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@EdSkamor
Last active September 15, 2017 08:18
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BlueLineToFront
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityStandardAssets.CrossPlatformInput;
public class GizmosScript : MonoBehaviour {
[Range(0f, 10f)]
public float Range = 2f;
private Transform m_thisTransform = null;
void OnDrawGizmos () {
Gizmos.color = Color.blue;
Gizmos.DrawLine(transform.position, transform.position + transform.forward * Range);
}
void Update () {
m_thisTransform.rotation = Quaternion.Euler(0f, 90f, 0f);
}
}
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