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Created January 11, 2026 02:01
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Rimworld output log published using HugsLib
Log uploaded on Saturday, January 10, 2026, 11:01:41 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Vehicle Framework(SmashPhil.VehicleFramework): SmashTools(av:1.6.0,fv:1.6.0), UpdateLogTool(av:1.6.0,fv:1.6.0), Vehicles(av:1.6.0,fv:1.6.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Faction Control (1.4-1.6)(thereallemon.factioncontrol): FactionControl(1.0.9330.40927)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.11.14), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
Worldbuilder(ferny.Worldbuilder): Worldbuilder(1.0.0)
Map Designer(zylle.MapDesigner): MapDesigner(1.0.0)
Vanilla Animals Expanded(VanillaExpanded.VanillaAnimalsExpanded): (no assemblies)
RimHUD(Jaxe.RimHUD): RimHUD(1.17.5)
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.16), LunarFramework(1.1.16), MapPreview(1.12.22), TerrainGraph(1.2.2), GeologicalLandforms(1.7.11), GeologicalLandformsMod(1.7.11)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.16), HugsLogPublisher(2.1.8), MapPreviewMod(1.12.22)
Family Tree(Garethp.FamilyTree)[mv:1.1.2]: FamilyTree(1.0.0)
Tribal Warrior Set!(Gunmar.TribalWarriorSet): (no assemblies)
Tribal Tattoos(Shenanigans.TribalTattoos)[mv:1.0]: (no assemblies)
Tribal Crib(TribalCrib.Mod): (no assemblies)
Tech Tattoos(Shenanigans.TechTattoos)[mv:1.0]: (no assemblies)
Simple Cape and Hood Retexture(Stokes.simplehoodcape): (no assemblies)
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0)
Numbers (1.6 Temp)(DawnsGlow.Numbers): Numbers(av:1.0.0,fv:1.1.0)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:16.0.0,fv:16.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), zz.AM.PerformanceOptimizerPatch(1.0.0), AM.VehiclesPatch(0.0.0)
Fortified Features Framework(AOBA.Framework): Fortified(1.0.0)
Fortifications - Neolithic(Aoba.Fortress.Neolithic): (no assemblies)
Fortifications - Medieval - Material(Aoba.Fortress.Medieval.Material): (no assemblies)
Fortifications - Medieval(Aoba.Fortress.Medieval): FortificationMedieval(1.0.0)
Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0)
Fortifications - Industrial(Aoba.Fortress.Industrial): (no assemblies)
Fortification Industrial -Nuclear Dawn(Aoba.Fortress.Industrial.NuclearDawn): (no assemblies)
Fortification Industrial - Frontier(Aoba.Fortress.Frontier): (no assemblies)
Fortification Industrial - Citadel(Aoba.Fortress.Industrial.Citadel): (no assemblies)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): PerformanceAnalyzer(1.0.0)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
Vanilla Animals Expanded — Waste Animals(VanillaExpanded.VAEWaste): VanillaAnimalsExpandedWaste(1.0.0)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9416.33549)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Factions Expanded - Classical(OskarPotocki.VFE.Classical): VFEC(1.0.0)
Vanilla Factions Expanded - Medieval 2(OskarPotocki.VFE.Medieval2): VFEMedieval(1.0.6)
Vanilla Factions Expanded - Tribals(OskarPotocki.VFE.Tribals): VFETribals(1.0.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: VanillaFurnitureEM(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Tribal(VanillaExpanded.VWETB): (no assemblies)
Character Editor(void.charactereditor): CharacterEditor(1.6.3.3)
Alpha Vehicles - Neolithic(sarg.alphavehiclesneolithic): AlphaVehiclesAncient(1.0.0)
Alpha Vehicles - Age of Sail(sarg.alphavehiclesageofsail): (no assemblies)
[SS] Raiders Can Swim (Continued)(Mlie.SSRaidersCanSwim)[mv:1.6.0]: RaidersCanSwim(0.0.0)
Alpha Vehicles - Early Cars(sarg.alphavehiclesearlycars): AlphaVehiclesEarlyCars(1.0.0)
Active Harmony patches:
Ability.GetDescriptionForPawn: (no patches)
AbilityExtension_ExtraHediffs.Cast: (no patches)
AbilityPawnFlyer.RespawnPawn: (no patches)
AbilityUtility.ValidateSickOrInjured: (no patches)
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
AddictionUtility.HasChemicalDependency: (no patches)
AerialVehicleLaunchHelper.GetOrMakeAerialVehicle: (no patches)
AgeInjuryUtility.GenerateRandomOldAgeInjuries: (no patches)
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.Patch_CaravanHandling.IdleVehicleCaravans
Alert_TimedMakeFactionHostile.GetExplanation: (no patches)
Alert_TimedMakeFactionHostile.get_WorldObjects: (no patches)
AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: (no patches)
AnimalProductionUtility.EggMarketValue: (no patches)
AnimalProductionUtility.EggNutrition: (no patches)
AnimalProductionUtility.EggsPerYear: (no patches)
AnimalProductionUtility.GestationDaysEach: (no patches)
AnimalProductionUtility.GestationDaysLitter: (no patches)
AnimalProductionUtility.MilkMarketValue: (no patches)
AnimalProductionUtility.MilkNutrition: (no patches)
AnimalProductionUtility.MilkPerYear: (no patches)
AnimalProductionUtility.OffspringRange: (no patches)
AnimalProductionUtility.WoolMarketValue: (no patches)
AnimalProductionUtility.WoolPerYear: (no patches)
ApparelGraphicRecordGetter.TryGetGraphicApparel: post: Worldbuilder.ApparelGraphicRecordGetter_TryGetGraphicApparel_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, VFEMedieval.ApparelGraphicRecordGetter_TryGetGraphicApparel_Patch.Transpiler
AreaManager.AddStartingAreas: post: Vehicles.Patch_Areas.AddVehicleAreas
ArenaUtility.BeginArenaFight: (no patches)
ArenaUtility.BeginArenaFightSet: (no patches)
ArenaUtility.PerformBattleRoyale: (no patches)
ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
AutoFriendlyDuelMapComp.LogAutoDuelInfo: (no patches)
AutoRefuelMannedTurrets.ResolveReferences: (no patches)
BackCompatibility.PostExposeData: PRE: Worldbuilder.BackCompatibility_PostExposeData_Patch.Prefix
BackCompatibilityConverter_1_0.PostLoadSavegame: (no patches)
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
Beacon.SpawnSetup: (no patches)
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.Patch_CaravanHandling.FindBestNegotiatorInVehicle
BillStack.AddBill: post: VFEMedieval.RecipePatches+BillStack_AddBill_Patch.Postfix
BillUtility.MakeNewBill: post: Fortified.Harmony_BillUtility+MakeNewBill_PostFix.PostFix
Bill_Production.Clone: post: VFEMedieval.RecipePatches+Bill_Production_Clone_Patch.Postfix
Bill_Production.ExposeData: post: VFEMedieval.RecipePatches+Bill_Production_ExposeData_Patch.Postfix
Bill_ProductionMech.CreateProducts: post: Fortified.Patch_Bill_ProductionMech_CreateProducts.Postfix
Blueprint.get_Graphic: post: Worldbuilder.Blueprint_Graphic_Patch.Postfix, Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Blueprint_Build.MakeSolidThing: post: VEF.Buildings.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
Blueprint_Door.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Blueprint_GarageDoor.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
BookUtility.<>c.<MakeBook>b__4_0: (no patches)
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BroadshieldPack.BroadshieldProjectileInterceptorProperties: (no patches)
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix
BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: (no patches)
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix
Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_Door.get_TicksToOpenNow: post: VFEArchitect.VFEArchitect_Building_Door_TicksToOpenNow_Patch.NoDoorSpeed
Building_DuelSpot.Destroy: (no patches)
Building_DuelSpot.SpawnSetup: (no patches)
Building_DuelSpot.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: (no patches)
Building_FleshmassHeart.Destroy: (no patches)
Building_GeneExtractor.<GetGizmos>b__38_3: (no patches)
Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler
Building_GravEngine.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_Grave.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_MechCharger.IsCompatibleWithCharger: (no patches)
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping
Building_OutfitStand.GetFloatMenuOptionToWear: post: MVCF.PatchSets.PatchSet_Brawlers.GetFloatMenuOptionToWear_Postfix
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
Building_Pipe.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_PipeValve.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_PowerSwitch.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Building_SurplusContainer.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_Trap.KnowsOfTrap: post: VFETribals.Building_AnimalTrap+Building_Trap_KnowsOfTrap_Patch.Postfix
Building_Turret.ThreatDisabled: post: Fortified.Patch_ThreatDisabled.PostBuilding_Turret_ThreatDisabled
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix
Building_TurretGun.get_CanSetForcedTarget: post: Fortified.Patch_CanSetForcedTarget.Postfix
Building_TurretGun.get_IsMortar: post: FortificationMedieval.Harmony_IsMortar.Postfix
Building_VacBarrier.get_Vacuum: (no patches)
Building_Vent.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
Building_Vent.get_Vacuum: (no patches)
CallBossgroupUtility.<>c.<GetBossgroupCaller>b__3_0: (no patches)
CallBossgroupUtility.BossgroupEverCallable: PRE: Fortified.Patch_BossgroupEverCallable.Prefix
CallBossgroupUtility.GetBossgroupCaller: (no patches)
CameraJumper.GetAdjustedTarget: post: Vehicles.Patch_WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontShowWorld
Camp.Notify_MyMapRemoved: (no patches)
Caravan.AddPawn: post: Vehicles.Patch_CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.Patch_CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos, VFEC.WorldComponent_RoadBuilding.AddRoadGizmos
Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost, VFEC.WorldComponent_RoadBuilding.AddToString
Caravan.IsOwner: post: Vehicles.Patch_CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnAdded
Caravan.Notify_PawnRemoved: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnRemoved
Caravan.TickInterval: post: VFEC.WorldComponent_RoadBuilding.PostTick
Caravan.get_AllOwnersDowned: PRE: Vehicles.Patch_CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.Patch_CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.Patch_CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: PRE: Vehicles.Patch_CaravanHandling.AllPawnsAndVehiclePassengers
Caravan.get_TicksPerMove: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.Patch_CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanArrivalAction_VisitEscapeShip.CanVisit: (no patches)
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll2
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.Patch_CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.Patch_CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: post: Vehicles.Patch_FormCaravanDialog.AllSendablePawnsInVehicles
CaravanFormingUtility.GetGizmos: post: Vehicles.Patch_Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.Patch_CaravanFormation.IsFormingCaravanVehicle
CaravanHelper.<>c__DisplayClass8_2.<AvailableExitTilesAt>b__2: (no patches)
CaravanHelper.BestExitTileToGoTo: (no patches)
CaravanHelper.FindAerialVehicleToJoinForAllowingVehicles: (no patches)
CaravanHelper.OpportunistcallyCreatedAerialVehicle: (no patches)
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.Patch_CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMaker.MakeCaravan: PRE: Vehicles.Patch_CaravanHandling.MakeVehicleCaravan
CaravanMergeUtility.MergeCaravans: post: Vehicles.Patch_CaravanHandling.MergeCaravansWithVehicle
CaravanMergeUtility.MergeCommand: post: Vehicles.Patch_CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.Patch_CaravanHandling.CheckTendInVehicleCaravan
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.CreateCaravanTransferableWidgets: post: Vehicles.Patch_FormCaravanDialog.CreateTransferableVehicleWidget
CaravanUtility.GetCaravan: post: Vehicles.Patch_CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.Patch_CaravanHandling.RandomVehicleOwner
CaravanVisibilityCalculator.Visibility: TRANS: Vehicles.Patch_CaravanHandling.VehicleVisibilityInCaravanTranspiler
Caravan_BedsTracker.RecalculateUsedBeds: PRE: Vehicles.Patch_CaravanHandling.RecalculateUsedBedsInVehicleCaravan
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: PRE: Vehicles.Patch_WorldPathing.StartVehicleCaravanPath post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_PathFollower.get_Moving: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTickInterval: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenerTick
CaravansBattlefield.CheckWonBattle: (no patches)
CaravansBattlefield.PostMapGenerate: (no patches)
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Patch_Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector
CharacterCardUtility.GetWorkTypeDisabledCausedBy: post: VFETribals.CharacterCardUtility_GetWorkTypeDisabledCausedBy_Patch.Postfix
CharacterEditorGrave.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
ChildcareUtility.CanBreastfeedNow: (no patches)
ChildcareUtility.SuckleFromLactatingPawn: (no patches)
Chunk.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
CollectionsMassCalculator.Capacity: TRANS: Vehicles.Patch_CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.Patch_CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Patch_Rendering.CheckRecacheVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawIcons: PRE: [2147483647]PerformanceOptimizer.Optimization_ColonistBarColonistDrawer_DrawIcons.Prefix post: Vehicles.Patch_Rendering.DrawIconsVehicles, [-2147483648]PerformanceOptimizer.Optimization_ColonistBarColonistDrawer_DrawIcons.Postfix
Command.GizmoOnGUIInt: post: VEF.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
CompAbilityEffect_GiveHediff.ApplyInner: (no patches)
CompAbilityEffect_ReimplantXenogerm.Apply: (no patches)
CompAbilityEffect_WordOfLove.Apply: (no patches)
CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: PRE: VEF.Buildings.VanillaExpandedFramework_CompAffectedByFacilities_CanPotentiallyLinkTo_Static_Patch.Prefix
CompAffectedByFacilities.GetPotentiallySupplantedFacility: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe_Static: (no patches)
CompAffectedByFacilities.LinkToNearbyFacilities: post: VFEMedieval.RecipePatches+CompAffectedByFacilities_LinkToNearbyFacilities_Patch.Postfix
CompAffectedByFacilities.Notify_NewLink: post: VFEMedieval.RecipePatches+CompAffectedByFacilities_Notify_NewLink_Patch.Postfix
CompAssignableToPawn.get_PlayerCanSeeAssignments: PRE: VanillaFurnitureEC.NoLoungerOwnershipOverlays.Prefix
CompBiocodable.CodeFor: PRE: Fortified.Patch_Biocode.Prefix
CompBiosculpterPod.<>c.<FindPodFor>b__143_0: (no patches)
CompBouncingArrow.PostSpawnSetup: (no patches)
CompBreakdownable.DoBreakdown: (no patches)
CompBreakdownable.Notify_Repaired: (no patches)
CompBreakdownable.PostDeSpawn: (no patches)
CompBreakdownable.PostSpawnSetup: (no patches)
CompCamouflage.get_Invisibility: (no patches)
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompCauseHediff_AoE.GiveOrUpdateHediff: (no patches)
CompCauseHediff_Apparel.Notify_Equipped: (no patches)
CompDeadManSwitch.PostDeSpawn: (no patches)
CompDeadManSwitch.PostSpawnSetup: (no patches)
CompDestroyThisItem.PostDeSpawn: (no patches)
CompDestroyThisItem.PostDestroy: (no patches)
CompDestroyThisItem.PostSpawnSetup: (no patches)
CompDreadmeld.Notify_Killed: (no patches)
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef
CompEquippable.CompGetEquippedGizmosExtra: post: VFEMedieval.CompEquippable_CompGetEquippedGizmosExtra_Patch.Postfix
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix
CompExplosiveOnMelee.Detonate: (no patches)
CompFacility.DrawLinesToPotentialThingsToLinkTo: (no patches)
CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: (no patches)
CompFloorEtching.PostSpawnSetup: (no patches)
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompGravshipThruster.IsBlocked: (no patches)
CompGrayStatueTeleporter.Trigger: (no patches)
CompGuidedProjectile.PostSpawnSetup: (no patches)
CompHatcher.CompTick: (no patches)
CompHibernatable.CompTick: (no patches)
CompObelisk_Abductor.<>c__DisplayClass30_0.<GenerateLabyrinth>b__0: (no patches)
CompObelisk_Abductor.get_Labyrinth: (no patches)
CompObelisk_Labyrinth.OnInteracted: (no patches)
CompOrbitalScanner.get_OrbitalScannerWorldComponent: (no patches)
CompOverseerSubject.CanGoFeral: PRE: [2147483647]PerformanceOptimizer.Optimization_CompOverseerSubject_CanGoFeral.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_CompOverseerSubject_CanGoFeral.Postfix
CompOverseerSubject.get_State: post: Fortified.Patch_CompOverseerSubject_State.Postfix
CompPlantable.ConnectionStrengthReducedByNearbyBuilding: (no patches)
CompPlantable.DrawSurroundingsInfo: (no patches)
CompProperties_Facility.ResolveReferences: (no patches)
CompProperties_Serum.<SpecialDisplayStats>d__1.MoveNext: (no patches)
CompQuestGiver.PostSpawnSetup: (no patches)
CompRallyAbility.ApplyRallyHediffToWearer: (no patches)
CompRandomBuildingGraphic.ChangeGraphic: PRE: Worldbuilder.CompRandomBuildingGraphic_ChangeGraphic_Patch.Prefix
CompRandomBuildingGraphic.CompGetGizmosExtra: post: Worldbuilder.CompRandomBuildingGraphic_CompGetGizmosExtra_Patch.Postfix
CompRefuelable.CompInspectStringExtra: TRANS: VFEMedieval.CompRefuelablePatches.Transpiler
CompRefuelable.get_ConsumptionRatePerTick: TRANS: VFEMedieval.CompRefuelablePatches.Transpiler
CompReportWorkSpeed.CompInspectStringExtra: (no patches)
CompRevenant.get_Invisibility: (no patches)
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompRoyalImplant.CheckForViolations: (no patches)
CompShieldingDevice.PostSpawnSetup: (no patches)
CompSightstealer.get_Invisibility: (no patches)
CompSprinkler.PostDeSpawn: (no patches)
CompSprinkler.PostSpawnSetup: (no patches)
CompUndergroundPassage.PostDeSpawn: (no patches)
CompUseEffect_AddHediffAndEnableDisappearsComp.DoEffect: (no patches)
CompUseEffect_CallBossgroup.CallBossgroup: (no patches)
CompUseEffect_CallBossgroup.ConfirmMessage: (no patches)
CompUseEffect_SummonRaid.DoEffect: (no patches)
CompressibilityDeciderUtility.IsSaveCompressible: post: Worldbuilder.CompressibilityDeciderUtility_IsSaveCompressible_Patch.Postfix
ContainmentUtility.<GetInhibitorAffectedCells>d__8.MoveNext: (no patches)
ContainmentUtility.GetLinearBuildingFrontCell: (no patches)
ContainmentUtility.IsLinearBuildingBlocked: (no patches)
CrossRefHandler.ResolveAllCrossReferences: post: FactionControl.CrossRefHandler_ResolveAllCrossReferences.Postfix
CustomOverlayDrawer.PostDisposeHandle: (no patches)
CustomOverlayDrawer.RenderCustomOverlays: (no patches)
CustomizableGraphicsPatches.InjectImpliedDefComps.Postfix: (no patches)
CustomizableGraphicsPatches.UseUiIconForCustomizableGraphicGhosts.IsCustomizableGraphic: (no patches)
CustomizableGraphicsPatches.get_AllowedToMakePatches: (no patches)
CustomizationGraphicUtility.GetGraphic: (no patches)
DamageWorker.ExplosionDamageThing: post: Vehicles.Patch_Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Patch_Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DebugActionsMisc.SetFactionRelations: PRE: VFEMedieval.DebugActionsMisc_SetFactionRelations_Patch.Prefix post: VFEMedieval.DebugActionsMisc_SetFactionRelations_Patch.Postfix
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: (no patches)
DebugOutputsEconomy.<>c.<Drugs>b__6_41: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_0: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_2: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_3: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_4: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_5: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_6: (no patches)
DebugOutputsEconomy.LitterSizeAverage: (no patches)
DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_4: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_5: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelType|16_1: (no patches)
DebugOutputsInfection.<>c.<Infections>b__3_5: (no patches)
DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: (no patches)
DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: (no patches)
DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: (no patches)
DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: (no patches)
DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_2: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_3: (no patches)
DebugOutputsPawns.BioferriteGeneration: (no patches)
DebugToolsPawns.MakeInjuryPermanent: (no patches)
DebugToolsSpawning.<>c__DisplayClass45_0.<SpawnBossgroup>b__0: (no patches)
DebugToolsSpawning.SpawnPawn: post: Vehicles.Patch_Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SmashTools.GameEvent.RaiseOnGenerateImpliedDefs, VFEMedieval.VFEMedieval_DefGenerator_GenerateImpliedDefs_PreResolve_Patch.GenerateTerrainDefs post: Numbers.Numbers.Columndefs
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
DesignationManager.AddDesignation: PRE: VFETribals.DesignationManager_AddDesignation_Patch.Prefix
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: VFETribals.Designator_CreateReverseDesignationGizmo_Patch.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix
Designator.GizmoOnGUI: post: VFETribals.Designator_GizmoOnGUI_Patch.Postfix
Designator_Adopt.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Build.DrawIcon: PRE: Worldbuilder.Designator_Build_DrawIcon_Patch.Prefix
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost
Designator_Build.GizmoOnGUI: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.ResolvedIcon: post: Worldbuilder.Designator_Build_ResolvedIcon_Patch.Postfix
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Desc: post: Worldbuilder.Designator_Build_Desc_Getter_Patch.Postfix
Designator_Build.get_IconDrawColor: post: Worldbuilder.Designator_Build_IconDrawColor_Getter_Patch.Postfix
Designator_Build.get_Label: post: Worldbuilder.Designator_Build_Label_Getter_Patch.Postfix
Designator_Build.get_ThingStyleDefForPreview: post: Worldbuilder.Designator_Build_ThingStyleDefForPreview_Getter_Patch.Postfix
Designator_Build.get_Visible: post: VFEArchitect.ArchitectMod.RequireGodMode
Designator_Cancel.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Claim.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Patch_Construction.AllowDeconstructVehicle
Designator_Deconstruct.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_EjectFuel.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_ExtractSkull.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_ExtractTree.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_FillIn.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Forbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Haul.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Hunt.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_MechControlGroup.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Mine.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Open.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PaintBuilding.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Plants.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PlantsCut.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PlantsHarvestWood.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_ReleaseAnimalToWild.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_RemovePaint.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Slaughter.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_SmoothSurface.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_SmoothWalls.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Strip.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Tame.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Unforbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Uninstall.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
DialogAddHediff.CheckSelectionChanged: (no patches)
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_BeginRitual.BlockingIssues: post: VFETribals.VFETribals_Dialog_BeginRitual_BlockingIssues_Patch.Postfix
Dialog_ChangeDryadCaste.DrawLeftRect: (no patches)
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_DebugSetHediffRemaining.get_Comp: (no patches)
Dialog_FormCaravan.DebugTryFormCaravanInstantly: PRE: Vehicles.Patch_FormCaravanDialog.TryFormCaravanInstantly
Dialog_FormCaravan.DoBottomButtons: TRANS: Vehicles.Patch_FormCaravanDialog.StartRoutePlanningForVehiclesTranspiler
Dialog_FormCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanTabsTranspiler
Dialog_FormCaravan.PostClose: post: Vehicles.Patch_FormCaravanDialog.FormCaravanPostClose
Dialog_FormCaravan.PostOpen: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanPostOpenTranspiler
Dialog_FormCaravan.TrySend: PRE: Vehicles.Patch_FormCaravanDialog.TryAndSendWithVehicles
Dialog_FormCaravan.get_DaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.DaysOfWorthOfFoodWithVehicles
Dialog_FormCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.TicksToArriveWithVehicles
Dialog_Hire.OnAcceptKeyPressed: (no patches)
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Patch_Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NewFactionSpawning.Ignore: (no patches)
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SplitCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.SplitCaravanTabsTranspiler
Dialog_SplitCaravan.PostOpen: PRE: Vehicles.Patch_FormCaravanDialog.SplitCaravanPostOpen
Dialog_SplitCaravan.get_DestDaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.SplitDaysOfWorthOfFoodWithVehicles
Dialog_SplitCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.SplitTicksToArriveWithVehicles
Dialog_Trade.CountToTransferChanged: post: Vehicles.Patch_CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_VehicleSelector.DoBottomButtons: (no patches)
Dialog_WorldSearch.InitializeSearchSet: post: GeologicalLandforms.Patches.Patch_RimWorld_Dialog_WorldSearch.InitializeSearchSet_Postfix
DirectXmlLoader.DefFromNode: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef
DirectXmlToObjectNew.DefFromNodeNew: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot
DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: (no patches)
DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.VFEMedieval_DrugPolicyDatabase_GenerateStartingDrugPolicies_Patch.Postfix
DrugStatsUtility.GetAddictionOffsetPerDay: (no patches)
DrugStatsUtility.GetDrugComp: (no patches)
DrugStatsUtility.GetHighOffsetPerDay: (no patches)
DrugStatsUtility.GetToleranceOffsetPerDay: (no patches)
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EnterCooldownCompUtility.EnterCooldownBlocksEntering: (no patches)
EnterCooldownCompUtility.EnterCooldownDaysLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownHoursLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownTicksLeft: (no patches)
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix, Fortified.Patch_EquipmentUtility_CanEquip.Postfix
ExitMapGrid.get_MapUsesExitGridNow: (no patches)
ExpandableLandmarksUtility.get_LandmarksToShow: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_ExpandableLandmarksUtility.GetLandmarksToShow_Transpiler
Explosion.AffectCell: PRE: Vehicles.Patch_Combat.AffectVehicleInCell
Ext_Caravan.EnsureWorldGridInitialized: (no patches)
Ext_Vehicles.GetAerialVehicle: (no patches)
ExtensionUtils.BiomeGrid: (no patches)
ExtensionUtils.LandformData: (no patches)
Extensions.GetAnimManager: (no patches)
Extensions.GetAnimManager: (no patches)
Faction.CanChangeGoodwillFor: post: VFEC.Senators.WorldComponent_Senators.LockGoodwill2
Faction.ExposeData: post: Worldbuilder.Faction_ExposeData_Patch.Postfix
Faction.GoodwillWith: post: VFEC.Senators.WorldComponent_Senators.LockGoodwill1
Faction.Notify_RelationKindChanged: (no patches)
Faction.RelationKindWith: post: VFEC.Senators.WorldComponent_Senators.ForceAlly
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_Color: post: VFEC.Senators.WorldComponent_Senators.OverrideColor
Faction.get_GetReportText: post: Worldbuilder.Faction_GetReportText_Patch.Postfix
Faction.get_HasGoodwill: post: VFEMedieval.Faction_HasGoodwill_Patch.Postfix
Faction.get_LeaderTitle: PRE: VFEC.Senators.SenatorQuests.ForceTitle
Faction.get_Name: post: Worldbuilder.Faction_Name_Patch.Postfix
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix, Worldbuilder.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix
FactionDef.get_FactionIcon: post: Worldbuilder.FactionDef_FactionIcon_Patch.Postfix
FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: (no patches)
FactionGenerator.GenerateFactionsIntoWorldLayer: PRE: FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorldLayer.Prefix post: [800]FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorld.Postfix, Worldbuilder.FactionGenerator_GenerateFactionsIntoWorld_Patch.Postfix
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionIdeosTracker.RecalculateIdeosBasedOnPlayerPawns: PRE: VFETribals.FactionIdeosTracker_RecalculateIdeosBasedOnPlayerPawns_Patch.Prefix
FactionUIUtility.DoWindowContents: PRE: VFEMedieval.FactionUIUtility_DoWindowContents_Patch.Prefix post: VFEMedieval.FactionUIUtility_DoWindowContents_Patch.Postfix, VFEC.Senators.SenatorUIUtility.DoPerkButton, VFETribals.FactionUIUtility_DoWindowContents_Patch.Postfix
FactionUIUtility.DrawFactionRow: PRE: VFEC.Senators.SenatorUIUtility.DoSenatorInfoButton
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
Find.get_Anomaly: (no patches)
Find.get_BossgroupManager: (no patches)
Find.get_GravshipController: (no patches)
Find.get_PawnDuplicator: (no patches)
Find.get_PsychicRitualManager: (no patches)
FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FloatMenuMakerMap.GetOptions: post: AM.Patches.Patch_FloatMenuMakerMap_GetOptions.Postfix
FloatMenuOptionProvider.Applies: PRE: Vehicles.Patch_VehiclePathing.DontVanillaDraftMoveVehicles
FloatMenuOptionProvider_DraftedMove.PawnCanGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectVehicleGotoBlocked
FloatMenuOptionProvider_DraftedMove.PawnGotoAction: (no patches)
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping
FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables
FloatMenuOptionProvider_OrderVehicle.PawnGotoAction: (no patches)
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix, MVCF.PatchSets.PatchSet_Brawlers.GetSingleOptionFor_Postfix
FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Patch_Components.NoMeleeForVehicles
FoodUtility.FoodOptimality: post: CommonSense.FoodUtility_FoodOptimality.Postfix
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.Patch_CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix
FormCaravanComp.<GetGizmos>d__18.MoveNext: TRANS: Vehicles.Patch_FormCaravanDialog.ReformCaravanWithVehiclesGizmoTranspiler
FormCaravanComp.CanReformNow: PRE: Vehicles.Patch_FormCaravanDialog.ReformWithVehicles
Frame.CompleteConstruction: PRE: Vehicles.Patch_Construction.CompleteConstructionVehicle TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler, Worldbuilder.Frame_CompleteConstruction_Patch.Transpiler
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix
Frame_Destroy_Patch.Postfix: (no patches)
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.PreCache
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.Dispose: PRE: SmashTools.GameEvent.RaiseOnGameDisposing post: SmashTools.GameEvent.RaiseOnGameDisposed
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, VFETribals.Game_InitNewGame_Patch.Prefix post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: CharacterEditor.CEditor.OnSavegameLoaded, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: UpdateLogTool.Patches.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: SmashTools.GameEvent.RaiseOnLoadGame, UpdateLogTool.Patches.UpdateOnLoadedGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: SmashTools.GameEvent.RaiseOnNewGame, UpdateLogTool.Patches.UpdateOnNewGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GameCondition_VolcanicAsh.GiveOrUpdateHediff: (no patches)
GameEnder.CheckOrUpdateGameOver: post: Vehicles.Patch_WorldHandling.GameEnderWithVehicles
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GasGrid.GasCanMoveTo: post: Vehicles.Patch_MapHandling.GasCanMoveThroughVehicle
GasUtility.PawnGasEffectsTickInterval: (no patches)
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: [800]Vehicles.Patch_LordAi.VehiclesDontParty
GauranlenTreeModeDef.get_Description: (no patches)
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.Patch_VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.Patch_VehiclePathing.OccupiedRectVehicles
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix
GenConstruct.BlocksConstruction: post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenLabel.ThingLabel: PRE: Worldbuilder.GenLabel_ThingLabel_Patch.Prefix
GenLeaving.DoLeavingsFor: post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver
GenLeaving.DoLeavingsFor: PRE: Vehicles.Patch_Construction.DoUnsupportedVehicleRefunds
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: post: Worldbuilder.GenRecipe_MakeRecipeProducts_Patch.Postfix, VFEMedieval.VFEMedieval_GenRecipe_MakeRecipeProducts_Patch.Postfix
GenSpawn.Spawn: PRE: Vehicles.Patch_Construction.RegisterThingSpawned, Fortified.Patch_Replace.Prefix
GenStep_AncientComplex.GenerateAndSpawn: (no patches)
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix
GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree
GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins
GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler
GenStep_DownedRefugee.ScatterAt: (no patches)
GenStep_ElevationFertility.Generate: PRE: MapDesigner.Patches.MountainSettingsPatch.Prefix post: MapDesigner.Patches.MountainSettingsPatch.Postfix TRANS: MapDesigner.Patches.MountainSettingsPatch.Transpiler
GenStep_ItemStash.ScatterAt: (no patches)
GenStep_Labyrinth.Generate: (no patches)
GenStep_PoluxTrees.DesiredTreeCountForMap: post: MapDesigner.Patches.PoluxTreesPatch.Postfix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_PrisonerWillingToJoin.ScatterAt: (no patches)
GenStep_ReserveGravshipArea.Generate: (no patches)
GenStep_RockChunks.Generate: PRE: MapDesigner.Patches.RockChunkPatch.Prefix
GenStep_RocksFromGrid.Generate: PRE: Vehicles.Patch_VehiclePathing.DisableRegionUpdatingRockGen TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler
GenStep_ScatterAncientFences.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientFences
GenStep_ScatterAncientLandingPad.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientLandingPad
GenStep_ScatterAncientMechs.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientMechs
GenStep_ScatterAncientTurret.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientTurret
GenStep_ScatterAncientUtilityBuilding.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientUtilityBuilding
GenStep_ScatterCaveDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.CaveDebris
GenStep_ScatterLumpsMineable.Generate: PRE: MapDesigner.Patches.OreDensityPatch.Prefix
GenStep_ScatterRoadDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.RoadDebris
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix
GenStep_Settlement.ScatterAt: TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GenThing.TrueCenter: PRE: Vehicles.Patch_Rendering.TrueCenterVehicle
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUIUtility.DrawGenesInfo: TRANS: RimHUD.Access.Patch.RimWorld_GeneUIUtility_DrawGenesInfo.Transpiler
GeneUtility.ExtractXenogerm: (no patches)
GeneralCard.ResetAllSettings: post: GeologicalLandforms.Compatibility.ModCompat_MapDesigner.GeneralCard_ResetAllSettings_Postfix
GeneratorVehicleSkyfallerCrashing.Vehicles.IVehicleDefGenerator<Verse.ThingDef>.TryGenerateImpliedDef: (no patches)
GeneratorVehicleSkyfallerIncoming.Vehicles.IVehicleDefGenerator<Verse.ThingDef>.TryGenerateImpliedDef: (no patches)
GeneratorVehicleSkyfallerLeaving.Vehicles.IVehicleDefGenerator<Verse.ThingDef>.TryGenerateImpliedDef: (no patches)
GhostDrawer.DrawGhostThing: PRE: Worldbuilder.GhostDrawer_DrawGhostThing_Patch.Prefix, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Patch_Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VEF.Buildings.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VEF.Buildings.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler
GilgameshSkill.OnAnimationComplete: (no patches)
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.Patch_CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|18_0: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler
GizmoGridDrawer.DrawGizmoGridFor: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler
GlobalControls.GlobalControlsOnGUI: (no patches)
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GoodwillSituationManager.GetNaturalGoodwill: post: VFEMedieval.GoodwillSituationManager_GetNaturalGoodwill_Patch.Postfix
GraphicData.Init: post: Vehicles.Patch_Graphics.GraphicInit
GraphicUtility.ExtractInnerGraphicFor: PRE: VEF.Buildings.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors
Graphic_Flicker.DrawWorker: (no patches)
Graphic_Random.SubGraphicFor: post: Worldbuilder.Graphic_Random_SubGraphicFor_Patch.Postfix
Graphic_Shadow.DrawWorker: TRANS: Swimming.Graphic_Shadow_DrawWorker.Transpiler
Gravship.CopyCellContents: TRANS: VEF.Buildings.Gravship_CopyCellContents_Patch.Transpiler
GravshipLandingMarker.CacheCells: (no patches)
GravshipUtility.get_ShowConnectedSubstructure: (no patches)
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix
HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo
HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthTool.GetDuration: (no patches)
HealthTool.GetOtherPawn: (no patches)
HealthTool.GetPainValue: (no patches)
HealthTool.SetDuration: (no patches)
HealthTool.SetOtherPawn: (no patches)
HealthTool.SetPainValue: (no patches)
HealthTool.SetPermanent: (no patches)
HealthUtility.AddStartingHediffs: (no patches)
HealthUtility.DamageUntilDead: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDead
HealthUtility.DamageUntilDowned: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDowned
HealthUtility.FindImmunizableHediffWhichCanKill: (no patches)
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.Patch_HealthAndStats.ReplaceConditionLabel
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix
Hediff.TendableNow: (no patches)
Hediff.get_TendPriority: (no patches)
Hediff.get_TipStringExtra: (no patches)
HediffCompProperties_Reloadable.TargetVerb: (no patches)
HediffComp_AutoPermanentInjury.CompPostMake: (no patches)
HediffComp_Disappears.CompPostMerged: (no patches)
HediffComp_EntropyLink.Notify_EntropyGained: (no patches)
HediffComp_GiveHediffsInRange.CompPostTick: (no patches)
HediffComp_GiveHediffsInRangeMech.CompPostTick: (no patches)
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: (no patches)
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_ProtectiveShield.CompPostMerged: (no patches)
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetHediffsVerbs: (no patches)
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix
HediffUtility.CanHealFromTending: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHeal
HediffUtility.FullyImmune: (no patches)
HediffUtility.IsPermanent: (no patches)
HediffUtility.IsTended: (no patches)
Hediff_Addiction.get_LabelInBrackets: (no patches)
Hediff_Injury.get_LabelBase: (no patches)
Hediff_Injury.get_LabelInBrackets: (no patches)
Hediff_Injury.get_PainOffset: (no patches)
Hediff_Labor.GetRandomLaborPushingDuration: (no patches)
Hediff_Labor.PreRemoved: (no patches)
Hediff_Labor.get_Progress: (no patches)
Hediff_LaborPushing.get_Progress: (no patches)
Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Scaria.Notify_PawnDamagedThing: (no patches)
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HireableSystemStaticInitialization.GetCommTargets_Postfix: (no patches)
HireableSystemStaticInitialization.GetContractTracker: (no patches)
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
ITab_Bills.FillTab: PRE: [2147483647]VFEMedieval.RecipePatches+ITab_Bills_FillTab_Patch.Prefix post: [-2147483648]VFEMedieval.RecipePatches+ITab_Bills_FillTab_Patch.Postfix
ITab_Pawn_Character.get_IsVisible: post: Fortified.Patch_ITab_Pawn_Character_IsVisible.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.Patch_CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.Patch_CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControlColonist: post: Fortified.Patch_CanDropWeapon.CanControl
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix
IdeoManager.SortIdeos: post: Worldbuilder.IdeoManager_SortIdeos_Patch.Postfix
IdeoUIUtility.DoFactionIcons: PRE: VFETribals.IdeoUIUtility_DoFactionIcons_Patch.Prefix
IdeoUIUtility.DoIdeoList: TRANS: VFETribals.IdeoUIUtilityDoIdeoList_Patch.Transpiler
IdeoUIUtility.DoIdeoListAndDetails: PRE: VFETribals.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix
IdeoUIUtility.DrawIdeoRow: PRE: VFETribals.IdeoUIUtility_DrawIdeoRow_Patch.Prefix
IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix
ImmunityHandler.DiseaseContractChanceFactor: post: Fortified.Patch_DiseaseContractChanceFactor.Postfix
ImmunityHandler.TryAddImmunityRecord: (no patches)
ImmunityRecord.ImmunityChangePerTick: (no patches)
IncidentWorker.CanFireNow: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix, Fortified.Patch_IncidentWork.Prefix, Fortified.Patch_IncidentWorkerForDevice.Prefix
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Disease.TryExecuteWorker: (no patches)
IncidentWorker_Obelisk.<>c.<ChanceFactorNow>b__2_0: (no patches)
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ShamblerAssault.PostProcessSpawnedPawns: (no patches)
IncidentWorker_ShamblerSwarm.SetupShamblerHediffs: (no patches)
IncidentWorker_WandererJoin.GeneratePawn: post: VFETribals.IncidentWorker_WandererJoin_GeneratePawn_Patch.Postfix TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: VFETribals.IncidentWorker_WandererJoin_TryExecuteWorker_Patch.Prefix post: VFETribals.IncidentWorker_WandererJoin_TryExecuteWorker_Patch.Postfix
InfestationUtility.SpawnJellyTunnels: (no patches)
InfestationUtility.SpawnTunnels: (no patches)
InspectPaneButtons.Draw: post: SmashTools.Patching.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneUtility.DoTabs: PRE: [2147483647]Worldbuilder.InspectPaneUtility_DoTabs_Patch.Prefix, RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectPaneUtility.PluralLabelFor: post: Worldbuilder.InspectPaneUtility_PluralLabelFor_Patch.Postfix
InteractionWorker.Interacted: post: VanillaAnimalsExpandedWaste.VanillaAnimalsExpandedWaste_InteractionWorker_Interacted_Patch.Toxflu
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.Patch_CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.GetAlpha: (no patches)
InvisibilityUtility.GetInvisibilityComp: (no patches)
InvisibilityUtility.IsHiddenFromPlayer: (no patches)
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: post: VFETribals.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: (no patches)
JobDriver_LeaveMap.<MakeNewToils>b__1_0: (no patches)
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_MechLeave.<MakeNewToils>b__1_0: (no patches)
JobDriver_MechLeave.<MakeNewToils>b__1_1: (no patches)
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Patch_JobSystem.TransferablesVehicle
JobDriver_Scarify.Scarify: (no patches)
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_UnnaturalCorpseAttack.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches)
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Patch_JobSystem.VehiclesDontWander, CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Patch_JobSystem.VehicleErrorRecoverJob
JoyGiver_FriendlyDuel.TryGiveJob: (no patches)
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyGiver_SpectateFriendlyDuel.TryGiveJob: (no patches)
LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildings.Add: (no patches)
ListerBuildings.Remove: (no patches)
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Patch_Construction.Notify_RepairedVehicle
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, PerformanceOptimizer.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix post: Analyzer.DebugLogenabler.ErrorPostfix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LootableBuilding_Custom.get_InteractablesMapComp: (no patches)
Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix
LordToil_Siege.SetAsBuilder: PRE: Fortified.Patch_SiegeAsBuilder.Prefix
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontToggleWorld
MainButton_Toggle.<>c.<Activate>b__2_0: (no patches)
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix, CharacterEditor.CEditor.OnMainMenuInit
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: [800]SmashTools.Patching.Patch_Rendering.InspectablePaneButtons
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawResearchPrerequisites: PRE: VFEMedieval.MainTabWindow_Research_DrawResearchPrerequisites_Patch.Prefix
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, MapPreview.Patches.Patch_Verse_Map.ConstructComponents_Postfix
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: Vehicles.Patch_Areas.BackfillVehicleAreas, HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PerformanceOptimizer.Map_FinalizeInit.Postfix, CharacterEditor.CEditor.OnMapLoaded
Map.FinalizeLoading: PRE: SmashTools.ComponentCache.PreCacheInst
Map.get_Biomes: PRE: GeologicalLandforms.Patches.Patch_Verse_Map.GetBiomes_Prefix
Map.get_MixedBiomeComp: (no patches)
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponent_GeneGoodies.FinalizeInit: (no patches)
MapComponent_IdeologicalGoodies.FinalizeInit: (no patches)
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMap
MapGenUtility.BiomeAt: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.BiomeAt_Prefix
MapGenUtility.IsMixedBiome: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.IsMixedBiome_Prefix
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix, VFETribals.MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
MapHelper.AnyAerialVehiclesInRecon: (no patches)
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.Patch_MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.Patch_MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Patch_MapPawns.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.Patch_MapHandling.AnyVehicleBlockingMapRemoval
MapPlantGrowthRateCalculator.BuildFor: TRANS: GeologicalLandforms.Patches.Patch_Verse_MapPlantGrowthRateCalculator.BuildFor_Transpiler
MapPreviewGenerator.ConstructMinimalMapComponents: (no patches)
MapPreviewToolbar.ButtonRerollMapUndo.OnAction: (no patches)
MapSeedRerollWindow.PreOpen: (no patches)
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.Patch_CaravanHandling.CanCarryIfVehicle, Vehicles.Patch_CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.Patch_CaravanHandling.CapacityOfVehicle TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MechRepairUtility.IsMissingWeapon: post: Fortified.Patch_IsMissingWeapon.Postfix
MechanitorUtility.CanDraftMech: post: Fortified.Patch_CanDraftMech.Postfix, Fortified.Patch_MechanitorUtility_CanDraftMech.Postfix
MechanitorUtility.InMechanitorCommandRange: post: Fortified.Patch_InMechanitorCommandRange.Postfix
MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: (no patches)
MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: (no patches)
MeditationUtility.FocusTypeAvailableExplanation: (no patches)
MemoryThoughtHandler.ExposeData: (no patches)
MemoryThoughtHandler.TryGainMemory: post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: SmashTools.GameEvent.RaiseOnWorldUnloading, Worldbuilder.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: SmashTools.GameEvent.RaiseOnWorldRemoved, GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix, VFETribals.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalBreak post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreakWorker.TryStart: PRE: VFEMedieval.MentalBreakWorker_TryStart_Patch.Prefix
MentalBreakWorker_TryStart_Patch.Prefix: (no patches)
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix
MentalStateHandler.TryStartMentalState: PRE: Vehicles.Patch_PawnAi.EjectPawnForMentalState, VFEMedieval.MentalStateHandler_TryStartMentalState_Patch.Prefix
MentalStateHandler_TryStartMentalState_Patch.Prefix: (no patches)
MentalStateWorker.StateCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Patch_Misc.ManhunterDontAttackVehicles
MetalhorrorUtility.CanBeInfected: post: Fortified.Patch_CanBeInfected.Postfix
MinifiedThing.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
MinifiedThingDeployable.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
MinifiedTree.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler
ModContentPack.AnyContentLoaded: post: Worldbuilder.ModContentPack_AnyContentLoaded_Patch.Postfix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoodThresholdExtensions.CurrentMoodThresholdFor: PRE: [2147483647]PerformanceOptimizer.Optimization_MoodThresholdExtensions_CurrentMoodThresholdFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MoodThresholdExtensions_CurrentMoodThresholdFor.Postfix
MoveColonyUtility.MoveColonyAndReset: (no patches)
MutantUtility.ResurrectAsShambler: (no patches)
MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix
Need_Food.FoodFallPerTickAssumingCategory: (no patches)
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Numbers.DrawResetButton: (no patches)
Numbers.WriteSettings: (no patches)
Optimization_PawnUtility_IsInvisible.DoPatches: PRE: [800]AM.PerformanceOptimizerPatch.Patch_Optimization_PawnUtility_IsInvisible_DoPatches.Prefix
Optimization_RefreshRate.DrawSettings: PRE: AM.PerformanceOptimizerPatch.Patch_Optimization_RefreshRate_DrawSettings.Prefix
OutgoingMech.Trigger: (no patches)
Outpost.OutpostHealthTickInterval: (no patches)
OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler
OverlayDrawer.RenderOutOfFuelOverlay: PRE: Vehicles.Patch_Rendering.RenderVehicleOutOfFuelOverlay
Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ChooseIdeoPreset.DoNext: PRE: VFETribals.Page_ChooseIdeoPreset_DoNext_Patch.Prefix
Page_ChooseIdeoPreset.PostOpen: post: VFETribals.Page_ChooseIdeoPreset_PostOpen_Patch.Postfix
Page_ConfigureIdeo.CanDoNext: PRE: VFETribals.Page_ConfigureIdeo_CanDoNext_Patch.Prefix
Page_ConfigureIdeo.DoWindowContents: post: VFETribals.Page_ConfigureIdeo_DoWindowContents_Patch.Postfix
Page_ConfigureIdeo.SelectOrMakeNewIdeo: PRE: VFETribals.Page_ConfigureIdeo_SelectOrMakeNewIdeo_Patch.Prefix
Page_ConfigureIdeo.get_PageTitle: PRE: VFETribals.Page_ConfigureIdeo_PageTitle_Patch.Prefix
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.DoWindowContents: post: Worldbuilder.Page_CreateWorldParams_DoWindowContents_Patch.Postfix, FactionControl.Patch_Page_CreateWorldParams_DoWindowContents.Postfix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.Reset: post: Worldbuilder.Page_CreateWorldParams_Reset_Patch.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_SelectScenario.BeginScenarioConfiguration: PRE: [800]FactionControl.Patch_Page_SelectScenario_BeginScenarioConfiguration.Prefix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
PatchSet_Hediffs.PostRemoved_Prefix: (no patches)
Patch_Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.PatchConstruction_CompleteConstructionVehicle_Patch.Prefix
Patch_Debug.DebugGroundAllAerialVehicles: (no patches)
Patch_DrugPolicy.VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.<>c.<Prefix>b__0_0: (no patches)
Patch_DrugPolicy.VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.<>c.<Prefix>b__0_1: (no patches)
Patch_FormCaravanDialog.<>c__DisplayClass37_0.<TryFormCaravanInstantly>b__0: (no patches)
Patch_FormCaravanDialog.DaysOfWorthOfFoodWithVehicles: (no patches)
Patch_FormCaravanDialog.TicksToArriveWithVehicles: (no patches)
Patch_FormCaravanDialog.WorldRoutePannerReroute: (no patches)
Patch_MapPawns.AllAerialVehicles_AliveOrDead: (no patches)
Patch_Rendering.RecacheAerialVehicleEntries: (no patches)
Patch_Verse_Map.FillComponents_Prefix: (no patches)
Patch_WorldHandling.AddVehicleObjectToCache: (no patches)
Patch_WorldHandling.GameEnderWithVehicles: (no patches)
Patch_WorldHandling.RecacheVehicleObjectCache: (no patches)
Patch_WorldHandling.RemoveVehicleObjectToCache: (no patches)
Patch_WorldPathing.VehicleRoutePlannerButton: (no patches)
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.Patch_VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix post: VFETribals.Pawn_GetDisabledWorkTypes_FillList_Patch.Postfix
Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: post: VEF.Hediffs.PhasingPatches.Despawn_Postfix
Pawn.Destroy: TRANS: Vehicles.Patch_Construction.ValidDestroyModeForVehicles
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix
Pawn.DropAndForbidEverything: PRE: Fortified.Patch_Pawn_DropAndForbidEverything.PreFix
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetGizmos: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, Worldbuilder.Pawn_GetGizmos_Patch.Postfix, Fortified.Patch_Pawn_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix
Pawn.GetReasonsForDisabledWorkType: post: VFETribals.Pawn_GetReasonsForDisabledWorkType_Patch.Postfix
Pawn.HearClamor: PRE: VFETribals.Pawn_HearClamor_Patch.Prefix
Pawn.Kill: PRE: Vehicles.Patch_Misc.MoveOnDeath, VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, VFEC.Senators.WorldComponent_Senators.Notify_PawnDied
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix
Pawn.PreTraded: post: Vehicles.Patch_CaravanHandling.RemoveSoldPawnFromVehicle
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Patch_Rendering.ProcessVehiclePostTickVisuals
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.PhasingPatches.CheckPhasing
Pawn.ThreatDisabled: post: Vehicles.Patch_PawnAi.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.Patch_HealthAndStats.VehicleMoveSpeed
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix
Pawn.get_CanTakeOrder: post: Vehicles.Patch_Components.CanVehicleTakeOrder, VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable
Pawn.get_CombinedDisabledWorkTags: PRE: Fortified.Patch_CombinedDisabledWorkTags.Prefix post: VFETribals.Pawn_CombinedDisabledWorkTags_Patch.Postfix
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_DescriptionFlavor: post: Worldbuilder.Pawn_LabelDescription_Patch.DescriptionFlavor_Postfix
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist, Fortified.Patch_Pawn_IsColonistPlayerControlled.Postfix
Pawn.get_IsColonyMechPlayerControlled: post: Fortified.Patch_IsColonyMechPlayerControlled.Postfix
Pawn.get_LabelNoCount: post: Worldbuilder.Pawn_LabelDescription_Patch.LabelNoCount_Postfix
PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: (no patches)
PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: (no patches)
PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: (no patches)
PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Patch_Misc.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_Designator.SetValue: PRE: VFETribals.PawnColumnWorker_Designator_SetValue_Patch.Prefix
PawnColumnWorker_DiseaseProgression.DoCell: (no patches)
PawnColumnWorker_DiseaseProgression.FindMostSevereHediff: (no patches)
PawnColumnWorker_DiseaseProgression.GetTextFor: (no patches)
PawnColumnWorker_GenesRegrowTime.GetTicksRemaining: (no patches)
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Patch_Components.AddAndRemoveVehicleComponents post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, Fortified.Patch_AddAndRemoveDynamicComponents.Postfix
PawnComponentsUtility.AddComponentsForSpawn: post: Fortified.Patch_MechInteracte.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Patch_Components.CreateInitialVehicleComponents post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.ApplyMiscDamage: (no patches)
PawnGenerator.GenerateGearFor: post: [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GenerateGenes: post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix
PawnGenerator.GeneratePawn: post: Fortified.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Patch_Construction.GenerateVehiclePawn post: Fortified.Patch_GeneratePawnTitle.Postfix
PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: (no patches)
PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: (no patches)
PawnKindDef.<ConfigErrors>d__156.MoveNext: (no patches)
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: PRE: Fortified.Patch_PawnRenderNodeWorker_Apparel_Body_CanDrawNow.Prefix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix, Fortified.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Prefix post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix, Swimming.PawnRenderNodeWorker_Body_CanDrawNow.Postfix
PawnRenderNodeWorker_Carried.CanDrawNow: post: Fortified.Patch_PawnRenderNodeWorker_Carried_CanDrawNow.Postfix
PawnRenderNodeWorker_Carried.PostDraw: post: [600]Fortified.Patch_PawnRenderNodeWorker_Carried.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix
PawnRenderTree.SetupDynamicNodes: post: Fortified.PawnRenderTree_SetupDynamicNodes_Patch.Postfix
PawnRenderTree.ShouldAddNodeToTree: post: Fortified.PawnRenderTree_ShouldAddNodeToTree_Patch.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: [800]VFEMedieval.VFEMedieval_PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch.Prefix, [600]Fortified.Patch_DrawVehicleTurret.Prefix
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.ParallelGetPreRenderResults: PRE: Vehicles.Patch_Rendering.DisableCachingPawnOverlays, VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix post: [0]AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults.Postfix
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix, VFEC.VFEC_PawnRenderer_RenderPawnAt_Patch.PreFix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix
PawnShieldGenerator.<Reset>g__isShield|2_0: (no patches)
PawnShieldGenerator.TryGenerateShieldFor: (no patches)
PawnStatusEffecters.EffectersTick: (no patches)
PawnTable.PawnTableOnGUI: post: Numbers.Numbers.ApplyColumnsRemoval TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTechHediffsGenerator.InstallPart: (no patches)
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanTakeDrug: (no patches)
PawnUtility.CanTakeDrugForDependency: (no patches)
PawnUtility.GainComfortFromThingIfPossible: PRE: Vehicles.Patch_CaravanHandling.GainComfortFromVehicle
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.Patch_WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
PawnUtility.PawnWouldBeUnhappyTakingDrug: (no patches)
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Patch_Misc.SendNotificationsVehicle
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Remove: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VEF.Apparels.VanillaExpandedFramework_ApparelTracker_Wear_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_ConnectionsTracker.<GetGizmos>d__10.MoveNext: (no patches)
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.get_ShowDraftGizmo: post: Fortified.Patch_ShowDraftGizmo.Postfix, Fortified.Patch_Pawn_DraftController_ShowDraftGizmo.Postfix
Pawn_DraftController.set_Drafted: post: VFEMedieval.Pawn_DraftController_Drafted_Patch.Postfix
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_DrugPolicyTracker.CanCauseOverdose: (no patches)
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.GetGizmos: post: VFEC.ClassicMod.GetEquipGizmos
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix
Pawn_EquipmentTracker.TryDropEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.Notify_GenesChanged: post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix
Pawn_HealthTracker.<>c.<Notify_Resurrected>b__74_0: (no patches)
Pawn_HealthTracker.AddHediff: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontAddHediffs post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTickInterval: (no patches)
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantBeDowned post: VFEMedieval.Pawn_HealthTracker_MakeDowned_Patch.Postfix
Pawn_HealthTracker.MakeUndowned: post: VFEMedieval.Pawn_HealthTracker_MakeUndowned_Patch.Postfix
Pawn_HealthTracker.Notify_Resurrected: (no patches)
Pawn_HealthTracker.ShouldBeDowned: PRE: Vehicles.Patch_HealthAndStats.VehicleShouldBeDowned, VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: Vehicles.Patch_Components.RemovePawnFromInventory
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.Patch_CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Patch_JobSystem.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix post: VFEMedieval.Pawn_JobTracker_EndCurrentJob_Patch.Postfix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.Patch_VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix post: VFEMedieval.Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_MechanitorTracker.get_CanControlMechs: post: Fortified.Patch_CanControlMechs.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Patch_Components.VehiclesDontMeleeThings
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.Revert: (no patches)
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.StartPath: PRE: Vehicles.Patch_VehiclePathing.StartVehiclePath, VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Patch_Rendering.UpdateVehicleRotation
Pawn_SkillTracker.Learn: post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StyleTracker.get_CanDesireLookChange: PRE: Fortified.Patch_Pawn_StyleTracker_CanDesireLookChange.Prefix
PawnsArrivalModeWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith
PawnsArrivalModeWorker_Airdrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravellingTransporters_AliveOrDead: post: Vehicles.Patch_MapPawns.AllAerialVehicles_AliveOrDead
PawnsFinder.get_AllMapsCaravansAndTravellingTransporters_Alive_OfPlayerFaction: post: Vehicles.Patch_MapPawns.AllMapsVehiclePassengers_Alive_OfPlayerFaction
PawnsFinder.get_Temporary: (no patches)
PitGate.BeginCollapsing: (no patches)
PlaceWorker_CocoonTriggerRadius.DrawGhost: (no patches)
PlaceWorker_CompCustomCauseHediff_AoE.DrawGhost: (no patches)
PlaceWorker_GlowRadius.DrawGhost: (no patches)
PlaceWorker_GravshipThruster.DrawGhost: (no patches)
PlaceWorker_InRangeOfGravEngine.AllowsPlacing: (no patches)
PlaceWorker_InRangeOfGravEngine.DrawGhost: (no patches)
PlaceWorker_NoiseSource.DrawGhost: (no patches)
PlaceWorker_PollutionPump.DrawGhost: (no patches)
PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: (no patches)
PlaceWorker_ShowCauseHediffAoE.DrawGhost: (no patches)
PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: (no patches)
PlaceWorker_ShowExplosionRadius.DrawGhost: (no patches)
PlaceWorker_ShowFacilitiesRange.DrawGhost: (no patches)
PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: (no patches)
PlaceWorker_SmokeCloudMaker.DrawGhost: (no patches)
PlaceWorker_ToxifierGenerator.DrawGhost: (no patches)
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler
Plant.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix TRANS: VEF.Plants.VanillaExpandedFramework_PlantUtility_CanSowOnGrower_Patch.Transpiler
Plant_WinterBlooming.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Worldbuilder.PlaySettings_DoPlaySettingsGlobalControls_Patch.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PollutionInfo.MapRemoved: (no patches)
PollutionUtility.PolluteMapToPercent: PRE: MapDesigner.Patches.PollutionLevelPatch.Prefix
Precept_Relic.GenerateNameRaw: (no patches)
Precept_Ritual.ShouldShowGizmo: post: VFETribals.Precept_Ritual_ShouldShowGizmo_Patch.Postfix
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Patch_Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileInterceptor, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.CheckForFreeInterceptBetween: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileChanceToHit, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: VFEMedieval.Projectile_HitFlags_Patch.Postfix
Projectile.get_StartingTicksToImpact: post: Vehicles.Patch_Combat.StartingTicksFromTurret
ProjectileProperties.GetArmorPenetration: TRANS: VFEMedieval.ProjectileProperties_GetArmorPenetration_Patch.Transpiler
Projectile_Explosive.Impact: PRE: Vehicles.Patch_Combat.ImpactExplosiveProjectiles
PsychicRitualDef_InvocationCircle.CalculateFacilityQualityOffset: (no patches)
PsychicRitualDef_Psychophagy.OutcomeDescription: (no patches)
PsychicRitualToil_Brainwipe.ApplyOutcome: (no patches)
PsychicRitualToil_NeurosisPulse.ApplyOutcome: (no patches)
PsychicRitualToil_PleasurePulse.ApplyOutcome: (no patches)
PsychicRitualToil_Psychophagy.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbduction.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbductionPlayer.ApplyOutcome: (no patches)
PsychicRitualToil_VoidProvocation.ApplyOutcome: (no patches)
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
QuestChainsDevWindow.DoWindowContents: (no patches)
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestNode_GeneratePawn.<>c__DisplayClass22_0.<RunInt>b__0: (no patches)
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>g__Validator|0: (no patches)
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawn.RunInt: PRE: VFEC.Senators.SenatorQuests.SetSenatorPawn
QuestNode_GetPawn.TestRunInt: PRE: VFEC.Senators.SenatorQuests.CheckSenatorPawn
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: (no patches)
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
QuestNode_Root_Hack_AncientComplex.RunInt: (no patches)
QuestNode_Root_Hack_WorshippedTerminal.RunInt: (no patches)
QuestNode_Root_Loot_AncientComplex.RunInt: (no patches)
QuestNode_Root_Mission_AncientComplex.RunInt: (no patches)
QuestNode_Root_RefugeePodCrash_Ghoul.GeneratePawn: (no patches)
QuestNode_Root_RelicHunt.RunInt: PRE: VFETribals.QuestNode_Root_RelicHunt_RunInt_Patch.Prefix
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt
QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>g__GlobalValidator|0: (no patches)
QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: (no patches)
QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: (no patches)
QuestPart_InitiateTradeRequest.Cleanup: (no patches)
QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: (no patches)
QuestPart_TradeRequestInactive.QuestPartTick: (no patches)
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot
RaceProperties.NutritionEatenPerDayExplanation: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidRestlessness.GetThoughtState: (no patches)
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeDef.SpecialDisplayStats: post: Fortified.Patch_RecipeDef_SpecialDisplayStats.Postfix
RecipeDef.get_AvailableNow: TRANS: VFETribals.RecipeDef_AvailableNow_Patch.Transpiler
Recipe_SurgicalInspection.ApplyOnPawn: (no patches)
Region.Allows: TRANS: VFEArchitect.ArchitectMod.PrisonerProof
RegionDirtyer.SetRegionDirty: (no patches)
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ResearchManager.FinishProject: post: VFETribals.ResearchManager_FinishProject_Patch.Postfix
ResearchManager.ResearchPerformed: PRE: VFEMedieval.ResearchManager_ResearchPerformed_Patch.Prefix
ResearchProjectDef.<get_Techprint>b__73_0: (no patches)
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.get_AnalyzedThingsCompleted: (no patches)
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_CostApparent: post: VFEMedieval.ResearchProjectDef_CostApparent_Patch.Postfix
ResearchProjectDef.get_ProgressApparent: post: VFEMedieval.ResearchProjectDef_ProgressApparent_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix TRANS: VFETribals.ResearchProjectDef_UnlockedDefs_Patch.Transpiler
ResearchProjectUtility.AutoAssignRules: (no patches)
RewardsGenerator.DoGenerate: post: VFEC.Senators.SenatorQuests.AddFavorReward
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RitualOutcomeComp_GravshipFacilities.GetQualityFactor: (no patches)
RitualOutcomeEffectWorker_AdvanceToIndustrial.Apply: (no patches)
RitualOutcomeEffectWorker_AdvanceToMedieval.Apply: (no patches)
RitualOutcomeEffectWorker_AdvanceToNeolithic.Apply: (no patches)
RitualOutcomeEffectWorker_AdvanceToSpacer.Apply: (no patches)
RitualOutcomeEffectWorker_AdvanceToUltra.Apply: (no patches)
RitualRoleAssignments.PawnNotAssignableReason: post: VFETribals.VFETribals_RitualRoleAssignments_PawnNotAssignableReason_Patch.Postfix
RiversCard.DrawRiversCard: PRE: GeologicalLandforms.Compatibility.ModCompat_MapDesigner.RiversCard_DrawRiversCard_Prefix
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder
RoomContents_Obelisk.FillRoom: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay
RoyalTitlePermitWorker_CallShuttle.GetReportFromCell: post: VFEProps.VFEProps_RoyalTitlePermitWorker_CallShuttle_GetReportFromCell_Patch.LandOnDecals
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
ScenPart_ConfigPage_ConfigureStartingPawnsBase.PostIdeoChosen: PRE: VFETribals.ScenPart_ConfigPage_ConfigureStartingPawnsBase_PostIdeoChosen_Patch.Prefix
ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: (no patches)
SchoolUtility.CanTeachNow: PRE: Vehicles.Patch_HealthAndStats.CantTeachVehicles, VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching
Scorpion.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge
SeedRerollData.GetFor: (no patches)
SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Patch_Rendering.DrawSelectionBracketsVehicles, VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix
Selector.HandleMapClicks: PRE: Vehicles.Patch_Misc.MultiSelectFloatMenu
Selector.HandleMultiselectGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectGotoDraggingBlocked
SettleInEmptyTileUtility.<>c__DisplayClass4_0.<SetupCamp>b__1: (no patches)
Settlement.ExposeData: post: Worldbuilder.Settlement_ExposeData_Patch.Postfix
Settlement.GetCaravanGizmos: post: Vehicles.Patch_Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix, VFEC.Senators.WorldComponent_Senators.AddSenatorsOption
Settlement.GetGizmos: post: Vehicles.Patch_Gizmos.AddVehicleCaravanGizmoPassthrough, Worldbuilder.Settlement_GetGizmos_Patch.Postfix
Settlement.get_ExpandingIcon: post: Worldbuilder.Settlement_ExpandingIcon_Patch.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.Patch_CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.Patch_CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: Vehicles.Patch_CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: (no patches)
ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: (no patches)
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix
ShotReport.get_FactorFromPosture: TRANS: Swimming.ShotReport_FactorFromPosture.Transpiler
Site.PostMapGenerate: (no patches)
Site.ShouldRemoveMapNow: post: VFEMedieval.Site_ShouldRemoveMapNow_Patch.Postfix
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
SitePart.SitePartTickInterval: PRE: VFETribals.SitePart_SitePartTickInterval_Patch.Prefix
SitePartDef.FactionCanOwn: post: VFEMedieval.SitePartDef_FactionCanOwn_Patch.Postfix
SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: (no patches)
SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: (no patches)
SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: (no patches)
SkillRecord.Interval: PRE: [501]Fortified.Patch_SkillRecord.Interval, VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix, Fortified.Patch_SkillRecord.RemoveLearnForMechanoid
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix post: VFEMedieval.VFEMedieval_SkillRecord_LearnRateFactor_Patch.ModifyLearnRate, [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix
Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix
Skyfaller.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SocialCardUtility.DrawPawnRoleSelection: PRE: VFETribals.SocialCardUtility_DrawPawnRoleSelection_Patch.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SpecialThingFilterWorker_Fresh.AlwaysMatches: (no patches)
SpecialThingFilterWorker_Fresh.CanEverMatch: (no patches)
SpecialThingFilterWorker_Rotten.CanEverMatch: (no patches)
SpinningLaserGunBase.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
StaggerHandler.StaggerFor: PRE: Vehicles.Patch_HealthAndStats.StaggerVehicle
Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
StartingPawnUtility.<>c__DisplayClass35_0.<GeneratePossessions>b__3: (no patches)
StartingPawnUtility.GeneratePossessions: (no patches)
StashedVehicle.Create: (no patches)
StatDef.PopulateMutableStats: (no patches)
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix
StatWorker.GetExplanationUnfinalized: post: VFETribals.StatWorker_GetExplanationUnfinalized_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: post: VFETribals.StatWorker_GetValueUnfinalized_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VFETribals.StatWorker_GetValueUnfinalized_Patch.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.Patch_HealthAndStats.StatDisabledForVehicle TRANS: Fortified.Patch_StatWorker_IsDisabledFor.Transpiler
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix
StatWorker_MeleeAverageDPS.GetVerbsAndTools: (no patches)
StatWorker_PossibleCompOffsets.AbstractValueRange: (no patches)
StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: (no patches)
StaticCollectionsClass.<>c.<.cctor>b__2_0: (no patches)
StaticConstructorOnStartupUtility.CallAll: post: PerformanceOptimizer.InitializeMod.Postfix
StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix, VFETribals.StorytellerComp_IncidentChanceFinal_Patch.Postfix
StudiableBuilding.get_InteractablesMapComp: (no patches)
StudyManager.ExposeData: (no patches)
StunHandler.StunFor: PRE: Vehicles.Patch_HealthAndStats.StunVehicle
SurfaceLayer.SerializeMutators: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_SurfaceLayer.SerializeMutators_Transpiler
SurgeryOutcome_HediffWithDuration.Apply: (no patches)
SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: (no patches)
Tale_DoublePawn.Concerns: PRE: Vehicles.Patch_CaravanHandling.ConcernNullThing
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Patch_Rendering.ProcessTargeterInputEvents
Targeter.TargeterOnGUI: post: Vehicles.Patch_Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Patch_Rendering.TargeterUpdate
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix
TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: (no patches)
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: (no patches)
TerrainComp_Healer.FirstInjuryToThreat: (no patches)
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.Patch_VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: TRANS: Vehicles.Patch_VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Patch_Combat.ProjectileMapToWorld
Thing.ExposeData: post: Worldbuilder.Thing_ExposeData_Patch.Postfix
Thing.GetGizmos: post: Vehicles.Patch_Gizmos.ThingTransferToVehicleGizmo, Worldbuilder.Thing_GetGizmos_Patch.Postfix
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix
Thing.SetFactionDirect: post: Worldbuilder.Thing_SetFactionDirect_Patch.Postfix
Thing.SpawnSetup: post: Worldbuilder.Thing_SpawnSetup_Patch.Postfix TRANS: Vehicles.Patch_VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix, VFETribals.Thing_TakeDamage_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
Thing.get_DescriptionFlavor: post: Worldbuilder.Thing_DescriptionFlavor_Patch.Postfix
Thing.get_FlammableNow: post: Fortified.Patch_Thing_FlammableNow.Postfix
Thing.set_Position: post: Vehicles.Patch_VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.Patch_VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_IsAddictiveDrug: (no patches)
ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon
ThingDef.get_IsShieldThatBlocksRanged: (no patches)
ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingGrid.Deregister: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridDeregisterStart
ThingGrid.Register: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridRegisterStart
ThingListGroupHelper.Includes: (no patches)
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingRequest.Accepts: post: Vehicles.Patch_JobSystem.AcceptsVehicleRefuelable
ThingSelectionUtility.SelectableByMapClick: post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: (no patches)
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps
ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix
ThingWithFloorGraphic.get_Graphic: post: Worldbuilder.WorldbuilderMod.GraphicGetterPostfix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix
ThoughtWorker_Expectations.CurrentStateInternal: post: VFETribals.VFETribals_ThoughtWorker_Expectations_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
Thought_Memory.get_DurationTicks: post: VFEMedieval.VFEMedieval_Thought_Memory_DurationTicks_Patch.ModifyDuration
Thought_PsychicHarmonizer.get_ShouldDiscard: (no patches)
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Patch_Misc.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Patch_Misc.PausedFromVehicles
Tile.AddMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Postfix
Tile.RemoveMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Postfix
Tile.get_AllowRoofedEdgeWalkIn: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AllowRoofedEdgeWalkIn_Postfix
Tile.get_AnimalDensity: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AnimalDensity_Postfix
Tile.get_Biomes: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetBiomes_Postfix
Tile.get_Mutators: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetMutators_Postfix
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
TileFinder.IsValidTileForNewSettlement: post: FactionControl.TileFinder_IsValidTileForNewSettlement.Postfix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler
TileFinder.RandomSettlementTileFor: PRE: [800]FactionControl.TileFinder_RandomSettlementTileFor.Prefix, VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix, FactionControl.IncreaseAttemptPatch.Prefix post: [800]FactionControl.TileFinder_RandomSettlementTileFor.Postfix, Vehicles.Patch_MapHandling.AdjustSettlement, VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix
TileMutatorWorker_ArcheanTrees.GenerateCriticalStructures: (no patches)
TileMutatorWorker_Caves.GeneratePostElevationFertility: PRE: MapDesigner.Patches.CaveSettingsPatch.Prefix
TileMutatorWorker_Coast.get_CoastOffset: post: Vehicles.Patch_MapHandling.CoastSizeMultiplier
TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture
TileMutatorWorker_River.GetMapEdgeNodes: PRE: MapDesigner.Patches.RiverDirectionPatch_EdgeNodes.Prefix
TileMutatorWorker_River.GetRiverCenter: post: MapDesigner.Patches.RiverCenterPatch.Postfix
TileMutatorWorker_River.GetRiverWidthAt: post: Vehicles.Patch_MapHandling.RiverNodeWidth
TileMutatorWorker_River.IsFlowingAToB: PRE: MapDesigner.Patches.RiverDirectionPatch_Flowing.Prefix
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicles
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicleTransferables
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_LayDown.ApplyBedThoughts: post: VFEC.ClassicMod.TellBedAboutThoughts
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
TradeDeal.InSellablePosition: post: Vehicles.Patch_CaravanHandling.NegotiatorInVehicle
TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix
TradeDeal.get_CurrencyTradeable: post: VFEMedieval.TradeDeal_CurrencyTradeable_Patch.Postfix
TradeDeal_TryExecute_Patch.ProcessCaughtContraband: (no patches)
Tradeable.get_Interactive: post: Vehicles.Patch_CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable.get_IsCurrency: post: VFEMedieval.Tradeable_IsCurrency_Patch.Postfix
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck
TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix
Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.Patch_FormCaravanDialog.CanAdjustPawnTransferable
TransferableUtility.CanStack: post: Vehicles.Patch_CaravanFormation.CanStackVehicle
TransferableVehicleWidget.Init: (no patches)
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix
TransportersArrivalAction_GiveGift.<>c__DisplayClass9_0.<GetFloatMenuOptions>b__2: (no patches)
TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: SmashTools.GameEvent.RaiseOnMainMenu, [0]UpdateLogTool.Patches.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
UndercaveMapComponent.Notify_BeginCollapsing: (no patches)
UnnaturalCorpseTracker.ApplyCorpseDestroyedThoughts: (no patches)
UnnaturalCorpseTracker.Notify_AwokenAttackStarting: (no patches)
Utils.IsDisabled: (no patches)
VEF_HarmonyCategories.IsMoveSpeedFactorByTerrainTagActive: (no patches)
VFEGlobal.GeneralSettings: (no patches)
VanillaExpandedFramework_CompEggLayer_ProduceEgg.<ModifyCrossbreedEgg>g__GetEggForPawnKind|1_0: (no patches)
VanillaExpandedFramework_DoSingleTick_Patch.Postfix: (no patches)
VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch.LoadedGame.CollectPotentialFactionsToSpawn: (no patches)
VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch.StartedNewGame.OnNewGame: (no patches)
VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: (no patches)
VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix: (no patches)
VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix: (no patches)
VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix: (no patches)
VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.TryGetCachedSpreadableComp: (no patches)
VanillaExpandedFramework_Pawn_Kill_Patch.ShouldTriggerReinforcements: (no patches)
VanillaExpandedFramework_Projectile_Launch_Patch.<>c.<Postfix>b__0_0: (no patches)
VanillaExpandedFramework_Quest_End_Patch.Prefix: (no patches)
VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix: (no patches)
VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix: (no patches)
VanillaExpandedFramework_StatPart_TerrainMoveSpeed_ExplanationPart.FillSpeedFactorsData: (no patches)
VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix: (no patches)
VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix
VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix: (no patches)
VanillaExpandedFramework_Transition_Execute_Patch.Prefix: (no patches)
VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: (no patches)
VehicleCaravanPathingHelper.EstimatedTicksToArrive: (no patches)
VehicleDef.CacheCompProperties: (no patches)
VehicleDef.CreateRole: (no patches)
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehicleMod.GenerateImpliedDefs: (no patches)
VehiclePathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.RemovePawn: post: AlphaVehicles.AlphaVehicles_VehiclePawn_RemovePawn_Patch.Postfix, AlphaVehiclesEarlyCars.AlphaVehicles_VehiclePawn_RemovePawn_Patch.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.TryAddPawn: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix, AlphaVehicles.AlphaVehicles_VehiclePawn_TryAddPawn_Patch.Postfix, AlphaVehiclesEarlyCars.AlphaVehicles_VehiclePawn_TryAddPawn_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleRoutePlanner.FinalizeInit: (no patches)
VehicleSkyfaller_Arriving.get_VehicleLauncherProps: (no patches)
VehicleTurret.<ConfigErrors>d__189.MoveNext: (no patches)
VehicleTurret.FireTurret: PRE: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Postfix
VehicleWorldObjectsHolder.get_Instance: (no patches)
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, VEF.Buildings.Verb_Available_Patch.Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: VFEMedieval.Verb_CanHitCellFromCellIgnoringRange_Patch.Prefix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbAccuracyUtility.CheckAccuracyEffects: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix, VFEMedieval.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_CausesExplosion: (no patches)
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbUtility.GetConcreteExampleVerbs: (no patches)
Verb_CastAbility.CanHitTarget: PRE: Vehicles.Patch_HealthAndStats.VehiclesImmuneToPsycast
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix post: VEF.Buildings.Verb_LaunchProjectile_TryCastShot_Patch.Postfix
Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttack.CreateCombatLog: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_CreateCombatLog.Prefix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeSweep.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_Shoot.TryCastShot: post: Fortified.Patch_Verb_Shoot_Building_TurretCapacity.Postfix, Fortified.Patch_Verb_Shoot_CompCastPushHeat.Postfix, FortificationMedieval.Harmony_Verb_Shoot.Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleSocialTabPawns
WITab_Planet..ctor: post: Worldbuilder.WITab_Planet_Constructor_Patch.Postfix
WITab_Planet.FillTab: post: Worldbuilder.WITab_Planet_FillTab_Patch.Postfix
WITab_Terrain.DrawScrollContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.DrawScrollContents_Transpiler
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler
WITab_Terrain.ListGeometricDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListGeometricDetails_Postfix
WITab_Terrain.ListMiscDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListMiscDetails_Postfix
WalkPathFinder.<TryFindWalkPath>g__ValidCell|6_0: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WalkPathFinder.TryFindWalkPath_Transpiler
WatchBuildingUtility.EverPossibleToWatchFrom: post: VFEMedieval.VFEMedieval_WatchBuildingUtility_EverPossibleToWatchFrom_Patch.Postfix
WeaponTagUtil.HasMannableComponent: (no patches)
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.FireEvent
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix post: VFETribals.Widgets_DefIcon_Patch.Postfix
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler
WindowStack.Add: PRE: Worldbuilder.WindowStack_Add_Patch.Prefix post: SmashTools.WindowEvents.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.WindowEvents.HighPriorityOnGUI
WindowStack.TryRemove: post: SmashTools.WindowEvents.WindowRemovedFromStack
Window_Analyzer.PostClose: (no patches)
WorkGiver_ClearSnowOrSand.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_DestroyItem.PotentialWorkThingsGlobal: (no patches)
WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler, CommonSense.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoBill.TryFindBestIngredientsHelper: TRANS: CommonSense.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_FillFermentingBarrel.HasJobOnThing: (no patches)
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FixBrokenDownBuilding.ShouldSkip: (no patches)
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon
WorkGiver_Loot.PotentialWorkThingsGlobal: (no patches)
WorkGiver_Loot.ShouldSkip: (no patches)
WorkGiver_StudyBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_StudyBuilding.ShouldSkip: (no patches)
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
World.CoastAngleAt: post: MapDesigner.Patches.CoastDirPatch.Postfix
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents
World.ExposeData: PRE: Worldbuilder.World_ExposeData_Patch.Prefix
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
World.FinalizeInit: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit post: Worldbuilder.World_FinalizeInit_Patch.Postfix
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
WorldComponent_GravshipController.<>c__DisplayClass51_0.<OnGravshipCaptureComplete>b__2: (no patches)
WorldDrawLayer_Landmarks.DrawStandard: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WorldDrawLayer_Landmarks.DrawStandard_Prefix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: [600]FactionControl.Patch_WorldFactionsUIUtility_DoWindowContents.Transpiler, VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldFeatures.CreateTextsAndSetPosition: PRE: Worldbuilder.WorldFeatures_CreateTextsAndSetPosition_Patch.Prefix
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
WorldGenStep_Terrain.GenerateFresh: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateFresh_Postfix
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix
WorldGenerator.GenerateFromScribe: PRE: [800]FactionControl.WorldGenerator_GenerateFromScribe.Prefix post: [800]FactionControl.WorldGenerator_GenerateFromScribe.Postfix
WorldGenerator.GenerateWithoutWorldData: PRE: [800]FactionControl.WorldGenerator_GenerateWithoutWorldData.Prefix post: [800]FactionControl.WorldGenerator_GenerateWithoutWorldData.Postfix
WorldGenerator.GenerateWorld: PRE: [800]FactionControl.WorldGenerator_Generate.Prefix, Worldbuilder.WorldGenerator_GenerateWorld_Patch.Prefix post: [800]FactionControl.WorldGenerator_Generate.Postfix
WorldGizmoUtility.TryGetCaravanGizmo: TRANS: Vehicles.Patch_FormCaravanDialog.TryGetCaravanForVehicles
WorldGizmoUtility.WorldUIOnGUI: TRANS: Worldbuilder.WorldGizmoUtility_WorldUIOnGUI_Patch.Transpiler
WorldInspectPane.get_TileInspectString: post: Worldbuilder.WorldInspectPane_TileInspectString_Patch.Postfix
WorldLandmarks.get_Item: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldLandmarks.GetItem_Postfix
WorldObject.GetDescription: post: Worldbuilder.WorldObject_GetDescription_Patch.Postfix
WorldObject.get_ExpandingIconColor: post: Worldbuilder.WorldObject_ExpandingIconColor_Patch.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix post: FactionControl.WorldObjectsHolder_Add.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Add_Postfix
WorldObjectsHolder.AddToCache: post: Vehicles.Patch_WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.Patch_WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.Remove: post: FactionControl.WorldObjectHolder_Remove.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Remove_Postfix
WorldObjectsHolder.RemoveFromCache: post: Vehicles.Patch_WorldHandling.RemoveVehicleObjectToCache
WorldPathGrid.CalculatedMovementDifficultyAt: PRE: [800]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset
WorldPawns.GetSituation: post: Vehicles.Patch_WorldHandling.SituationBoardedVehicle
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.Patch_WorldPathing.VehicleRoutePlannerButton
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.Patch_WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.Patch_WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.TargeterOnGUI: post: Vehicles.Patch_WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.Patch_WorldHandling.WorldTargeterUpdate
WorldVehiclePathGrid.CancelGridRequests: (no patches)
WorldVehiclePathGrid.RecalculatePathGrid: (no patches)
WorldVehiclePathGrid.RecalculateReachabilityGrid: (no patches)
Xenogerm.SetTargetPawn: (no patches)
XmlToObjectUtils.DoFieldSearch: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributes post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributes
Harmony versions present: 2.4.2.0: WorldbuilderMod; 2.4.1.0: net.pardeike.rimworld.lib.harmony, SmashPhil.VehicleFramework, OskarPotocki.VEF, ModSettingsFrameworkMod, Fortified, co.uk.epicguru.meleeanimation; 2.3.7.0: RimHUD; 2.3.6.0: OskarPotocki.VFEMedieval, mehni.rimworld.numbers, PerformanceOptimizer.Main, UnlimitedHugs.HugsLib, rimworld.mod.charactereditor, Dubwise.PerformanceAnalyzer, VFETribalsMod, legodude17.mvcf, net.avilmask.rimworld.mod.CommonSense, com.rimworld.mod.factioncontrol, oskarpotocki.vfe.classical, com.vanillafarmingexpanded, com.spdskatr.swimming.patches, vanillaexpanded.furniture.architect, VanillaFurnitureExpanded.Core, com.vanillaanimalsexpandedwaste, com.alphavehiclesancient, com.alphavehiclesearlycars; 2.3.3.0: GeologicalLandforms.Main, MapPreviewMod.Main, MapPreview.Main, VanillaVehiclesExpanded.Mod, vanillaexpanded.outposts, LunarFramework.Main, LunarFramework.Compat.HugsLib, MapPreview.Compat.VEF, GeologicalLandforms.Compat.MapDesigner, GeologicalLandformsMod.Main, MapPreviewMod.Compat.GeologicalLandformsMod; 2.3.2.0: Kikohi.PipeSystem, Kikohi.KCSG; 2.3.1.1: zylle.MapDesigner, FortificationMedieval, com.VFEProps
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.641 seconds
- Finished resetting the current domain, in 0.004 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4633 rev1261
[HugsLib] version 12.0.0
[RimHUD v1.17.5] Initialized
Error while instantiating a mod of type FamilyTree.Controller: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: void Verse.LongEventHandler.QueueLongEvent(System.Action,string,bool,System.Action`1<System.Exception>,bool,System.Action)
[Ref 5DB94B77]
(wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
(wrapper write-barrier) System.Object.wbarrier_conc(intptr)
(wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] in <51fded79cd284d4d911c5949aff4cb21>:0
--- End of inner exception stack trace ---
[Ref C8EC1B89]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x0022b] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x0009c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.LoadedModManager.CreateModClasses () [0x00085] in <46372f5dadbf4af8939e608076251180>:0
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 8/30/2025 10:22 AM
Loaded assemblies (10):
0BetterFloatMenu, Version=16.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
zz.AM.PerformanceOptimizerPatch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.VehiclesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
<color=#66ffb5>[MeleeAnim]</color> Scanning 56 mods for animation data...
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Perf.Opt]</color> Loaded Performance Optimizer patch!
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Perf.Opt]</color> Successfully patched and disabled buggy optimizations.
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Vehicle Framework Patch]</color> Loaded vehicle framework patch!
[Analyzer] Loaded version 1.6.0 rev 1
Could not resolve cross-reference: No Verse.SoundDef named VFE_Shot_InfernoSpewer found to give to Verse.VerbProperties VerbProperties(flame thrower) (using undefined sound instead)
Knowledge data was missing key FFF_EnvironmentalBill. Adding it...
Key binding conflict: MainTab_kNumbersOverviewTab and OpenMapSearch are both bound to Z.
Key binding conflict: OpenMapSearch and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 137 errors. Generate translation report for more info.
[SmashPhil.SmashTools] Applying compatibility patch for Jaxe.RimHUD. Active: Yes
[SmashPhil.VehicleFramework] Applying compatibility patch for Jaxe.RimHUD. Active: Yes
[VehicleFramework] version 1.6.2144
KCSG has Created 5727 symbolDefs for vanilla and DLCs
[Map Designer for 1.4] Initializing....
[Map Designer] Finding biomes...
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[TrueTerrainColors v1.12.22] Loaded cached true colors for 427 terrain defs from file.
[Geological Landforms v1.7.11] Found landform data in the following mods: Geological Landforms
[Geological Landforms v1.7.11] Loaded 44 landforms of which 1 are edited and 0 are custom.
[LunarFramework v1.1.16] Processed 11 Harmony patches in 575 ms.
Type GrabUtility probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
Type GrappleFlyer probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
Type Building_DuelSpot probably needs a StaticConstructorOnStartup attribute, because it has a field invisible of type Graphic. All assets must be loaded in the main thread.
Type VideoPlayerUtil probably needs a StaticConstructorOnStartup attribute, because it has a field go of type GameObject. All assets must be loaded in the main thread.
Type BGRenderer probably needs a StaticConstructorOnStartup attribute, because it has a field layers of type Texture2D[]. All assets must be loaded in the main thread.
Type Dialog_AnimationDebugger probably needs a StaticConstructorOnStartup attribute, because it has a field mpb of type MaterialPropertyBlock. All assets must be loaded in the main thread.
Type AnimRenderer probably needs a StaticConstructorOnStartup attribute, because it has a field DefaultCutout of type Material. All assets must be loaded in the main thread.
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
MVCF successfully applied 39 patches
Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 44711.
Total: 154.820300 ms (FindLiveObjects: 2.017600 ms CreateObjectMapping: 1.740300 ms MarkObjects: 150.484300 ms DeleteObjects: 0.577600 ms)
CharacterEditor v1.6.3 initializing...
updating labels for english...
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
<color=#66ffb5>[MeleeAnim]</color> Potential patch conflicts (6):
<color=#66ffb5>[MeleeAnim]</color>
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] DrawEquipmentAimingPrefix
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
Prefixes:
[SmashPhil.VehicleFramework] DisableCachingPawnOverlays
[OskarPotocki.VEF] Prefix
Transpilers:
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[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
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[co.uk.epicguru.meleeanimation] Prefix
[oskarpotocki.vfe.classical] PreFix
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[co.uk.epicguru.meleeanimation] Postfix
<color=#66ffb5>[MeleeAnim]</color> Full patch list:
<color=#66ffb5>[MeleeAnim]</color>
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
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[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] DrawEquipmentAimingPrefix
[co.uk.epicguru.meleeanimation] Prefix
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Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
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[SmashPhil.VehicleFramework] DisableCachingPawnOverlays
[OskarPotocki.VEF] Prefix
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[co.uk.epicguru.meleeanimation] Postfix
System.Void RimWorld.Building_ProximityDetector::RunDetection()
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[co.uk.epicguru.meleeanimation] Prefix
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[co.uk.epicguru.meleeanimation] Postfix
static System.Collections.Generic.List`1<Verse.FloatMenuOption> RimWorld.FloatMenuMakerMap::GetOptions(System.Collections.Generic.List`1<Verse.Pawn> selectedPawns, UnityEngine.Vector3 clickPos, RimWorld.FloatMenuContext& context)
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[co.uk.epicguru.meleeanimation] Postfix
System.Boolean Verse.HediffSet::get_HasHead()
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[co.uk.epicguru.meleeanimation] Prefix
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static System.Boolean RimWorld.InvisibilityUtility::IsPsychologicallyInvisible(Verse.Pawn pawn)
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[co.uk.epicguru.meleeanimation] Prefix
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static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
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[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderer::DrawShadowInternal(UnityEngine.Vector3 drawLoc)
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[co.uk.epicguru.meleeanimation] Prefix
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System.Void Verse.PawnRenderer::ParallelPreRenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
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[co.uk.epicguru.meleeanimation] Prefix
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System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
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[co.uk.epicguru.meleeanimation] Prefix
[oskarpotocki.vfe.classical] PreFix
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[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
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[co.uk.epicguru.meleeanimation] Prefix
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[co.uk.epicguru.meleeanimation] Postfix
static Verse.Pawn RimWorld.PawnUtility::PawnBlockingPathAt(Verse.IntVec3 c, Verse.Pawn forPawn, System.Boolean actAsIfHadCollideWithPawnsJob, System.Boolean collideOnlyWithStandingPawns, System.Boolean forPathFinder, System.Boolean useId)
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[co.uk.epicguru.meleeanimation] Prefix
[co.uk.epicguru.meleeanimation] Prefix
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System.Void RimWorld.Pawn_ApparelTracker::Notify_ApparelChanged()
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[co.uk.epicguru.meleeanimation] Prefix
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virtual System.Void Verse.Pawn::DrawGUIOverlay()
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[co.uk.epicguru.meleeanimation] Prefix
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System.Void Verse.Pawn_DrawTracker::Notify_MeleeAttackOn(Verse.Thing Target)
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[co.uk.epicguru.meleeanimation] Prefix
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Verse.BattleLogEntry_MeleeCombat RimWorld.Verb_MeleeAttack::CreateCombatLog(System.Func`2<Verse.ManeuverDef, Verse.RulePackDef> rulePackGetter, System.Boolean alwaysShow)
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[co.uk.epicguru.meleeanimation] Prefix
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virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
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[co.uk.epicguru.meleeanimation] Prefix
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virtual System.Void PerformanceOptimizer.Optimization_PawnUtility_IsInvisible::DoPatches()
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[co.uk.epicguru.meleeanimation] Prefix
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virtual System.Void PerformanceOptimizer.Optimization_RefreshRate::DrawSettings(Verse.Listing_Standard section)
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[co.uk.epicguru.meleeanimation] Prefix
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Unloading 1 Unused Serialized files (Serialized files now loaded: 7)
<color=#66ffb5>[MeleeAnim]</color> PreCached all retexture info in 61.1ms
<color=#66ffb5>[MeleeAnim]</color> Loaded tweak data for 38 weapons.
<color=#66ffb5>[MeleeAnim]</color> Patched 3 classes that directly inherit from Verb_MeleeAttack in 54.0 ms to detect hits:
RimWorld.Verb_MeleeApplyHediff from Assembly-CSharp
RimWorld.Verb_MeleeAttackDamage from Assembly-CSharp
Fortified.Verb_MeleeSweep from Fortified
<color=#66ffb5>[MeleeAnim]</color> Found 9 items of clothing that cover hands, took 0.57 ms:
Gunmar_Apparel_PeltHandWraps (Pelt hand wraps),
Gunmar_Apparel_WovenHandWraps (Woven hand wraps),
VAE_Handwear_Gloves (Gloves),
VAE_Handwear_PlateGloves (Plate gloves),
VAE_Handwear_MarineGloves (Marine gloves),
VAE_Apparel_Shield_Riot (Riot shield),
VFEC_Shield_Heavy (Heavy shield),
VFEM2_Shield_Heater (Heater shield),
VFEM2_Shield_Round (Round shield)
Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 44875.
Total: 149.732700 ms (FindLiveObjects: 2.214000 ms CreateObjectMapping: 2.557700 ms MarkObjects: 144.757800 ms DeleteObjects: 0.202800 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44875.
Total: 147.477400 ms (FindLiveObjects: 1.994000 ms CreateObjectMapping: 2.021000 ms MarkObjects: 143.374400 ms DeleteObjects: 0.087500 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44875.
Total: 154.641500 ms (FindLiveObjects: 2.859400 ms CreateObjectMapping: 3.511200 ms MarkObjects: 148.194400 ms DeleteObjects: 0.076000 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
CE is trying to create default parameter lists ...
creating default parameter list for genes...
250 default entities for genes created
creating default parameter list for objects...
2791 default entities for objects created
creating default parameter list for turrets...
45 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
no modifications for objects
no modifications for lifestages
...done
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44885.
Total: 172.461400 ms (FindLiveObjects: 2.523500 ms CreateObjectMapping: 2.105900 ms MarkObjects: 167.746200 ms DeleteObjects: 0.085400 ms)
Starting patches: 482 - 1/10/2026 11:01:27 PM
Finished transpiling 481 methods - 1/10/2026 11:01:35 PM
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