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Created October 19, 2020 07:49
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Rimworld output log published using HugsLib
Log uploaded on Monday, October 19, 2020, 9:49:05 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.0.4.0]: 0Harmony(2.0.2), HarmonyMod(1.0.4)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:8.0.1]: 0Harmony(av:2.0.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:8.0.1)
[O21] Toolbox(neronix17.toolbox): O21Toolbox(1.0.0)
Humanoid Alien Races 2.0(erdelf.HumanoidAlienRaces): 0Harmony(2.0.2), AlienRace(1.0.0)
JecsTools (Unofficial)(jecrell.jecstools)[mv:1.1.2.1]: 0JecsTools(1.1.2.1), AbilityUser(1.1.2.1), AbilityUserAI(1.1.2.1), CompActivatableEffect(1.1.2.1), CompAnimated(1.1.2.1), CompBalloon(1.1.2.1), CompBigBox(1.1.2.1), CompDeflector(1.1.2.1), CompDelayedSpawner(1.1.2.1), CompExtraSounds(1.1.2.1), CompInstalledPart(1.1.2.1), CompLumbering(1.1.2.1), CompOverlays(1.1.2.1), CompOversizedWeapon(1.1.2.1), CompSlotLoadable(1.1.2.1), CompToggleDef(1.1.2.1), CompVehicle(1.1.2.1), PawnShields(1.1.2.1), ThinkNodes(1.1.2.1)
Mod Manager(fluffy.modmanager)[mv:3.8.1038]: 0ColourPicker(2.0.0.43090), FluffyUI(1.0.0.41636), ModManager(av:3.0.0,fv:3.8.1038), SemVer(1.2.2), YamlDotNet(av:8.0.0,fv:8.1.0)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.2.1]: 0Harmony(2.0.2), EdBPrepareCarefully(av:1.1.1,fv:1.2.1)
Begone, Message!(lbmaian.begonemessage)[mv:1.4]: Begone-Message(1.0.0)
Better ModMismatch Window(Madeline.ModMismatchFormatter)[mv:1.1.3]: ModMisMatchWindowPatch(1.0.0)
Rimworld Search Agency(Storage.Search.RSA): 0Harmony(av:2.0.2,fv:1.2.0.1), RSA.Core(0.1.1), RSA(2.4.1)
Blueprints(fluffy.blueprints)[mv:2.17.133]: BetterKeybinding(1.0.0), Blueprints(av:2.0.0,fv:2.17.133)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.0.2,fv:2.0.0.8), 1SettingsHelper(av:0.19.1.36477,fv:0.19.1), ClassLibrary(0.0.0)
Change Caravan Loadout(dhultgren.changecaravanloadout): ChangeCaravanLoadout(1.0.0)
Graphics Settings+(telefonmast.graphicssettings): 0Harmony(av:2.0.2,fv:2.0.0.8), GraphicSetter(1.0.0)
TD Enhancement Pack(Uuugggg.TDPack): TD_Enhancement_Pack(av:1.0.0,fv:1.3.8)
Dubs Mint Menus(Dubwise.DubsMintMenus)[mv:1.2.644]: 0Harmony(2.0.2), DubsMintMenus(av:1.2.7523.38793,fv:1.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.9.0)
SameSpot(brrainz.samespot)[mv:2.0.2.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), SameSpot(2.0.2)
Grazing Lands(avilmask.GrazingLands): GrazingLands(1.0.0)
[KV] Force Do Job(forcedojob.kv.rw)[ov:1.2.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), ForceDoWork(1.0.0)
[KV] Trading Spot(tradingspot.kv.rw)[ov:1.2.0.0]: TradingSpot(1.0.0)
Better Workbench Management(falconne.BWM): $HugsLibChecker(0.5.0), ImprovedWorkbenches(1.1.18)
Work Tab(fluffy.worktab)[mv:3.21.303]: FluffyUI(av:1.0.0.41636,fv:1.0.0.40299), WorkTab(av:3.0.0,fv:3.21.303)
Animals Logic(Oblitus.AnimalsLogic): AnimalsLogic(1.0.7529.23144)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.0.2,fv:1.2.0.1), QualityBuilder(av:1.0.14,fv:1.0.14)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0)
Hunt for Me(aRandomKiwi.HuntForMe): aRandomKiwi_HuntForMe(3.5.0)
Pharmacist(fluffy.pharmacist)[mv:2.9.140]: Pharmacist(av:2.0.0,fv:2.9.140)
Use Minified Buildings(dhultgren.useminifiedbuildings): UseMinifiedBuildings(1.0.1)
RescueeJoinsPlus(Ogliss.RescueeJoinsPlus): 0Harmony(av:2.0.2,fv:2.0.1), RescueeJoinPlus(1.0.7514.15580)
Trade Ships Drop Spot(smashphil.dropspot)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), DropSpot(1.0.0)
Just Ignore Me Passing(brrainz.justignoremepassing)[mv:2.0.1.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), JustIgnoreMePassing(2.0.1)
Build From Inventory(Uuugggg.BuildFromInventory): Build_From_Inventory(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SnapOut(av:1.6.0,fv:1.6.0)
WanderJoinsPlus(Ogliss.WanderJoinsPlus): 0Harmony(av:2.0.2,fv:2.0.1), WandererJoinPlus(1.0.7570.4257)
Shut Up, Game(MrChimick.ShutUpGame): ShutUpGame(1.0.0)
AnimalHarvestingSpot (Continued)(Mlie.AnimalHarvestingSpot)[mv:1.0.11.0]: AnimalHarvestingSpot(1.0.0)
Use Bedrolls(Uuugggg.UseBedrolls): UseBedrolls(1.0.0)
Hospitality(Orion.Hospitality)[mv:1.2.5]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Hospitality(av:1.0.0,fv:1.2.5)
Smart Medicine(Uuugggg.SmartMedicine): SmartMedicine(1.0.0)
No Job Authors(Doug.NoJobAuthors): NoJobAuthors(1.0.0)
Butchery Counts Meat Types(MrHacky.ButcheryCountsMeatTypes): Butcherycountsmeattypes(1.0.0)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene)[mv:2.8.1583]: 0Harmony(2.0.2), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), BadHygiene(av:2.7.7273.33335,fv:1.0.0)
Common Sense(avilmask.CommonSense)[mv:1.1.23]: CommonSense(1.0.7530.11716)
Pawn Rules(Jaxe.PawnRules): PawnRules(1.4.4)
[1.2] DE Surgeries(Proxyer.DESurgeries.DESurgeries)[mv:1.2.5]: (no assemblies)
[1.2] DE Surgeries - Dubs Bad Hygiene(Proxyer.DESurgeries.DBHPatch)[mv:1.2.1]: (no assemblies)
RT Fuse(ratys.rtfuse)[mv:1.4.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), RT_Fuse(1.0.0)
[KV] RimFridge(rimfridge.kv.rw)[ov:1.2.1.1]: RimFridge(1.2.1), SaveStorageSettingsUtil(1.0.0)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.2.0.3]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.24542)
Little Storage 2(Sixdd.LittleStorage2): (no assemblies)
Miscellaneous 'CORE'(Haplo.Miscellaneous.Core)[mv:1.2.0]: ColonistKeys(1.1.1), CommonMisc(1.0.0)
Misc. Robots(Haplo.Miscellaneous.Robots)[mv:1.2.0]: AIRobot(1.1.8)
[SYR] Doormats(syrchalis.doormats): SyrDoorMats(1.0.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.1)
Battery in wall(goudaquiche.BatteryInWall): InWallBattery(1.0.7494.36673)
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings(savestoragesettings.kv.rw)[ov:1.2.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), SaveStorageSettings(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Keep Bed Ownership(dhultgren.keepbedownership): KeepBedOwnership(1.2.1)
Natural Nudist(DrEnzyme.NaturalNudist): (no assemblies)
Armor Racks(khamenman.armorracks): ArmorRacks(1.0.0)
Nopower Comms Simplified(sulusdacor.Meltup.NopowerCommsSimplified): (no assemblies)
PrisonerRansom(erdelf.PrisonerRansom): 0Harmony(av:2.0.2,fv:2.0.0.8), PrisonerRansom(1.0.7453.18191)
Expanded Roofing(wit.expandedroofing)[mv:1.0.2]: 0Harmony(av:2.0.2,fv:1.2.0.1), 1SettingsHelper(av:0.19.1.36477,fv:0.19.1), ExpandedRoofing(av:1.1.1.32152,fv:1.1.1)
Mines(WexMan.Mines): (no assemblies)
ReGrowth - Cold Bog Expansion(ReGrowth.BOTR.ColdBogExpansion): (no assemblies)
Vanilla Animals Expanded — Arid Shrubland(VanillaExpanded.VAEAS)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VAEShrubland(1.0.0)
Vanilla Animals Expanded — Australia(VanillaExpanded.VAEAU)[mv:1.0.2]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0), NocturnalAnimals(1.0.0)
Vanilla Animals Expanded — Tundra(VanillaExpanded.VAET)[mv:1.0.3]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0)
Vanilla Animals Expanded — Desert(VanillaExpanded.VAED)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Ice Sheet(VanillaExpanded.VAEIS)[mv:1.0.1]: 0Harmony(av:2.0.2,fv:2.0.0.7), AEXPAnimalBehaviours(1.0.0), ModCheck(0.0.0)
Vanilla Animals Expanded — Tropical Rainforest(VanillaExpanded.VAETR)[mv:1.0.2]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0), NocturnalAnimals(1.0.0)
Vanilla Animals Expanded — Boreal Forest(VanillaExpanded.VAEBF)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0)
Vanilla Animals Expanded — Extreme Desert(VanillaExpanded.VAEED)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Tropical Swamp(VanillaExpanded.VAETS)[mv:1.0.1]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0), NocturnalAnimals(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): VanillaStorytellersExpanded(1.0.0), VFECore(av:1.1.7,fv:1.1.9)
ReGrowth - Boreal Expansion(ReGrowth.BOTR.BorealExpansion): (no assemblies)
ReGrowth - Tundra Expansion(ReGrowth.BOTR.TundraExpansion): (no assemblies)
Show Draftees Weapon(targhetti.ShowDrafteesWeapon): 0Harmony(av:2.0.2,fv:2.0.0.8), ShowDrafteesWeapon(1.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.2.7)
A Dog Said... Animal Prosthetics(spoonshortage.ADogSaidAnimalProsthetics): (no assemblies)
Stovetech(loggercfour.stovetech2): (no assemblies)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Vanilla Brewing Expanded(VanillaExpanded.VBrewE): VanillaBrewingExpanded(1.0.0)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): VanillaCookingExpanded(1.0.0)
Vanilla Cooking Expanded - Stews(VanillaExpanded.VCookEStews): (no assemblies)
Vanilla Factions Expanded - Insectoids(OskarPotocki.VFE.Insectoid): CompOversizedWeapon(av:1.1.2.1,fv:1.18.0), InsectoidBioengineering(1.0.0), VFEI(1.2.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(1.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), CompOversizedWeapon(av:1.1.2.1,fv:1.18.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), SmokingGun(1.0.0), Submunition(1.0.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AOMoreFurniture(1.0.0)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VEE(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VFEProduction(1.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), VFESecurity(1.1.2.2)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VFEF(1.0.0)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), CompOversizedWeapon(av:1.1.2.1,fv:1.18.0), RRO(1.0.0), VanillaWeaponsExpandedLaser(1.0.0)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.1.0.0]: VFE_Settlers(1.0.0), VanillaFactionsExpandedSettlers(1.0.0 [no FileVersionInfo])
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: 0Harmony(av:2.0.2,fv:2.0.0.7), ToggleBuildingDefOnPower(1.0.0)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AdvancedShieldBelts(1.0.0), Camouflage(1.0.0)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1)
Vanilla Factions Expanded - Vikings(OskarPotocki.VFE.Vikings): CompOversizedWeapon(av:1.1.2.1,fv:1.18.0), VFEV(1.0.0)
Vanilla Storytellers Expanded - Perry Persistent(VSE.PerryPersistent): (no assemblies)
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies)
[KV] Path Avoid(pathavoid.kv.rw)[ov:1.2.0.2]: PathAvoid(1.0.0)
Tribal Fungi Core(Druid.FungiRim): WormGun(1.0.0 [no FileVersionInfo]), 0Harmony(av:2.0.2,fv:2.0.1), CompPawnGrower(1.0.0), FungiGrowth(1.0.0), FungiHatcher(1.0.0), FungiPregnation.dll(1.0.0), Humigiant(1.0.0), WormGun(1.0.0 [no FileVersionInfo])
Repair Workbench(Acruid.RepairBench): RepairBench(1.0.0)
ResearchPal(notfood.ResearchPal)[mv:1.1.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), ResearchTree(av:3.0.0,fv:3.13.503)
[O21] WikiRim (Continued)(Mlie.WikiRim)[mv:1.0.0.0]: HelpTab(1.0.0)
Sparkling Worlds - Full Mod(Albion.SparklingWorlds.Full)[mv:2.6.0]: SparklingWorldsBlueMoon(1.0.0), SparklingWorldsCore(1.0.0), SparklingWorldsEvents(1.0.0), SparklingWorldsMAD(1.0.0), SparklingWorldsMechanites(1.0.0)
[SYR] Set Up Camp(syrchalis.setupcamp): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SetUpCamp(1.0.0)
Misc. Training(Haplo.Miscellaneous.Training)[mv:1.2.1]: TrainingFacility(1.1.2)
Lighter Than Fast(goudaquiche.lighterthanfast): LTF_Engi(0.15.1), LTF_Slug(1.0.7528.25900), LTF_Zoltan(0.15.1)
Go Explore!(Albion.GoExplore)[mv:1.1.0]: LetsGoExplore(av:0.1.0.1,fv:1.0.0)
Arachne Race(AR13S.Arachne1point0): (no assemblies)
Crystal race(goudaquiche.CrystalRace): LTF_Crystal(0.15.1)
Rimworld: Spartan Foundry(HALO.RSF): 0Harmony(av:2.0.2,fv:2.0.0.3), AdvancedShieldBelts(1.0.0)
Utility Columns(nephlite.orbitaltradecolumn): RimWorldColumns(1.0.0)
[RF] Concrete (Continued)(Mlie.Concrete)[mv:1.0.5.0]: RFF Concrete(1.0.7422.35835)
Rim of Madness - Bones(sihv.rombones): BoneMod(1.0.0)
Rim of Madness - Arachnophobia (Continued)(Mlie.RimofMadnessArachnophobia)[mv:1.0.2.0]: Arachnophobia(1.18.0)
Rim of Madness - Vampires(Kato.Rimofmadness.Vampires)[mv:1.22.0.1]: 0Harmony(2.0.2), Vampire(1.18.0)
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)(Mlie.RimWriter)[mv:1.0.1.0]: RimWriter(1.1.0.7)
Vampire Meditation Fix(mario90900.vampmeditationfix): 0Harmony(2.0.2), VampMeditationFix(1.0.0)
Call of Cthulhu - Cosmic Horrors (Continued)(Mlie.CallofCthulhuCosmicHorrors)[mv:1.0.2.0]: CosmicHorror(1.17.0.4)
Call of Cthulhu - Cults (Continued)(Mlie.CallofCthulhuCults)[mv:1.0.3.0]: CultOfCthulhu(1.18.0.3)
Call of Cthulhu - Factions (Continued)(Mlie.CallofCthulhuFactions)[mv:1.0.1.0]: CthulhuFactions(1.18.0)
LBE's A Dog Said Easy Patcher(lbeaston.ADogSaidEasyPatcher): ADogSaidEasyPatcher(1.0.0)
Standalone Hot Spring(balistafreak.StandaloneHotSpring): 0Harmony(2.0.2), ClassLibrary1(1.0.0 [no FileVersionInfo])
Active Harmony patches:
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AddictionUtility.CheckDrugAddictionTeachOpportunity: PRE: O21Toolbox.HarmonyPatches.Patch_AddictionUtility_CheckDrugAddictionTeachOpportunity.Prefix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix, Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_Boredom.GetReport: PRE: O21Toolbox.HarmonyPatches.CompatPatch_Boredom_GetReport.Prefix
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: SimpleSidearms.intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_LowFood.GetExplanation: post: TD_Enhancement_Pack.Alerts.AlertPatchNameMap_Food.Postfix
Alert_LowMedicine.GetExplanation: post: TD_Enhancement_Pack.Alerts.AlertPatchNameMap_Medicine.Postfix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
AreaAllowedGUI.DoAllowedAreaSelectors: TRANS: TD_Enhancement_Pack.DoAllowedAreaSelectors_Patch.Transpiler
AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
AreaManager.CanMakeNewAllowed: PRE: TD_Enhancement_Pack.AreaManager_CanMakeNewAllowed.Prefix
AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix post: Vampire.HarmonyPatches.BestAttackTarget TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeautyUtility.CellBeauty: PRE: LWM.DeepStorage.PatchBeautyUtilityCellBeauty.Prefix
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
BodyPartDef.GetMaxHealth: post: VFEI.HarmonyPatches.BodyPartDef_GetMaxHealth_PostFix
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
Building_NutrientPasteDispenser.FindFeedInAnyHopper: PRE: RimFridge.Patch_Building_NutrientPasteDispenser_FindFeedInAnyHopper.Prefix
Building_NutrientPasteDispenser.HasEnoughFeedstockInHoppers: PRE: RimFridge.Patch_Building_NutrientPasteDispenser_HasEnoughFeedstockInHoppers.Prefix
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_PlantGrowerCanAcceptSowNow.Postfix
Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_PlantGrowerTickRare.Prefix
Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos, SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_TurretGun.BurstCooldownTime: post: VanillaFactionsExpandedSettlers.VFES_Building_TurretGun_BurstCooldownTime_RapidFire_Patch.BurstCooldownTime_RapidFire_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
CameraDriver.Update: TRANS: TD_Enhancement_Pack.ZoomToMouse.Transpiler
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, Syrchalis_SetUpCamp.GetGizmosPatch.GetGizmosPostfix
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs
Caravan.get_NightResting: PRE: Vampire.HarmonyPatches.get_Resting_Vampires
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix
CaravanInventoryUtility.TakeThings: TRANS: TD_Enhancement_Pack.TradeRequestWorstFirst.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix
CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard
CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix post: ShowDrafteesWeapon.WeaponBarPatch.Postfix
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompAssignableToPawn.get_AssigningCandidates: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn.Prefix post: AnimalsLogic.YouSleepHere+CompAssignableToPawn_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompAssignableToPawn_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+CompAssignableToPawn_Bed_AssignedAnything_Patch.Prefix, KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed.Prefix
CompAssignableToPawn_Bed.PostExposeData: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed_PostExposeData.Prefix
CompAssignableToPawn_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+CompAssignableToPawn_Bed_TryAssignPawn_Patch.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompEggLayer.ProduceEgg: post: Arachnophobia.HarmonyPatches.ProduceEgg_PostFix
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompEquippable.get_PrimaryVerb: post: O21Toolbox.HarmonyPatches.Patches.Harmony_Weapons+CompEquippable_GetPrimaryVerb_PostFix.Postfix
CompGlower.PostSpawnSetup: PRE: VFEI.HarmonyPatches.PostSpawnSetup_PreFix
CompGlower.ReceiveCompSignal: PRE: GasNetwork.CompGlower_ReceiveCompSignal.Prefix, GasNetwork.CompGlower_ReceiveCompSignal.Prefix post: VFEI.HarmonyPatches.ReceiveCompSignal_PostFix
CompGlower.get_ShouldBeLitNow: post: GasNetwork.CompGlower_ShouldBeLit.Postfix, VanillaPowerExpanded.VPE_CompGlower_ShouldBeLitNow_Patch.NotLitIfNoGas, GasNetwork.CompGlower_ShouldBeLit.Postfix, VanillaPowerExpanded.VPE_CompGlower_ShouldBeLitNow_Patch.NotLitIfNoGas
CompLaunchable.TryLaunch: TRANS: TD_Enhancement_Pack.RebuildTransportPod.Transpiler
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompUsable.FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PreFix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PostFix
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: O21Toolbox.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix, Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PreFix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PostFix
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: TD_Enhancement_Pack.Mod.EnsureInitializedInCtorPrefix, Build_From_Inventory.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationDragger.UpdateDragCellsIfNeeded: PRE: TD_Enhancement_Pack.DesignationSpamKiller.Prefix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix
Designator_Build.ProcessInput: TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler
Designator_Build.SelectedUpdate: post: GasNetwork.Designator_Build_SelectedUpdate.Postfix, GasNetwork.Designator_Build_SelectedUpdate.Postfix
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: GasNetwork.Designator_Install_SelectedUpdate.Postfix, GasNetwork.Designator_Install_SelectedUpdate.Postfix
Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: TD_Enhancement_Pack.BillCountInventory.Transpiler
Dialog_FormCaravan.PostClose: PRE: TD_Enhancement_Pack.SaveManifest.Prefix
Dialog_FormCaravan.PostOpen: TRANS: TD_Enhancement_Pack.LoadManifest.Transpiler
Dialog_LoadTransporters.PostOpen: post: TD_Enhancement_Pack.PodsLoadManifest.Postfix
Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
Dialog_ManageAreas.DoWindowContents: TRANS: TD_Enhancement_Pack.Dialog_ManageAreas_Contents_Patch.Transpiler
Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix
Dialog_ManageFoodRestrictions.DoWindowContents: post: TD_Enhancement_Pack.CopyFoodRestriction.Postfix
Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents post: TD_Enhancement_Pack.CopyOutfit.Postfix, SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix
DropCellFinder.TradeDropSpot: PRE: DropSpot.DropSpotHarmony.CustomDropSpotTradeShips
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix
EdificeGrid.Register: post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
EquipmentUtility.CanEquip_NewTmp: post: AlienRace.HarmonyPatches.CanEquipPostfix
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied, Arachnophobia.HarmonyPatches.Notify_MemberDied_Prefix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_MemberTookDamage: post: Arachnophobia.HarmonyPatches.Notify_MemberTookDamage_PostFix
Faction.TryMakeInitialRelationsWith: PRE: VFEI.HarmonyPatches.Faction_TryMakeInitialRelationsWith_Prefix post: O21Toolbox.HarmonyPatches.Harmony_Alliances+TryMakeInitialRelationsWithPostfix.Postfix, AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
Faction.get_ShouldHaveLeader: post: VFEI.PatchIsMechanoid.PostFix
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGenerator.<>c__DisplayClass3_0.<GenerateFactionsIntoWorld>b__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
FactionGenerator.GenerateFactionsIntoWorld: TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CalculateFertilityAt.Postfix, CultOfCthulhu.HarmonyPatches.CalculateFertilityAt
FloatMenuMakerMap.AddHumanlikeOrders: PRE: [800]LWM.DeepStorage.Patch_AddHumanlikeOrders.Prefix post: O21Toolbox.HarmonyPatches.Harmony_Apparel+AddHumanlikeOrdersPostfix.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, Vampire.HarmonyPatches.Vamp_FloatMenus_Consume, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, [0]LWM.DeepStorage.Patch_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler, LWM.DeepStorage.Patch_AddHumanlikeOrders.Transpiler
FloatMenuMakerMap.ChoicesAtFor: PRE: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix post: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThing.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThingDef.Postfix
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_BestFoodSourceOnMap.Prefix, Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix post: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_BestFoodSourceOnMap.Postfix
FoodUtility.FoodOptimality: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_FoodOptimality.Prefix post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetFinalIngestibleDef: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_GetFinalIngestibleDef.Prefix
FoodUtility.InappropriateForTitle: PRE: Vampire.HarmonyPatches.WhoNeeds___Titles, Vampire.HarmonyPatches.Vamp_RoyaltyConsumeBloodToo post: DubsBadHygiene.Patches.HarmonyPatches+Patch_InappropriateForTitle.Postfix
FoodUtility.IsAcceptablePreyFor: PRE: O21Toolbox.HarmonyPatches.Patch_FoodUtility_IsAcceptablePreyFor.Prefix
FoodUtility.SpawnedFoodSearchInnerScan: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_SpawnedFoodSearchInnerScan.Prefix
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.TryFindBestFoodSourceFor: post: RimFridge.Patch_FoodUtility_TryFindBestFoodSourceFor.Postfix
FoodUtility.WillEat: PRE: Vampire.HarmonyPatches.WillEat_NothingDef post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThingDef.Postfix
FoodUtility.WillEat: PRE: Vampire.HarmonyPatches.WillEat_Nothing post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThing.Postfix
FoodUtility.WillIngestStackCountOf: PRE: O21Toolbox.HarmonyPatches.CompatPatch_WillIngestStackCountOf.Prefix, Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TD_Enhancement_Pack.MapRemover.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, SameSpot.Game_FinalizeInit_Patch.Postfix, SnapOut.Mod.FinalizeInit_Postfix, SnapOut.Mod.FinalizeInit_Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix, ExpandedRoofing.HarmonyPatches.GameInited
Game.InitNewGame: post: [800]PathAvoid.Patch_Game_InitNewGame.Postfix, EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_FinalizeInit.Postfix
Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix, VFECore.Patch_GameComponentUtility+LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameDataSaveLoader.SaveGame: PRE: [9999]ModMisMatchWindowPatch.HarmonyPatches.Prefix_SaveGame post: ModMisMatchWindowPatch.HarmonyPatches.Postfix_SaveGame
GameEnder.CheckOrUpdateGameOver: post: O21Toolbox.HarmonyPatches.Patches.Patch_CheckOrUpdateGameOver.CheckOrUpdateGameOver_Postfix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: O21Toolbox.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering.Prefix, Vampire.HarmonyPatches.Vamp_GuestFix, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix, RFFConcrete_Code.GenConstruct_BlocksConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, GasNetwork.Patches.GenConstruct_BlocksConstruction.Transpiler, GasNetwork.Patches.GenConstruct_BlocksConstruction.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix, PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: PRE: RFFConcrete_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler, GasNetwork.Patches.GenConstruct_CanPlaceBlueprintOver.Transpiler, GasNetwork.Patches.GenConstruct_CanPlaceBlueprintOver.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix, UseMinifiedBuildings.Patches.Patch_PlaceBlueprintForBuild.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix
GenDrop.TryDropSpawn_NewTmp: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.Standable: PRE: [10000]SameSpot.GenGrid_Standable_Patch.Prefix TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenHostility.GetPreyOfMyFaction: post: Arachnophobia.HarmonyPatches.GetPreyOfMyFaction_PostFix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList, TD_Enhancement_Pack.ColorVariation.GenRecipe_Transpiler
GenRecipe.PostProcessProduct: post: VanillaBooksExpanded.Patch_PostProcessProduct.Postfix
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix, RFFConcrete_Code.GenSpawn_SpawningWipes.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix TRANS: GasNetwork.Patches.GenSpawn_SpawningWipes.Transpiler, GasNetwork.Patches.GenSpawn_SpawningWipes.Transpiler
GenStep_Settlement.ScatterAt: PRE: VFEI.HarmonyPatches.InsectoidSettlementGen_Prefix, KCSG.GenStepPatches.Prefix, [0]VFE_Settlers.Utilities.Harmony.ScatterAt_PreFix TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix
HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix, O21Toolbox.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine.Prefix
HealthCardUtility.DrawHealthSummary: PRE: [800]SaveStorageSettings.Patch_HealthCardUtility_DrawHealthSummary.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffComp_DissolveGearOnDeath.Notify_PawnDied: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver_RandomAgeCurved.OnIntervalPassed: PRE: Vampire.HarmonyPatches.VampsDontHaveHeartAttacks
HediffSet.<>c.<get_HasHead>b__11_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculatePain: PRE: O21Toolbox.HarmonyPatches.CompatPatch_CalculatePain.Prefix, CosmicHorror.HarmonyPatches.CalculatePain_PreFix
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab
ITab_Pawn_FormingCaravan.DoThingRow: TRANS: ChangeCaravanLoadout.Patches.PatchDoThingRow.Transpiler
ITab_Pawn_FormingCaravan.FillTab: PRE: ChangeCaravanLoadout.Patches.PatchFillTab.Prefix
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
ImmunityHandler.DiseaseContractChanceFactor: post: O21Toolbox.HarmonyPatches.Patch_ImmunityHandler_DiseaseContractChanceFactor.Postfix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_Disease.PotentialVictims: post: O21Toolbox.HarmonyPatches.Patch_IncidentWorker_Disease_PotentialVictims.Postfix
IncidentWorker_Infestation.TryExecuteWorker: PRE: VFEI.HarmonyPatches.IncidentWorker_Infestation_Prefix
IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: WandererJoinPlus.WJP_IncidentWorker_WandererJoin_Patch.Prefix TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler
InspirationHandler.InspirationHandlerTick: PRE: O21Toolbox.HarmonyPatches.CompatPatch_InspirationHandlerTick.Prefix
InteractionUtility.CanInitiateInteraction: PRE: O21Toolbox.HarmonyPatches.CompatPatch_CanInitiateInteraction.CompatPatch_CanDoInteraction
InteractionUtility.CanReceiveInteraction: PRE: O21Toolbox.HarmonyPatches.CompatPatch_CanReceiveInteraction.CompatPatch_CanDoInteraction
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils2.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobGiver_DoBIll_Rework+JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
JobDriver_FoodDeliver.GetReport: post: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_JobDriver_FoodDeliver_GetReport.Postfix
JobDriver_FoodFeedPatient.GetReport: post: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_JobDriver_FoodFeedPatient_GetReport.Postfix
JobDriver_Goto.TryMakePreToilReservations: PRE: SameSpot.JobDriver_Goto_TryMakePreToilReservations_Patch.Prefix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToContainer.MakeNewToils: post: Build_From_Inventory.JobTargetDrop.Postfix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_PredatorHunt.CheckWarnPlayer: PRE: CosmicHorror.HarmonyPatches.CheckWarnPlayer_Prefix
JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
JobDriver_TendPatient.<>c.<MakeNewToils>b__10_2: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__1: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__3: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__4: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Vomit.MakeNewToils: PRE: O21Toolbox.HarmonyPatches.CompatPatch_VomitJob.Prefix, O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_VomitJob.Prefix, Vampire.HarmonyPatches.MakeNewToils_VampVomit
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AITrashDutyFocus.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AnimalFlee.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AnimalHunt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
JobGiver_BurnAndStealColony.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Capture.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_CaptureDownedVictimAndLeaveMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Chemshined.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ConcertOrganizerPlayInstrument.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler, VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_DeepSleepCarcosa.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_DoLovin.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
JobGiver_DrinkWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_DropUnusedInventory.Drop: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_DropUnusedInventory.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix, SimpleSidearms.intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatDrinkAndTakeDrugsInGatheringArea.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_EatInGatheringArea.TryGiveJob: PRE: O21Toolbox.HarmonyPatches.CompatPatch_EatInGatheringAreaTryGiveJob.Prefix, Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_EnterTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetFoodSpider.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix, O21Toolbox.HarmonyPatches.CompatPatch_GetJoyTryGiveJob.Prefix, Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.Patch_JobGiver_GetRest+Patch_GetPriority.Transpiler
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_GetWeirdFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GiveSpeech.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GoToClosestThingDef.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Haul.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
JobGiver_HaveWash.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_HypothermiaResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_LoadTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MaintainHiveChunkSW.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Manhunter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Mate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Meditate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MeditateInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MoveDrugsToInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MoveToStandable.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: SameSpot.JobGiver_MoveToStandable_TryGiveJob_Patch.Transpiler
JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_OptimizeApparel.ApparelScoreGain_NewTmp: post: O21Toolbox.HarmonyPatches.Harmony_Apparel+ApparelScoreGainPostFix.Postfix, AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_OptimizeApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Orders.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PackAnimalFollowColonists.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PackDrink.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix, Vampire.HarmonyPatches.VampsDontPackFood post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrepareCaravan_GatherDownedPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_QuicklySwitchWeapons.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ReactToCloseMeleeThreat.IsHunting: post: Arachnophobia.HarmonyPatches.IsHunting_PostFix
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_RefillFuelEnergySource.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Relax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Reload.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_RescueNearby.<>c__DisplayClass3_0.<TryGiveJob>b__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_RetrieveWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SelfTend.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SocialFighting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_StarVampireFeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_StockUp.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_TakeBedBack.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
JobGiver_UseToilet.TryGiveJob: PRE: Vampire.HarmonyPatches.Vamp_NoBladderNeedDoubleUp post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler, SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_BuyStuff.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.FoodCountLimiter+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix
JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InteractBuildingInteractionCell.TryGivePlayJob: TRANS: SameSpot.JoyGiver_InteractBuildingInteractionCell_TryGivePlayJob_Patch.Transpiler
JoyGiver_Meditate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_ReadABook.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_ReadBook.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine post: Vampire.HarmonyPatches.VampsCanDrinkBloodWineNotHumans
JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
ListerHaulables.ListerHaulablesTick: TRANS: LWM.DeepStorage.Patch_ListerHaulablesTick.Transpiler
Listing_ResourceReadout.DoCategory: PRE: DubsMintMenus.HarmonyPatches+Patch_DoCategory.Prefix
Listing_ResourceReadout.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Patch_DoThingDef.Prefix
Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker
LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainTabWindow_Inspect.DoInspectPaneButtons: post: TD_Enhancement_Pack.JumpToSelection.Postfix
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler, VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: [800]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix post: [0]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.MapUpdate: PRE: DubsBadHygiene.Harmony_GridRegen.Prefix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix
MapPawns.get_AllPawns: post: VFECore.CustomStructureGeneration.Harmony.FixCaravanThreadingPatch.Postfix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MeditationUtility.CanMeditateNow: PRE: O21Toolbox.HarmonyPatches.CompatPatch_MeditationUtility_CanMeditateNow.Prefix, Vampire.HarmonyPatches.VampCanMeditateNow, VampMeditationFix.VampMeditationFix.VampCanMeditateNow
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreakWorker.BreakCanOccur: PRE: O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_CanBeResearchedAt_Postfix.Prefix
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix
Message.<>c__DisplayClass42_0.<Draw>b__0: PRE: BegoneMessage.Messages_Draw_Patch.Prefix
Messages.Message: PRE: ShutUpGame.MessagePatch.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentLoader`1.LoadTexture: PRE: GraphicSetter.GraphicSetter+LoadPNGPatch.Prefix
ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
ModMetaData.SamePackageId: PRE: ModManager.Patch_ModMetaData_SamePackageId.Prefix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix, CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI post: DubsBadHygiene.Patches.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
Need_Food.get_Starving: post: O21Toolbox.HarmonyPatches.Patch_Need_Food_Starving_Get.Postfix
Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight
Object.Equals: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.Finalize: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.GetHashCode: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.ToString: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
OverlayDrawer.DrawAllOverlays: TRANS: GasNetwork.Patches.OverlayDrawer_DrawAllOverlays.Transpiler, GasNetwork.Patches.OverlayDrawer_DrawAllOverlays.Transpiler
OverlayDrawer.DrawOverlay: PRE: Hospitality.Harmony.OverlayDrawer_Patch+DrawOverlay.Prefix
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix
Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix
PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.HarmonyPatches.ButcherProducts_PostFix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: Hospitality.Harmony.Pawn_Patch+DeSpawn.Postfix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DropAndForbidEverything: post: PawnShields.HarmonyPatches.Patch_Pawn_DropAndForbidEverything
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetDisabledWorkTypes: PRE: O21Toolbox.HarmonyPatches.Harmony_Drones+GetDisabledWorkTypesPrefix.Prefix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, TD_Enhancement_Pack.StopGizmo.Postfix, UseBedrolls.PickBackUpBedGizmo.Postfix, O21Toolbox.HarmonyPatches.Patches.Harmony_Weapons+Pawn_GetGizmos_Postfix.PostFix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, SaveStorageSettings.Patch_Pawn_GetGizmos.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, Vampire.HarmonyPatches.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: VanillaStorytellersExpanded.Patch_Kill.Prefix, VFE_Settlers.Utilities.Harmony.Kill_PreFix post: PawnRules.Patch.Verse_Pawn_Kill.Postfix
Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, VFECore.Patch_Pawn+SetFaction.Postfix
Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony.TickRare_PostFix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_BodySize: post: Vampire.HarmonyPatches.VampireBodySize, CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix
Pawn.get_HealthScale: post: Vampire.HarmonyPatches.VampireHealthScale, CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix
Pawn.get_IsColonistPlayerControlled: post: O21Toolbox.HarmonyPatches.Harmony_Drones+IsColonistPatch.Postfix
Pawn.get_TicksPerMoveCardinal: post: aRandomKiwi.HFM.Pawn_Patch+TicksPerMoveCardinal.Listener
Pawn.get_TicksPerMoveDiagonal: post: aRandomKiwi.HFM.Pawn_Patch+TicksPerMoveDiagonal.Listener
PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor: PRE: Vampire.HarmonyPatches.GenerateAddictionsAndTolerancesFor_PreFix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix, CosmicHorror.HarmonyPatches.GenerateStartingApparelFor_PreFix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnArrivalModeWorker_GigalocustSwarm.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnColumnWorker_FoodRestriction.Compare: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_Compare.Prefix
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons.Prefix
PawnColumnWorker_FoodRestriction.DoHeader: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoHeader.Prefix
PawnColumnWorker_Label.DoCell: PRE: TD_Enhancement_Pack.LabelAddSelection.Prefix post: TD_Enhancement_Pack.LabelAddSelection.Postfix TRANS: TD_Enhancement_Pack.LabelAddSelection.Transpiler
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: O21Toolbox.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike.Prefix
PawnGenerator.GenerateBodyType_NewTemp: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByRequest.Postfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn, PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByOther.Postfix
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: post: AlienRace.HarmonyPatches.GenerateTraitsPostfix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGenerator.TryGenerateNewPawnInternal: TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnTranspiler
PawnGraphicSet.MatsBodyBaseAt: PRE: Vampire.HarmonyPatches.Vamp_MatsBodyBaseAt
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, VFEV.Facepaint.HarmonyPatches_Facepaint.ResolveAllGraphicsPostfix, Vampire.HarmonyPatches.Vamp_ResolveAllGraphics
PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.CarryWeaponOpenly: post: SimpleSidearms.intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly
PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix
PawnRenderer.DrawEquipmentAiming: PRE: O21Toolbox.Laser.PatchGunDrawing.Prefix, O21Toolbox.HarmonyPatches.Patches.DrawEquipmentAimingPreFix.refix, CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_PawnRenderer.Prefix, Vampire.HarmonyPatches.RenderVampire post: O21Toolbox.HarmonyPatches.Harmony_Apparel+PawnRenderer_RenderPawnInternal_Postfix.Postfix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, VFEV.Facepaint.HarmonyPatches_Facepaint.RenderPawnInternalTranspiler
PawnTable.PawnTableOnGUI: PRE: TD_Enhancement_Pack.PawnTableAddSelection.Prefix, WorkTab.PawnTable_PawnTableOnGUI.Prefix post: TD_Enhancement_Pack.PawnTableAddSelection.Postfix
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: Camouflage.VAE_PawnUIOverlay_Patch.GhillieException
PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
PawnUtility.IsFighting: post: Arachnophobia.HarmonyPatches.IsFighting_PostFix
PawnUtility.IsInvisible: post: Vampire.HarmonyPatches.Vamp_IsInvisible
PawnUtility.IsTravelingInTransportPodWorldObject: post: CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp
PawnUtility.PawnBlockingPathAt: PRE: SameSpot.PawnUtility_PawnBlockingPathAt_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: PRE: O21Toolbox.HarmonyPatches.Harmony_Drones+ShouldSendNotificationPatch.Prefix post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix, Vampire.HarmonyPatches.VampireBirthdayBiological
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, O21Toolbox.HarmonyPatches.Harmony_Apparel+Harmony_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, O21Toolbox.HarmonyPatches.Harmony_Apparel+Harmony_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VFECore.Patch_Pawn_ApparelTracker+TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VFECore.Patch_Pawn_ApparelTracker+Wear_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SimpleSidearms.intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.DrugPolicy+Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow: PRE: Vampire.HarmonyPatches.VampiresDontHaveDrugSchedules
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_TryPickupFilth.Postfix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
Pawn_GuestTracker.Notify_PawnUndowned: PRE: RescueeJoinPlus.RJP_Pawn_GuestTracker_Notify_PawnUndowned_RescueeJoin_Patch.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamps_DontWantGuestFood, Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_CheckForStateChance, VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix
Pawn_HealthTracker.MakeDowned: PRE: SimpleSidearms.intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: O21Toolbox.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity.Prefix
Pawn_InteractionsTracker.CanInteractNowWith: PRE: O21Toolbox.HarmonyPatches.CompatPatch_CanInteractNowWith.Prefix
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: O21Toolbox.HarmonyPatches.CompatPatch_InteractionsTrackerTick.Prefix
Pawn_InteractionsTracker.SocialFightChance: PRE: O21Toolbox.HarmonyPatches.CompatPatch_SocialFightChance.Prefix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
Pawn_InventoryTracker.get_FirstUnloadableThing: post: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: Arachnophobia.HarmonyPatches.CanStartFleeingBecauseOfPawnAction
Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Pawn_MindState_Patch+GetGizmos.Listener
Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
Pawn_MindState.Reset: post: Hospitality.Harmony.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: Arachnophobia.HarmonyPatches.StartManhunterBecauseOfPawnAction_PreFix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Vampire.HarmonyPatches.Vamp_NoBladderNeed, Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix, O21Toolbox.HarmonyPatches.Patches.Patch_Pawn_NeedsTracker_ShouldHaveNeed.Postfix, Vampire.HarmonyPatches.ShouldHaveNeed_Vamp
Pawn_Ownership.ClaimBedIfNonMedical: PRE: KeepBedOwnership.Patch.PatchClaimBedIfNonMedical.Prefix, Vampire.HarmonyPatches.Vamp_BedsForTheUndead
Pawn_Ownership.UnclaimBed: PRE: KeepBedOwnership.Patch.PatchUnclaimBed.Prefix, Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix post: KeepBedOwnership.Patch.PatchUnclaimBed.Postfix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_PathFollower.CostToMoveIntoCell: post: SyrDoorMats.CostToMoveIntoCellPatch.CostToMoveIntoCell_Postfix
Pawn_PathFollower.PawnCanOccupy: PRE: SameSpot.Pawn_PathFollower_PawnCanOccupy_Patch.Prefix
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix, SyrDoorMats.SetupMoveIntoNextCellPatch.SetupMoveIntoNextCell_Postfix
Pawn_PathFollower.WillCollideWithPawnAt: PRE: SameSpot.Pawn_PathFollower_WillCollideWithPawnAt_Patch.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: [500]ForceDoJob.Patch_Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap.Prefix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RoyaltyTracker.Notify_PawnKilled: PRE: Vampire.HarmonyPatches.Vamp_KeepTitlesWhileDead
Pawn_RoyaltyTracker.Notify_Resurrected: PRE: Vampire.HarmonyPatches.Vamp_RestoreTitlesWhenResurrected
Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Harmony.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix, ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Prefix post: ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Postfix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
PawnsArrivalModeWorker_Burrow.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Meteorite.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Shuttle.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Tunneling.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.IngestedCalculateAmounts: PRE: GrazingLands.PlantPropertiesPatch+Plant_IngestedCalculateAmounts_GrazingLandsPatch.Prefix
Plant.PlantCollected: PRE: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: TD_Enhancement_Pack.PlaySettings_Patch.AddButton, TD_Enhancement_Pack.ShowPowerNetToggle.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton TRANS: TD_Enhancement_Pack.RemoveUnusedToggles.Transpiler
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PreLoadUtility.CheckVersionAndLoad: PRE: Madeline.ModMismatchFormatter.MetaHeaderUtility.UpdateLastAccessedSaveFileInLoadSelection
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile_Explosive.Impact: TRANS: TD_Enhancement_Pack.NotifyEnemiesOfGrenade.Transpiler
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestNode_GetFaction.IsGoodFaction: PRE: VFEI.HarmonyPatches.QuestNode_GetFaction_IsGoodFaction_Prefix
RCellFinder.<>c__DisplayClass1_0.<BestOrderedGotoDestNear_NewTemp>b__0: TRANS: SameSpot.RCellFinder_BestOrderedGotoDestNear_Patch.Transpiler
RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Prefix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
RaceProperties.get_IsMechanoid: post: VFEV.PatchIsMechanoid.PostFix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix post: Vampire.HarmonyPatches.CanReach_Vampire
RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
RecipeWorkerCounter.CountValidThings: PRE: TD_Enhancement_Pack.FixCount.Prefix
RecipeWorkerCounter_ButcherAnimals.CountProducts: post: ButcheryCountsMeatTypes.HarmonyPatches.CountProducts_Postfix
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: O21Toolbox.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow.Prefix
RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: TD_Enhancement_Pack.ResearchPerformed.Postfix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ResearchNode.Draw: TRANS: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_Draw.Transpiler
ResearchNode.get_Available: post: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_get_Available.Postfix
ResearchProjectDef.CanBeResearchedAt: post: O21Toolbox.HarmonyPatches.Patch_CanBeResearchedAt_Postfix.PostFix
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.HarmonyPatches+Patch_DoReadoutCategorized.Prefix
ResourceReadout.ResourceReadoutOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_ResourceReadoutOnGUI.Prefix
RestUtility.<>c__DisplayClass9_0.<FindPatientBedFor>b__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.FindBedFor: post: KeepBedOwnership.Patch.PatchFindBedFor.Postfix
RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor, Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix
RestUtility.TimetablePreventsLayDown: PRE: O21Toolbox.HarmonyPatches.CompatPatch_TimetablePreventsLayDown.Prefix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: TD_Enhancement_Pack.SetRoofSetDirty.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
Room.get_Owners: PRE: Hospitality.Harmony.Room_Patch+Owners.Replacement
RoomRequirement_ThingAnyOf.Met: post: Vampire.HarmonyPatches.Vamp_RoyalCoffinsCountAsBeds
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetScore.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Start: post: PawnRules.Patch.Verse_Root_Start.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [800]PathAvoid.Patch_SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix
Scenario.Notify_NewPawnGenerating: post: Vampire.HarmonyPatches.Vamp_NewPawnGenerating
Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: [9999]ModMisMatchWindowPatch.HarmonyPatches.Prefix_TryCreateDialogForVersionMismatchWarnings
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix
SelectionDrawer.DrawSelectionOverlays: post: SameSpot.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.HandleMapClicks: PRE: LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: post: ImprovedWorkbenches.Open_Bills_Tab_On_Select.Postfix, LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
Settlement.GetCaravanGizmos: post: VFE_Settlers.Utilities.Harmony.GetCaravanGizmos_PostFix
SettlementDefeatUtility.IsDefeated: post: VFEI.HarmonyPatches.Defeated_Postfix, VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SkillRecord.Learn: post: TD_Enhancement_Pack.Learn_Patch.Postfix, Vampire.HarmonyPatches.Learn_PostFix
SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
Skyfaller.Tick: PRE: VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix, ToggleBuildingDefOnPower.VFEA_StatExtension_GetStatValue_Patch.Postfix
StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StatsReportUtility.DrawStatsReport: TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix post: LWM.DeepStorage.Fix_RSA_Incompatibilit_NoStorageBlockersIn.Postfix
StoreUtility.TryFindBestBetterStoreCellFor: TRANS: LWM.DeepStorage.Patch_TryFindBestBetterStoreCellFor.Transpiler
StunHandler.Notify_DamageApplied: PRE: O21Toolbox.HarmonyPatches.Notify_DamageApplied_Patch.Prefix
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix, TD_Enhancement_Pack.Overlays.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.Overlays.DoTerrainChangedEffects_Coverage_Patch.Postfix
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.Ingested: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_Ingested.Postfix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSpawned.Prefix TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler
Thing.SplitOff: TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_AmbientTemperature: PRE: RimFridge.Patch_Thing_AmbientTemperature.Prefix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
ThingDef.SpecialDisplayStats: post: NocturnalAnimals.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix
ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
ThingDef.get_IsFoodDispenser: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Building.IsFoodDispenserPrefix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilter.Allows: PRE: Hospitality.Harmony.ThingFilter_Patch+Allows.Prefix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: PRE: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Prefix
ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
ThingGrid.Deregister: post: TD_Enhancement_Pack.BeautyDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix, TD_Enhancement_Pack.Overlays.BuildingDirtierDeregister.Postfix
ThingGrid.Register: post: TD_Enhancement_Pack.BeautyDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix, TD_Enhancement_Pack.Overlays.BuildingDirtierRegister.Postfix
ThingListGroupHelper.Includes: PRE: CommonSense.IngredientPriority+ThingListGroupHelper_Includes_CommonSensePatch.Prefix, O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_Includes.Prefix
ThingMaker.MakeThing: post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: Camouflage.VAE_ThingSelectionUtility_Patch.GhillieException, CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: O21Toolbox.HarmonyPatches.Patches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied.Prefix, Vampire.HarmonyPatches.Satisfied_Vamp
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtUtility.CanGetThought_NewTemp: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
ThoughtWorker_Dark.CurrentStateInternal: post: VFEI.HarmonyPatches.ThoughtWorker_Dark_PostFix, Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_NeedOutdoors.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix
TickManager.DebugSetTicksGame: post: O21Toolbox.HarmonyPatches.Patches.Patch_TickManager_DebugSetTicksGame.MoonTicksUpdate
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix, CthulhuFactions.HarmonyFactions.RandomSettlementTileFor_PreFix
TimeControls.DoTimeControlsGUI: TRANS: TD_Enhancement_Pack.StopForcedSlowdown.Transpiler
Toil..ctor: post: SimpleSidearms.intercepts.Toil_ctor_Postfix._ctor
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass1_0.<StartCarryThing>b__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_Ingest.FinalizeIngest: PRE: Vampire.HarmonyPatches.VampiresDontIngestFood
Toils_Ingest.TakeMealFromDispenser: PRE: O21Toolbox.HarmonyPatches.Patches.Harmony_CustomDispenser+Patch_TakeMealFromDispenser.Prefix
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: VFEV.PatchToils_LayDown.PostFix, Vampire.HarmonyPatches.Vamp_ApplyBedThoughts
Toils_Recipe.<>c__DisplayClass3_0.<FinishRecipeAndStartStoringProduct>b__0: TRANS: TD_Enhancement_Pack.ColorVariation.Toils_Recipe_Transpiler
Toils_Recipe.CalculateDominantIngredient: TRANS: TD_Enhancement_Pack.Dominate.Transpiler
Toils_Tend.<>c__DisplayClass2_0.<PickupMedicine>b__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
Toils_Tend.FinalizeTend: PRE: O21Toolbox.HarmonyPatches.Patch_Toils_Tend_FinalizeTend.Prefix
Tool.AdjustedCooldown: post: VFEV.AdjustedCooldown_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableUtility.CanStack: PRE: O21Toolbox.HarmonyPatches.Harmony_Drones+TransferableUtility_CanStack_Patch.Prefix TRANS: O21Toolbox.HarmonyPatches.Harmony_Drones+CanStackDroneTranspiler.Transpiler
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TrashUtility.TrashJob: PRE: CosmicHorror.HarmonyPatches.TrashJob_Prefix
Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
TurretTop.DrawTurret: PRE: O21Toolbox.Laser.PatchTuretTopDrawTurret.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UnfinishedThing.get_Creator: PRE: NoJobAuthors.UnfinishedThing_GetCreator_Patch.Creator
UnfinishedThing.set_Creator: post: NoJobAuthors.UnfinishedThing_SetCreator_Patch.Creator
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix, [100]VanillaFactionsExpandedSettlers.HarmonyPatches.VFES_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WandererJoinTraitor.TryExecuteWorker: PRE: WandererJoinPlus.Main.VEE_WarnderJoinsTraitorPrefix
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
WildAnimalSpawner.<SpawnRandomWildAnimalAt>b__13_0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler
Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WindowStack.TryRemove: TRANS: TD_Enhancement_Pack.PodsSaveManifest.Transpiler
WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_ConstructDeliverResources.FindAvailableNearbyResources: PRE: Build_From_Inventory.NothingNearbyDummy.Prefix
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Build_From_Inventory.UseInventory.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_ConstructRemoveFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_ConstructSmoothWall.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.ClosestUnfinishedThingForBill: PRE: NoJobAuthors.WorkGiver_DoBill_ClosestUnfinishedThingForBill_Patch.ClosestUnfinishedThingForBill
WorkGiver_DoBill.FinishUftJob: TRANS: NoJobAuthors.WorkGiver_DoBill_FinishUftJob_Patch.FinishUftJob
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: NoJobAuthors.WorkGiver_DoBill_StartOrResumeBillJob_Patch.StartOrResumeBillJob
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix post: CommonSense.IngredientPriority+WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_Grower.<PotentialWorkCellsGlobal>d__4.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler
WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_PerformRoofMaintenance.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_PlaceFertilizer.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_CanRefuelThing.Postfix
WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkGiver_Warden_DeliverFood.JobOnThing: PRE: O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_WardenDeliverFood_JobOnThing.Prefix
WorkGiver_Warden_Feed.JobOnThing: PRE: O21Toolbox.HarmonyPatches.Harmony_Needs+Patch_WardenFeed_JobOnThing.Prefix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
X2_JobGiver_LeaveLord.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
X2_JobGiver_RechargeEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
X2_JobGiver_RepairDamagedRobot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
X2_JobGiver_Return2BaseAndWait.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
X2_JobGiver_Return2BaseDespawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix
Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos, SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
Harmony versions present: 2.0.2.0: net.pardeike.rimworld.lib.harmony, Uuugggg.rimworld.TD_Enhancement_Pack.main, net.pardeike.rimworld.mod.samespot, net.pardeike.rimworld.mod.just-ignore-me-passing, PawnRules, jecstools.jecrell.comps.activator, Uuugggg.rimworld.UseBedrolls.main, com.o21toolbox.rimworld.mod, jecstools.jecrell.comps.slotloadable, com.savestoragesettings.rimworld.mod, rimworld.jecrell.vampire, LWM.DeepStorage, jecstools.jecrell.abilityuser, rimworld.jecrell.cthulhu.cults, brrainz-crosspromotion, Uuugggg.rimworld.Build_From_Inventory.main, rimworld.erdelf.alien_race.main, Dubwise.DubsBadHygiene, Uuugggg.rimworld.Replace_Stuff.main, Dubwise.DubsMintMenus, net.avilmask.rimworld.mod.GrazingLands, net.quicksilverfox.rimworld.mod.animalslogic, net.avilmask.rimworld.mod.CommonSense, rimworld.Sihv.bonemod, Orion.Hospitality, KeepBedOwnership, SmarterConstruction, jecstools.jecrell.main, UseMinifiedBuildings, rimworld.cosmic_Horrors, jecstools.jecrell.comps.oversized, uuugggg.rimworld.SmartMedicine.main, jecstools.jecrell.comps.installedpart, OskarPotocki.VanillaFactionsExpandedVikings, io.github.ratysz.madskills, OskarPotocki.VanillaStorytellersExpanded, OskarPotocki.VFECore, jecstools.jecrell.comps.deflector, rimworld.mario90900.vampmeditationfix, jecstools.jecrell.humanlikeorders, jecstools.chjees.shields, jecstools.jecrell.caravanjobs, rimworld.jecrell.arachnophobia, jecstools.jecrell.defmodextensions.bigbox, jecstools.jecrell.comps.sounds, EdB.PrepareCarefully, Begone_Message, ShutUpGame, rimworld.jecrell.cthulhu.factions, Vanilla.BookExpanded, VanillaCookingExpanded, VFEV.OskarPotocki, Doug.NoJobAuthors; 2.0.1.0: weilbyte.rimworld.snapout, falconne.BWM, com.vanillaplantsexpanded, Fluffy.GasNetwork, com.vanillapowerexpanded, Syrchalis.Rimworld.Doormats, kikohi.vfe.insectoid, Syrchalis.Rimworld.SetUpCamp, ChangeCaravanLoadout, com.ogliss.rimworld.mod.RescueeJoinPlus, com.ogliss.rimworld.mod.WandererJoinPlus, MrHacky.ButcheryCountsMeatTypes; 2.0.0.9: com.rimfridge.rimworld.mod; 2.0.0.8: UnlimitedHugs.HugsLib, rimworld.whyisthat.expandedroofing.main, PeteTimesSix.SimpleSidearms, OskarPotocki.VanillaFurnitureExpanded.Security, fluffy.modmanager, RSA, RSA.Core, com.telefonmast.graphicssettings.rimworld.mod, rimworld.whyisthat.expandedroofing.roofmaintenance, OskarPotocki.VanillaTexturesExpanded, rimworld.ResearchPal, net.rainbeau.rimworld.mod.rffconcrete, mehni.rimworld.pickupandhaul.main, limetreesnake.settlers, com.github.bc.rimworld.mod.moodbar, com.github.duhranged.rimworld.mod.showdrafteesweapon, rimworld.randomKiwi.hfm, rimworld.dropspottradeships.smashphil, rimworld.erdelf.prisoner_ransom, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver; 2.0.0.7: UnlimitedHugs.AllowTool, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, com.forcedojob.rimworld.mod, de.hatti.rimworld.mod.qualitybuilder, fluffy.pharmacist, com.pathavoid.rimworld.mod; 2.0.0.6: fluffy.blueprints, fluffy.worktab; 2.0.0.5: com.ogliss.rimworld.mod.ToggleBuildingDefOnPower; 2.0.0.3: com.ogliss.rimworld.mod.VanillaArmorsExpanded, Madeline.ModMismatchWindowPatch; 2.0.0.2: OskarPotocki.VAEShrubland, XeoNovaDan.NocturnalAnimals
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.2.2753 rev705
Mod More Faction Interaction is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HugsLib] version 8.0.1
[HugsLib] early-initializing AllowTool
:: Outpost 21 Toolbox - Version 1.1.0 Initialised ::
RSA Core 0.1.1.0 loaded..
RSA Main 2.4.1.0 loaded ...
Graphics Setter - Loaded
DubsMintMenus v1.2.644
QualityBuilder successfully patched Replace Stuff
UseMinifiedBuildings - QualityBuilder integration activated
Dubs Bad Hygiene 2.8.1583
[Pawn Rules v1.4.4] Initialized
VFEI - Harmony patches applied
LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
LWM Deep Storage: activated compatibility patch for Rim of Madness - Bones
LWM Deep Storage: activated compatibility patch for Sparkling Worlds
LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
ADS Easily Patched AEXP_Coyote+(recipes), AEXP_Giraffe+(recipes), AEXP_Hippopotamus+(recipes), AEXP_Zebra+(recipes), AEXP_Wildebeest+(recipes), AEXP_Crocodile+(recipes), AEXP_Cheetah+(recipes), AEXP_Alligator+(recipes), Cults_GuardianBast_Fur+(recipes),
ADS Easily Patched AEXP_Coyote, AEXP_Giraffe, AEXP_Hippopotamus, AEXP_Zebra, AEXP_Wildebeest, AEXP_Crocodile, AEXP_Cheetah, AEXP_Alligator, Cults_GuardianBast_Fur,
ADS Easily Patched AEXP_Coyote, AEXP_Giraffe, AEXP_Hippopotamus, AEXP_Zebra, AEXP_Wildebeest, AEXP_Crocodile, AEXP_Cheetah, AEXP_Alligator, Cults_GuardianBast_Fur,
Parsed 4.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef Arachne_body has BodyPartRecord of Torso whose children have more or equal coverage than 100% (141.00%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef ROMA_SpiderBody has BodyPartRecord of ROMA_Cephalothorax whose children have more or equal coverage than 100% (100.00%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[AllowTool][ERR] Command_GizmoOnGUI infix could not be applied.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[AllowTool][ERR] Command_GizmoOnGUI infix could not be applied.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Translation data for language English has 7 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Uuugggg.rimworld.Replace_Stuff.main] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.GhostDrawer.DrawGhostThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded body addon variants for Alien_Engi
Loading variants for Engi/Screen/Template
Variants found for Engi/Screen/Template: 35
Loaded body addon variants for Alien_Mantis
Loading variants for Mantis/Claws/Left/Left
Variants found for Mantis/Claws/Left/Left: 1
Variants found for Mantis/WoodenShields/Left/Left: 1
Variants found for Mantis/WoodenClaws/Left/Left: 1
Variants found for Mantis/SyntClaws/Left/Left: 1
Variants found for Mantis/SyntClaws/Left/Left: 1
Loading variants for Mantis/Claws/Right/Right
Variants found for Mantis/Claws/Right/Right: 1
Variants found for Mantis/WoodenShields/Right/Right: 1
Variants found for Mantis/WoodenClaws/Right/Right: 1
Variants found for Mantis/SyntClaws/Right/Right: 1
Variants found for Mantis/SyntClaws/Right/Right: 1
Loading variants for Mantis/Stache/stache
Variants found for Mantis/Stache/stache: 1
Variants found for Mantis/Stache/empty: 1
Loaded body addon variants for Alien_Slug
Loading variants for Slug/Tentacle/LeftOpticalTentacle
Variants found for Slug/Tentacle/LeftOpticalTentacle: 1
Variants found for Slug/Artificial/OpticalTentacle/Wood/LeftWoodOpticalTentacle: 1
Variants found for Slug/Artificial/OpticalTentacle/Prosthetic/LeftProstheticOpticalTentacle: 1
Variants found for Slug/Artificial/OpticalTentacle/Bionic/LeftBionicOpticalTentacle: 1
Loading variants for Slug/Tentacle/RightOpticalTentacle
Variants found for Slug/Tentacle/RightOpticalTentacle: 1
Variants found for Slug/Artificial/OpticalTentacle/Wood/RightWoodOpticalTentacle: 1
Variants found for Slug/Artificial/OpticalTentacle/Prosthetic/RightProstheticOpticalTentacle: 1
Variants found for Slug/Artificial/OpticalTentacle/Bionic/RightBionicOpticalTentacle: 1
Loading variants for Slug/Tentacle/LeftSensoryTentacle
Variants found for Slug/Tentacle/LeftSensoryTentacle: 1
Variants found for Slug/Artificial/SensoryTentacle/Wood/LeftWoodSensoryTentacle: 1
Variants found for Slug/Artificial/SensoryTentacle/Prosthetic/LeftProstheticSensoryTentacle: 1
Variants found for Slug/Artificial/SensoryTentacle/Bionic/LeftBionicSensoryTentacle: 1
Loading variants for Slug/Tentacle/RightSensoryTentacle
Variants found for Slug/Tentacle/RightSensoryTentacle: 1
Variants found for Slug/Artificial/SensoryTentacle/Wood/RightWoodSensoryTentacle: 1
Variants found for Slug/Artificial/SensoryTentacle/Prosthetic/RightProstheticSensoryTentacle: 1
Variants found for Slug/Artificial/SensoryTentacle/Bionic/RightBionicSensoryTentacle: 1
Loading variants for Slug/Trunk/UpperTrunk
Variants found for Slug/Trunk/UpperTrunk: 1
Loading variants for Slug/Trunk/LowerTrunk
Variants found for Slug/Trunk/LowerTrunk: 1
Loading variants for Slug/Trunk/Tail
Variants found for Slug/Trunk/Tail: 1
Variants found for Slug/Artificial/Tail/Wood/WoodTail: 1
Variants found for Slug/Artificial/Tail/Prosthetic/ProstheticTail: 1
Variants found for Slug/Artificial/Tail/Bionic/BionicTail: 1
Loaded body addon variants for Alien_Zoltan
Loading variants for Zoltan/Effects/GlowingEye/LeftEye
Variants found for Zoltan/Effects/GlowingEye/LeftEye: 1
Variants found for Zoltan/Effects/GlowingEye/BionicEye/LeftEye: 1
Variants found for Zoltan/Effects/GlowingEye/ArchotechEye/LeftEye: 1
Loading variants for Zoltan/Effects/GlowingEye/RightEye
Variants found for Zoltan/Effects/GlowingEye/RightEye: 1
Variants found for Zoltan/Effects/GlowingEye/BionicEye/RightEye: 1
Variants found for Zoltan/Effects/GlowingEye/ArchotechEye/RightEye: 1
Loaded body addon variants for Arachne
Loading variants for Things/Pawn/Arachne/Body/AR_Body
Variants found for Things/Pawn/Arachne/Body/AR_Body: 1
Loading variants for Things/Pawn/Arachne/Body/AR_BodyS
Variants found for Things/Pawn/Arachne/Body/AR_BodyS: 1
Loading variants for Things/Pawn/Arachne/Body/AR_Leg_Left
Variants found for Things/Pawn/Arachne/Body/AR_Leg_Left: 1
Loading variants for Things/Pawn/Arachne/Body/AR_Leg_Right
Variants found for Things/Pawn/Arachne/Body/AR_Leg_Right: 1
Loading variants for Things/Pawn/Arachne/Body/AR_Leg_LeftT
Variants found for Things/Pawn/Arachne/Body/AR_Leg_LeftT: 1
Loading variants for Things/Pawn/Arachne/Body/AR_Leg_RightT
Variants found for Things/Pawn/Arachne/Body/AR_Leg_RightT: 1
Alien race successfully completed 136 patches with harmony.
Patching Madeline.ModMismatchWindow
[CMColorCodedMoodBar] CMColorCodedMoodBar initialized
ForceDoJob Harmony Patches:
Prefix:
FloatMenuMakerMap.ChoicesAtFor - not blocking
Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
Postfix:
FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
WandererJoinPlus: successfully completed 2 harmony patches.
PickUpAndHaul v0.1.1.0⅓ welcomes you to RimWorld with pointless logspam.
SaveStorageSettings: Harmony Patches:
Postfix:
Building.GetGizmos(IEnumerable<Gizmo>)
Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
Dialog_ManageOutfits.DoWindowContents(Rect)
Dialog_ManageDrugPolicies.DoWindowContents(Rect)
Building_Storage.GetGizmos
ArmorRacks loaded in 00:00:00.0002391
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ExpandedRoofing: generating dynamic defs
[ShowDrafteesWeapon] Initialized
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
Attempting to patch meditation
Successfully patched meditation
Added recipes for burning books/scrolls successfully.
CanMeditateNow successfully patched by VampMeditationFix!
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 355)
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Shieldmet: Microelectronics, Smithing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
LWM DeepStorage: Activating Compatibility Patch for RimWorld Search Agency
LWM DeepStorage: Activating Compatibility Patch for RimWorld Search Agency
LWM: activating compatibility logic for Misc. Robots
LWM: activating compatibility logic for Misc. Robots
[HugsLib] initializing ImprovedWorkbenches, PeteTimesSix.SimpleSidearms, Hospitality, NoJobAuthors, LWM_DeepStorage
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Table_IlluminatedEndTable, Table_IlluminatedDresser, Table_LightEndTable, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser
Not creating guest beds for sleeping spot from Rim of Madness - Vampires. It does not have a CompAssignableToPawn_Bed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Not creating guest beds for sleeping spot from Rim of Madness - Vampires. It does not have a CompAssignableToPawn_Bed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Not creating guest beds for sleeping spot from Rim of Madness - Vampires. It does not have a CompAssignableToPawn_Bed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Not creating guest beds for sleeping spot from Rim of Madness - Vampires. It does not have a CompAssignableToPawn_Bed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot, Bed_AdvBed, Bed_AdvDoubleBed, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, VFEV_FurBed, VFEV_DoubleFurBed, GlitterworldHospitalBedSW
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
QualityBuilder added property to '390' things
Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 22734.
Total: 207.270900 ms (FindLiveObjects: 0.936600 ms CreateObjectMapping: 1.093900 ms MarkObjects: 205.065100 ms DeleteObjects: 0.175100 ms)
Loading game from file East Teistia with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- UnlimitedHugs.HugsLib
- neronix17.toolbox
- erdelf.HumanoidAlienRaces
- jecrell.jecstools
- fluffy.modmanager
- EdB.PrepareCarefully
- lbmaian.begonemessage
- Madeline.ModMismatchFormatter
- Storage.Search.RSA
- fluffy.blueprints
- CrashM.ColorCodedMoodBar.11
- dhultgren.changecaravanloadout
- telefonmast.graphicssettings
- Uuugggg.TDPack
- Dubwise.DubsMintMenus
- UnlimitedHugs.AllowTool
- brrainz.samespot
- avilmask.GrazingLands
- forcedojob.kv.rw
- tradingspot.kv.rw
- falconne.BWM
- fluffy.worktab
- Oblitus.AnimalsLogic
- hatti.qualitybuilder
- Uuugggg.ReplaceStuff
- aRandomKiwi.HuntForMe
- fluffy.pharmacist
- dhultgren.useminifiedbuildings
- Ogliss.RescueeJoinsPlus
- smashphil.dropspot
- brrainz.justignoremepassing
- Uuugggg.BuildFromInventory
- PeteTimesSix.SimpleSidearms
- weilbyte.snapout
- Ogliss.WanderJoinsPlus
- MrChimick.ShutUpGame
- Mlie.AnimalHarvestingSpot
- Uuugggg.UseBedrolls
- Orion.Hospitality
- Uuugggg.SmartMedicine
- Doug.NoJobAuthors
- MrHacky.ButcheryCountsMeatTypes
- Dubwise.DubsBadHygiene
- avilmask.CommonSense
- Jaxe.PawnRules
- Proxyer.DESurgeries.DESurgeries
- Proxyer.DESurgeries.DBHPatch
- ratys.rtfuse
- rimfridge.kv.rw
- LWM.DeepStorage
- Sixdd.LittleStorage2
- Haplo.Miscellaneous.Core
- Haplo.Miscellaneous.Robots
- syrchalis.doormats
- Mehni.PickUpAndHaul
- goudaquiche.BatteryInWall
- savestoragesettings.kv.rw
- VanillaExpanded.VFEPower
- dhultgren.keepbedownership
- DrEnzyme.NaturalNudist
- khamenman.armorracks
- sulusdacor.Meltup.NopowerCommsSimplified
- erdelf.PrisonerRansom
- wit.expandedroofing
- WexMan.Mines
- ReGrowth.BOTR.ColdBogExpansion
- VanillaExpanded.VAEAS
- VanillaExpanded.VAEAU
- VanillaExpanded.VAET
- VanillaExpanded.VAED
- VanillaExpanded.VAEIS
- VanillaExpanded.VAETR
- VanillaExpanded.VAEBF
- VanillaExpanded.VAEED
- VanillaExpanded.VAETS
- OskarPotocki.VanillaFactionsExpanded.Core
- ReGrowth.BOTR.BorealExpansion
- ReGrowth.BOTR.TundraExpansion
- targhetti.ShowDrafteesWeapon
- dhultgren.smarterconstruction
- spoonshortage.ADogSaidAnimalProsthetics
- loggercfour.stovetech2
- VanillaExpanded.VBooksE
- VanillaExpanded.VBrewE
- VanillaExpanded.VCEF
- VanillaExpanded.VPlantsE
- VanillaExpanded.VCookE
- VanillaExpanded.VCookEStews
- OskarPotocki.VFE.Insectoid
- VanillaExpanded.VFESpacer
- VanillaExpanded.VWE
- VanillaExpanded.VFECore
- VanillaExpanded.VEE
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFEFarming
- VanillaExpanded.VWEL
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- VanillaExpanded.VFEArt
- VanillaExpanded.VARME
- VanillaExpanded.VTEXE
- OskarPotocki.VFE.Vikings
- VSE.PerryPersistent
- VanillaExpanded.VWEG
- pathavoid.kv.rw
- Druid.FungiRim
- Acruid.RepairBench
- notfood.ResearchPal
- Mlie.WikiRim
- Albion.SparklingWorlds.Full
- syrchalis.setupcamp
- Haplo.Miscellaneous.Training
- goudaquiche.lighterthanfast
- Albion.GoExplore
- AR13S.Arachne1point0
- goudaquiche.CrystalRace
- HALO.RSF
- nephlite.orbitaltradecolumn
- Mlie.Concrete
- sihv.rombones
- Mlie.RimofMadnessArachnophobia
- Kato.Rimofmadness.Vampires
- Mlie.RimWriter
- mario90900.vampmeditationfix
- Mlie.CallofCthulhuCosmicHorrors
- Mlie.CallofCthulhuCults
- Mlie.CallofCthulhuFactions
- lbeaston.ADogSaidEasyPatcher
- balistafreak.StandaloneHotSpring
Vanilla Expanded - Settings loaded
Cannot register Verse.ThingWithComps Techprint_CataphractArmor19780, (id=Thing_Techprint_CataphractArmor19780 in loaded object directory. Id already used by Verse.ThingWithComps Techprint_CataphractArmor19780.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cannot register Verse.ThingWithComps Techprint_CataphractArmor41429, (id=Thing_Techprint_CataphractArmor41429 in loaded object directory. Id already used by Verse.ThingWithComps Techprint_CataphractArmor41429.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cannot register Verse.ThingWithComps Techprint_BrainWiring64240, (id=Thing_Techprint_BrainWiring64240 in loaded object directory. Id already used by Verse.ThingWithComps Techprint_BrainWiring64240.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cannot register Verse.ThingWithComps Techprint_MolecularAnalysis130226, (id=Thing_Techprint_MolecularAnalysis130226 in loaded object directory. Id already used by Verse.ThingWithComps Techprint_MolecularAnalysis130226.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cannot register Verse.ThingWithComps Techprint_JumpPack187687, (id=Thing_Techprint_JumpPack187687 in loaded object directory. Id already used by Verse.ThingWithComps Techprint_JumpPack187687.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cannot register Verse.ThingWithComps Techprint_CataphractArmor270143, (id=Thing_Techprint_CataphractArmor270143 in loaded object directory. Id already used by Verse.ThingWithComps Techprint_CataphractArmor270143.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Event_Stun: curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Event_Stun: curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Lord_247 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human217837 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human270689 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human76225 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.943, age=33150) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.7811579, age=48900) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(old-fashioned rifle) curPathRelToParent=/currentTarget
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human267986 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.7811579, age=108000) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.7811579, age=48000) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.7811579, age=46050) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.7811579, age=45750) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human267831 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human270705 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.7811579, age=305550) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human151934 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.82, age=294300) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pawn Jag has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pawn Ishi has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pawn Lingmei has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pawn Fritz has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Camba: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Hellcat: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Helvi: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.UnclaimBed_Patch3(RimWorld.Pawn_Ownership)
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Susanna: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Fabbe: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Ivia: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pawn Pinky has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Cal: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.UnclaimBed_Patch3(RimWorld.Pawn_Ownership)
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Griffin: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.UnclaimBed_Patch3(RimWorld.Pawn_Ownership)
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Clasen: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.UnclaimBed_Patch3(RimWorld.Pawn_Ownership)
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not do PostLoadInit on Manabu: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.UnclaimBed_Patch3(RimWorld.Pawn_Ownership)
at (wrapper dynamic-method) RimWorld.Pawn_Ownership.RimWorld.Pawn_Ownership.ClaimBedIfNonMedical_Patch2(RimWorld.Pawn_Ownership,RimWorld.Building_Bed)
at (wrapper dynamic-method) RimWorld.CompAssignableToPawn_Bed.RimWorld.CompAssignableToPawn_Bed.TryAssignPawn_Patch1(RimWorld.CompAssignableToPawn_Bed,Verse.Pawn)
at Hospitality.CompGuest.PostExposeData () [0x0010c] in <e43536b7e9794111ae228f0955444338>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.ExposeData_Patch1(Verse.ThingWithComps)
at Verse.Pawn.ExposeData () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <6326ac03f61f45efb3178f3bfd084139>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QualityBuilder added to orders category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Faction leader for Blue Moon Corporation is null.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Faction leader for Arachne Colony is null.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 29557.
Total: 313.169900 ms (FindLiveObjects: 0.973700 ms CreateObjectMapping: 1.685900 ms MarkObjects: 310.409400 ms DeleteObjects: 0.100800 ms)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Stonewall started 10 jobs in one tick. newJob=TakeToBedToOperate (Job_1830599) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329 jobGiver=RimWorld.JobGiver_Work jobList=(TakeToBedToOperate (Job_1830589) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830590) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830591) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830592) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830593) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830594) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830595) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830596) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830597) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830598) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329) (TakeToBedToOperate (Job_1830599) A=Thing_Human267068 B=Thing_GlitterworldHospitalBedSW54329)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Found non-bill-giver tagged as PotentialBillGiver
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Hare with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Jaguar with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Rollomea with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Turtle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Embaixada with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Hare with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Jaguar with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Rollomea with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Turtle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trying to save reference to a discarded thing Embaixada with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Created 2 new pawns for The Black Tree Settlement.
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Sending standard incident letter with no label or text.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
JobDriver_Slaughter_OnSpot: try to reserve!
JobDriver_Slaughter_OnSpot: spot is AnimalSlaughteringSpot142741
JobDriver_Slaughter_OnSpot: goto spot withGuardianBast240578
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
JobDriver_Slaughter_OnSpot: waiting targetGuardianBast240578
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
JobDriver_Slaughter_OnSpot: waiting targetGuardianBast240578
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
JobDriver_Train_OnSpot: try to reserve!
JobDriver_Train_OnSpot: spot is AnimalTrainingSpot62346
JobDriver_Train_OnSpot: goto spot with GuardianBast275094
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
JobDriver_Train_OnSpot: waiting on target GuardianBast275094
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Reached max messages limit. Stopping logging to avoid spam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Getting random element from empty collection.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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