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@HugsLibRecordKeeper
Created November 14, 2018 19:45
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Rimworld output log published using HugsLib
Log uploaded on Wednesday, November 14, 2018, 5:45:22 PM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
gloomy_hair: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
ameiro anime hairs for 1.0: (no assemblies)
[1.0]Lost Forest: LF_Halloween(1.0.0.0), LostForestSelfTamePatch(1.0.0.0)
Dragonian: (no assemblies)
Floored - Yellow and Striped Tiles Only [1.0]: (no assemblies)
Quarry: Quarry(0.19.0.0)
Active Harmony patches:
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, com.rimworld.modcheck, com.github.rimworld.mod.AlphaAnimalRangeAttack, com.alphaanimals; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
RimWorld 1.0.2059 rev1005
[HugsLib] version 6.1.1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 9798.
Total: 82.078911 ms (FindLiveObjects: 1.381822 ms CreateObjectMapping: 1.012260 ms MarkObjects: 74.844231 ms DeleteObjects: 4.836194 ms)
Loading game from file Andallla (Morte perman.) with mods Core, 818773962, 932008009, 1541721856, 1346113625, 725949967, 1207934602, 1543566982, 1543223029, 1543195051, 1543177113
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19168.
Total: 340.404114 ms (FindLiveObjects: 6.987569 ms CreateObjectMapping: 5.247184 ms MarkObjects: 328.015015 ms DeleteObjects: 0.150317 ms)
GrammarResolver failed to resolve a text (rootKeyword: r_art_description)
Includes:
ArtDescriptionUtility_Global
TalelessImages
ArtDescriptionRoot_Taleless
ArtDescription_Furniture
0 ->[r_art_description]
1 r_art_description->[physical_description_root]
2 physical_description_root->Esta mobília está gravada com um(a) [depiction] de [image]. [desc_sentence_group]
3 depiction->representação
3 image->um(a) [animal] no(a) [apparel] de um(a) [outlander] UNRESOLVABLE: Cannot resolve subsymbol 'animal'UNRESOLVABLE: Cannot resolve subsymbol 'apparel'UNRESOLVABLE: Cannot resolve subsymbol 'outlander'
3 image->[quantity_adjphrase] [weapon]s UNRESOLVABLE: Cannot resolve subsymbol 'quantity_adjphrase'UNRESOLVABLE: Cannot resolve subsymbol 'weapon'
3 image->[apparel] esvaziando [subject_desc] UNRESOLVABLE: Cannot resolve subsymbol 'apparel'
4 subject_desc->sentado(a) em uma mesa
3 image->[quantity_adjphrase] [outlander](s) e [outlander](s) comendo [vegetable] juntos UNRESOLVABLE: Cannot resolve subsymbol 'quantity_adjphrase'UNRESOLVABLE: Cannot resolve subsymbol 'outlander'UNRESOLVABLE: Cannot resolve subsymbol 'outlander'UNRESOLVABLE: Cannot resolve subsymbol 'vegetable'
3 image->um(a) pequena celebridade [personname] [subject_desc] UNRESOLVABLE: Cannot resolve subsymbol 'personname'
4 subject_desc->voando pelo ar
3 image->um(a) [weapon] UNRESOLVABLE: Cannot resolve subsymbol 'weapon'
3 image->um(a) [outlander] solitário(a) UNRESOLVABLE: Cannot resolve subsymbol 'outlander'
3 image->um(a) [terrainfeature] UNRESOLVABLE: Cannot resolve subsymbol 'terrainfeature'
3 image->um(a) [outlander] [subject_desc] segurando [weapon] UNRESOLVABLE: Cannot resolve subsymbol 'outlander'
4 subject_desc->procurando [adjective] UNRESOLVABLE: Cannot resolve subsymbol 'adjective'
4 subject_desc->rendendo na silhueta UNRESOLVABLE: Cannot resolve subsymbol 'weapon'
3 image->um(a) [outlander] cercado(a) por [outlander]s UNRESOLVABLE: Cannot resolve subsymbol 'outlander'UNRESOLVABLE: Cannot resolve subsymbol 'outlander'
3 image->um(a) [animal] vestindo [apparel] [subject_desc] UNRESOLVABLE: Cannot resolve subsymbol 'animal'UNRESOLVABLE: Cannot resolve subsymbol 'apparel'
4 subject_desc->visto(a) através de um espelho
3 image->um(a) [outlander] jogando [game] com [quantity_adjphrase] [outlander](s) UNRESOLVABLE: Cannot resolve subsymbol 'outlander'UNRESOLVABLE: Cannot resolve subsymbol 'game'UNRESOLVABLE: Cannot resolve subsymbol 'quantity_adjphrase'UNRESOLVABLE: Cannot resolve subsymbol 'outlander'
3 image->[quantity_adjphrase] [vegetable]s UNRESOLVABLE: Cannot resolve subsymbol 'quantity_adjphrase'UNRESOLVABLE: Cannot resolve subsymbol 'vegetable'
3 image->um(a) [outlander] [adjective] vestindo [apparel] UNRESOLVABLE: Cannot resolve subsymbol 'outlander'UNRESOLVABLE: Cannot resolve subsymbol 'adjective'UNRESOLVABLE: Cannot resolve subsymbol 'apparel'
3 image->um(a) [community] UNRESOLVABLE: Cannot resolve subsymbol 'community'
3 image->um(a) [adjective] [terrainfeature] UNRESOLVABLE: Cannot resolve subsymbol 'adjective'UNRESOLVABLE: Cannot resolve subsymbol 'terrainfeature'
3 image->[animal] jogando [game] UNRESOLVABLE: Cannot resolve subsymbol 'animal'UNRESOLVABLE: Cannot resolve subsymbol 'game'
3 image->um(a) [outlander] comendo [vegetable] UNRESOLVABLE: Cannot resolve subsymbol 'outlander'UNRESOLVABLE: Cannot resolve subsymbol 'vegetable'
3 image->uma descrição abstrata de [concept] UNRESOLVABLE: Cannot resolve subsymbol 'concept'UNRESOLVABLE: Cannot resolve subsymbol 'image'
3 desc_sentence_group->[style_group]
4 style_group->[artextra_clause].
5 artextra_clause->um [Character] [idles] [side_position]
6 Character->[PersonJob]
7 PersonJob->(62 strings from file: Words/Nouns/People_Jobs)
6 idles->poses
6 side_position->perto da borda da imagem
2 physical_description_root->Esta mobília tem um(a) [depiction] de [image]. [desc_sentence_group]
3 depiction->ilustração UNRESOLVABLE: Cannot resolve subsymbol 'image'
3 desc_sentence_group->[style_group]
4 style_group->[artextra_clause]. [style_clause].
5 artextra_clause->[Quantity_adjphrase] [Character]s aparecer a [side_position]
6 Quantity_adjphrase->três
6 Character->[Mechanoid]
7 Mechanoid->(14 strings from file: Words/Nouns/Mechanoid)
6 side_position->na distância
5 style_clause->quase todas as formas da imagem parecem ser [composition]
6 composition->quadrado
2 physical_description_root->Uma gravura sobre esta mobília [depicts] [image]. [desc_sentence_group]
3 depicts->ilustra UNRESOLVABLE: Cannot resolve subsymbol 'image'
3 desc_sentence_group->[style_group]
4 style_group->[style_clause].
5 style_clause->o estilo [artstyle_adj] da cena central colide com a representação [artstyle_adj] do plano de fundo
6 artstyle_adj->quarteirão
6 artstyle_adj->simbólico UNRESOLVABLE: Cannot resolve subsymbol 'physical_description_root'UNRESOLVABLE: Cannot resolve subsymbol 'r_art_description'
Failed to resolve text. Trying again with English.
Creating new female AA_Lockjaw with skin index of 0 where 2 possible variants were available. Chance was 33%.
Creating new male AA_Lockjaw with skin index of 0 where 2 possible variants were available. Chance was 33%.
Creating new male AA_Lockjaw with skin index of 0 where 2 possible variants were available. Chance was 33%.
Creating new male AA_Lockjaw with skin index of 1 where 2 possible variants were available. Chance was 16%.
Creating new female AA_Lockjaw with skin index of 2 where 2 possible variants were available. Chance was 16%.
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