/ | Score | GPU | Base/ Boost | Memory | Power |
---|---|---|---|---|---|
Nvidia Titan RTX | 100 | TU102 | 1350/1770 MHz | 24GB GDDR6 | 280W |
Nvidia GeForce RTX 2080 Ti | 98.4 | TU102 | 1350/1635 MHz | 11GB GDDR6 | 260W |
Nvidia GeForce RTX 2080 Super | 98.2 | TU104 | 1650/1815 MHz | 8GB GDDR6 | 250W |
Nvidia GeForce RTX 2080 | 96.1 | TU104 | 1515/1800 MHz | 8GB GDDR6 | 225W |
Nvidia Titan X | 96.0 | GP102 | 1405/1480 MHz | 12GB GDDR5X | 250W |
Nvidia GeForce GTX 1080 Ti | 96.0 | GP102 | 1480/1582 MHz | 11GB GDDR5X | 250W |
AMD Radeon RX 5700 XT | 95.8 | Navi 10 | 1605/1905 MHz | 8GB GDDR6 | 225W |
Nvidia GeForce RTX 2070 Super | 94.1 | TU104 | 1605/1770 MHz | 8GB GDDR6 | 215W |
/ | Gaming Score | Application Score | CPU | Cores/ Threads | Base/ Boost | TDP |
---|---|---|---|---|---|---|
AMD Ryzen 9 3900X | ~ | ~ | Zen 2 | 12 / 24 | 3.8 / 4.6 GHz | 105W |
Intel Core i9-9900K | ~ | ~ | Coffee Lake-R | 8 / 16 | 3.6 / 5.0 GHz | 95W |
Intel Core i9-9900KF | ~ | ~ | Coffee Lake-R | 8 / 16 | 3.6 / 5.0 GHz | 95W |
AMD Ryzen 7 3800X | ~ | ~ | Zen 2 | 8 / 16 | 3.9 / 4.5 GHz | 105W |
AMD Ryzen 7 3700X | ~ | ~ | Zen 2 | 8 / 16 | 3.6 / 4.4 GHz | 65W |
Intel Core i7-9700K | ~ | ~ | Coffee Lake-R | 8 / 8 | 3.6 / 4.9 GHz | 95W |
Intel Core i7-8700K | 100 | 70.4 | Coffee Lake | 6 / 12 | 3.7 / 4.7 GHz | 95W |
Intel Core i7-8700 | 99.98 | 61.1 | Coffee Lake | 6 / 12 | 3.2 / 4.6 GHz | 65W |
In my opinion, it depends on your goal.
Lets broaden the field.
- Learning from scratch :
- Scenario 1 →
- Q-: If your dad asked you what you want for your birthday, and you chose a car, which transmission would you choose?
- A1: Manual → Go for C.
- A2: Auto → Go for Java.
- A3: My dad would never get me a car. (Practical thinking for 98.99% reader) → Python is for you.
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// Usage: | |
// std::cout << COLOUR_HERE << "Text"; | |
// Example: | |
// std::cout << red << "Text"; | |
// | |
// You can also make new colours by combing the base RGB colours. | |
// FOREGROUND_RED, FOREGROUND_GREEN, FOREGROUND_BLUE are the base colours. | |
// FOREGROUND_INTENSITY gives vibrance. The colour name can be changed by | |
// changing; inline std::ostream& THIS_VALUE_HERE(std::ostream& s) |
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// You must have jQuery installed to use this script. | |
// | |
// --- How to use: --- | |
// 1. Install jQuery if not already installed. | |
// 2. Move THIS script into a safe directory. | |
// 3. Call THIS script in head via <script src="/path/to/Request-AES-Key.js"></script> | |
// 4. Copy THIS span tag and include somewhere on page; <span id="serverTime"></span> | |
// 5. Done. | |
var settings = { // Settings |
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const path = require('path'); | |
const config = require('../config.js'); | |
const fs = require('fs'); | |
const sharp = require('sharp'); | |
const ffmpeg = require('fluent-ffmpeg'); | |
const utilsController = {}; | |
utilsController.videoExtensions = ['.webm', '.mp4', '.wmv', '.avi', '.mov']; | |
utilsController.generateThumbs = function(file, basedomain) { |
- Intel
- Sandy Bridge processor, Q1 2011
- Sandy Bridge E processor, Q4 2011
- Ivy Bridge processor, Q1 2012
- Ivy Bridge E processor, Q3 2013
- Haswell processor, Q2 2013
- Haswell E processor, Q3 2014
- Broadwell processor, Q4 2014
- Broadwell E processor, Q2 2016
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document.getElementsByName("image_width")[0].value = 1000;document.getElementsByName("image_height")[0].value = 1; |
I recently came across a situation where I had to push multiple vectors of thread handles to a central vector.
The first element that I was adding to the central thread comes as follows;
// This works.
// `example_crate::make()` returns a `std::thread::JoinHandle<()>`;
let mut threads = vec![example_crate::make()];
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