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import Graphics.UI.WX | |
main = start $ do | |
-- create widgets | |
f <- frame [ text := "Example" ] | |
b <- button f [ text := "Test" ] | |
e <- entry f [ text := "1" ] | |
status <- staticText f [ size := sz 40 20 ] | |
-- populate initial values |
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{----------------------------------------------------------------------------- | |
Re: Reifying case expressions [on lists] | |
A version of ListTo that can handle lazy results. | |
See http://article.gmane.org/gmane.comp.lang.haskell.cafe/94953 | |
and follow-up discussion. | |
------------------------------------------------------------------------------} | |
{-# LANGUAGE GADTs #-} | |
module ListTo (ListTo, caseOf, interpret, idL, takeL, andL, testId, testTake, testAnd) where |
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{----------------------------------------------------------------------------- | |
Re: Space-efficient, composable list transformers | |
A version of ListTo | |
that can handle lazy results and sequential compositon. | |
See http://article.gmane.org/gmane.comp.lang.haskell.cafe/95027 | |
and follow-up discussion. | |
------------------------------------------------------------------------------} | |
{-# LANGUAGE GADTs #-} |
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import Control.Exception | |
import qualified Sound.SC3 as SC | |
-- Haskell version | |
incorrectPan = withSuperCollider $ do | |
SC.audition $ SC.out 0 $ | |
0.2* SC.balance2 (osc 220) (osc 220) mod (SC.constant 1) | |
getChar | |
where | |
osc freq = SC.sinOsc SC.AR (SC.constant freq) (SC.constant 0) |
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-- http://www.reddit.com/r/haskell/comments/rbgvz/conduits_vs_pipes_using_void_as_an_input_or/ | |
import Control.Monad | |
data Pipe m i o r = | |
NeedInput (i -> Pipe m i o r) (Pipe m () o r) | |
| HaveOutput (Pipe m i o r) (m ()) o | |
| Finished (Maybe i) r | |
| PipeM (m (Pipe m i o r)) (m r) |
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-- see also | |
-- http://apfelmus.nfshost.com/blog/2012/06/07-forklift.html | |
module ForkLift where | |
import Control.Concurrent | |
import Control.Monad | |
import Control.Monad.IO.Class | |
import Control.Monad.Trans.State |
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<html> | |
<head> | |
<title>Test</title> | |
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js" /></script> | |
<script type="text/javascript" charset="utf-8"> | |
// onLoad Handler | |
$(function () { | |
$('#form').submit( function() { | |
$.post('/submit', { x : $('#x').val() }, function (result) { | |
$('#x').val(result); |
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{------------------------------------------------------------------------------ | |
reactive-banana | |
Implementation of an "industry strength" game loop with fixed time step | |
and variable fps. | |
See also http://gafferongames.com/game-physics/fix-your-timestep/ | |
-------------------------------------------------------------------------------} | |
{-# LANGUAGE NoMonomorphismRestriction #-} | |
module Main where |
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peach:~ apfelmus$ haste-boot | |
Downloading base libs from ekblad.cc | |
Reading package info from stdin ... done. | |
Reading package info from stdin ... done. | |
Reading package info from stdin ... done. | |
Reading package info from stdin ... done. | |
Attempting to clone/update: git://github.com/valderman/fursuit.git | |
Cloning into fursuit... | |
remote: Counting objects: 134, done. | |
remote: Compressing objects: 100% (74/74), done. |
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/* Eval | |
Evaluate the given thunk t into head normal form. | |
If the "thunk" we get isn't actually a thunk, just return it. | |
*/ | |
function E(t) { | |
if(t instanceof Thunk) { | |
if(t.f) { | |
t.x = t.f(); | |
t.f = 0; | |
} |
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