I hereby claim:
- I am edskamor on github.
- I am skamor (https://keybase.io/skamor) on keybase.
- I have a public key whose fingerprint is E6BE B483 3CBB 8AD6 45C7 E2E3 BF77 2CFA 487A C8D9
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class MyFirstScriptD3 : MonoBehaviour { | |
| private int nameOneInt; | |
| private float nameTwoFloat; | |
| private string nameThreeString; | |
| private bool nameFourBool; |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class AllNumbersFrom0To1000Equas3 : MonoBehaviour { | |
| public int Suma = 0; | |
| public int iloscPodzielnych; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityStandardAssets.CrossPlatformInput; | |
| public class MySecondScript : MonoBehaviour | |
| { |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class CubeController : MonoBehaviour { | |
| //private float m_maxSpeed = 10; | |
| private Transform m_thisTransform; | |
| [SerializeField] float m_maxSpeed = 10; |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class CubeControll : MonoBehaviour { | |
| private float m_vert; | |
| private float m_horz; | |
| // Use this for initialization |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class CubeControll : MonoBehaviour { | |
| private float m_vert; | |
| private float m_horz; | |
| private float m_rotat; | |
| private float mouseX; |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityStandardAssets.CrossPlatformInput; | |
| public class What3 : MonoBehaviour | |
| { | |
| public float m_maxSpeed = 10f; | |
| public float m_rotSpeed = 5f; | |
| private Transform m_transform = null; |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityStandardAssets.CrossPlatformInput; | |
| public class TestCursor : MonoBehaviour | |
| { | |
| public float m_maxSpeed = 10f; | |
| public float m_rotSpeed = 5f; | |
| private Transform m_transform = null; |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityStandardAssets.CrossPlatformInput; | |
| public class chaCon : MonoBehaviour { | |
| private Rigidbody m_rb; | |
| [SerializeField] float m_speed = 10f; |