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BunnySim 1
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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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| title BunnySim | |
| author Alan Hazelden | |
| homepage www.draknek.org | |
| (verbose_logging) | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| LIGHTGREEN GREEN | |
| 11111 | |
| 01111 | |
| 11101 | |
| 11111 | |
| 10111 | |
| Death | |
| Red | |
| AdultBunny | |
| White Grey | |
| .0.0. | |
| .101. | |
| .000. | |
| .000. | |
| 00.00 | |
| BabyBunny | |
| White Grey | |
| ..... | |
| .0.0. | |
| .101. | |
| .000. | |
| 00.00 | |
| Wall | |
| BROWN DARKBROWN | |
| 00010 | |
| 11111 | |
| 01000 | |
| 11111 | |
| 00010 | |
| Player | |
| Black Orange White Blue | |
| .000. | |
| .111. | |
| 22222 | |
| .333. | |
| .3.3. | |
| Heart | |
| Pink | |
| ..... | |
| .0.0. | |
| .000. | |
| ..0.. | |
| ..... | |
| U | |
| red | |
| ..0.. | |
| .0.0. | |
| ..... | |
| ..... | |
| ..... | |
| D | |
| red | |
| ..... | |
| ..... | |
| ..... | |
| .0.0. | |
| ..0.. | |
| L | |
| red | |
| ..... | |
| .0... | |
| 0.... | |
| .0... | |
| ..... | |
| R | |
| red | |
| ..... | |
| ...0. | |
| ....0 | |
| ...0. | |
| ..... | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| # = Wall | |
| P = Player | |
| " = AdultBunny and L | |
| ! = Death | |
| Bunny = AdultBunny or BabyBunny | |
| Animal = AdultBunny or BabyBunny | |
| Solid = Animal or Player or Wall | |
| Direction = U or D or L or R | |
| ======= | |
| SOUNDS | |
| ======= | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Direction | |
| Background | |
| Death | |
| AdultBunny, BabyBunny, Player, Wall, Heart | |
| ====== | |
| RULES | |
| ====== | |
| [ BabyBunny ] -> [ AdultBunny ] | |
| [ AdultBunny | Heart | AdultBunny ] -> [ AdultBunny | ^ BabyBunny | AdultBunny ] | |
| [ up Animal no Direction ] -> [ up Animal U ] | |
| [ down Animal no Direction ] -> [ down Animal D ] | |
| [ left Animal no Direction ] -> [ left Animal L ] | |
| [ right Animal no Direction ] -> [ right Animal R ] | |
| [ stationary Animal U ] -> [ up Animal U ] | |
| [ stationary Animal D ] -> [ down Animal D ] | |
| [ stationary Animal L ] -> [ left Animal L ] | |
| [ stationary Animal R ] -> [ right Animal R ] | |
| [ AdultBunny | no Solid no Death no Heart | AdultBunny ] -> [ < AdultBunny action L | Heart | > AdultBunny action L ] | |
| [ up Animal action Direction ] -> [ Animal U ] | |
| [ down Animal action Direction ] -> [ Animal D ] | |
| [ left Animal action Direction ] -> [ Animal L ] | |
| [ right Animal action Direction ] -> [ Animal R ] | |
| startloop | |
| [ > Animal | Death ] -> [ no Direction | Death ] | |
| [ > Player | no Solid ] -> [ | Player no Heart ] | |
| [ > Animal Direction | no Solid ] -> [ | Animal Direction no Heart ] | |
| [ moving Animal stationary U ] -> [ left Animal action L ] | |
| [ moving Animal stationary L ] -> [ down Animal action D ] | |
| [ moving Animal stationary D ] -> [ right Animal action R ] | |
| [ moving Animal stationary R ] -> [ up Animal action U ] | |
| [ action Direction ] -> [ Direction ] | |
| endloop | |
| [ moving Animal ] -> [ Animal ] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| ======= | |
| LEVELS | |
| ======= | |
| ####...... | |
| #..####### | |
| #"..."...# | |
| #......p.# | |
| #........# | |
| #..####### | |
| ####...... |
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