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@HugsLibRecordKeeper
Created January 24, 2017 14:34
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Rimworld output log published using HugsLib
Log uploaded on Tuesday, January 24, 2017, 3:33:59 PM
Loaded mods:
Core: (no assemblies)
HugsLib[2.3.3]: HugsLib(0.16.0.0)
Efficient Light: (no assemblies)
EdB Prepare Carefully: EdBPrepareCarefully(0.16.1.4)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Rimsenal: (no assemblies)
RimFridge: RimFridge(1.0.0.0)
More Trade Ships: (no assemblies)
RT's Weapon Pack: (no assemblies)
Tilled Soil: (no assemblies)
QualityBuilder: QualityBuilder(1.0.5.0)
Increased Stack: (no assemblies)
Prisoner Harvesting: (no assemblies)
OSHA Compliance: OshaCompliance(1.0.6207.13087)
Rimsenal - Rimhair: (no assemblies)
Misc. Training: TrainingFacility(1.0.0.0)
Refugee Stats: RefugeeStats(1.0.0.0)
ReclaimFabric: ReclaimFabric(0.6.0.0)
Log file contents:
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Completed reload, in 0.181 seconds
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless)
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.413010 ms
RimWorld 0.16.1393 rev536
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Non platform assembly: data-1A5D0048 (this message is harmless)
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A5D0048.dll
Non platform assembly: data-1A5EBA50 (this message is harmless)
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A5EBA50.dll
Non platform assembly: data-1A633A58 (this message is harmless)
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A633A58.dll
Non platform assembly: data-1A637260 (this message is harmless)
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A637260.dll
Non platform assembly: data-1A64ED38 (this message is harmless)
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A64ED38.dll
We're all good!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Non platform assembly: data-1A664D68 (this message is harmless)
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A664D68.dll
Non platform assembly: data-1A670E40 (this message is harmless)
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A670E40.dll
Non platform assembly: data-1A673A48 (this message is harmless)
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A673A48.dll
Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Reclaim Fabric Detour Successful
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.712471 ms
QualityBuilder added property to '54' things
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 7414.
Total: 20.761209 ms (FindLiveObjects: 0.254953 ms CreateObjectMapping: 0.263975 ms MarkObjects: 20.210266 ms DeleteObjects: 0.031432 ms)
Loading game from file PLay this cunt with mods Core, 818773962, 727862986, 735106432, 725956940, 725947920, 780996548, 725465444, 730899625, 725747149, 754637870, 798158924, 730854291, 785754949, 725949967, 717575199, 824759276, and 731735894
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ResearchProjectDef named DirectedEMP
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_TacVest
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_Exoframe
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_TacHelmet
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_Exoframe
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_TacHelmet
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_TacVest
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_TacHelmet
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_ChargePistol
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_ChargeShotgun
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_ChargeSniper
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_EMPRifle
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_ChargeCannon
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_ChargeBR
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_RSBattleRifle
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_RSCarbine
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Gun_PistolRevolver
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Bow_Compound
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_TacVest
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_Exoframe
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not load reference to Verse.ThingDef named Apparel_TacHelmet
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
QualityBuilder added to orders category.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16947.
Total: 181.618225 ms (FindLiveObjects: 0.625158 ms CreateObjectMapping: 1.614702 ms MarkObjects: 179.338501 ms DeleteObjects: 0.039581 ms)
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