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@Fuxino Fuxino/config.h
Created Nov 18, 2015

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/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>
/* appearance */
static const char *fonts[] = {
"Sans:size=15",
"VL Gothic:size=15",
"WenQuanYi Micro Hei:size=15",
};
static const char dmenufont[] = "Sans:size=15";
static const char normbordercolor[] = "#dddddd";
static const char normbgcolor[] = "#222222";
static const char normfgcolor[] = "#bbbbbb";
static const char selbordercolor[] = "#000080";
static const char selbgcolor[] = "#000066";
static const char selfgcolor[] = "#eeeeee";
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const Bool systraypinningfailfirst = True; /* True: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const Bool showsystray = True; /* False means no systray */
static const Bool showbar = True; /* False means no bar */
static const Bool topbar = True; /* False means bottom bar */
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "mpv", NULL, NULL, 1 << 1, True, -1 },
{ "Skype", NULL, NULL, 1 << 1, False, -1 }
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const Bool resizehints = False; /* True means respect size hints in tiled resizals */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[M]", monocle }, /* first entry is default */
{ "[]=", tile },
{ "><>", NULL }, /* no layout function means floating behavior */
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[] = { "urxvtc", NULL };
static const char *lockcmd[] = { "slock", NULL };
static const char *printcmd[] = { "scrot", NULL };
static const char *volupcmd[] = { "amixer", "-M", "-q", "sset", "Master,0", "5%+", NULL};
static const char *voldowncmd[] = { "amixer", "-M", "-q", "sset", "Master,0", "5%-", NULL};
static const char *voltogglecmd[] = { "amixer", "-q", "sset", "Master,0", "toggle", NULL};
static const char *brightup[] = { "xbacklight", "-inc", "10", NULL};
static const char *brightdown[] = { "xbacklight", "-dec", "10", NULL};
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY|ShiftMask, XK_z, spawn, {.v = lockcmd } },
{ 0, XK_Print, spawn, {.v = printcmd } },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = volupcmd } },
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = voldowncmd } },
{ 0, XF86XK_AudioMute, spawn, {.v = voltogglecmd } },
{ MODKEY, XK_F5, spawn, {.v = brightdown } },
{ MODKEY, XK_F6, spawn, {.v = brightup } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit, {0} },
};
/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};
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