 fps | |
2014-10-11 05:54:19 @Shadow` and getting more than 125 FPS is a godforsaken miracle | |
2014-10-11 05:54:21 @ZdrytchX (on this system) | |
2014-10-11 05:54:23 NewSource i got gts 650 ti boost | |
2014-10-11 05:54:30 @GlobalWarming Ok, lets leave the "Light version" aside and discuss that later, lets move on people | |
2014-10-11 05:54:34 Veyrdite Yes | |
2014-10-11 05:54:36 @Shadow` tremulous is fucking horrible on resources | |
2014-10-11 05:54:36 cu-kai com_maxfps 333? | |
2014-10-11 05:54:40 @theinvsblman come on, i can run the game on highest settings at 30-60FPS on intel hd 3000 | |
2014-10-11 05:54:42 cu-kai not on newer pc's shadow | |
2014-10-11 05:54:49 @Shadow` yes on newer pc's kai | |
2014-10-11 05:54:59 @theinvsblman you really need a piece of shit to not be able to run unvanquished | |
2014-10-11 05:54:59 @Shadow` its an ancient engine not optimized for anything thats made in the last 15 years | |
2014-10-11 05:55:08 @ZdrytchX Shadow` I also noticed GPP is actually significantly better than 1.1 in resoruce mangagement | |
2014-10-11 05:55:09 NewSource kai | |
2014-10-11 05:55:10 Swizaw I have an old pc from 2007 and i can nearly have 120 fps | |
2014-10-11 05:55:15 @ZdrytchX in terms of temporary memory | |
2014-10-11 05:55:18 @Shadow` it is still godhorrible | |
2014-10-11 05:55:22 PikaNoChu about performance, how about doing something like a steam hardware survey for trem and unv? | |
2014-10-11 05:55:30 @ZdrytchX so was the very old unvanquished (pre alpha 5 or so) | |
2014-10-11 05:55:32 Swizaw Im afk gotta do something for lunch back in 5 mins | |
2014-10-11 05:55:35 Veyrdite PikaNoChu: Not enough users for it to work | |
2014-10-11 05:55:49 PikaNoChu Veyrdite: well, maybe some polls would already do | |
2014-10-11 05:55:49 NewSource im think what in singleplayer games on id tech 3 (ex: RTCW ET and etc) im have 999 fps.. | |
2014-10-11 05:56:03 PikaNoChu I just feel it's pointless talking about the hardware of users without any data to back it up | |
2014-10-11 05:56:15 @ZdrytchX Shadow` there are lots of variables you can tweak to reduce that framerate of yours | |
2014-10-11 05:56:18 Veyrdite All Unvanquished speed issues are going to be fixed. | |
2014-10-11 05:56:21 Veyrdite Hardware will not be an issue | |
2014-10-11 05:56:32 Veyrdite Please let's not compare and complain about frame-rates :) | |
2014-10-11 05:56:34 NewSource but in trem if im use com_maxfps 300 - im have title Connection interuptted... | |
2014-10-11 05:56:36 @theinvsblman unvanquished already is faster than trem | |
2014-10-11 05:56:58 @theinvsblman 8k vertex models, advanced shaders on every surface | |
2014-10-11 05:57:00 @ZdrytchX such as r_anaglyphmode and r_stereorendering (one or the other), r_bloom, cg_shadows 2 etc... pretty cool features | |
2014-10-11 05:57:04 @dGr8LookinSparky Pikachu makes a good point, Pika, add the idea to get stats on the player bases | |
2014-10-11 05:57:05 @theinvsblman and it runs at 30-60FPS on integrated gpus | |
2014-10-11 05:57:08 @dGr8LookinSparky PikaNoChu: | |
2014-10-11 05:57:14 PikaNoChu i'll make a topic | |
2014-10-11 05:57:29 @ZdrytchX theinvsblman you can't garanteee every surace | |
2014-10-11 05:57:30 @ZdrytchX also | |
2014-10-11 05:57:42 @ZdrytchX like I said: <ZdrytchX> but unvanquished runs at a mere 2 fps | |
2014-10-11 05:57:58 @theinvsblman it's a special case | |
2014-10-11 05:58:07 @theinvsblman in general it runs at high framerates | |
2014-10-11 05:58:10 Veyrdite ZdrytchX: If you have perf issues, we should be able to address them. Please discuss them on our forums and IRC | |
2014-10-11 05:58:11 @DevHC fallacy: one needs to first gather statistics about the user base (ie., hardware), and then optimize for that | |
2014-10-11 05:58:12 @DevHC correction: one needs to use his/her knowledge to find the best optimization strategy to appeal to a very large user base | |
2014-10-11 05:58:23 @ZdrytchX in general people with intergreated grphics HAVE PROBLEMS INSTALLING THE GAME | |
2014-10-11 05:58:25 Veyrdite We don't have much a user base to optimise for at the moment | |
2014-10-11 05:58:34 @ZdrytchX unfortunately most of the people who had those problems no longer play tremulous | |
2014-10-11 05:58:36 @theinvsblman in general people with integrated graphics have problems with everything | |
2014-10-11 05:58:37 Veyrdite Also: it's probably not as important as commercial games make out | |
2014-10-11 05:58:42 @theinvsblman and mostly it's their drivers' fault | |
2014-10-11 05:58:52 Veyrdite Our user base is going to be using a couple of companie's worth of equipment, nothing more | |
2014-10-11 05:59:02 Veyrdite We know what to expect and we test as much as we can in different driver environments | |
2014-10-11 05:59:16 Veyrdite theinvsblman: We try and work around driver issues. it tends to be the best solution, but that's another story | |
2014-10-11 05:59:20 @ZdrytchX theinvsblman in other words you're saying "let's ditch them" - which pretty much is happening | |
2014-10-11 05:59:28 @theinvsblman yes, in favor of a modern look | |
2014-10-11 05:59:34 @theinvsblman that will attract way more people than we'll lose | |
2014-10-11 05:59:49 @dGr8LookinSparky If the trem communities were to ultimately completely migrate to unv I think that two things have to happen software wise: 1) more efficient for older hardware, 2) practical for modding | |
2014-10-11 06:00:00 @ZdrytchX yes, but about 40% of the population here where I live as far as I know, that has a computer, have integrated graphics | |
2014-10-11 06:00:19 @ZdrytchX and about 95% of the population here has computers too | |
2014-10-11 06:00:24 @GlobalWarming all laptops have integrated graphics | |
2014-10-11 06:00:32 cu-kai and 3) all existing mods will break | |
2014-10-11 06:00:40 @dGr8LookinSparky until those two achievements, I would think the best thing to do would be for trem and unv to live side by side | |
2014-10-11 06:00:45 @ZdrytchX so technically when you "ditch those low-end graphics support" you are effectively ditching nearly 50% of the population (for my city) | |
2014-10-11 06:00:46 @theinvsblman CBSE is a beta goal | |
2014-10-11 06:00:58 @theinvsblman which is (theoretically) make mods much easier to develop | |
2014-10-11 06:01:14 @theinvsblman right now you need a vast knowledge to do anything interesting in trem | |
2014-10-11 06:01:34 @ZdrytchX GlobalWarming wrong, my mum's family friend's husband had a octa-core gaming PC "laptop" (not solid state, it's HDD) | |
2014-10-11 06:01:43 @GlobalWarming The goal is to have fun. If the game is running at really low FPS, people won't have fun and leave. | |
2014-10-11 06:02:15 @theinvsblman dGr8LookinSparky, good point | |
2014-10-11 06:02:16 @GlobalWarming ZdrytchX: ok, maybe there are exceptions, but in general you won't find laptops with powerful video cards | |
2014-10-11 06:02:23 NewSource I noticed a strange thing: the latest version of unvanquished not see outsiders pk3 archives with maps (example: I copied the file MAP-ATCS-1.1.0.pk3 in the folder where are the resources unvaquished, ran it, entered \map atcs, but he found her en) | |
2014-10-11 06:02:23 cu-kai unless they're dedicated | |
2014-10-11 06:02:24 cu-kai to gaming | |
2014-10-11 06:02:25 @theinvsblman we should support gpp as long as unvanquished is in alpha | |
2014-10-11 06:02:39 @dGr8LookinSparky gpp and 1.1 | |
2014-10-11 06:02:42 ThatRudeMan umm, not to be rude, but why are we discussing this again? | |
2014-10-11 06:02:48 Veyrdite Side by side is probably a good idea. | |
2014-10-11 06:03:13 Veyrdite However it would be nice if they linked to each other | |
2014-10-11 06:03:17 @dGr8LookinSparky 1.1 has to also be a part of it since they have the most players currently | |
2014-10-11 06:03:24 NewSource guys | |
2014-10-11 06:03:41 @GlobalWarming side by side is the best idea so the community can migrate little by little until they have a better HW. | |
2014-10-11 06:03:49 @theinvsblman yes, but i haven't played 1.1 in a long time, so i can't say anything about it | |
2014-10-11 06:03:49 Veyrdite NewSource: the filesystem is very picky. Make sure you capitalise correctly | |
2014-10-11 06:03:50 NewSource why last version unv do not allow run other map from trem (it just do not see maps) | |
2014-10-11 06:03:53 NewSource oh ok | |
2014-10-11 06:03:56 @ZdrytchX GlobalWarming when you said "The goal is to have fun. If the game is running at really low FPS, people won't have fun and leave." watch me play this: https://www.youtube.com/watch?v=0m0msgtipLA | |
2014-10-11 06:04:04 @dGr8LookinSparky linking between acidtu.be New Edge and Unv is very possible | |
2014-10-11 06:04:05 @ZdrytchX I still have fun, but maybe it | |
2014-10-11 06:04:07 Veyrdite NewSource: If you continue to have problems, contact the unvanq devs on the forums or #unvanquished-dev | |
2014-10-11 06:04:11 @ZdrytchX it's because i'm highly tolerant | |
2014-10-11 06:04:14 Veyrdite NewSource: They will be able to sort it out for you | |
2014-10-11 06:04:16 PikaNoChu DevHC: good point, should consider all aspects though. knowing distribution might still be useful? | |
2014-10-11 06:04:35 NewSource Strangely, earlier versions could run other maps .. | |
2014-10-11 06:04:37 Veyrdite dGr8LookinSparky: We can probably do the same back if you're prepared to stick around | |
2014-10-11 06:04:47 Veyrdite I might try and push a new website design on the rest of the team, if I have time | |
2014-10-11 06:04:48 ThatRudeMan Veyrdite: do we have a bug reporting system for Unv? | |
2014-10-11 06:04:51 Veyrdite Yes | |
2014-10-11 06:04:51 @GlobalWarming ZdrytchX: and you actually having fun? hehe | |
2014-10-11 06:04:56 @ZdrytchX Veyrdite correction: "most of the time" not "will" - there's no garantee ;) | |
2014-10-11 06:05:00 Veyrdite https://github.com/Unvanquished/Unvanquished/issues | |
2014-10-11 06:05:14 @ZdrytchX GlobalWarming believe it or not I still play that game | |
2014-10-11 06:05:16 Veyrdite You just need a github account to post a bug | |
2014-10-11 06:05:22 ThatRudeMan Gotcha, thanks | |
2014-10-11 06:05:25 @ZdrytchX if you've been wondering where have I been gaming it's that game | |
2014-10-11 06:05:48 Veyrdite If you have a difficult to define problem, like the game not working at all, it's worth contacting the devs on #unvanquished-dev too | |
2014-10-11 06:05:52 @GlobalWarming ZdrytchX: probably because you don't have any other lighter option? | |
2014-10-11 06:06:10 @ZdrytchX uhm... TF2 is a "lighter" option - I get 16 fps in that on average | |
2014-10-11 06:06:12 ThatRudeMan what about google groups? | |
2014-10-11 06:06:21 Veyrdite ThatRudeMan: What for? | |
2014-10-11 06:06:35 @ZdrytchX there's also servers around my region for that game... hwoever I don't like the anti-bunnyhop patch they made | |
2014-10-11 06:06:35 ThatRudeMan dev purpose | |
2014-10-11 06:06:39 @ZdrytchX feels so dodgy | |
2014-10-11 06:06:53 @GlobalWarming The problem using google products is that you can't use your nick, so people won't recognize you...hehe | |
2014-10-11 06:06:53 @dGr8LookinSparky before we continue, can we agree that unv, acidtu.be and New Edge should ork on linking to each other? | |
2014-10-11 06:07:10 @theinvsblman yes, but just linking isn't enough imo | |
2014-10-11 06:07:28 @dGr8LookinSparky not enough, but essential | |
2014-10-11 06:07:29 PikaNoChu how about having a shared database? | |
2014-10-11 06:07:30 @theinvsblman a huge problem is that one community knows next to nothing about another | |
2014-10-11 06:07:34 @GlobalWarming and that bring us to http://vote.acidtu.be/?view=7 : Unique login for all tremulous related forums/sites | |
2014-10-11 06:07:45 @ZdrytchX GlobalWarming I'm not sure how that will be successful | |
2014-10-11 06:07:50 @dGr8LookinSparky yes, thats a good one global | |
2014-10-11 06:07:52 NewSource em..stuped question, but who speak russian? | |
2014-10-11 06:07:55 @theinvsblman e.g. unvanquished people don't know about edge | |
2014-10-11 06:07:56 Veyrdite We have found IRC to be really useful for dev :) Google groups would not hold up to the speed and scale of the discussions | |
2014-10-11 06:07:58 @theinvsblman and vice-versa | |
2014-10-11 06:08:02 cu-ams shared db / login probably isnt worth the trouble | |
2014-10-11 06:08:03 ThatRudeMan unique login with google plus and facebook would be a better approach | |
2014-10-11 06:08:03 @theinvsblman (in general) | |
2014-10-11 06:08:11 @ZdrytchX youll require the permission (and trust) of almost ALL tremulous related site administrators | |
2014-10-11 06:08:18 cu-ams many of the current community members might not even want a shared login | |
2014-10-11 06:08:21 Veyrdite Trust is not going to probably be possible | |
2014-10-11 06:08:23 @GlobalWarming not very successful, but it will help people to feel that everything is part of a group of sites. The feeling that is not "us" and "them" | |
2014-10-11 06:08:29 @ZdrytchX and some sites which were tremulous related aren't probably willing to go back to tremulous | |
2014-10-11 06:08:45 Veyrdite I think we can rephrase the idea of a single-login system | |
2014-10-11 06:08:45 @ZdrytchX for exammple knightsofreason.net is majorly a communty from the KoR tremulous clan | |
2014-10-11 06:08:51 @ZdrytchX but they don't plan on going back to tremulous | |
2014-10-11 06:08:58 ThatRudeMan Veyrdite: it acts a a place for undocumented features :P | |
2014-10-11 06:08:58 Veyrdite If you can make a working solution, we might be able to try it | |
2014-10-11 06:09:01 @dGr8LookinSparky what would be the downside of registering on one site means you are on all? | |
2014-10-11 06:09:08 Veyrdite ThatRudeMan: We have a wiki :D | |
2014-10-11 06:09:12 @GlobalWarming Veyrdite: you got the idea | |
2014-10-11 06:09:24 @theinvsblman dGr8LookinSparky, this would require admins to share data | |
2014-10-11 06:09:27 ThatRudeMan Wiki is for documented features | |
2014-10-11 06:09:33 @theinvsblman and trust each other | |
2014-10-11 06:09:41 Veyrdite A google group post is a document -> documentation? | |
2014-10-11 06:09:44 PikaNoChu i think, if there were to be centralisation then there would need to be a way for all parties to have *some* control over it? | |
2014-10-11 06:10:14 @GlobalWarming it could take some time, but we can start with "affiliated" websites | |
2014-10-11 06:10:20 Veyrdite If you want to have this dicussion you would need at least `Ishq and kharnov here too from Unvanq | |
2014-10-11 06:10:21 @GlobalWarming and start breaking barriers | |
2014-10-11 06:10:22 @dGr8LookinSparky hmm, I'm not sure if centralisation is the right term | |
2014-10-11 06:10:33 Veyrdite Let me put this from a realistic point of view from Unvanq | |
2014-10-11 06:10:38 Veyrdite We have seen Tremulous and many sites | |
2014-10-11 06:10:40 @dGr8LookinSparky more like coordination | |
2014-10-11 06:10:41 Veyrdite go downhill | |
2014-10-11 06:10:49 Veyrdite Our site and project however has stayed around | |
2014-10-11 06:11:03 Veyrdite The opinion would probably be 'why would we partner with other sites that might dissapear'? | |
2014-10-11 06:11:09 @GlobalWarming this is Kharnov said: <kharnov> we would reject this outright | |
2014-10-11 06:11:10 NewSource Sparky what is Tremulous Web Series Project??? | |
2014-10-11 06:11:12 @ZdrytchX Veyrdite it is because you have the most active on-going developement | |
2014-10-11 06:11:13 Veyrdite It's simpler and easier to say seperate | |
2014-10-11 06:11:14 @theinvsblman yeah, which is why kharnov doesn't really care about 1.1 or gpp | |
2014-10-11 06:11:17 @GlobalWarming <kharnov> we are centralizing everything related to us | |
2014-10-11 06:11:26 Veyrdite *stay | |
2014-10-11 06:11:40 @dGr8LookinSparky http://acidtu.be/index.php/WebSeries | |
2014-10-11 06:11:41 @ZdrytchX if it weren't for the ongoing developement the population would plummet in my opinion | |
2014-10-11 06:12:01 @ZdrytchX it's also the same reason why murnatan is actually having some peeps around its quarters | |
2014-10-11 06:12:06 PikaNoChu i think there are some players that will keep playing no matter what | |
2014-10-11 06:12:23 ThatRudeMan The only reason for the downfall of all the projects is the use of ancient technology for development | |
2014-10-11 06:12:31 PikaNoChu it's like their routine, but it's not very useful in the long run | |
2014-10-11 06:12:39 ThatRudeMan it might run on old PCs but will fail to attract new people | |
2014-10-11 06:12:43 cu-kai new-edge is more updated than botscamp iirc, and botscamp / cuboid aren't even played | |
2014-10-11 06:12:43 @GlobalWarming we don't need to centralize, just collaborate as Sparky pointed out. If a website is offline, we can remove the links and thats all | |
2014-10-11 06:12:46 cu-kai it's only edge which gets played | |
2014-10-11 06:12:46 @theinvsblman indeed, unvanqusihed is already almost 3 years of development ahead of 1.1 and gpp | |
2014-10-11 06:13:09 NewSource Ð£Ñ ÑзÑклн | |
2014-10-11 06:13:18 @ZdrytchX NewSource Tremulous Web Series Project is sort of an entertainment youtube series we're producing also aimed at advertising and entertainment (of course) in a way | |
2014-10-11 06:13:22 NewSource Em sparky how me join to *<{ ? ) | |
2014-10-11 06:13:30 NewSource oh understamnd | |
2014-10-11 06:13:42 PikaNoChu i would love to move to a newer engine, but I'm afraid it would have to be stable enough and provide decent performance | |
2014-10-11 06:13:51 PikaNoChu for trem projects that is | |
2014-10-11 06:13:58 @ZdrytchX indeed PikaNoChu | |
2014-10-11 06:13:58 @theinvsblman yeah | |
2014-10-11 06:14:02 @GlobalWarming cu-kai: the only reason Botscamp is not being updated is because we have been working in other ideas. But we will be updating it as soon we are done. | |
2014-10-11 06:14:07 Veyrdite Daemon is getting better, and there are probably not better alternatives | |
2014-10-11 06:14:09 @ZdrytchX it is also the reason why I haven't even started modding unvanquished to port the korx mod | |
2014-10-11 06:14:19 ThatRudeMan and the future is in mobile device. We need to target those in order to attract new people | |
2014-10-11 06:14:25 Veyrdite I'm really surprised by the fear everyone has of porting their mods | |
2014-10-11 06:14:33 Veyrdite Has anyone actually tried it yet? | |
2014-10-11 06:14:33 @Shadow` merge korx with edge and CZunlimited | |
2014-10-11 06:14:40 @Shadow` i want dem goddamn trees back | |
2014-10-11 06:14:42 Veyrdite It sounds like we are all just guessing | |
2014-10-11 06:14:47 @theinvsblman the problem with merging mods to unvanquished is | |
2014-10-11 06:14:49 @ZdrytchX problem Veyrdite the more you modify an engine, if let's say id's next idtech engine comes opensourced and it seems very attractive | |
2014-10-11 06:14:52 @theinvsblman there is no point in doing that | |
2014-10-11 06:14:56 @ZdrytchX you'll have to do a scheetload of patching | |
2014-10-11 06:15:03 PikaNoChu Veyrdite: all i know is that pk3dirs remove a lot of annoyances with trem modding :P | |
2014-10-11 06:15:05 @dGr8LookinSparky Veyrdite: but unv isn't ready for modding? | |
2014-10-11 06:15:05 @ZdrytchX which isn't a well, happy job to do | |
2014-10-11 06:15:09 @theinvsblman e.g. rcz has not much to offer, really | |
2014-10-11 06:15:22 Veyrdite From a technological point of view: Unv is ready for modding | |
2014-10-11 06:15:25 Veyrdite The filesystem supports it | |
2014-10-11 06:15:28 @ZdrytchX also Shadow` korx didn't have "trees" | |
2014-10-11 06:15:32 cu-kai yes but if we mod it and you release another big update | |
2014-10-11 06:15:34 ThatRudeMan @ Veyrdite : the reason i was suggesting Unity was because it can be done in JS, which is what I am good at | |
2014-10-11 06:15:34 Veyrdite And you have an active community of devs to help you out on IRC | |
2014-10-11 06:15:36 cu-kai the mod breaks | |
2014-10-11 06:15:37 @DevHC Veyrdite: why don't u port mods? | |
2014-10-11 06:15:43 Veyrdite cu-kai: This is what I'm sus about | |
2014-10-11 06:15:44 @ZdrytchX you mean the "funko" mod made by rotacak, for R Unlimited servers | |
2014-10-11 06:15:44 @Shadow` ZdrytchX but czunlimited did | |
2014-10-11 06:15:55 Veyrdite We are all just assuming things will break in scary ways | |
2014-10-11 06:15:57 @Shadow` haha tremulous breaks if you have to much pk3 files | |
2014-10-11 06:15:59 Veyrdite The development is gradual | |
2014-10-11 06:16:09 Veyrdite ATM we're only guessing about the unknown | |
2014-10-11 06:16:14 NewSource DevHC? you are Dev/null/Human Controller? yes? | |
2014-10-11 06:16:18 @DevHC yes | |
2014-10-11 06:16:21 NewSource ok | |
2014-10-11 06:16:27 @Shadow` so stop giving players a shit ton of useless pk3 files (*coughs* edge *coughs*) | |
2014-10-11 06:16:33 @ZdrytchX I think NewSource is in shock | |
2014-10-11 06:16:36 @DevHC (note sure about the null part) | |
2014-10-11 06:16:41 --> MadHops (503ddcf4@gateway/web/freenode/ip.80.61.220.244) has joined ##acidtube | |
2014-10-11 06:16:42 @ZdrytchX c'est la vie | |
2014-10-11 06:16:43 @DevHC to be precise: /dev/humancontroller | |
2014-10-11 06:16:58 @DevHC Veyrdite: why don't u port mods? | |
2014-10-11 06:16:59 @ZdrytchX who is MadHops | |
2014-10-11 06:17:01 Veyrdite tail -f /dev/mind >> blog | |
2014-10-11 06:17:02 PikaNoChu DevHC: in what shape is the 'official' 1.2 ioQ3 engine any way? | |
2014-10-11 06:17:10 @ZdrytchX welcome MadHops | |
2014-10-11 06:17:12 MadHops i'm darkmicrobe | |
2014-10-11 06:17:12 Veyrdite DevHC: I've never been involved in the modding community for quake games, only others | |
2014-10-11 06:17:20 @dGr8LookinSparky hi Dark :) | |
2014-10-11 06:17:25 MadHops hi sparky | |
2014-10-11 06:17:26 Veyrdite Greetings | |
2014-10-11 06:17:27 NewSource em DevHC u speak rus? Just like you said at the forum tremulous.net that basically know ... | |
2014-10-11 06:17:31 @DevHC PikaNoChu: haven't looked at it in a long time | |
2014-10-11 06:17:36 @ZdrytchX PikaNoChu it is actually quite stable | |
2014-10-11 06:17:46 @ZdrytchX if you're referring to the latest version | |
2014-10-11 06:17:49 @ZdrytchX as far as I know | |
2014-10-11 06:17:51 @DevHC but it has some modern graphical capabilities, ie., a new renderer | |
2014-10-11 06:17:55 @theinvsblman ioq3 is great, but it's way too old | |
2014-10-11 06:17:56 @ZdrytchX yes | |
2014-10-11 06:18:03 @ZdrytchX DevHC did you ever get to trying it out | |
2014-10-11 06:18:09 @DevHC no | |
2014-10-11 06:18:14 @ZdrytchX I don't know how to compile windows executables since I've never done it before | |
2014-10-11 06:18:20 NewSource DarkMicrobe Here? | |
2014-10-11 06:18:20 @Shadow` visual studio | |
2014-10-11 06:18:21 @ZdrytchX i.e. the actual client | |
2014-10-11 06:18:28 PikaNoChu theinvsblman: the ioQ3 gl2 renderer is nice though, faster than Unv for me at least | |
2014-10-11 06:18:35 @Shadow` its just as easy as on *nix to compile shit on windows | |
2014-10-11 06:18:35 @DevHC NewSource: yes, i basically speak russian | |
2014-10-11 06:18:36 @ZdrytchX Shadow` I don't code on windows too, nor do I know how to use visual studi | |
2014-10-11 06:18:43 NewSource ÐÑавда?) | |
2014-10-11 06:18:44 @ZdrytchX which is a major problem for myself | |
2014-10-11 06:18:45 @theinvsblman it doesn't look nearly as good though | |
2014-10-11 06:18:46 @DevHC yes | |
2014-10-11 06:18:47 PikaNoChu theinvsblman: though unv might be bottlenecked in other areas than the renderer | |
2014-10-11 06:18:52 @Shadow` launch windows in a vm | |
2014-10-11 06:18:52 NewSource еÑли да, Ñо Ñ Ð¾ÑоÑо) | |
2014-10-11 06:18:57 @Shadow` download visual studio express | |
2014-10-11 06:18:59 @Shadow` load project | |
2014-10-11 06:19:02 @Shadow` hit the compile button | |
2014-10-11 06:19:03 @Shadow` wait | |
2014-10-11 06:19:04 @Shadow` done | |
2014-10-11 06:19:06 @ZdrytchX damn i wish theos was here | |
2014-10-11 06:19:07 @theinvsblman indeed, right now the codebase is full of shit | |
2014-10-11 06:19:13 @ZdrytchX he'd bring in his oxytocin translator bot here | |
2014-10-11 06:19:26 @ZdrytchX then again he's annoying at times :3 | |
2014-10-11 06:19:45 PikaNoChu when i look at daemon i can't help but getting bit of a feature creep feel | |
2014-10-11 06:19:46 MadHops Maybe a bit off topic, but do i need OSX Mavericks in order to play unvanquished on mac? it looks promising but can't get it to work with this version. | |
2014-10-11 06:19:55 @theinvsblman e.g. random patches from random q3 forks | |
2014-10-11 06:20:04 @theinvsblman but it's all going to be rewritten eventually | |
2014-10-11 06:20:04 PikaNoChu though it's nice to see it progressing | |
2014-10-11 06:20:08 Swizaw Madhops if ur pc is averagely good u'll have 10 fps in unv | |
2014-10-11 06:20:10 Veyrdite PikaNoChu: We cull quite a lot | |
2014-10-11 06:20:16 Veyrdite PikaNoChu: :D | |
2014-10-11 06:20:17 @ZdrytchX theos might be coming | |
2014-10-11 06:20:18 PikaNoChu Veyrdite: good to hear :) | |
2014-10-11 06:20:36 Veyrdite PikaNoChu: Just shout "I FOUND SOME CODE TO NUKE" on our IRC and watch everyone cheer | |
2014-10-11 06:20:45 PikaNoChu :D | |
2014-10-11 06:20:55 Veyrdite librocket has been a big feature addition, and it's been somewhat messy | |
2014-10-11 06:20:57 @theinvsblman yeah, i'm looking forward to nuking cgame | |
2014-10-11 06:21:02 Veyrdite (if you're referring to that for example) | |
2014-10-11 06:21:03 @theinvsblman especially particles | |
2014-10-11 06:21:23 @DevHC Veyrdite: want me to join U*********? create a sub-website, u***********.net/refactoring-fanclub | |
2014-10-11 06:21:24 PikaNoChu also, i've been doing some new particles, but I'm trying not to put in too much work since it'll prolly be nuked at some point and i'll have to redo thing :D | |
2014-10-11 06:21:33 ThatRudeMan Sorry guys, i gtg. Need to run some errands. | |
2014-10-11 06:21:42 MadHops cya | |
2014-10-11 06:21:44 PikaNoChu ThatRudeMan: thanks for joining! | |
2014-10-11 06:21:51 ThatRudeMan I had fun :P | |
2014-10-11 06:22:00 <-- ThatRudeMan (~chatzilla@ool-4351d915.dyn.optonline.net) has quit (Quit: ChatZilla 0.9.90.1 [Firefox 35.0a1/20141011030203]) | |
2014-10-11 06:22:01 Swizaw bye rudeman | |
2014-10-11 06:22:11 Veyrdite cya | |
2014-10-11 06:22:11 PikaNoChu if we decide to go forward with certain ideas we could have regular meetings perhaps? | |
2014-10-11 06:22:18 @ZdrytchX DevHC I created a unvanquished fan page for facebook... I didn't know how to delete it thoguh | |
2014-10-11 06:22:35 @DevHC D: | |
2014-10-11 06:22:48 @dGr8LookinSparky I think subsequent meeting should be focused on single topics | |
2014-10-11 06:23:00 PikaNoChu dGr8LookinSparky: yes, good idea | |
2014-10-11 06:23:06 cu-kai a subsequent meeting should only involve devs | |
2014-10-11 06:23:09 cu-kai and backend admins | |
2014-10-11 06:23:20 @GlobalWarming PikaNoChu: you should add that as an idea... | |
2014-10-11 06:23:22 Swizaw depend on the topic | |
2014-10-11 06:23:32 @dGr8LookinSparky we should have two kinds of meetings, private and public | |
2014-10-11 06:23:34 PikaNoChu GlobalWarming: what? thee meetings? | |
2014-10-11 06:23:40 @GlobalWarming I think we should work in teams according to which ideas we decide to implement | |
2014-10-11 06:23:43 @GlobalWarming PikaNoChu: yes | |
2014-10-11 06:24:10 Veyrdite Hmm | |
2014-10-11 06:24:11 cu-kai i already have a secret board on new-edge for private meeting stuff too | |
2014-10-11 06:24:16 @dGr8LookinSparky Pika, add port trem mods to Unv | |
2014-10-11 06:24:18 @GlobalWarming PikaNoChu: if all agree, no need to add it | |
2014-10-11 06:24:21 cu-kai so if you haven't signed up on http://new-edge.org i recommend you do so | |
2014-10-11 06:24:41 PikaNoChu GlobalWarming: it might be useful to see who is interested in contributing to what | |
2014-10-11 06:24:52 @dGr8LookinSparky yes, private forum stuff will be on new-edge, and public on acidtu.be | |
2014-10-11 06:24:54 @GlobalWarming how can we achieve that? | |
2014-10-11 06:24:59 --> theos (~theos@unaffiliated/theos) has joined ##acidtube | |
2014-10-11 06:25:02 cu-kai well, not everything public on acidtube | |
2014-10-11 06:25:07 theos hai | |
2014-10-11 06:25:13 @GlobalWarming hi theos | |
2014-10-11 06:25:23 NewSource ÑÑддÑ) | |
2014-10-11 06:25:26 NewSource hello* | |
2014-10-11 06:25:29 PikaNoChu GlobalWarming: hmm, would it be unreasonable to ask people to sign up to the forums? | |
2014-10-11 06:25:47 PikaNoChu GlobalWarming: though irc or some kind of form might be enough | |
2014-10-11 06:25:57 @Shadow` using 2 seperate forums | |
2014-10-11 06:26:01 @Shadow` who's genius idea is that | |
2014-10-11 06:26:10 @theinvsblman i'm most interested in 1. making unvanquished stable and fully playable 2. making trem (= unv and gpp) as fun as possible | |
2014-10-11 06:26:15 cu-kai because new-edge.org is for the new-edge mod but sparky suggested we had a private board there | |
2014-10-11 06:26:22 @DevHC forums is a crappy, unproductive medium for live discussions | |
2014-10-11 06:26:27 cu-kai live discussions yes | |
2014-10-11 06:26:37 cu-kai but brainstorming ideas not so much, esp where timezones are concerned | |
2014-10-11 06:26:45 @ZdrytchX GlobalWarming theos is from the xserverx community, if you don't know yet | |
2014-10-11 06:26:47 cu-ams yeah.. forums dont work for live discussions | |
2014-10-11 06:26:55 PikaNoChu sometimes having more reasoned and longer posts are more appropriate | |
2014-10-11 06:27:07 PikaNoChu i also like the persistent nature of forums myself | |
2014-10-11 06:27:09 cu-ams theyre good for gathering input/discussing ideas though | |
2014-10-11 06:27:09 @DevHC by definition, a brainstorming session is live | |
2014-10-11 06:27:15 @dGr8LookinSparky hi theos :) | |
2014-10-11 06:27:16 @GlobalWarming PikaNoChu: yes, we have to think in how we can form those teams | |
2014-10-11 06:27:51 theos hi dGr8LookinSparky :) | |
2014-10-11 06:27:53 cu-kai but we also have to note down ideas | |
2014-10-11 06:27:59 cu-kai what use is a chatlog of this irc | |
2014-10-11 06:28:02 @DevHC ZdrytchX: can u plz say the following? Veyrdite: why don't u port mods? | |
2014-10-11 06:28:03 cu-kai nobody wants to sift through this crap | |
2014-10-11 06:28:05 theos ( NewSource is banned on xservers btw) | |
2014-10-11 06:28:05 cu-kai perhaps except sparky | |
2014-10-11 06:28:07 PikaNoChu Shadow`: yeah, hence the idea to have some kind of shared log in | |
2014-10-11 06:28:16 cu-kai yeah newsource has been repeatedly banned on new-edge | |
2014-10-11 06:28:18 cu-kai for trolling users | |
2014-10-11 06:28:20 Swizaw Yeah | |
2014-10-11 06:28:21 @ZdrytchX Veyrdite: why don't u port mods? | |
2014-10-11 06:28:28 cu-ams i dont think many mods will ever get ported to unv | |
2014-10-11 06:28:30 Veyrdite DevHC: I already answered | |
2014-10-11 06:28:31 Veyrdite :( | |
2014-10-11 06:28:36 PikaNoChu hmm, would it be possible to have a middleman-database which accumulates logins from all kinds of sites and then forwards those to others? | |
2014-10-11 06:28:43 cu-ams there may be a few rewrites though | |
2014-10-11 06:28:48 @dGr8LookinSparky yes, I'll take care of the crap sifting kai, after the meeting :) | |
2014-10-11 06:28:53 @ZdrytchX repeatf(Veyrdite: why don't u port mods?); Output: Veyrdite: why don't u port mods? | |
2014-10-11 06:28:54 Veyrdite PikaNoChu: Yes, but doing it is what actually counts. | |
2014-10-11 06:28:54 cu-kai good | |
2014-10-11 06:29:02 @theinvsblman the best solution would be to move everything to a single website | |
2014-10-11 06:29:07 MadHops agreed | |
2014-10-11 06:29:14 @theinvsblman but i see how it can be hard to achieve | |
2014-10-11 06:29:21 PikaNoChu theinvsblman: yeah, the politics and all ... | |
2014-10-11 06:29:23 @theinvsblman we'd have to decide which one is the most important | |
2014-10-11 06:29:23 Swizaw To one singe website..? | |
2014-10-11 06:29:25 Veyrdite I think this could be achieved without Unvanquished | |
2014-10-11 06:29:35 PikaNoChu Veyrdite: yes, probably | |
2014-10-11 06:29:37 @ZdrytchX theinvsblman don't forget the horrors of community management, oh gwd | |
2014-10-11 06:29:39 Veyrdite Can we take over tremulous.net and merge all of the trem communities back onto it? | |
2014-10-11 06:29:41 @theinvsblman yeah... | |
2014-10-11 06:29:45 @DevHC i don't see the answer | |
2014-10-11 06:29:47 @ZdrytchX I would opt-out on community management | |
2014-10-11 06:29:59 cu-kai veyrdite: i sent a pm to a forum admin on tremulous.net but they haven't got back | |
2014-10-11 06:29:59 @ZdrytchX I can serve as a polymath for tremulous newbies | |
2014-10-11 06:30:00 @GlobalWarming Veyrdite: I can do that. The general idea has been posted here :http://forum.acidtu.be/viewtopic.php?pid=4547 | |
2014-10-11 06:30:00 @theinvsblman reviving trem.net would be a great thing | |
2014-10-11 06:30:30 @ZdrytchX cu-kai which admin have you sent it to | |
2014-10-11 06:30:32 PikaNoChu theinvsblman: revamping everything... a fresh start would be nice | |
2014-10-11 06:30:44 @ZdrytchX most tremulous.net beings are hibernating tyrants | |
2014-10-11 06:30:54 PikaNoChu ZdrytchX: :D yep | |
2014-10-11 06:30:56 Swizaw Tremulous.net is the main tremulous website and it looks dead | |
2014-10-11 06:31:02 @theinvsblman yeah | |
2014-10-11 06:31:02 Swizaw Doesn't give that good of an image | |
2014-10-11 06:31:45 @dGr8LookinSparky I guess we have to wait for Kai to get a response from Tremulous.net to see if that is even possible | |
2014-10-11 06:31:52 NewSource kai | |
2014-10-11 06:32:07 NewSource u banned me now in edge?> | |
2014-10-11 06:32:08 Swizaw how many years will it take for kai to get response? | |
2014-10-11 06:32:12 Veyrdite DevHC: Check your pms | |
2014-10-11 06:32:16 PikaNoChu Tremulous.net seems kind of fatalist | |
2014-10-11 06:32:18 @ZdrytchX Swizaw is that a "does not give that good of an image" or is that a question "doesn't [it] give that good of an image" implying it's either sarcasm or a positive statement? | |
2014-10-11 06:32:26 NewSource y in xserverx w i have gmute... | |
2014-10-11 06:32:30 @theinvsblman what about moving everything to unvanquished.net? | |
2014-10-11 06:32:30 PikaNoChu like, oh hey the game is dead, we'll ridicule you for even thinking of reviving it | |
2014-10-11 06:32:45 Swizaw ZdrytchX:It means it looks dead = Game is dead no1 plays it not bother looking further | |
2014-10-11 06:32:57 PikaNoChu theinvsblman: would kharnov like hosting tremulous stuff? | |
2014-10-11 06:32:59 @dGr8LookinSparky Is Unv willing to share their website with Trem mods? | |
2014-10-11 06:33:00 @GlobalWarming We should do a site that we can actually expand or modify at our will without having to contact tremulous.net admins (in case they don't reply soon) | |
2014-10-11 06:33:00 @ZdrytchX well at the moment tremulous.net actually has some sort of database problem | |
2014-10-11 06:33:03 @ZdrytchX I can't even post on it | |
2014-10-11 06:33:11 MadHops no offense but trem.net looks dead and so does to wikipedia page, i agree with swizaw here | |
2014-10-11 06:33:16 @ZdrytchX you can't log out once you'vel ogged in the last tiem i checked | |
2014-10-11 06:33:18 cu-kai thats why i tried to contact one of thea dmins there | |
2014-10-11 06:33:22 cu-kai the admins* | |
2014-10-11 06:33:29 @ZdrytchX MadHops it has a wikipedia page? I thought it was ovverun by spambots | |
2014-10-11 06:33:30 cu-kai see if i can get partial cms control over its homepage | |
2014-10-11 06:33:32 @ZdrytchX and was shut down | |
2014-10-11 06:33:33 Swizaw Yeah but i doubt the admins go there 'often' | |
2014-10-11 06:33:34 PikaNoChu perhaps we should focus on creating the pages themselves and worry about who hosts them later? | |
2014-10-11 06:33:43 cu-kai the last time this specific admin was on was 24th of sept.. | |
2014-10-11 06:33:49 @ZdrytchX PikaNoChu +1 | |
2014-10-11 06:33:58 MadHops http://en.wikipedia.org/wiki/Tremulous <- should be it @ZdrytchX | |
2014-10-11 06:34:18 @dGr8LookinSparky Veyrdite: ould Unv be illing to dedicate parts of their website to trem mods? | |
2014-10-11 06:34:23 @GlobalWarming hosting them is not a problem IMHO | |
2014-10-11 06:34:37 @dGr8LookinSparky would* | |
2014-10-11 06:34:42 @dGr8LookinSparky willing* | |
2014-10-11 06:34:42 @theinvsblman we'd need to ask kharnov | |
2014-10-11 06:34:45 Veyrdite Hmm | |
2014-10-11 06:34:46 PikaNoChu GlobalWarming: no, i don't think it is, just... the identity thing | |
2014-10-11 06:34:54 @ZdrytchX MadHops oh that one | |
2014-10-11 06:34:57 MadHops latest news on wiki page in from 2009, that is pretty much the definition of dead | |
2014-10-11 06:34:59 Veyrdite For a simple act of 'linking to sister projects' I don't think anyone would mind | |
2014-10-11 06:35:04 Veyrdite But it would not be a big thing on our site | |
2014-10-11 06:35:10 @ZdrytchX wikipedia is overrun by their beaurocratic tyrants of their own too | |
2014-10-11 06:35:11 @theinvsblman as far as i can tell, kharnov only cares about unvanquished | |
2014-10-11 06:35:13 Veyrdite ... and merging others in would probably never go ahead | |
2014-10-11 06:35:14 @theinvsblman so along as it would benefit unvanquished | |
2014-10-11 06:35:15 @ZdrytchX they need evidence for everything | |
2014-10-11 06:35:18 Veyrdite Yes | |
2014-10-11 06:35:22 @theinvsblman it could be done | |
2014-10-11 06:35:23 @ZdrytchX so you can;t just say "this event happened then that event" | |
2014-10-11 06:35:50 PikaNoChu theinvsblman: well it's not unreasonable of him to be honest, I would understand | |
2014-10-11 06:35:52 MadHops yeah sure thing, but doesn't help the whole "reviving" part that we're trying to acomplish | |
2014-10-11 06:35:59 Veyrdite Remember: the opinion of most Unvanq players is that Tremulous ideas and projects are held back, and if any action to do with them is at risk of affecting Unvanq them it should not be taken | |
2014-10-11 06:36:07 @ZdrytchX i.e. you can include the xonotic's depressing split event humour of the april fools xbox 360 tremulous port but you can't put down information about the stack building mods achieved in tremulous | |
2014-10-11 06:36:19 Veyrdite From our point of view: we're going to be linking to some dead projects. We're not going to like that | |
2014-10-11 06:36:21 @dGr8LookinSparky If all trem mods, 1.1 and gpp moved to Unv, you would surely gain the player bases and developers rapidly | |
2014-10-11 06:36:35 Veyrdite Perhaps :D | |
2014-10-11 06:36:50 @theinvsblman this is what kharnov wants to happen | |
2014-10-11 06:36:59 @theinvsblman to everyone just ditch gpp and move to unv | |
2014-10-11 06:37:05 Swizaw dGr8LookinSparky:Deal is sparky.Unv is in ALPHA test and it needs a very decent HW which most of us don't have and we're not spending money to get a better HW. | |
2014-10-11 06:37:06 @GlobalWarming but that won't happen anytime soon. | |
2014-10-11 06:37:07 @ZdrytchX dGr8LookinSparky but we'd have to dumb-down the system requirements AND the installer-friendliness of the game called unvanquished | |
2014-10-11 06:37:08 Veyrdite This is the best way to approach it: | |
2014-10-11 06:37:09 PikaNoChu I would like that to happen | |
2014-10-11 06:37:16 Veyrdite (1) Make an awesome site/sites for your projects | |
2014-10-11 06:37:18 @ZdrytchX the installation is pretty damn easy | |
2014-10-11 06:37:20 Veyrdite (2) Make them look maintained | |
2014-10-11 06:37:23 Veyrdite (3) Then ask for linking | |
2014-10-11 06:37:28 @ZdrytchX but that's not what I'm talking about, I'm more about the initiation of the game | |
2014-10-11 06:37:43 PikaNoChu Veyrdite: yes, talk is cheap, we should have proof of concept to show | |
2014-10-11 06:37:47 @dGr8LookinSparky what I'm talking about si moving all trem mod site to unv, not abandoning trem right away | |
2014-10-11 06:37:55 MadHops if what swizaw says is correct, i wont be able to play unv #maclife | |
2014-10-11 06:37:55 Veyrdite We would never link to plain trem 1.1 or gpp. They are firmly dead from most of our opinions | |
2014-10-11 06:38:10 Swizaw Just wait to see if we can get control of tremulous.net wait some time | |
2014-10-11 06:38:10 @theinvsblman OSX is supported but it's not high-priority | |
2014-10-11 06:38:14 Veyrdite If you have an active mod that's worth something in its own right, then of course we would view it differently | |
2014-10-11 06:38:26 @theinvsblman the best OS to play unvanquished is linux | |
2014-10-11 06:38:27 Swizaw If we can get control of tremulous.net we could put all there | |
2014-10-11 06:38:30 @ZdrytchX Swizaw in your dreams... they aren't recruiting anyone for management at all | |
2014-10-11 06:38:31 Veyrdite Yes | |
2014-10-11 06:38:32 @theinvsblman as almost every unv dev uses it | |
2014-10-11 06:38:41 Veyrdite Unfortunately the domain name for tremulous.net is registered until 2017 | |
2014-10-11 06:38:45 Veyrdite Do we know who owns it? | |
2014-10-11 06:38:59 PikaNoChu timbo? | |
2014-10-11 06:39:01 PikaNoChu dunno | |
2014-10-11 06:39:03 Veyrdite It was updated 24th July this year | |
2014-10-11 06:39:05 @ZdrytchX to be honest the most active "forum manager" of tremulous.net would be the mighty kharnage-kyun | |
2014-10-11 06:39:09 @GlobalWarming Tim Angus | |
2014-10-11 06:39:16 @ZdrytchX hell no | |
2014-10-11 06:39:19 Veyrdite Can you please try contacting these people | |
2014-10-11 06:39:20 Swizaw It's not recruitment.They barely go to that website anymore they could have ams for example to have some commands on that site and put everything in there | |
2014-10-11 06:39:20 @dGr8LookinSparky Veyrdite: the devlopment of trem itself might be dead, but not the trem communities and the mod development | |
2014-10-11 06:39:22 @ZdrytchX oh you're asking about who owns it | |
2014-10-11 06:39:24 NewSource em Tim angus here? | |
2014-10-11 06:39:33 @ZdrytchX timbo is on #tremulous | |
2014-10-11 06:39:49 @ZdrytchX but he's probably busy doing his job (he's always on irc thoguh) | |
2014-10-11 06:39:51 --> nabtard (2ef40a08@gateway/web/freenode/ip.46.244.10.8) has joined ##acidtube | |
2014-10-11 06:39:56 Swizaw Hi nabtard | |
2014-10-11 06:39:56 @DevHC fallacy: if the site/game is maintained/developed, then it's good | |
2014-10-11 06:39:57 @DevHC correction: maintainedness/developedness is almost independent of being complete. there r sites/games that r almost done, and r maintained/developed, and there r crappy sites/games that r maintained/developed | |
2014-10-11 06:40:01 nabtard hi | |
2014-10-11 06:40:02 @ZdrytchX oh gwd | |
2014-10-11 06:40:10 @ZdrytchX is nabtard the guy who's going to ovverun the irc channel | |
2014-10-11 06:40:23 Veyrdite DevHC: There are a few points of view on this | |
2014-10-11 06:40:26 Veyrdite Sorry | |
2014-10-11 06:40:32 Veyrdite dGr8LookinSparky: ^ | |
2014-10-11 06:40:34 @dGr8LookinSparky What I'm saying is for Unv's website to take in all trem mods, then the communities and developers would be there, and when unv beta is realeased the trem mods would fade away while unv mods are developed | |
2014-10-11 06:40:54 Veyrdite dGr8LookinSparky: What are we taking in? How are we doing this? | |
2014-10-11 06:40:54 PikaNoChu a bad first impression is hard to overcome, consumers have so much choice and so little interest | |
2014-10-11 06:41:03 Veyrdite As in, what sort of thing are you suggesting? | |
2014-10-11 06:41:16 PikaNoChu presentation is not a panacea but it is important | |
2014-10-11 06:41:29 @DevHC PikaNoChu: all in all, WHY do u want to make this project? | |
2014-10-11 06:41:35 @DevHC what is ur life goal? | |
2014-10-11 06:41:35 Veyrdite dGr8LookinSparky: (1) The development of a game (2) The community (3) How it appears to new visitors | |
2014-10-11 06:41:38 Swizaw PikaNoChu:Your so right.A GOOD impression is crucial,if you look at a game first time and you don't like it no ONE WOULD EVER CONSIDER PLAYING IT. | |
2014-10-11 06:41:44 Veyrdite dGr8LookinSparky: Unfortunately 2 of those fail for tremulous.net | |
2014-10-11 06:41:50 @dGr8LookinSparky basically move acidtu.be, New Edge, and any other trem related site to unv | |
2014-10-11 06:41:56 Veyrdite No | |
2014-10-11 06:42:03 Veyrdite That would never be accepted by the main devs and project heads | |
2014-10-11 06:42:12 Veyrdite They would feel that they have worked hard to make Unvanq what it was | |
2014-10-11 06:42:17 Veyrdite ... and that you should too | |
2014-10-11 06:42:23 Veyrdite (on your projects) | |
2014-10-11 06:42:36 Veyrdite It would be 'dragging unvanq back toward gpp projects' to merge sites like that | |
2014-10-11 06:42:47 Veyrdite The opinion firmly is to 'move on' | |
2014-10-11 06:42:53 @ZdrytchX Swizaw that is true | |
2014-10-11 06:43:06 @ZdrytchX Swizaw if you want to know how true this is go visit uberstrike.com or whatgever it is called | |
2014-10-11 06:43:12 @theinvsblman yeah, but as i said before | |
2014-10-11 06:43:17 @dGr8LookinSparky even if it means bringing an influx of players and developers to accelerate the development of unv to beta at which point the trem mods would become completly obsolete and the community would completly move to unv? | |
2014-10-11 06:43:20 @theinvsblman it would be a good move is unvanquished had a benefit | |
2014-10-11 06:43:24 Veyrdite "Why are we having to host these random websites" "we are unvanquished, not these communities" | |
2014-10-11 06:43:25 @ZdrytchX it has VERY STRONG IMPRESSION but IT IS A SHIT GAME with A SUPER SHIT FREMIUM SYSTEM | |
2014-10-11 06:43:33 @theinvsblman e.g. ams is developing a stats sysetm | |
2014-10-11 06:43:34 Veyrdite dGr8LookinSparky: How would it do this? | |
2014-10-11 06:43:35 @ZdrytchX but it's a lesson I learnt | |
2014-10-11 06:43:45 Veyrdite I'm going to be mean and forward | |
2014-10-11 06:43:46 @theinvsblman what if unvanquished could use them too? | |
2014-10-11 06:43:48 @ZdrytchX so uberstriike's team actually did a pretty damn good job | |
2014-10-11 06:43:50 Veyrdite The developers enjoy what they are doing | |
2014-10-11 06:43:55 @ZdrytchX they are even earning al iving off rhat game | |
2014-10-11 06:44:03 MadHops @zdrytchX i played that for 2 days, god i loved it the first hour, boy was it a waste of time | |
2014-10-11 06:44:03 Veyrdite They, and I, don't really see what that would bring to Unvanq | |
2014-10-11 06:44:09 @ZdrytchX most customers of which are 10-18 year oolds | |
2014-10-11 06:44:11 Veyrdite It wouldn't really accelerate dev to have more players around | |
2014-10-11 06:44:13 @ZdrytchX lol MadHops | |
2014-10-11 06:44:15 @ZdrytchX you agree? | |
2014-10-11 06:44:20 @ZdrytchX MadHops I actually played that for two weeks | |
2014-10-11 06:44:21 @theinvsblman Veyrdite, players and developers | |
2014-10-11 06:44:26 @ZdrytchX I went up to like level 40 | |
2014-10-11 06:44:29 Veyrdite ... and the players brought would be people already aware of projects like Unvanq | |
2014-10-11 06:44:30 MadHops yeah | |
2014-10-11 06:44:33 Veyrdite (for the most part) | |
2014-10-11 06:44:37 cu-kai you cant join something and play it for 2hr then decide its shit | |
2014-10-11 06:44:38 Veyrdite I'm not the best person to talk to about this | |
2014-10-11 06:44:40 cu-kai thats absolutely retarded | |
2014-10-11 06:44:42 MadHops fake advertising got most people in | |
2014-10-11 06:44:47 Veyrdite I'm trying to be an in-between and guess what people are going to hink | |
2014-10-11 06:44:47 @dGr8LookinSparky not just the players, but you would also get the gpp and 1.1 developers | |
2014-10-11 06:44:48 Veyrdite *think | |
2014-10-11 06:44:51 @ZdrytchX had *just enough money* to buy my first rocket launcher and the reserve/default shotgun (you lose the shotgun adn sniper after first 7 days) | |
2014-10-11 06:45:00 Veyrdite dGr8LookinSparky: It would be best to ask about this directly on #unvanquished-dev | |
2014-10-11 06:45:01 @ZdrytchX the moneh is earnt by killing players | |
2014-10-11 06:45:10 @theinvsblman yeah, we need kharnov here | |
2014-10-11 06:45:23 MadHops kai please, you literally have to pay there, i believe they even put you in with noobs the first match, then with pros the next so you buy shit to have a chance | |
2014-10-11 06:45:27 @ZdrytchX kharnov is sucha great public speaker | |
2014-10-11 06:45:29 Veyrdite I'm sure however the answer will be now, Unvanq will not start hosting other people's and projects sites | |
2014-10-11 06:45:33 MadHops i can see that that's a shit game in 2 hours | |
2014-10-11 06:45:33 @DevHC ZdrytchX: fuck off | |
2014-10-11 06:45:37 Veyrdite The benefits will not be seen as large enough | |
2014-10-11 06:45:38 --> NewSource1 (5f374903@gateway/web/freenode/ip.95.55.73.3) has joined ##acidtube | |
2014-10-11 06:45:45 @ZdrytchX althogh people who are "smarter than the usual" such as DevHC will tend to dislike him | |
2014-10-11 06:45:51 NewSource1 hmmm | |
2014-10-11 06:45:53 PikaNoChu i don't really see why unv would need to host those things | |
2014-10-11 06:45:59 Swizaw same | |
2014-10-11 06:46:06 @ZdrytchX which is why maybe i like DevHC, because I'm inferior to him | |
2014-10-11 06:46:07 Veyrdite Perhaps I'm misinterpreting then | |
2014-10-11 06:46:09 NewSource1 im just joined to #tremulous chat for ask to Timbo Agnus... | |
2014-10-11 06:46:10 @dGr8LookinSparky it would in effect be temporary | |
2014-10-11 06:46:14 Swizaw Moving all into unvq isn't really good idea | |
2014-10-11 06:46:15 PikaNoChu at best it would just be confusing i think | |
2014-10-11 06:46:32 Veyrdite I think the communities need to merge around tremulous.net for the best impact | |
2014-10-11 06:46:35 @theinvsblman yeah, i would prefer to leave unvanquished out of this | |
2014-10-11 06:46:36 @DevHC NewSource1: explain | |
2014-10-11 06:46:37 PikaNoChu new players would see 2 games and that would just further the issue with the split player base | |
2014-10-11 06:46:43 @theinvsblman and host everything at trem.net | |
2014-10-11 06:46:58 @theinvsblman but no one from trem.net cares | |
2014-10-11 06:47:01 Veyrdite Unvanq seperate from trem.net would probably work better | |
2014-10-11 06:47:02 Swizaw exactly | |
2014-10-11 06:47:07 Swizaw no1 at trem.net cares at all | |
2014-10-11 06:47:34 @dGr8LookinSparky I'm just suggesting a possible next best thing to Tremulous.net incase they are not cooperative | |
2014-10-11 06:47:47 MadHops on unv's website it literally says: Thanks DarkLegion Development for providing us with "Tremulous" Would be weird to make unv part of trem then... | |
2014-10-11 06:48:19 Veyrdite Tim Angus does indeed own the tremulous.net domain. Is he a nice person and accesible? | |
2014-10-11 06:48:32 @theinvsblman afaik doesn't give a shit about trem anymore | |
2014-10-11 06:48:36 @ZdrytchX Veyrdite i've tlaked to him like 10 times in my whole life | |
2014-10-11 06:48:38 @ZdrytchX that is, on irc | |
2014-10-11 06:48:40 @theinvsblman except the murnatan thing | |
2014-10-11 06:48:50 @dGr8LookinSparky didn't you say that until you get to beta, marketing to new player is not a high priority? | |
2014-10-11 06:48:51 MadHops Timbo doesn't give two shits about trem anymore | |
2014-10-11 06:48:56 @ZdrytchX DevHC did timbo ever talk on the tremulous radio when it used to air? | |
2014-10-11 06:49:03 @theinvsblman where he reported trem2 devs for copyright infringement | |
2014-10-11 06:49:07 @ZdrytchX the radio files are too damn large | |
2014-10-11 06:49:07 @DevHC don't know | |
2014-10-11 06:49:15 Veyrdite Regardless of whether he cares, would be be able to convince him to transfer the domain to someone? | |
2014-10-11 06:49:22 Veyrdite (let's ignore who for now: that's a hard question) | |
2014-10-11 06:49:22 NewSource1 im see now bug | |
2014-10-11 06:49:36 @theinvsblman no idea, but we should try it | |
2014-10-11 06:49:39 NewSource1 Ñ Ð»ÑÑÑе на ÑÑÑÑком ÑкажÑ. | |
2014-10-11 06:49:46 @DevHC ok | |
2014-10-11 06:49:48 @ZdrytchX Veyrdite that's like asking a veteran to sell his aircraft that he flew in the war | |
2014-10-11 06:49:56 @ZdrytchX for a measily ordinary price | |
2014-10-11 06:49:59 PikaNoChu :D | |
2014-10-11 06:50:04 @ZdrytchX it's kind of rude | |
2014-10-11 06:50:04 Veyrdite We could be lucky | |
2014-10-11 06:50:07 Veyrdite It's worth a try | |
2014-10-11 06:50:11 NewSource1 Я пÑоÑÑо пеÑеÑÑл в ÑÐ°Ñ Tremulous но поÑемÑ-Ñо здеÑÑ ÐµÑе оÑобÑажаеÑÑÑÑ, ÑÑо Ñ Ð·Ð´ÐµÑÑ... | |
2014-10-11 06:50:17 Veyrdite He might not mind: nothing is to be gained by not asking | |
2014-10-11 06:50:25 @ZdrytchX especially considering that timbo along with other developers spent a lot of time producing tremulous | |
2014-10-11 06:50:27 @GlobalWarming we don't need tremulous.net domain, we can make any domain to rank higher than that and provide a better coverage. Its matter of organization and time (that is my personal opinion based on my knowledge as web dev.) | |
2014-10-11 06:50:33 @dGr8LookinSparky Veyrdite: is it unv's position to really focus on getting new players after the beta release? | |
2014-10-11 06:50:36 Veyrdite Ok | |
2014-10-11 06:50:38 PikaNoChu he's not going to give it to some random idealist stranger | |
2014-10-11 06:50:38 NewSource1 СейÑÐ°Ñ Ñ Ð² двÑÑ ÑаÑÐ°Ñ , ÑÑÐ¾Ñ Ð¸ оÑиÑиалÑнÑй ÑÐ°Ñ Tremulous... | |
2014-10-11 06:50:41 @ZdrytchX NewSource1 if you have trouble translating, use translate.google.com | |
2014-10-11 06:50:43 Veyrdite dGr8LookinSparky: Yes | |
2014-10-11 06:50:50 @ZdrytchX before posting back here | |
2014-10-11 06:50:53 Swizaw NewSource:Stop speaking russian.. | |
2014-10-11 06:50:53 @DevHC NewSource1: yes, PROBLEM? | |
2014-10-11 06:50:55 @theinvsblman GlobalWarming, what's your idea for a domain? | |
2014-10-11 06:50:55 NewSource1 im ask to devhc | |
2014-10-11 06:51:00 NewSource1 it know rus | |
2014-10-11 06:51:03 MadHops are we playing dota 2 or something? Newsource stop talking russian | |
2014-10-11 06:51:11 Swizaw lmao | |
2014-10-11 06:51:12 NewSource1 СекÑндÑ! | |
2014-10-11 06:51:13 @dGr8LookinSparky so what is the problem with having trem mods on unv during that time? | |
2014-10-11 06:51:15 Veyrdite GlobalWarming: We can go with this then :) | |
2014-10-11 06:51:16 @GlobalWarming theinvsblman: for example, we can use the new TLDs, like: tremulous.game | |
2014-10-11 06:51:17 @ZdrytchX "PNA PNA!" | |
2014-10-11 06:51:25 @ZdrytchX that's the only thing i know in russian | |
2014-10-11 06:51:28 PikaNoChu GlobalWarming: omg that is genius | |
2014-10-11 06:51:28 @dGr8LookinSparky until beta that is? | |
2014-10-11 06:51:30 NewSource1 im restart browser | |
2014-10-11 06:51:35 <-- NewSource (5f374903@gateway/web/freenode/ip.95.55.73.3) has quit (Quit: Page closed) | |
2014-10-11 06:51:36 <-- NewSource1 (5f374903@gateway/web/freenode/ip.95.55.73.3) has quit (Quit: Page closed) | |
2014-10-11 06:51:42 @ZdrytchX newsource crashed | |
2014-10-11 06:51:45 @ZdrytchX hue hue | |
2014-10-11 06:51:46 Veyrdite I would encourage people to mod and play with Unvanquished | |
2014-10-11 06:51:46 MadHops +1 | |
2014-10-11 06:51:50 Swizaw he said he'd restart browser | |
2014-10-11 06:51:55 Veyrdite Please start with our wiki www.unvanquished.net/wiki | |
2014-10-11 06:51:57 @ZdrytchX he's going back to oldsourcem ode | |
2014-10-11 06:51:58 Swizaw inb4 russia | |
2014-10-11 06:51:59 Veyrdite ... which has some useful information | |
2014-10-11 06:52:06 @DevHC i would encourage ppl to mod and play with Tremulous | |
2014-10-11 06:52:14 Veyrdite and also our repo at www.github.com/unvanquished/unvanquished | |
2014-10-11 06:52:16 MadHops veyrdite i would try unvanquished but since i have a crackbook that will be hard | |
2014-10-11 06:52:19 Veyrdite DevHC: Over Unvanq? | |
2014-10-11 06:52:26 @ZdrytchX Veyrdite I still wouldn't mod unvannquished with its developement | |
2014-10-11 06:52:30 Veyrdite MadHops: Try anyway. You might be surprised | |
2014-10-11 06:52:32 @ZdrytchX unless we somehow had an auto-patch function | |
2014-10-11 06:52:33 @dGr8LookinSparky would unv mind if their wiki was filling up with trem mod related stuff? | |
2014-10-11 06:52:37 Veyrdite ZdrytchX: We do. Git | |
2014-10-11 06:52:47 @DevHC Veyrdite: yes | |
2014-10-11 06:52:49 @ZdrytchX Veyrdite git auto-patch is a mindfuck to work | |
2014-10-11 06:52:52 --> NewSource (5f374903@gateway/web/freenode/ip.95.55.73.3) has joined ##acidtube | |
2014-10-11 06:52:52 @GlobalWarming the domain is not as important as the content. To rank higher we need lots of information, media, LINKING, etc. | |
2014-10-11 06:52:58 NewSource OPk | |
2014-10-11 06:53:03 NewSource Ok im here | |
2014-10-11 06:53:07 MadHops great... | |
2014-10-11 06:53:08 Veyrdite dGr8LookinSparky: I don't think it would be a problem, as long as it was done neatly. Keep the page in a mods/ subfolder and make it clear it's not Unvanquished derived | |
2014-10-11 06:53:13 NewSource Dark | |
2014-10-11 06:53:15 Swizaw Playing on UNV = 10 fps | |
2014-10-11 06:53:21 NewSource Lol swiz | |
2014-10-11 06:53:25 NewSource im have 100 fps in unv | |
2014-10-11 06:53:26 @ZdrytchX See! Even Swizaw has the problem I do! | |
2014-10-11 06:53:30 @ZdrytchX IT ISN'T ONLY ME | |
2014-10-11 06:53:33 Veyrdite Swizaw: Can you list hardware? We might be able to help | |
2014-10-11 06:53:41 NewSource because im have mega video card (Nvidia GTS 650 ti boost) | |
2014-10-11 06:53:41 Swizaw its old pc | |
2014-10-11 06:53:42 cu-kai I have about 40 or so fps in unv | |
2014-10-11 06:53:42 Swizaw 2007 | |
2014-10-11 06:53:46 cu-kai but my PC doesn't like vsync | |
2014-10-11 06:53:48 @ZdrytchX Veyrdite might, for once, you didn't say "will" thank gwd | |
2014-10-11 06:53:49 PikaNoChu i get like 200 fps, but when there's 3 guys on screen it drops to 20 :/ | |
2014-10-11 06:54:04 @GlobalWarming lol.. so play by yourself | |
2014-10-11 06:54:08 PikaNoChu :P | |
2014-10-11 06:54:11 @ZdrytchX cu-kai tip: don't use vsync, problem solved | |
2014-10-11 06:54:12 Veyrdite PikaNoChu: Report this, please :D | |
2014-10-11 06:54:18 @dGr8LookinSparky If that is ok, hy not have a section of the website for trem mod bboards (forums)? | |
2014-10-11 06:54:24 Veyrdite PikaNoChu: www.github.com/unvanquished/unvanquished/issues | |
2014-10-11 06:54:36 Veyrdite PikaNoChu: List your hardware, drivers, OS and any other interesting conditions | |
2014-10-11 06:54:41 PikaNoChu Veyrdite: i haven't checked the latest alpha yet, i'd prefer to do that first | |
2014-10-11 06:54:45 @ZdrytchX Veyrdite last time I posted a bug there I was told not to post a bug there | |
2014-10-11 06:54:51 @ZdrytchX or something like that | |
2014-10-11 06:54:53 @GlobalWarming lol | |
2014-10-11 06:54:54 Veyrdite Were you given a reason? | |
2014-10-11 06:55:01 @ZdrytchX can't remember | |
2014-10-11 06:55:06 Veyrdite It is unlikely you would be told off unless you did not give enough information | |
2014-10-11 06:55:12 @ZdrytchX no | |
2014-10-11 06:55:19 Veyrdite Always keep in mind the POV of the people trying to help you :) | |
2014-10-11 06:55:21 @ZdrytchX the problem is I gave TOO MUCH information | |
2014-10-11 06:55:54 @ZdrytchX and was incomprehensible to the likes of (cough cough, devhc might not like this word) "normal" "ordinary" people | |
2014-10-11 06:55:55 @theinvsblman as far as i remember, no one cared much about zdrytchx because his hardware is ridiculously old | |
2014-10-11 06:56:15 @DevHC Veyrdite: create a proper binary | |
2014-10-11 06:56:22 @dGr8LookinSparky here is a question: can the acidtu.be and New Edge databases be linked to a mod forums part of the unvanquished website? | |
2014-10-11 06:56:26 @ZdrytchX theinvsblman as far as I know you didn't know anything until about half a year ago about my hardware issues with unvanquished | |
2014-10-11 06:56:41 Swizaw Please. | |
2014-10-11 06:56:41 Veyrdite dGr8LookinSparky: It's worth a try | |
2014-10-11 06:56:42 @DevHC Veyrdite: it's a crappy method of development when u create some crappy binary, and then ask ppl to report bugs | |
2014-10-11 06:56:51 Veyrdite dGr8LookinSparky: Prepare your argument and bring it to our IRC, see how it goes | |
2014-10-11 06:56:58 @ZdrytchX dGr8LookinSparky explain by "a mod forums part" | |
2014-10-11 06:57:09 Veyrdite DevHC: Please specify what is wrong with the binaries, and which binaries you are using | |
2014-10-11 06:57:14 Veyrdite Ie OS | |
2014-10-11 06:57:22 Swizaw Stop with the lets all go to unv because it's more 'updated'.Tremulous is an old and free game therefore most of us have OLD pc's and unv has no player base at all and NOONE will use any money to get a better HW for a free game. | |
2014-10-11 06:57:23 Veyrdite I can't help you if you don't explain :( | |
2014-10-11 06:57:37 Veyrdite Swizaw: not at all | |
2014-10-11 06:57:39 @ZdrytchX Veyrdite he isn't using yoru binaries probably because he doesn't trust them | |
2014-10-11 06:57:42 Veyrdite Swizaw: We aim for Unvanq to be fast | |
2014-10-11 06:57:46 Veyrdite Swizaw: It's just not there yet :) | |
2014-10-11 06:57:46 @ZdrytchX or rather he doesn't want to | |
2014-10-11 06:57:58 Veyrdite I doubt that is the issue Z :) | |
2014-10-11 06:58:11 PikaNoChu i think integration with unvanquished is problematic at best, we should probably just link | |
2014-10-11 06:58:11 @DevHC Veyrdite: no, i shouldn't specify what hardware and OS i'm using; u should make it such that the binaries work everywhere | |
2014-10-11 06:58:21 --> zolk3ri (~zolk3ri@unaffiliated/zolk3ri) has joined ##acidtube | |
2014-10-11 06:58:23 @theinvsblman Swizaw, no one wants to play an old game | |
2014-10-11 06:58:30 @theinvsblman tremulous is losing players | |
2014-10-11 06:58:32 @Shadow` yeah i want to play on a 286 and i should! | |
2014-10-11 06:58:39 Veyrdite DevHC: Hmm. I see how you are looking at this | |
2014-10-11 06:58:45 @GlobalWarming PikaNoChu: what about giving away video cards for the tracker winers? that will help people to get into Unv :) | |
2014-10-11 06:58:45 @dGr8LookinSparky Swiz, the idea is to have unv and trem live side by side until unv would be ready for our communities to move their, i.e. good on older hardware, and practacal for modding | |
2014-10-11 06:58:48 Veyrdite DevHC: We do our best, but we are after all volounteers | |
2014-10-11 06:58:53 zolk3ri Я пÑÐ¸ÐµÑ Ð°Ð» из Dota 2 ÐобÑÑй денÑ! | |
2014-10-11 06:59:00 MadHops still most players are kids, broke ass kids with no money... | |
2014-10-11 06:59:00 Veyrdite DevHC: If you have problems, then the only way for them to get fixed is to help us help you | |
2014-10-11 06:59:01 @ZdrytchX Veyrdite my username known to most people is "ViruS" so feel free to call me that instead of "Z" if doing "Zd"-[press tab] is too troublesome | |
2014-10-11 06:59:07 @DevHC zolk3ri: gwd day :P | |
2014-10-11 06:59:07 Veyrdite DevHC: We can't fix things we don't know about | |
2014-10-11 06:59:11 PikaNoChu GlobalWarming: well, that would presume they would have to be better than what they have :P | |
2014-10-11 06:59:16 zolk3ri DevHC: Do you play Dota 2? | |
2014-10-11 06:59:22 zolk3ri DevHC: Hey. | |
2014-10-11 06:59:37 PikaNoChu zolk3ri: please use pm for non english talk | |
2014-10-11 06:59:37 @dGr8LookinSparky Swizaw: , the idea is to have unv and trem live side by side until unv would be ready for our communities to move their, i.e. good on older hardware, and practacal for modding | |
2014-10-11 06:59:40 @Shadow` most BF4 playesr are kids, broke ass kids with no money | |
2014-10-11 06:59:40 Swizaw Just a friendly reminder not all of us or most of us are russian here. | |
2014-10-11 06:59:41 @ZdrytchX zolk3ri pm him that | |
2014-10-11 06:59:43 @GlobalWarming PikaNoChu: we can leave it as an option. I can get really good cards here fore very cheap prices. | |
2014-10-11 06:59:43 @DevHC zolk3ri: no; and it is off-topic unless u see a portable idea in Dota 2 | |
2014-10-11 06:59:59 PikaNoChu GlobalWarming: cool :) donate one to virus :P | |
2014-10-11 07:00:10 @DevHC Veyrdite: "i'm just a volunteer" is a crappy argument -- no reason why u don't get any traction | |
2014-10-11 07:00:23 Veyrdite DevHC: It's not an argument. It's the truth | |
2014-10-11 07:00:24 @DevHC no suprize* | |
2014-10-11 07:00:26 Veyrdite We are not earning money | |
2014-10-11 07:00:32 @DevHC no surprize* | |
2014-10-11 07:00:37 Swizaw surprise* | |
2014-10-11 07:00:38 Veyrdite We only make the game because we enjoy it | |
2014-10-11 07:00:42 @ZdrytchX PikaNoChu I don't think this computer allows modifications except spare ram slot | |
2014-10-11 07:00:44 @DevHC Swizaw: that b OLD(TM) english | |
2014-10-11 07:00:48 Veyrdite The developers are against donations and earning money on the Unvanq project | |
2014-10-11 07:00:48 @GlobalWarming ZdrytchX: did your PC has PCI Express? I can give a card I don't use. Its a good card (like 3 years old) | |
2014-10-11 07:00:52 Veyrdite They just want it to be something fun | |
2014-10-11 07:00:53 MadHops as you should veyrdite | |
2014-10-11 07:00:58 @ZdrytchX GlobalWarming i'll link you an image | |
2014-10-11 07:00:59 Veyrdite They don't owe anyone anything | |
2014-10-11 07:01:05 @GlobalWarming ok | |
2014-10-11 07:01:13 Swizaw Veyrdite:its an free open source game we owe them they don't owe us | |
2014-10-11 07:01:13 @Shadow` is it an old HP pc ZdrytchX? xd | |
2014-10-11 07:01:17 @Shadow` or compaq | |
2014-10-11 07:01:21 <-- zolk3ri (~zolk3ri@unaffiliated/zolk3ri) has left ##acidtube | |
2014-10-11 07:01:25 @DevHC Veyrdite: i owe humanity a lot, but in any case, a project that's well-done | |
2014-10-11 07:01:38 @Shadow` or any other faggot company whose systems will break if you put in other hardware? xd | |
2014-10-11 07:01:54 @ZdrytchX since more than one person is requesting, i'll just post it here then https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/10636198_10204889180250686_5085954994669564757_n.jpg?oh=f830e9711ae25658a0d18f04cfd906e1&oe=54BDA083&__gda__=1421362390_54ca149bd98a902974eb96014dd87432 | |
2014-10-11 07:01:56 @dGr8LookinSparky I would like to bring up this other important topic: http://vote.acidtu.be/?view=2 | |
2014-10-11 07:01:57 @DevHC do u know why open source got attractive? it's cuz in the old days, volunteers worked hard to create good code | |
2014-10-11 07:01:58 Veyrdite Swizaw: I think we are confusing 'we' 'they' etc :D | |
2014-10-11 07:02:06 @ZdrytchX the specs available was from here: http://www.lenovo.com/shop/americas/content/pdf/notebooks/Essential/G-Series/G550%20Datasheet.pdf | |
2014-10-11 07:02:27 Veyrdite On this granger tracker topic: you do not need an Unvanquished bot | |
2014-10-11 07:02:29 @Shadow` oh lenovo | |
2014-10-11 07:02:29 @dGr8LookinSparky I would like to bring up this other important topic: http://vote.acidtu.be/?view=2 | |
2014-10-11 07:02:32 @DevHC nowadays open source is a world of trash, where everyone just "uploads" every crappy creation he/she can make | |
2014-10-11 07:02:33 Veyrdite We can just implement a protocol into the server | |
2014-10-11 07:02:35 @GlobalWarming Is that a laptop? | |
2014-10-11 07:02:38 Veyrdite ... so you don't need a hack like this | |
2014-10-11 07:02:40 @Shadow` u can add/update the hardware xd | |
2014-10-11 07:02:49 @Shadow` oh laptop | |
2014-10-11 07:02:50 @Shadow` xd | |
2014-10-11 07:02:54 @DevHC if u don't feel like volunteering to make a good result, don't volunteer at all | |
2014-10-11 07:02:58 Veyrdite This will be hard to do however, and probably won't provide large gains | |
2014-10-11 07:02:59 Swizaw Why is someone selling me a computer | |
2014-10-11 07:03:00 Swizaw lol | |
2014-10-11 07:03:01 @theinvsblman the best way to do it is to invent a game-agnostic protocol for stats tracking | |
2014-10-11 07:03:08 @dGr8LookinSparky I was figuring that, the bot idea is more for 1.1 servers | |
2014-10-11 07:03:09 @theinvsblman so all games could use it | |
2014-10-11 07:03:29 @Shadow` theinvsblman: tremulous does not report back score when you request statistics | |
2014-10-11 07:03:44 @theinvsblman let's make it do that | |
2014-10-11 07:03:50 @Shadow` update 1.1 and gpp xd | |
2014-10-11 07:03:54 Veyrdite DevHC: Can you see my PM messages? | |
2014-10-11 07:03:57 @GlobalWarming theinvsblman: what do you mean? | |
2014-10-11 07:04:00 @DevHC Veyrdite: yes | |
2014-10-11 07:04:14 @Shadow` a battlelog for tremulous/unv | |
2014-10-11 07:04:19 @theinvsblman the stats system i'm thinking of would consist of 3 elements | |
2014-10-11 07:04:28 @theinvsblman 1. a universal protocol for sending stats | |
2014-10-11 07:04:37 @dGr8LookinSparky cu-ams: are you still here? | |
2014-10-11 07:04:42 @Shadow` good luck getting anyone to update the tremulous files | |
2014-10-11 07:04:50 @theinvsblman 2. a server for collecting them and displaying them as a web page. this part could be identical for all games | |
2014-10-11 07:05:03 @Shadow` theinvsblman: in short. a battlelog :P | |
2014-10-11 07:05:13 @theinvsblman 3. a patch for trem and unv servers | |
2014-10-11 07:05:19 @GlobalWarming theinvsblman: have you seen the tracker we are developing? : http://tremstats.alepe.com | |
2014-10-11 07:05:29 @dGr8LookinSparky cu-ams: has been focusing alot on a detailed stats system for New Edge | |
2014-10-11 07:05:37 @Shadow` GlobalWarming it does not track round scorse | |
2014-10-11 07:05:39 @Shadow` scor | |
2014-10-11 07:05:39 @Shadow` e | |
2014-10-11 07:05:40 cu-kai only for new-edge though, sparky | |
2014-10-11 07:05:44 @theinvsblman yeah, it would be great if it could work for unvanquished as well | |
2014-10-11 07:05:44 cu-ams yeah.. ive been implementing that lately | |
2014-10-11 07:05:50 cu-kai it tracks score, kills, most used weapon, etc by guid | |
2014-10-11 07:05:51 @Shadow` and even then, the game servers need to send the score to a central server | |
2014-10-11 07:06:01 @Shadow` otherwise we need a server that is constantly polling all the gameservers | |
2014-10-11 07:06:10 @theinvsblman yes, a master server | |
2014-10-11 07:06:16 PikaNoChu we had an idea to have a bot spectator monitor the console :P | |
2014-10-11 07:06:19 cu-ams yeah.. thats how the new edge stats system will work | |
2014-10-11 07:06:21 @ZdrytchX <DevHC> [nowadays open source is a world of trash] - The population that has access to the internet is too great probably. | |
2014-10-11 07:06:22 PikaNoChu on any active servers :P | |
2014-10-11 07:06:26 @dGr8LookinSparky cu-ams, what do you think about applying you stats code to the granger tracker and unv? | |
2014-10-11 07:06:36 @Shadow` edge is just one server, best would be all servers doing the same | |
2014-10-11 07:06:49 @ZdrytchX to be honest I didn't even have a computer until I was about 8 years old, and that was windows ME. I am 18 right now btw | |
2014-10-11 07:06:50 Swizaw Edge is the most populated server by far | |
2014-10-11 07:07:01 cu-ams possibly... though considering the talk weve been having here... what does edge stand to gain from that? | |
2014-10-11 07:07:04 @Shadow` cause there's only 10-20 people playing | |
2014-10-11 07:07:18 @Shadow` tremulous staying alive and growing | |
2014-10-11 07:07:23 Swizaw We've only been talking about moving stuff to unvq,idea i don't really like | |
2014-10-11 07:07:25 Swizaw lel | |
2014-10-11 07:07:26 @theinvsblman unvanquished wants a stats system, edge wants a stats system | |
2014-10-11 07:07:30 @theinvsblman so why not cooperate? | |
2014-10-11 07:07:36 Swizaw Edge has stats system almost made | |
2014-10-11 07:07:39 Swizaw afaik | |
2014-10-11 07:07:45 cu-kai edge's stats system is done already | |
2014-10-11 07:07:49 @Shadow` at least use a standard protocol | |
2014-10-11 07:07:52 cu-kai we're putting final touches on it | |
2014-10-11 07:07:54 @GlobalWarming cu-ams: its about what the whole tremulous community will gain with that... that is why the tracker is being developed | |
2014-10-11 07:07:56 @ZdrytchX Shadow` tremulous is indeed growing... BUT it is dying slightly faster so the equilibrium is still considered "dying" | |
2014-10-11 07:08:29 @Shadow` i dont think i've seen more than 10 new people th e last year | |
2014-10-11 07:08:42 PikaNoChu i almost installed trem by accident myself | |
2014-10-11 07:08:51 Swizaw I don't see what's happening all i gathered from this meeting is we couldn't get in touch with tremulous.net and you all want to move stuff to unv and let unv rule the world.And some ideas on keeping players on trem and don't make new players leave. | |
2014-10-11 07:08:59 PikaNoChu trem.net didn't convince me much :P | |
2014-10-11 07:09:11 @Shadow` Swizaw, unv is the only project that has a promise | |
2014-10-11 07:09:12 @GlobalWarming cu-ams: I think your stats system could analyze more details and the current tracker will follow the general stats. | |
2014-10-11 07:09:15 @Shadow` tremulous.net = dead | |
2014-10-11 07:09:18 @Shadow` has been for 10 years | |
2014-10-11 07:09:26 @dGr8LookinSparky the idea is to attack the problem of the communities of 1.1, gpp, and unv being issolated from each other from many front, unifing the communities would mean increased palyer base for gpp and thus edge right away | |
2014-10-11 07:09:26 @Shadow` gpp is a 10minute update | |
2014-10-11 07:09:38 Swizaw Sparky didn't you have a player base over the years chart? | |
2014-10-11 07:09:41 @DevHC theinvsblman: why do u want a stats system at all? | |
2014-10-11 07:09:49 @Shadow` cause it gives a RPG feel to it | |
2014-10-11 07:09:51 @dGr8LookinSparky a centralised detailed stats system would help with that | |
2014-10-11 07:09:53 Swizaw You need players first to have a stats system lmao | |
2014-10-11 07:09:57 @Shadow` people like their e-penis | |
2014-10-11 07:09:58 @ZdrytchX Shadow` I met you, NewSource, PikaNoChu, GlobalWarming , Swizaw (i don't know who he is really to be honest), MadHops, kai | |
2014-10-11 07:10:01 @Shadow` gives em more reasont o play | |
2014-10-11 07:10:03 @theinvsblman yeah, players want stats | |
2014-10-11 07:10:08 @ZdrytchX so it's more than lilely I've met more than 20 new people over the last year | |
2014-10-11 07:10:10 @Shadow` swizaw = swizaw ingame | |
2014-10-11 07:10:11 @Shadow` lol | |
2014-10-11 07:10:19 @Shadow` you, but you dont play | |
2014-10-11 07:10:23 Swizaw I do play | |
2014-10-11 07:10:25 Swizaw on edge. | |
2014-10-11 07:10:29 @Shadow` ye but ZdrytchX doesnt | |
2014-10-11 07:10:30 cu-kai he plays all the time shadow ... | |
2014-10-11 07:10:33 @ZdrytchX hes freerring to me | |
2014-10-11 07:10:37 @ZdrytchX I don't play on EDGE | |
2014-10-11 07:10:45 @Shadow` i met ZdrytchX here on irc xd | |
2014-10-11 07:10:50 @ZdrytchX there are two main reasons: maps require EDGE-ified maps and the latency | |
2014-10-11 07:10:59 @ZdrytchX server requries EDGE-ified maps*] | |
2014-10-11 07:11:09 @ZdrytchX I also have a pk3 overload | |
2014-10-11 07:11:10 MadHops edge is mainly camp, so i dont really blame you :| | |
2014-10-11 07:11:23 @Shadow` edge needs team player updates | |
2014-10-11 07:11:31 @ZdrytchX about a third of my pk3 repository on my HDD is actually renamed so it isn't loaded by tremulous | |
2014-10-11 07:11:35 MadHops edge needs to get rid of ubp | |
2014-10-11 07:11:35 Swizaw Edge does have updates they even have a portal on forum with updates | |
2014-10-11 07:11:47 @Shadow` nah the edge way of ubp is neat | |
2014-10-11 07:11:49 @ZdrytchX just so I can tolerate two or three more pk3 downloads withotu data-1.1.0.pk3 becoming invalid by getting kicked out of the memmory | |
2014-10-11 07:11:49 Swizaw Nah. | |
2014-10-11 07:12:03 @GlobalWarming I'm planning on giving prizes for the next year tracker winers. Anyone interested? | |
2014-10-11 07:12:13 @ZdrytchX GlobalWarming | |
2014-10-11 07:12:14 Swizaw If i owned edge i'd remove colonies/refineries and would add like 200 bp total | |
2014-10-11 07:12:14 @ZdrytchX OH ME | |
2014-10-11 07:12:16 @ZdrytchX ME ME | |
2014-10-11 07:12:16 MadHops shadow there is no fun in playing aliens on edge, humans can just camp and sit behind their 600hp shields | |
2014-10-11 07:12:19 @ZdrytchX ILL WIN CUBOID | |
2014-10-11 07:12:20 Swizaw GIMME DOSE PRIZES | |
2014-10-11 07:12:22 PikaNoChu MadHops: GPP split in two branches, the ubp branch and the vanilla branch. Over time the vanilla branch just died of, GPP only wants ubp it seems | |
2014-10-11 07:12:23 Swizaw lel | |
2014-10-11 07:12:23 @ZdrytchX GIVE ME GRANGER\ | |
2014-10-11 07:12:26 @dGr8LookinSparky stats with enough details isn't just about ranking players, it tells the players where they need to improve, and can tell servers/mods where balance can be adjusted | |
2014-10-11 07:12:27 @ZdrytchX ME WANT GRANGEr | |
2014-10-11 07:12:29 NewSource where me download UNVAQUISHED 1st alpha? | |
2014-10-11 07:12:34 @Shadow` MadHops: since when are shields actively used, lol | |
2014-10-11 07:12:40 @Shadow` unvanquished.net | |
2014-10-11 07:12:50 @theinvsblman why would you want alpha 1? | |
2014-10-11 07:12:51 MadHops shadow since they were implemented, duh | |
2014-10-11 07:13:04 Swizaw Shields are used commonly | |
2014-10-11 07:13:05 @ZdrytchX PikaNoChu that's generalisation, but you're correct | |
2014-10-11 07:13:05 Swizaw i do use em | |
2014-10-11 07:13:09 @GlobalWarming through the tracker we want to motivate players to play in different servers and games (1.1, GPP, Unv) | |
2014-10-11 07:13:20 @Shadow` [16:12:34] <@GlobalWarming> through the tracker we want to motivate players | |
2014-10-11 07:13:21 @Shadow` fixed | |
2014-10-11 07:13:24 @ZdrytchX the "vanilla" generalised branch died off because US-officials died | |
2014-10-11 07:13:25 @GlobalWarming also we will try to motivate team work as much as possible | |
2014-10-11 07:13:30 MadHops humans have to much campability, they dont get punished for sitting in base while aliens do | |
2014-10-11 07:13:32 @Shadow` people like stats, they like to see if they 'own' | |
2014-10-11 07:13:32 @ZdrytchX support was cut off | |
2014-10-11 07:13:36 MadHops tthat's main problem with edge | |
2014-10-11 07:13:50 Swizaw What's the problem with edge?I didn't got it | |
2014-10-11 07:13:57 MadHops 2 lines up | |
2014-10-11 07:13:57 Swizaw Oh nvm | |
2014-10-11 07:13:59 @Shadow` its boring Swizaw | |
2014-10-11 07:14:00 @dGr8LookinSparky Shadow`: it is not just about shwoing off who pwns | |
2014-10-11 07:14:07 @Shadow` for many people thats important | |
2014-10-11 07:14:08 @Shadow` :) | |
2014-10-11 07:14:18 MadHops sparky yes it is | |
2014-10-11 07:14:22 @Shadow` idgaf for stats myself | |
2014-10-11 07:14:30 @Shadow` but most people like t he feeling of being awesome pwnage | |
2014-10-11 07:14:30 @dGr8LookinSparky like I said: | |
2014-10-11 07:14:30 Swizaw Imo humans are stronger as a team while aliens make solo plays,that's why humans get disorganized and lose some times and they resort to camp = not fun | |
2014-10-11 07:14:35 @dGr8LookinSparky stats with enough details isn't just about ranking players, it tells the players where they need to improve, and can tell servers/mods where balance can be adjusted | |
2014-10-11 07:14:36 MadHops i only want stats to see the amount of granger / blasterino kills | |
2014-10-11 07:14:36 @GlobalWarming I like stats just for the sake of it. I like to compare players and servers. | |
2014-10-11 07:14:53 Swizaw But all games have this.COD has campers on the floor for hours we have camp games..every game has its updowns | |
2014-10-11 07:14:58 @Shadow` dGr8LookinSparky ye for some of us thats how to use statistics | |
2014-10-11 07:15:12 @Shadow` but from experience its used "Look at my KD rate" or "omg my kills, i r numero uno" | |
2014-10-11 07:15:13 MadHops yeah swizaw, but humans camping has 0 penalties while aliens just get destroyed if they camp | |
2014-10-11 07:15:24 @Shadow` camping humans get less credits | |
2014-10-11 07:15:25 @dGr8LookinSparky in hich case it would also be a valuable tool for server owners and mod developers | |
2014-10-11 07:15:28 cu-ams GlobalWarming: as it is.. i have been planning to open source the stats at some point | |
2014-10-11 07:15:43 MadHops shadow edge has a cap of 18evos / 4000c | |
2014-10-11 07:15:48 MadHops so yeah, camping doesnt hurt | |
2014-10-11 07:15:50 cu-ams but at least the initial versions will be edge only | |
2014-10-11 07:15:53 @Shadow` autodonate nedes to be placed back | |
2014-10-11 07:16:01 @Shadow` let the better players boost the newbies/noobs | |
2014-10-11 07:16:07 @Shadow` so they are more prone to attack | |
2014-10-11 07:16:10 MadHops thats not that bad of an idea | |
2014-10-11 07:16:13 @Shadow` instead of camping to get a measily amount of credits | |
2014-10-11 07:16:20 MadHops usually 3/4 of team is dretch on edge | |
2014-10-11 07:16:24 MadHops that would fix some things | |
2014-10-11 07:16:28 Swizaw After SD boost evo gain | |
2014-10-11 07:16:30 @Shadow` people need to lose some sense of "if i die, i lose my shit' | |
2014-10-11 07:16:31 Swizaw since humans can camp for creds | |
2014-10-11 07:16:32 @GlobalWarming cu-ams: are you analyzing the logs only or you have a "headless" net bot sitting there? | |
2014-10-11 07:16:37 Swizaw and aliens can't get any egos on SD | |
2014-10-11 07:16:45 @Shadow` people are afraid to die, so they camp a base or corners | |
2014-10-11 07:16:50 cu-ams its from the logs only but imported in real time | |
2014-10-11 07:17:25 @GlobalWarming cu-ams: can you know how many different IPs do you have in one day? | |
2014-10-11 07:17:34 MadHops Sparky and GlobalWarming, it seems that on botscamp when a flamer is firing and he runs into a wall he keeps shooting, i killed 6 of them so far by trapping them in corners | |
2014-10-11 07:17:54 MadHops idk if i should report it on bugs @ acidtube | |
2014-10-11 07:17:56 MadHops or something | |
2014-10-11 07:18:07 @GlobalWarming cu-ams: I would like to compare that number with what the tracker is reporting. The tracker doesn't count spec players, Unnamed or bots... so I guess it has to be very close | |
2014-10-11 07:18:15 cu-ams every player session is recorded (but ip isnt recorded as part of session data atm) | |
2014-10-11 07:18:39 @Shadow` geoip stats would be nice too | |
2014-10-11 07:19:12 @dGr8LookinSparky MadHops: its a good idea for you to report the big here on acidtu.be | |
2014-10-11 07:19:29 cu-ams well.. if i add the ip to each player session | |
2014-10-11 07:19:48 cu-ams the rest should be even easier | |
2014-10-11 07:20:01 MadHops sparky global already told me he acknowledged it, so i dont think there's much need | |
2014-10-11 07:20:15 @Shadow` better to write it down | |
2014-10-11 07:20:26 @dGr8LookinSparky ok as long as Global is on top of it :) | |
2014-10-11 07:20:48 @Shadow` btw GlobalWarming | |
2014-10-11 07:21:00 MadHops bug posted by global on acidtube http://forum.acidtu.be/viewtopic.php?pid=4590#p4590 | |
2014-10-11 07:21:00 @dGr8LookinSparky there is one more thing I would like to bring up... | |
2014-10-11 07:21:20 @Shadow` i got a week off next week, got some time to code | |
2014-10-11 07:21:27 @Shadow` did u add the db layer shits yet? | |
2014-10-11 07:21:48 @GlobalWarming Yes I added them | |
2014-10-11 07:22:02 @GlobalWarming the code is ready to be modified. I will upload it somewhere soon | |
2014-10-11 07:22:07 * Shadow` throws away old code | |
2014-10-11 07:22:09 @GlobalWarming (next few days) | |
2014-10-11 07:22:14 @Shadow` what it isnt on the acidtube ftp? | |
2014-10-11 07:22:26 <-- theos (~theos@unaffiliated/theos) has left ##acidtube ("holy cow") | |
2014-10-11 07:22:28 NewSource amms | |
2014-10-11 07:22:29 NewSource ams | |
2014-10-11 07:22:43 @GlobalWarming because I need to prepare the crons to update the stats... at the moment are not set yet, so I can't move the code as its not ready | |
2014-10-11 07:22:51 @dGr8LookinSparky trem has a tough learning curve, and the trem mods even more so, that has been a problem with keeping ne players first trying them out, how is unv with new players that never even played trem before in terms of them learning unv? | |
2014-10-11 07:23:05 Veyrdite dGr8LookinSparky: Somewhat just as bad | |
2014-10-11 07:23:11 Veyrdite Our gameplay is not that different | |
2014-10-11 07:23:15 @Shadow` dGr8LookinSparky its basically tremulous, so similar xd | |
2014-10-11 07:23:23 Swizaw Veyrdite:Basically it's trem with different graphics i suppose. | |
2014-10-11 07:23:27 @theinvsblman unvanquished is simpler though | |
2014-10-11 07:23:38 @theinvsblman so it's going the right direction | |
2014-10-11 07:23:43 Veyrdite Swizaw: No we have changed the gameplay quite a bit -> momentum and match structure | |
2014-10-11 07:23:49 Veyrdite ... but the overal structure is highly similiar | |
2014-10-11 07:23:58 Veyrdite Team based RTS, similiar buildings and classes | |
2014-10-11 07:24:05 Veyrdite After that it diverges | |
2014-10-11 07:24:05 @dGr8LookinSparky so this is something that should be a high priority problem to solve for everyone here | |
2014-10-11 07:24:12 Veyrdite It's difficult to plan for | |
2014-10-11 07:24:16 @Shadow` tutorials | |
2014-10-11 07:24:18 Veyrdite Ideally our gameplay is going to be rethough out | |
2014-10-11 07:24:20 @Shadow` do them like sm ite does | |
2014-10-11 07:24:21 Swizaw What is the high priority here?Tutorials. | |
2014-10-11 07:24:23 Veyrdite *rethought | |
2014-10-11 07:24:30 @Shadow` slap video tutorials into players faces | |
2014-10-11 07:24:34 Swizaw +1 | |
2014-10-11 07:24:38 @theinvsblman edge is way too complicated | |
2014-10-11 07:24:46 @theinvsblman too many duplicated features, etc. | |
2014-10-11 07:24:50 @Shadow` not complicated enough | |
2014-10-11 07:24:51 Swizaw uh? | |
2014-10-11 07:24:57 @dGr8LookinSparky theinvsblman: the same can be said about cuboid in terms of complexity | |
2014-10-11 07:25:06 PikaNoChu cuboid build system :P | |
2014-10-11 07:25:07 Swizaw Edge isn't complicated..cuboid is..edge is simple | |
2014-10-11 07:25:13 cu-ams theinvsblman: all trem variants are too complicated for casual players | |
2014-10-11 07:25:18 cu-ams but im not sure if thats the playerbase trem is aimed at | |
2014-10-11 07:25:27 @theinvsblman yes, but edge has complicated things further | |
2014-10-11 07:25:33 @theinvsblman by adding random features to every weapon | |
2014-10-11 07:25:38 @Shadow` it has to be noobified a little | |
2014-10-11 07:25:52 @theinvsblman imo only unvanquished is doing the right thing | |
2014-10-11 07:25:52 Swizaw IT IS SO COMPLICATED THEY ADDED SOME STRUCTURES/SECONDARY FIRES | |
2014-10-11 07:25:53 PikaNoChu well, i'll conclude this meeting finished. it was enlightening | |
2014-10-11 07:25:57 @ZdrytchX GlobalWarming did you say "prepare the crons" | |
2014-10-11 07:25:59 PikaNoChu i'll have to leave in a bit | |
2014-10-11 07:26:03 @theinvsblman e.g. by replacing lasgun (a rifle duplicate) with something completely different | |
2014-10-11 07:26:08 PikaNoChu cronjobberz | |
2014-10-11 07:26:09 PikaNoChu D: | |
2014-10-11 07:26:11 @theinvsblman or planning to get rid of chaingun | |
2014-10-11 07:26:13 @GlobalWarming yes | |
2014-10-11 07:26:15 Swizaw Lasgun isn't rifle lol..Prifle = rifle | |
2014-10-11 07:26:19 MadHops tremulous isn't cod, it requires skill and understanding to play, changing that would change trem's concept of gameplay | |
2014-10-11 07:26:19 @theinvsblman wtf | |
2014-10-11 07:26:24 @dGr8LookinSparky It took me a week to show any 1.1 player the basics of cuboid | |
2014-10-11 07:26:31 Swizaw lol. | |
2014-10-11 07:26:47 @theinvsblman cuboid is much simpler than rcz though | |
2014-10-11 07:26:52 Swizaw No. | |
2014-10-11 07:26:54 @dGr8LookinSparky lol | |
2014-10-11 07:26:56 @theinvsblman you only have a single buildable with many shapes | |
2014-10-11 07:27:01 @theinvsblman instead of 20 random buildables | |
2014-10-11 07:27:10 @theinvsblman the control is fucked though, i never fixed that | |
2014-10-11 07:27:19 @dGr8LookinSparky your power/mass system adds a lot of complexity | |
2014-10-11 07:27:23 Swizaw RCz is basically normal trem with different buildings etc ..cuboid gameplay is more differnet | |
2014-10-11 07:27:25 @theinvsblman oh, yes | |
2014-10-11 07:27:29 @theinvsblman i meant cuboids the buildables | |
2014-10-11 07:27:40 @dGr8LookinSparky I meant cuboid the mod as a whole | |
2014-10-11 07:27:47 PikaNoChu well, cuboid never got to the point it wanted to, if anything (very diff gameplay) | |
2014-10-11 07:27:53 Swizaw Cuboid is very innovating hard to learn different agmeplay | |
2014-10-11 07:28:09 @theinvsblman but on the other hand | |
2014-10-11 07:28:14 PikaNoChu it tried too much to be a simulation, imo, though there were a lot of cool ideas | |
2014-10-11 07:28:22 PikaNoChu and the granger spit mod <3 | |
2014-10-11 07:28:22 @theinvsblman cuboid's power system should be more intuitive for someone who's never played trem | |
2014-10-11 07:28:24 PikaNoChu perfection | |
2014-10-11 07:28:25 PikaNoChu :P | |
2014-10-11 07:28:31 @dGr8LookinSparky theinvsblman: was kidnapped by unv before he could finished the remaining features of cuboid | |
2014-10-11 07:28:49 @dGr8LookinSparky theinvsblman: blink twice if you are being held against your will | |
2014-10-11 07:28:53 @theinvsblman lol | |
2014-10-11 07:29:03 PikaNoChu developing for trem just feels archaic | |
2014-10-11 07:29:07 @ZdrytchX PikaNoChu "granger love" oh yes | |
2014-10-11 07:29:18 @theinvsblman yeah | |
2014-10-11 07:29:23 @GlobalWarming theinvsblman: I agree. the power system is just so complicated.... it was a good idea though | |
2014-10-11 07:29:24 @ZdrytchX instead of damaging the human we shold get it to heal the humans since the pregnation is a little overpowered | |
2014-10-11 07:29:27 @Shadow` so go develop for unv | |
2014-10-11 07:29:27 PikaNoChu the only reason i consider unv tbh | |
2014-10-11 07:29:33 @Shadow` make it be tremulous 2.0 faster | |
2014-10-11 07:29:34 @ZdrytchX i.e. barbs heal the human BUT still have the pregnation abilities | |
2014-10-11 07:29:42 PikaNoChu but that's the thing | |
2014-10-11 07:29:45 PikaNoChu unv isn't trem | |
2014-10-11 07:29:51 PikaNoChu it's not trying to be | |
2014-10-11 07:29:58 @ZdrytchX PikaNoChu although unv isn't trem nor is trying to be | |
2014-10-11 07:30:01 @theinvsblman unvanquished is trying to be trem done right | |
2014-10-11 07:30:02 @ZdrytchX its gameplay is still very similar | |
2014-10-11 07:30:14 @ZdrytchX if I had to say, gloom is on a HUUUUUUGE margin away from tremulous | |
2014-10-11 07:30:19 Swizaw Gameplay is similar..but overall isn't the same | |
2014-10-11 07:30:29 @ZdrytchX take al ook | |
2014-10-11 07:30:35 @theinvsblman e.g. the momentum system looks like it's actually working | |
2014-10-11 07:30:35 PikaNoChu i miss the cute aliens tho | |
2014-10-11 07:30:37 @ZdrytchX gameplay is similar, but the classes are NOT similar at all | |
2014-10-11 07:30:41 @ZdrytchX https://www.youtube.com/watch?v=heJetHOK7MA | |
2014-10-11 07:30:47 PikaNoChu and the ugly humans | |
2014-10-11 07:30:49 @ZdrytchX when I say gameplay I mean RTS tactics | |
2014-10-11 07:30:58 @ZdrytchX destroy all spawns, destroy all players to win | |
2014-10-11 07:31:05 @ZdrytchX turret spamming also exists | |
2014-10-11 07:31:27 @theinvsblman imo unvanquished looks much better than trem | |
2014-10-11 07:31:33 @dGr8LookinSparky kharnov wanted me to post these links: | |
2014-10-11 07:31:35 @ZdrytchX but you can't have as much buildables as a vanilla 100-bp tremulous 1.1 game (which is less than vanilla gpp) | |
2014-10-11 07:31:38 @theinvsblman there's one thing that annoys me though | |
2014-10-11 07:31:41 @dGr8LookinSparky http://www.unvanquished.net/news/129-alien-building-models | |
2014-10-11 07:31:50 @dGr8LookinSparky http://www.unvanquished.net/news/128-human-building-models | |
2014-10-11 07:31:53 Swizaw it does...it does require a good HW also and no one will switch to a non existent player base game | |
2014-10-11 07:32:02 @theinvsblman in trem, models contrast a lot with the map | |
2014-10-11 07:32:05 @dGr8LookinSparky http://www.unvanquished.net/news/127-alien-player-models | |
2014-10-11 07:32:07 @theinvsblman so you can clearly see your target | |
2014-10-11 07:32:13 @dGr8LookinSparky http://www.unvanquished.net/news/126-human-player-models | |
2014-10-11 07:32:14 @theinvsblman in unvanquished the contrast is much lower | |
2014-10-11 07:32:52 @Shadow` thats cause tremulous is running on q3 engine | |
2014-10-11 07:32:54 @Shadow` which is ancient | |
2014-10-11 07:33:02 @theinvsblman btw. for the record, i was thinking that unv looks like shit too | |
2014-10-11 07:33:07 @theinvsblman but it's just a matter of getting used to the different models | |
2014-10-11 07:33:12 Veyrdite If you turn vertex lighting on in Unvanq you can obtain similiar results | |
2014-10-11 07:33:12 PikaNoChu deluxemapping turns me off though :P single vector sucks for doing bumpmapping | |
2014-10-11 07:33:18 @Shadow` UT3 models barely contrast to the map vs UT GOTY models and the map | |
2014-10-11 07:33:29 @dGr8LookinSparky idk about the granger | |
2014-10-11 07:33:31 @theinvsblman yeah, deluxemapping is just plain weird | |
2014-10-11 07:33:37 @theinvsblman it looks kind of nice but sometimes it breaks so badly | |
2014-10-11 07:33:41 Veyrdite I'm not a fan of many of the new Unv models either, but they're new | |
2014-10-11 07:33:46 Veyrdite granger-- | |
2014-10-11 07:33:49 Veyrdite Old granger was cuter :D | |
2014-10-11 07:33:54 PikaNoChu hrmmwhraa | |
2014-10-11 07:33:58 Veyrdite hghghghghgh | |
2014-10-11 07:34:04 @theinvsblman granger is the only model i don't like much in unvanquished | |
2014-10-11 07:34:06 PikaNoChu *splat* | |
2014-10-11 07:34:11 Veyrdite !!!!!!!! | |
2014-10-11 07:34:13 @theinvsblman the modeller tried to make it cute but it looks retarded :P | |
2014-10-11 07:34:15 * Veyrdite kills PikaNoChu | |
2014-10-11 07:34:20 @dGr8LookinSparky lol | |
2014-10-11 07:34:25 @ZdrytchX theinvsblman I agree with that, but it isn't the only model I don't like | |
2014-10-11 07:34:31 @ZdrytchX I don't like the marauder | |
2014-10-11 07:34:34 Veyrdite There are some fun screenshots of the granger looked glitched somewhere... | |
2014-10-11 07:34:44 @ZdrytchX I prefer the old zappy marauders with zappy ears and zappy body fluid | |
2014-10-11 07:34:54 PikaNoChu i don't like the 'realism' of unv as much as the cutesy cartoony look of trem, though i don't hate it either | |
2014-10-11 07:35:01 PikaNoChu unv looks too 'serious' i think :P | |
2014-10-11 07:35:04 Veyrdite IMHO gameplay > graphics | |
2014-10-11 07:35:06 @theinvsblman imo it's good | |
2014-10-11 07:35:08 PikaNoChu true dat. | |
2014-10-11 07:35:08 Veyrdite Unv is very strange in one way | |
2014-10-11 07:35:09 @theinvsblman the realism | |
2014-10-11 07:35:10 @dGr8LookinSparky maybe give the granger some fur or feathers? | |
2014-10-11 07:35:13 Swizaw PikaNoChu:+1 too real | |
2014-10-11 07:35:16 Veyrdite We have models before anything else | |
2014-10-11 07:35:20 Veyrdite Most game projects work the other way around | |
2014-10-11 07:35:35 PikaNoChu Veyrdite: yeah it's weird | |
2014-10-11 07:35:39 @theinvsblman yeah, because it turned out that coding takes much more time | |
2014-10-11 07:35:52 PikaNoChu Veyrdite: open source games always struggle with art? what did kharnov do? :P | |
2014-10-11 07:35:59 Veyrdite It's also because we have people like kharnov who find artists constantly and chase them up for work | |
2014-10-11 07:36:07 PikaNoChu theinvsblman: has to do with the complexity of the codebase? | |
2014-10-11 07:36:07 <-- nabtard (2ef40a08@gateway/web/freenode/ip.46.244.10.8) has quit (Quit: Page closed) | |
2014-10-11 07:36:12 Veyrdite kharnov does a lot of organisation of people | |
2014-10-11 07:36:27 Veyrdite He does not really work on the project directly, and he farts a lot in IRC, but he's actually rather good | |
2014-10-11 07:36:31 @theinvsblman the codebase itself is good but it's old | |
2014-10-11 07:36:36 @theinvsblman and not suitable for modern games | |
2014-10-11 07:36:44 @theinvsblman so we're slowly replacing parts of it | |
2014-10-11 07:36:45 Veyrdite Actually, lately he's gotten involved in some of the work I did on the game and made some committ :) | |
2014-10-11 07:36:49 @theinvsblman breaking half the game everytime | |
2014-10-11 07:36:50 Veyrdite *comitts | |
2014-10-11 07:37:01 NewSource unvanqyuished vdevelopers | |
2014-10-11 07:37:06 @ZdrytchX speaking of which dGr8LookinSparky unvanquished probably doesn't have support for furryness | |
2014-10-11 07:37:08 NewSource why u deleted atcs hd from unv? | |
2014-10-11 07:37:17 @theinvsblman all trem maps are gone from unvanquished | |
2014-10-11 07:37:21 Veyrdite Furryness can be added | |
2014-10-11 07:37:25 PikaNoChu kind of a shame, imho | |
2014-10-11 07:37:27 PikaNoChu the maps i mean | |
2014-10-11 07:37:29 Veyrdite All you need to mention is that it will make grangers better | |
2014-10-11 07:37:31 @ZdrytchX however they could add false 2d-sprites sporting out of the body i guess | |
2014-10-11 07:37:31 Veyrdite :D | |
2014-10-11 07:37:44 @ZdrytchX a bit like how "rain" was simulated in chuck's portal map | |
2014-10-11 07:37:45 Veyrdite ZdrytchX: There are almost infinite ways of doing fur | |
2014-10-11 07:37:51 PikaNoChu there's plenty of tricks for furryness, just not all very efficient | |
2014-10-11 07:38:00 @dGr8LookinSparky question: ould grangers be cuter with fur or feathers? | |
2014-10-11 07:38:05 `Ishq Morning. | |
2014-10-11 07:38:08 PikaNoChu hats! | |
2014-10-11 07:38:14 PikaNoChu morning ishq | |
2014-10-11 07:38:20 Swizaw Hello | |
2014-10-11 07:38:20 @ZdrytchX Veyrdite not all furry methods look furry in the result | |
2014-10-11 07:38:30 @dGr8LookinSparky howdy `Ishq :) | |
2014-10-11 07:38:35 PikaNoChu ZdrytchX: imo adding fins is doable and tends to look pretty good | |
2014-10-11 07:38:42 @ZdrytchX I think fur suits better for the granger | |
2014-10-11 07:38:48 @ZdrytchX provided it's small | |
2014-10-11 07:38:51 NewSource im downloaded very old Unvanquished with ATCS HD :DDD IT VERY COOL!!!!! | |
2014-10-11 07:38:52 @ZdrytchX and smooth | |
2014-10-11 07:38:56 PikaNoChu i still want my mixed teams :'( | |
2014-10-11 07:39:02 PikaNoChu grangers riding humans | |
2014-10-11 07:39:03 @ZdrytchX eww fins | |
2014-10-11 07:39:06 @ZdrytchX granger fish | |
2014-10-11 07:39:07 @ZdrytchX lel | |
2014-10-11 07:39:09 PikaNoChu D: | |
2014-10-11 07:39:10 @ZdrytchX underwater mode | |
2014-10-11 07:39:19 Veyrdite Hey `Ishq | |
2014-10-11 07:39:22 Veyrdite TLDR: | |
2014-10-11 07:39:25 @ZdrytchX *brings out DevHC's "dolphin music physics"* | |
2014-10-11 07:39:28 PikaNoChu heh, the NS2 guys are making an underwatergame :D | |
2014-10-11 07:39:42 Veyrdite - Many of the Trem modders are fearful of modding Unvanq or migrating their mods because they feel it is moving too fast | |
2014-10-11 07:40:04 @ZdrytchX 'but of course, unvanquished "copied" ns2' - some newbie who doesn't know waht he was talking about | |
2014-10-11 07:40:09 @ZdrytchX (lel) | |
2014-10-11 07:40:16 Veyrdite - The community does not like to be fragmented, so people want to try and amalgumate the non-Unvanq tremulous strains onto one site | |
2014-10-11 07:40:16 NewSource hmmm | |
2014-10-11 07:40:33 Swizaw Imo this got off topic | |
2014-10-11 07:40:36 Veyrdite I believe that's about it for what we have concluded | |
2014-10-11 07:40:38 NewSource old unvanquisged .qvm files allow run in trem?' | |
2014-10-11 07:40:44 `Ishq No. | |
2014-10-11 07:40:51 NewSource bo? | |
2014-10-11 07:40:54 NewSource no* | |
2014-10-11 07:40:57 @ZdrytchX NewSource however | |
2014-10-11 07:41:13 @ZdrytchX I can "simulate" unvanquished balance in 1.1 easier than it is to "simulate" 1.1 balance in unvanquihed | |
2014-10-11 07:41:13 NewSource Y? | |
2014-10-11 07:41:18 PikaNoChu Swizaw: dunno, it was mainly to see what player's opinions were | |
2014-10-11 07:41:21 @ZdrytchX same thing with gpp | |
2014-10-11 07:41:22 NewSource )) | |
2014-10-11 07:41:29 Swizaw MMk | |
2014-10-11 07:41:33 `Ishq Old Unvanquished stuff has never worked in trem. We broke compat long ago. you will need to make code edits. | |
2014-10-11 07:41:37 `Ishq ZdrytchX: I promise that is false | |
2014-10-11 07:41:52 Swizaw How long will this meeting will be on for?I am here since 12:31 and its 15:41 i g2g soon | |
2014-10-11 07:41:53 @ZdrytchX it's easier to simulate new technologybrought up from old tehcnology with old technology than it is to simulate old technology with new technology brought up from old technology | |
2014-10-11 07:41:59 `Ishq Especially with the Unvanquished gamelogic moving to C++. It will be difficult. | |
2014-10-11 07:42:01 @ZdrytchX `Ishq how so | |
2014-10-11 07:42:15 @ZdrytchX I had trouble to even simulate 1.1 gameplay in a gpp mod | |
2014-10-11 07:42:18 `Ishq It would be far easier to make 1.1'ish gamestuff in Unvanquished. | |
2014-10-11 07:42:22 @ZdrytchX which is why I never made a public release | |
2014-10-11 07:42:27 @ZdrytchX it wasn't even successful | |
2014-10-11 07:42:47 Veyrdite Swizaw: I believe we have covered most of our main points now | |
2014-10-11 07:42:58 Swizaw Okay. | |
2014-10-11 07:42:58 PikaNoChu well, the meeting pretty much ended, we're just talking ad infinitum atm :P | |
2014-10-11 07:42:58 `Ishq Perhaps a more accurate statement would be, it is easier to simulate gpp in 1.1. However, it is easier to simulate 1.1 and GPP in Unvanquished than it is to simulate Unvanquished in either 1.1 or GPP. | |
2014-10-11 07:43:30 PikaNoChu Veyrdite: what I would like to know is, what are the major milestones ahead for unvanquished? | |
2014-10-11 07:44:00 @dGr8LookinSparky does any1 have a log that goes back to the beginning of this meeting? | |
2014-10-11 07:44:11 Swizaw nop | |
2014-10-11 07:44:13 @theinvsblman i'm logging everything since 14:05 CEST | |
2014-10-11 07:44:35 cu-kai i have one from when i joined | |
2014-10-11 07:44:37 `Ishq http://www.unvanquished.net/news/120-unva-star-sparkle-love | |
2014-10-11 07:44:38 cu-kai 12:45utc | |
2014-10-11 07:44:42 `Ishq What's in store for Unvanquished. | |
2014-10-11 07:44:44 cu-kai wait nvm | |
2014-10-11 07:44:44 cu-kai i dont | |
2014-10-11 07:44:45 cu-kai :/ | |
2014-10-11 07:44:54 Swizaw i joined at 12:30 but i didn't log anything... | |
2014-10-11 07:44:55 `Ishq dGr8LookinSparky: I do. | |
2014-10-11 07:45:15 <-- Swizaw (4d36c62b@gateway/web/cgi-irc/kiwiirc.com/ip.77.54.198.43) has left ##acidtube | |
2014-10-11 07:45:31 @dGr8LookinSparky `Ishq: could you pm me a copy on forum.acidtu.be? | |
2014-10-11 07:45:48 `Ishq I'll PM you a copy on Unvanquished forums. I don't have an account on acidtube. | |
2014-10-11 07:45:54 --> Swizaw (4d36c62b@gateway/web/cgi-irc/kiwiirc.com/ip.77.54.198.43) has joined ##acidtube | |
2014-10-11 07:45:57 Swizaw reload page op | |
2014-10-11 07:45:59 @dGr8LookinSparky ok, ty | |
2014-10-11 07:46:17 <-- Swizaw (4d36c62b@gateway/web/cgi-irc/kiwiirc.com/ip.77.54.198.43) has quit (Client Quit) | |
2014-10-11 07:46:22 `Ishq Oh, btw hey Veyrdite :) THanks for summarizing those points. | |
2014-10-11 07:46:31 --> Swizaw (4d36c62b@gateway/web/cgi-irc/kiwiirc.com/ip.77.54.198.43) has joined ##acidtube | |
2014-10-11 07:46:56 Veyrdite PikaNoChu: Recoding the game-logic with NaCl, improving the renderer with vertexpack, replacing all of the assets that remain | |
2014-10-11 07:47:04 @dGr8LookinSparky I'll go through the meeting log latter today, and post any particular ideas not already posted | |
2014-10-11 07:47:04 Veyrdite They are a few goals I can think off the top of my head | |
2014-10-11 07:47:09 Veyrdite Really we don't have a long-term plan | |
2014-10-11 07:47:14 `Ishq We do. | |
2014-10-11 07:47:17 Veyrdite (to a certain degree) | |
2014-10-11 07:47:19 Veyrdite Oh | |
2014-10-11 07:47:28 Veyrdite Apart from our beta goals? | |
2014-10-11 07:48:04 PikaNoChu Veyrdite, theinvsblman: well, i guess the project is run on a contribution basis... the project evolves in whatever people want to contribute on? no top down plan etc? | |
2014-10-11 07:48:09 @theinvsblman PikaNoChu, https://github.com/Unvanquished/Unvanquished/milestones/Beta | |
2014-10-11 07:48:20 `Ishq THe beta goals are our next milestone. | |
2014-10-11 07:48:41 @dGr8LookinSparky I think there have been some interesting ideas proposed in this meeting, but we can't really make any conclusions from them yet, we are going to have to review them | |
2014-10-11 07:48:59 Veyrdite `Ishq: A personal conclusion: we need to redo our site :D | |
2014-10-11 07:49:05 `Ishq Lol | |
2014-10-11 07:49:08 Veyrdite (or atleast fix some parts of it) | |
2014-10-11 07:49:15 `Ishq Yeah, our article section has a lot of useful information | |
2014-10-11 07:49:22 @dGr8LookinSparky that may be true of all of our sites Veyrdite :) | |
2014-10-11 07:49:23 `Ishq But all the articles are deep inside the website. | |
2014-10-11 07:49:30 PikaNoChu dGr8LookinSparky: i said to GlobalWarming that it might be best to list the projects and see if we can get contributors. Then just run them as small projects in parallel. | |
2014-10-11 07:49:30 Swizaw Well I'm here for 3 hours and 20 mins...which is quite a long time i have to go study/do other stuff. | |
2014-10-11 07:49:32 Swizaw Peace | |
2014-10-11 07:49:44 PikaNoChu peace out | |
2014-10-11 07:49:47 <-- Swizaw (4d36c62b@gateway/web/cgi-irc/kiwiirc.com/ip.77.54.198.43) has quit (Client Quit) | |
2014-10-11 07:49:58 `Ishq Is there anyone from 1.1 here? | |
2014-10-11 07:50:03 PikaNoChu :< | |
2014-10-11 07:50:04 @ZdrytchX I do play 1.1 `Ishq | |
2014-10-11 07:50:06 PikaNoChu :'( | |
2014-10-11 07:50:06 @ZdrytchX and you do too | |
2014-10-11 07:50:10 PikaNoChu :P | |
2014-10-11 07:50:11 @ZdrytchX theos also does | |
2014-10-11 07:50:14 @ZdrytchX although he left | |
2014-10-11 07:50:21 `Ishq Well, yes, but other than me. Also, I was talking about a server admin of sorts. | |
2014-10-11 07:50:21 @ZdrytchX since he doesn't really like too much chatter | |
2014-10-11 07:50:22 @dGr8LookinSparky isn't DevHC from 1.1? | |
2014-10-11 07:50:23 Veyrdite DevHC don't you play 1.1? | |
2014-10-11 07:50:26 `Ishq No. | |
2014-10-11 07:50:29 @ZdrytchX no | |
2014-10-11 07:50:35 @ZdrytchX DevHC doesn't even play tremulous as far as i know | |
2014-10-11 07:50:36 @dGr8LookinSparky where is he from then? | |
2014-10-11 07:50:40 @dGr8LookinSparky lol | |
2014-10-11 07:50:40 @ZdrytchX poland I think | |
2014-10-11 07:50:43 PikaNoChu hell. | |
2014-10-11 07:50:51 PikaNoChu (aka tremulous.net) | |
2014-10-11 07:50:53 PikaNoChu :P | |
2014-10-11 07:50:54 `Ishq DevHC is not from Poland. | |
2014-10-11 07:50:54 @ZdrytchX im suprised he even knows russian | |
2014-10-11 07:50:55 @dGr8LookinSparky he is an admin on the irc though | |
2014-10-11 07:51:14 @ZdrytchX dGr8LookinSparky he got it when there was the limited time "get your free banhammar quest" | |
2014-10-11 07:51:26 @ZdrytchX I think `Ishq also got his but i don't know what happened to it | |
2014-10-11 07:51:43 Veyrdite `Ishq probably fed it to a granger | |
2014-10-11 07:51:45 `Ishq ZdrytchX: I never go it | |
2014-10-11 07:51:47 Veyrdite AND KHARNOV WAS BORN | |
2014-10-11 07:51:50 @ZdrytchX maybe DevHC troll'd it off him (new verb meaning!) | |
2014-10-11 07:52:02 `Ishq I left before I got it. | |
2014-10-11 07:52:03 @ZdrytchX `Ishq your bot did though | |
2014-10-11 07:52:08 @DevHC ZdrytchX: explain | |
2014-10-11 07:52:09 `Ishq Perhaps. | |
2014-10-11 07:52:13 @ZdrytchX yoru spam bot | |
2014-10-11 07:52:19 @DevHC my heritage is top secret information | |
2014-10-11 07:52:20 @GlobalWarming dGr8LookinSparky: and I agree | |
2014-10-11 07:52:37 @ZdrytchX DevHC is full of secrets he's willing to die with | |
2014-10-11 07:52:40 `Ishq Even from me, DevHC? | |
2014-10-11 07:52:46 @DevHC yes | |
2014-10-11 07:52:58 `Ishq I thought we were meant to be, DevHC | |
2014-10-11 07:53:05 @dGr8LookinSparky GlobalWarming: hat do you agree with? | |
2014-10-11 07:53:05 `Ishq Where did all of our love and magic go D: | |
2014-10-11 07:53:08 @ZdrytchX `Ishq, you're the harsh one | |
2014-10-11 07:53:17 @DevHC `Ishq: no, u're not a supporter of teh one and only, humanity | |
2014-10-11 07:53:19 @dGr8LookinSparky what* | |
2014-10-11 07:53:24 @ZdrytchX I thought you were into yuri-ism than yaoi-ism | |
2014-10-11 07:53:30 PikaNoChu D: | |
2014-10-11 07:53:31 Veyrdite xD | |
2014-10-11 07:53:37 NewSource :DDDDDDDDDDDD | |
2014-10-11 07:53:46 NewSource Im runned unvanquished hud on TremGp1 | |
2014-10-11 07:53:49 NewSource gp1* | |
2014-10-11 07:53:51 NewSource gpp1* | |
2014-10-11 07:53:56 @ZdrytchX (*cough cough* much on-topic) | |
2014-10-11 07:53:57 PikaNoChu huh? | |
2014-10-11 07:54:05 `Ishq The old one? | |
2014-10-11 07:54:11 NewSource y | |
2014-10-11 07:54:12 @ZdrytchX the old one was compatible | |
2014-10-11 07:54:19 `Ishq Not all of it | |
2014-10-11 07:54:20 @ZdrytchX the old mods were compatible too iirc | |
2014-10-11 07:54:23 NewSource im downloaded unvanquished-0.17-universal.zip | |
2014-10-11 07:54:24 @ZdrytchX the new ones... dont think so | |
2014-10-11 07:54:28 `Ishq You could get some of it working. | |
2014-10-11 07:54:30 @ZdrytchX WOAH | |
2014-10-11 07:54:31 `Ishq But not all of it. | |
2014-10-11 07:54:32 @ZdrytchX 17? | |
2014-10-11 07:54:33 @ZdrytchX INSANE | |
2014-10-11 07:54:37 @ZdrytchX but then again | |
2014-10-11 07:54:40 @ZdrytchX the hud was still the same | |
2014-10-11 07:54:42 Veyrdite The new HUDs will definately not work -> use librocket code | |
2014-10-11 07:54:47 @ZdrytchX actually no it wasnt | |
2014-10-11 07:54:51 NewSource Ishq u developer Unvq? | |
2014-10-11 07:54:51 @ZdrytchX it had khaoz's hud | |
2014-10-11 07:54:53 @GlobalWarming dGr8LookinSparky: that we should list the projects and see if we can get contributors | |
2014-10-11 07:55:00 @ZdrytchX but it was also compatible with gpp and 1.1 | |
2014-10-11 07:55:00 `Ishq NewSource: I am of the Unvanquished project heads. | |
2014-10-11 07:55:02 PikaNoChu oh he just added that to OA in 5 min >.> | |
2014-10-11 07:55:07 NewSource Wooooooooooow | |
2014-10-11 07:55:09 NewSource cool... | |
2014-10-11 07:55:10 @ZdrytchX harshone's new hud isn't | |
2014-10-11 07:55:14 @dGr8LookinSparky wasn't it PikaNoChu that said that? | |
2014-10-11 07:55:15 @DevHC NewSource: no, not cool | |
2014-10-11 07:55:16 `Ishq I'm also one of the head admins on AA. | |
2014-10-11 07:55:26 PikaNoChu dGr8LookinSparky: irrelevant | |
2014-10-11 07:55:28 `Ishq If you've heard of Pk | |
2014-10-11 07:55:29 NewSource mb u make mega HD remake of Niveus? | |
2014-10-11 07:55:32 `Ishq I also lead that clan. | |
2014-10-11 07:55:41 NewSource im see spacetrack from unvaqyushed it very nice | |
2014-10-11 07:55:51 `Ishq We need a mapper to do it. | |
2014-10-11 07:56:01 @ZdrytchX `Ishq since when was playerkillers such a clan | |
2014-10-11 07:56:04 NewSource DevHC? | |
2014-10-11 07:56:14 NewSource Ð ÐоÑÐµÐ¼Ñ Ð½Ðµ кÑÑÑо? | |
2014-10-11 07:56:14 `Ishq DevHC is not a mapper. | |
2014-10-11 07:56:22 @ZdrytchX DevHC is a rapper | |
2014-10-11 07:56:25 NewSource im idk just | |
2014-10-11 07:56:26 @dGr8LookinSparky we should list all ideas as potential projects and see if they are doable | |
2014-10-11 07:56:29 NewSource im see spacetrack | |
2014-10-11 07:56:32 @ZdrytchX or, wrapper | |
2014-10-11 07:56:33 NewSource on unv | |
2014-10-11 07:56:33 `Ishq Yes, DevHC can freestyle with the best of them. | |
2014-10-11 07:56:34 NewSource it good | |
2014-10-11 07:56:36 @ZdrytchX he wraps people up | |
2014-10-11 07:56:40 @ZdrytchX in their misfortune | |
2014-10-11 07:56:44 @ZdrytchX and their misunderstanding | |
2014-10-11 07:56:50 @ZdrytchX and their normalism | |
2014-10-11 07:56:59 `Ishq It seems you guys keep going off topic during your conversations :) | |
2014-10-11 07:57:02 NewSource DevHC Ð²Ñ Ð²Ð¸Ð´ÐµÐ»Ð¸ Ð¼Ð¾Ñ Ð²Ð¸Ð´ÐµÐ¾, запÑÑк ТÑемÑлоÑÑ Ð½Ð° ÐндÑоид? | |
2014-10-11 07:57:03 @ZdrytchX (the pointy perpendicular to the surface) | |
2014-10-11 07:57:18 @ZdrytchX `Ishq it is irresistable... dGr8LookinSparky next topic plz | |
2014-10-11 07:57:19 `Ishq Makes it difficult to get stuff done. | |
2014-10-11 07:57:22 NewSource ? ;] | |
2014-10-11 07:57:26 @dGr8LookinSparky does anyone have any other major ideas that we haven't covered? | |
2014-10-11 07:57:28 @DevHC NewSource: `Ishq odin nub, on ne horoshiy koder | |
2014-10-11 07:57:32 PikaNoChu `Ishq: welcome to the internet. | |
2014-10-11 07:57:39 NewSource kjk | |
2014-10-11 07:57:41 NewSource Ðолл | |
2014-10-11 07:57:42 @ZdrytchX well let's recap what we've talked about | |
2014-10-11 07:57:46 `Ishq :( | |
2014-10-11 07:57:48 NewSource Ðн нÑб? :"D | |
2014-10-11 07:57:50 `Ishq DevHC hatin' on me | |
2014-10-11 07:58:00 @DevHC NewSource: da | |
2014-10-11 07:58:04 NewSource isnhq u know rus? | |
2014-10-11 07:58:08 NewSource Ñ Ð¼Ð¼ ÑÑно | |
2014-10-11 07:58:20 NewSource Ðо ÑнвакÑиÑед имеÑÐµÑ Ð±Ð¾Ð»ÐµÐµ Ñ Ð¾ÑоÑÑÑ Ð³ÑаÑÐ¸ÐºÑ Ñем ÑÑем.. | |
2014-10-11 07:58:23 `Ishq No, but I know DevHC | |
2014-10-11 07:58:25 @DevHC NewSource: net, on ne znaet | |
2014-10-11 07:58:28 @dGr8LookinSparky idk if e've talked about this one: http://vote.acidtu.be/?view=10 | |
2014-10-11 07:58:35 NewSource но заÑо вÑе ÑекÑÑÑÑÑ Ð¸ÑÐ¿Ð¾Ð³Ð°Ð½Ð½ÐµÐ½Ñ Ñак, ÑÑо ÑолÑко ÑнвакÑиÑед Ð¸Ñ Ð¿ÑоÑиÑÐ°ÐµÑ | |
2014-10-11 07:58:36 @dGr8LookinSparky we've* | |
2014-10-11 07:58:44 Veyrdite Hahahaha | |
2014-10-11 07:58:49 Veyrdite Unvanq has this | |
2014-10-11 07:58:51 Veyrdite :D | |
2014-10-11 07:58:55 @dGr8LookinSparky as you guy might notice, my w and s keys don't always work :) | |
2014-10-11 07:59:15 `Ishq NewSource: The textures are just compressed so they can be loaded better :) | |
2014-10-11 07:59:17 NewSource Ðак пÑиÑÑно говоÑиÑÑ Ð½Ð° дÑÑгом ÑзÑке :D Ñеловек даже и не подозÑиваеÑ, ÑÑо о нем говоÑÑÑ xD | |
2014-10-11 07:59:30 `Ishq https://github.com/unvanquished/crunch | |
2014-10-11 07:59:41 NewSource Ñ Ð¼Ð¼Ð¼Ð¼ как он ÑÑо пÑоÑел...ÑеÑез пеÑеводÑик,. | |
2014-10-11 07:59:41 `Ishq You can use that to uncompress the textures | |
2014-10-11 07:59:42 @DevHC NewSource: on znaet :P | |
2014-10-11 07:59:46 @ZdrytchX dGr8LookinSparky shall I cap up what we've covered from my memory? | |
2014-10-11 07:59:49 NewSource Ðй блÑ... | |
2014-10-11 07:59:53 NewSource ок | |
2014-10-11 08:00:03 @ZdrytchX uhh my mind's gone numb | |
2014-10-11 08:00:20 @ZdrytchX unification of communities: tracker.... uhh | |
2014-10-11 08:00:21 @DevHC dGr8LookinSparky: tip: single-player games | |
2014-10-11 08:00:28 @dGr8LookinSparky Veyrdite: how does unv's training servers work? | |
2014-10-11 08:00:29 @DevHC dGr8LookinSparky: tip2: cooperative games | |
2014-10-11 08:00:42 @ZdrytchX dGr8LookinSparky they are just bot servers | |
2014-10-11 08:00:46 @ZdrytchX like our p-bot servers | |
2014-10-11 08:01:25 @DevHC NewSource: ya dumayu video ne vse videli | |
2014-10-11 08:01:35 @dGr8LookinSparky do you have special levels for completing certain objectives to train in various areas of expertise? | |
2014-10-11 08:01:37 Veyrdite dGr8LookinSparky: should do. | |
2014-10-11 08:01:37 @ZdrytchX uhm | |
2014-10-11 08:01:49 @ZdrytchX nope | |
2014-10-11 08:01:55 @ZdrytchX (@ objectives) | |
2014-10-11 08:01:59 Veyrdite dGr8LookinSparky: We had maps that focussed on certain things, ie some were defensive, others were offensive with no building, etc | |
2014-10-11 08:02:01 Veyrdite Special setups | |
2014-10-11 08:02:04 @GlobalWarming dGr8LookinSparky: I think we kind of did talked about that | |
2014-10-11 08:02:25 NewSource Ðга....Ñ ÐµÐ³Ð¾ запоÑÑил на два ÑоÑÑма, на оÑиÑиалÑнÑй ÑоÑÑм и на ÑоÑÑм EDGE... надо мне его на ÑÑÑб загÑÑзиÑÑ | |
2014-10-11 08:02:40 <-- MadHops (503ddcf4@gateway/web/freenode/ip.80.61.220.244) has quit (Quit: Page closed) | |
2014-10-11 08:02:47 @dGr8LookinSparky GlobalWarming: I may have missed that when there were alot of conversations going on at once | |
2014-10-11 08:02:56 PikaNoChu granger sounds... where are they from? the biggest question that haunts me... | |
2014-10-11 08:02:59 PikaNoChu D: | |
2014-10-11 08:03:10 @ZdrytchX translate.google sayys thaat NewSource's last message says "eah .... I did post it on two forums on the official forum and the forum EDGE ... I need to upload it to YouTube" | |
2014-10-11 08:03:20 @ZdrytchX seems suspicious :D | |
2014-10-11 08:03:21 @GlobalWarming dGr8LookinSparky: but its fine to talk about it as I think it was not completely discussed | |
2014-10-11 08:04:04 @dGr8LookinSparky Veyrdite: we have plans to make unlockable levels on BotsCamp | |
2014-10-11 08:04:23 @DevHC dGr8LookinSparky: i have an objective-based mod :P | |
2014-10-11 08:04:39 @dGr8LookinSparky for 1.1? | |
2014-10-11 08:04:40 Veyrdite Cool. How good is your bot implementation? Have you seen ours? | |
2014-10-11 08:04:47 @DevHC for either | |
2014-10-11 08:05:05 @dGr8LookinSparky DevHC: are you registered on acitu.be? | |
2014-10-11 08:05:06 NewSource ImI found the sound Dragoon in Doom 1 and 2 wad | |
2014-10-11 08:05:10 @DevHC the gamelogic is changed significantly, doesn't resemble both | |
2014-10-11 08:05:29 @DevHC more like 1.1.5i, where i is the complex imaginary unit :P | |
2014-10-11 08:05:54 @DevHC currently team vs team as in players vs players, as usual, but with work, can be made into a players vs bots | |
2014-10-11 08:05:54 cu-kai are you also registered on new-edge.org? :P | |
2014-10-11 08:06:10 @DevHC dGr8LookinSparky: i don't recall registering | |
2014-10-11 08:06:31 NewSource So...im afk here and goto EDGE all bb..later im return | |
2014-10-11 08:07:19 @ZdrytchX bb NewSource, stop by anytime soon for your cookies! :3 | |
2014-10-11 08:07:22 @dGr8LookinSparky please register on acidtu.be and new-edge.org, maybe we can colloborate on implementing your objective mod with BotsCamp | |
2014-10-11 08:07:44 @dGr8LookinSparky cya l8r NewSource | |
2014-10-11 08:07:57 @ZdrytchX dGr8LookinSparky to be honest "please" sounds too demanding in my opinion, which is why I don't like to use the word too much | |
2014-10-11 08:08:50 PikaNoChu 'register or prepare to be boarded' is much more gentlemanly | |
2014-10-11 08:09:37 @GlobalWarming lol | |
2014-10-11 08:09:39 @dGr8LookinSparky DevHC: I request, if you so choose, that you register on acidtu.be and new-edge.org, maybe we can collaborate on implementing your objective mod with BotsCamp | |
2014-10-11 08:09:48 @DevHC i have a feeling that NewSource wants us to read http://tremulous.net/forum/index.php?topic=17467.0 and watch http://vk.com/tremulous_russian?z=video-57295535_170058295%2Fec50822926267ae75e | |
2014-10-11 08:10:00 @dGr8LookinSparky ofc he does | |
2014-10-11 08:10:24 @DevHC dGr8LookinSparky: ~0 time | |
2014-10-11 08:10:57 @dGr8LookinSparky DevHC: do you have a link to you objective mod? | |
2014-10-11 08:10:59 @GlobalWarming guys I'm leaving... sorry. IMHO this meeting has been a success. I'm glad we did this and I hope we can follow up all this and make it happen. Good day! | |
2014-10-11 08:11:16 @dGr8LookinSparky cya l8r GlobalWarming :) | |
2014-10-11 08:11:27 @GlobalWarming cya! | |
2014-10-11 08:11:29 @DevHC dGr8LookinSparky: i can show u | |
2014-10-11 08:11:45 <-- GlobalWarming (~GlobalWar@p6e43b5df.aicint01.ap.so-net.ne.jp) has quit (Quit: Leaving) | |
2014-10-11 08:11:48 NewSource mb go edge? | |
2014-10-11 08:12:01 Veyrdite Damn, `Ishq just reminded me of something | |
2014-10-11 08:12:02 @DevHC <sp4m>I CAN LAUNCH A TREMULOUS SERVER, WHERE U CAN TEST TEH OBJECTIVE-BASED MOD -- WHO WANTS TO SEE?</sp4m> | |
2014-10-11 08:12:12 PikaNoChu hmmm, i do | |
2014-10-11 08:12:12 Veyrdite Is everyone here aware of the Weekly games Unvanquished holds? | |
2014-10-11 08:12:17 PikaNoChu i am | |
2014-10-11 08:12:19 @ZdrytchX yes | |
2014-10-11 08:12:24 @ZdrytchX I can't attend them anyway | |
2014-10-11 08:12:27 Veyrdite Most people have left by now :( | |
2014-10-11 08:12:38 Veyrdite They are at 6am for me :D | |
2014-10-11 08:12:41 @ZdrytchX the australian weekly games don't really happen that often either | |
2014-10-11 08:12:50 @DevHC so 2 ppl want to see? | |
2014-10-11 08:13:02 @dGr8LookinSparky DevHC: what time is it by you? | |
2014-10-11 08:13:20 @DevHC why? | |
2014-10-11 08:13:31 @dGr8LookinSparky which time zone are you in? | |
2014-10-11 08:13:35 @DevHC why? | |
2014-10-11 08:13:44 `Ishq He wants to find you | |
2014-10-11 08:13:48 @dGr8LookinSparky lol | |
2014-10-11 08:13:53 @DevHC yeah, i gathered | |
2014-10-11 08:14:04 @ZdrytchX +1 i believe | |
2014-10-11 08:14:14 @DevHC noone else wants to see? | |
2014-10-11 08:14:21 * DevHC will need to start compiling/etc. | |
2014-10-11 08:14:22 @ZdrytchX hmm | |
2014-10-11 08:14:25 `Ishq I will see DevHC. | |
2014-10-11 08:14:28 @dGr8LookinSparky I'm not going to be able to try it out right now would you be available tomorrow in about 24 hours? | |
2014-10-11 08:14:31 @ZdrytchX i thought you were more concerened about your hhouse getting nuked | |
2014-10-11 08:14:32 @DevHC `Ishq: not me | |
2014-10-11 08:14:39 `Ishq I will find you DevHC | |
2014-10-11 08:14:47 @DevHC `Ishq: u won't see me | |
2014-10-11 08:14:59 @ZdrytchX `Ishq is a shrimp with shrimp eyes | |
2014-10-11 08:15:06 @ZdrytchX according to his avatar | |
2014-10-11 08:15:10 @DevHC ok, tomorrow | |
2014-10-11 08:15:19 @dGr8LookinSparky DevHC: would you be available in about 24 hours to show me your mod on trem? | |
2014-10-11 08:15:26 @DevHC yes | |
2014-10-11 08:15:47 @dGr8LookinSparky sounds good :) | |
2014-10-11 08:15:51 @ZdrytchX he's willing to show you his hamsterdamnit gunslimimiting mod | |
2014-10-11 08:16:07 @ZdrytchX has interesting features | |
2014-10-11 08:16:10 @DevHC basically, during the weekend, i'll be willing to do this at any time | |
2014-10-11 08:16:14 @dGr8LookinSparky is that the objective based mod he is talking about? | |
2014-10-11 08:16:17 @DevHC during weekdays, i have ~0 time | |
2014-10-11 08:16:19 @ZdrytchX "goon gonna barb me... move to side... ball curves to yoru face" | |
2014-10-11 08:16:21 @ZdrytchX "oh shit" | |
2014-10-11 08:16:31 @ZdrytchX dGr8LookinSparky no it isn't | |
2014-10-11 08:16:32 @ZdrytchX however | |
2014-10-11 08:16:42 @ZdrytchX it supports soething marvellous called Advance Map Package | |
2014-10-11 08:16:49 @DevHC ROFL | |
2014-10-11 08:16:52 @ZdrytchX which the map blackout I gtold you about long time ago requires | |
2014-10-11 08:16:53 @DevHC Advanced Map Patch | |
2014-10-11 08:16:58 @ZdrytchX PACKAGE | |
2014-10-11 08:17:02 @ZdrytchX SOUNDS BETTER | |
2014-10-11 08:17:06 @DevHC don't fuck with me | |
2014-10-11 08:17:11 @ZdrytchX NOU | |
2014-10-11 08:17:25 @ZdrytchX YOU NAMED IT I RENAMED IT | |
2014-10-11 08:17:26 @ZdrytchX GG | |
2014-10-11 08:17:28 PikaNoChu well, i'm off also, was fun, should do it more often :P cya | |
2014-10-11 08:17:37 @dGr8LookinSparky cya pika :) | |
2014-10-11 08:17:38 @DevHC so | |
2014-10-11 08:17:40 @ZdrytchX remmeber to recharge at the pokecenter PikaNoChu | |
2014-10-11 08:17:45 @DevHC during this conversation, what have we concluded? | |
2014-10-11 08:17:52 @ZdrytchX just don't get dazzled by nurse joyful | |
2014-10-11 08:17:55 PikaNoChu ZdrytchX: i will :< | |
2014-10-11 08:18:07 @dGr8LookinSparky do we have conclusions? | |
2014-10-11 08:18:13 PikaNoChu no. | |
2014-10-11 08:18:16 PikaNoChu only more questions | |
2014-10-11 08:18:18 @ZdrytchX DevHC my brain can't remmeber but i've logged your mighty words | |
2014-10-11 08:18:25 @dGr8LookinSparky questions are good :) | |
2014-10-11 08:18:35 @DevHC there were few relevant words | |
2014-10-11 08:18:37 @ZdrytchX !quote devhc #42... oh wait theovermind is offline | |
2014-10-11 08:18:46 @DevHC i though this was going to be about gamelogic, assets, etc. | |
2014-10-11 08:18:52 @ZdrytchX nah | |
2014-10-11 08:18:56 @ZdrytchX it's more about the community | |
2014-10-11 08:19:09 @ZdrytchX hence "unification" [of the three] | |
2014-10-11 08:19:11 @DevHC instead, it was about websites, project merging, etc. all the shit that completely makes me puke | |
2014-10-11 08:19:20 @ZdrytchX I was thining of includingthe gloom guys | |
2014-10-11 08:19:25 @DevHC D: | |
2014-10-11 08:19:26 @ZdrytchX but they are pretty self-centered too | |
2014-10-11 08:19:33 @ZdrytchX I talk with them occasionally | |
2014-10-11 08:19:45 @ZdrytchX ishq also ddoes, but probably less than I do and I don't talk much to them honestly | |
2014-10-11 08:19:50 @ZdrytchX just one game every two or so months | |
2014-10-11 08:19:53 @ZdrytchX lel | |
2014-10-11 08:19:58 @dGr8LookinSparky one community barrier at a time ViruS, today trem and unv, tomorrow we can take on the world :) | |
2014-10-11 08:20:07 <-- PikaNoChu (5bb15a00@gateway/web/cgi-irc/kiwiirc.com/ip.91.177.90.0) has left ##acidtube | |
2014-10-11 08:20:08 @ZdrytchX WJAT | |
2014-10-11 08:20:25 @ZdrytchX WJAT JAPPENED TO GROOM?!? | |
2014-10-11 08:20:32 NewSource `aks | |
2014-10-11 08:20:36 NewSource tams | |
2014-10-11 08:20:37 NewSource ams | |
2014-10-11 08:20:40 @ZdrytchX no yaks are soviet fighters | |
2014-10-11 08:20:40 NewSource u here? | |
2014-10-11 08:20:47 @ZdrytchX haolovsz | |
2014-10-11 08:20:53 @dGr8LookinSparky DevHC: what would you like to add? | |
2014-10-11 08:21:02 @ZdrytchX i think DevHC is bored and wants to leave | |
2014-10-11 08:21:13 @ZdrytchX sometimes my predictions can be dead-on | |
2014-10-11 08:21:17 @ZdrytchX unfortunately | |
2014-10-11 08:22:18 @ZdrytchX DevhugeController is more into coding and knowledge than sorting out community problems but he's very useful | |
2014-10-11 08:22:23 @dGr8LookinSparky cu-ams: would you like to add something? | |
2014-10-11 08:22:35 @ZdrytchX and i think cu-ams is afk | |
2014-10-11 08:22:40 @dGr8LookinSparky hmm | |
2014-10-11 08:22:43 @DevHC i'll add that this has been another set of hours of waste of time | |
2014-10-11 08:22:46 @ZdrytchX I haven't heard from cu-kai either | |
2014-10-11 08:23:07 @ZdrytchX thanks for givine me your health points from yoru life bar DevHC, we appreciate it | |
2014-10-11 08:23:15 cu-kai did you guys need me or something? | |
2014-10-11 08:23:16 @ZdrytchX no wait kai is available | |
2014-10-11 08:23:32 @dGr8LookinSparky kai, would you like to add something? | |
2014-10-11 08:23:33 @ZdrytchX i provably accidentally woke him up when i highlighted his username | |
2014-10-11 08:23:43 cu-kai not particularly | |
2014-10-11 08:23:44 @ZdrytchX add something to the conversation that is kai | |
2014-10-11 08:23:49 cu-kai this meeting went on for far too long | |
2014-10-11 08:24:01 @ZdrytchX i didn't hear much from you personally kai | |
2014-10-11 08:24:10 cu-kai yeah, i dont really have much to say | |
2014-10-11 08:24:12 @ZdrytchX or maybe i just wasn't paying attention when I was getting a drink | |
2014-10-11 08:24:19 cu-kai i didn't say much anyway | |
2014-10-11 08:24:51 @dGr8LookinSparky I'll be going through the log latter and extract the main ideas for us to look into | |
2014-10-11 08:24:56 @ZdrytchX so shall we say this meeting is closed? I won't log anything further if we say the meeting is closed | |
2014-10-11 08:25:28 @ZdrytchX dGr8LookinSparky http://pastebin.com/u/ZdrytchX | |
2014-10-11 08:25:39 cu-kai well i dont have anything to add at least | |
2014-10-11 08:26:03 @ZdrytchX the logs with the spacing betwen each line annoyingly is the past-log before I restarted my computer | |
2014-10-11 08:26:27 @dGr8LookinSparky cu-kai: and cu-ams over the next day or so we should schedule that private meeting to see what acidtu.be and edge can do together | |
2014-10-11 08:30:30 @ZdrytchX well I guess I'll stop logging... say bye bye to the log! | |
2014-10-11 08:30:39 cu-kai :( | |
2014-10-11 08:31:41 @dGr8LookinSparky I think that is it for the meeting | |
2014-10-11 08:32:53 @dGr8LookinSparky As I've said, latter I will go through the log and post ideas that may not be posted, and I'll also post the log on a thread on Unv for the conversation to continue and will link to that thread | |
2014-10-11 08:33:58 @ZdrytchX Log-End() | |
2014-10-11 08:34:47 @dGr8LookinSparky I think alot of good ideas were generated here, I'de like to thank every1 for comming :) | |
2014-10-11 08:35:27 cu-kai lol | |
2014-10-11 08:35:42 @ZdrytchX ãããã¨ããããããï¼ | |
2014-10-11 08:36:03 @ZdrytchX oh wait globalwarming left | |
2014-10-11 08:36:07 @dGr8LookinSparky lol | |
2014-10-11 08:36:21 @ZdrytchX he's the only guy here who can speak and understand what I just typed | |
2014-10-11 08:36:52 @dGr8LookinSparky Steaming thank you? | |
2014-10-11 08:36:54 @ZdrytchX I only understand very simple romaji based off what i hear in anime and `Ishq would too since he also watches anime, but not sure if he uses subs or dubs | |
2014-10-11 08:36:59 @ZdrytchX lol dGr8LookinSparky | |
2014-10-11 08:37:05 @ZdrytchX "thank you very much" | |
2014-10-11 08:37:14 @dGr8LookinSparky that is what google said | |
2014-10-11 08:37:20 @ZdrytchX it might be gosaimasu or gozaimasu | |
2014-10-11 08:37:23 `Ishq Subs. | |
2014-10-11 08:37:25 @ZdrytchX not sure how they actually say it | |
2014-10-11 08:37:29 @ZdrytchX `Ishq do you know? | |
2014-10-11 08:37:30 `Ishq I can also read hiragana and katakana | |
2014-10-11 08:37:34 @ZdrytchX wow | |
2014-10-11 08:37:37 @ZdrytchX `Ishq legend | |
2014-10-11 08:37:39 `Ishq I'm amazing. | |
2014-10-11 08:37:43 `Ishq Bow down to me | |
2014-10-11 08:37:43 @ZdrytchX ii also know another person | |
2014-10-11 08:37:57 @dGr8LookinSparky I have to go, thank you for coming, cya all l8r :) | |
2014-10-11 08:37:59 @ZdrytchX you know lae/suzu-tan from commie subs? | |
2014-10-11 08:38:02 `Ishq No | |
2014-10-11 08:38:09 @ZdrytchX he's actually ikusari from knights of reason | |
2014-10-11 08:38:11 @ZdrytchX (my clan) | |
2014-10-11 08:38:15 `Ishq Oh lol | |
2014-10-11 08:38:17 `Ishq I know him | |
2014-10-11 08:38:18 @ZdrytchX ikr | |
2014-10-11 08:38:24 `Ishq Ikusari is hella chill | |
2014-10-11 08:38:34 @ZdrytchX I was actually suprised to hear that he manages thhe schedulling system for commiesubs | |
2014-10-11 08:38:42 @ZdrytchX he also manages the kor.net site | |
2014-10-11 08:38:49 `Ishq Yeah | |
2014-10-11 08:38:50 @ZdrytchX we could use his help one day :3 | |
2014-10-11 08:39:03 <-- dGr8LookinSparky (64288819@gateway/web/cgi-irc/kiwiirc.com/ip.100.40.136.25) has quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client) | |
2014-10-11 08:39:21 Veyrdite Anyway, good morning all! I'm going to bed | |
2014-10-11 08:39:28 Veyrdite enjoy | |
2014-10-11 08:39:45 <-- Veyrdite (~valentine@14-203-193-219.static.tpgi.com.au) has left ##acidtube ("aloft in the clouds") |
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