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@jboner
jboner / latency.txt
Last active September 14, 2024 20:28
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@chitchcock
chitchcock / 20111011_SteveYeggeGooglePlatformRant.md
Created October 12, 2011 15:53
Stevey's Google Platforms Rant

Stevey's Google Platforms Rant

I was at Amazon for about six and a half years, and now I've been at Google for that long. One thing that struck me immediately about the two companies -- an impression that has been reinforced almost daily -- is that Amazon does everything wrong, and Google does everything right. Sure, it's a sweeping generalization, but a surprisingly accurate one. It's pretty crazy. There are probably a hundred or even two hundred different ways you can compare the two companies, and Google is superior in all but three of them, if I recall correctly. I actually did a spreadsheet at one point but Legal wouldn't let me show it to anyone, even though recruiting loved it.

I mean, just to give you a very brief taste: Amazon's recruiting process is fundamentally flawed by having teams hire for themselves, so their hiring bar is incredibly inconsistent across teams, despite various efforts they've made to level it out. And their operations are a mess; they don't real

@staltz
staltz / introrx.md
Last active September 12, 2024 10:01
The introduction to Reactive Programming you've been missing
@raysan5
raysan5 / raylib_vs_sdl.md
Last active September 9, 2024 08:19
raylib vs SDL - A libraries comparison

raylib_vs_sdl

In the last years I've been asked multiple times about the comparison between raylib and SDL libraries. Unfortunately, my experience with SDL was quite limited so I couldn't provide a good comparison. In the last two years I've learned about SDL and used it to teach at University so I feel that now I can provide a good comparison between both.

Hope it helps future users to better understand this two libraries internals and functionality.

Table of Content

@idbrii
idbrii / botw-cedec2017.md
Last active September 1, 2024 20:22
An inline image version of Matt Walker's translation of CEDEC 2017 talks by Nintendo
@nemotoo
nemotoo / .gitattributes
Last active August 29, 2024 21:16
.gitattributes for Unity3D with git-lfs
## Unity ##
*.cs diff=csharp text
*.cginc text
*.shader text
*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf

你可能其實不懂繼承 - 什麼是 Covariance 跟 Contravariance

在近代高等程式語言快(ㄏㄨˋ)速(ㄒ一ㄤ)演(ㄔㄠ)化(ㄒㄧˊ)的狀況下,很多 strong type 的程式語言都開始有了 generic 的設計, 舉例來說:

(這只是大略分類)

  • Mobile: Swift, Kotlin
  • Frontend: Flowtype, TypeScript
  • 後端語言:Python (pyre), Scala, C#, Java (沒錯!現在連 Java 都有)
@VictorTaelin
VictorTaelin / promise_monad.md
Last active May 10, 2024 04:22
async/await is just the do-notation of the Promise monad

async/await is just the do-notation of the Promise monad

CertSimple just wrote a blog post arguing ES2017's async/await was the best thing to happen with JavaScript. I wholeheartedly agree.

In short, one of the (few?) good things about JavaScript used to be how well it handled asynchronous requests. This was mostly thanks to its Scheme-inherited implementation of functions and closures. That, though, was also one of its worst faults, because it led to the "callback hell", an seemingly unavoidable pattern that made highly asynchronous JS code almost unreadable. Many solutions attempted to solve that, but most failed. Promises almost did it, but failed too. Finally, async/await is here and, combined with Promises, it solves the problem for good. On this post, I'll explain why that is the case and trace a link between promises, async/await, the do-notation and monads.

First, let's illustrate the 3 styles by implementing