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@HugsLibRecordKeeper
Created October 20, 2019 00:01
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Rimworld output log published using HugsLib
Log uploaded on Sunday, October 20, 2019, 1:01:55 AM
Loaded mods:
Core: (no assemblies)
RuntimeGC: RuntimeGC(20.0.15.1)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
VGP Vegetable Garden: ModFinder(1.0.0.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.30)
A Dog Said... Animal Prosthetics: (no assemblies)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
Glitter Tech: (no assemblies)
The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.48)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.5.7217.23609)
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
[KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550)
[1.0] Removable Mt.Rock Roof Patche: (no assemblies)
VGP Xtra Trees and Flowers: (no assemblies)
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
Impassable Chest-deep Water: (no assemblies)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
Quantum Cooling: (no assemblies)
Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
RedistHeat: RedistHeat(47.0.0.0)
VGP Garden Fabrics: ModFinder(1.0.0.0)
VGP Garden Resources: (no assemblies)
VGP Garden Tools: VGTools(1.0.0.0)
VGP More Veggies: ModFinder(1.0.0.0)
Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
Simple Concrete: (no assemblies)
Repair Workbench: RepairBench(1.0.0.0)
Simple Recycling: (no assemblies)
Super Soil: (no assemblies)
Furnace: (no assemblies)
MineItAll - unofficial[ov:1.0.0]: $HugsLibChecker(0.5.0.0), MineItAll(1.0.0.0)
Steel extraction: (no assemblies)
Glitterworld Medicine + Luciferium + Neutroamine: (no assemblies)
VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
Quarry 1.0: Quarry(0.19.0.0)
ED-Laser Drill: ED-LaserDrill(1.0.0.0)
Wallponic: (no assemblies)
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
[RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495)
Realistic Rooms: (no assemblies)
Fences And Floors: (no assemblies)
Roof Support 1.0: (no assemblies)
More Linkables: (no assemblies)
Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(av:1.0.0.0,fv:1.4.65)
[T] MoreFloors: (no assemblies)
Tables+: (no assemblies)
More Furniture [1.0]: (no assemblies)
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
Glass+Lights: 0Harmony(1.2.0.1), Glass+Lights(1.0.0.0)
Chickens Efficient Light: (no assemblies)
RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7197.25130)
advanced powergeneration v1: sd_adv_powergen(1.0.6358.26410)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
Efficient batteries: (no assemblies)
Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
BioReactor: 0Harmony(1.2.0.1), BioReactor(1.0.0.0)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
Medical Training: (no assemblies)
Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0)
VGP Garden Medicine: ModFinder(1.0.0.0)
QualitySurgeon: 0Harmony(1.2.0.1), QualitySurgeon(1.0.3.0)
GouRIMet: (no assemblies)
Simple Bulk Cooking: (no assemblies)
VGP Garden Drinks: Drinks(1.0.0.0)
VGP Garden Gourmet: ModFinder(1.0.0.0)
VGP Soylent Production: (no assemblies)
VGP_CoffeeTeaDrugs: (no assemblies)
[FSF] Growable Mushrooms: (no assemblies)
Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.7165.25673)
Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
Apparello 2: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
Xeva's Rimhair: (no assemblies)
Ponytail is Kawaii: (no assemblies)
Misc. Training: TrainingFacility(1.0.0.0)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
[KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
Haul to Stack: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.2), HaulToStack(1.0.0.0)
MT - Everyone Hauls: (no assemblies)
Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
Snap Out!: 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
While You're Up [1.0]: WhileYoureUp(1.0.0.0)
Run and Hide: RunandHide(18.10.30.0)
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
Stockpile Ranking: 0Harmony(1.2.0.1), Stockpile_Ranking(1.0.0.0)
Misc. Robots: AIRobot(1.0.4.0)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.7046.38269)
Hardworking animals 1.0: (no assemblies)
Herd Migration Revival: (no assemblies)
Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.3.0.0)
Rimsenal - Security pack: (no assemblies)
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
Rimsenal - Enhanced Vanilla Pack: (no assemblies)
RT's Weapon Pack Reloaded (1.0): (no assemblies)
Weapon Tech: (no assemblies)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
Let's Trade! [1.0]: (no assemblies)
Rimsenal - Federation: (no assemblies)
Rimsenal - Feral: (no assemblies)
Faction Discovery: Faction Discovery(1.0.3.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
[RF] Tribal Raiders [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Raiders(1.0.6854.32958)
Rimsenal - Storyteller pack: (no assemblies)
Tech Advancing: 0Harmony(1.0.9.1), 0MultiplayerAPI(0.1.0.0), TechAdvancing(1.0.0.0)
[KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
No more sleeping Z's: (no assemblies)
More Trade Ships: (no assemblies)
[FSF] Rain Washes Away Filth: (no assemblies)
Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.3.48)
[SYR] Scar Removal: SyrScarRemoval(1.0.0.0)
No Forced Slowdown: 0Harmony(1.2.0.1), NoForcedSlowdown(1.0.2059.1)
EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
Power Indicators: 0Harmony(1.2.0.2), ShowMeThePower(1.0.7209.14398)
Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.10.84)
Follow Me: 0Harmony(1.2.0.1), FollowMe!(av:3.0.0.0,fv:3.5.76)
Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
Area Unlocker: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.5.87)
Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
Moody: Moody(2.4.2.0)
ItemListSelector: ItemListSelector(1.0.0.0)
Blighted Alert: BlightedAlert(1.0.0.0)
Defensive Positions: $HugsLibChecker(0.5.0.0), 0MultiplayerAPI(0.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.1)
Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.4.0)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
Better Pawn Control[ov:2.0.2]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0)
More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.2.7219.29176)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
[1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
P-Music: (no assemblies)
HD Terrain Texture Pack: (no assemblies)
[v1.0]-LinkableDoors: LinkableDoors(1.0.0.0)
Greenworld: (no assemblies)
High Tech Laboratory Facilities (Continued): (no assemblies)
Active Harmony patches:
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building.Destroy: PRE: Glass_Lights.HarmonyPatches+Patch_BuildingDestroy.Prefix
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: PRE: DubsBadHygiene.DebugButtonsPatch.Prefix post: DubsBadHygiene.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.GizmoOnGUI: post: ShowMeThePower.ShowMeThePower.DesignatorShower
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.GizmoOnGUI: post: ShowMeThePower.ShowMeThePower.DesignatorShower
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
Faction.TryAffectGoodwillWith: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
FactionGenerator.GenerateFactionsIntoWorld: PRE: TribalRaiders_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix, FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HarmonyPatches+Patch_CalculateFertilityAt.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: PRE: BioReactor.FloatMenuMakerMapPatches.Prefix_AddHumanlikeOrders post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, RimQuest.HarmonyPatches.AddHumanlikeOrders, FieldMedic.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix
FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, SnapOut.Mod.FinalizeInit_Postfixu, SnapOut.Mod.FinalizeInit_Postfixu, ExpandedRoofing.HarmonyPatches.GameInited, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
Game.LoadGame: post: DubsBadHygiene.HarmonyPatches+Harmony_FinalizeInit.Postfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
GenStep_ScatterLumpsMineable.ScatterAt: PRE: [800]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Prefix post: [0]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Postfix
GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
ITab_Storage.FillTab: TRANS: Stockpile_Ranking.FillTab.Transpiler
ITab_Storage.get_TopAreaHeight: post: Stockpile_Ranking.TopAreaHeight.Postfix
IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
ListerHaulables.Check: TRANS: Stockpile_Ranking.DirtyHaulables.Transpiler
ListerHaulables.CheckAdd: TRANS: Stockpile_Ranking.DirtyHaulablesAdd.Transpiler
ListerHaulables.TryRemove: TRANS: Stockpile_Ranking.DirtyHaulablesRemove.Transpiler
Listing_ResourceReadout.DoThingDef: post: ItemListSelector.Patch_RecourceReadout.Postfix
LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: TribalRaiders_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt
PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HarmonyPatches+Patch_PawnRenderer.Prefix
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HarmonyPatches+Patch_TryPickupFilth.Postfix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
PowerNetGraphics.PrintWirePieceConnecting: PRE: Glass_Lights.HarmonyPatches+Harmony_PrintWirePieceConnecting.Prefix
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanWanderToCell.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix, ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceReadout.DrawIcon: post: ItemListSelector.Patch_DrawIcon.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
RestUtility.IsValidBedFor: post: Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix
RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: Glass_Lights.HarmonyPatches+Patch_SetRoof.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HarmonyPatches+Patch_GetScore.Postfix
Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StorageSettings.AllowedToAccept: TRANS: Stockpile_Ranking.AllowedToAccept_Thing.Transpiler
StorageSettings.CopyFrom: TRANS: Stockpile_Ranking.CopyFrom.Transpiler
StorageSettings.ExposeData: PRE: Stockpile_Ranking.ExposeData.Prefix post: Stockpile_Ranking.ExposeData.Postfix
StorageSettings.TryNotifyChanged: PRE: Stockpile_Ranking.TryNotifyChanged.Prefix
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.HarmonyPatches+Harmony_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilterUI.DrawHitPointsFilterConfig: PRE: Stockpile_Ranking.DrawHitPointsFilterConfig.Prefix post: Stockpile_Ranking.DrawHitPointsFilterConfig.Postfix
ThingFilterUI.DrawQualityFilterConfig: PRE: Stockpile_Ranking.DrawQualityFilterConfig.Prefix post: Stockpile_Ranking.DrawQualityFilterConfig.Postfix
ThingOwnerUtility.ContentsSuspended: PRE: BioReactor.ThingOwnerUtilityPatches.Prefix_ContentsSuspended
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
TickManager.get_TickRateMultiplier: TRANS: NoForcedSlowdown.HarmonyPatches.Patch_TickManager_TickRateMultiplier
TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
TimeControls.DoTimeControlsGUI: TRANS: NoForcedSlowdown.HarmonyPatches.Patch_TimeControls_DoTimeControlsGUI
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Utils.MyDistance: PRE: SmartMedicine.FixWhileYoureUp.Prefix
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
WidgetRow.ButtonIcon: PRE: DubsBadHygiene.Jippo.Prefix
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WindowStack.ImmediateWindow: PRE: DubsBadHygiene.Biffo.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: 1.2.0.2: multiversionmodfix, com.jkluch.HaulToStack, rimworld.erdelf.powerShower; 1.2.0.1: Dubwise.DubsBadHygiene, UnlimitedHugs.HugsLib, weilbyte.rimworld.snapout, rimworld.whyisthat.expandedroofing.main, RimHUD, Dubwise.Rimatomics, HugsLib.AvoidFriendlyFire, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, HugsLib.HeatMap, HugsLib.RoomSense, de.hatti.rimworld.mod.qualitybuilder, Fluffy.StuffedFloors, Fluffy.BirdsAndBees, mehni.rimworld.numbers, fluffy.medicaltab, Fluffy.AnimalTab, fluffy.worktab, HugsLib.Psychology, io.github.ratysz.rt_solarflareshield, io.github.ratysz.madskills, uuugggg.rimworld.SmartMedicine.main, fluffy.rimworld.pharmacist, mehni.rimworld.pickupandhaul.main, HugsLib.Hospitality, HugsLib.SimpleSidearms, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Stockpile_Ranking.main, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, net.rainbeau.rimworld.mod.tribalraiders, com.rimworld.mod.factioncontrol, fluffy.breakdowns, fluffy.modmanager, HugsLib.AllowTool, HugsLib.RunAndGun, fluffy.colonymanager, fluffy.areaunlocker, Fluffy.ResearchTree, rimworld.ResearchPal, Dubwise.DubsMintMenus, com.BioReactor.rimworld.mod, mehni.rimworld.traderdismissal.main, HugsLib.MapReroll, com.configurablemaps.rimworld.mod, EdB.PrepareCarefully, mehni.rimworld.shipchunks.main, rimworld.whyisthat.expandedroofing.fixbuildorder, Glass_Lights, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, uuugggg.rimworld.SmartMedicine.RPGInventory, de.hatti.rimworld.mod.qualitysurgeron, com.pathavoid.rimworld.mod, rimworld.randomKiwi.hfm, mehni.rimworld.MFI.main, dingo.rimworld.no_forced_slowdown, RimWorld.Vanya.IncidentPersonStat, mehni.rimworld.FoodAlert.main, com.github.restive2k12.rimworld.mod.moodbar, com.tammybee.predatorhuntalert, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, HugsLib.TurnItOnandOff, HugsLib.WhileYoureUp, HugsLib.RunandHide, HugsLib.DefensivePositions, HugsLib.ItemListSelector; 1.1.0.0: rimworld.lanilor.simplymorebridges, jamaicancastle.shoo; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.rimquest, FieldMedic, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.ghxx.rimworld.techadvancing, Harmony_Locks
Platform information: (hidden, use publishing options to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 144Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2408 rev747
Attempt to use string SupportedVersions to refer to field supportedVersions in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Masturbation</name><author>Jebus</author><url>http://reddit.com/r/ScottBeckman</url><SupportedVersions><li>1.0</li><li>0.19</li><li>0.18</li></SupportedVersions><description>
Adds masturbation as a joy source (done in a private room).
</description></ModMetaData>
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Ammo Patch from Faryzal2020 "1.0.2150" - parsed as "1.0"
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - Turret Extension Patch from Faryzal2020 "1.0.2150" - parsed as "1.0"
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons from Faryzal2020 "1.0.2150" - parsed as "1.0"
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - No Ammo Patch from Faryzal2020 "1.0.2150" - parsed as "1.0"
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - Turret Extension Patch from Faryzal2020 "1.0.2150" - parsed as "1.0"
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons from Faryzal2020 "1.0.2150" - parsed as "1.0"
[RuntimeGC] Mod settings loaded.
[HugsLib] version 6.1.3
BadHygiene 2.5.1002
Rimatomics 1.6.931
Fluffy Breakdowns :: Initialized
Moody settings loaded
DubsMintMenus 1.2.442
Could not resolve cross-reference: No Verse.SoundDef named InteractGDWeapons found to give to Verse.ThingDef Gun_NestMissile (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named RS_ShotGrendel found to give to Verse.VerbProperties VerbProperties(ATGM launcher) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named RS_ShotJI found to give to Verse.VerbProperties VerbProperties(molten cannon) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named InteractGDWeapons found to give to Verse.ThingDef Gun_RocketTurret (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named RS_ShotGrendel found to give to Verse.VerbProperties VerbProperties(rocket launcher) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named InteractYPWeapons found to give to Verse.ThingDef Gun_ShardSentry (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named RS_ShotShard found to give to Verse.VerbProperties VerbProperties(shard sentry gun) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named InteractYPWeapons found to give to Verse.ThingDef Gun_WaveEmitter (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named RS_ShotBoreas found to give to Verse.VerbProperties VerbProperties(microwave emitter) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named InteractGDWeapons found to give to Verse.ThingDef Gun_NestHMG (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named ShotGRS found to give to Verse.VerbProperties VerbProperties(heavy machine gun) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named InteractGDWeapons found to give to Verse.ThingDef Gun_NestMMG (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named ShotGRS found to give to Verse.VerbProperties VerbProperties(medium machine gun) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named InteractGDWeapons found to give to Verse.ThingDef Gun_AGS (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named ShotGdgrenade found to give to Verse.VerbProperties VerbProperties(automatic grenade launcher) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named InteractYPWeapons found to give to Verse.ThingDef Gun_SuvTurret (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named ImpactL found to give to Verse.VerbProperties VerbProperties(kinetic long rifle) (using undefined sound instead)
Could not resolve cross-reference to Verse.ResearchProjectDef named ShardTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named MicrowaveTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named SiegeTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named DefenceTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named FocusTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.DamageDef named KineticImpact found to give to RimWorld.CompProperties_Explosive RimWorld.CompProperties_Explosive
Could not resolve cross-reference to Verse.ResearchProjectDef named KineticTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.DamageDef named KineticImpact found to give to RimWorld.CompProperties_Explosive RimWorld.CompProperties_Explosive
Could not resolve cross-reference to Verse.ResearchProjectDef named KineticTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.ResearchProjectDef named SiegeTech found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference to Verse.ThingDef named JITable (wanter=recipeUsers)
Could not resolve cross-reference: No Verse.DamageDef named Shredder found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.DamageDef named Microwave found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ResearchProjectDef named ShardTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named MicrowaveTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named SiegeTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named DefenceTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named FocusTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.DamageDef named KineticImpact found to give to RimWorld.CompProperties_Explosive RimWorld.CompProperties_Explosive
Could not resolve cross-reference to Verse.ResearchProjectDef named KineticTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.DamageDef named KineticImpact found to give to RimWorld.CompProperties_Explosive RimWorld.CompProperties_Explosive
Could not resolve cross-reference to Verse.ResearchProjectDef named KineticTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.ResearchProjectDef named SiegeTech found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference to Verse.ThingDef named JITable (wanter=recipeUsers)
Could not resolve cross-reference: No Verse.DamageDef named Shredder found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.DamageDef named Microwave found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ResearchProjectDef named ShardTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named MicrowaveTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named SiegeTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named DefenceTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named FocusTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.DamageDef named KineticImpact found to give to RimWorld.CompProperties_Explosive RimWorld.CompProperties_Explosive
Could not resolve cross-reference to Verse.ResearchProjectDef named KineticTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.DamageDef named KineticImpact found to give to RimWorld.CompProperties_Explosive RimWorld.CompProperties_Explosive
Could not resolve cross-reference to Verse.ResearchProjectDef named KineticTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.ResearchProjectDef named SiegeTech found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference to Verse.ThingDef named JITable (wanter=recipeUsers)
Could not resolve cross-reference: No Verse.DamageDef named Shredder found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.DamageDef named Microwave found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ResearchProjectDef named ShardTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named MicrowaveTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named SiegeTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named DefenceTech (wanter=prerequisites)
Could not resolve cross-reference to Verse.ResearchProjectDef named FocusTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.DamageDef named KineticImpact found to give to RimWorld.CompProperties_Explosive RimWorld.CompProperties_Explosive
Could not resolve cross-reference to Verse.ResearchProjectDef named KineticTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.DamageDef named KineticImpact found to give to RimWorld.CompProperties_Explosive RimWorld.CompProperties_Explosive
Could not resolve cross-reference to Verse.ResearchProjectDef named KineticTech (wanter=researchPrerequisites)
Could not resolve cross-reference: No Verse.ResearchProjectDef named SiegeTech found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference to Verse.ThingDef named JITable (wanter=recipeUsers)
Could not resolve cross-reference: No Verse.DamageDef named Shredder found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Could not resolve cross-reference: No Verse.DamageDef named Microwave found to give to Verse.ProjectileProperties Verse.ProjectileProperties
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
d3d: failed to create 2D texture id=4007 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
Could not load UnityEngine.Texture2D at Things/A13/Jaguar in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/A13/Jaguar in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Projectile/Shell in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Projectile/Shard in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/A13/SeoLi in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Projectile/Microwave in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/A13/GeugGwang in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Projectile/GbulletBig in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/A13/GRC in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Projectile/GbulletBig in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/A13/GRC in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Projectile/GShell in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/A13/Jaguar in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Projectile/Harrower in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Projectile/ImpactL in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/A16/Wailer in any active mod or in base resources.
MatFrom with null sourceTex.
Translation data for language English has 37 errors. Generate translation report for more info.
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
MineItAll injected.
EnhancedDevelopment.Embrasures.Patcher(): Starting.
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
EnhancedDevelopment.Embrasures.Patcher(): Complete.
ExpandedRoofing: generating dynamic defs
FieldMedic inited
Dubs Rimkit 1.4.953
PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
[IncidentPersonStat] injected.
[ColorCodedMoodBar] initialized
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
[ModMetaDataCleaner] Removed 1530 Metadata and cleaned 327 PreviewImage.
Removed: [FSF] Growable Grass, RBSE Hardcore Edition, [FSF] Efficient Utilities, Humanoid Alien Races 2.0, Rah's Bionics and Surgery Expansion, Slave Outfits [1.0], Social Supplements, LWM's Deep Storage, Vanilla Armour Expanded, Vanilla Animals Expanded — Cats and Dogs, Guards For Me, Gloomy Deco, [KV] Change Dresser - 1.0, Roads of the Rim, Dubs Mint Minimap, Rimsenal, Medieval Times, Misc. Robots++, Power Logic, ModSwitch, Smokeleaf Industry, [KV] Weapon Storage - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Gear Up And Go, Rimefeller, Jelly Farm 1.0, Storyteller Enhanced, [SYR] Harvest Yield Patch, Interaction Bubbles, Where is my weapon?, [RF] Fishing [1.0], The Rock Trade [1.0], Children, school and learning, 1- UN-Colony [1.0], Glowstone, Static Quality Plus 1.2, [XND] Visible Pants, [1.0] DE Surgeries, Common Sense, PowerSwitch, RT Power Switch, Toxic Fallout Protection Suit, MiningCo. MiningHelmet, MiningCo. LaserFence, MiningCo. ForceField, LED Technology [V1.0], Remote Tech, Mechanite Augmentation, RIMkea, Astra Militarum Imperial Guard Core Mod v1.93, Astra Militarum Imperial Guard Turret Addon Mod v1.51, Industrial Rollers, [sd] medicaddons, Astra Militarum Imperial Guard Factions Mod v1.81, [FSF] Improved Ship Reactors, Call of Cthulhu - Straitjackets, SS Battery Fuse, Conduit Deconstruct, SS Bigger Batteries, Halo - Weapons [1.0], MiningCo. Alert speaker, Hardcore Armors, SS Lightning Rod, Ultraweave, Dryxsteel, Better Workbench Management, Fahrenheit and Celsius, Rim of Madness - Arachnophobia, Science Never Stops, MiningCo. Projector, Gas Traps And Shells, MiningCo. DrillTurret, Megafauna, Megafauna (CE compatibility patch), ElectricFence, Fallout Vault Structures & Floors, Genetic Rim, TribalInstruments, Dinosauria, Mechalit Core 1.0, Dinosauria - Patch for A Dog Said..., Rim of Madness - Bones, [XND] Genetically Engineered Plants, Harvest Organs Post Mortem, Days Matter, Shield Generators by Frontier Developments, Job Splitter, MiningCo. Spaceship, AI Uplifting Assistant [1.0], Designator Shapes, GeneticRim Dinosauria Patch, Mechalit Equipment + Faction 1.0, Clone Bay, Meals On Wheels, [Ods] Kaiser Reich's Imperial Army - Apparel, DDA Security and More, Genetic Rim CE Patch, RenameColony, [1.0] Android tiers, Starship Troopers - Uniforms (B1.0), ShowModDesignators, ModSync RW - 1.0, Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Lord of the Rims CE Patch, Lord of the Rims - Unlimited, Starship Troopers - Weapons (B1.0), Labels on Floor, Higher Power, Cultured Meat, [1.0] Medical IV's, Spooky Trumpet - (1.0), Auto Seller, Industrialisation, Search and Destroy, Soviet Armory [1.0], [SYR] Metallic Batteries, [XND] Turret Extensions, [XND] TE Turret Expansion, Nanotrasen's Jukebox 1.0, Kane's Jukebox 1.0, Pawn Rules, Harvest Everything!, [1.0] Razor Wire (With Damage), [KV] Hand 'n' Footwear - 1.0, Horses (1.0) A Dog Said Patch, What the hack?!, [Ods] Mens Hair , [KV] More Trait Slots - 1.0, [Ods] Third Reich - Uniforms , Ushanka! 1.0.0, Verge of Galaxy (Music Mod) 1.0.0, Better Records Tab, Giddy-up! Mechanoids, [MS-I] Brain surgery, Galaxy News Radio, Overhead Ceiling Lighting, Realistic Darkness 1.0, Cargo Pod Transport[1.0], Blueprint Totals Tooltip, Selectable Sculpture Graphic, Statue of Colonist, [RF] Rainbeau Flambe - Storyteller [1.0], Soil Enhancement [1.0], Save Our Ship (Reloaded), [1.0] Material Filter, More Slaves [1.0], Alien Children Compatibility, Adeptus Mechanicus: Armoury R1.0, Adeptus Mechanicus Magos Xenobiologis R1.0, Adeptus Mechanicus Magos Xenobiologis (Playable Eldar), Adeptus Mechanicus Magos Xenobiologis (Playable Orkoids), Adeptus Mechanicus Magos Xenobiologis (Playable Tau), [CP] Red Horse Furniture (1.0), Alpha Animals, Floor Lights - 1.0, Definitely More Cannons, [1.0] SwimmingKit, CuproPanda's Drinks, ETRT: Tribal Apparel, [1.0] Modlist, Dirt Walls And Floors, Mines, Outdoor Lighting, RimFace for Facial Stuff 1.0, Ra2Bunker[1.0], Simple Clones, Regeneration Bay, Zen Garden, [RF] Rumor Has It.... [1.0], Draft Notice - A Radio Add-On for RedHorse Furniture, Enhanced Battery, Tribal Signal Fire, Definitely More Cannons - Turret Extension Patch, [RF] Rim Disorders [1.0], Loot Boxes, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), Resource Replicator (1.0), Punji Sticks, Plasteel Surgery, Rimmunizations, [PS] Barber Pod, Halo - Soundtrack [1.0], Cremate Auto Strip, Restraints, Android tiers HellDrone-Extension , [1.0] Combat Extended Guns, Vee's decorating, [1.0] Apparel Organizer, [1.0] Combat Extended: Shields, [PS] Reconditioning Pod, Fire Extinguisher, Rimoleum, GeneticRim Megafauna Patch, Alpha Animals CE Patch, RimPlas, [1.0] Remove Vocal Cords, Brain In a Jar, [1.0] ExtendedInspectData, Medical Supplements, Additional Joy Objects Lite, [Ods] Womens Hair , [CP] Rimmu-Nation - Weapons (1.0), [1.0] Android Resurrection Kit, Recipe icons, Colourful Sterile Tiles, Phinix, [WD] Partially-Passable Wind Turbines 1.0, Absolutely No Roof, Wa! Skeleton!, No Pawn Left Behind, Statue of Animal, Combat Extended, More Crashed Ship Parts, [Ods] Star Ship Troopers Powersuits! , VGP Bulk Garden Drinks, DermalRegenerator 1.0, Xenohumans - Gen-spliced Xenos on the Rim, Electric Stonecutting Table, Fire Warden, Harvest Everybees!, GeneticRim Alpha Animals Patch, More Shelves, Frontline - Trenches CE Version, Selected Reconnector, Ikquan Race (Humanoid Fish Alien Race), Beautiful Water, Power Alerts, Dress Patients, Prisoner Arena, Frontline - Bunkers CE Version, Startup impact, Advanced Hydroponics, Adeptus Mechanicus: Armoury R1.0 Combat Extended Patch, RIMMSLoadUp, Defensive Machine Gun Turret Pack, Apex: Rimworld Legends, Utility Supplements, Show Draftees Weapon, DontBlockDoorMod[1.0], Build From Inventory, Rimworld: Spartan Foundry, Pawn Badge, Cryogenics Cube, Vanilla Animals Expanded — Livestock, Vault [1.0], Fire Door, Human Power Generator Mod, Blake's apparel, Apex: Rimworld Legends CE Patch, Firekeeper, Copyprint, Pulsefire Turret, RimStory, Equip Gas Masks, Secret Passage Doors, Planetside Politics, Commercial Server, Rimstro, Replimat, [Ods] SCP Outfits Only Edition, Wall Light - Extended Colors, Pawn Badge - US ARMY ENLISTED BADGES, Pawn Badge - US OFFICER RANK INSIGNIAS, Mechanoid Power, Pawn Badge - US MARINE CORPS ENLISTED RANKS, GlitterNet, CyberNet, [AG] Grave with Cross [1.0], Alpha Animals Power Expansion Addon, Mechanoid Blaster, Horses (1.0) - Unofficial CE Patch, Dead Can Serve, Spartan Foundry Warcraft, Definitely More Cannons - No Ammo Patch, RimTaser Reloaded, War Crimes Expanded, Cybernetic Organism and Neural Network, Kaiser Armory [1.0], Life Support, Reich Armory [1.0], Crude Bionics, Questionable Ethics Enhanced, Vanilla Weapons Expanded, Vanilla Furniture Expanded - Spacer Module, [CP] DOOM (1.0), Vanilla Furniture Expanded - Security, [CP] Get to the Chopper! - Aircraft mod [1.0], Star Wars - Fully Functional Lightsabers, Star Wars - The Force, Star Wars - Factions, [CP] Metal Gear Solid - CQC Takedown (1.0), No Random Relations, Vanilla Apparel Expanded, Vanilla Animals Expanded - Patch Pack, SRTS, Vanilla Animals Expanded — Arid Shrubland, [CP] Rimmu-Nation - Gloves N' Boots (1.0), [CP] Retro Joy (1.0), SRTS Expanded, SRTS Expanded Realism Patch, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, [CP] DOOM - Glory Kill Takedown (1.0), Spoons Hair Mod, Cheaper Components, Rimworld Search Agency, Nackblad Inc Rimhair, Colonist Bar KF 1.0, Achtung!, Mad Skills, Extended Storage, Selling prisoners with no guilt, MendAndRecycle, Dye Vat, FashionRIMsta, MiningCo. MMS, FishIndustry, [sd] chicken nest, [sd] goodnight, Chemicals & Neutroamine, Misc. Bees'n'Honey, Industrial Age - Objects and Furniture, PrisonerRansom, Floored, DeadMansClothing, Facial Stuff 1.0, Dubs Skylights, Bo's Milkable Animals, Temperature Gauge, Fertile Planet, Camera+, MT - No Mechanoid Raids, MT - Silent Doors, SeedsPlease, Mass Graves, Damage Indicators, Xen's XP Fixer, AnimalCollabProj, Prison Labor, Therapy, Prepare Landing, Architect Icons, Sheep (1.0), Nature's Pretty Sweet, [1.0] Wild Animal Sex V4.1, Horses (1.0), More Steel, More Components, Giddy-up! Ride and Roll, Locks (DoorsExpanded), Use Bedrolls, Metal Doesn't Burn, OgreStack, Plant Growth Sync, [SYR] Set Up Camp, FloraTab, [CP] Detailed Body Textures II (1.0), [WD] Barbed Wire 1.0, Smart Speed, [CP] Prisoner Outfit (1.0), InventoryTab, RimWriter - Books, Scrolls, Tablets, and Libraries, Fishing Nets, More Pack Animals, 20th Century Weapons Mod Unofficial 1.0, [T] ExpandedCloth, [T] ExpandedCrops, [T] MiscStuff, [T] MoreBedsVanilla, 2- UN-Furniture [1.0], Death Rattle, GloomyFurniture, JukeBox, Colony Leadership, Dub's Paint Shop, More Sculpture, Stackable Chunks [1.0], Kill For Me, Simple Slavery[1.0], SimplyMoreFloors, RimThemes, Jewelry, Vanilla Weapons Retextured, Level Up!, Highway Restoration 1.0, RimSaves, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Gloomy Extra - Kitchen, Vanilla Fences, Mechanoids Extraordinaire, [FSF] Vanilla Bionics Expansion, Killfeed, Large Prison Camp, Storage Crates, Sometimes Raids Go Wrong, Reasonable Components V1, Wandering Caravans [v2.4.1], Dual Wield, RimCuisine 1.0, Archotech Expanded Prosthetics, Uninstall Rimworld, Combat Readiness Check, Large Outpost, Misc. MAI, Sniper Turret, Disassemble Belts and Grenades, Color Coded Mood Bar, Embrasures, Real Ruins, In-wall coolers and vents [1.0], [SYR] Doormats, Extended Storage Extended, [SYR] Prosthetic Table, [SYR] Individuality, Misc. Craftable Robots, Vanilla Animals Overhaul Reloaded, Combat Training, Diseases Overhauled, Misc. MapGenerator, Beasts of the Rim, NeuTech Advanced Medical Pod, Sparkling Worlds - Full Mod, Bridgello, Glitter Tech (No Surgery), Feed The Colonists, Advanced Biomes, RimFridge, [KV] Show Hair With Hats or Hide All Hats - 1.0, MinifyEverything, [RF] Pawns are Capable! [1.0], Ugh You Got Me, SF [v1.0] Priority Treatment, Questionable Ethics, [RF] Fertile Fields [1.0], Veinminer R1.0, [KV] Consolidated Traits - 1.0, SF [v1.0] Rain Removes All Filth, Master of Crafting, [B19] Mass Graves, More Vanilla Turrets - Turret Extensions Patch, Polarisbloc - Core LAB, Rim Contractors Arsenal, Cut plants before building, Sun Lights [1.0], [RF] Rational Romance [1.0], [1.0] Dire Raids, LBE's A Dog Said Easy Patcher, Plant Growing Wall Light, Ceiling Light [1.0], Archotech Expanded, Raids For Me, [KV] Adjustable Trade Ships - 1.0, RaiderInfo, Realistic Darkness (Lighter Version) 1.0, T-45b Power Armor (1.0), [NL] Facial Animation - WIP, No Water, No Life [1.0] , Prisoner Capture and Manipulation, Bulk Stonecutting, ModCheck, Invisible Conduits 1.0, Craftable Glitter Tech Weapons and Apparels, 21st Century Arsenal, [1.0] No Infestation , Glass+Lights Efficient Lights, Expanded Incidents, [RF] Concrete [1.0], Smaller Rooms, Larger Solar Panel, Fences And No Floors, Realistic Human Sounds, SF [1.0] Orbital Trader Transponder, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, Recycle 1.0, [Ling]Cooler, Small Comms Console [1.0], ez infestation, Advanced Hydroponics, [1.0] RePower, AutopsyTable, Psychology Imprisonment Patch, Large Animal Beds, Extended Surgery, Variable Population, Baby and Children, FrameRateControl, Graphic Chair Overhaul, BnC Alien Support, Build Everywhere, [RF] Realistic Planets [1.0], Please Haul Perishables, Crafting Quality Rebalanced, Donkeys, MineItAll - 1.0, Advanced Cooling, High Density Hydroponics, [1.0] Drugs are not Food, [T] MoreBedsCloth, Advanced Cultivation [1.0], Disinfectant stand., Doors Close Fast Again, [KIR]Drop Pod Raids are Spacer Tech[1.0], Un-Limited, Death Rattle - Comatose, Prioritize, [1.0] Tank Beds (Fast Sleep), NW Sterile Wall R1.0, Plasma Weaponry, Misc. Incidents, LED Lamps, Misc. TurretBase, Objects, Infused, [sd] advanced powergeneration, Zabrak Race, [1.0] Trading Economy Mod 3.1, USCM - Turret 1.0, [T] MoreBedsVanilla [B19], Bulk Medicine Production [1.0], H.P. Lovecraft Storyteller - Remastered, CPBeasties, Anti Material Rifle, [T] MoreBedsCloth [B19], USCM - Core 1.0, Crash Landing, No debuffs from pet killing\selling, Sun Lamp Power, More Batteries, USCM - Colonial Marines Corps Faction 1.0, Call of Cthulhu - Cosmic Horrors, Raiderpedes, Growing Plots, Call of Cthulhu - Cults, Tag Trait, Misc. MapGen FactionBase, Bulk Components, Master of Cooking, Thrumbo Extension, Research Scrollbars, WM Smarter food selection, Storage Solutions, MT - Starting Tech, Animated Marshes [1.0], Argonians of Blackmarsh, AnimalCollabProj ADS Patch, More Mechanoids, WM Hydroponics with lamps, Fallout Traits, Area Rugs B19, Androids, Concrete Walls, Effigy Mod[1.0], Greyer morals mod., Masturbation, Misc. Weapon Repair, Omni Core Drill, Prisoner Harvesting, Roppoi hair 1.0, Tilled Soil, SS Researchable Stat Upgrades, Wall Vitals Monitor, Reworked Temperature Extreme Events [1.0], LED Lights, Tech Raiding [1.0], Just Ignore Me Passing, 2x2 Hydroponics with Sunlamp, Rich Traders, Mmm Whatcha Say Death Sound, ED-ShieldsBasic, Extended Turrets, Better Pawn Control, No Random Construction Quality, Grenade Fix: Rearmed, Spidercamp's Dog Pack (1.0), Steel Slag Buff [1.0], Less Rebuff, CleaningArea, Fences And Floors, Miniaturisation, ProgrammableVents, [T] MoreFloors, [T] ExpandedCloth, [T] ExpandedCrops, [T] MiscStuff, Kane's Jukebox A18, More Furniture [B18], NW Sterile Wall B18, Sometimes Raids Go Wrong, 【ZP】Zipangu pack, Children, Firepit + Torch Sconce, While You're Up [b18], [sd] bridges, RimStory, ED-OmniGel, MineItAll, Immersive Human Sounds, [CP] Portable Power Generator (B18), Veinminer, RimBank, Reasonable Components, Animal Armour, Realistic Darkness V4.95 B18, [A18] Balanced Neutroamine Production, More Vanilla Turrets, Orassans, Realistic Darkness Lighter Version V4.95 B18, [1.0] Talons Faction New pawns and races, Autoclose Event Notifications, Packified Animals, Chemfuel Generator, [XND] Plant Cutting is for Growers!, EPOE + DE Surgery Bone Fix, BOTR Compatibility Patch for A Dog Said, Travel rations: MREs, High Tech Laboratory Facilities, [SS]AdvBody, Roofless, Orassans RBSE Patch, Crystalloid EPOE Patch, FireFoam Mortar, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , Packed Lunch, Moritz´s EnergySolutions, Roof Support A17, Vegetable Garden , MT - Mood Adjustments, S.A.L: Core Driller Fix A17, More Faction Bases, Please Haul Perishables, Water Power [Basic Bridges/Bridgello (No error warnings)], RimSilo, [CP] The U.S. Military Kit (B18), Dirt Paths, Prisoner Ransom, Living Battery [A18], Feeding Trough, Wildlife Tab, [RF] Fertile Fields [b18], Organized Research Tab, Tobe's Dining Room [A18], Numbers, Wall Light - B18, DE Surgeries, Not Enough NLW's, ExtendedInspectData [B18], Meal radius B18, RaiderInfo, [B18] Apparel Organizer [v2.0], [CP] The British Military Kit (B18), Cupro's Drinks - Core, Combat Readiness Check, Moritz´s RobotSuits, [XND] Temperature Tolerant, Bulk Craft Everything [v18], Power Armor Plus [v18], Disinfectant stand., Steel isn't flammable[v18], Hardcore Armors - Hellfire Edition, Refactored Work Priorities, New Joy Source: Play Music, Animal Hide Working, AC-Enhanced Hauling, AC-Smart Speed, AllowDeadMansApparel, Ceiling and Floor Lamps, Additional Traits v2.2 [B18 Update], advanced powergeneration b18, Additional Joy Objects, Auto Seller, Efficient Light, DermalRegenerator, Barbed Wire, Core Driller - Glitter Tech Addon, Colony Leadership, DDA Security and More, Butchering Spot, Billy's Improved Load Transport Pods, [CP] Detailed Body Textures (B18), [CP] Retro Joy (B18), Buildable Terrain B18, Death Rattle, Fences, HaulpriorityRedux, I Can Fix It!, Highway Restoration, Harvest Everything!, JTReplaceWalls [B18], Less Arbitrary Surgery, Hunt for Me, Log Walls, LT-DoorMat, LT-Gardening, Melee Hunting A18, Megafauna - A Dog Said Patch, Modular Tables, Medic Addons B18, OldStyle research menu, More vanilla factions, Ofuton, Organized Research Tab, Pawns Play Poker, No Debris, Natural Walls [B18], More Vanilla Turrets [B18], Right Tool For The Job, Rumours And Deception, Shutdown All, Set-Up Camp, RazzleDazzle, RedistHeat, [CP] Prisoner Outfit (B18), RimRoads, Project RimFactory, Quarry, Preset Filtered Zones, Roof Support B18, Predator Hunt Alert, Psychology, tatami, Stack Merger, Tiberium Rim, Turret Collection, Tribal Essentials Modpack, Training Console A17, Water Power, Tiberium Rim Factions, Yes, Vehicles, Vanilla Animal Overhaul, [KV] Refugee Stats - B18, Ugh You Got Me, [B18]-LinkableDoors, Zen Garden, Tribal Essentials [b18], [sd] pillows and beanbags, [sd] round tables, [SS]Maid Project, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], [RF] Smooth Stone Walls [b18], [RF] More Trait Slots [b18], [RF] Pawns are Capable! [b18], Run and Hide, Mass Graves, Architect Sense, RimCuisine B18, Let's Trade!, Machine gun defense, RePower, Training Console B18, BetterSandbags, Small Workbenches, T-45b Power Armor (B18), Ceiling Light [B18], PrisonExtensions, Realistic Human Sounds B18, Smoked Meat B18, Better Rewards, Charge DMR, Advanced Hydroponics [B18], W_MiniaturisationExtended_B18, [FSF] Growable Grass, RBSE Hardcore Edition, [FSF] Efficient Utilities, Humanoid Alien Races 2.0, Rah's Bionics and Surgery Expansion, Slave Outfits [1.0], Social Supplements, LWM's Deep Storage, Vanilla Armour Expanded, Vanilla Animals Expanded — Cats and Dogs, Guards For Me, Gloomy Deco, [KV] Change Dresser - 1.0, Roads of the Rim, Dubs Mint Minimap, Rimsenal, Medieval Times, Misc. Robots++, Power Logic, ModSwitch, Smokeleaf Industry, [KV] Weapon Storage - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Gear Up And Go, Rimefeller, Jelly Farm 1.0, Storyteller Enhanced, [SYR] Harvest Yield Patch, Interaction Bubbles, Where is my weapon?, [RF] Fishing [1.0], The Rock Trade [1.0], Children, school and learning, 1- UN-Colony [1.0], Glowstone, Static Quality Plus 1.2, [XND] Visible Pants, [1.0] DE Surgeries, Common Sense, PowerSwitch, RT Power Switch, Toxic Fallout Protection Suit, MiningCo. MiningHelmet, MiningCo. LaserFence, MiningCo. ForceField, LED Technology [V1.0], Remote Tech, Mechanite Augmentation, RIMkea, Astra Militarum Imperial Guard Core Mod v1.93, Astra Militarum Imperial Guard Turret Addon Mod v1.51, Industrial Rollers, [sd] medicaddons, Astra Militarum Imperial Guard Factions Mod v1.81, [FSF] Improved Ship Reactors, Call of Cthulhu - Straitjackets, SS Battery Fuse, Conduit Deconstruct, SS Bigger Batteries, Halo - Weapons [1.0], MiningCo. Alert speaker, Hardcore Armors, SS Lightning Rod, Ultraweave, Dryxsteel, Better Workbench Management, Fahrenheit and Celsius, Rim of Madness - Arachnophobia, Science Never Stops, MiningCo. Projector, Gas Traps And Shells, MiningCo. DrillTurret, Megafauna, Megafauna (CE compatibility patch), ElectricFence, Fallout Vault Structures & Floors, Genetic Rim, TribalInstruments, Dinosauria, Mechalit Core 1.0, Dinosauria - Patch for A Dog Said..., Rim of Madness - Bones, [XND] Genetically Engineered Plants, Harvest Organs Post Mortem, Days Matter, Shield Generators by Frontier Developments, Job Splitter, MiningCo. Spaceship, AI Uplifting Assistant [1.0], Designator Shapes, GeneticRim Dinosauria Patch, Mechalit Equipment + Faction 1.0, Clone Bay, Meals On Wheels, [Ods] Kaiser Reich's Imperial Army - Apparel, DDA Security and More, Genetic Rim CE Patch, RenameColony, [1.0] Android tiers, Starship Troopers - Uniforms (B1.0), ShowModDesignators, ModSync RW - 1.0, Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Lord of the Rims CE Patch, Lord of the Rims - Unlimited, Starship Troopers - Weapons (B1.0), Labels on Floor, Higher Power, Cultured Meat, [1.0] Medical IV's, Spooky Trumpet - (1.0), Auto Seller, Industrialisation, Search and Destroy, Soviet Armory [1.0], [SYR] Metallic Batteries, [XND] Turret Extensions, [XND] TE Turret Expansion, Nanotrasen's Jukebox 1.0, Kane's Jukebox 1.0, Pawn Rules, Harvest Everything!, [1.0] Razor Wire (With Damage), [KV] Hand 'n' Footwear - 1.0, Horses (1.0) A Dog Said Patch, What the hack?!, [Ods] Mens Hair , [KV] More Trait Slots - 1.0, [Ods] Third Reich - Uniforms , Ushanka! 1.0.0, Verge of Galaxy (Music Mod) 1.0.0, Better Records Tab, Giddy-up! Mechanoids, [MS-I] Brain surgery, Galaxy News Radio, Overhead Ceiling Lighting, Realistic Darkness 1.0, Cargo Pod Transport[1.0], Blueprint Totals Tooltip, Selectable Sculpture Graphic, Statue of Colonist, [RF] Rainbeau Flambe - Storyteller [1.0], Soil Enhancement [1.0], Save Our Ship (Reloaded), [1.0] Material Filter, More Slaves [1.0], Alien Children Compatibility, Adeptus Mechanicus: Armoury R1.0, Adeptus Mechanicus Magos Xenobiologis R1.0, Adeptus Mechanicus Magos Xenobiologis (Playable Eldar), Adeptus Mechanicus Magos Xenobiologis (Playable Orkoids), Adeptus Mechanicus Magos Xenobiologis (Playable Tau), [CP] Red Horse Furniture (1.0), Alpha Animals, Floor Lights - 1.0, Definitely More Cannons, [1.0] SwimmingKit, CuproPanda's Drinks, ETRT: Tribal Apparel, [1.0] Modlist, Dirt Walls And Floors, Mines, Outdoor Lighting, RimFace for Facial Stuff 1.0, Ra2Bunker[1.0], Simple Clones, Regeneration Bay, Zen Garden, [RF] Rumor Has It.... [1.0], Draft Notice - A Radio Add-On for RedHorse Furniture, Enhanced Battery, Tribal Signal Fire, Definitely More Cannons - Turret Extension Patch, [RF] Rim Disorders [1.0], Loot Boxes, [CP] Rimmu-Nation - Clothing (All Craftable!) (1.0), Resource Replicator (1.0), Punji Sticks, Plasteel Surgery, Rimmunizations, [PS] Barber Pod, Halo - Soundtrack [1.0], Cremate Auto Strip, Restraints, Android tiers HellDrone-Extension , [1.0] Combat Extended Guns, Vee's decorating, [1.0] Apparel Organizer, [1.0] Combat Extended: Shields, [PS] Reconditioning Pod, Fire Extinguisher, Rimoleum, GeneticRim Megafauna Patch, Alpha Animals CE Patch, RimPlas, [1.0] Remove Vocal Cords, Brain In a Jar, [1.0] ExtendedInspectData, Medical Supplements, Additional Joy Objects Lite, [Ods] Womens Hair , [CP] Rimmu-Nation - Weapons (1.0), [1.0] Android Resurrection Kit, Recipe icons, Colourful Sterile Tiles, Phinix, [WD] Partially-Passable Wind Turbines 1.0, Absolutely No Roof, Wa! Skeleton!, No Pawn Left Behind, Statue of Animal, Combat Extended, More Crashed Ship Parts, [Ods] Star Ship Troopers Powersuits! , VGP Bulk Garden Drinks, DermalRegenerator 1.0, Xenohumans - Gen-spliced Xenos on the Rim, Electric Stonecutting Table, Fire Warden, Harvest Everybees!, GeneticRim Alpha Animals Patch, More Shelves, Frontline - Trenches CE Version, Selected Reconnector, Ikquan Race (Humanoid Fish Alien Race), Beautiful Water, Power Alerts, Dress Patients, Prisoner Arena, Frontline - Bunkers CE Version, Startup impact, Advanced Hydroponics, Adeptus Mechanicus: Armoury R1.0 Combat Extended Patch, RIMMSLoadUp, Defensive Machine Gun Turret Pack, Apex: Rimworld Legends, Utility Supplements, Show Draftees Weapon, DontBlockDoorMod[1.0], Build From Inventory, Rimworld: Spartan Foundry, Pawn Badge, Cryogenics Cube, Vanilla Animals Expanded — Livestock, Vault [1.0], Fire Door, Human Power Generator Mod, Blake's apparel, Apex: Rimworld Legends CE Patch, Firekeeper, Copyprint, Pulsefire Turret, RimStory, Equip Gas Masks, Secret Passage Doors, Planetside Politics, Commercial Server, Rimstro, Replimat, [Ods] SCP Outfits Only Edition, Wall Light - Extended Colors, Pawn Badge - US ARMY ENLISTED BADGES, Pawn Badge - US OFFICER RANK INSIGNIAS, Mechanoid Power, Pawn Badge - US MARINE CORPS ENLISTED RANKS, GlitterNet, CyberNet, [AG] Grave with Cross [1.0], Alpha Animals Power Expansion Addon, Mechanoid Blaster, Horses (1.0) - Unofficial CE Patch, Dead Can Serve, Spartan Foundry Warcraft, Definitely More Cannons - No Ammo Patch, RimTaser Reloaded, War Crimes Expanded, Cybernetic Organism and Neural Network, Kaiser Armory [1.0], Life Support, Reich Armory [1.0], Crude Bionics, Questionable Ethics Enhanced, Vanilla Weapons Expanded, Vanilla Furniture Expanded - Spacer Module, [CP] DOOM (1.0), Vanilla Furniture Expanded - Security, [CP] Get to the Chopper! - Aircraft mod [1.0], Star Wars - Fully Functional Lightsabers, Star Wars - The Force, Star Wars - Factions, [CP] Metal Gear Solid - CQC Takedown (1.0), No Random Relations, Vanilla Apparel Expanded, Vanilla Animals Expanded - Patch Pack, SRTS, Vanilla Animals Expanded — Arid Shrubland, [CP] Rimmu-Nation - Gloves N' Boots (1.0), [CP] Retro Joy (1.0), SRTS Expanded, SRTS Expanded Realism Patch, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, [CP] DOOM - Glory Kill Takedown (1.0), Spoons Hair Mod, Cheaper Components, Rimworld Search Agency, Nackblad Inc Rimhair, Colonist Bar KF 1.0, Achtung!, Mad Skills, Extended Storage, Selling prisoners with no guilt, MendAndRecycle, Dye Vat, FashionRIMsta, MiningCo. MMS, FishIndustry, [sd] chicken nest, [sd] goodnight, Chemicals & Neutroamine, Misc. Bees'n'Honey, Industrial Age - Objects and Furniture, PrisonerRansom, Floored, DeadMansClothing, Facial Stuff 1.0, Dubs Skylights, Bo's Milkable Animals, Temperature Gauge, Fertile Planet, Camera+, MT - No Mechanoid Raids, MT - Silent Doors, SeedsPlease, Mass Graves, Damage Indicators, Xen's XP Fixer, AnimalCollabProj, Prison Labor, Therapy, Prepare Landing, Architect Icons, Sheep (1.0), Nature's Pretty Sweet, [1.0] Wild Animal Sex V4.1, Horses (1.0), More Steel, More Components, Giddy-up! Ride and Roll, Locks (DoorsExpanded), Use Bedrolls, Metal Doesn't Burn, OgreStack, Plant Growth Sync, [SYR] Set Up Camp, FloraTab, [CP] Detailed Body Textures II (1.0), [WD] Barbed Wire 1.0, Smart Speed, [CP] Prisoner Outfit (1.0), InventoryTab, RimWriter - Books, Scrolls, Tablets, and Libraries, Fishing Nets, More Pack Animals, 20th Century Weapons Mod Unofficial 1.0, [T] ExpandedCloth, [T] ExpandedCrops, [T] MiscStuff, [T] MoreBedsVanilla, 2- UN-Furniture [1.0], Death Rattle, GloomyFurniture, JukeBox, Colony Leadership, Dub's Paint Shop, More Sculpture, Stackable Chunks [1.0], Kill For Me, Simple Slavery[1.0], SimplyMoreFloors, RimThemes, Jewelry, Vanilla Weapons Retextured, Level Up!, Highway Restoration 1.0, RimSaves, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Gloomy Extra - Kitchen, Vanilla Fences, Mechanoids Extraordinaire, [FSF] Vanilla Bionics Expansion, Killfeed, Large Prison Camp, Storage Crates, Sometimes Raids Go Wrong, Reasonable Components V1, Wandering Caravans [v2.4.1], Dual Wield, RimCuisine 1.0, Archotech Expanded Prosthetics, Uninstall Rimworld, Combat Readiness Check, Large Outpost, Misc. MAI, Sniper Turret, Disassemble Belts and Grenades, Color Coded Mood Bar, Embrasures, Real Ruins, In-wall coolers and vents [1.0], [SYR] Doormats, Extended Storage Extended, [SYR] Prosthetic Table, [SYR] Individuality, Misc. Craftable Robots, Vanilla Animals Overhaul Reloaded, Combat Training, Diseases Overhauled, Misc. MapGenerator, Beasts of the Rim, NeuTech Advanced Medical Pod, Sparkling Worlds - Full Mod, Bridgello, Glitter Tech (No Surgery), Feed The Colonists, Advanced Biomes, RimFridge, [KV] Show Hair With Hats or Hide All Hats - 1.0, MinifyEverything, [RF] Pawns are Capable! [1.0], Ugh You Got Me, SF [v1.0] Priority Treatment, Questionable Ethics, [RF] Fertile Fields [1.0], Veinminer R1.0, [KV] Consolidated Traits - 1.0, SF [v1.0] Rain Removes All Filth, Master of Crafting, [B19] Mass Graves, More Vanilla Turrets - Turret Extensions Patch, Polarisbloc - Core LAB, Rim Contractors Arsenal, Cut plants before building, Sun Lights [1.0], [RF] Rational Romance [1.0], [1.0] Dire Raids, LBE's A Dog Said Easy Patcher, Plant Growing Wall Light, Ceiling Light [1.0], Archotech Expanded, Raids For Me, [KV] Adjustable Trade Ships - 1.0, RaiderInfo, Realistic Darkness (Lighter Version) 1.0, T-45b Power Armor (1.0), [NL] Facial Animation - WIP, No Water, No Life [1.0] , Prisoner Capture and Manipulation, Bulk Stonecutting, ModCheck, Invisible Conduits 1.0, Craftable Glitter Tech Weapons and Apparels, 21st Century Arsenal, [1.0] No Infestation , Glass+Lights Efficient Lights, Expanded Incidents, [RF] Concrete [1.0], Smaller Rooms, Larger Solar Panel, Fences And No Floors, Realistic Human Sounds, SF [1.0] Orbital Trader Transponder, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, Recycle 1.0, [Ling]Cooler, Small Comms Console [1.0], ez infestation, Advanced Hydroponics, [1.0] RePower, AutopsyTable, Psychology Imprisonment Patch, Large Animal Beds, Extended Surgery, Variable Population, Baby and Children, FrameRateControl, Graphic Chair Overhaul, BnC Alien Support, Build Everywhere, [RF] Realistic Planets [1.0], Please Haul Perishables, Crafting Quality Rebalanced, Donkeys, MineItAll - 1.0, Advanced Cooling, High Density Hydroponics, [1.0] Drugs are not Food, [T] MoreBedsCloth, Advanced Cultivation [1.0], Disinfectant stand., Doors Close Fast Again, [KIR]Drop Pod Raids are Spacer Tech[1.0], Un-Limited, Death Rattle - Comatose, Prioritize, [1.0] Tank Beds (Fast Sleep), NW Sterile Wall R1.0, Plasma Weaponry, Misc. Incidents, LED Lamps, Misc. TurretBase, Objects, Infused, [sd] advanced powergeneration, Zabrak Race, [1.0] Trading Economy Mod 3.1, USCM - Turret 1.0, [T] MoreBedsVanilla [B19], Bulk Medicine Production [1.0], H.P. Lovecraft Storyteller - Remastered, CPBeasties, Anti Material Rifle, [T] MoreBedsCloth [B19], USCM - Core 1.0, Crash Landing, No debuffs from pet killing\selling, Sun Lamp Power, More Batteries, USCM - Colonial Marines Corps Faction 1.0, Call of Cthulhu - Cosmic Horrors, Raiderpedes, Growing Plots, Call of Cthulhu - Cults, Tag Trait, Misc. MapGen FactionBase, Bulk Components, Master of Cooking, Thrumbo Extension, Research Scrollbars, WM Smarter food selection, Storage Solutions, MT - Starting Tech, Animated Marshes [1.0], Argonians of Blackmarsh, AnimalCollabProj ADS Patch, More Mechanoids, WM Hydroponics with lamps, Fallout Traits, Area Rugs B19, Androids, Concrete Walls, Effigy Mod[1.0], Greyer morals mod., Masturbation, Misc. Weapon Repair, Omni Core Drill, Prisoner Harvesting, Roppoi hair 1.0, Tilled Soil, SS Researchable Stat Upgrades, Wall Vitals Monitor, Reworked Temperature Extreme Events [1.0], LED Lights, Tech Raiding [1.0], Just Ignore Me Passing, 2x2 Hydroponics with Sunlamp, Rich Traders, Mmm Whatcha Say Death Sound, ED-ShieldsBasic, Extended Turrets, Better Pawn Control, No Random Construction Quality, Grenade Fix: Rearmed, Spidercamp's Dog Pack (1.0), Steel Slag Buff [1.0], Less Rebuff, CleaningArea, Fences And Floors, Miniaturisation, ProgrammableVents, [T] MoreFloors, [T] ExpandedCloth, [T] ExpandedCrops, [T] MiscStuff, Kane's Jukebox A18, More Furniture [B18], NW Sterile Wall B18, Sometimes Raids Go Wrong, 【ZP】Zipangu pack, Children, Firepit + Torch Sconce, While You're Up [b18], [sd] bridges, RimStory, ED-OmniGel, MineItAll, Immersive Human Sounds, [CP] Portable Power Generator (B18), Veinminer, RimBank, Reasonable Components, Animal Armour, Realistic Darkness V4.95 B18, [A18] Balanced Neutroamine Production, More Vanilla Turrets, Orassans, Realistic Darkness Lighter Version V4.95 B18, [1.0] Talons Faction New pawns and races, Autoclose Event Notifications, Packified Animals, Chemfuel Generator, [XND] Plant Cutting is for Growers!, EPOE + DE Surgery Bone Fix, BOTR Compatibility Patch for A Dog Said, Travel rations: MREs, High Tech Laboratory Facilities, [SS]AdvBody, Roofless, Orassans RBSE Patch, Crystalloid EPOE Patch, FireFoam Mortar, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , Packed Lunch, Moritz´s EnergySolutions, Roof Support A17, Vegetable Garden , MT - Mood Adjustments, S.A.L: Core Driller Fix A17, More Faction Bases, Please Haul Perishables, Water Power [Basic Bridges/Bridgello (No error warnings)], RimSilo, [CP] The U.S. Military Kit (B18), Dirt Paths, Prisoner Ransom, Living Battery [A18], Feeding Trough, Wildlife Tab, [RF] Fertile Fields [b18], Organized Research Tab, Tobe's Dining Room [A18], Numbers, Wall Light - B18, DE Surgeries, Not Enough NLW's, ExtendedInspectData [B18], Meal radius B18, RaiderInfo, [B18] Apparel Organizer [v2.0], [CP] The British Military Kit (B18), Cupro's Drinks - Core, Combat Readiness Check, Moritz´s RobotSuits, [XND] Temperature Tolerant, Bulk Craft Everything [v18], Power Armor Plus [v18], Disinfectant stand., Steel isn't flammable[v18], Hardcore Armors - Hellfire Edition, Refactored Work Priorities, New Joy Source: Play Music, Animal Hide Working, AC-Enhanced Hauling, AC-Smart Speed, AllowDeadMansApparel, Ceiling and Floor Lamps, Additional Traits v2.2 [B18 Update], advanced powergeneration b18, Additional Joy Objects, Auto Seller, Efficient Light, DermalRegenerator, Barbed Wire, Core Driller - Glitter Tech Addon, Colony Leadership, DDA Security and More, Butchering Spot, Billy's Improved Load Transport Pods, [CP] Detailed Body Textures (B18), [CP] Retro Joy (B18), Buildable Terrain B18, Death Rattle, Fences, HaulpriorityRedux, I Can Fix It!, Highway Restoration, Harvest Everything!, JTReplaceWalls [B18], Less Arbitrary Surgery, Hunt for Me, Log Walls, LT-DoorMat, LT-Gardening, Melee Hunting A18, Megafauna - A Dog Said Patch, Modular Tables, Medic Addons B18, OldStyle research menu, More vanilla factions, Ofuton, Organized Research Tab, Pawns Play Poker, No Debris, Natural Walls [B18], More Vanilla Turrets [B18], Right Tool For The Job, Rumours And Deception, Shutdown All, Set-Up Camp, RazzleDazzle, RedistHeat, [CP] Prisoner Outfit (B18), RimRoads, Project RimFactory, Quarry, Preset Filtered Zones, Roof Support B18, Predator Hunt Alert, Psychology, tatami, Stack Merger, Tiberium Rim, Turret Collection, Tribal Essentials Modpack, Training Console A17, Water Power, Tiberium Rim Factions, Yes, Vehicles, Vanilla Animal Overhaul, [KV] Refugee Stats - B18, Ugh You Got Me, [B18]-LinkableDoors, Zen Garden, Tribal Essentials [b18], [sd] pillows and beanbags, [sd] round tables, [SS]Maid Project, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], [RF] Smooth Stone Walls [b18], [RF] More Trait Slots [b18], [RF] Pawns are Capable! [b18], Run and Hide, Mass Graves, Architect Sense, RimCuisine B18, Let's Trade!, Machine gun defense, RePower, Training Console B18, BetterSandbags, Small Workbenches, T-45b Power Armor (B18), Ceiling Light [B18], PrisonExtensions, Realistic Human Sounds B18, Smoked Meat B18, Better Rewards, Charge DMR, Advanced Hydroponics [B18], W_MiniaturisationExtended_B18
Cleaned: Miscellaneous 'CORE', Xeva's Rimhair, Blueprints, Relations Tab, Animal Tab, Colony Manager, Medical Tab, Follow Me, Misc. Training, ED-Embrasures, ED-Laser Drill, Misc. Robots, P-Music, Area Unlocker, Work Tab, More Trade Ships, Glitter Tech, Rimsenal - Rimhair, Rimsenal - Storyteller pack, Expanded Prosthetics and Organ Engineering, Furnace, Fluffy Breakdowns, RT Fuse, RT Solar Flare Shield, Apparello 2, Steel extraction, Repair Workbench, EdB Prepare Carefully, Tech Advancing, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, A Dog Said... Animal Prosthetics, The Birds and the Bees, Faction Discovery, Hospitality, QualityBuilder, Defensive Positions, Map Reroll, Allow Tool, Quantum Cooling, GouRIMet, HugsLib, Super Soil, Glass+Lights, Stack XXL, Moody, Dubs Rimkit, Dubs Bad Hygiene, Realistic Rooms, Rimsenal - Enhanced Vanilla Pack, Stuffed Floors, QualitySurgeon, Efficient batteries, More Planning, Power Indicators, Simple sidearms, JecsTools, MT - Everyone Hauls, Hardworking animals 1.0, ResearchPal, Heat Map, Haul to Stack, RuntimeGC, Tables+, Centralized Climate Control, Animals Logic, More Linkables, Food Alert, Rimatomics, Avoid Friendly Fire, Locks, Various Space Ship Chunk, [FSF] Growable Mushrooms, [KV] Trading Spot - 1.0, [KV] Path Avoid - 1.0, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Soylent Production, VGP Xtra Trees and Flowers, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, VGP More Veggies, RunAndGun, MineItAll - unofficial, Medical Training, VGP_CoffeeTeaDrugs, Research Tree, Greenworld, Pick Up And Haul, HD Terrain Texture Pack, Shoo!, Smart Medicine, Doors Expanded, Snap Out!, Dismiss Trader, Room Food, RimQuest, Room Sense, Share The Load, Pharmacist, Replace Stuff, Numbers, Incident Person Stat, Simple Recycling, No Forced Slowdown, Simply More Bridges, Simple Bulk Cooking, Wall Light, advanced powergeneration v1, Dubs Mint Menus, More Faction Interaction, Blighted Alert, VGP Garden Canning, Chickens Efficient Light, [v1.0]-LinkableDoors, Color Coded Mood Bar, Door Mat R1.0, [SYR] Scar Removal, [KV] Configurable Maps - 1.0, Mod Manager, [FSF] Rain Washes Away Filth, RimHUD, [KV] Faction Control - 1.0, Expanded Roofing, Herd Migration Revival, ItemListSelector, Turn It On and Off v1.3 [1.0], Predator Hunt Alert, [RF] Advanced Bridges [1.0], [RF] Tribal Raiders [1.0], More Harvest Designators!, Let's Trade! [1.0], Glitterworld Medicine + Luciferium + Neutroamine, Field Medic [1.0], RT's Weapon Pack Reloaded (1.0), [1.0] Removable Mt.Rock Roof Patche, Better Pawn Control, Ponytail is Kawaii, High Tech Laboratory Facilities (Continued), Weapon Tech, Additional Joy Objects Classic, Simple Concrete, Quarry 1.0, [T] MoreFloors, While You're Up [1.0], More Furniture [1.0], Fences And Floors, RedistHeat, Run and Hide, Psychology, Roof Support 1.0, Stockpile Ranking, [1.0] RPG Style Inventory, BioReactor, Wallponic, Hunt for Me, Impassable Chest-deep Water, No more sleeping Z's, Miscellaneous 'CORE', Xeva's Rimhair, Blueprints, Relations Tab, Animal Tab, Colony Manager, Medical Tab, Follow Me, Misc. Training, ED-Embrasures, ED-Laser Drill, Misc. Robots, P-Music, Area Unlocker, Work Tab, More Trade Ships, Glitter Tech, Rimsenal - Rimhair, Rimsenal - Storyteller pack, Expanded Prosthetics and Organ Engineering, Furnace, Fluffy Breakdowns, RT Fuse, RT Solar Flare Shield, Apparello 2, Steel extraction, Repair Workbench, EdB Prepare Carefully, Tech Advancing, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, A Dog Said... Animal Prosthetics, The Birds and the Bees, Faction Discovery, Hospitality, QualityBuilder, Defensive Positions, Map Reroll, Allow Tool, Quantum Cooling, GouRIMet, HugsLib, Super Soil, Glass+Lights, Stack XXL, Moody, Dubs Rimkit, Dubs Bad Hygiene, Realistic Rooms, Rimsenal - Enhanced Vanilla Pack, Stuffed Floors, QualitySurgeon, Efficient batteries, More Planning, Power Indicators, Simple sidearms, JecsTools, MT - Everyone Hauls, Hardworking animals 1.0, ResearchPal, Heat Map, Haul to Stack, RuntimeGC, Tables+, Centralized Climate Control, Animals Logic, More Linkables, Food Alert, Rimatomics, Avoid Friendly Fire, Locks, Various Space Ship Chunk, [FSF] Growable Mushrooms, [KV] Trading Spot - 1.0, [KV] Path Avoid - 1.0, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Soylent Production, VGP Xtra Trees and Flowers, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, VGP More Veggies, RunAndGun, MineItAll - unofficial, Medical Training, VGP_CoffeeTeaDrugs, Research Tree, Greenworld, Pick Up And Haul, HD Terrain Texture Pack, Shoo!, Smart Medicine, Doors Expanded, Snap Out!, Dismiss Trader, Room Food, RimQuest, Room Sense, Share The Load, Pharmacist, Replace Stuff, Numbers, Incident Person Stat, Simple Recycling, No Forced Slowdown, Simply More Bridges, Simple Bulk Cooking, Wall Light, advanced powergeneration v1, Dubs Mint Menus, More Faction Interaction, Blighted Alert, VGP Garden Canning, Chickens Efficient Light, [v1.0]-LinkableDoors, Color Coded Mood Bar, Door Mat R1.0, [SYR] Scar Removal, [KV] Configurable Maps - 1.0, Mod Manager, [FSF] Rain Washes Away Filth, RimHUD, [KV] Faction Control - 1.0, Expanded Roofing, Herd Migration Revival, ItemListSelector, Turn It On and Off v1.3 [1.0], Predator Hunt Alert, [RF] Advanced Bridges [1.0], [RF] Tribal Raiders [1.0], More Harvest Designators!, Let's Trade! [1.0], Glitterworld Medicine + Luciferium + Neutroamine, Field Medic [1.0], RT's Weapon Pack Reloaded (1.0), [1.0] Removable Mt.Rock Roof Patche, Better Pawn Control, Ponytail is Kawaii, High Tech Laboratory Facilities (Continued), Weapon Tech, Additional Joy Objects Classic, Simple Concrete, Quarry 1.0, [T] MoreFloors, While You're Up [1.0], More Furniture [1.0], Fences And Floors, RedistHeat, Run and Hide, Psychology, Roof Support 1.0, Stockpile Ranking, [1.0] RPG Style Inventory, BioReactor, Wallponic, Hunt for Me, Impassable Chest-deep Water, No more sleeping Z's, Core
[LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 146 DefInjectionPackages.
Removed Languages: SimplifiedChinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for IEDs: Electricity
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
ResearchPal :: redundant prerequisites for Arcade construction: Electricity
ResearchPal :: redundant prerequisites for Advanced Bows: Smithing
ResearchPal :: redundant prerequisites for Melee Weapons: Smithing
ResearchPal :: redundant prerequisites for Heavy Weapons: Repeating actions
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[HugsLib] initializing Hospitality, MapReroll, CentralizedClimateControl, MURWallLight, TurnItOnandOff, RunAndGun, com.jkluch.HaulToStack, WhileYoureUp, RunandHide, Psychology, SimpleSidearms, AvoidFriendlyFire, FactionDiscovery, StackXXL, AllowTool, ItemListSelector, DefensivePositions, HeatMap, RoomSense, BetterPawnControl, com.github.alandariva.moreplanning
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, SurgicalLamp, SurgicalInstruments, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, TempSleepSpot
[MapReroll] Applied Configurable Maps compatibility layer
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
[StackXXL] Loaded
String too long for TextMeshGenerator. Cutting off characters.
(Filename: Line: 224)
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