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GLSLShader: Build
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Cleaning Solution: GLSLShader (Debug) | |
Cleaning: GLSLShader (Debug) | |
Removing output files... | |
Clean complete | |
Building Solution: GLSLShader (Debug) | |
Building: GLSLShader (Debug) | |
Performing main compilation... | |
/Library/Frameworks/Mono.framework/Versions/2.10.12/bin/dmcs /noconfig "/out:/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.exe" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.12/lib/mono/4.0/System.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.12/lib/mono/4.0/System.Xml.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.12/lib/mono/4.0/System.Core.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.12/lib/mono/4.0/System.Xml.Linq.dll" "/r:/Library/Frameworks/Mono.framework/Versions/2.10.12/lib/mono/4.0/System.Drawing.dll" "/r:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/usr/lib/mono/XamMac.dll" /nologo /warn:4 /debug:full /optimize- /codepage:utf8 "/define:DEBUG" /t:exe "/Users/gouri/GitRepo/mac-samples/GLSLShader/MainWindow.cs" "/Users/gouri/GitRepo/mac-samples/GLSLShader/MainWindowController.cs" "/Users/gouri/GitRepo/mac-samples/GLSLShader/MainWindow.xib.designer.cs" "/Users/gouri/GitRepo/mac-samples/GLSLShader/Main.cs" "/Users/gouri/GitRepo/mac-samples/GLSLShader/AppDelegate.cs" "/Users/gouri/GitRepo/mac-samples/GLSLShader/MainMenu.xib.designer.cs" "/Users/gouri/GitRepo/mac-samples/GLSLShader/MyOpenGLView.cs" "/Users/gouri/GitRepo/mac-samples/GLSLShader/Scene.cs" | |
Compilation succeeded - 2 warning(s) | |
/Users/gouri/GitRepo/mac-samples/GLSLShader/MyOpenGLView.cs(79,100): warning CS0618: `MonoMac.AppKit.NSView.NSViewGlobalFrameDidChangeNotification' is obsolete: `Use GlobalFrameChangedNotification instead' | |
/Users/gouri/GitRepo/mac-samples/GLSLShader/Scene.cs(43,21): warning CS0414: The private field `GLSLShader.Scene.geometryShader' is assigned but its value is never used | |
Compiling interface definitions | |
/Applications/Xcode.app/Contents/Developer/usr/bin/ibtool --errors --warnings --notices --output-format human-readable-text --compile "/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.app/Contents/Resources/MainWindow.nib" "/Users/gouri/GitRepo/mac-samples/GLSLShader/MainWindow.xib" | |
/Applications/Xcode.app/Contents/Developer/usr/bin/ibtool --errors --warnings --notices --output-format human-readable-text --compile "/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.app/Contents/Resources/MainMenu.nib" "/Users/gouri/GitRepo/mac-samples/GLSLShader/MainMenu.xib" | |
Copying content files | |
Copying '/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.exe' to '/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.app/Contents/MonoBundle/GLSLShader.exe' | |
Copying '/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.exe.mdb' to '/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.app/Contents/MonoBundle/GLSLShader.exe.mdb' | |
Copying '/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/usr/lib/mono/XamMac.dll' to '/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.app/Contents/MonoBundle/XamMac.dll' | |
Copying '/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/usr/lib/mono/XamMac.dll.mdb' to '/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.app/Contents/MonoBundle/XamMac.dll.mdb' | |
Copying '/Users/gouri/GitRepo/mac-samples/GLSLShader/GLSL/shader.frag' to '/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.app/Contents/Resources/GLSL/shader.frag' | |
Copying '/Users/gouri/GitRepo/mac-samples/GLSLShader/GLSL/shader.vert' to '/Users/gouri/GitRepo/mac-samples/GLSLShader/bin/Debug/GLSLShader.app/Contents/Resources/GLSL/shader.vert' | |
Build complete -- 0 errors, 2 warnings | |
Updating application manifest | |
---------------------- Done ---------------------- | |
Build: 0 errors, 3 warnings |
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