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@Dream-Master
Created November 28, 2014 13:25
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core.conf
# Configuration file
achievements {
# Base Achievement ID. All achievement IDs will start at this number.
I:idAchievBase=1784
}
dimensions {
# IDs of dimensions where rockets should not launch - this should always include the Nether.
I:"Dimensions where rockets cannot launch" <
-1
1
>
# If true, rockets will be unable to reach the Overworld (only use this in special modpacks!)
B:"Disable rockets from returning to Overworld"=false
# IDs to load at startup, and keep loaded until server stops. Can be added via /gckeeploaded
I:"Static Loaded Dimensions" <
>
# Dimension ID for the Moon
I:idDimensionMoon=-28
# Dimension ID for Overworld Space Stations
I:idDimensionOverworldOrbit=-27
# Dimension ID for Static Overworld Space Stations
I:idDimensionOverworldOrbitStatic=-26
}
entities {
# Entity ID for Alien Villager, must be unique.
I:idEntityAlienVillager=166
# Entity ID for Buggy, must be unique.
I:idEntityBuggy=162
# Entity ID for (hidden) Celestial Selection Entity, must be unique.
I:idEntityCelestialScreen=184
# Entity ID for Evolved Creeper, must be unique.
I:idEntityEvolvedCreeper=156
# Entity ID for Evolved Skeleton, must be unique.
I:idEntityEvolvedSkeleton=158
# Entity ID for Skeleton Boss, must be unique.
I:idEntityEvolvedSkeletonBoss=170
# Entity ID for Evolved Spider, must be unique.
I:idEntityEvolvedSpider=155
# Entity ID for Evolved Zombie, must be unique.
I:idEntityEvolvedZombie=157
# Entity ID for Flag Entity, must be unique.
I:idEntityFlag=163
# Entity ID for Moon Lander, must be unique.
I:idEntityLander=168
# Entity ID for Meteor, must be unique.
I:idEntityMeteor=161
# Entity ID for Throwable Meteor Chunk, must be unique.
I:idEntityMeteorChunk=179
# Entity ID for Oxygen Bubble, must be unique.
I:idEntityOxygenBubble=167
# Entity ID for Parachest, must be unique.
I:idEntityParaChest=165
# Entity ID for Tier 1 Rocket, must be unique.
I:idEntitySpaceship=159
}
general {
# By default, you will respawn on galacticraft dimensions if you die. If you set this to true, you will respawn back on earth.
B:"Force Overworld Spawn"=true
# Setting this to false will revert night skies back to default minecraft star count
B:"More Stars"=true
# If you have FPS problems, setting this to true will help if rocket particles are in your sights
B:"Disable Spaceship Particles"=false
# If true, this will move the Oxygen Indicator to the left side. You can combine this with "Minimap Bottom"
B:"Minimap Left"=true
# If true, this will move the Oxygen Indicator to the bottom. You can combine this with "Minimap Left"
B:"Minimap Bottom"=false
# Increasing this will increase amount of oil that will generate in each chunk.
D:"Oil Generation Factor"=0
# List of non-galacticraft dimension IDs to generate oil in.
I:"Oil gen in external dimensions" <
0
>
# If this is enabled, copper ore will generate on the overworld.
B:"Enable Copper Ore Gen"=false
# If this is enabled, tin ore will generate on the overworld.
B:"Enable Tin Ore Gen"=false
# If this is enabled, aluminum ore will generate on the overworld.
B:"Enable Aluminum Ore Gen"=false
# If this is enabled, silicon ore will generate on the overworld.
B:"Enable Silicon Ore Gen"=false
# Disable Cheese Ore Gen on Moon.
B:"Disable Cheese Ore Gen on Moon"=false
# Disable Tin Ore Gen on Moon.
B:"Disable Tin Ore Gen on Moon"=false
# Disable Tin Ore Gen on Moon.
B:"Disable Copper Ore Gen on Moon"=false
# If true, moon villages will not generate.
B:"Disable Moon Village Gen"=false
# If this is enabled, other mods' ores and all other features (eg. plants) can generate on the Moon and planets.
B:"Generate other mods features on planets"=true
# Enter IDs of other mods' ores here for Galacticraft to generate them on the Moon and other planets. Format is BlockName or BlockName:metadata. Use optional parameters at end of each line: /RARE /UNCOMMON or /COMMON for rarity in a chunk; /DEEP /SHALLOW or /BOTH for height; /SINGLE /STANDARD or /LARGE for clump size; /XTRARANDOM for ores sometimes there sometimes not at all. /ONLYMOON or /ONLYMARS if wanted on one planet only. If nothing specified, defaults are /COMMON, /BOTH and /STANDARD. Repeat lines to generate a huge quantity of ores.
S:"Other mods ores for GC to generate on the Moon and planets" <
>
# If this is enabled, debug messages will appear in the console. This is useful for finding bugs in the mod.
B:"Enable Debug Messages"=false
# If this is true, the player will parachute onto the Moon instead - use only in debug situations.
B:"Disable lander on Moon and other planets"=false
# Spaceships will not explode on contact if set to true.
B:"Disable Spaceship Explosion"=false
# While true, space stations require you to invite other players using /ssinvite <playername>
B:"Space Stations Require Permission"=true
# If set to true on a server, players will be completely unable to create space stations.
B:"Disable Space Station creation"=false
# By default, Galacticraft will override capes with the mod's donor cape. Set to false to disable.
B:"Override Capes"=true
# Solar panels will work (default 2x) more effective on space stations.
D:"Space Station Solar Energy Multiplier"=2.0
# List non-opaque blocks from other mods (for example, special types of glass) that the Oxygen Sealer should recognize as solid seals. Format is BlockName or BlockName:metadata
S:"External Sealable IDs" <
minecraft:glass_pane:0
minecraft:stained_glass_pane:1
minecraft:stained_glass_pane:2
minecraft:stained_glass_pane:3
minecraft:stained_glass_pane:4
minecraft:stained_glass_pane:5
minecraft:stained_glass_pane:6
minecraft:stained_glass_pane:7
minecraft:stained_glass_pane:8
minecraft:stained_glass_pane:9
minecraft:stained_glass_pane:10
minecraft:stained_glass_pane:11
minecraft:stained_glass_pane:12
minecraft:stained_glass_pane:13
minecraft:stained_glass_pane:14
minecraft:stained_glass_pane:15
chisel:chisel.glassPane:1
chisel:chisel.glassPane:2
chisel:chisel.glassPane:3
chisel:chisel.glassPane:4
chisel:chisel.glassPane:12
chisel:chisel.glassPane:13
chisel:chisel.glassPane:14
chisel:chisel.chisel.stainedGlassPaneWhite
chisel:chisel.chisel.stainedGlassPaneWhite:1
chisel:chisel.chisel.stainedGlassPaneWhite:2
chisel:chisel.chisel.stainedGlassPaneWhite:3
chisel:chisel.chisel.stainedGlassPaneWhite:4
chisel:chisel.chisel.stainedGlassPaneWhite:5
chisel:chisel.chisel.stainedGlassPaneWhite:8
chisel:chisel.chisel.stainedGlassPaneWhite:9
chisel:chisel.chisel.stainedGlassPaneWhite:10
chisel:chisel.chisel.stainedGlassPaneWhite:11
chisel:chisel.chisel.stainedGlassPaneWhite:12
chisel:chisel.chisel.stainedGlassPaneWhite:13
chisel:chisel.chisel.stainedGlassPaneMagenta
>
# List blocks from other mods that the Sensor Glasses should recognize as solid blocks. Format is BlockName or BlockName:metadata.
S:"External Detectable IDs" <
minecraft:coal_ore
minecraft:diamond_ore
minecraft:gold_ore
minecraft:iron_ore
minecraft:lapis_ore
minecraft:redstone_ore
minecraft:lit_redstone_ore
>
# Lower/Raise this value to change time between suffocation damage ticks
I:"Suffocation Cooldown"=100
# Change this value to modify the damage taken per suffocation tick
I:"Suffocation Damage"=5
# Change this if you wish to balance the mod (if you have more powerful weapon mods).
D:"Dungeon Boss Health Modifier"=3
# Set this to true for increased difficulty in modpacks (see forum for more info).
B:"Harder Difficulty"=true
# If this is enabled, areas sealed by Oxygen Sealers will run a seal check when the player breaks or places a block (or on block updates). This should be enabled for a 100% accurate sealed status, but can be disabled on servers for performance reasons.
B:"Enable Sealed edge checks"=true
# Enable this if the standard canister recipe causes a conflict.
B:"Alternate recipe for canisters"=false
# The normal factor is 1. Increase this to 2 - 5 if other mods with a lot of oil (e.g. BuildCraft) are installed to increase GC rocket fuel requirement.
I:"Rocket fuel factor"=2
}
schematic {
# Schematic ID for "Add Schematic" Page, must be unique
I:idSchematicAddSchematic=2147483647
# Schematic ID for Moon Buggy, must be unique.
I:idSchematicMoonBuggy=1
# Schematic ID for Tier 1 Rocket, must be unique.
I:idSchematicRocketT1=0
}
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