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Created December 16, 2020 13:37
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Rimworld output log published using HugsLib
Log uploaded on Wednesday, December 16, 2020, 2:37:48 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.0.4.0]: 0Harmony(2.0.2), HarmonyMod(1.0.4)
Core(Ludeon.RimWorld): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:8.0.1]: 0Harmony(av:2.0.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:8.0.1)
JecsTools (Unofficial)(jecrell.jecstools)[mv:1.1.2.2]: 0JecsTools(1.1.2.2), AbilityUser(1.1.2.2), AbilityUserAI(1.1.2.2), CompActivatableEffect(1.1.2.2), CompAnimated(1.1.2.2), CompBalloon(1.1.2.2), CompBigBox(1.1.2.2), CompDeflector(1.1.2.2), CompDelayedSpawner(1.1.2.2), CompExtraSounds(1.1.2.2), CompInstalledPart(1.1.2.2), CompLumbering(1.1.2.2), CompOverlays(1.1.2.2), CompOversizedWeapon(1.1.2.2), CompSlotLoadable(1.1.2.2), CompToggleDef(1.1.2.2), CompVehicle(1.1.2.1), PawnShields(1.1.2.2), ThinkNodes(1.1.2.2)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): VanillaStorytellersExpanded(1.0.0), VFECore(av:1.1.7,fv:1.1.9)
Animal Variety Coats(cucumpear.azrael.varietycoats): (no assemblies)
Map Reroll(UnlimitedHugs.MapReroll): MapReroll(av:2.4.0,fv:2.6.0)
More Trade Ships(PinoChemicali.MoreTradeShips): (no assemblies)
Medieval Lighting and Heat(NunahurAlShamikh.LightingAndHeat): ClassLibrary6(1.0.0 [no FileVersionInfo])
Vanilla Cooking Expanded - Stews(VanillaExpanded.VCookEStews): (no assemblies)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
No Carried Food(JBloodthorn.NoCarriedFood): (no assemblies)
Grazing Lands(avilmask.GrazingLands): GrazingLands(1.0.0)
Statue Of Colonist Alien Race Patch(tammybee.statueofcolonist.alienracepatch): 0Harmony(av:2.0.2,fv:1.2.0.1), StatueOfColonistAlienRacePatch(1.0.0)
Turn It On and Off(ryder.turnitonoff): TurnItOnandOff(1.0.0)
Let's Trade!(earthyturtle.letstrade): 0Harmony(av:2.0.2,fv:2.0.0.7), LetsTradeSettings(1.0.0)
Giddy-up! Core(roolo.giddyupcore)[ov:3.0.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCore(av:0.0.0,fv:0.0.0)
Giddy-up! Ride and Roll(roolo.giddyuprideandroll)[ov:1.2.1]: DependencyChecker(1.0.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpRideAndRoll(av:0.0.0,fv:0.0.0)
Giddy-up! Battle Mounts(roolo.giddyupbattlemounts)[ov:1.0.3]: DependencyChecker(1.0.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Battlemounts(av:1.2.0,fv:1.2.0)
Giddy-up! Caravan(roolo.giddyupcaravan)[ov:2.0.3]: DependencyChecker(1.0.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCaravan(av:0.0.0,fv:0.0.0)
Shoo!(jamaicancastle.shoo): 0Harmony(av:2.0.2,fv:2.0.0.6), Shoo!(1.0.0)
Better Zzzt(neceros.betterzzzt): 0Harmony(av:2.0.2,fv:2.0.0.6), BetterZzzt(1.0.0)
Locks(avius.locks): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Locks(1.0.0)
Infused(notfood.Infused)[mv:1.1.1.0]: Infused(35.0.0)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: 0Harmony(av:2.0.2,fv:2.0.0.7), VanillaHairExpanded(1.2.0)
Trade Ships Drop Spot(smashphil.dropspot)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), DropSpot(1.0.0)
Statue of Colonist(tammybee.statueofcolonist): StatueOfColonist(1.0.0)
[KV] Show Hair With Hats or Hide All Hats(showhair.kv.rw)[ov:1.2.0.4]: 0Harmony(av:2.0.2,fv:1.2.0.1), ShowHair(1.0.0)
Vanilla Animals Expanded — Cats and Dogs(VanillaExpanded.VAECD)[mv:1.0.1]: 0Harmony(av:2.0.2,fv:2.0.0.3), ModCheck(0.0.0)
No Humanlike Butchering Debuff(rjah.rw.nohumanbutcher): (no assemblies)
Prisoner Harvesting(Extracting.Organs): (no assemblies)
Desire Paths(fluffy.desirepaths)[mv:0.8.102]: DesirePaths(av:0.0.0,fv:0.8.105), FluffyExperiment(av:3.0.0,fv:3.8.1060)
Defenses Expanded(n7huntsman.defensesexpanded): (no assemblies)
Gear Up And Go(Uuugggg.GearUpAndGo): GearUpAndGo(1.0.0)
Rational Romance 2(zombiestriker.rational.romance2): 0Harmony(av:2.0.2,fv:2.0.0.8), Assembly-CSharp-firstpass(0.0.0), Rainbeau's Rational Romance(1.0.7529.42570), UnityEngine.CoreModule(0.0.0)
Corpse To Fuel x15(Crusader.CTF15)[mv:1.31.872]: (no assemblies)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[WD] Realistic Darkness(Wemd.RealisticDarkness): RealisticDarkness(1.0.0)
Camera+(brrainz.cameraplus)[mv:2.0.4.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), CameraPlus(2.0.4)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
Where is my weapon?(tammybee.whereismyweapon): 0Harmony(av:2.0.2,fv:1.1.0), WhereIsMyWeapon(1.0.0)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
Mad Skills(ratys.madskills)[mv:2.4.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), MadSkills(1.0.0)
ez infestation(CarbonTNT.ezinfestation): (no assemblies)
Craftsmanship(jelly.craftsmanship): Craftsmanship(av:1.2.0,fv:1.2.0)
Bad People(avius.badpeople): Bad People(1.0.0)
Mass Graves(pyrce.mass.graves): 0Harmony(av:2.0.2,fv:1.2.0.1), MassGraves(1.0.0)
Roo's Glasses Hairstyles(Rooboid.Glasseshair): (no assemblies)
[SYR] Individuality(syrchalis.individuality): SyrTraits(1.0.0)
Harvest Everything!(Ogliss.Ykara.HarvestEverything)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:2.0.1), Harvest Everything(1.0.0)
Harvest Organs Post Mortem(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.2)
Command Palette(fluffy.commandpalette)[mv:1.8.108]: BetterKeybinding(1.0.0), CommandPalette(av:1.0.0,fv:1.8.113), FluffyExperiment(av:3.0.0,fv:3.8.1060), MinimumEditDistance(1.2.0)
Roo's Dreadlock Hairstyles(Rooboid.Dreadlockhair): (no assemblies)
Power Alerts(diddily.poweralerts)[ov:1.1.4]: Power_Alerts(1.0.0)
Loading In Progress(smashphil.loadinginprogress)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:2.0.0.8), DropPodsInProgress(1.0.0)
Lolidrop's hairshop(Vanya.Agent.LolidropHairshop): (no assemblies)
Roo's Accessory Hairstyles(Rooboid.Accessoryhair): (no assemblies)
Dub's Paint Shop(Dubwise.DubsPaintShop)[mv:1.1.562]: 0Harmony(2.0.2), DubsPaintShop(1.0.0)
Increased Stack(Taveron.IncreasedStack): (no assemblies)
[KV] More Trait Slots(moretraitslots.kv.rw)[ov:1.2.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), More Trait Slots(1.0.7528.166)
Xeva's Rimhair(Orion.XevaRimhair): (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VFEF(1.0.0)
[KV] Trading Spot(tradingspot.kv.rw)[ov:1.2.0.0]: TradingSpot(1.0.0)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.2.1]: 0Harmony(2.0.2), EdBPrepareCarefully(av:1.1.1,fv:1.2.1)
Level Up!(Krafs.LevelUp): 0Harmony(av:2.0.2,fv:1.2.0.1), LevelUp(av:2.0.2,fv:2.0.3)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(1.6.2)
RimHUD(Jaxe.RimHUD): RimHUD(1.6.7)
Labels on Floor(falconne.LabelsOnFloor): $HugsLibChecker(0.5.0), LabelsOnFloor(1.1.4)
Children and Pregnancy(children.and.pregnancy): 0Harmony(2.0.2), RimWorldChildren(1.0.7578.37379)
Opened Doors Don't Block Light(mlph.OpenedDoorsDontBlockLight): 0Harmony(av:2.0.2,fv:1.2.0.1), OpenedDoorsDontBlockLight(1.0.0)
Blood and stains(goudaquiche.BloodAndStains): BloodDripping(1.0.7640.29685)
[1.1, 1.2] Uninstall Rimworld(LordRevonworc.UninstallCore.1.1): (no assemblies)
[RF] Rumor Has It.... (Continued)(Mlie.RFRumorHasIt)[mv:1.0.3.0]: Rainbeau's Rumor Has It(1.0.7570.34513)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.2.0.4]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.26278)
Milkable Muffalo [1.2](ALIEN.MilkableMuffalo): (no assemblies)
Stabilize(Linkolas.Stabilize): Stabilize(1.17.0)
ResearchPal(notfood.ResearchPal)[mv:1.1.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), ResearchTree(av:3.0.0,fv:3.13.503)
RimCore(DimonSever000.RimCore.Specific): (no assemblies)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): AchievementsExpanded(1.0.7), VCE-Fishing(1.0.0)
Vanilla Cooking Expanded - Sushi(VanillaExpanded.VCookESushi): VanillaSushiExpanded(1.0.0)
Colonists' Deco(iemanddieabeheet.ColonistsDeco): ColonistsDeco(av:0.1.0,fv:0.1.0)
Diseases Overhauled(Ogliss.Mythos.DiseasesOverhauled)[mv:1.9.3]: (no assemblies)
Zoological Trader Caravans(sjaak31367.ZoologicalTraderCaravans): (no assemblies)
Production reskin(cattleya.productionreskin): ProductionReskin(1.0.0)
Dormitories Not Barracks(8Z.DormitoriesNotBarracks): DormitoriesNotBarracks(1.0.0)
Sometimes Raids Go Wrong (patched) [1.2](shakeyourbunny.sometimesraidsgowrong): SometimesRaidsGoWrong(1.0.7457.8220)
Synergistic Traits(RSev.SynergisticTraits): (no assemblies)
Bury On The Spot(dhultgren.buryonthespot): BuryOnTheSpot(1.2.0)
Pawn Name Variety(Murmur.PawnNameVariety): PawnNameVariety(0.0.0)
RimQuest (Continued)(Mlie.RimQuest)[mv:1.2.5.0]: RimQuest(0.0.0)
Harvest Every Body Parts(Pikes.HarvestEveryBodyParts): (no assemblies)
Diseases+(DimonSever000.DiseasesPlus.Specific): (no assemblies)
Pawns Just Don't Die(explodoboy.NoFatalThreshold): SNSAOTC_LethalThresholdFix(1.0.0)
RimTraits - General Traits(Sierra.RTGT): TEGeneralTraits1.2(1.0.0)
Decorative trees(cattleya.decorativetrees): DecorativeTreeByCattleya(1.0.0)
Common Ailments (Continued)(Mlie.CommonAilments)[mv:1.0.2.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), ComAil(1.0.0)
Furniture reskin(cattleya.furniturereskin): (no assemblies)
Primitive Storage(PrimitiveStorage.velcroboy333): (no assemblies)
What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(2.0.0.22137), WhatsThatMod(1.0.0)
Visible Pants(XeoNovaDan.VisiblePants)[mv:2.7.4]: VisiblePants(av:2.7.4,fv:2.7.4)
Roads of the Rim (Continued)(Mlie.RoadsOfTheRim)[mv:1.0.3.0]: RoadsOfTheRim(2.1.7617.37352)
Real Faction Guest(com.yayo.raceQuestPawn): $HugsLibChecker(0.5.0), raceQuestPawn(1.0.0)
More Vanilla Biomes(zylle.MoreVanillaBiomes)[mv:0.1.4.1]: VanillaBiomes(1.0.0)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VEE(1.0.0)
Humanoid Alien Races 2.0(erdelf.HumanoidAlienRaces): 0Harmony(2.0.2), AlienRace(1.0.0)
Medieval Times Unofficial Update(vindar.medievaltimes): (no assemblies)
Medieval Medicines(NunahurAlShamikh.MedMed): (no assemblies)
Medieval - Vanilla(SickBoyWi.Medieval.Vanilla): 0Harmony(av:2.0.2,fv:2.0.0.8), MedievalVanilla(1.0.0)
Medieval Prosthetics(NunahurAlShamikh.MedP): (no assemblies)
Entosomnia - Medieval Cryptosleep(NunahurAlShamikh.Entosomnia): (no assemblies)
De-generalize Work(Alias.DegeneralizeWork): (no assemblies)
Medieval Music(SugarHShow120.MedievalHMusic): (no assemblies)
RimTraits - Medieval Talents(Sierra.RTMT): TEMedievalTalents1.1(1.0.0)
Early Times(RD.EarlyTimes)[mv:1.0.8]: MedTimes(1.0.0)
Wall Torches Expanded(Hauvega.RetroMod.WallTorchesExpanded): WallTorch(1.0.0)
Medieval Madness: Tools of the Trade(madman.toolsofthetrade): CompOversizedWeapon(av:1.1.2.2,fv:1.1.2.1), MM_patcher(1.0.0)
Vanilla Factions Expanded - Vikings(OskarPotocki.VFE.Vikings): CompOversizedWeapon(av:1.1.2.2,fv:1.18.0), VFEV(1.0.0)
Vanilla Storytellers Expanded - Freya Fierce(VSE.FreyaFierce): (no assemblies)
Darkest Rim: Core(deon.darkestrim): (no assemblies)
Medieval World (No Guns/Low Tech)(Tamias481.MedievalHWorldHPNoHGunsWLowHTechQ): (no assemblies)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): AchievementsExpanded(1.0.7), VanillaCookingExpanded(1.0.0)
Achtung!(brrainz.achtung)[mv:3.1.3.0]: 0Harmony(av:2.0.2,fv:2.0.4), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), AchtungMod(3.1.3)
Pick Up And Haul (Continued)(Mlie.PickUpAndHaul)[mv:1.0.5.0]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.1)
Vanilla Animals Expanded — Tundra(VanillaExpanded.VAET)[mv:1.0.3]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0)
Vanilla Animals Expanded — Temperate Forest(VanillaExpanded.VAETF): NocturnalAnimals(1.0.0), VAEShrubland(1.0.0)
Vanilla Animals Expanded — Ice Sheet(VanillaExpanded.VAEIS)[mv:1.0.1]: 0Harmony(av:2.0.2,fv:2.0.0.7), AEXPAnimalBehaviours(1.0.0), ModCheck(0.0.0)
Vanilla Animals Expanded — Boreal Forest(VanillaExpanded.VAEBF)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0)
[1.1] Wild Animal Sex V5.0(walkingproblem.wildanimalsex): WildAnimalSex(1.0.0)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SnapOut(av:0.7.1,fv:0.7.1)
World Map Beautification Project(Odeum.WMBP): BiomesKit(1.2.0)
Active Harmony patches:
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
AgeInjuryUtility.RandomPermanentInjuryDamageType: post: MedievalVanilla.RemovePostMedievalHarmony.RandomPermanentInjuryDamageTypePostfix
AgeInjuryUtility.RandomPermanentInjuryDamageType: post: MedievalVanilla.RemovePostMedievalHarmony.RandomPermanentInjuryDamageTypePostfix
Alert_CaravanIdle.GetExplanation: post: RoadsOfTheRim.Patch_Alert_CaravanIdle_GetExplanation.Postfix
Alert_CaravanIdle.GetReport: post: RoadsOfTheRim.Patch_Alert_CaravanIdle_GetReport.Postfix
Alert_ColonistsIdle.get_IdleColonists: post: RimWorldChildren.Alert_ColonistsIdle_IdleColonists_Patch.IdleColonists_Getter_Patch
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: SimpleSidearms.intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
AlienPartGenerator.AlienComp.PostSpawnSetup: PRE: StatueOfColonistAlienRacePatch.AlienComp_PostSpawnSetup_Patch.Prefix
AlienPartGenerator.BodyAddon.CanDrawAddon: PRE: RimWorldChildren.AlienRaces_BodyAddon_Patch.CanDrawAddon_Prefix
AlienPartGenerator.GetNakedPath: PRE: RimWorldChildren.AlienRaces_GetNakedPath_Patch.GetNakedPath_Prefix
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: RimWorldChildren.ApparelGraphicRecordGetter_TryGetGraphicApparel_Patch.TryGetGraphicApparel_Transpiler
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage post: GiddyUpCore.Harmony.ArmorUtility_ApplyArmor.Postfix, GiddyUpCore.Harmony.ArmorUtility_ApplyArmor.Postfix TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestShootTargetFromCurrentPosition: PRE: RimWorldChildren.CombatPatches+AttackTargetFinder_BestShootTargetFromCurrentPosition_Patch.BestShootTargetFromCurrentPosition_Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLog.Add: post: Bubbles.Patch.Verse_BattleLog_Add.Postfix
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeachMaker.Init: PRE: VanillaBiomes.VanillaBiomesPatches.BeachMaker_Prefix, [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
BeautyUtility.CellBeauty: PRE: LWM.DeepStorage.PatchBeautyUtilityCellBeauty.Prefix
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill_Medical.Notify_DoBillStarted: TRANS: RimWorldChildren.ShouldSeekMedicalRestUrgent_Patch+Bill_Medical_NotifyDoBillStarted_Patch.Notify_DoBillStarted_Transpiler
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix
Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
Building_Door.DoorOpen: post: OpenedDoorsDontBlockLight.DoorOpen_Patch.Postfix
Building_Door.DoorTryClose: post: OpenedDoorsDontBlockLight.DoorTryClose_Patch.Postfix
Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
Building_Door.PawnCanOpen: post: Shoo.PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
Building_StatueOfColonist.CopyStatueOfColonistFromPreset: post: StatueOfColonistAlienRacePatch.Building_StatueOfColonist_CopyStatueOfColonistFromPreset_Patch.Postfix
Building_StatueOfColonist.ResolveGraphics: PRE: StatueOfColonistAlienRacePatch.Building_StatueOfColonist_ResolveGraphics_Patch.Prefix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix
CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix
CaravanUIUtility.AddPawnsSections: post: RoadsOfTheRim.Patch_CaravanUIUtility_AddPawnsSections.Postfix
CaravanUIUtility.CreateCaravanTransferableWidgets: post: RoadsOfTheRim.Patch_CaravanUIUtility_CreateCaravanTransferableWidgets.Postfix
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
CharacterCardUtility.DrawCharacterCard: TRANS: [700]RationalRomance_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, SyrTraits.CharacterCardUtilityPatch.Transpiler
ChildRelationUtility.ChanceOfBecomingChildOf: PRE: RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix
Command_SetPlantToGrow.WarnAsAppropriate: PRE: SyrTraits.WarnAsAppropiatePatch.WarnAsAppropiate_Prefix
CompAssignableToPawn.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompQuality.SetQuality: post: Infused.CompQuality_SetQuality_Patch.Postfix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTransporter.CompGetGizmosExtra: post: DropPodsInProgress.HarmonyPatches.BoardTransporterInProgress
CompUsable.FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: SyrTraits.FinalizeAndAddInjuryPatch.FinalizeAndAddInjury_Prefix
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: post: MedievalVanilla.MedievalVanillaMod.GenerateImpliedDefs_PreResolve
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
DesignatorManager.ProcessInputEvents: PRE: DubRoss.Harmony_ProcessInputEvents.Prefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
DropCellFinder.TradeDropSpot: PRE: DropSpot.DropSpotHarmony.CustomDropSpotTradeShips
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
EquipmentUtility.CanEquip_NewTmp: post: AlienRace.HarmonyPatches.CanEquipPostfix
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
Faction.TryAffectGoodwillWith: PRE: BadPeople.HarmonyPatches.Trigger_ChangingAlliance.Prefix
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix
FactionGenerator.<>c__DisplayClass3_0.<GenerateFactionsIntoWorld>b__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
FactionGenerator.GenerateFactionsIntoWorld: TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: PRE: [800]LWM.DeepStorage.Patch_AddHumanlikeOrders.Prefix post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, RimWorldChildren.MenuPatches+FloatMenuMakerMap_AddHumanLikeOrders_Patch.AddHumanlikeOrders_Postfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, Stabilize.Patches+FloatMenuMakerCarryAdder.AddHumanlikeOrdersPostfix, [0]LWM.DeepStorage.Patch_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler, LWM.DeepStorage.Patch_AddHumanlikeOrders.Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders_NewTmp: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.ShouldBeFedBySomeone: post: RimWorldChildren.NeedsPatches+ShouldBeFedBySomeone_Patch.ShouldBeFedBySomeone_Postfix
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, SnapOut.Mod.FinalizeInit_Postfix, SnapOut.Mod.FinalizeInit_Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough
GenGuest.PrisonerRelease: PRE: BadPeople.HarmonyPatches.Trigger_ReleasePrisoner.Prefix
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, BuryOnTheSpot.Patches.Patch_SpawningWipes.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenStep_Settlement.ScatterAt: PRE: KCSG.GenStepPatches.Prefix TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlowFlooder.AddFloodGlowFor: TRANS: OpenedDoorsDontBlockLight.GlowFlooder_Patch.Transpiler
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
Graphics.Internal_DrawMesh: PRE: StatueOfColonist.Graphics_Internal_DrawMesh_Patch.Prefix
HarmonyPatches.DrawAddons: TRANS: RimWorldChildren.AlienRaces_DrawAddons_Patch.DrawAddons_Transpiler
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.ShouldSeekMedicalRestUrgent: PRE: RimWorldChildren.ShouldSeekMedicalRestUrgent_Patch.ShouldSeekMedicalRestUrgent_Prefix
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_DissolveGearOnDeath.Notify_PawnDied: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__11_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
IncidentQueue.IncidentQueueTick: post: ComAil.IncidentQueueTick_PostPatch.PostFix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspirationHandler.InspirationHandlerTick: post: SyrTraits.RandomInspirationMtb.RandomInspirationMtb_Postfix
InteractionWorker_Breakup.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_Breakup_RandomSelectionWeight.Prefix
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_AcceptanceChance.Prefix
InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix
InteractionWorker_RecruitAttempt.Interacted: TRANS: SyrTraits.Recruit_InteractedPatch.Recruit_Interacted_Transpiler
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: SyrTraits.InteractionWorker_RomanceAttemptPatch.RandomSelectionWeight_Postfix
InteractionWorker_RomanceAttempt.SuccessChance: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_SuccessChance.Prefix
JobDriver.Cleanup: PRE: RimWorldChildren.Lovin_Override.JobDriver_Lovin_Patch, BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SyrTraits.JobDriver_ConstructFinishFramePatch.JobDriver_ConstructFinishFrame_Transpiler
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: ComAil.GenerateRandomMinTicksToNextLovin_PostPatch.PostFix
JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
JobDriver_Wear.MakeNewToils: PRE: RimWorldChildren.Wear_Override.JobDriver_Wear_Patch
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_DoLovin.TryGiveJob: post: RimWorldChildren.JobGiver_DoLovin_TryGiveJob_Patch.TryGiveJob_Patch
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix, SimpleSidearms.intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.Patch_JobGiver_GetRest+Patch_GetPriority.Transpiler
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_OptimizeApparel.ApparelScoreGain_NewTmp: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_OptimizeApparel.TryGiveJob: post: RimWorldChildren.OptimizeApparelPatches+JobDriver_OptimizeApparel_Patch.TryGiveJob_Patch
JobGiver_PackFood.TryGiveJob: post: RimWorldChildren.PackFood_Override.TryGiveJob_Postfix
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SocialFighting.TryGiveJob: post: RimWorldChildren.JobGiver_SocialFighting_TryGiveJob_Patch.TryGiveJob_Postfix
JobUtility.TryStartErrorRecoverJob: TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
ListerHaulables.ListerHaulablesTick: TRANS: LWM.DeepStorage.Patch_ListerHaulablesTick.Transpiler
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: RationalRomance_Code.LovePartnerRelationUtility_ChangeSpouseRelationsToExSpouse.Prefix
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: RationalRomance_Code.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix post: [0]SyrTraits.LovePartnerRelationUtilityPatch.LovePartnerRelationGenerationChance_Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Research.DrawRightRect: TRANS: VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler, AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: CommandPalette.MainTabsRoot_HandleLowPriorityShortcuts.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubRoss.Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapPawns.get_AllPawns: post: VFECore.CustomStructureGeneration.Harmony.FixCaravanThreadingPatch.Postfix
MassUtility.Capacity: post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix post: BadPeople.HarmonyPatches.Trigger_ThoughtAdded.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
Mineable.TrySpawnYield: post: SyrTraits.TrySpawnYieldPatch.TrySpawnYield_Postfix
ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
Need_Joy.GainJoy: post: RimWorldChildren.NeedsPatches+NeedJoy_GainJoy_Patch.GainJoy_Patch
Need_Joy.NeedInterval: TRANS: SyrTraits.Need_JoyPatch.Transpiler
Object.Equals: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.Finalize: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.GetHashCode: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.ToString: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: KCSG.PrepareCarefully_Fix.Postfix, EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix
Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.DeSpawn: post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
Pawn.Destroy: post: BadPeople.HarmonyPatches.Patch_RemoveLoadedClassesWhenPawnDies.Postfix
Pawn.DropAndForbidEverything: post: PawnShields.HarmonyPatches.Patch_Pawn_DropAndForbidEverything
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.ExposeData: post: BadPeople.HarmonyPatches.Patch_PawnAdditionalData.Postfix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.Kill: PRE: VanillaStorytellersExpanded.Patch_Kill.Prefix, BadPeople.HarmonyPatches.Trigger_Kill.Prefix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreTraded: post: BadPeople.HarmonyPatches.Trigger_SellingPrisoner.Postfix
Pawn.SetFaction: post: VFECore.Patch_Pawn+SetFaction.Postfix, BadPeople.HarmonyPatches.Trigger_RefugeeAccepted.Postfix, AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.Tick: post: VisiblePants.Patch_Pawn+Patch_Tick.Postfix
Pawn.TicksPerMove: post: [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix, MUR_PawnNameVariety.PawnBioAndNameGenerator_TryGetRandomUnusedSolidBioFor.Postfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: post: MUR_PawnNameVariety.PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Postfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCapacityUtility.CalculateCapacityLevel: post: RimWorldChildren.PawnCapacityUtilityPatches+CalculateCapacityLevel_Patch.CalculateCapacityLevel_Postfix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.GenerateBodyType: post: SyrTraits.GenerateBodyTypePatch.GenerateBodyType_Postfix
PawnGenerator.GenerateBodyType_NewTemp: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GeneratePawn: PRE: [1000]raceQuestPawn.patch_PawnGenerator_GeneratePawn.Prefix, [1000]raceQuestPawn.patch_PawnGenerator_GeneratePawn.Prefix, AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn, MedievalVanilla.RemovePostMedievalHarmony.PawnGeneratorGeneratePawnPostfix
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: post: RationalRomance_Code.PawnGenerator_GenerateTraits.Postfix, SyrTraits.GenerateTraitsPatch.GenerateTraits_Postfix, AlienRace.HarmonyPatches.GenerateTraitsPostfix TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, SyrTraits.PawnGenerator_GenerateTraitsPatch.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGenerator.TryGenerateNewPawnInternal: TRANS: VanillaHairExpanded.Patch_PawnGenerator+TryGenerateNewPawnInternal.Transpiler, AlienRace.HarmonyPatches.TryGenerateNewPawnTranspiler
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, VanillaHairExpanded.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, RimWorldChildren.PawnGraphicSet_ResolveAllGraphics_Patch.ResolveAllGraphics_Patch, VFEV.Facepaint.HarmonyPatches_Facepaint.ResolveAllGraphicsPostfix
PawnGraphicSet.ResolveApparelGraphics: TRANS: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Transpiler
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnHairChooser.<>c__DisplayClass0_0.<RandomHairDefFor>b__0: PRE: VanillaHairExpanded.Patch_PawnHairChooser+manual_RandomHairDefFor.Prefix
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.CarryWeaponOpenly: post: SimpleSidearms.intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.RenderPawnInternal_Patch post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: [600]ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler, RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.RenderPawnInternal_Transpiler, AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, VFEV.Facepaint.HarmonyPatches_Facepaint.RenderPawnInternalTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, GiddyUpCore.Harmony.PawnUIOverlay_DrawPawnGUIOverlay.Prefix TRANS: CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Transpiler
PawnUtility.IsTravelingInTransportPodWorldObject: PRE: MedievalVanilla.RemovePostMedievalHarmony.IsTravelingInTransportPodWorldObject
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix TRANS: RimWorldChildren.CombatPatches+PawnWeaponGenerator_TryGenerateWeaponFor_Patch.TryGenerateWeaponFor_Transpiler
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, DubRoss.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, DubRoss.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.SortWornApparelIntoDrawOrder: PRE: VisiblePants.Patch_Pawn_ApparelTracker+Patch_SortWornApparelIntoDrawOrder.Prefix
Pawn_ApparelTracker.TryDrop: post: VFECore.Patch_Pawn_ApparelTracker+TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VFECore.Patch_Pawn_ApparelTracker+Wear_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_DraftController.set_Drafted: post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SimpleSidearms.intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix
Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, RimWorldChildren.CombatPatches+PawnEquipmentracker_NotifyEquipmentAdded_Patch.Notify_EquipmentAdded_Patch
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
Pawn_GuestTracker.SetGuestStatus: PRE: BadPeople.HarmonyPatches.Trigger_TakePrisoner.Prefix
Pawn_HealthTracker.AddHediff: post: [0]ComAil.AddHediff_PostPatch.PostFix
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_CheckForStateChance, VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, AlienRace.HarmonyPatches.CheckForStateChangePostfix
Pawn_HealthTracker.HealthTick: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_HealthTick.Postfix
Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix, SimpleSidearms.intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDowned: post: RimWorldChildren.PawnHealthTrackerPatches+Pawn_HealtherTracker_ShouldBeDowned_Patch.SBD
Pawn_HealthTracker.get_LethalDamageThreshold: post: SNSAOTC_LethalThresholdFix.Patch_LethalThreshold+PatchHarmony_LethalThreshold.LethalDamageThresholdPostfix
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: PRE: SyrTraits.MentalStateBecauseRecruitAttemptedPatch.MentalStateBecauseRecruitAttempted_Prefix
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: RationalRomance_Code.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix post: SyrTraits.SecondaryLovinChanceFactorPatch.SecondaryLovinChanceFactor_Postfix TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: SyrTraits.SecondaryRomanceChanceFactorPatch.SecondaryRomanceChanceFactor_Postfix
Pawn_SkillTracker.GetSkill: post: SyrTraits.GetSkillPatch.GetSkill_Postfix
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Shuttle.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.IngestedCalculateAmounts: PRE: GrazingLands.PlantPropertiesPatch+Plant_IngestedCalculateAmounts_GrazingLandsPatch.Prefix
Plant.PlantCollected: PRE: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: DesirePaths.Patch_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
Prefs.Apply: post: BadPeople.HarmonyPatches.Patch_ToggleDevMode.Postfix
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
PrisonBreakUtility.CanParticipateInPrisonBreak: post: RimWorldChildren.PrisonPatches+PrisonBreakUtility_CanParticipateInPrisonBreak_Patch.CanParticipateInPrisonBreak_Postfix
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
ProviderHair.GetHairs: post: VanillaHairExpanded.Patch_EdBPrepareCarefully_ProviderHair+manual_GetHairs.Postfix
QualityUtility.GenerateQualityCreatedByPawn: post: [0]SyrTraits.GenerateQualityCreatedByPawnPatch.GenerateQualityCreatedByPawn_Postfix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
RaceProperties.get_IsMechanoid: post: VFEV.PatchIsMechanoid.PostFix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
Recipe_InstallNaturalBodyPart.GetPartsToApplyOn: post: Harvest_Everything.Recipe_InstallNaturalBodyPart_GetPartsToApplyOn_Patch.Postfix
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: Harvest_Everything.Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix
Recipe_RemoveImplant.GetPartsToApplyOn: post: Harvest_Everything.Recipe_RemoveImplant_GetPartsToApplyOn_Patch.Postfix
Recipe_Surgery.CheckSurgeryFail: post: BadPeople.HarmonyPatches.Patch_Trigger_DoctorRemovedBodypart.Postfix
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ResearchNode.Draw: TRANS: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_Draw.Transpiler
ResearchNode.get_Available: post: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_get_Available.Postfix
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.FindBedFor: TRANS: RimWorldChildren.NeedsPatches+RestUtility_FindBedFor_Patch.FindBedFor_Transpiler
RestUtility.IsValidBedFor: post: RimWorldChildren.NeedsPatches+RestUtility_IsValidBedFor_Patch.IsValidBedFor_Postfix
RestUtility.WakeThreshold: PRE: RimWorldChildren.NeedsPatches+RestUtility_WakeThreshold_Patch.WakeThreshold_Patch
ReverseDesignatorDatabase.InitDesignators: post: Shoo.InitDesignators.Postfix
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix
Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
ScenPart_CustomAnimal.ExposeData: post: MapReroll.Compat_PrepareCarefully.CustomAnimalExposeDataPostfix
SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix
SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
ShortCircuitUtility.DrainBatteriesAndCauseExplosion: TRANS: BetterZzzt.BetterZzztHarmonyPatch.Transpiler
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.Learn: TRANS: LevelUp.SkillRecordLearnPatch.LearnTranspilerPatch
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: post: SyrTraits.GetExplanationUnfinalizedPatch.GetExplanationUnfinalized_Postfix, SyrTraits.GetExplanationUnfinalizedPatch2.GetExplanationUnfinalized_Postfix2 TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: SyrTraits.GetValueUnfinalizedPatch.GetValueUnfinalized_Postfix, SyrTraits.GetValueUnfinalizedPatch2.GetValueUnfinalized_Postfix2 TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StaticConstructorOnStartupUtility.CallAll: post: DubRoss.HarmonyCallAll.Postfix
StatueOfColonistData..ctor: post: StatueOfColonistAlienRacePatch.StatueOfColonistData_StatueOfColonistData_Patch.Postfix
StatueOfColonistGraphicSet.ResolveAllGraphics: PRE: StatueOfColonistAlienRacePatch.StatueOfColonistGraphicSet_ResolveAllGraphics_Patch.Prefix
StatueOfColonistPreset.SetStatueOfColonist: post: StatueOfColonistAlienRacePatch.StatueOfColonistPreset_SetStatueOfColonist_Patch.Postfix
StatueOfColonistRenderer.BaseHeadOffsetAt: post: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_BaseHeadOffsetAt_Patch.Postfix
StatueOfColonistRenderer.DrawAddons: post: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_DrawAddons_Patch.Postfix
StatueOfColonistRenderer.GetBodyMesh: PRE: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_GetBodyMesh_Patch.Prefix
StatueOfColonistRenderer.GetHairMesh: PRE: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_GetHairMesh_Patch.Prefix
StatueOfColonistRenderer.GetHeadMesh: PRE: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_GetHeadMesh_Patch.Prefix
StatueOfColonistRenderer.GetHeadOffset: post: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_GetHeadOffset_Patch.Postfix
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
StoreUtility.TryFindBestBetterStoreCellFor: TRANS: LWM.DeepStorage.Patch_TryFindBestBetterStoreCellFor.Transpiler
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
TendUtility.CalculateBaseTendQuality: post: [800]SyrTraits.CalculateBaseTendQualityPatch.CalculateBaseTendQuality_Postfix
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, DubRoss.HarmonyPatches.RemoveTopLayer
TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Thing.DeSpawn: PRE: LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.Ingested: post: BadPeople.HarmonyPatches.Patch_CannibalTick.Postfix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: Infused.DamageResult_Ctor_Patch.Transpiler
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.set_Rotation: TRANS: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Transpiler
ThingDef.SpecialDisplayStats: post: VFECore.Patch_ThingDef+SetFaction.Postfix, NocturnalAnimals.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilter.SetFromPreset: post: RoadsOfTheRim.Patch_ThingFilter_SetFromPreset.Postfix
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: PRE: MedievalVanilla.RemovePostMedievalHarmony.ItemCollectionGeneratorGeneratePrefix post: MedievalVanilla.RemovePostMedievalHarmony.ItemCollectionGeneratorGeneratePostfix
ThingSetMaker_Meteorite.FindRandomMineableDef: post: MedievalVanilla.RemovePostMedievalHarmony.FindRandomMineableGeneratorGeneratePostfix
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.GetGizmos: post: BuryOnTheSpot.Patches.Bury_Gizmo.Postfix
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThoughtUtility.CanGetThought_NewTemp: post: RimWorldChildren.ThoughtUtility_CanGetThought_Patch.CanGetThought_Patch, AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtUtility.GiveThoughtsForPawnExecuted: PRE: RimWorldChildren.ThoughtUtility_GiveThoughtsForPawnExecuted_Patch.GiveThoughtsForPawnExecuted_Prefix
ThoughtWorker_DeadMansApparel.CurrentStateInternal: post: SyrTraits.ThoughtWorker_DeadMansApparelPatch.ThoughtWorker_DeadMansApparel_Postfix
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: SyrTraits.ThoughtWorker_DisfiguredPatch.ThoughtWorker_Disfigured_Postfix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_NoPersonalBedroom.CurrentStateInternal: post: RationalRomance_Code.ThoughtWorker_NoPersonalBedroom_CurrentStateInternal.Postfix
ThoughtWorker_SharedBed.CurrentStateInternal: post: RationalRomance_Code.ThoughtWorker_SharedBed_CurrentStateInternal.Postfix
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: RationalRomance_Code.ThoughtWorker_WantToSleepWithSpouseOrLover_CurrentStateInternal.Prefix
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
Tile.get_Roads: post: RoadsOfTheRim.Patch_Tile_Roads.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
Toil..ctor: post: SimpleSidearms.intercepts.Toil_ctor_Postfix._ctor
Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass1_0.<StartCarryThing>b__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: DormitoriesNotBarracks.ApplyBedThoughtsPatch.Prefix post: DormitoriesNotBarracks.ApplyBedThoughtsPatch.Postfix, VFEV.PatchToils_LayDown.PostFix
Tool.AdjustedCooldown: post: VFEV.AdjustedCooldown_Patch.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix, GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
Trait.TipString: PRE: SyrTraits.TraitTipStringPatch.TraitTipString_Prefix
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
Verb_Shoot.TryCastShot: post: RimWorldChildren.CombatPatches+VerbShoot_TryCastShot_Patch.TryCastShot_Patch
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WildAnimalSpawner.<SpawnRandomWildAnimalAt>b__13_0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler
Window_EditStatue.CopyFromColonistInternal: post: StatueOfColonistAlienRacePatch.Window_EditStatue_CopyFromColonistInternal_Patch.Postfix
Window_EditStatue.EditAddons: post: StatueOfColonistAlienRacePatch.Window_EditStatue_EditAddons_Patch.Postfix
Window_EditStatue.GetBodyTypes: post: StatueOfColonistAlienRacePatch.Window_EditStatue_GetBodyTypes_Patch.Postfix
Window_EditStatue.GetHeadTypeItem: post: StatueOfColonistAlienRacePatch.Window_EditStatue_GetHeadTypeItem_Patch.Postfix
Window_EditStatue.GetHeadTypes: post: StatueOfColonistAlienRacePatch.Window_EditStatue_GetHeadTypes_Patch.Postfix
Window_EditStatue.InitRaceDefs: post: StatueOfColonistAlienRacePatch.Window_EditStatue_InitRaceDefs_Patch.Postfix
Window_EditStatue.IsAvailableGender: post: StatueOfColonistAlienRacePatch.Window_EditStatue_IsAvailableGender_Patch.Postfix
Window_EditStatue.IsAvailableHair: post: StatueOfColonistAlienRacePatch.Window_EditStatue_IsAvailableHair_Patch.Postfix
Window_EditStatue.UpdateRace: PRE: StatueOfColonistAlienRacePatch.Window_EditStatue_UpdateRace_Patch.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_GrowerSow.JobOnCell: PRE: SyrTraits.WorkGiver_GrowerSowPatch.WorkGiver_GrowerSow_Prefix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo: TRANS: RimWorldChildren.NeedsPatches+FoodAvailableInRoomTo_Patch.FoodAvailableInRoomTo_Transpiler
WorkshopItems.Notify_Subscribed: post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx
WorldPathGrid.CalculatedMovementDifficultyAt: post: RoadsOfTheRim.Patch_WorldPathGrid_CalculatedMovementDifficultyAt.PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix
Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
Harmony versions present: 2.0.4.0: net.pardeike.rimworld.mods.achtung, OskarPotocki.VFECore, vanillaexpanded.achievements_preloaded, mehni.rimworld.pickupandhaul.main, VanillaCookingExpanded; 2.0.2.0: net.pardeike.rimworld.lib.harmony, net.pardeike.rimworld.mod.camera+, RimHUD, jecstools.jecrell.abilityuser, children.and.pregnancy, Dubwise.DubsPaintShop, jecstools.jecrell.comps.activator, net.avilmask.rimworld.mod.GrazingLands, jecstools.jecrell.comps.deflector, Uuugggg.rimworld.Replace_Stuff.main, Bubbles, Syrchalis.Rimworld.Traits, rimworld.erdelf.alien_race.main, jecstools.chjees.shields, rimworld.rimquest, io.github.ratysz.madskills, jecstools.jecrell.main, Loconeko.Rimworld.RoadsOfTheRim, jecstools.jecrell.comps.oversized, LWM.DeepStorage, jecstools.jecrell.caravanjobs, jecstools.jecrell.humanlikeorders, Linkolas.Stabilize, jecstools.jecrell.comps.slotloadable, jecstools.jecrell.comps.installedpart, jecstools.jecrell.defmodextensions.bigbox, jecstools.jecrell.comps.sounds, OskarPotocki.VanillaStorytellersExpanded, EdB.PrepareCarefully, OskarPotocki.VanillaFactionsExpandedVikings, brrainz-crosspromotion, mlph.OpenedDoorsDontBlockLight, rimworld.8z.dormitoriesnotbarracks, VFEV.OskarPotocki, explodoboy.SNSAmbitionCosmic, CommonAilments.Pelador, XeoNovaDan.VisiblePants, ryder.turnitonoff; 2.0.1.0: weilbyte.rimworld.snapout, rimworld.infused, BuryOnTheSpot, com.vanillaplantsexpanded, com.rimwold.ogliss.harvest_everything, Krafs.LevelUp; 2.0.0.10: Fluffy.DesirePaths, Fluffy.CommandPalette; 2.0.0.9: roolo.giddyupcore; 2.0.0.8: UnlimitedHugs.HugsLib, net.rainbeau.rimworld.mod.rationalromance, MassGraves.Harmony, rimworld.ResearchPal, raceQuestPawn, com.yayo.raceQuestPawn, MedievalVanilla.RemovePostMedievalHarmony, rimworld.medieval.vanilla, PeteTimesSix.SimpleSidearms, Harmony_BadPeople, com.showhair.rimworld.mod, com.tammybee.statueofcolonistalienracepatch, Harmony_Locks, rimworld.dropspottradeships.smashphil, com.tammybee.rimstatue, com.tammybee.whereismyweapon, rimworld.droppodsinprogress.smashphil, UnlimitedHugs.MapReroll, falconne.LabelsOnFloor; 2.0.0.7: com.rimworld.mod.moretraitslots, OskarPotocki.VanillaHairExpanded, Smuffle.HarvestOrgansPostMortem; 2.0.0.6: roolo.giddyuprideandroll, roolo.giddyupbattlemounts, roolo.giddyupcaravan, jamaicancastle.shoo, BetterZzzt, rimworld.murmur.pnv; 2.0.0.4: rimworld.vanillabiomes; 2.0.0.2: XeoNovaDan.NocturnalAnimals, OskarPotocki.VAEShrubland
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.2.2753 rev712
Tried loading mod with the same packageId multiple times: Proxyer.DESurgeries.DESurgeries. Ignoring the duplicates.
[Rimworld_dir]\Mods\__LocalCopy__1_1_DE_Surgeries_-1-3 - Copie (2)
[Rimworld_dir]\Mods\__LocalCopy__1_1_DE_Surgeries_-1-3 - Copie
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod RT's Weapon Pack Reloaded (1.0): targetVersion field is obsolete, use supportedVersions instead.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod RT's Weapon Pack Reloaded (1.0) is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod RT's Weapon Pack Reloaded (1.0) is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Chemicals & Neutroamine: targetVersion field is obsolete, use supportedVersions instead.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Chemicals & Neutroamine is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Chemicals & Neutroamine is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Colony Leadership is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Days Matter is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod JecsTools: targetVersion field is obsolete, use supportedVersions instead.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod JecsTools is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod JecsTools is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod LC-HairXXX: targetVersion field is obsolete, use supportedVersions instead.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod LC-HairXXX is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod LC-HairXXX is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod More Planning: targetVersion field is obsolete, use supportedVersions instead.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod More Planning is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod More Planning is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod RimJobWorld is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Tried loading mod with the same packageId multiple times: Proxyer.DESurgeries.DESurgeries. Ignoring the duplicates.
[Rimworld_dir]\Mods\__LocalCopy__1_1_DE_Surgeries_-1-3 - Copie (2)
[Rimworld_dir]\Mods\__LocalCopy__1_1_DE_Surgeries_-1-3 - Copie
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HugsLib] version 8.0.1
DependencyChecker!
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
DubsPaintShop 1.1.562
[VanillaAchievementsExpanded] Mod is not in active mod list. The base mod must be included in order to generate achievements.
Loaded What's That Mod. Def descriptions will be written to in static constructor.
LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
XML error: Duplicate XML node name researchPrerequisites in this XML block: <ThingDef ParentName="BuildingBase"><defName>Hopper</defName><label>hopper</label><description>Holds resources for use by machines like nutrient paste dispensers.</description><thingClass>Building_Storage</thingClass><graphicData><texPath>Things/Building/Production/Hopper</texPath><graphicClass>Graphic_Multi</graphicClass><damageData><rect>(0.05,0.1,0.9,0.9)</rect><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR></damageData></graphicData><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><fillPercent>0.5</fillPercent><pathCost>42</pathCost><canOverlapZones>false</canOverlapZones><building><fixedStorageSettings><priority>Important</priority><filter><categories><li>FoodRaw</li></categories><specialFiltersToDisallow><li>AllowPlantFood</li></specialFiltersToDisallow></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>FoodRaw</li></categories><disallowedThingDefs><li>Meat_Human</li><li>Meat_Megaspider</li></disallowedThingDefs></filter></defaultStorageSettings><buildingTags><li>Production</li></buildingTags></building><inspectorTabs><li>ITab_Storage</li></inspectorTabs><castEdgeShadows>true</castEdgeShadows><thingCategories><li>BuildingsProduction</li></thingCategories><minifiedDef>MinifiedThing</minifiedDef><statBases><WorkToBuild>300</WorkToBuild><MaxHitPoints>100</MaxHitPoints><Mass>6</Mass><Flammability>0.5</Flammability></statBases><costList><Steel>15</Steel></costList><tickerType>Never</tickerType><rotatable>true</rotatable><neverMultiSelect>true</neverMultiSelect><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><placeWorkers><li>PlaceWorker_NextToHopperAccepter</li></placeWorkers><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>NutrientPaste</li></researchPrerequisites><uiIconPath>Things/Building/Production/Hopper_MenuIcon</uiIconPath><uiIconScale>0.85</uiIconScale><researchPrerequisites><li>NutrientPaste</li></researchPrerequisites></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name tradeability in this XML block: <ThingDef ParentName="MealBase"><defName>MealNutrientPaste</defName><label>nutrient paste meal</label><description>A synthetic mixture of protein, carbohydrates, and vitamins, amino acids and minerals. Everything the body needs, and absolutely disgusting.</description><graphicData><texPath>Things/Item/Meal/NutrientPaste</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><statBases><MarketValue>10</MarketValue><Nutrition>0.9</Nutrition></statBases><ingestible><preferability>MealAwful</preferability><tasteThought>AteAwfulMeal</tasteThought><ingestEffect>EatVegetarian</ingestEffect><ingestSound>Meal_Eat</ingestSound></ingestible><tradeability>Buyable</tradeability><comps><li Class="CompProperties_Rottable"><daysToRotStart>0.75</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelBase"><defName>Apparel_AdvancedHelmet</defName><label>flak helmet</label><description>A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt weapons.</description><techLevel>Industrial</techLevel><graphicData><texPath>Things/Pawn/Humanlike/Apparel/AdvancedHelmet/AdvancedHelmet</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.4</uiIconScale><statBases><WorkToMake>8000</WorkToMake><MaxHitPoints>120</MaxHitPoints><Mass>1.2</Mass><StuffEffectMultiplierArmor>0.7</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.15</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0</StuffEffectMultiplierInsulation_Heat><EquipDelay>1.5</EquipDelay></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>40</costStuffCount><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/AdvancedHelmet/AdvancedHelmet</wornGraphicPath><layers><li>Overhead</li></layers><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><careIfWornByCorpse>false</careIfWornByCorpse></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>10</weight><only>(0.33,0.33,0.33,1)</only></li><li><weight>10</weight><only>(0.65,0.65,0.65,1)</only></li><li><weight>6</weight><min>(0.3,0.3,0.3,1)</min><max>(0.5,0.5,0.5,1)</max></li><li><weight>10</weight><only>(0.9,0.9,0.9,1)</only></li></options></colorGenerator><thingCategories><li>HeadArmour</li></thingCategories><thingCategories><li>HeadArmour</li></thingCategories><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ArmorHelmetMakeableBase"><defName>Apparel_SimpleHelmet</defName><label>helmet</label><description>A simple helmet which gives moderate protection against sharp attacks. Not effective against blunt weapons.</description><techLevel>Medieval</techLevel><graphicData><texPath>Things/Pawn/Humanlike/Apparel/SimpleHelmet/SimpleHelmet</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.4</uiIconScale><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>40</costStuffCount><statBases><WorkToMake>3200</WorkToMake><MaxHitPoints>100</MaxHitPoints><Mass>2</Mass><StuffEffectMultiplierArmor>0.5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.15</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0</StuffEffectMultiplierInsulation_Heat><EquipDelay>1.5</EquipDelay></statBases><recipeMaker><recipeUsers><li>ElectricSmithy</li><li>FueledSmithy</li></recipeUsers></recipeMaker><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/SimpleHelmet/SimpleHelmet</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><careIfWornByCorpse>false</careIfWornByCorpse></apparel><thingCategories><li>HeadArmour</li></thingCategories><thingCategories><li>HeadArmour</li></thingCategories><recipeMaker><recipeUsers><li>FueledSmithy</li></recipeUsers></recipeMaker></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name recipeMaker in this XML block: <ThingDef ParentName="ArmorHelmetMakeableBase"><defName>Apparel_SimpleHelmet</defName><label>helmet</label><description>A simple helmet which gives moderate protection against sharp attacks. Not effective against blunt weapons.</description><techLevel>Medieval</techLevel><graphicData><texPath>Things/Pawn/Humanlike/Apparel/SimpleHelmet/SimpleHelmet</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.4</uiIconScale><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>40</costStuffCount><statBases><WorkToMake>3200</WorkToMake><MaxHitPoints>100</MaxHitPoints><Mass>2</Mass><StuffEffectMultiplierArmor>0.5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.15</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0</StuffEffectMultiplierInsulation_Heat><EquipDelay>1.5</EquipDelay></statBases><recipeMaker><recipeUsers><li>ElectricSmithy</li><li>FueledSmithy</li></recipeUsers></recipeMaker><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/SimpleHelmet/SimpleHelmet</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><careIfWornByCorpse>false</careIfWornByCorpse></apparel><thingCategories><li>HeadArmour</li></thingCategories><thingCategories><li>HeadArmour</li></thingCategories><recipeMaker><recipeUsers><li>FueledSmithy</li></recipeUsers></recipeMaker></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Eye.
Whole XML:
<BodyPartDef><defName>Eye</defName><label>eye</label><hitPoints>10</hitPoints><permanentInjuryChanceFactor>15</permanentInjuryChanceFactor><delicate>true</delicate><skinCovered>false</skinCovered><socketed>true</socketed><beautyRelated>true</beautyRelated><tags><li>SightSource</li></tags><hitChanceFactors><li><key>Blunt</key><value>0</value></li></hitChanceFactors><spawnThingOnRemoved>Eye</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Eye</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Ear.
Whole XML:
<BodyPartDef><defName>Ear</defName><label>ear</label><hitPoints>12</hitPoints><frostbiteVulnerability>5</frostbiteVulnerability><skinCovered>true</skinCovered><beautyRelated>true</beautyRelated><tags><li>HearingSource</li></tags><spawnThingOnRemoved>Ear</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Ear</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Nose.
Whole XML:
<BodyPartDef><defName>Nose</defName><label>nose</label><hitPoints>10</hitPoints><frostbiteVulnerability>5</frostbiteVulnerability><skinCovered>true</skinCovered><beautyRelated>true</beautyRelated><solid>true</solid><bleedRate>0</bleedRate><permanentInjuryChanceFactor>0</permanentInjuryChanceFactor><spawnThingOnRemoved>Nose</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Nose</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Jaw.
Whole XML:
<BodyPartDef><defName>Jaw</defName><label>jaw</label><hitPoints>20</hitPoints><frostbiteVulnerability>2</frostbiteVulnerability><permanentInjuryChanceFactor>0</permanentInjuryChanceFactor><skinCovered>false</skinCovered><solid>true</solid><beautyRelated>true</beautyRelated><bleedRate>0</bleedRate><tags><li>EatingSource</li><li>TalkingSource</li></tags><spawnThingOnRemoved>Jaw</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Jaw</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Spine.
Whole XML:
<BodyPartDef><defName>Spine</defName><label>spine</label><hitPoints>25</hitPoints><permanentInjuryChanceFactor>6</permanentInjuryChanceFactor><skinCovered>false</skinCovered><solid>true</solid><bleedRate>0</bleedRate><canSuggestAmputation>false</canSuggestAmputation><tags><li>Spine</li></tags><spawnThingOnRemoved>Spine</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Spine</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Leg.
Whole XML:
<BodyPartDef><defName>Leg</defName><label>leg</label><hitPoints>30</hitPoints><skinCovered>true</skinCovered><tags><li>MovingLimbCore</li></tags><spawnThingOnRemoved>Leg</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Leg</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Foot.
Whole XML:
<BodyPartDef><defName>Foot</defName><label>foot</label><hitPoints>25</hitPoints><frostbiteVulnerability>0.5</frostbiteVulnerability><skinCovered>true</skinCovered><tags><li>MovingLimbSegment</li></tags><spawnThingOnRemoved>Foot</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Foot</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Hand.
Whole XML:
<BodyPartDef><defName>Hand</defName><label>hand</label><hitPoints>20</hitPoints><frostbiteVulnerability>0.5</frostbiteVulnerability><skinCovered>true</skinCovered><tags><li>ManipulationLimbSegment</li></tags><spawnThingOnRemoved>Hand</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Hand</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
Field contents: Stomach.
Whole XML:
<BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><modExtensions><li Class="Harvest_Everything.ModExtension"><requireCleanChildrenToRemove>true</requireCleanChildrenToRemove></li></modExtensions><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MakeableDrugBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><healthAffectsPrice>false</healthAffectsPrice><selectable>true</selectable><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-4</Beauty><WorkToMake>600</WorkToMake><MarketValue>53</MarketValue><Mass>0.1</Mass></statBases><altitudeLayer>Item</altitudeLayer><stackLimit>150</stackLimit><thingCategories><li>Drugs</li></thingCategories><tradeTags><li>Drugs</li></tradeTags><alwaysHaulable>true</alwaysHaulable><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Drug"><chemical>GoJuice</chemical><addictiveness>0.026</addictiveness><existingAddictionSeverityOffset>0.20</existingAddictionSeverityOffset><needLevelOffset>0.9</needLevelOffset><isCombatEnhancingDrug>true</isCombatEnhancingDrug><listOrder>200</listOrder><overdoseSeverityOffset>0.18~0.35</overdoseSeverityOffset><largeOverdoseChance>0.005</largeOverdoseChance></li></comps><pathCost>14</pathCost><burnableByRecipe>true</burnableByRecipe><resourceReadoutPriority>Last</resourceReadoutPriority><drawGUIOverlay>true</drawGUIOverlay><ingestible><preferability>NeverForNutrition</preferability><maxNumToIngestAtOnce>1</maxNumToIngestAtOnce><chairSearchRadius>0</chairSearchRadius><joyKind>Chemical</joyKind><joy>0.40</joy><drugCategory>Hard</drugCategory><foodType>Processed, Fluid</foodType><baseIngestTicks>80</baseIngestTicks><ingestSound>Ingest_Inject</ingestSound><ingestHoldOffsetStanding><northDefault><offset>(0.18,0,0)</offset></northDefault></ingestHoldOffsetStanding><ingestCommandString>Inject {0}</ingestCommandString><ingestReportString>Injecting {0}.</ingestReportString><useEatingSpeedStat>false</useEatingSpeedStat><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>GoJuiceHigh</hediffDef><severity>0.5</severity><toleranceChemical>GoJuice</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.4</offset><toleranceChemical>GoJuice</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetPsyfocus"><offset>0.15</offset></li></outcomeDoers></ingestible><storedConceptLearnOpportunity>DrugPolicies</storedConceptLearnOpportunity><recipeMaker><workSpeedStat>DrugSynthesisSpeed</workSpeedStat><workSkill>Intellectual</workSkill><effectWorking>Cook</effectWorking><soundWorking>Recipe_Drug</soundWorking><bulkRecipeCount>4</bulkRecipeCount><researchPrerequisite>GoJuiceProduction</researchPrerequisite><recipeUsers><li>DrugLab</li></recipeUsers></recipeMaker><defName>GoJuice</defName><label>go-juice</label><description>A synthetic performance-enhancing drug developed for space marines during the early days of interplanetary warfare. Go-juice blocks pain, increases movement speed, and improves the user's melee and shooting abilities.\n\nThe military chemists who created it were never able to remove its addictiveness. Some saw this as a downside; others saw it as a benefit.</description><descriptionHyperlinks><HediffDef>GoJuiceHigh</HediffDef><HediffDef>GoJuiceAddiction</HediffDef><HediffDef>TP_Depression</HediffDef><HediffDef>TP_Hallucinosis</HediffDef><HediffDef>TP_Schizophrenia</HediffDef></descriptionHyperlinks><graphicData><texPath>Things/Item/Drug/GoJuice</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><rotatable>false</rotatable><techLevel>Industrial</techLevel><costList><Neutroamine>2</Neutroamine><Yayo>1</Yayo></costList><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="DrugPillBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><healthAffectsPrice>false</healthAffectsPrice><selectable>true</selectable><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-4</Beauty><MarketValue>70</MarketValue><Mass>0.01</Mass></statBases><altitudeLayer>Item</altitudeLayer><stackLimit>150</stackLimit><thingCategories><li>Drugs</li></thingCategories><tradeTags><li>Drugs</li><li>ExoticMisc</li></tradeTags><alwaysHaulable>true</alwaysHaulable><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Drug"><chemical>Luciferium</chemical><addictiveness>1.00</addictiveness><needLevelOffset>0.9</needLevelOffset><listOrder>1010</listOrder></li></comps><pathCost>14</pathCost><burnableByRecipe>true</burnableByRecipe><resourceReadoutPriority>Last</resourceReadoutPriority><drawGUIOverlay>true</drawGUIOverlay><ingestible><preferability>NeverForNutrition</preferability><maxNumToIngestAtOnce>1</maxNumToIngestAtOnce><chairSearchRadius>0</chairSearchRadius><foodType>Processed</foodType><baseIngestTicks>100</baseIngestTicks><ingestSound>Ingest_Pill</ingestSound><ingestHoldUsesTable>false</ingestHoldUsesTable><ingestCommandString>Take {0}</ingestCommandString><ingestReportString>Taking {0}.</ingestReportString><drugCategory>Medical</drugCategory><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>LuciferiumHigh</hediffDef><severity>1.00</severity><doToGeneratedPawnIfAddicted>true</doToGeneratedPawnIfAddicted></li></outcomeDoers></ingestible><storedConceptLearnOpportunity>DrugPolicies</storedConceptLearnOpportunity><socialPropernessMatters>true</socialPropernessMatters><defName>Luciferium</defName><label>luciferium</label><description>A concoction of mechanites that dramatically improve the body's functioning in all respects. Over time, it can even heal old scarred-over wounds or brain damage, though it cannot regenerate lost limbs. Unfortunately, without the moderating effects of regular doses every five or six days, the mechanites lose cohesion, causing continuous berserk rages and, eventually, death.\n\nAfter the first dose, there is no way to get the mechanites out, ever.\n\nOn the urbworlds, they call Luciferium the 'Devil's Bargain'. Many have been forced to kill friends when no more of the seductive red pills could be found.</description><descriptionHyperlinks><HediffDef>LuciferiumHigh</HediffDef><HediffDef>LuciferiumAddiction</HediffDef><HediffDef>TP_Manic_Syndrome</HediffDef><HediffDef>TP_Bipolar_Disorder</HediffDef></descriptionHyperlinks><graphicData><texPath>Things/Item/Drug/Luciferium</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><rotatable>false</rotatable><techLevel>Ultra</techLevel><minRewardCount>10</minRewardCount><thingSetMakerTags><li>RewardStandardHighFreq</li></thingSetMakerTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MakeableDrugBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><healthAffectsPrice>false</healthAffectsPrice><selectable>true</selectable><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-4</Beauty><WorkToMake>250</WorkToMake><MarketValue>14</MarketValue><Mass>0.05</Mass></statBases><altitudeLayer>Item</altitudeLayer><stackLimit>150</stackLimit><thingCategories><li>Drugs</li></thingCategories><tradeTags><li>Drugs</li></tradeTags><alwaysHaulable>true</alwaysHaulable><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Drug"><chemical>Psychite</chemical><addictiveness>0.05</addictiveness><existingAddictionSeverityOffset>0.30</existingAddictionSeverityOffset><needLevelOffset>0.9</needLevelOffset><listOrder>110</listOrder><overdoseSeverityOffset>0.18~0.35</overdoseSeverityOffset><largeOverdoseChance>0.015</largeOverdoseChance></li></comps><pathCost>14</pathCost><burnableByRecipe>true</burnableByRecipe><resourceReadoutPriority>Last</resourceReadoutPriority><drawGUIOverlay>true</drawGUIOverlay><ingestible><preferability>NeverForNutrition</preferability><maxNumToIngestAtOnce>1</maxNumToIngestAtOnce><chairSearchRadius>8</chairSearchRadius><foodType>Processed</foodType><joyKind>Chemical</joyKind><joy>0.70</joy><baseIngestTicks>650</baseIngestTicks><nurseable>true</nurseable><drugCategory>Hard</drugCategory><ingestSound>Ingest_Smoke</ingestSound><ingestEffect>Smoke_Flake</ingestEffect><ingestEffectEat>EatVegetarian</ingestEffectEat><ingestHoldOffsetStanding><northDefault><offset>(0.23,0,0.065)</offset></northDefault></ingestHoldOffsetStanding><ingestHoldUsesTable>false</ingestHoldUsesTable><ingestCommandString>Smoke {0}</ingestCommandString><ingestReportString>Smoking {0}.</ingestReportString><useEatingSpeedStat>false</useEatingSpeedStat><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>FlakeHigh</hediffDef><severity>0.75</severity><toleranceChemical>Psychite</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.2</offset><toleranceChemical>Psychite</toleranceChemical></li><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>PsychiteTolerance</hediffDef><severity>0.04</severity><divideByBodySize>true</divideByBodySize></li></outcomeDoers></ingestible><storedConceptLearnOpportunity>DrugPolicies</storedConceptLearnOpportunity><recipeMaker><workSpeedStat>DrugSynthesisSpeed</workSpeedStat><workSkill>Intellectual</workSkill><effectWorking>Cook</effectWorking><soundWorking>Recipe_Drug</soundWorking><bulkRecipeCount>4</bulkRecipeCount><researchPrerequisite>PsychiteRefining</researchPrerequisite><recipeUsers><li>DrugLab</li></recipeUsers></recipeMaker><defName>Flake</defName><label>flake</label><description>A flaky white preparation of psychite that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce and extremely pleasurable to use, it is exceptionally addictive. Flake is known for destroying lives, communities, and entire societies.</description><descriptionHyperlinks><HediffDef>FlakeHigh</HediffDef><HediffDef>PsychiteTolerance</HediffDef><HediffDef>PsychiteAddiction</HediffDef><HediffDef>ChemicalDamageSevere</HediffDef><HediffDef>TP_Arrhythmia</HediffDef><HediffDef>TP_Heart_Defect</HediffDef><HediffDef>TP_Epilepsy</HediffDef></descriptionHyperlinks><graphicData><texPath>Things/Item/Drug/Yayo</texPath><graphicClass>Graphic_StackCount</graphicClass><color>(150,170,150)</color><drawSize>0.75</drawSize></graphicData><rotatable>false</rotatable><techLevel>Industrial</techLevel><minRewardCount>10</minRewardCount><costList><PsychoidLeaves>4</PsychoidLeaves></costList><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MakeableDrugBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><healthAffectsPrice>false</healthAffectsPrice><selectable>true</selectable><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-4</Beauty><WorkToMake>350</WorkToMake><MarketValue>21</MarketValue><Mass>0.05</Mass></statBases><altitudeLayer>Item</altitudeLayer><stackLimit>150</stackLimit><thingCategories><li>Drugs</li></thingCategories><tradeTags><li>Drugs</li></tradeTags><alwaysHaulable>true</alwaysHaulable><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Drug"><chemical>Psychite</chemical><addictiveness>0.01</addictiveness><existingAddictionSeverityOffset>0.20</existingAddictionSeverityOffset><needLevelOffset>0.9</needLevelOffset><isCombatEnhancingDrug>true</isCombatEnhancingDrug><listOrder>100</listOrder><overdoseSeverityOffset>0.18~0.35</overdoseSeverityOffset><largeOverdoseChance>0.01</largeOverdoseChance></li></comps><pathCost>14</pathCost><burnableByRecipe>true</burnableByRecipe><resourceReadoutPriority>Last</resourceReadoutPriority><drawGUIOverlay>true</drawGUIOverlay><ingestible><preferability>NeverForNutrition</preferability><maxNumToIngestAtOnce>1</maxNumToIngestAtOnce><chairSearchRadius>8</chairSearchRadius><foodType>Processed</foodType><joyKind>Chemical</joyKind><joy>0.80</joy><drugCategory>Hard</drugCategory><baseIngestTicks>150</baseIngestTicks><ingestSound>Ingest_Snort</ingestSound><ingestHoldOffsetStanding><northDefault><offset>(0.21,0,0.05)</offset></northDefault></ingestHoldOffsetStanding><ingestHoldUsesTable>false</ingestHoldUsesTable><ingestCommandString>Snort {0}</ingestCommandString><ingestReportString>Snorting {0}.</ingestReportString><useEatingSpeedStat>false</useEatingSpeedStat><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>YayoHigh</hediffDef><severity>0.75</severity><toleranceChemical>Psychite</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.4</offset><toleranceChemical>Psychite</toleranceChemical></li><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>PsychiteTolerance</hediffDef><severity>0.040</severity><divideByBodySize>true</divideByBodySize></li></outcomeDoers></ingestible><storedConceptLearnOpportunity>DrugPolicies</storedConceptLearnOpportunity><recipeMaker><workSpeedStat>DrugSynthesisSpeed</workSpeedStat><workSkill>Intellectual</workSkill><effectWorking>Cook</effectWorking><soundWorking>Recipe_Drug</soundWorking><bulkRecipeCount>4</bulkRecipeCount><researchPrerequisite>PsychiteRefining</researchPrerequisite><recipeUsers><li>DrugLab</li></recipeUsers></recipeMaker><defName>Yayo</defName><label>yayo</label><description>A refined powdery preparation of the psychite drug. When snorted, it produces a rapid euphoric high, dramatically reduces the user's need for rest, and suppresses pain. Like all forms of psychite, it is addictive, though it is not as addictive as the cruder flake.\n\nBecause of its high cost and refined appearance, many cultures associate yayo with degenerate wealth. Whether in the throneroom or the boardroom, many hare-brained policy schemes have been developed during yayo-fueled binge parties.</description><descriptionHyperlinks><HediffDef>YayoHigh</HediffDef><HediffDef>PsychiteTolerance</HediffDef><HediffDef>PsychiteAddiction</HediffDef><HediffDef>ChemicalDamageSevere</HediffDef><HediffDef>TP_Arrhythmia</HediffDef><HediffDef>TP_Heart_Defect</HediffDef><HediffDef>TP_Epilepsy</HediffDef></descriptionHyperlinks><graphicData><texPath>Things/Item/Drug/Yayo</texPath><graphicClass>Graphic_StackCount</graphicClass><drawSize>0.75</drawSize></graphicData><rotatable>false</rotatable><techLevel>Industrial</techLevel><minRewardCount>10</minRewardCount><costList><PsychoidLeaves>8</PsychoidLeaves></costList><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MakeableDrugPillBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><healthAffectsPrice>false</healthAffectsPrice><selectable>true</selectable><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-4</Beauty><WorkToMake>900</WorkToMake><MarketValue>35</MarketValue><Mass>0.005</Mass></statBases><altitudeLayer>Item</altitudeLayer><stackLimit>150</stackLimit><thingCategories><li>Drugs</li></thingCategories><tradeTags><li>Drugs</li></tradeTags><alwaysHaulable>true</alwaysHaulable><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Drug"><chemical>WakeUp</chemical><addictiveness>0.02</addictiveness><existingAddictionSeverityOffset>0.20</existingAddictionSeverityOffset><needLevelOffset>0.9</needLevelOffset><listOrder>210</listOrder><overdoseSeverityOffset>0.18~0.35</overdoseSeverityOffset><largeOverdoseChance>0.005</largeOverdoseChance></li></comps><pathCost>14</pathCost><burnableByRecipe>true</burnableByRecipe><resourceReadoutPriority>Last</resourceReadoutPriority><drawGUIOverlay>true</drawGUIOverlay><ingestible><preferability>NeverForNutrition</preferability><maxNumToIngestAtOnce>1</maxNumToIngestAtOnce><chairSearchRadius>0</chairSearchRadius><foodType>Processed</foodType><baseIngestTicks>100</baseIngestTicks><ingestSound>Ingest_Pill</ingestSound><ingestHoldUsesTable>false</ingestHoldUsesTable><ingestCommandString>Take {0}</ingestCommandString><ingestReportString>Taking {0}.</ingestReportString><joyKind>Chemical</joyKind><joy>0.40</joy><drugCategory>Hard</drugCategory><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>WakeUpHigh</hediffDef><severity>0.75</severity><toleranceChemical>WakeUp</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>1.0</offset><toleranceChemical>WakeUp</toleranceChemical></li></outcomeDoers></ingestible><storedConceptLearnOpportunity>DrugPolicies</storedConceptLearnOpportunity><recipeMaker><workSpeedStat>DrugSynthesisSpeed</workSpeedStat><workSkill>Intellectual</workSkill><effectWorking>Cook</effectWorking><soundWorking>Recipe_CookMeal</soundWorking><bulkRecipeCount>4</bulkRecipeCount><researchPrerequisite>WakeUpProduction</researchPrerequisite><recipeUsers><li>DrugLab</li></recipeUsers></recipeMaker><socialPropernessMatters>true</socialPropernessMatters><defName>WakeUp</defName><label>wake-up</label><description>A synthetic stimulant. Wake-up fills the user's need for rest, allowing them to work for extended periods without getting tired. However, taking wake-up runs the risk of developing an addiction.\n\nIn the most competitive universities and companies of many worlds, high-achievers are sometimes called 'wake-ups' because of the association with this drug.</description><descriptionHyperlinks><HediffDef>WakeUpHigh</HediffDef><HediffDef>WakeUpAddiction</HediffDef><HediffDef>HeartAttack</HediffDef><HediffDef>TP_Heart_Defect</HediffDef><HediffDef>TP_Schizophrenia</HediffDef><HediffDef>TP_Depression</HediffDef><HediffDef>TP_Paranoid_Syndrome</HediffDef></descriptionHyperlinks><graphicData><texPath>Things/Item/Drug/WakeUp</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><rotatable>false</rotatable><techLevel>Industrial</techLevel><costList><Neutroamine>1</Neutroamine><PsychoidLeaves>1</PsychoidLeaves><MedTimes_Wax>1</MedTimes_Wax></costList><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BodyPartBionicBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><tickerType>Never</tickerType><alwaysHaulable>true</alwaysHaulable><isTechHediff>true</isTechHediff><pathCost>14</pathCost><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>0.7</Flammability><Beauty>-4</Beauty><DeteriorationRate>2.0</DeteriorationRate><Mass>0.3</Mass><WorkToMake>26000</WorkToMake></statBases><tradeTags><li>TechHediff</li><li>Bionic</li></tradeTags><comps><li Class="CompProperties_Forbiddable" /></comps><techLevel>Spacer</techLevel><thingCategories><li>BodyPartsBionic</li></thingCategories><graphicData><texPath>Things/Item/Health/HealthItem</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize><color>(189,169,118)</color></graphicData><techHediffsTags><li>Advanced</li></techHediffsTags><recipeMaker><workSpeedStat>GeneralLaborSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><unfinishedThingDef>UnfinishedHealthItemBionic</unfinishedThingDef><skillRequirements><Crafting>8</Crafting></skillRequirements><researchPrerequisite>Bionics</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><defName>BionicEye</defName><label>bionic eye</label><description>An advanced artifical eye. With its biogel nerve-link, internal signal pre-processor, and wide-spectrum sensors, it is better than a biological eye in almost every way. A lattice-dust healing system allows it to recover from damage.</description><descriptionHyperlinks><RecipeDef>InstallBionicEye</RecipeDef></descriptionHyperlinks><costList><Plasteel>15</Plasteel><ComponentSpacer>4</ComponentSpacer><MedTimes_Resource_Glass>2</MedTimes_Resource_Glass></costList><thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BodyPartBionicBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><tickerType>Never</tickerType><alwaysHaulable>true</alwaysHaulable><isTechHediff>true</isTechHediff><pathCost>14</pathCost><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>0.7</Flammability><Beauty>-4</Beauty><DeteriorationRate>2.0</DeteriorationRate><Mass>5</Mass><WorkToMake>26000</WorkToMake></statBases><tradeTags><li>TechHediff</li><li>Bionic</li></tradeTags><comps><li Class="CompProperties_Forbiddable" /></comps><techLevel>Spacer</techLevel><thingCategories><li>BodyPartsBionic</li></thingCategories><graphicData><texPath>Things/Item/Health/HealthItem</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize><color>(189,169,118)</color></graphicData><techHediffsTags><li>Advanced</li></techHediffsTags><recipeMaker><workSpeedStat>GeneralLaborSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><unfinishedThingDef>UnfinishedHealthItemBionic</unfinishedThingDef><skillRequirements><Crafting>8</Crafting></skillRequirements><researchPrerequisite>Bionics</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><defName>BionicArm</defName><label>bionic arm</label><description>An advanced artificial arm. Silenced mini-servos give great strength, while the biogel nerve-link gives exquisite control. A lattice-dust healing system allows it to recover from damage. It is better than a biological arm in almost every way.</description><descriptionHyperlinks><RecipeDef>InstallBionicArm</RecipeDef></descriptionHyperlinks><costList><Plasteel>15</Plasteel><ComponentSpacer>4</ComponentSpacer></costList><thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BodyPartBionicBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><tickerType>Never</tickerType><alwaysHaulable>true</alwaysHaulable><isTechHediff>true</isTechHediff><pathCost>14</pathCost><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>0.7</Flammability><Beauty>-4</Beauty><DeteriorationRate>2.0</DeteriorationRate><Mass>8</Mass><WorkToMake>26000</WorkToMake></statBases><tradeTags><li>TechHediff</li><li>Bionic</li></tradeTags><comps><li Class="CompProperties_Forbiddable" /></comps><techLevel>Spacer</techLevel><thingCategories><li>BodyPartsBionic</li></thingCategories><graphicData><texPath>Things/Item/Health/HealthItem</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize><color>(189,169,118)</color></graphicData><techHediffsTags><li>Advanced</li></techHediffsTags><recipeMaker><workSpeedStat>GeneralLaborSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><unfinishedThingDef>UnfinishedHealthItemBionic</unfinishedThingDef><skillRequirements><Crafting>8</Crafting></skillRequirements><researchPrerequisite>Bionics</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><defName>BionicLeg</defName><label>bionic leg</label><description>An advanced artificial leg. With its biogel nerve-link, powerful mini-servos, and lattice-dust healing system, it is better than a biological leg in almost every way.</description><descriptionHyperlinks><RecipeDef>InstallBionicLeg</RecipeDef></descriptionHyperlinks><costList><Plasteel>15</Plasteel><ComponentSpacer>4</ComponentSpacer></costList><thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BodyPartProstheticBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><tickerType>Never</tickerType><alwaysHaulable>true</alwaysHaulable><isTechHediff>true</isTechHediff><pathCost>14</pathCost><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>0.7</Flammability><Beauty>-4</Beauty><DeteriorationRate>2.0</DeteriorationRate><Mass>4</Mass><WorkToMake>15000</WorkToMake></statBases><tradeTags><li>TechHediff</li></tradeTags><comps><li Class="CompProperties_Forbiddable" /></comps><techLevel>Industrial</techLevel><thingCategories><li>BodyPartsProsthetic</li></thingCategories><graphicData><texPath>Things/Item/Health/HealthItem</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize><color>(154,124,104)</color></graphicData><defName>PowerClaw</defName><label>power claw</label><description>A combat-oriented hand replacement consisting of a mechanical hand with a hooked claw on each finger. It cuts deep, and it is strong enough to crush a skull like a hand crushes an egg. The claws can be retracted, making it as useful as a natural hand for non-combat tasks, however its overall ungainlyness slows down movement slightly.</description><descriptionHyperlinks><RecipeDef>InstallPowerClaw</RecipeDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags><costList><Steel>40</Steel><ComponentIndustrial>8</ComponentIndustrial></costList><techHediffsTags><li>Advanced</li><li>AdvancedWeapon</li></techHediffsTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BodyPartProstheticBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><tickerType>Never</tickerType><alwaysHaulable>true</alwaysHaulable><isTechHediff>true</isTechHediff><pathCost>14</pathCost><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>0.7</Flammability><Beauty>-4</Beauty><DeteriorationRate>2.0</DeteriorationRate><Mass>1</Mass><WorkToMake>15000</WorkToMake></statBases><tradeTags><li>TechHediff</li></tradeTags><comps><li Class="CompProperties_Forbiddable" /></comps><techLevel>Industrial</techLevel><thingCategories><li>BodyPartsProsthetic</li></thingCategories><graphicData><texPath>Things/Item/Health/HealthItem</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize><color>(154,124,104)</color></graphicData><defName>Joywire</defName><label>joywire</label><description>A brain implant that stimulates the brain's pleasure centers. While it dramatically improves a user's mood, the blanket of happiness makes it hard to concentrate on anything real. Joywires are illegal on many worlds, and are known for destroying whole cultures.</description><descriptionHyperlinks><RecipeDef>InstallJoywire</RecipeDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags><costList><Steel>20</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><techHediffsTags><li>Advanced</li></techHediffsTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BodyPartProstheticBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><tickerType>Never</tickerType><alwaysHaulable>true</alwaysHaulable><isTechHediff>true</isTechHediff><pathCost>14</pathCost><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>0.7</Flammability><Beauty>-4</Beauty><DeteriorationRate>2.0</DeteriorationRate><Mass>1</Mass><WorkToMake>15000</WorkToMake></statBases><tradeTags><li>TechHediff</li></tradeTags><comps><li Class="CompProperties_Forbiddable" /></comps><techLevel>Industrial</techLevel><thingCategories><li>BodyPartsProsthetic</li></thingCategories><graphicData><texPath>Things/Item/Health/HealthItem</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize><color>(154,124,104)</color></graphicData><defName>Painstopper</defName><label>painstopper</label><description>A brain implant which inhibits nociception, or pain sensation. While it does allow the user to accomplish more, it turns out pain has a purpose. When you don't feel it, you can get hurt really bad really easily.</description><descriptionHyperlinks><RecipeDef>InstallPainstopper</RecipeDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags><costList><Steel>20</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><techHediffsTags><li>Advanced</li></techHediffsTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BuildingBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>10000</WorkToBuild><MaxHitPoints>100</MaxHitPoints><Mass>14</Mass><Flammability>1.0</Flammability><JoyGainFactor>1.2</JoyGainFactor></statBases><defName>TubeTelevision</defName><label>tube television</label><description>A cathode ray tube display for showing moving pictures with sound. Even on the rimworlds, there is often an old transmitter running something at least marginally interesting.</description><graphicData><texPath>Things/Building/Joy/TubeTelevision</texPath><graphicClass>Graphic_Multi</graphicClass><shadowData><volume>(0.5, 0.3, 0.4)</volume></shadowData></graphicData><altitudeLayer>Building</altitudeLayer><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><rotatable>true</rotatable><minifiedDef>MinifiedThing</minifiedDef><socialPropernessMatters>true</socialPropernessMatters><fillPercent>0.40</fillPercent><thingCategories><li>BuildingsJoy</li></thingCategories><costList><MedTimes_Resource_Glass>30</MedTimes_Resource_Glass><Steel>40</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><pathCost>42</pathCost><passability>PassThroughOnly</passability><defaultPlacingRot>South</defaultPlacingRot><building><joyKind>Television</joyKind><spawnedConceptLearnOpportunity>TVForSickPeople</spawnedConceptLearnOpportunity><boughtConceptLearnOpportunity>TVForSickPeople</boughtConceptLearnOpportunity><watchBuildingStandDistanceRange>2~4</watchBuildingStandDistanceRange><watchBuildingStandRectWidth>5</watchBuildingStandRectWidth><watchBuildingInSameRoom>true</watchBuildingInSameRoom><effectWatching>WatchingTelevision</effectWatching></building><placeWorkers><li>PlaceWorker_WatchArea</li></placeWorkers><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><shortCircuitInRain>true</shortCircuitInRain><basePowerConsumption>200</basePowerConsumption></li><li Class="CompProperties_Flickable" /></comps><tradeTags><li>Television</li></tradeTags><constructEffect>ConstructMetal</constructEffect><designationCategory>Joy</designationCategory><designationHotKey>Misc4</designationHotKey><researchPrerequisites><li>TubeTelevision</li></researchPrerequisites><constructionSkillPrerequisite>7</constructionSkillPrerequisite><uiIconScale>0.9</uiIconScale><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BuildingBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>40000</WorkToBuild><MaxHitPoints>80</MaxHitPoints><Flammability>1.0</Flammability><Mass>8</Mass><JoyGainFactor>1.4</JoyGainFactor></statBases><defName>FlatscreenTelevision</defName><label>flatscreen television</label><description>A high-tech flat-screen television with crystal-clear image and rich color. Picks up transmissions from ancient satellites and ubiquitous data cards.</description><graphicData><texPath>Things/Building/Joy/FlatscreenTelevision</texPath><graphicClass>Graphic_Multi</graphicClass><shadowData><volume>(1.6, 0.6, 0.1)</volume><offset>(0, 0, 0.35)</offset></shadowData><drawSize>(2,1)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><rotatable>true</rotatable><minifiedDef>MinifiedThing</minifiedDef><socialPropernessMatters>true</socialPropernessMatters><fillPercent>0.35</fillPercent><thingCategories><li>BuildingsJoy</li></thingCategories><costList><Steel>80</Steel><MedTimes_Resource_Glass>20</MedTimes_Resource_Glass><ComponentIndustrial>16</ComponentIndustrial></costList><pathCost>50</pathCost><passability>PassThroughOnly</passability><size>(2,1)</size><defaultPlacingRot>South</defaultPlacingRot><researchPrerequisites><li>FlatscreenTelevision</li></researchPrerequisites><constructionSkillPrerequisite>8</constructionSkillPrerequisite><building><joyKind>Television</joyKind><spawnedConceptLearnOpportunity>TVForSickPeople</spawnedConceptLearnOpportunity><boughtConceptLearnOpportunity>TVForSickPeople</boughtConceptLearnOpportunity><watchBuildingStandDistanceRange>2~6</watchBuildingStandDistanceRange><watchBuildingStandRectWidth>6</watchBuildingStandRectWidth><watchBuildingInSameRoom>true</watchBuildingInSameRoom><effectWatching>WatchingTelevision</effectWatching></building><designationCategory>Joy</designationCategory><placeWorkers><li>PlaceWorker_WatchArea</li></placeWorkers><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><shortCircuitInRain>true</shortCircuitInRain><basePowerConsumption>330</basePowerConsumption></li><li Class="CompProperties_Flickable" /></comps><tradeTags><li>Television</li></tradeTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BuildingBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>80000</WorkToBuild><MaxHitPoints>85</MaxHitPoints><Flammability>1.0</Flammability><Mass>10</Mass><JoyGainFactor>1.6</JoyGainFactor></statBases><defName>MegascreenTelevision</defName><label>megascreen television</label><description>A huge, high-tech television. Gigantic, hyper-vibrant images almost leap out of the screen. Very entertaining. Picks up transmissions from ancient satellites and ubiquitous data cards.</description><graphicData><texPath>Things/Building/Joy/MegascreenTelevision</texPath><graphicClass>Graphic_Multi</graphicClass><shadowData><volume>(2.5, 0.6, 0.1)</volume><offset>(0, 0, 0.2)</offset></shadowData><drawSize>(3,1)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><rotatable>true</rotatable><minifiedDef>MinifiedThing</minifiedDef><socialPropernessMatters>true</socialPropernessMatters><fillPercent>0.35</fillPercent><defaultPlacingRot>South</defaultPlacingRot><thingCategories><li>BuildingsJoy</li></thingCategories><thingSetMakerTags><li>RewardStandardLowFreq</li><li>RewardStandardQualitySuper</li></thingSetMakerTags><costList><Steel>160</Steel><MedTimes_Resource_Glass>40</MedTimes_Resource_Glass><ComponentIndustrial>22</ComponentIndustrial></costList><pathCost>50</pathCost><passability>PassThroughOnly</passability><size>(3,1)</size><building><joyKind>Television</joyKind><spawnedConceptLearnOpportunity>TVForSickPeople</spawnedConceptLearnOpportunity><boughtConceptLearnOpportunity>TVForSickPeople</boughtConceptLearnOpportunity><watchBuildingStandDistanceRange>2~7</watchBuildingStandDistanceRange><watchBuildingStandRectWidth>7</watchBuildingStandRectWidth><watchBuildingInSameRoom>true</watchBuildingInSameRoom><effectWatching>WatchingTelevision</effectWatching></building><placeWorkers><li>PlaceWorker_WatchArea</li></placeWorkers><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><shortCircuitInRain>true</shortCircuitInRain><basePowerConsumption>450</basePowerConsumption></li><li Class="CompProperties_Flickable" /></comps><tradeTags><li>Television</li></tradeTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseArtilleryBuilding"><category>Building</category><thingClass>Building_TurretGun</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>180</MaxHitPoints><Flammability>0.7</Flammability><WorkToBuild>2000</WorkToBuild><Mass>30</Mass><Beauty>-20</Beauty></statBases><graphicData><graphicClass>Graphic_Single</graphicClass><texPath>Things/Building/Security/TurretMortar_Base</texPath><drawSize>(4,4)</drawSize><damageData><rect>(0.38,0.2,0.56375,0.8)</rect><cornerTL>Damage/Corner</cornerTL></damageData><shadowData><offset>(-0.13,-0.87,-0.1)</offset><volume>(0.5,0.4,1.05)</volume></shadowData></graphicData><minifiedDef>MinifiedThing</minifiedDef><altitudeLayer>Building</altitudeLayer><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><stealable>false</stealable><size>(2,2)</size><passability>PassThroughOnly</passability><pathCost>50</pathCost><fillPercent>0.4</fillPercent><thingCategories><li>BuildingsSecurity</li></thingCategories><stuffCategories><li>Metallic</li></stuffCategories><tickerType>Normal</tickerType><designationCategory>Security</designationCategory><costStuffCount>75</costStuffCount><constructionSkillPrerequisite>5</constructionSkillPrerequisite><costList><Steel>150</Steel><ComponentIndustrial>6</ComponentIndustrial></costList><inspectorTabs><li>ITab_Shells</li></inspectorTabs><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Mannable"><manWorkType>Violent</manWorkType></li><li Class="CompProperties_Explosive"><wickTicks>240</wickTicks><explosiveRadius>4.9</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType></li></comps><building><turretBurstWarmupTime>4.0</turretBurstWarmupTime><turretBurstCooldownTime>28.0</turretBurstCooldownTime><buildingTags><li>Artillery</li><li>Artillery_BaseDestroyer</li><li>Artillery_MannedMortar</li></buildingTags><turretGunDef>Artillery_Mortar</turretGunDef></building><placeWorkers><li>PlaceWorker_NotUnderRoof</li><li>PlaceWorker_TurretTop</li><li>PlaceWorker_PreventInteractionSpotOverlap</li></placeWorkers><researchPrerequisites><li>Mortars</li></researchPrerequisites><uiIconScale>0.9</uiIconScale><defName>Turret_Mortar</defName><label>mortar</label><description>A manned mortar that launches all kinds of shells. While it can inflict devastating damage, the mortar's inherent inaccuracy makes it more useful for attacking large fortifications than groups of enemies in the field.</description><designationHotKey>Misc4</designationHotKey><uiIconPath>Things/Building/Security/TurretMortar_MenuIcon</uiIconPath><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden><tradeability>Never</tradeability></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BuildingBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MarketValue>1300</MarketValue><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><Beauty>0</Beauty><Mass>15</Mass><WorkToBuild>2000</WorkToBuild></statBases><defName>PsychicEmanator</defName><label>psychic emanator</label><description>An ancient device that projects a soothing psychic field around itself. This improves the mood of anyone nearby. Works through walls.</description><graphicData><texPath>Things/Building/Special/PsychicEmanator</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2, 2)</drawSize><shadowData><volume>(0.3, 0.6, 0.3)</volume><offset>(0.0, 0.0, -0.1)</offset></shadowData><damageData><rect>(0,0.75,1.0,0.5)</rect></damageData></graphicData><uiIconScale>0.85</uiIconScale><thingCategories><li>BuildingsSpecial</li></thingCategories><costList><Steel>50</Steel><ComponentSpacer>6</ComponentSpacer></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>200</basePowerConsumption></li><li Class="CompProperties_MoteEmitter"><mote>Mote_PsychicEmanatorEffect</mote><emissionInterval>350</emissionInterval></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /></comps><altitudeLayer>Building</altitudeLayer><building><destroySound>BuildingDestroyed_Metal_Medium</destroySound></building><thingSetMakerTags><li>RewardStandardHighFreq</li></thingSetMakerTags><fillPercent>0.2</fillPercent><pathCost>30</pathCost><passability>PassThroughOnly</passability><rotatable>false</rotatable><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><specialDisplayRadius>14.9</specialDisplayRadius><tickerType>Normal</tickerType><tradeTags><li>ExoticBuilding</li></tradeTags><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BuildingBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MarketValue>1200</MarketValue><MaxHitPoints>200</MaxHitPoints><Flammability>0</Flammability><Mass>15</Mass></statBases><defName>VanometricPowerCell</defName><label>vanometric power cell</label><description>Generates free energy, forever, without using fuel. This technology is developed by archotechs, and is beyond even most glitterworld societies. While nobody knows exactly how it works, scholars believe it somehow extracts energy directly from fluctuations in the quantum foam.</description><graphicData><texPath>Things/Building/Special/VanometricPowerCell</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2, 3)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><altitudeLayer>Building</altitudeLayer><pathCost>42</pathCost><fillPercent>0.4</fillPercent><passability>PassThroughOnly</passability><canOverlapZones>false</canOverlapZones><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.5</staticSunShadowHeight><thingCategories><li>BuildingsSpecial</li></thingCategories><tickerType>Normal</tickerType><size>(1, 2)</size><costList><Steel>100</Steel><ComponentSpacer>6</ComponentSpacer></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-1000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(227,233,168,0)</glowColor></li></comps><thingSetMakerTags><li>RewardStandardHighFreq</li></thingSetMakerTags><minifiedDef>MinifiedThing</minifiedDef><tradeTags><li>ExoticBuilding</li></tradeTags><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BuildingBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MarketValue>1500</MarketValue><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><Beauty>-10</Beauty><Mass>35</Mass><WorkToBuild>8000</WorkToBuild></statBases><defName>InfiniteChemreactor</defName><label>infinite chemreactor</label><description>Slowly generates chemfuel by a complex series of chemical reactions, using atoms extracted from the air.</description><graphicData><texPath>Things/Building/Special/InfiniteChemreactor</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(3, 3)</drawSize><shadowData><volume>(1.8, 1.0, 0.2)</volume><offset>(0.0, 0.0, -0.4)</offset></shadowData></graphicData><thingCategories><li>BuildingsSpecial</li></thingCategories><costList><Steel>200</Steel><ComponentSpacer>6</ComponentSpacer></costList><building><destroySound>BuildingDestroyed_Metal_Big</destroySound></building><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><basePowerConsumption>300</basePowerConsumption></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /><li Class="CompProperties_Spawner"><requiresPower>true</requiresPower><thingToSpawn>Chemfuel</thingToSpawn><spawnCount>75</spawnCount><spawnIntervalRange><min>600000</min><max>600000</max></spawnIntervalRange><writeTimeLeftToSpawn>true</writeTimeLeftToSpawn><showMessageIfOwned>true</showMessageIfOwned></li><li Class="CompProperties_Explosive"><explosiveRadius>8</explosiveRadius><explosiveDamageType>Flame</explosiveDamageType></li></comps><altitudeLayer>Building</altitudeLayer><thingSetMakerTags><li>RewardStandardHighFreq</li></thingSetMakerTags><tickerType>Normal</tickerType><size>(2, 2)</size><fillPercent>1.0</fillPercent><passability>Impassable</passability><rotatable>false</rotatable><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><tradeTags><li>ExoticBuilding</li></tradeTags><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ResourceBase"><thingClass>ThingWithComps</thingClass><category>Item</category><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>1</stackLimit><statBases><Beauty>-4</Beauty><MarketValue>4000</MarketValue><MaxHitPoints>100</MaxHitPoints><Mass>2</Mass><Flammability>0.2</Flammability></statBases><comps><li Class="CompProperties_Forbiddable" /></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>false</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><defName>AIPersonaCore</defName><label>persona core</label><description>A hyper-advanced computer core that houses a peak-human-equivalent machine persona. In its isolated state, the core is dormant. Installed in a proper support structure, however, it can become a mind of great power.</description><graphicData><texPath>Things/Item/Special/AIPersonaCore</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Metal_Drop</soundInteract><soundDrop>Metal_Drop</soundDrop><thingCategories><li>Items</li></thingCategories><techLevel>Ultra</techLevel><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MealBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><healthAffectsPrice>false</healthAffectsPrice><selectable>true</selectable><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>1.0</Flammability><Beauty>0</Beauty><Mass>0.3</Mass><DeteriorationRate>0.25</DeteriorationRate><MarketValue>24</MarketValue><WorkToMake>450</WorkToMake><Nutrition>0.9</Nutrition></statBases><altitudeLayer>Item</altitudeLayer><stackLimit>100</stackLimit><tickerType>Rare</tickerType><socialPropernessMatters>true</socialPropernessMatters><thingCategories><li>FoodMeals</li></thingCategories><alwaysHaulable>true</alwaysHaulable><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Ingredients" /><li Class="CompProperties_FoodPoisonable" /></comps><pathCost>14</pathCost><resourceReadoutPriority>Last</resourceReadoutPriority><drawGUIOverlay>true</drawGUIOverlay><uiIconForStackCount>1</uiIconForStackCount><ingestible><foodType>Meal</foodType><maxNumToIngestAtOnce>1</maxNumToIngestAtOnce><optimalityOffsetHumanlikes>-5</optimalityOffsetHumanlikes><preferability>MealSimple</preferability><optimalityOffsetFeedingAnimals>-10</optimalityOffsetFeedingAnimals><ingestEffect>EatVegetarian</ingestEffect><ingestSound>Meal_Eat</ingestSound></ingestible><defName>MealSurvivalPack</defName><label>packaged survival meal</label><description>A high-quality packaged meal, manufactured for use in survival situations. While it never rots, it can still deteriorate if left outside. Great for traveling.</description><graphicData><texPath>Things/Item/Meal/SurvivalPack</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MealBase"><thingClass>ThingWithComps</thingClass><category>Item</category><useHitPoints>true</useHitPoints><healthAffectsPrice>false</healthAffectsPrice><selectable>true</selectable><statBases><MaxHitPoints>50</MaxHitPoints><Flammability>1.0</Flammability><Beauty>0</Beauty><Mass>0.44</Mass><DeteriorationRate>10</DeteriorationRate><MarketValue>10</MarketValue><Nutrition>0.9</Nutrition></statBases><altitudeLayer>Item</altitudeLayer><stackLimit>100</stackLimit><tickerType>Rare</tickerType><socialPropernessMatters>true</socialPropernessMatters><thingCategories><li>FoodMeals</li></thingCategories><alwaysHaulable>true</alwaysHaulable><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Ingredients" /><li Class="CompProperties_FoodPoisonable" /><li Class="CompProperties_Rottable"><daysToRotStart>0.75</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><pathCost>14</pathCost><resourceReadoutPriority>Last</resourceReadoutPriority><drawGUIOverlay>true</drawGUIOverlay><uiIconForStackCount>1</uiIconForStackCount><ingestible><foodType>Meal</foodType><maxNumToIngestAtOnce>1</maxNumToIngestAtOnce><optimalityOffsetHumanlikes>16</optimalityOffsetHumanlikes><preferability>MealAwful</preferability><tasteThought>AteAwfulMeal</tasteThought><ingestEffect>EatVegetarian</ingestEffect><ingestSound>Meal_Eat</ingestSound></ingestible><defName>MealNutrientPaste</defName><label>nutrient paste meal</label><description>A synthetic mixture of protein, carbohydrates, and vitamins, amino acids and minerals. Everything the body needs, and absolutely disgusting.</description><graphicData><texPath>Things/Item/Meal/NutrientPaste</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><tradeability>Never</tradeability><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ResourceBase"><thingClass>ThingWithComps</thingClass><category>Item</category><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>150</stackLimit><statBases><Beauty>-4</Beauty><MaxHitPoints>50</MaxHitPoints><MarketValue>6</MarketValue><Mass>0.02</Mass><Flammability>0.7</Flammability><DeteriorationRate>1.0</DeteriorationRate></statBases><comps><li Class="CompProperties_Forbiddable" /></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><defName>Neutroamine</defName><label>neutroamine</label><description>A synthetic precursor chemical. While it is useless on its own, many drugs require neutroamine as an ingredient.</description><graphicData><texPath>Things/Item/Resource/Neutroamine</texPath><graphicClass>Graphic_StackCount</graphicClass><drawSize>0.90</drawSize></graphicData><healthAffectsPrice>false</healthAffectsPrice><thingCategories><li>Manufactured</li></thingCategories><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ResourceBase"><thingClass>ThingWithComps</thingClass><category>Item</category><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>1500</stackLimit><statBases><Beauty>-4</Beauty><MaxHitPoints>50</MaxHitPoints><MarketValue>1.2</MarketValue><Mass>0.05</Mass><Flammability>2.0</Flammability><DeteriorationRate>1.0</DeteriorationRate></statBases><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Explosive"><explosiveRadius>1.1</explosiveRadius><explosiveDamageType>Flame</explosiveDamageType><explosiveExpandPerStackcount>0.037</explosiveExpandPerStackcount><startWickOnDamageTaken><li>Flame</li></startWickOnDamageTaken><startWickHitPointsPercent>0.333</startWickHitPointsPercent><preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef><preExplosionSpawnChance>1</preExplosionSpawnChance><wickTicks>70~150</wickTicks></li></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><defName>Chemfuel</defName><label>chemfuel</label><description>A volatile liquid chemical. Used to fuel engines and rockets, or to transmute into propellant for projectiles, or as an incendiary weapon.</description><tickerType>Normal</tickerType><graphicData><texPath>Things/Item/Resource/Chemfuel</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.85</drawSize></graphicData><healthAffectsPrice>false</healthAffectsPrice><thingCategories><li>Manufactured</li></thingCategories><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MakeableShellBase"><thingClass>ThingWithComps</thingClass><category>Item</category><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>25</stackLimit><statBases><Beauty>-4</Beauty><MaxHitPoints>60</MaxHitPoints><MarketValue>55</MarketValue><Mass>1.25</Mass><Flammability>1.0</Flammability><DeteriorationRate>1.5</DeteriorationRate></statBases><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Explosive"><explosiveRadius>2.9</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><explosiveExpandPerStackcount>0.4</explosiveExpandPerStackcount><startWickHitPointsPercent>0.7</startWickHitPointsPercent><wickTicks>30~60</wickTicks></li></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><soundInteract>Metal_Drop</soundInteract><soundDrop>Standard_Drop</soundDrop><tickerType>Normal</tickerType><techLevel>Industrial</techLevel><thingCategories><li>MortarShells</li></thingCategories><tradeTags><li>MortarShell</li></tradeTags><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><effectWorking>Cook</effectWorking><soundWorking>Recipe_Machining</soundWorking><workAmount>800</workAmount><targetCountAdjustment>5</targetCountAdjustment><workSkill>Crafting</workSkill><recipeUsers><li>TableMachining</li></recipeUsers><skillRequirements><Crafting>4</Crafting></skillRequirements><researchPrerequisite>Mortars</researchPrerequisite></recipeMaker><defName>Shell_HighExplosive</defName><label>high-explosive shell</label><description>A shell filled with high explosives. Can be fired from mortars or installed as a trap. Explodes when damaged.</description><graphicData><texPath>Things/Item/Resource/Shell/Shell_HighExplosive</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><projectileWhenLoaded>Bullet_Shell_HighExplosive</projectileWhenLoaded><costList><Steel>25</Steel><Chemfuel>15</Chemfuel></costList><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MakeableShellBase"><thingClass>ThingWithComps</thingClass><category>Item</category><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>25</stackLimit><statBases><Beauty>-4</Beauty><MaxHitPoints>60</MaxHitPoints><MarketValue>55</MarketValue><Mass>1.25</Mass><Flammability>1.0</Flammability><DeteriorationRate>1.5</DeteriorationRate></statBases><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Explosive"><explosiveRadius>2.9</explosiveRadius><explosiveDamageType>Flame</explosiveDamageType><explosiveExpandPerStackcount>0.4</explosiveExpandPerStackcount><startWickHitPointsPercent>0.7</startWickHitPointsPercent><wickTicks>30~60</wickTicks></li></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><soundInteract>Metal_Drop</soundInteract><soundDrop>Standard_Drop</soundDrop><tickerType>Normal</tickerType><techLevel>Industrial</techLevel><thingCategories><li>MortarShells</li></thingCategories><tradeTags><li>MortarShell</li></tradeTags><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><effectWorking>Cook</effectWorking><soundWorking>Recipe_Machining</soundWorking><workAmount>800</workAmount><targetCountAdjustment>5</targetCountAdjustment><workSkill>Crafting</workSkill><recipeUsers><li>TableMachining</li></recipeUsers><skillRequirements><Crafting>4</Crafting></skillRequirements><researchPrerequisite>Mortars</researchPrerequisite></recipeMaker><defName>Shell_Incendiary</defName><label>incendiary shell</label><description>A shell filled with flammable gel and a small explosive charge. Starts fires when detonated. Can be fired from mortars or installed as a trap. Explodes when damaged.</description><graphicData><texPath>Things/Item/Resource/Shell/Shell_Incendiary</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><projectileWhenLoaded>Bullet_Shell_Incendiary</projectileWhenLoaded><costList><Steel>20</Steel><Chemfuel>20</Chemfuel></costList><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MakeableShellBase"><thingClass>ThingWithComps</thingClass><category>Item</category><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>25</stackLimit><statBases><Beauty>-4</Beauty><MaxHitPoints>60</MaxHitPoints><MarketValue>55</MarketValue><Mass>1.25</Mass><Flammability>1.0</Flammability><DeteriorationRate>1.5</DeteriorationRate></statBases><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Explosive"><explosiveRadius>11.9</explosiveRadius><explosiveDamageType>EMP</explosiveDamageType><explosiveExpandPerStackcount>0.4</explosiveExpandPerStackcount><startWickHitPointsPercent>0.7</startWickHitPointsPercent><wickTicks>30~60</wickTicks></li></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><soundInteract>Metal_Drop</soundInteract><soundDrop>Standard_Drop</soundDrop><tickerType>Normal</tickerType><techLevel>Industrial</techLevel><thingCategories><li>MortarShells</li></thingCategories><tradeTags><li>MortarShell</li></tradeTags><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><effectWorking>Cook</effectWorking><soundWorking>Recipe_Machining</soundWorking><workAmount>800</workAmount><targetCountAdjustment>5</targetCountAdjustment><workSkill>Crafting</workSkill><recipeUsers><li>TableMachining</li></recipeUsers><skillRequirements><Crafting>4</Crafting></skillRequirements><researchPrerequisite>MicroelectronicsBasics</researchPrerequisite></recipeMaker><defName>Shell_EMP</defName><label>EMP shell</label><description>A shell filled with batteries and antennas, for generating an electromagnetic pulse when detonated. Electromagnetic pulses temporarily disable electrical devices and mechanoids. Can be fired from mortars or installed as a trap. Explodes when damaged.</description><graphicData><texPath>Things/Item/Resource/Shell/Shell_EMP</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><projectileWhenLoaded>Bullet_Shell_EMP</projectileWhenLoaded><costList><Steel>25</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="MakeableShellBase"><thingClass>ThingWithComps</thingClass><category>Item</category><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>25</stackLimit><statBases><Beauty>-4</Beauty><MaxHitPoints>60</MaxHitPoints><MarketValue>55</MarketValue><Mass>1.25</Mass><Flammability>1.0</Flammability><DeteriorationRate>1.5</DeteriorationRate></statBases><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Explosive"><explosiveRadius>9.9</explosiveRadius><explosiveDamageType>Extinguish</explosiveDamageType><explosiveExpandPerStackcount>0.4</explosiveExpandPerStackcount><startWickHitPointsPercent>0.7</startWickHitPointsPercent><postExplosionSpawnThingDef>Filth_FireFoam</postExplosionSpawnThingDef><postExplosionSpawnChance>1</postExplosionSpawnChance><postExplosionSpawnThingCount>3</postExplosionSpawnThingCount><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><explosionEffect>ExtinguisherExplosion</explosionEffect><wickTicks>30~60</wickTicks></li></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><soundInteract>Metal_Drop</soundInteract><soundDrop>Standard_Drop</soundDrop><tickerType>Normal</tickerType><techLevel>Industrial</techLevel><thingCategories><li>MortarShells</li></thingCategories><tradeTags><li>MortarShell</li></tradeTags><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><effectWorking>Cook</effectWorking><soundWorking>Recipe_Machining</soundWorking><workAmount>800</workAmount><targetCountAdjustment>5</targetCountAdjustment><workSkill>Crafting</workSkill><recipeUsers><li>TableMachining</li></recipeUsers><skillRequirements><Crafting>4</Crafting></skillRequirements><researchPrerequisite>Firefoam</researchPrerequisite></recipeMaker><defName>Shell_Firefoam</defName><label>firefoam shell</label><description>A pressurized shell filled with fire-retardant foam. Can be fired from mortars or installed as a trap. Explodes when damaged.</description><graphicData><texPath>Things/Item/Resource/Shell/Shell_Firefoam</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><projectileWhenLoaded>Bullet_Shell_Firefoam</projectileWhenLoaded><costList><Steel>35</Steel></costList><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ShellBase"><thingClass>ThingWithComps</thingClass><category>Item</category><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>25</stackLimit><statBases><Beauty>-4</Beauty><MaxHitPoints>60</MaxHitPoints><MarketValue>1200</MarketValue><Mass>1.25</Mass><Flammability>1.0</Flammability><DeteriorationRate>1.5</DeteriorationRate></statBases><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Explosive"><explosiveRadius>14.9</explosiveRadius><explosiveDamageType>BombSuper</explosiveDamageType><explosiveExpandPerStackcount>0.4</explosiveExpandPerStackcount><startWickHitPointsPercent>0.7</startWickHitPointsPercent><chanceToStartFire>0.22</chanceToStartFire><damageFalloff>true</damageFalloff><explosionEffect>GiantExplosion</explosionEffect><explosionSound>Explosion_GiantBomb</explosionSound><wickTicks>60~120</wickTicks></li></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><soundInteract>Metal_Drop</soundInteract><soundDrop>Standard_Drop</soundDrop><tickerType>Normal</tickerType><techLevel>Industrial</techLevel><thingCategories><li>MortarShells</li></thingCategories><tradeTags><li>MortarShell</li></tradeTags><defName>Shell_AntigrainWarhead</defName><label>antigrain warhead</label><description>An ultra-tech warhead powered by a grain of antimatter. Usually used by spacecraft or glitterworld war machines, it creates a huge explosion and starts fires around the target. Can be fired from mortars or installed as a trap. Explodes when damaged.</description><graphicData><texPath>Things/Item/Resource/Shell/Shell_AntigrainWarhead</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><tradeability>Never</tradeability><thingSetMakerTags><li>RewardStandardHighFreq</li></thingSetMakerTags><projectileWhenLoaded>Bullet_Shell_AntigrainWarhead</projectileWhenLoaded><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ApparelBase"><thingClass>ShieldBelt</thingClass><category>Item</category><selectable>True</selectable><pathCost>14</pathCost><useHitPoints>True</useHitPoints><techLevel>Spacer</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Pawn/Humanlike/Apparel/ShieldBelt/ShieldBelt</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.4</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><Mass>3</Mass><WorkToMake>14000</WorkToMake><EnergyShieldRechargeRate>0.13</EnergyShieldRechargeRate><EnergyShieldEnergyMax>1.1</EnergyShieldEnergyMax><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Normal</tickerType><burnableByRecipe>true</burnableByRecipe><smeltable>true</smeltable><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li><compClass>CompQuality</compClass></li></comps><defName>Apparel_ShieldBelt</defName><label>shield belt</label><description>A projectile-repulsion device. It will attempt to stop incoming projectiles or shrapnel, but does nothing against melee attacks or heat. It prevents the wearer from firing out, and shuts down instantly if hit by EMP.</description><thingSetMakerTags><li>RewardStandardMidFreq</li><li>RewardStandardQualitySuper</li></thingSetMakerTags><costList><ComponentIndustrial>2</ComponentIndustrial><Steel>50</Steel><Plasteel>20</Plasteel></costList><recipeMaker><unfinishedThingDef>UnfinishedBelt</unfinishedThingDef><researchPrerequisite>ShieldBelt</researchPrerequisite><workSpeedStat>SmithingSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Machining</soundWorking><recipeUsers><li>TableMachining</li></recipeUsers><useIngredientsForColor>false</useIngredientsForColor><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingCategories><li>Accessories</li></thingCategories><apparel><careIfWornByCorpse>false</careIfWornByCorpse><careIfDamaged>false</careIfDamaged><wearPerDay>0</wearPerDay><bodyPartGroups><li>Waist</li></bodyPartGroups><layers><li>Belt</li></layers><tags><li>BeltDefense</li></tags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>10</weight><only>(0.33,0.33,0.33,1)</only></li><li><weight>10</weight><only>(0.65,0.65,0.65,1)</only></li><li><weight>6</weight><min>(0.3,0.3,0.3,1)</min><max>(0.5,0.5,0.5,1)</max></li><li><weight>10</weight><only>(0.9,0.9,0.9,1)</only></li></options></colorGenerator><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ApparelBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>14</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Pawn/Humanlike/Apparel/AdvancedHelmet/AdvancedHelmet</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>120</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><WorkToMake>8000</WorkToMake><Mass>1.2</Mass><StuffEffectMultiplierArmor>0.7</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.15</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0</StuffEffectMultiplierInsulation_Heat><EquipDelay>1.5</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><burnableByRecipe>true</burnableByRecipe><smeltable>true</smeltable><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li><compClass>CompQuality</compClass></li></comps><defName>Apparel_AdvancedHelmet</defName><label>flak helmet</label><description>A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt weapons.</description><uiIconScale>1.4</uiIconScale><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>40</costStuffCount><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/AdvancedHelmet/AdvancedHelmet</wornGraphicPath><layers><li>Overhead</li></layers><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><careIfWornByCorpse>false</careIfWornByCorpse></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>10</weight><only>(0.33,0.33,0.33,1)</only></li><li><weight>10</weight><only>(0.65,0.65,0.65,1)</only></li><li><weight>6</weight><min>(0.3,0.3,0.3,1)</min><max>(0.5,0.5,0.5,1)</max></li><li><weight>10</weight><only>(0.9,0.9,0.9,1)</only></li></options></colorGenerator><thingCategories><li>HeadArmour</li><li>HeadArmour</li></thingCategories><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ApparelBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>14</pathCost><useHitPoints>True</useHitPoints><techLevel>Medieval</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><burnableByRecipe>true</burnableByRecipe><smeltable>true</smeltable><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li><compClass>CompQuality</compClass></li></comps><defName>Apparel_PowerArmorHelmet</defName><label>marine helmet</label><description>A marine armor helmet, with a built-in status computer and layered plasteel-weave plates.\n\nArmor like this is often used by imperial janissaries and rapid-incursion space marines.</description><apparel><careIfWornByCorpse>false</careIfWornByCorpse></apparel><thingCategories><li>HeadArmour</li></thingCategories><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ApparelBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>14</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Pawn/Humanlike/Apparel/PsychicFoilHelmet/PsychicFoilHelmet</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>80</MaxHitPoints><Flammability>0.4</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><MarketValue>250</MarketValue><Mass>1.0</Mass><ArmorRating_Sharp>0.09</ArmorRating_Sharp><ArmorRating_Blunt>0.09</ArmorRating_Blunt><ArmorRating_Heat>0.27</ArmorRating_Heat><Insulation_Cold>2</Insulation_Cold><Insulation_Heat>1</Insulation_Heat><EquipDelay>1.5</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><burnableByRecipe>true</burnableByRecipe><smeltable>true</smeltable><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li><compClass>CompQuality</compClass></li></comps><defName>Apparel_PsychicFoilHelmet</defName><label>psychic foil helmet</label><description>A thin helmet containing finely-tuned sheets of psychically-absorptive foil. Reduces the impact of psychic waves.</description><uiIconScale>1.3</uiIconScale><equippedStatOffsets><PsychicSensitivity>-0.90</PsychicSensitivity></equippedStatOffsets><generateCommonality>0.1</generateCommonality><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/PsychicFoilHelmet/PsychicFoilHelmet</wornGraphicPath><layers><li>Overhead</li></layers></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>10</weight><only>(0.33,0.33,0.33,1)</only></li><li><weight>10</weight><only>(0.65,0.65,0.65,1)</only></li><li><weight>6</weight><min>(0.3,0.3,0.3,1)</min><max>(0.5,0.5,0.5,1)</max></li><li><weight>10</weight><only>(0.9,0.9,0.9,1)</only></li></options></colorGenerator><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ApparelBase"><thingClass>SmokepopBelt</thingClass><category>Item</category><selectable>True</selectable><pathCost>14</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Pawn/Humanlike/Apparel/SmokepopBelt/SmokepopBelt</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.4</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><WorkToMake>1200</WorkToMake><Mass>3</Mass><SmokepopBeltRadius>4.9</SmokepopBeltRadius><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Normal</tickerType><burnableByRecipe>true</burnableByRecipe><smeltable>true</smeltable><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li><compClass>CompQuality</compClass></li><li Class="CompProperties_Reloadable"><maxCharges>3</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountToRefill>10</ammoCountToRefill><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>smokepop</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li></comps><defName>Apparel_SmokepopBelt</defName><label>smokepop pack</label><description>A defensive smokescreen. When activated, it will release a cloud of smoke, obscuring incoming shots and preventing turrets from locking on.</description><verbs><li><verbClass>Verb_Smokepop</verbClass><label>pop smoke</label><violent>false</violent><hasStandardCommand>true</hasStandardCommand><targetable>false</targetable><nonInterruptingSelfCast>true</nonInterruptingSelfCast><onlyManualCast>True</onlyManualCast></li></verbs><recipeMaker><unfinishedThingDef>UnfinishedPack</unfinishedThingDef><researchPrerequisite>SmokepopBelt</researchPrerequisite><recipeUsers><li>TableMachining</li></recipeUsers><useIngredientsForColor>false</useIngredientsForColor><workSpeedStat>SmithingSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><costList><ComponentIndustrial>1</ComponentIndustrial><Steel>20</Steel><Chemfuel>40</Chemfuel></costList><thingCategories><li>Accessories</li></thingCategories><generateAllowChance>0.15</generateAllowChance><apparel><careIfWornByCorpse>false</careIfWornByCorpse><careIfDamaged>false</careIfDamaged><wearPerDay>0</wearPerDay><bodyPartGroups><li>Waist</li></bodyPartGroups><layers><li>Belt</li></layers><tags><li>BeltDefensePop</li></tags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>10</weight><only>(0.33,0.33,0.33,1)</only></li><li><weight>10</weight><only>(0.6,0.4,0.4,1)</only></li><li><weight>10</weight><only>(0.6,0.6,0.4,1)</only></li><li><weight>6</weight><min>(0.3,0.3,0.3,1)</min><max>(0.5,0.5,0.5,1)</max></li></options></colorGenerator><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ApparelBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>14</pathCost><useHitPoints>True</useHitPoints><techLevel>Medieval</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><burnableByRecipe>true</burnableByRecipe><smeltable>true</smeltable><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li><compClass>CompQuality</compClass></li></comps><defName>Apparel_PowerArmor</defName><label>marine armor</label><description>A suit of powered armor. Layered plasteel-weave plates are very effective at stopping attacks, with few vulnerable joint sections. Neuro-memetic assistors allow a human to wear the armor and still move easily.\n\nArmor like this is often used by imperial janissaries and rapid-incursion space marines.</description><apparel><careIfWornByCorpse>false</careIfWornByCorpse></apparel><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>4000</WorkToMake><Mass>1.4</Mass><AccuracyTouch>0.80</AccuracyTouch><AccuracyShort>0.75</AccuracyShort><AccuracyMedium>0.45</AccuracyMedium><AccuracyLong>0.35</AccuracyLong><RangedWeapon_Cooldown>1.6</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/Revolver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_Revolver</defName><label>revolver</label><description>An ancient pattern double-action revolver. It's not very powerful, but has a decent range for a pistol and is quick on the draw.</description><uiIconScale>1.4</uiIconScale><soundInteract>Interact_Revolver</soundInteract><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><weaponTags><li>SimpleGun</li><li>Revolver</li></weaponTags><costList><Steel>30</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><recipeMaker><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Revolver</defaultProjectile><warmupTime>0.3</warmupTime><range>25.9</range><soundCast>Shot_Revolver</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li><label>grip</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><modExtensions><li Class="VFECore.ThingDefExtension"><usableWithShields>true</usableWithShields></li></modExtensions><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>5000</WorkToMake><Mass>1.2</Mass><AccuracyTouch>0.80</AccuracyTouch><AccuracyShort>0.70</AccuracyShort><AccuracyMedium>0.40</AccuracyMedium><AccuracyLong>0.30</AccuracyLong><RangedWeapon_Cooldown>1</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/Autopistol</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_Autopistol</defName><label>autopistol</label><description>An ancient pattern blowback-operated self-loading pistol. It lacks stopping power and range, but is quick to fire.</description><uiIconScale>1.5</uiIconScale><soundInteract>Interact_Autopistol</soundInteract><recipeMaker><researchPrerequisite>BlowbackOperation</researchPrerequisite><skillRequirements><Crafting>4</Crafting></skillRequirements></recipeMaker><weaponTags><li>SimpleGun</li></weaponTags><costList><Steel>30</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Autopistol</defaultProjectile><warmupTime>0.3</warmupTime><range>25.9</range><soundCast>Shot_Autopistol</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li><label>grip</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><modExtensions><li Class="VFECore.ThingDefExtension"><usableWithShields>true</usableWithShields></li></modExtensions><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>11000</WorkToMake><Mass>2.5</Mass><AccuracyTouch>0.90</AccuracyTouch><AccuracyShort>0.65</AccuracyShort><AccuracyMedium>0.35</AccuracyMedium><AccuracyLong>0.15</AccuracyLong><RangedWeapon_Cooldown>0.9</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/MachinePistol</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_MachinePistol</defName><label>machine pistol</label><description>A micro-submachine gun. It is short-ranged, but very light in the hands. Its rate of fire tends to make up for its weakness.</description><uiIconScale>1.4</uiIconScale><soundInteract>Interact_SMG</soundInteract><recipeMaker><researchPrerequisite>BlowbackOperation</researchPrerequisite><skillRequirements><Crafting>4</Crafting></skillRequirements></recipeMaker><costList><Steel>45</Steel><ComponentIndustrial>3</ComponentIndustrial></costList><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_MachinePistol</defaultProjectile><warmupTime>0.5</warmupTime><range>19.9</range><burstShotCount>3</burstShotCount><ticksBetweenBurstShots>7</ticksBetweenBurstShots><soundCast>Shot_MachinePistol</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li><label>grip</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><modExtensions><li Class="VFECore.ThingDefExtension"><usableWithShields>true</usableWithShields></li></modExtensions><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>20000</WorkToMake><Mass>3.4</Mass><RangedWeapon_Cooldown>3.5</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/IncendiaryLauncher</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_IncendiaryLauncher</defName><label>incendiary launcher</label><description>A wide-barreled incendiary bolt launcher. The bolts create small incendiary explosions on impact, starting fires.</description><soundInteract>Interact_Rifle</soundInteract><generateCommonality>0.3</generateCommonality><costList><Steel>75</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><recipeMaker><skillRequirements><Crafting>4</Crafting></skillRequirements></recipeMaker><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_IncendiaryLauncher</defaultProjectile><warmupTime>3.5</warmupTime><range>23.9</range><forcedMissRadius>1.9</forcedMissRadius><burstShotCount>1</burstShotCount><soundCast>Shot_IncendiaryLauncher</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>14</muzzleFlashScale><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>12000</WorkToMake><Mass>3.5</Mass><AccuracyTouch>0.65</AccuracyTouch><AccuracyShort>0.80</AccuracyShort><AccuracyMedium>0.90</AccuracyMedium><AccuracyLong>0.80</AccuracyLong><RangedWeapon_Cooldown>1.5</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/BoltActionRifle</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_BoltActionRifle</defName><label>bolt-action rifle</label><description>An ancient pattern bolt-action rifle. With its long range, and low fire rate, it is unlikely to drive animals to revenge, which makes it a favorite weapon for hunting.</description><soundInteract>Interact_Rifle</soundInteract><costList><Steel>60</Steel><ComponentIndustrial>3</ComponentIndustrial></costList><recipeMaker><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_BoltActionRifle</defaultProjectile><warmupTime>1.7</warmupTime><range>36.9</range><soundCast>Shot_BoltActionRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>12000</WorkToMake><Mass>3.4</Mass><AccuracyTouch>0.80</AccuracyTouch><AccuracyShort>0.87</AccuracyShort><AccuracyMedium>0.77</AccuracyMedium><AccuracyLong>0.64</AccuracyLong><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/Shotgun</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_PumpShotgun</defName><label>pump shotgun</label><description>An ancient design of shotgun that emits a tight-packed spray of pellets. Deadly, but short range.</description><soundInteract>Interact_Shotgun</soundInteract><costList><Steel>60</Steel><ComponentIndustrial>3</ComponentIndustrial></costList><recipeMaker><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Shotgun</defaultProjectile><warmupTime>0.9</warmupTime><range>15.9</range><soundCast>Shot_Shotgun</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>31000</WorkToMake><Mass>4.5</Mass><AccuracyTouch>0.57</AccuracyTouch><AccuracyShort>0.64</AccuracyShort><AccuracyMedium>0.55</AccuracyMedium><AccuracyLong>0.45</AccuracyLong><RangedWeapon_Cooldown>1.35</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/ChainShotgun</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_ChainShotgun</defName><label>chain shotgun</label><description>A magazine-fed fully automatic shotgun. It is even shorter-ranged than a typical shotgun, but is extraordinarily dangerous due to burst fire.</description><soundInteract>Interact_Shotgun</soundInteract><recipeMaker><researchPrerequisite>GasOperation</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><costList><Steel>70</Steel><ComponentIndustrial>5</ComponentIndustrial></costList><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Shotgun</defaultProjectile><warmupTime>1.2</warmupTime><range>12.9</range><burstShotCount>3</burstShotCount><ticksBetweenBurstShots>10</ticksBetweenBurstShots><soundCast>Shot_Shotgun</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><weaponTags><li>IndustrialGunAdvanced</li></weaponTags><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>24000</WorkToMake><Mass>3.5</Mass><AccuracyTouch>0.85</AccuracyTouch><AccuracyShort>0.65</AccuracyShort><AccuracyMedium>0.35</AccuracyMedium><AccuracyLong>0.20</AccuracyLong><RangedWeapon_Cooldown>1.65</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/HeavySMG</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_HeavySMG</defName><label>heavy SMG</label><description>A compact, wide-caliber slug-thrower. It's got a very short range, but it packs a punch and handles quite well.</description><soundInteract>Interact_SMG</soundInteract><recipeMaker><researchPrerequisite>GasOperation</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><costList><Steel>75</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_HeavySMG</defaultProjectile><warmupTime>0.9</warmupTime><range>22.9</range><burstShotCount>3</burstShotCount><ticksBetweenBurstShots>11</ticksBetweenBurstShots><soundCast>Shot_HeavySMG</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><weaponTags><li>IndustrialGunAdvanced</li></weaponTags><tools><li><label>grip</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><AccuracyTouch>0.40</AccuracyTouch><AccuracyShort>0.48</AccuracyShort><AccuracyMedium>0.35</AccuracyMedium><AccuracyLong>0.26</AccuracyLong><RangedWeapon_Cooldown>1.8</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/LMG</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_LMG</defName><label>LMG</label><description>A gas-operated light machine gun. While it is somewhat unwieldy and inaccurate, its long bursts of fire are effective against groups of enemies.</description><soundInteract>Interact_Rifle</soundInteract><recipeMaker><researchPrerequisite>GasOperation</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><costList><Steel>75</Steel><ComponentIndustrial>5</ComponentIndustrial></costList><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_LMG</defaultProjectile><warmupTime>1.8</warmupTime><range>25.9</range><ticksBetweenBurstShots>7</ticksBetweenBurstShots><burstShotCount>6</burstShotCount><soundCast>Shot_Minigun</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><weaponTags><li>IndustrialGunAdvanced</li></weaponTags><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>40000</WorkToMake><Mass>3.5</Mass><AccuracyTouch>0.60</AccuracyTouch><AccuracyShort>0.70</AccuracyShort><AccuracyMedium>0.65</AccuracyMedium><AccuracyLong>0.55</AccuracyLong><RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/AssaultRifle</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_AssaultRifle</defName><label>assault rifle</label><description>A general-purpose gas-operated assault rifle for field or urban combat. It has good range, decent power, and good accuracy.</description><soundInteract>Interact_Rifle</soundInteract><recipeMaker><researchPrerequisite>PrecisionRifling</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><costList><Steel>60</Steel><ComponentIndustrial>7</ComponentIndustrial></costList><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_AssaultRifle</defaultProjectile><warmupTime>1.0</warmupTime><range>30.9</range><burstShotCount>3</burstShotCount><ticksBetweenBurstShots>10</ticksBetweenBurstShots><soundCast>Shot_AssaultRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><weaponTags><li>IndustrialGunAdvanced</li></weaponTags><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>45000</WorkToMake><Mass>4</Mass><AccuracyTouch>0.50</AccuracyTouch><AccuracyShort>0.70</AccuracyShort><AccuracyMedium>0.86</AccuracyMedium><AccuracyLong>0.88</AccuracyLong><RangedWeapon_Cooldown>2.3</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/SniperRifle</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_SniperRifle</defName><label>sniper rifle</label><description>An ancient design of precision sniper rifle. Bolt action. It has an exceptionally long range, great accuracy and good power. Because it's so unwieldy, other weapons outclass it at close range.</description><soundInteract>Interact_Rifle</soundInteract><recipeMaker><researchPrerequisite>PrecisionRifling</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements></recipeMaker><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><costList><Steel>60</Steel><ComponentIndustrial>8</ComponentIndustrial><MedTimes_Resource_Glass>5</MedTimes_Resource_Glass></costList><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_SniperRifle</defaultProjectile><warmupTime>3.5</warmupTime><range>44.9</range><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><weaponTags Inherit="False"><li>SniperRifle</li></weaponTags><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Normal</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><MarketValue>1000</MarketValue><Mass>7</Mass><RangedWeapon_Cooldown>4.5</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li Class="CompProperties_Explosive"><explosiveRadius>3.9</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li><li Class="CompProperties_BiocodableWeapon" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/RocketLauncher</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_TripleRocket</defName><label>triple rocket launcher</label><description>A single-use rocket launcher that fires three large-bore explosive rockets. Good against small groups of tough targets.\n\nBecause of its unwieldiness, single-use limitation, and the massive destruction it causes, it's said that one must be slightly crazy to use this weapon.</description><weaponTags><li>Gun</li><li>GunSingleUse</li></weaponTags><thingSetMakerTags><li>SingleUseWeapon</li><li>RewardStandardLowFreq</li></thingSetMakerTags><verbs><li><verbClass>Verb_ShootOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Rocket</defaultProjectile><forcedMissRadius>2.9</forcedMissRadius><warmupTime>4.5</warmupTime><ai_AvoidFriendlyFireRadius>5</ai_AvoidFriendlyFireRadius><range>35.9</range><ticksBetweenBurstShots>20</ticksBetweenBurstShots><burstShotCount>3</burstShotCount><soundCast>InfernoCannon_Fire</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><onlyManualCast>true</onlyManualCast><stopBurstWithoutLos>false</stopBurstWithoutLos><targetParams><canTargetLocations>true</canTargetLocations></targetParams><muzzleFlashScale>14</muzzleFlashScale></li></verbs><tools><li><label>barrel</label><capacities><li>Blunt</li></capacities><power>11.7</power><cooldownTime>2.6</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Normal</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><MarketValue>1000</MarketValue><Mass>8</Mass><RangedWeapon_Cooldown>4.5</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li Class="CompProperties_Explosive"><explosiveRadius>7.8</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li><li Class="CompProperties_BiocodableWeapon" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/DoomsdayLauncher</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_DoomsdayRocket</defName><label>doomsday rocket launcher</label><description>A single-use rocket launcher that fires a massive explosive projectile. Good against large groups of soft targets. Starts fires.\n\nBecause of its unwieldiness, single-use limitation, and the massive destruction it causes, it's said that one must be slightly crazy to use this weapon.</description><weaponTags><li>Gun</li><li>GunSingleUse</li></weaponTags><thingSetMakerTags><li>SingleUseWeapon</li><li>RewardStandardLowFreq</li></thingSetMakerTags><verbs><li><verbClass>Verb_ShootOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_DoomsdayRocket</defaultProjectile><forcedMissRadius>1.9</forcedMissRadius><warmupTime>4.5</warmupTime><ai_AvoidFriendlyFireRadius>8</ai_AvoidFriendlyFireRadius><range>35.9</range><burstShotCount>1</burstShotCount><soundCast>InfernoCannon_Fire</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><onlyManualCast>true</onlyManualCast><targetParams><canTargetLocations>true</canTargetLocations></targetParams><muzzleFlashScale>14</muzzleFlashScale></li></verbs><tools><li><label>barrel</label><capacities><li>Blunt</li></capacities><power>11.7</power><cooldownTime>2.6</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseMakeableGrenade"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Normal</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><Mass>1</Mass><RangedWeapon_Cooldown>2.66</RangedWeapon_Cooldown><WorkToMake>12000</WorkToMake></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Explosive"><explosiveRadius>2.66</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/Grenades</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><recipeUsers><li>TableMachining</li></recipeUsers><unfinishedThingDef>UnfinishedGun</unfinishedThingDef></recipeMaker><modExtensions><li Class="VFECore.ThingDefExtension"><usableWithShields>true</usableWithShields></li></modExtensions><defName>Weapon_GrenadeFrag</defName><label>frag grenades</label><description>Old-school fragmentation grenades. They can be thrown a short distance, where they'll explode, damaging anything and anyone nearby.</description><uiIconScale>1.3</uiIconScale><soundInteract>Interact_Grenade</soundInteract><techLevel>Industrial</techLevel><costList><Steel>20</Steel><Chemfuel>80</Chemfuel></costList><weaponTags><li>GrenadeDestructive</li></weaponTags><thingCategories><li>Grenades</li></thingCategories><verbs><li><label>throw frag grenade</label><verbClass>Verb_LaunchProjectile</verbClass><hasStandardCommand>true</hasStandardCommand><range>12.9</range><forcedMissRadius>1.9</forcedMissRadius><warmupTime>1.5</warmupTime><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>true</ai_IsBuildingDestroyer><soundCast>ThrowGrenade</soundCast><targetParams><canTargetLocations>true</canTargetLocations></targetParams><defaultProjectile>Proj_GrenadeFrag</defaultProjectile><rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack></li></verbs><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseMakeableGrenade"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Normal</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><Mass>1</Mass><RangedWeapon_Cooldown>2.66</RangedWeapon_Cooldown><WorkToMake>24000</WorkToMake></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Explosive"><explosiveRadius>2.66</explosiveRadius><explosiveDamageType>EMP</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/EMPGrenades</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><recipeUsers><li>TableMachining</li></recipeUsers><unfinishedThingDef>UnfinishedGun</unfinishedThingDef><researchPrerequisite>MicroelectronicsBasics</researchPrerequisite></recipeMaker><modExtensions><li Class="VFECore.ThingDefExtension"><usableWithShields>true</usableWithShields></li></modExtensions><defName>Weapon_GrenadeEMP</defName><label>EMP grenades</label><description>Electromagnetic pulse grenades damaging to electronic equipment.</description><uiIconScale>1.3</uiIconScale><soundInteract>Interact_Grenade</soundInteract><techLevel>Industrial</techLevel><costList><Steel>20</Steel><ComponentIndustrial>6</ComponentIndustrial></costList><weaponTags><li>GrenadeEMP</li></weaponTags><thingCategories><li>Grenades</li></thingCategories><verbs><li><label>throw EMP grenade</label><verbClass>Verb_LaunchProjectile</verbClass><hasStandardCommand>true</hasStandardCommand><range>12.9</range><forcedMissRadius>1.9</forcedMissRadius><warmupTime>1.5</warmupTime><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><soundCast>ThrowGrenade</soundCast><targetParams><canTargetLocations>true</canTargetLocations></targetParams><defaultProjectile>Proj_GrenadeEMP</defaultProjectile><rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack></li></verbs><smeltProducts><Steel>10</Steel></smeltProducts><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>45000</WorkToMake><Mass>4.6</Mass><AccuracyTouch>0.55</AccuracyTouch><AccuracyShort>0.64</AccuracyShort><AccuracyMedium>0.55</AccuracyMedium><AccuracyLong>0.45</AccuracyLong><RangedWeapon_Cooldown>2.00</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/ChargeRifle</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Gun_ChargeRifle</defName><label>charge rifle</label><description>A charged-shot assault rifle. Pulse-charge technology charges each shot with unstable energy as it leaves the barrel. Released on impact, the charged energy greatly increases the damage done.</description><soundInteract>Interact_ChargeRifle</soundInteract><costList><Plasteel>50</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><thingSetMakerTags><li>RewardStandardLowFreq</li><li>RewardStandardQualitySuper</li></thingSetMakerTags><weaponTags><li>SpacerGun</li></weaponTags><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_ChargeRifle</defaultProjectile><warmupTime>1.0</warmupTime><range>25.9</range><ticksBetweenBurstShots>12</ticksBetweenBurstShots><burstShotCount>3</burstShotCount><soundCast>Shot_ChargeRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="OrbitalUtilityBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>14</pathCost><useHitPoints>True</useHitPoints><techLevel>Spacer</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponSpecial/OrbitalTargeterBombardment/OrbitalTargeterBombardment</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(0.7,0.7)</drawSize></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><MarketValue>1200</MarketValue><Mass>0.2</Mass></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Normal</tickerType><burnableByRecipe>true</burnableByRecipe><smeltable>true</smeltable><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><destroyOnEmpty>true</destroyOnEmpty><hotKey>Misc4</hotKey><chargeNoun>charge</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li></comps><thingCategories><li>ApparelUtility</li></thingCategories><tradeability>Sellable</tradeability><soundInteract>Standard_Pickup</soundInteract><tradeTags><li>ExoticMisc</li></tradeTags><thingSetMakerTags><li>SingleUseWeapon</li><li>RewardStandardHighFreq</li></thingSetMakerTags><apparel><scoreOffset>4</scoreOffset><careIfWornByCorpse>false</careIfWornByCorpse><careIfDamaged>false</careIfDamaged><wearPerDay>0</wearPerDay><bodyPartGroups><li>Waist</li></bodyPartGroups><layers><li>Belt</li></layers><wornGraphicPath>Things/Item/Equipment/WeaponSpecial/OrbitalTargeterBombardment/OrbitalTargeterBombardment</wornGraphicPath><wornGraphicData><renderUtilityAsPack>true</renderUtilityAsPack><north><male><offset>(0.25, -0.25)</offset></male><female><offset>(0.25,-0.25)</offset></female><thin><offset>(0.15,-0.25)</offset></thin><hulk><offset>(0.25,-0.3)</offset></hulk><fat><offset>(0.45,-0.25)</offset></fat></north><south><male><offset>(-0.3, -0.25)</offset></male><female><offset>(-0.3,-0.25)</offset></female><thin><offset>(-0.2,-0.25)</offset></thin><hulk><offset>(-0.3,-0.3)</offset></hulk><fat><offset>(-0.5,-0.25)</offset></fat></south><east><offset>(-0.05,-0.3)</offset></east><male><scale>(0.4,0.4)</scale></male><female><scale>(0.4,0.4)</scale></female><thin><scale>(0.4,0.4)</scale></thin><hulk><scale>(0.4,0.4)</scale></hulk><fat><scale>(0.4,0.4)</scale></fat></wornGraphicData></apparel><defName>OrbitalTargeterBombardment</defName><label>orbital bombardment targeter</label><description>An ancient targeting apparatus for an orbital bombardment system. This unit designates a target and transmits the coordinates to a network of satellites, which then bombard the target area with kinetic impactors. This unit has been reprogrammed to accept unauthorized users, but once it is used, the network will detect the incursion and cut off the link permanently.</description><verbs><li><verbClass>Verb_Bombardment</verbClass><hasStandardCommand>true</hasStandardCommand><warmupTime>3</warmupTime><ai_AvoidFriendlyFireRadius>23</ai_AvoidFriendlyFireRadius><ai_IsBuildingDestroyer>true</ai_IsBuildingDestroyer><range>44.9</range><burstShotCount>1</burstShotCount><soundAiming>OrbitalTargeter_Aiming</soundAiming><soundCast>OrbitalTargeter_Fire</soundCast><onlyManualCast>true</onlyManualCast><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="OrbitalUtilityBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>14</pathCost><useHitPoints>True</useHitPoints><techLevel>Spacer</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponSpecial/OrbitalTargeterPowerBeam/OrbitalTargeterPowerBeam</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(0.7,0.7)</drawSize></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><MarketValue>1200</MarketValue><Mass>0.2</Mass></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Normal</tickerType><burnableByRecipe>true</burnableByRecipe><smeltable>true</smeltable><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><destroyOnEmpty>true</destroyOnEmpty><hotKey>Misc4</hotKey><chargeNoun>charge</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li></comps><thingCategories><li>ApparelUtility</li></thingCategories><tradeability>Sellable</tradeability><soundInteract>Standard_Pickup</soundInteract><tradeTags><li>ExoticMisc</li></tradeTags><thingSetMakerTags><li>SingleUseWeapon</li><li>RewardStandardHighFreq</li></thingSetMakerTags><apparel><scoreOffset>4</scoreOffset><careIfWornByCorpse>false</careIfWornByCorpse><careIfDamaged>false</careIfDamaged><wearPerDay>0</wearPerDay><bodyPartGroups><li>Waist</li></bodyPartGroups><layers><li>Belt</li></layers><wornGraphicPath>Things/Item/Equipment/WeaponSpecial/OrbitalTargeterPowerBeam/OrbitalTargeterPowerBeam</wornGraphicPath><wornGraphicData><renderUtilityAsPack>true</renderUtilityAsPack><north><male><offset>(0.25, -0.25)</offset></male><female><offset>(0.25,-0.25)</offset></female><thin><offset>(0.15,-0.25)</offset></thin><hulk><offset>(0.25,-0.3)</offset></hulk><fat><offset>(0.45,-0.25)</offset></fat></north><south><male><offset>(-0.3, -0.25)</offset></male><female><offset>(-0.3,-0.25)</offset></female><thin><offset>(-0.2,-0.25)</offset></thin><hulk><offset>(-0.3,-0.3)</offset></hulk><fat><offset>(-0.5,-0.25)</offset></fat></south><east><offset>(-0.05,-0.3)</offset></east><male><scale>(0.4,0.4)</scale></male><female><scale>(0.4,0.4)</scale></female><thin><scale>(0.4,0.4)</scale></thin><hulk><scale>(0.4,0.4)</scale></hulk><fat><scale>(0.4,0.4)</scale></fat></wornGraphicData></apparel><defName>OrbitalTargeterPowerBeam</defName><label>orbital power beam targeter</label><description>An ancient targeting unit for a network of power-collection satellites. Once aimed at a target, it directs ancient satellites to begin beaming power down in a massive column of electromagnetic energy. This power can safely be collected in a giant absorption dish. Since you have no absorption dish, you'll be aiming it at enemies, at which point the power column will turn the area into a thousand-degree inferno. This will last until the satellites detect the unsafe targeting, shut themselves down, and permanently deactivate the targeter.</description><verbs><li><verbClass>Verb_PowerBeam</verbClass><hasStandardCommand>true</hasStandardCommand><warmupTime>3</warmupTime><ai_AvoidFriendlyFireRadius>15</ai_AvoidFriendlyFireRadius><range>44.9</range><burstShotCount>1</burstShotCount><soundAiming>OrbitalTargeter_Aiming</soundAiming><soundCast>OrbitalTargeter_Fire</soundCast><onlyManualCast>true</onlyManualCast><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><canBeSpawningInventory>false</canBeSpawningInventory><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <acceptTerrainSourceFilth>true</acceptTerrainSourceFilth> doesn't correspond to any field in type TerrainDef. Context: <TerrainDef ParentName="Floor"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Light</li><li>Medium</li></affordances><statBases><WorkToBuild>20</WorkToBuild><Flammability>3</Flammability></statBases><fertility>0</fertility><constructEffect>ConstructDirt</constructEffect><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><designationCategory>Floors</designationCategory><acceptTerrainSourceFilth>true</acceptTerrainSourceFilth><defName>HayFloor</defName><label>hay floor</label><renderPrecedence>260</renderPrecedence><description>Cheapest flooring possible.</description><texturePath>Things/Building/Floors/HayFloor</texturePath><resourcesFractionWhenDeconstructed>0</resourcesFractionWhenDeconstructed><costList><Hay>3</Hay></costList><researchPrerequisites><li>TS_IndoorFlooring</li></researchPrerequisites></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
• None
• Sellable
• Buyable
• All
---> System.ArgumentException: Requested value 'Never' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <d72310b4d8f64d25aee502792b58549f>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00212] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/FactionDef[defName="Mechanoid"]/mustStartOneEnemy) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Factions.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/FactionDef[defName="Mechanoid"]/pawnGroupMakers/li/options/Centipede) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Factions.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/FactionDef[defName="Mechanoid"]/pawnGroupMakers/li/options/Scyther) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Factions.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/FactionDef[@Name="SpacerBase"]/techLevel) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Factions.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/FactionDef[defName="Insect"]/mustStartOneEnemy) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Factions.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/FactionDef[defName="Outlander"]/canSiege) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Factions.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/FactionDef[defName="Outlander"]/techLevel) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Factions.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/IncidentDef[defName="PoisonShipPartCrash"]/baseChance) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Incidents.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/RaidStrategyDef[defName="Siege"]/selectionChance) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Incidents.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/PawnKindDef/weaponTags/li[.="EliteGun"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Pawns.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/PawnKindDef/weaponTags/li[.="AdvancedGun"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Pawns.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/PawnKindDef/apparelTags/li[.="BeltDefense"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Pawns.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/TraderKindDef/stockGenerators/li[thingDef="GlitterworldMedicine"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Traders.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Gun_TripleRocket"]/destroyOnDrop) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Gun_DoomsdayRocket"]/destroyOnDrop) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="Apparel_PowerArmorHelmet"]/costList) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="Apparel_PowerArmorHelmet"]/recipeMaker) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="Apparel_PowerArmor"]/costList) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="Apparel_PowerArmor"]/recipeMaker) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="GlitterworldMedicine"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="ScytherBlade"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="ScytherBlade"]/tradeability) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="AdvancedComponent"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="AIPersonaCore"]/tradeability) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="OrbitalTargeterBombardment"]/itemGeneratorTags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="OrbitalTargeterBombardment"]/tradeability) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="OrbitalTargeterPowerBeam"]/itemGeneratorTags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="OrbitalTargeterPowerBeam"]/tradeability) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="PsychicEmanator"]/itemGeneratorTags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="PsychicEmanator"]/tradeability) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="VanometricPowerCell"]/itemGeneratorTags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="VanometricPowerCell"]/tradeability) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="InfiniteChemreactor"]/itemGeneratorTags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="InfiniteChemreactor"]/tradeability) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="TurretGun"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\ItemDisabling.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Apparel_VestPlate"]/techLevel) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Apparel_VestPlate"]/label) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Apparel_VestPlate"]/description) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="Apparel_VestPlate"]/recipeMaker) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName="GlitterworldMedicine"]/tradeTags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Proj_GrenadeMolotov"]/projectile/damageAmountBase) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/RecipeDef[defName="MakeChemfuelFromWood"]/products/Chemfuel) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="MechSerumNeurotrainer"]/techLevel) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="MechSerumNeurotrainer"]/label) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="MechSerumNeurotrainer"]/description) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="MechSerumHealer"]/techLevel) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="MechSerumResurrector"]/techLevel) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Item Patches\MiscItemChanges.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "Refining"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Tech Patches\AdvancedTabMovement.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "ElectricSmelting"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Tech Patches\AdvancedTabMovement.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "ElectricCremation"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Tech Patches\AdvancedTabMovement.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "IEDIncendiary"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Tech Patches\AdvancedTabMovement.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "ComponentAssembly"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Tech Patches\AdvancedTabMovement.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(/Defs/ResearchProjectDef[defName = "Batteries"]/tags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Tech Patches\Technology.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Medieval World (No Guns/Low Tech)] Patch operation Verse.PatchOperationRemove(/Defs/ResearchProjectDef[defName = "SolarPanels"]/tags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\964813358\Patches\Medieval World\Tech Patches\Technology.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Possible typo: BodyTypeDef. Using def type name not preceded by "Of"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to Verse.GenStepDef named ScatterShrines (wanter=genSteps)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to Verse.ThingDef named Apparel_FlakVest (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to Verse.ThingDef named Apparel_FlakVest (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No Verse.ThingDef named Medicine found to give to RimWorld.ScenPart_StartingThing_Defined RimWorld.ScenPart_StartingThing_Defined
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No Verse.ThingDef named Component found to give to RimWorld.ScenPart_StartingThing_Defined RimWorld.ScenPart_StartingThing_Defined
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to Verse.ThingDef named Apparel_FlakVest (wanter=apparelRequired)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No Verse.ThingDef named Apparel_FlakVest found to give to RimWorld.ScenPart_StartingThing_Defined RimWorld.ScenPart_StartingThing_Defined
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No Verse.ThingDef named Apparel_FlakVest found to give to RimWorld.ScenPart_StartingThing_Defined RimWorld.ScenPart_StartingThing_Defined
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No Verse.ThingDef named Medicine found to give to RimWorld.ScenPart_StartingThing_Defined RimWorld.ScenPart_StartingThing_Defined
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No Verse.ThingDef named Component found to give to RimWorld.ScenPart_StartingThing_Defined RimWorld.ScenPart_StartingThing_Defined
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[MadSkills]: changed behavior of Great Memory trait.
Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
d3d11: failed to create 2D texture id=8839 width=254 height=128 mips=9 dxgifmt=28 [D3D error was 80070057]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
d3d11: failed to create 2D texture shader resource view id=8839 [D3D error was 80070057]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
FluffyExperiment :: Waiting for WindowStack to become available....
[Uuugggg.rimworld.Replace_Stuff.main] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.GhostDrawer.DrawGhostThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
C:/Users/Johannie/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
Patching: Parent, family by blood: True
Patching: KilledMyFather, size: 1
Patching: KilledMyMother, size: 1
Patching: MyFatherDied, size: 1
Patching: MyMotherDied, size: 1
Patching: Child, family by blood: True
Patching: KilledMySon, size: 1
Patching: KilledMyDaughter, size: 1
Patching: MySonDied, size: 1
Patching: MyDaughterDied, size: 1
Patching: Sibling, family by blood: True
Patching: KilledMyBrother, size: 1
Patching: KilledMySister, size: 1
Patching: MyBrotherDied, size: 1
Patching: MySisterDied, size: 1
Patching: HalfSibling, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyHalfSiblingDied, size: 1
Patching: Grandparent, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyGrandparentDied, size: 1
Patching: Grandchild, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyGrandchildDied, size: 1
Patching: NephewOrNiece, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyNephewDied, size: 1
Patching: MyNieceDied, size: 1
Patching: UncleOrAunt, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyUncleDied, size: 1
Patching: MyAuntDied, size: 1
Patching: Cousin, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyCousinDied, size: 1
Patching: GreatGrandparent, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyKinDied, size: 1
Patching: GreatGrandchild, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyKinDied, size: 1
Patching: GranduncleOrGrandaunt, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyKinDied, size: 1
Patching: GrandnephewOrGrandniece, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyKinDied, size: 1
Patching: CousinOnceRemoved, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyKinDied, size: 1
Patching: SecondCousin, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyKinDied, size: 1
Patching: Kin, family by blood: True
Patching: KilledMyKin, size: 1
Patching: MyKinDied, size: 1
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
[Bubbles v1.6.2] Initialized
[RimHUD v1.6.7] Initialized
Alien race successfully completed 136 patches with harmony.
Failed to get meta from active mod 'Achtung!'?! Mod can't be checked for exclusion.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
What's That Mod took 12 milliseconds to generate all def descriptions.
More Vanilla Biomes initialized
PickUpAndHaul v0.1.1.0⅓ welcomes you to RimWorld with pointless logspam.
FluffyExperiment :: Waiting for WindowStack to become available....
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Ambroisen Limbs: Smithing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: PsychiteRefining has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: Node for Drug production not found. Was it intentionally hidden or locked?
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[HugsLib] initializing MapReroll, TurnItOnandOff, LetsTradeSettings, GiddyUpCore, GiddyUpRideAndRoll, BattleMounts, GiddyUpCaravan, PeteTimesSix.SimpleSidearms, Autopsy, Power_Alerts, LabelsOnFloor, LWM_DeepStorage, Linkolas.Stabilize, raceQuestPawn
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
Failed to find Verse.ThingDef named HospitalBed. There are 2561 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named HiTechResearchBench. There are 2561 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named Autodoor. There are 2561 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named DeepDrill. There are 2561 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[LetsTradeSettings] Let's Trade loaded successfully!
# Real Faction Guest - Init
Pirate : pirate band
MedTimes_Faction_Societies : Medieval Society
MedTimes_Faction_Warband : Medieval Warband
MedTimes_Faction_Warbourne : Warbourne Wanderer
VFEV_VikingsClan : rough clan
VFEV_VikingsSlaver : savage clan
humanlikeModFactionNum : 6
vanillaRatio : 0.3333333
[MapReroll] Applied Prepare Carefully compatibility layer. Note: removing Prepare Carefully after starting a new game will now cause errors, but these can be safely ignored.
[RimHUD v1.6.7] Integrated with Interaction Bubbles
Common Ailments added potential symptomatic behaviour to 22 maladies.
Tried loading mod with the same packageId multiple times: Proxyer.DESurgeries.DESurgeries. Ignoring the duplicates.
[Rimworld_dir]\Mods\__LocalCopy__1_1_DE_Surgeries_-1-3 - Copie (2)
[Rimworld_dir]\Mods\__LocalCopy__1_1_DE_Surgeries_-1-3 - Copie
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 18612.
Total: 847.121600 ms (FindLiveObjects: 2.285700 ms CreateObjectMapping: 2.426900 ms MarkObjects: 841.055400 ms DeleteObjects: 1.353400 ms)
[Bad people] dev mode: True, Show karma: True
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 18638.
Total: 551.413500 ms (FindLiveObjects: 2.414600 ms CreateObjectMapping: 2.243300 ms MarkObjects: 546.718600 ms DeleteObjects: 0.036500 ms)
Loading game from file Jordstamme (Permadeath) with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- jecrell.jecstools
- OskarPotocki.VanillaFactionsExpanded.Core
- cucumpear.azrael.varietycoats
- UnlimitedHugs.MapReroll
- PinoChemicali.MoreTradeShips
- NunahurAlShamikh.LightingAndHeat
- VanillaExpanded.VCookEStews
- VanillaExpanded.VPlantsE
- JBloodthorn.NoCarriedFood
- avilmask.GrazingLands
- tammybee.statueofcolonist.alienracepatch
- ryder.turnitonoff
- earthyturtle.letstrade
- roolo.giddyupcore
- roolo.giddyuprideandroll
- roolo.giddyupbattlemounts
- roolo.giddyupcaravan
- jamaicancastle.shoo
- neceros.betterzzzt
- avius.locks
- notfood.Infused
- VanillaExpanded.VHE
- smashphil.dropspot
- tammybee.statueofcolonist
- showhair.kv.rw
- VanillaExpanded.VAECD
- rjah.rw.nohumanbutcher
- Extracting.Organs
- fluffy.desirepaths
- n7huntsman.defensesexpanded
- Uuugggg.GearUpAndGo
- zombiestriker.rational.romance2
- Crusader.CTF15
- FrozenSnowFox.FilthVanishesWithRainAndTime
- Wemd.RealisticDarkness
- brrainz.cameraplus
- PeteTimesSix.SimpleSidearms
- tammybee.whereismyweapon
- GT.Sam.TilledSoil
- ratys.madskills
- CarbonTNT.ezinfestation
- jelly.craftsmanship
- avius.badpeople
- pyrce.mass.graves
- Rooboid.Glasseshair
- syrchalis.individuality
- Ogliss.Ykara.HarvestEverything
- Smuffle.HarvestOrgansPostMortem
- fluffy.commandpalette
- Rooboid.Dreadlockhair
- diddily.poweralerts
- smashphil.loadinginprogress
- Vanya.Agent.LolidropHairshop
- Rooboid.Accessoryhair
- Dubwise.DubsPaintShop
- Taveron.IncreasedStack
- moretraitslots.kv.rw
- Orion.XevaRimhair
- VanillaExpanded.VFEFarming
- tradingspot.kv.rw
- EdB.PrepareCarefully
- Krafs.LevelUp
- Uuugggg.ReplaceStuff
- Jaxe.Bubbles
- Jaxe.RimHUD
- falconne.LabelsOnFloor
- children.and.pregnancy
- mlph.OpenedDoorsDontBlockLight
- goudaquiche.BloodAndStains
- LordRevonworc.UninstallCore.1.1
- Mlie.RFRumorHasIt
- LWM.DeepStorage
- ALIEN.MilkableMuffalo
- Linkolas.Stabilize
- notfood.ResearchPal
- DimonSever000.RimCore.Specific
- VanillaExpanded.VCEF
- VanillaExpanded.VCookESushi
- iemanddieabeheet.ColonistsDeco
- Ogliss.Mythos.DiseasesOverhauled
- sjaak31367.ZoologicalTraderCaravans
- cattleya.productionreskin
- 8Z.DormitoriesNotBarracks
- shakeyourbunny.sometimesraidsgowrong
- RSev.SynergisticTraits
- dhultgren.buryonthespot
- Murmur.PawnNameVariety
- Mlie.RimQuest
- Pikes.HarvestEveryBodyParts
- DimonSever000.DiseasesPlus.Specific
- explodoboy.NoFatalThreshold
- Sierra.RTGT
- cattleya.decorativetrees
- Mlie.CommonAilments
- cattleya.furniturereskin
- PrimitiveStorage.velcroboy333
- co.uk.epicguru.whatsthatmod
- XeoNovaDan.VisiblePants
- Mlie.RoadsOfTheRim
- com.yayo.raceQuestPawn
- zylle.MoreVanillaBiomes
- VanillaExpanded.VEE
- erdelf.HumanoidAlienRaces
- vindar.medievaltimes
- NunahurAlShamikh.MedMed
- SickBoyWi.Medieval.Vanilla
- NunahurAlShamikh.MedP
- NunahurAlShamikh.Entosomnia
- Alias.DegeneralizeWork
- SugarHShow120.MedievalHMusic
- Sierra.RTMT
- RD.EarlyTimes
- Hauvega.RetroMod.WallTorchesExpanded
- madman.toolsofthetrade
- OskarPotocki.VFE.Vikings
- VSE.FreyaFierce
- deon.darkestrim
- Tamias481.MedievalHWorldHPNoHGunsWLowHTechQ
- VanillaExpanded.VCookE
- brrainz.achtung
- Mlie.PickUpAndHaul
- VanillaExpanded.VAET
- VanillaExpanded.VAETF
- VanillaExpanded.VAEIS
- VanillaExpanded.VAEBF
- walkingproblem.wildanimalsex
- weilbyte.snapout
- Odeum.WMBP
Could not load reference to Verse.ResearchProjectDef named SterileMaterials
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ResearchProjectDef named DrugProduction
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoHeavyHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoHeavyHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoHeavyAxe. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VFEV_CryptoPistol. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named CryptosleepCasket
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <d72310b4d8f64d25aee502792b58549f>:0
Subnode:
<li><def>VFEV_CryptoHeavyArmor</def><id>VFEV_CryptoHeavyArmor776545</id><health>138</health><stackCount>1</stackCount><questTags IsNull="True" /><color>RGBA(0.227, 0.227, 0.227, 1.000)</color><colorActive>True</colorActive><quality>Normal</quality><codedPawn>null</codedPawn><wearer>null</wearer><wearerHediffs><li>Hediff_4752</li></wearerHediffs><wornByCorpse>True</wornByCorpse></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoHeavyHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <d72310b4d8f64d25aee502792b58549f>:0
Subnode:
<li><def>VFEV_Apparel_CryptoHeavyHelmet</def><id>VFEV_Apparel_CryptoHeavyHelmet776546</id><health>83</health><stackCount>1</stackCount><questTags IsNull="True" /><color>RGBA(0.227, 0.227, 0.227, 1.000)</color><colorActive>True</colorActive><quality>Normal</quality><codedPawn>null</codedPawn><wornByCorpse>True</wornByCorpse></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Vanilla Expanded - Settings loaded
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoArmor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <d72310b4d8f64d25aee502792b58549f>:0
Subnode:
<li><def>VFEV_CryptoArmor</def><id>VFEV_CryptoArmor776505</id><pos>(150, 0, 114)</pos><health>45</health><stackCount>1</stackCount><questTags IsNull="True" /><color>RGBA(0.227, 0.227, 0.227, 1.000)</color><colorActive>True</colorActive><quality>Normal</quality><codedPawn>null</codedPawn><wearer>Thing_Human774</wearer><wearerHediffs><li>Hediff_4874</li></wearerHediffs></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_Apparel_CryptoLightHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <d72310b4d8f64d25aee502792b58549f>:0
Subnode:
<li><def>VFEV_Apparel_CryptoLightHelmet</def><id>VFEV_Apparel_CryptoLightHelmet776506</id><pos>(151, 0, 114)</pos><health>51</health><stackCount>1</stackCount><questTags IsNull="True" /><color>RGBA(0.227, 0.227, 0.227, 1.000)</color><colorActive>True</colorActive><quality>Normal</quality><codedPawn>null</codedPawn></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoHeavyAxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <d72310b4d8f64d25aee502792b58549f>:0
Subnode:
<li><def>VFEV_CryptoHeavyAxe</def><id>VFEV_CryptoHeavyAxe776507</id><pos>(151, 0, 115)</pos><health>71</health><stackCount>1</stackCount><questTags IsNull="True" /><verbTracker><verbs><li Class="Verb_MeleeAttackDamage"><loadID>CompEquippable_VFEV_CryptoHeavyAxe776507_0_Poke</loadID><canHitNonTargetPawnsNow>True</canHitNonTargetPawnsNow></li><li Class="Verb_MeleeAttackDamage"><loadID>CompEquippable_VFEV_CryptoHeavyAxe776507_1_VFEV_Cut</loadID><currentTarget>null</currentTarget><canHitNonTargetPawnsNow>True</canHitNonTargetPawnsNow></li></verbs></verbTracker><quality>Normal</quality><taleRef IsNull="True" /></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Error in PostExposeData of Verse.BackCompatibilityConverter_Universal
System.NullReferenceException: Object reference not set to an instance of an object
at Verse.BackCompatibilityConverter_Universal.PostExposeData (System.Object obj) [0x001fe] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.BackCompatibility.PostExposeData (System.Object obj) [0x0002c] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named VFEV_CryptoPistol
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <d72310b4d8f64d25aee502792b58549f>:0
Subnode:
<li Class="ThingWithComps"><def>VFEV_CryptoPistol</def><id>VFEV_CryptoPistol776547</id><pos>(150, 0, 113)</pos><health>38</health><stackCount>1</stackCount><questTags IsNull="True" /><verbTracker><verbs><li Class="Verb_Shoot"><loadID>CompEquippable_VFEV_CryptoPistol776547_0</loadID><currentTarget>null</currentTarget><canHitNonTargetPawnsNow>True</canHitNonTargetPawnsNow></li><li Class="Verb_MeleeAttackDamage"><loadID>CompEquippable_VFEV_CryptoPistol776547_0_Smash</loadID><currentTarget>null</currentTarget><canHitNonTargetPawnsNow>True</canHitNonTargetPawnsNow></li><li Class="Verb_MeleeAttackDamage"><loadID>CompEquippable_VFEV_CryptoPistol776547_0_Poke</loadID><currentTarget>null</currentTarget><canHitNonTargetPawnsNow>True</canHitNonTargetPawnsNow></li></verbs></verbTracker><taleRef IsNull="True" /><quality>Normal</quality></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception registering RimWorld.Apparel RimWorld.Apparel in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_ThingID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.GetUniqueLoadID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000b2] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception registering RimWorld.Apparel RimWorld.Apparel in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_ThingID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.GetUniqueLoadID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000b2] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception registering RimWorld.Apparel RimWorld.Apparel in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_ThingID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.GetUniqueLoadID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000b2] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception registering RimWorld.Apparel RimWorld.Apparel in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_ThingID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.GetUniqueLoadID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000b2] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception registering Verse.ThingWithComps Verse.ThingWithComps in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_ThingID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.GetUniqueLoadID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000b2] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception registering Verse.ThingWithComps Verse.ThingWithComps in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_ThingID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.GetUniqueLoadID () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000b2] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human773786 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_Human779805 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross refs: System.InvalidOperationException: Failed to compare two elements in the array. ---> System.NullReferenceException: Object reference not set to an instance of an object
at VisiblePants.Patch_Pawn_ApparelTracker+Patch_SortWornApparelIntoDrawOrder+<>c.<Prefix>b__0_0 (RimWorld.Apparel a, RimWorld.Apparel b) [0x00000] in <a42f38f3667e48d4a207f3481dd7ed9c>:0
at System.Collections.Generic.ArraySortHelper`1[T].SwapIfGreater (T[] keys, System.Comparison`1[T] comparer, System.Int32 a, System.Int32 b) [0x00004] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.ArraySortHelper`1[T].IntroSort (T[] keys, System.Int32 lo, System.Int32 hi, System.Int32 depthLimit, System.Comparison`1[T] comparer) [0x00019] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.ArraySortHelper`1[T].IntrospectiveSort (T[] keys, System.Int32 left, System.Int32 length, System.Comparison`1[T] comparer) [0x00015] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
--- End of inner exception stack trace ---
at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00020] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].Sort (System.Comparison`1[T] comparison) [0x00012] in <567df3e0919241ba98db88bec4c6696f>:0
at VisiblePants.Patch_Pawn_ApparelTracker+Patch_SortWornApparelIntoDrawOrder.Prefix (RimWorld.Pawn_ApparelTracker __instance, Verse.ThingOwner`1[T] ___wornApparel) [0x00007] in <a42f38f3667e48d4a207f3481dd7ed9c>:0
at (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker.RimWorld.Pawn_ApparelTracker.SortWornApparelIntoDrawOrder_Patch1(RimWorld.Pawn_ApparelTracker)
at RimWorld.Pawn_ApparelTracker.ExposeData () [0x0004a] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x000d0] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x000d0] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x000d0] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Error in PostExposeData of Verse.BackCompatibilityConverter_Universal
System.NullReferenceException: Object reference not set to an instance of an object
at Verse.BackCompatibilityConverter_Universal.PostExposeData (System.Object obj) [0x001fe] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.BackCompatibility.PostExposeData (System.Object obj) [0x0002c] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Error in PostExposeData of Verse.BackCompatibilityConverter_Universal
System.NullReferenceException: Object reference not set to an instance of an object
at Verse.BackCompatibilityConverter_Universal.PostExposeData (System.Object obj) [0x001fe] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.BackCompatibility.PostExposeData (System.Object obj) [0x0002c] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross refs: System.InvalidOperationException: Failed to compare two elements in the array. ---> System.NullReferenceException: Object reference not set to an instance of an object
at VisiblePants.Patch_Pawn_ApparelTracker+Patch_SortWornApparelIntoDrawOrder+<>c.<Prefix>b__0_0 (RimWorld.Apparel a, RimWorld.Apparel b) [0x00000] in <a42f38f3667e48d4a207f3481dd7ed9c>:0
at System.Collections.Generic.ArraySortHelper`1[T].InsertionSort (T[] keys, System.Int32 lo, System.Int32 hi, System.Comparison`1[T] comparer) [0x0002a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.ArraySortHelper`1[T].IntroSort (T[] keys, System.Int32 lo, System.Int32 hi, System.Int32 depthLimit, System.Comparison`1[T] comparer) [0x0004b] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.ArraySortHelper`1[T].IntrospectiveSort (T[] keys, System.Int32 left, System.Int32 length, System.Comparison`1[T] comparer) [0x00015] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
--- End of inner exception stack trace ---
at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00020] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].Sort (System.Comparison`1[T] comparison) [0x00012] in <567df3e0919241ba98db88bec4c6696f>:0
at VisiblePants.Patch_Pawn_ApparelTracker+Patch_SortWornApparelIntoDrawOrder.Prefix (RimWorld.Pawn_ApparelTracker __instance, Verse.ThingOwner`1[T] ___wornApparel) [0x00007] in <a42f38f3667e48d4a207f3481dd7ed9c>:0
at (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker.RimWorld.Pawn_ApparelTracker.SortWornApparelIntoDrawOrder_Patch1(RimWorld.Pawn_ApparelTracker)
at RimWorld.Pawn_ApparelTracker.ExposeData () [0x0004a] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x000d0] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x000d0] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x000d0] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x000d0] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_VFEV_CryptoArmor776505 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.OutfitForcedHandler curPathRelToParent=/forcedAps
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID Thing_VFEV_Apparel_CryptoLightHelmet776506 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.OutfitForcedHandler curPathRelToParent=/forcedAps
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x000d0] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to get last layer on apparel item (see your config errors)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Rune-son, Keeper had null weapon memory, removing...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pawn Barga has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pawn Coxo has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Michelson, Weaver had null weapon memory, removing...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Freydis, Weaver had null weapon memory, removing...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Yngvild, Banished had null weapon memory, removing...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cleaned up 64 deprecated records from Giddy-up!
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25221.
Total: 648.639800 ms (FindLiveObjects: 2.628800 ms CreateObjectMapping: 2.772700 ms MarkObjects: 643.199400 ms DeleteObjects: 0.038500 ms)
Failed to find Verse.ThingDef named MultiAnalyzer. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named VitalsMonitor. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named HiTechResearchBench. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named TubeTelevision. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named FlatscreenTelevision. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named MegascreenTelevision. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to find Verse.ThingDef named DeepDrill. There are 2689 defs of this type loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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