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Created April 11, 2020 06:27
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Rimworld output log published using HugsLib
Log uploaded on Saturday, April 11, 2020, 2:27:26 AM
Loaded mods:
Harmony(brrainz.harmony): 0Harmony(2.0.0.8), HarmonyMod(1.0.0.3)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
JecsTools(jecrell.jecstools): 0Harmony(2.0.0.8), 0JecsTools(1.2.0.1), AbilityUser(1.18.0), AbilityUserAI(1.18.0), CompActivatableEffect(1.18.0), CompAnimated(1.18.0), CompBalloon(1.18.0), CompBigBox(1.18.0), CompDeflector(1.18.0), CompDelayedSpawner(1.18.0), CompExtraSounds(1.18.0), CompInstalledPart(1.18.0), CompLumbering(1.18.0), CompOverlays(1.18.0), CompOversizedWeapon(1.18.0), CompSlotLoadable(1.18.0), CompToggleDef(1.18.0), CompVehicle(1.17.0.1), PawnShields(1.0.0), ThinkNodes(1.0.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:7.1.4]: 0Harmony(av:2.0.0.8,fv:1.2.0.1), HugsLib(av:1.0.0,fv:7.1.4)
Humanoid Alien Races 2.0(erdelf.HumanoidAlienRaces): 0Harmony(2.0.0.8), AlienRace(1.0.0)
Vanilla Textures Expanded(VanillaExpanded.VTEXE): VanillaTexturesExpanded(1.0.1)
Wean's World - Generate Children(Persephone.WeansWorldAlt): (no assemblies)
Show Missing Ingredients(lperkins2.ShowMissingIngredients): showmissing(0.0.0)
[CP] Rimmu-Nation - Clothing(CP.RimmuNation.Clothing): CPBackpacks_1.1(1.0.0)
Star Wars - The Force(PJedi.starwars.Force): 0Harmony(av:2.0.0.8,fv:2.0.0.6), ProjectJedi(1.18.0.1)
Star Wars - Fully Functional Lightsabers(projectjedi.lightsabers): 0Harmony(av:2.0.0.8,fv:2.0.0.6), SWSaber(1.17.0.3)
[JDS] Star Wars Mandalorian Custom Armor Set(JangoDsoul.StarWars.MCAS): (no assemblies)
[JDS] The Forge - Anvil(JangoDsoul.TheForge.Anvil): (no assemblies)
Supreme Melee(ChJees.SupremeMelee): 0Harmony(av:2.0.0.8,fv:2.0.0.4), SupremeMelee(1.0.0)
EvolvedOrgansRedux(Xahkarias.EvolvedOrgansRedux): EvolvedOrgansRedux(1.0.0)
Graphics Settings+(telefonmast.graphicssettings): 0Harmony(2.0.0.8), GraphicSetter(1.0.0)
Roo's Dreadlock Hairstyles(Rooboid195.RooOsHDreadlockHHairstyles): (no assemblies)
SRTS Expanded(smashphil.neceros.srtsexpanded): 0Harmony(av:2.0.0.8,fv:1.2.0.1), SRTS(1.0.0)
Metals Trader(BigVeech.MetalsTrader): (no assemblies)
Save Our Ship 2(kentington.saveourship2): ShipsHaveInsides(0.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): 0Harmony(2.0.0.8), Replace_Stuff(1.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE): 0Harmony(av:2.0.0.8,fv:2.0.0.7), CompOversizedWeapon(1.18.0 [no FileVersionInfo]), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), SmokingGun(1.0.0), Submunition(1.0.0)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE): (no assemblies)
[XND] Profitable Weapons(XeoNovaDan.ProfitableWeapons): ProfitableWeapons(1.2.9.1)
Steel extraction(Retrific.SteelExtraction): (no assemblies)
Increased Stack(Taveron.IncreasedStack): (no assemblies)
[FSF] Better Spike Traps(FrozenSnowFox.BetterSpikeTraps): (no assemblies)
Vanilla Hair Expanded(VanillaExpanded.VHE): 0Harmony(av:2.0.0.8,fv:2.0.0.7), VanillaHairExpanded(1.1.1.1)
Rimworld: Spartan Foundry(HALO.RSF): 0Harmony(av:2.0.0.8,fv:2.0.0.3), AdvancedShieldBelts(1.0.0)
Gradient Hair(automatic.gradienthair): 0Harmony(av:2.0.0.8,fv:2.0.0.5), GradientHair(1.0.350.854)
Won hair_women (won2.hair): (no assemblies)
Won hair_men(won.hair): (no assemblies)
RWBC - Rim World Broadcasting Company(TheGoofyOne.RWBC): (no assemblies)
[CP] Retro Joy(CP.Retro.Joy): (no assemblies)
Android tiers(Atlas.AndroidTiers): AndroidTiers(2.0.2), CompOversizedWeapon(1.18.0)
[1.1] Android tiers - Gynoids(VerriganHolmes.ATGynoids.ATGynoidsSubMod): (no assemblies)
Android tiers - TX Series(aRandomKiwi.AndroidTiersTXSerie): (no assemblies)
[KV] More Trait Slots - 1.1(moretraitslots.kv.rw): 0Harmony(av:2.0.0.8,fv:1.2.0.1), More Trait Slots(1.0.7383.37601)
Dress Patients(eagle0600.dressPatients): 0Harmony(2.0.0.8), DressPatient(1.0.0)
[1.1] Wild Animal Sex V5.0(walkingproblem.wildanimalsex): WildAnimalSex(1.0.0)
Camera+(brrainz.cameraplus): 0Harmony(av:2.0.0.8,fv:1.2.0.1), CameraPlus(2.0.1.9)
Reasonable Components(twistedpacifist.ReasonableComponents): (no assemblies)
[RH] Faction: Last Man Contingent(RH.Faction.Last.Man.Contingent): CPFactions_PawnControl(0.0.0), DeathSpawningComp(1.0.0)
A Dog Said... Animal Prosthetics(spoonshortage.ADogSaidAnimalProsthetics): (no assemblies)
Call of Cthulhu - Cosmic Horrors(rimofmadness.callofcthulhu.cosmichorrors): 0Harmony(2.0.0.8), CosmicHorror(1.17.0.4)
[CP] Metal Gear Solid - CQC Takedown(CP.CQC.Takedown): AbilityUserAI(1.18.0), CPAbilityUser(1.18.0), CQCTakeDown(1.0.0)
MendAndRecycle(notfood.MendAndRecycle): MendAndRecycle(1.0.7370.2198)
RimFlix(aznplucky.RimFlix): RimFlix(1.0.0)
Veinminer R1.1(Ogliss.Toastehs.Veinminer): Veinminer(av:1.0.0,fv:1.0.0)
[KV] Show Hair With Hats or Hide All Hats - 1.1(showhair.kv.rw): 0Harmony(av:2.0.0.8,fv:1.2.0.1), ShowHair(1.0.0)
Personal Defense System(Yume.PDS): PersonalDefenseShield(1.0.0)
Interaction Bubbles(Jaxe.Bubbles): 0Harmony(2.0.0.8), Bubbles(1.6.1)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
RimHUD(Jaxe.RimHUD): 0Harmony(av:2.0.0.8,fv:1.2.0.1), RimHUD(1.6.6)
Resource Trees(Kage.ResourceTrees): (no assemblies)
Children, school and learning(Dylan.CSL): 0Harmony(2.0.0.8), Children(1.0.0), ChildrenHelperClasses(1.0.0)
Tech Advancing(GHXX.TechAdvancing): 0Harmony(av:2.0.0.8,fv:2.0.0.4), 0MultiplayerAPI(av:0.1.0,fv:0.1.0), TechAdvancing(1.0.0)
[FSF] Efficient Utilities(FrozenSnowFox.EfficientUtilities): (no assemblies)
[KV] RimFridge - 1.1(rimfridge.kv.rw): RimFridge(1.0.0)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
RPG Style Inventory(Sandy.RPGStyleInventory): Sandy_Detailed_RPG_Inventory(1.0.0)
EdB Prepare Carefully(EdB.PrepareCarefully): 0Harmony(2.0.0.8), EdBPrepareCarefully(av:1.1.1,fv:1.1.9)
Craftable Royalty Weapons(Misha.CraftableRoyaltyWeapons): (no assemblies)
Spartan Foundry Warcraft (Continued)(Mlie.SpartanFoundryWarcraft): (no assemblies)
RimJobWorld(rim.job.world): 0MultiplayerAPI(av:0.1.0,fv:0.1.0), RJW(1.0.0)
RJW - RaceSupport(Abraxas.RJWRaceSupport): (no assemblies)
Two Royal Families (hostile)(zerithos.tworoyalfamilieshostile): (no assemblies)
Faction to Empires(com.yayo.empireMaker): empireMaker(1.0.0)
Dragon's Descent(onyxae.dragonsdescent): DragonsRangeUnlocker(1.0.7369.21702), PubertyLance(1.0.0)
[TH]TouhouCharacters - Ablities Expansions(Vanya.Outsource.AblitiesExpansions): TouhouStyleAblities(1.0.0)
Call of Cthulhu - Elder Things(rimofmadness.callofcthulhu.elderthings): 0Harmony(2.0.0.8), ElderThingFaction(1.17.0.1)
Glory Hole(GloryHole.velcroboy333): (no assemblies)
Horrors (Continued)(Mlie.Horrors): Horrors(1.0.0)
Dual Wield(Roolo.DualWield): $HugsLibChecker(0.5.0), DualWield(1.0.0)
Halo - Weapons [1.1](ONegative.HaloWeapons): HaloWeapons(1.0.0)
Character Editor(void.charactereditor): 0Harmony(av:2.0.0.8,fv:1.1.0), CharacterEditor(1.0.0)
Call of Cthulhu - Cults(rimofmadness.callofcthulhu.cults): 0Harmony(2.0.0.8), CultOfCthulhu(1.18.0.3)
Cybernetic Organism and Neural Network(kikohi.cybernetic): CONN(1.0.0)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer): 0Harmony(2.0.0.8), PerformanceAnalyzer(av:1.0.0,fv:1.0.0)
More Consumables and Mutagens Reworked(Meltup.MoreConsumablesAndMutagens.Reworked): MutationsRemover(1.0.0)
Psychic Marine Helmet(TheGoofyOne.PsychicMarineHelmet): (no assemblies)
[CP] Detailed Body Textures II(CP.Detailed.Body.Textures.II): (no assemblies)
Pick Up And Haul(Mehni.PickUpAndHaul): 0Harmony(2.0.0.8), IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.1)
[RF] Fishing(firefoxpdm.RainbeausFishing): Rainbeau's Fishing(1.0.7375.34789)
Show Draftees Weapon(targhetti.ShowDrafteesWeapon): 0Harmony(av:2.0.0.8,fv:1.2.0.1), ShowDrafteesWeapon(1.0.0)
Alien Vs Predator(Ogliss.AlienVsPredator): 0Harmony(av:2.0.0.8,fv:2.0.0.7), 1AnimatedProjectile(1.0.0), 1CompActivatableEffect(1.18.0), 1CompOversizedWeapon(1.18.0), 1CompSlotLoadable(1.18.0), 1CompToggleDef(1.18.0), HunterMarkingSystem(1.0.0), PawnShields(1.0.0), ResourceBoxes(1.0.0), RRYautja(av:1.0.0,fv:1.0.0), TrapsRearmable(1.0.0)
Rimworld-Animations(platinumspoons.rimworld.animations): 0Harmony(2.0.0.8), 0MultiplayerAPI(av:0.1.0,fv:0.1.0), Assembly-CSharp-firstpass(0.0.0), Assembly-CSharp(av:1.1.7403.36894,fv:1.1.7403.35012), HugsLib(av:1.0.0,fv:7.1.4), ISharpZipLib(1.0.0), NAudio(1.7.3), NVorbis(0.8.4), Rimworld-Animations(1.0.0), RJW(1.0.0), Unity.TextMeshPro(0.0.0), UnityEngine.AccessibilityModule(0.0.0), UnityEngine.AIModule(0.0.0), UnityEngine.AndroidJNIModule(0.0.0), UnityEngine.AnimationModule(0.0.0), UnityEngine.ARModule(0.0.0), UnityEngine.AssetBundleModule(0.0.0), UnityEngine.AudioModule(0.0.0), UnityEngine.ClothModule(0.0.0), UnityEngine.ClusterInputModule(0.0.0), UnityEngine.ClusterRendererModule(0.0.0), UnityEngine.CoreModule(0.0.0), UnityEngine.CrashReportingModule(0.0.0), UnityEngine.DirectorModule(0.0.0), UnityEngine(0.0.0), UnityEngine.DSPGraphModule(0.0.0), UnityEngine.GameCenterModule(0.0.0), UnityEngine.GridModule(0.0.0), UnityEngine.ImageConversionModule(0.0.0), UnityEngine.IMGUIModule(0.0.0), UnityEngine.InputLegacyModule(0.0.0), UnityEngine.InputModule(0.0.0), UnityEngine.JSONSerializeModule(0.0.0), UnityEngine.LocalizationModule(0.0.0), UnityEngine.ParticleSystemModule(0.0.0), UnityEngine.PerformanceReportingModule(0.0.0), UnityEngine.Physics2DModule(0.0.0), UnityEngine.PhysicsModule(0.0.0), UnityEngine.ScreenCaptureModule(0.0.0), UnityEngine.SharedInternalsModule(0.0.0), UnityEngine.SpriteMaskModule(0.0.0), UnityEngine.SpriteShapeModule(0.0.0), UnityEngine.StreamingModule(0.0.0), UnityEngine.TerrainModule(0.0.0), UnityEngine.TerrainPhysicsModule(0.0.0), UnityEngine.TextCoreModule(0.0.0), UnityEngine.TextRenderingModule(0.0.0), UnityEngine.TilemapModule(0.0.0), UnityEngine.UI(1.0.0), UnityEngine.UIElementsModule(0.0.0), UnityEngine.UIModule(0.0.0), UnityEngine.UNETModule(0.0.0), UnityEngine.UnityAnalyticsModule(0.0.0), UnityEngine.UnityConnectModule(0.0.0), UnityEngine.UnityWebRequestAssetBundleModule(0.0.0), UnityEngine.UnityWebRequestAudioModule(0.0.0), UnityEngine.UnityWebRequestModule(0.0.0), UnityEngine.UnityWebRequestTextureModule(0.0.0), UnityEngine.UnityWebRequestWWWModule(0.0.0), UnityEngine.VehiclesModule(0.0.0), UnityEngine.VFXModule(0.0.0), UnityEngine.VideoModule(0.0.0), UnityEngine.VRModule(0.0.0), UnityEngine.WindModule(0.0.0), UnityEngine.XRModule(0.0.0)
Active Harmony patches:
<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<>c.<get_HasHead>b__11_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
<>c__DisplayClass0_0.<RandomHairDefFor>b__0: PRE: VanillaHairExpanded.Patch_PawnHairChooser+manual_RandomHairDefFor.Prefix
<>c__DisplayClass3_0.<GenerateFactionsIntoWorld>b__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
<>c__DisplayClass6_0.<DoBill>b__1: TRANS: ProfitableWeapons.HarmonyPatches.Transpile_MendAndReycle_JobDriver_Mend_MendToil_TickAction
<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: PRE: EvolvedOrgansRedux.PreventAgeHediffsIfImmortal_Patch.PreventAgeInjuries_Prefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_ColonistNeedsRescuing.NeedsRescue: post: MOARANDROIDS.Alert_ColonistNeedsRescuing_Patch+ColonistsNeedingRescue_Patch.Listener
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: SimpleSidearms.intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_NeedColonistBeds.NeedColonistBeds: PRE: MOARANDROIDS.Alert_NeedColonistBeds_Patch+NeedColonistBeds_Patch.Listener
Alert_StarvationColonists.get_StarvingColonists: post: RRYautja.AvP_Alert_StarvationColonists_StarvingColonists_Synth_Patch.Postfix
AlertsReadout.AlertsReadoutOnGUI: PRE: DubsAnalyzer.H_AlertsReadoutUpdate.AlertsReadoutOnGUI
AlertsReadout.CheckAddOrRemoveAlert: PRE: DubsAnalyzer.H_AlertsReadoutUpdate.CheckAddOrRemoveAlert
Apparel.GetWornGizmos: post: RRYautja.AvP_RimWorld_Apparel_GetWornGizmos_Patch.ApparelGizmosFromComps
Apparel.Notify_PawnKilled: post: MOARANDROIDS.Apparel_Patch+Notify_PawnKilled_Patch.Listener
ApparelGraphicRecordGetter.TryGetGraphicApparel: post: RRYautja.AvP_ApparelGraphicRecordGetter_TryGetGraphicApparel_YautjaSpecificHat_Patch.Yautja_SpecificHatPatch
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether, MOARANDROIDS.ApparelUtility_Patch+CanWearTogether_Patch.Listener
ApparelUtility.HasPartsToWear: post: MOARANDROIDS.ApparelUtility_Patch+HasPartsToWear_Patch.Listener
Area.MarkDirty: PRE: DubsAnalyzer.H_JobDriver_BuildRoof.SetDirty
AreaAllowedGUI.DoAreaSelector: PRE: Children.ChildrenHarmony+AreaAllowedGUI_DoAreaSelector_Patch.AreaAllowedGUI_Pre
AreaManager.AddStartingAreas: post: Children.ChildrenHarmony+AreaManager_AddStartingAreas_Patch.AddStartingAreas_Post
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix
AttackTargetsCache.Notify_FactionHostilityChanged: post: ProjectJedi.HarmonyPatches.Notify_FactionHostilityChanged_PostFix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BackCompatibility.BackCompatibleDefName: post: HunterMarkingSystem.HMS_BackCompatibility_BackCompatibleDefName_Patch.BackCompatibleDefName_Postfix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLog.Add: post: Bubbles.Patch.Verse_BattleLog_Add.Postfix
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
BodyAddon.CanDrawAddon: PRE: RRYautja.AvP_AlienBodyAddon_CanDrawAddon_Patch.Prefix
Building.ClaimableBy: post: MOARANDROIDS.Building_Patch+ClaimableBy.Replacement
Building.Destroy: PRE: SaveOurShip2.NotifyCombatManager.ShipPartIsDestroyed
Building.GetGizmos: post: MOARANDROIDS.Building_Patch+GetGizmos_Patch.Listener
BuildingProperties.get_IsMortar: post: SaveOurShip2.TorpedoesCanBeLoaded.CheckThisOneToo
Building_Bed.GetFloatMenuOptions: post: MOARANDROIDS.Building_Bed_Patch+GetFloatMenuOptions_Patch.Listener
Building_Casket.Tick: PRE: SaveOurShip2.EggsDontHatch.Nope
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_CryptosleepCasket.EjectContents: post: SaveOurShip2.UpdateCasketGraphicsB.UpdateIt
Building_CryptosleepCasket.FindCryptosleepCasketFor: PRE: SaveOurShip2.AllowCrittersleepCaskets.BlockExecution post: SaveOurShip2.AllowCrittersleepCaskets.CrittersCanSleepToo
Building_CryptosleepCasket.GetFloatMenuOptions: PRE: SaveOurShip2.CantEnterCryptonest.Nope post: SaveOurShip2.CantEnterCryptonest.AlsoNope
Building_CryptosleepCasket.TryAcceptThing: post: SaveOurShip2.UpdateCasketGraphicsA.UpdateIt
Building_Door.PawnCanOpen: post: RRYautja.AvP_Building_Door_CanOpen_Cloaked_Patch.PawnCanOpenPostfix
Building_Turret.ThreatDisabled: post: RRYautja.AvP_Building_Turret_Shoulder_ThreatDisabled_Patch.IgnoreShoulderTurret
Building_TurretGun.DrawExtraSelectionOverlays: post: MOARANDROIDS.DrawExtraSelectionOverlays_Patch.Listener
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_TurretGun.get_CanSetForcedTarget: post: MOARANDROIDS.CanSetForcedTarget_Patch.Listener
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
Caravan.GetGizmos: post: RRYautja.HarmonyTest_BB.Postfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, SRTS.StartUp.LaunchAndBombGizmosPassthrough, SaveOurShip2.OtherGizmoFix.AddTheStuffToTheYieldReturnedEnumeratorThingy
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs
Caravan.get_NightResting: post: MOARANDROIDS.Caravan_Patch+NightResting_Patch.Listener
CaravanUIUtility.AddPawnsSections: PRE: SaveOurShip2.UIFix.replaceit
CharacterCardUtility.DrawCharacterCard: TRANS: rjw.SexcardPatch.Transpiler
Cloakgen.GetWornGizmos: post: RRYautja.AvP_RimWorld_Cloakgen_GetWornGizmos_Patch.ApparelGizmosFromComps
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan
CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
ColonistBar.CheckRecacheEntries: post: MOARANDROIDS.ColonistBar_Patch+CheckRecacheEntries_Patch.Listener
ColonistBarColonistDrawer.DrawColonist: post: ShowDrafteesWeapon.WeaponBarPatch.Postfix
CompAssignableToPawn.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix, MOARANDROIDS.Building_Bed_Patch+get_AssigningCandidates.Listener
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompFoodPoisonable.PostIngested: PRE: BlueLeakTest.AndroidsFoodPoisonOverride.Prefix
CompPowerTrader.SetUpPowerVars: post: MOARANDROIDS.CompPowerTrader_Patch+SetUpPowerVars_Patch.Listener
CompProjectileInterceptor.CheckIntercept: post: SaveOurShip2.ShieldsTakeDamage.CheckDamage
CompShipPart.CompGetGizmosExtra: PRE: SaveOurShip2.NoGizmoInSpace.CheckBiome post: SaveOurShip2.NoGizmoInSpace.ReturnEmpty
CompSpawnerPawn.TrySpawnPawn: post: SaveOurShip2.SpaceCreaturesAreHungry.HungerLevel
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix post: MOARANDROIDS.Corpse_Patch+ButcherProducts_Patch.Listener
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.GiveObservedThought: post: MOARANDROIDS.Corpse_Patch+GiveObservedThought_Patch.Listener
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.TickRare: post: RRYautja.AvP_Corpse_TickRare_Gestation_Patch.Post_TickRare
Corpse.get_IngestibleNow: post: MOARANDROIDS.Corpse_Patch+IngestibleNow_Patch.Listener
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DeathActionWorker_BigExplosion.PawnDied: PRE: RRYautja.AvP_DeathActionWorker_BigExplosion_PawnDied_Patch.Prefix
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: SaveOurShip2.UnlockBuildings.Unlock
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.PRMod.AddMapSizeSlider
Dialog_BillConfig.DoWindowContents: PRE: showmissing.ShowMissing.AddWindowContents
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler
Dialog_LoadTransporters.AddPawnsToTransferables: PRE: RRYautja.HarmonyTest_C.Prefix, SRTS.StartUp.CustomOptionsPawnsToTransportOverride, SaveOurShip2.TransportPrisoners_Patch.DownedPawns_AddToTransferables
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity
Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_Trade.SetupPlayerCaravanVariables: post: RRYautja.HarmonyTest_trade.Postfix
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler
DropPodIncoming.Impact: PRE: SaveOurShip2.IncomingPodFix.PatchThat
DropPodLeaving.LeaveMap: PRE: SaveOurShip2.LeavingPodFix.PatchThat
DropPodUtility.MakeDropPodAt: PRE: RRYautja.HarmonyTest.Prefix, SRTS.HarmonyTest.Prefix, SaveOurShip2.TravelingPodFix.PatchThat
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
EquipmentUtility.CanEquip: post: AlienRace.HarmonyPatches.CanEquipPostfix
ExitMapGrid.get_MapUsesExitGrid: post: SaveOurShip2.InSpaceNoOneCanHearYouRunAway.NoEscape
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
Faction.RelationWith: PRE: SaveOurShip2.FactionRelationsAcrossWorlds.RunOriginalMethod post: SaveOurShip2.FactionRelationsAcrossWorlds.ReturnDummy
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
FactionDialogMaker.FactionDialogFor: post: BlueLeakTest.AndroidFactionDialogOverride.Postfix
FactionGenerator.GenerateFactionsIntoWorld: PRE: RRYautja.AvP_FactionGenerator_GenerateFactionsIntoWorld_Patch.Prefix, SaveOurShip2.DontRegenerateHiddenFactions.PossiblyReplace post: SaveOurShip2.DontRegenerateHiddenFactions.Replace
FactionManager.FirstFactionOfDef: post: SaveOurShip2.OnlyThisPlanetsFirstFactions.FilterTheFactions
FactionManager.RecacheFactions: PRE: DubsAnalyzer.H_FactionManager.Prefix, SaveOurShip2.NoRecache.CheckFlag
FactionManager.get_AllFactions: post: SaveOurShip2.OnlyThisPlanetsFactions.FilterTheFactions
FactionManager.get_AllFactionsInViewOrder: post: SaveOurShip2.OnlyThisPlanetsFactionsInViewOrder.FilterTheFactions
FactionManager.get_AllFactionsListForReading: post: SaveOurShip2.OnlyThisPlanetsFactionsForReading.FilterTheFactions
FactionManager.get_AllFactionsVisible: post: SaveOurShip2.OnlyThisPlanetsVisibleFactions.FilterTheFactions
FactionManager.get_AllFactionsVisibleInViewOrder: post: SaveOurShip2.OnlyThisPlanetsFactionsVisibleInViewOrder.FilterTheFactions
FeedPatientUtility.ShouldBeFed: post: RRYautja.AvP_FeedPatientUtility_ShouldBeFed_Patch.IgnoreCocooned
FertilityGrid.CalculateFertilityAt: post: CultOfCthulhu.HarmonyPatches.CalculateFertilityAt
Fire.DoComplexCalcs: post: SaveOurShip2.CannotBurnInSpace.extinguish
FlickUtility.UpdateFlickDesignation: PRE: MOARANDROIDS.FlickUtility_Patch+UpdateFlickDesignation.UpdateFlickDesignation_Prefix
FloatMenuMakerMap.AddHumanlikeOrders: PRE: MOARANDROIDS.FloatMenuMakerMap_Patch+AddHumanlikeOrders_Patch.ListenerPrefix post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, MOARANDROIDS.FloatMenuMakerMap_Patch+AddHumanlikeOrders_Patch.ListenerPostfix, DressPatient.Order_DressPatientOrCorpse.DressPatientFloatMenuOption, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, SaveOurShip2.EggFix.FillThatNest, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
FloatMenuMakerMap.CanTakeOrder: post: rjw.disable_FloatMenuMakerMap.this_is_postfix, SaveOurShip2.OrderFix.CommandTheDamnShuttle
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.AddFoodPoisoningHediff: PRE: RRYautja.AvP_FoodUtility_AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.BestFoodSourceOnMap: PRE: MOARANDROIDS.WildManUtility_Patch+BestFoodSourceOnMap_Patch.Listener1 post: MOARANDROIDS.WildManUtility_Patch+BestFoodSourceOnMap_Patch.Listener2
FoodUtility.BestPawnToHuntForPredator: post: RRYautja.AvP_FoodUtility_BestPawnToHuntForPredator_Patch.BestPawnToHuntForPredator
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.TryFindBestFoodSourceFor: post: RimFridge.Patch_FoodUtility_TryFindBestFoodSourceFor.Postfix
ForbidUtility.IsForbidden: post: MOARANDROIDS.ForbidUtility_Patch+IsForbidden_Patch.Listener
ForbidUtility.SetForbidden: PRE: MOARANDROIDS.ForbidUtility_Patch+SetForbidden_Patch.Listener
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix, TechAdvancing.TA_PostOnMapGenerate_Event.Postfix, EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix
Game.LoadGame: PRE: SaveOurShip2.LoadPreviousWorlds.PurgeIt post: TechAdvancing.TA_PostOnMapLoad_Event.Postfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameConditionManager.ConditionIsActive: post: RRYautja.AvP_GameConditionManager_ConditionIsActive_Patch.Postfix, SaveOurShip2.SpacecraftAreHardenedAgainstSolarFlares.Nope
GameDataSaveLoader.SaveGame: post: CharacterEditor.PRMod.AndSaveColors
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: RRYautja.AvP_GatheringsUtility_ShouldGuestKeepAttendingGathering_Synth_Patch.Prefix, MOARANDROIDS.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenStep_ScatterRuinsSimple.ScatterAt: TRANS: RRYautja.AvP_GenStep_ScatterRuinsSimple_ScatterAt_Patch.Transpiler
GenTemperature.ComfortableTemperatureRange: PRE: DubsAnalyzer.H_ComfortableTemperatureRange.Prefix post: DubsAnalyzer.H_ComfortableTemperatureRange.Postfix
GenTemperature.TryGetTemperatureForCell: post: RimFridge.Patch_GenTemperature_TryGetDirectAirTemperatureForCell.Postfix
GenText.ToStringWorkAmount: post: showmissing.ShowMissing.InjectCachedSummary
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GizmoGridDrawer.DrawGizmoGrid: PRE: DubsAnalyzer.H_DrawInspectGizmoGridFor.Cacher
GlobalControls.TemperatureString: post: SaveOurShip2.ShowBreathability.CheckO2
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: post: MOARANDROIDS.HealthAIUtility_Patch+FindBestMedicine_Patch.Listener
HealthAIUtility.ShouldSeekMedicalRest: post: MOARANDROIDS.HealthAIUtility_Patch+ShouldSeekMedicalRest_Patch.Listener
HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawPawnHealthCard: PRE: MOARANDROIDS.HealthCardUtility_Patch+DrawPawnHealthCard_Patch.Prefix post: MOARANDROIDS.HealthCardUtility_Patch+DrawPawnHealthCard_Patch.Postfix
HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler
HealthUtility.AdjustSeverity: PRE: RRYautja.AvP_HealthUtility_AdjustSeverity_Cocooned_Patch.Prefix
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
HediffComp_DissolveGearOnDeath.Notify_PawnDied: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_Infecter.CheckMakeInfection: PRE: RRYautja.AvP_HediffComp_Infecter_CheckMakeInfection_Patch.preCheckMakeInfection
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver.TryApply: PRE: [600]Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
HediffGiver_Hypothermia.OnIntervalPassed: PRE: RRYautja.AvP_HediffGiver_Hypothermia_OnIntervalPassed_Patch.OnIntervalPassedPrefix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculateBleedRate: post: RRYautja.AvP_HediffSet_CalculateBleedRate_Xenomorph_Patch.postfix, RRYautja.AvP_HediffSet_CalculateBleedRate_Synth_Patch.postfix
HediffSet.CalculatePain: PRE: BlueLeakTest.EstimatePainGivenOverride.Prefix, CosmicHorror.HarmonyPatches.CalculatePain_PreFix
HediffSet.GetFirstHediffOfDef: post: MOARANDROIDS.Pawn_HealthTracker_Patch+GetFirstHediffOfDef.Listener
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
HediffSet.get_PainTotal: post: RRYautja.AvP_HediffSet_get_PainTotal_Synth_Patch.Postfix
HediffUtility.CountAddedAndImplantedParts: post: MOARANDROIDS.HediffUtility_Patch+CountAddedParts_Patch.Listener
HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn, Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre
Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
Hediff_Pregnant.Tick: PRE: rjw.PATCH_Hediff_Pregnant_Tick.on_begin_Tick, Children.ChildrenHarmony+Hediff_Pregnant_PatchMCPrevent.Hediff_Pregnant_TickPre
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, AdeptusMechanicus.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ITab_Shells.get_SelStoreSettingsParent: post: SaveOurShip2.TorpedoesHaveShellTab.CheckThisOneThree
IncidentWorker_DiseaseAnimal.PotentialVictimCandidates: post: MOARANDROIDS.IncidentWorker_DiseaseAnimal_Patch+PotentialVictims_Patch.Listener
IncidentWorker_DiseaseHuman.ActualVictims: post: RRYautja.AvP_IncidentWorker_DiseaseHuman_ActualVictims_Synth_Patch.CanAddHediffToAnyPartOfDefPrefix
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: MOARANDROIDS.IncidentWorker_DiseaseHuman_Patch+PotentialVictims_Patch.Listener
IncidentWorker_RaidEnemy.GetLetterText: post: RRYautja.AvP_IncidentWorker_RaidEnemyPatch_GetLetterText_Patch.PostExecute
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: RRYautja.AvP_IncidentWorker_RaidEnemy_Yautja_TryExecute_Patch.PreExecute, RRYautja.AvP_IncidentWorker_RaidEnemy_Xenomorph_TryExecute_Patch.PreExecute post: RRYautja.AvP_IncidentWorker_RaidEnemy_TryExecute_PowerCut_Patch.Postfix
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: SaveOurShip2.NoTradersInSpace.Nope
InspectGizmoGrid.DrawInspectGizmoGridFor: PRE: DubsAnalyzer.H_DrawInspectGizmoGridFor.Prefix post: DubsAnalyzer.H_DrawInspectGizmoGridFor.Postfix
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspirationWorker.InspirationCanOccur: post: MOARANDROIDS.InspirationWorker_Patch+InspirationCanOccur_Patch.Listener
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_DubsBadHygiene.on_cleanup_driver, rjw.PATCH_JobDriver_Loving_Cleanup.on_cleanup_driver
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_BuildRoof.DoEffect: post: DubsAnalyzer.H_JobDriver_BuildRoof.DoEffectPostfix
JobDriver_CarryToCryptosleepCasket.MakeNewToils: PRE: SaveOurShip2.JobDriverFix.BlockExecution post: SaveOurShip2.JobDriverFix.FillThatCasket
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin
JobDriver_Mate.MakeNewToils: PRE: rjw.PATCH_JobDriver_Mate_MakeNewToils.on_begin_matin
JobDriver_PredatorHunt.CheckWarnPlayer: PRE: CosmicHorror.HarmonyPatches.CheckWarnPlayer_Prefix
JobDriver_SexBaseInitiator.End: post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_End.Postfix
JobDriver_SexBaseInitiator.Start: post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start.Postfix
JobDriver_Vomit.MakeNewToils: PRE: BlueLeakTest.DeclineVomitJob.Prefix
JobDriver_Wait.CheckForAutoAttack: TRANS: DualWield.Harmony.Jobdriver_Wait_CheckForAutoAttack.Transpiler
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIDefendPawn.TryGiveJob: PRE: DragonsRangedAttack.ARA_FightAI_Patch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetFood.TryGiveJob: post: MOARANDROIDS.JobGiver_GetFood_Patch+TryGiveJob_Patch.Listener
JobGiver_GetJoy.TryGiveJob: post: MOARANDROIDS.JobGiver_GetJoy_Patch+GetPriority_Patch.Listener
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_JoinInBed.TryGiveJob: PRE: Rimworld_Animations.HarmonyPatch_JoinInBedGiveJob.Prefix
JobGiver_Manhunter.TryGiveJob: PRE: DragonsRangedAttack.ARA__ManHunter_Patch.Prefix
JobGiver_Mate.TryGiveJob: post: rjw.PATCH_JobGiver_Mate_TryGiveJob.Postfix
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SocialFighting.TryGiveJob: post: MOARANDROIDS.JobGiver_SocialFighting_Patch+GetPriority_Patch.Listener
JobGiver_WanderColony.GetWanderRoot: post: RRYautja.AvP_JobGiver_WanderColony_GetWanderRoot_Patch.GetWanderRoot
KidnapAIUtility.TryFindGoodKidnapVictim: post: MOARANDROIDS.KidnapAIUtility_Patch+TryFindGoodKidnapVictim_Patch.Listener, rjw.Patches_TryFindGoodKidnapVictim.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix, SaveOurShip2.ShipCombatOnGUI.DrawShipRange
ListerFilthInHomeArea.Notify_HomeAreaChanged: PRE: Children.ChildrenHarmony+Notify_HomeAreaChanged_Patch.Notify_HomeAreaChanged_Pre
ListerThings.ThingsMatching: post: MOARANDROIDS.ListerThings_Patch+ThingsMatching_Patch.Listener
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix
LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainMenuDrawer.Init: PRE: SaveOurShip2.SelectiveWorldGenCancel.CancelFlag
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix TRANS: SRTS.StartUp.ResearchTranslatedCostTranspiler
MainTabWindow_Research.DrawResearchPrereqs: post: SRTS.StartUp.DrawCustomResearchPrereqs
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.get_Biome: PRE: SaveOurShip2.SpaceBiomeGetter.interceptBiome post: SaveOurShip2.SpaceBiomeGetter.getSpaceBiome
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDrawer.DrawMapMesh: PRE: SaveOurShip2.RenderPlanetBehindMap.PreDraw
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsAnalyzer.H_KeyPresses.pertwee post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapParent.RecalculateHibernatableIncidentTargets: post: SaveOurShip2.GiveMeRaidsPlease.RaidsAreFunISwear
MapPawns.get_AnyPawnBlockingMapRemoval: post: MOARANDROIDS.MapPawns_Patch+MapPawns_get_AnyPawnBlockingMapRemoval.Listener
MapPawns.get_FreeColonists: PRE: MOARANDROIDS.MapPawns_Patch+get_FreeColonists_Patch.Listener
MapTemperature.get_OutdoorTemp: post: SaveOurShip2.FixOutdoorTemp.getSpaceTemp
MapTemperature.get_SeasonalTemp: post: SaveOurShip2.FixSeasonalTemp.getSpaceTemp
MassUtility.Capacity: post: CPBackpacks.HarmonyBackpacks.Capacity_PostFix, SaveOurShip2.FixShuttleCarryCap.RealCarryWeight
MedicalCareUtility.AllowsMedicine: post: MOARANDROIDS.MedicalCareUtility_Patch+AllowsMedicine_Patch.Postfix
MedicalCareUtility.MedicalCareSelectButton: PRE: MOARANDROIDS.MedicalCareUtility_Patch+MedicalCareSelectButton_Patch.Listener
MedicalCareUtility.MedicalCareSetter: PRE: MOARANDROIDS.MedicalCareUtility_Patch+MedicalCareSetter_Patch.Listener
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix, MOARANDROIDS.MemoryThoughtHandler_Patch+TryGainMemory_Patch.Listener post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
MemoryThoughtHandler.TryGainMemoryFast: PRE: MOARANDROIDS.MemoryThoughtHandler_Patch+TryGainMemoryFast.Listener
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalState.PostEnd: post: MOARANDROIDS.MentalState_Patch+PostEnd_Patch.Listener
MentalStateHandler.TryStartMentalState: post: MOARANDROIDS.MentalState_Patch+TryStartMentalState_Patch.Listener
ModContentLoader`1.LoadTexture: PRE: GraphicSetter.GraphicSetter+LoadPNGPatch.Prefix
ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: PRE: CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI
MusicManagerPlay.MusicUpdate: PRE: DubsAnalyzer.H_MusicUpdate.Prefix
Need.get_IsFrozen: post: RRYautja.AvP_Need_get_IsFrozen_Synth_Patch.get_IsFrozen_Postfix
Need.get_LabelCap: post: MOARANDROIDS.Need_Patch+get_LabelCap.Listener
Need_Food.GetTipString: post: MOARANDROIDS.Need_Patch+GetTipString_Patch.Listener
Need_Food.get_FoodFallPerTick: post: MOARANDROIDS.Need_Food_Patch+FoodFallPerTick_Patch.Listener
Need_Food.get_HungerRate: post: MOARANDROIDS.Need_Food_Patch+MaxLevel_Patch.Listener
Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
NeurotrainerDefGenerator.ImpliedThingDefs: post: RRYautja.HarmonyInstance.AvP_NeurotrainerDefGenerator_ImpliedThingDefs_Filter_Patch.Postfix
Page.CanDoBack: post: SaveOurShip2.NoGoingBackWhenMakingANewScenario.Nope
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.DrawPortraitArea: post: CharacterEditor.PRMod.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix
Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Page_SelectScenario.BeginScenarioConfiguration: PRE: SaveOurShip2.DoNotWipeGame.UseTheFlag
Page_SelectStartingSite.CanDoNext: PRE: SaveOurShip2.LetMeLandOnMyOwnBase.Nope post: SaveOurShip2.LetMeLandOnMyOwnBase.CanLandPlz
PanelAppearance.DrawColorSelectorForPawnLayer: post: GradientHair.Patch.PanelAppearanceDrawColorSelectorForPawnLayer.Postfix
Patch_PawnRenderer_RenderPawnInternal.Postfix: TRANS: Rimworld_Animations.Patch_ShowHairWithHats.Transpiler
PathGrid.CalculatedCostAt: post: RRYautja.AvP_PathGrid_CalculatedCostAt_Patch.CalculatedCostAtPostfix
Pawn.AnythingToStrip: post: RRYautja.AvP_Pawn_AnythingToStrip_Patch.IgnoreWristblade
Pawn.ButcherProducts: post: MOARANDROIDS.Pawn_Patch+ButcherProducts_Patch.Listener
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix, AdeptusMechanicus.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, ProjectJedi.HarmonyPatches.GetGizmos_PostFix, MOARANDROIDS.Pawn_Patch+GetGizmos_Patch.Listener, rjw.disable_Gizmos.this_is_postfix, rjw.Rjw_buttons.this_is_postfix, rjw.submit_button.this_is_postfix, rjw.Patch_AddGizmo.Postfix, AdeptusMechanicus.HarmonyCompActivatableEffect.GetGizmosPrefix, AdeptusMechanicus.HarmonyCompSlotLoadable.GetGizmos_PostFix, SaveOurShip2.ShuttleGizmoFix.GetAllTheGizmos, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, [200]CONN.PatchHediffGizmos.Postfix
Pawn.Kill: PRE: MOARANDROIDS.Pawn_Patch+Kill.Listener post: TechAdvancing.TA_OnKill_Event.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, EvolvedOrgansRedux.ApplyPlagueToAttacker_Patch.ApplyPlagueToAttacker_Postfix, AdeptusMechanicus.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreApplyDamage: PRE: RRYautja.AvP_Pawn_PreApplyDamage_Patch.Ignore_Acid_Damage, SupremeMelee.HarmonyPatches.Patch_Pawn_PreApplyDamage
Pawn.PreKidnapped: post: MOARANDROIDS.Pawn_Patch+PreKidnapped_Patch.Listener
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, MOARANDROIDS.Pawn_Patch+SetFaction_Patch.Listener, TechAdvancing.TA_PostOnNewPawn_Event.Postfix, Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
Pawn.Strip: PRE: RRYautja.AvP_Pawn_Strip_Patch.IgnoreWristblade
Pawn.ThreatDisabled: post: RRYautja.AvP_Pawn_ThreatDisabled_Patch.IgnoreCloak
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick, DualWield.Harmony.Pawn_Tick.Postfix
Pawn.TryGetAttackVerb: PRE: DragonsRangedAttack.ARA__VerbCheck_Patch.Prefix
Pawn.TryStartAttack: post: DualWield.Harmony.Pawn_TryStartAttack.Postfix
Pawn.get_BodySize: post: CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix
Pawn.get_CurrentEffectiveVerb: post: DualWield.Harmony.Pawn_get_CurrentEffectiveVerb.Postfix
Pawn.get_HealthScale: post: CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix, CONN.HarmonyPatches.Pawn_GetHealthScalePostfix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix, CosmicHorror.HarmonyPatches.GenerateStartingApparelFor_PreFix, ElderThingFaction.HarmonyElderThings.GenerateStartingApparelFor_PreFix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBreathMoteMaker.TryMakeBreathMote: PRE: MOARANDROIDS.PawnBreathMoteMaker_Patch+TryMakeBreathMote_Patch.Listener
PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
PawnCapacityDef.GetLabelFor: PRE: BlueLeakTest.GetLabelForAndroidCapacity.Prefix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnComponentsUtility.AddComponentsForSpawn: post: DualWield.Harmony.PawnComponentsUtility_AddComponentsForSpawn.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: MOARANDROIDS.PawnDiedOrDownedThoughtsUtility_Patch+AppendThoughts_ForHumanlike_Patch.Listener
PawnGenerator.GenerateBodyType: post: RRYautja.AvP_PawnGenerator_GenerateBodyType_Yautja_Patch.Yautja_GenerateBodyTypePatch, AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GenerateNewPawnInternal: PRE: rjw.Patch_PawnGenerator.Before_GenerateNewPawnInternal post: rjw.Patch_PawnGenerator.After_GenerateNewPawnInternal
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: RRYautja.AvP_PawnGenerator_GeneratePawn_USCM_Patch.Postfix, RRYautja.AvP_PawnGenerator_GeneratePawn_Xenomorph_Patch.Postfix, RRYautja.AvP_PawnGenerator_GeneratePawn_Yautja_Patch.Postfix, RRYautja.AvP_PawnGenerator_GeneratePawn_Misc_Patch.Postfix, JecsTools.HarmonyPatches.Post_GeneratePawn, MOARANDROIDS.PawnGenerator_Patch+GeneratePawn_Patch.Listener, CPFactions.HarmonyPatches.GeneratePawnPostFix
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix, SaveOurShip2.FixThatPawnGenerationBug3.DisableMethod
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGenerator.TryGenerateNewPawnInternal: TRANS: VanillaHairExpanded.Patch_PawnGenerator+TryGenerateNewPawnInternal.Transpiler
PawnGraphicSet.HairMatAt: post: RRYautja.AvP_PawnGraphicSet_HairMatAt_Invis_Patch.HairMatAt
PawnGraphicSet.HeadMatAt: post: RRYautja.AvP_PawnGraphicSet_HeadMatAt_Invis_Patch.HeadMatAt
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VanillaHairExpanded.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, MOARANDROIDS.PawnGraphicSet_Patch+PawnGraphicSetPostfix_Patch.Postfix
PawnGraphicSet.ResolveApparelGraphics: PRE: GradientHair.Patch.PawnGraphicSetResolveApparelGraphics.Prefix, MOARANDROIDS.PawnGraphicSet_Patch+ResolveApparelGraphicsPrefix_Patch.Prefix, Rimworld_Animations.HarmonyPatch_AlienRace.Prefix_StopResolveAllGraphicsWhileSex post: MOARANDROIDS.PawnGraphicSet_Patch+ResolveApparelGraphicsPostfix_Patch.Postfix
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix, CPAbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns, MOARANDROIDS.PawnGroupMakerUtility_Patch+GeneratePawns_Patch.Listener
PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup: PRE: SaveOurShip2.NoRaidsFromPreviousPlanets.DisableMethod post: SaveOurShip2.NoRaidsFromPreviousPlanets.Replace
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix, ElderThingFaction.HarmonyElderThings.RandomHairDefFor_PreFix
PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix
PawnInventoryGenerator.GiveRandomFood: PRE: MOARANDROIDS.PawnInventoryGenerator_Patch+GiveRandomFood_PatchPrefix.Listener post: MOARANDROIDS.PawnInventoryGenerator_Patch+GiveRandomFood_PatchPostfix.Listener
PawnObserver.ObserveSurroundingThings: post: RRYautja.AvP_PawnObserver_ObserveSurroundingThings_Patch.ObserveSurroundingThingsPostfix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.CarryWeaponOpenly: post: SimpleSidearms.intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly
PawnRenderer.DrawEquipment: PRE: RRYautja.AvP_PawnRenderer_DrawEquipment_Cloak_Patch.Prefix post: ProjectJedi.HarmonyPatches.DrawEquipment_PostFix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, MOARANDROIDS.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, AdeptusMechanicus.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, DualWield.Harmony.PawnRenderer_DrawEquipmentAiming.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix, AdeptusMechanicus.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix
PawnRenderer.LayingFacing: post: MOARANDROIDS.PawnRenderer_Patch+LayingFacing_Patch.Listener TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.OverrideMaterialIfNeeded: post: RRYautja.AvP_PawnRenderer_OverrideMaterialIfNeeded_Xenomorph_Patch.OverrideMaterialIfNeeded
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, DualWield.Harmony.PawnRenderer_RenderPawnAt.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnInternal: PRE: [600]Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre, RRYautja.AvP_PawnRenderer_RenderPawnInternal_Patch.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, HunterMarkingSystem.HMS_PawnRenderer_RenderPawnInternal_Patch.Prefix, Rimworld_Animations.HarmonyPatch_PawnRenderer.Prefix post: MOARANDROIDS.PawnRenderer_Patch+RenderPawnInternal_Patch.Listener, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler, Rimworld_Animations.HarmonyPatch_PawnRenderer.Transpiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: RRYautja.AvP_PawnUIOverlay_DrawPawnGUIOverlay_Stealth_Patch.DrawPawnGUIOverlay_Prefix
PawnUtility.GetManhunterOnDamageChance: post: RRYautja.AvP_PawnUtility_GetManhunterOnDamageChance_Patch.GetManhunterOnDamageChancePostfix
PawnUtility.IsInvisible: post: RRYautja.AvP_PawnUtility_IsInvisible_Patch.ThoughtsFromIngestingPostPrefix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
PawnUtility.ShouldSendNotificationAbout: post: MOARANDROIDS.PawnUtility_Patch+ShouldSendNotificationAbout_Patch.Listener
PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix, DualWield.Harmony.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
PawnWoundDrawer.RenderOverBody: PRE: RRYautja.AvP_PawnWoundDrawer_RenderOverBody_Patch.RenderOverBodyPrefix, MOARANDROIDS.PawnWoundDrawer_Patch+RenderOverBody_Patch.Listener post: rjw.patch_semenOverlay.Postfix
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: RRYautja.AvP_Pawn_AgeTracker_RecalculateLifeStageIndex_Xenomorph_Patch.Post_RecalculateLifeStageIndex, AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, CPAbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, RRYautja.AvP_Pawn_ApparelTracker_Notify_ApparelAdded_CompAbilityItem_Patch.Notify_Notify_ApparelAddedPostfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, CPAbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, RRYautja.AvP_Pawn_ApparelTracker_Notify_ApparelRemoved_CompAbilityItem_Patch.Notify_ApparelRemovedPostfix, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_DraftController.set_Drafted: post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AdeptusMechanicus.HarmonyCompActivatableEffect.set_DraftedPostFix, SimpleSidearms.intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
Pawn_DrawTracker.get_DrawPos: PRE: Rimworld_Animations.HarmonyPatch_Pawn_DrawTracker.Prefix
Pawn_EquipmentTracker.AddEquipment: post: SWSaber.HarmonyPatches.AddEquipment_PostFix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix, DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix TRANS: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Transpiler
Pawn_EquipmentTracker.MakeRoomFor: PRE: DualWield.Harmony.Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, CPAbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, RRYautja.AvP_Pawn_EquipmentTracker_Notify_EquipmentAdded_CompAbilityItem_Patch.Notify_EquipmentAddedPostfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix, CPAbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix, RRYautja.AvP_Pawn_EquipmentTracker_Notify_EquipmentRemoved_CompAbilityItem_Patch.Notify_EquipmentRemovedPostfix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix, AdeptusMechanicus.HarmonyCompActivatableEffect.TryDropEquipment_PreFix post: ProfitableWeapons.Patch_Pawn_EquipmentTracker+TryDropEquipment.Postfix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
Pawn_HealthTracker.AddHediff: PRE: MOARANDROIDS.Pawn_HealthTracker_Patch+AddHediff_PatchPrefix.Listener post: MOARANDROIDS.Pawn_HealthTracker_Patch+AddHediff_Patch.Listener
Pawn_HealthTracker.CheckForStateChange: PRE: RRYautja.AvP_Pawn_HealthTracker_CheckForStateChange_Patch.CheckForStateChange_Xenomorph_Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
Pawn_HealthTracker.DropBloodFilth: PRE: RRYautja.AvP_Pawn_HealthTracker_DropBloodFilth_Cocooned_Patch.Prefix, RRYautja.AvP_Pawn_HealthTracker_DropBloodFilth_Xenoblood_Patch.Patch_Pawn_HealthTracker_DropBloodFilth
Pawn_HealthTracker.MakeDowned: PRE: BlueLeakTest.DiesUponDowned.Prefix, SimpleSidearms.intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix post: MOARANDROIDS.Pawn_HealthTracker_Patch+MakeDowned.Listener
Pawn_HealthTracker.MakeUndowned: post: RRYautja.AvP_Pawn_HealthTracker_MakeUndowned_Xenomorph_Patch.Post_MakeUndowned
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix, MOARANDROIDS.Pawn_HealthTracker_Patch+NotifyPlayerOfKilled.Listener
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, ProjectJedi.HarmonyPatches.PreApplyDamage_PreFix post: [200]CONN.Pawn_HealthTracker_PreApplyDamagePatch.Pawn_HealthTracker_PreApplyDamagePostfix
Pawn_HealthTracker.RemoveHediff: post: MOARANDROIDS.Pawn_HealthTracker_Patch+RemoveHedff_Patch.Listener
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_InteractionsTracker.TryInteractWith: PRE: MOARANDROIDS.Pawn_InteractionsTracker_Patch+TryInteractWith_Patch.Listener
Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.Patch_Pawn_InventoryTracker+DropAllNearPawn.Prefix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: post: RRYautja.AvP_Pawn_MeleeVerbs_ChooseMeleeVerb_Patch.HarmsHealthPostfix
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: DualWield.Harmony.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList.Postfix
Pawn_MeleeVerbs.TryMeleeAttack: post: DualWield.Harmony.Pawn_MeleeVerbs_TryMeleeAttack.Postfix
Pawn_NativeVerbs.CheckCreateVerbProperties: PRE: RRYautja.AvP_Pawn_NativeVerbs_CheckCreateVerbProperties_Patch.Prefix
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RRYautja.AvP_Pawn_NeedsTracker_Patch.Prefix, MOARANDROIDS.Pawn_NeedsTracker_Patch+NeedsTrackerTick_Patch.Listener
Pawn_NeedsTracker.ShouldHaveNeed: post: RRYautja.AvP_Pawn_NeedsTracker_ShouldHaveNeed_Synth_Patch.RoyalEggSize, MOARANDROIDS.Pawn_NeedsTracker_Patch+ShouldHaveNeed_Patch.Listener
Pawn_Ownership.get_OwnedRoom: post: SaveOurShip2.RoyaltyBedroomFix.ShipsCanBeRooms
Pawn_PathFollower.CostToMoveIntoCell: PRE: RRYautja.AvP_Pawn_PathFollower_CostToMoveIntoCell_Patch.Prefix
Pawn_PathFollower.PatherTick: TRANS: DualWield.Harmony.Pawn_PathFollower_PatherTick.Transpiler
Pawn_PathFollower.SetupMoveIntoNextCell: post: SaveOurShip2.SpaceZoomies.GoFast
Pawn_PlayerSettings.get_AreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_AreaRestrictioSchool_Patch.AreaRestriction_Pre
Pawn_PlayerSettings.get_EffectiveAreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionSchool_Patch.EffectiveAreaRestriction_Pre
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap_Patch.EffectiveAreaRestrictionInPawnCurrentMap_Pre
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: RRYautja.AvP_Pawn_RelationsTracker_SecondaryRomanceChanceFactor_Patch.SecondaryRomanceChanceFactor
Pawn_RotationTracker.UpdateRotation: post: DualWield.Harmony.Pawn_RotationTracker_UpdateRotation.Postfix
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix, MOARANDROIDS.Pawn_StoryTracker_Patch+SkinColor_Patch.Listener
Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.TickLong: post: SaveOurShip2.KillThePlantsInSpace.extinguish
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, rjw.RJW_corner_toggle.adding_RJW_toggle
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile.Launch: PRE: ElderThingFaction.HarmonyElderThings.Launch_Prefix, DualWield.Harmony.Projectile_Launch.Prefix
ProviderHair.GetHairs: post: VanillaHairExpanded.Patch_EdBPrepareCarefully_ProviderHair+manual_GetHairs.Postfix
QuestNode_GetMap.IsAcceptableMap: post: SaveOurShip2.NoQuestsInSpace.Fixpost
RCellFinder.TryFindRandomExitSpot: post: SaveOurShip2.NoPrisonBreaksInSpace.NoExits
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat, MOARANDROIDS.RaceProperties_Patch+CanEverEat_Patch.Listener
RaidStrategyWorker.CanUsePawn: post: RRYautja.AvP_RaidStrategyWorker_CanUsePawn_Xeno_Patch.CanUse_XenoQueen_Postfix
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
RecipeDef.get_AvailableNow: post: MOARANDROIDS.ThingDef_Patch+get_AvailableNow_Patch.Listener
Recipe_InstallImplant.ApplyOnPawn: PRE: MOARANDROIDS.Recipe_InstallImplant_Patch+ApplyOnPawnPrefix_Patch.Listener post: MOARANDROIDS.Recipe_InstallImplant_Patch+CurrentStateInternalPostfix_Patch.Listener
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: RRYautja.AvP_RecordWorker_TimeInBedForMedicalReasons_ShouldMeasureTimeNow_Synth_Patch.CompatPatch_ShouldMeasureTimeNow
RecordsUtility.Notify_PawnDowned: PRE: RRYautja.AvP_RecordsUtility_Notify_PawnDowned_Patch.IncrementPostfix
RecordsUtility.Notify_PawnKilled: post: RRYautja.AvP_RecordsUtility_Notify_PawnKilled_Patch.IncrementPostfix, HunterMarkingSystem.HMS_RecordsUtility_Notify_PawnKilled_Patch.IncrementPostfix
Region.DangerFor: post: SaveOurShip2.VacuumIsNotFun.AccurateAssessmentOfDanger
ResearchManager.DebugSetAllProjectsFinished: post: SRTS.StartUp.ResearchFinishAllSRTS
ResearchManager.FinishProject: TRANS: SRTS.StartUp.ResearchFinishProjectTranspiler
ResearchManager.ReapplyAllMods: post: TechAdvancing.TA_ResearchManager.Postfix
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
ResearchProjectDef.get_CostApparent: PRE: SRTS.StartUp.ResearchCostApparent
ResearchProjectDef.get_IsFinished: PRE: SRTS.StartUp.ResearchIsFinished
ResearchProjectDef.get_PrerequisitesCompleted: post: SRTS.StartUp.CustomPrerequisitesCompleted
ResearchProjectDef.get_ProgressPercent: PRE: SRTS.StartUp.ResearchProgressPercent
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.FindBedFor: PRE: Children.ChildrenHarmony+RestUtility_FindBedFor_Patch.FindBedFor_Pre
RestUtility.IsValidBedFor: post: RRYautja.AvP_RestUtility_Bed_IsValidBedFor_Patch.Postfix, MOARANDROIDS.RestUtility_Patch+IsValidBedFor_Patch.Listener
RoofGrid.GetCellExtraColor: post: SaveOurShip2.ShowHullTilesOnRoofGrid.HullsAreColorful
RoofGrid.SetRoof: PRE: DubsAnalyzer.H_JobDriver_BuildRoof.SetDirty
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: SaveOurShip2.AirlockBugFix.FixTheAirlockBug
RoomGroupTempTracker.EqualizeTemperature: post: SaveOurShip2.ExposedToVacuum.setShipTemp
RoomGroupTempTracker.ThinRoofEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpaceToo.RadiativeHeatTransferOnly
RoomGroupTempTracker.WallEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpace.RadiativeHeatTransferOnly
RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
RunAndGun.Stub: post: DualWield.Harmony.RunAndGun.Postfix
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
Scenario.PostWorldGenerate: PRE: SaveOurShip2.SelectiveWorldGeneration.Replace
Scenario.get_Category: PRE: SaveOurShip2.FixThatBugInParticular.NoLongerUndefined
ScenarioLister.ScenariosInCategory: post: RRYautja.AvP_Page_ScenarioLister_ScenariosInCategory_Patch.ScenariosInCategoryPrefix
SectionLayer.ClearSubMeshes: post: SaveOurShip2.GenerateSpaceSubMesh.GenerateMesh
SectionLayer.DrawLayer: PRE: SaveOurShip2.HideLightingLayersInSpace.ShouldDraw post: SaveOurShip2.HideLightingLayersInSpace.Cleanup
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix
Selector.Select: PRE: rjw.PawnSelect.pawnSelect
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: SRTS.StartUp.GiveSoldThingsToSRTSTranspiler
ShieldBelt.AllowVerbCast: post: RRYautja.AvP_ShieldBelt_AllowVerbCast_YautjaWeapons_Patch.Postfix
ShipCountdown.CountdownEnded: PRE: SaveOurShip2.SaveShip.SaveShipAndRemoveItemStacks
ShipCountdown.InitiateCountdown: PRE: SaveOurShip2.InitShipRefs.SaveStatics
ShipUtility.LaunchFailReasons: PRE: SaveOurShip2.FindLaunchFailReasons.DisableOriginalMethod post: SaveOurShip2.FindLaunchFailReasons.FindLaunchFailReasonsReally
ShipUtility.ShipBuildingsAttachedTo: PRE: SaveOurShip2.FindAllTheShipParts.DisableOriginalMethod post: SaveOurShip2.FindAllTheShipParts.FindShipPartsReally
ShortCircuitUtility.DoShortCircuit: PRE: SaveOurShip2.NoShortCircuitCapacitors.disableEventQuestionMark post: SaveOurShip2.NoShortCircuitCapacitors.tellThePlayerTheDayWasSaved
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch, CPAbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SickPawnVisitUtility.CanVisit: PRE: RRYautja.AvP_SickPawnVisitUtility_CanVisit_Synth_Patch.ThoughtsFromIngestingPostPrefix, BlueLeakTest.Harmony_FindRandomSickPawn.Prefix post: MOARANDROIDS.SickPawnVisitUtility_Patch+CanVisit_Patch.Listener
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SkillRecord.CalculateTotallyDisabled: PRE: rjw.Patches_SkillRecordDebug.Prefix
SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre post: ProjectJedi.HarmonyPatches.Learn_PostFix
Skyfaller.HitRoof: PRE: SaveOurShip2.ShuttleBayAcceptsShuttle.NoHitRoof
SnowUtility.AddSnowRadial: post: RRYautja.AvP_SnowUtility_AddSnowRadial_Patch.AddSnowRadialPostfix
SocialCardUtility.DrawDebugOptions: TRANS: rjw.SocialCardUtilityPatch+Patch_SocialCardUtility_DrawDebugOptions.Transpiler
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix post: BlueLeakTest.MultiplePawnRacesAtStart.Postfix, MOARANDROIDS.StartingPawnUtility_Patch+NewGeneratedStartingPawn_Patch.Listener
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix, AdeptusMechanicus.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: post: RRYautja.AvP_StatWorker_GetExplanationUnfinalized_Patch.GetExplanationUnfinalized TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: RRYautja.AvP_StatWorker_GetValueUnfinalized_Patch.GetValueUnfinalized, PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: RRYautja.AvP_StatPart_StatWorker_TransformValue_Smartgun_Patch.TransformValue_postfix, CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix, AdeptusMechanicus.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StorytellerUtility.DefaultParmsNow: post: ProjectJedi.HarmonyPatches.DefaultParmsNow_PostFix, ElderThingFaction.HarmonyElderThings.DefaultParmsNow_PostFix
StunHandler.Notify_DamageApplied: PRE: MOARANDROIDS.StunHandler_Patch+Notify_DamageApplied_Patch.Listener
TaleRecorder.RecordTale: PRE: MOARANDROIDS.TaleRecorder_Patch+CurrentStateInternal_Patch.Listener
TaleUtility.Notify_PawnDied: post: MOARANDROIDS.TaleUtility_Patch+Notify_PawnDied_Patch.Listener
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid, CPAbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix, CPAbilityUser.AbilityUserMod.ProcessInputEvents_PreFix post: SRTS.StartUp.ProcessBombingInputEvents
Targeter.TargeterOnGUI: post: SRTS.StartUp.DrawBombingTargeter
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, CPAbilityUser.AbilityUserMod.TargeterUpdate_PostFix, SRTS.StartUp.BombTargeterUpdate
TendUtility.CalculateBaseTendQuality: PRE: MOARANDROIDS.TendUtility_Patch+CalculateBaseTendQuality_Patch.Listener
TerrainGrid.DoTerrainChangedEffects: post: SaveOurShip2.RecreateShipTile.NoClearTilesPlease
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
Thing.ButcherProducts: post: RRYautja.ExtraButcheringProducts.MakeButcherProducts_PostFix
Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended post: MOARANDROIDS.Thing_Patch+Ingested_Patch.Listener
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, ProjectJedi.HarmonyPatches.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix, MOARANDROIDS.HarmonyCompOversizedWeapon.get_Graphic_PostFix, AdeptusMechanicus.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_Suspended: post: MOARANDROIDS.Thing_Patch+Suspended_Patch.Listener
ThingDef.HasComp: post: SaveOurShip2.ShieldsActuallyShield.CheckOneImportantClass
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixThatPawnGenerationBug2.DisableMethod
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixThatPawnGenerationBug.DisableMethod post: SaveOurShip2.FixThatPawnGenerationBug.ReturnEmptyList
ThingOwner`1.Remove: post: DualWield.Harmony.ThingOwner_Remove.Postfix
ThingRequiringRoyalPermissionUtility.IsViolatingRulesOf: PRE: empireMaker.patch_ThingRequiringRoyalPermissionUtility+patch.Prefix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: RRYautja.AvP_ThingSelectionUtility_SelectableByMapClick_HostileStealth_Patch.ThiefException, CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CPAbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix
ThingWithComps.get_DescriptionFlavor: post: HunterMarkingSystem.HMS_ThingWithComps_get_DescriptionFlavor_Patch.get_DescriptionFlavor_Postfix
ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: MOARANDROIDS.ThinkNode_ConditionalNeedPercentageAbove_Patch+Satisfied_Patch.Listener
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix, MOARANDROIDS.ThoughtUtility_Patch+CanGetThought_Patch.Listener
ThoughtUtility.GiveThoughtsForPawnExecuted: PRE: MOARANDROIDS.ThoughtUtility_Patch+GiveThoughtsForPawnExecuted_Patch.Listener
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: MOARANDROIDS.ThoughtUtility_Patch+GiveThoughtsForPawnOrganHarvested_Patch.Listener
ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
ThoughtWorker_ApparelDamaged.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_ApparelDamaged_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_Cold.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_Cold_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_ColonistLeftUnburied.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_ColonistLeftUnburied_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_Dark.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_Dark_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_Expectations.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_Expectations_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_Greedy.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_Greedy_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_Hot.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_Hot_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_HumanLeatherApparel.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_HumanLeatherApparel_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_NeedFood.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_NeedFood_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_NeedJoy.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_NeedJoy_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_NeedRest.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_NeedRest_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_PsychicDrone_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_PsychicEmanatorSoothe_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: post: MOARANDROIDS.ThoughtWorker_WantToSleepWithSpouseOrLover_Patch+CurrentStateInternal_Patch.Listener
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
TickManager.DoSingleTick: post: SaveOurShip2.CombatTick.RunCombatManager
TileFinder.RandomSettlementTileFor: PRE: ElderThingFaction.HarmonyElderThings.RandomSettlementTileFor_PreFix
TileFinder.TryFindNewSiteTile: PRE: SaveOurShip2.NoQuestsNearTileZero.DisableOriginalMethod post: SaveOurShip2.NoQuestsNearTileZero.CheckNonZeroTile
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
TimedForcedExit.ForceReform: PRE: SaveOurShip2.ReEntryIsFatal.BurnEmUp
TimedForcedExit.StartForceExitAndRemoveMapCountdown: post: SaveOurShip2.ReEntryTime.SetTime
Toil..ctor: post: SimpleSidearms.intercepts.Toil_ctor_Postfix._ctor
Toils_Tend.FinalizeTend: PRE: MOARANDROIDS.Toils_Tend_Patch+FinalizeTend_Patch.Listener
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot, SaveOurShip2.ShuttleBayArrivalPrecision.LandInBay
TransportPodsArrivalAction_GiveToCaravan.StillValid: PRE: SaveOurShip2.MakeSureNotToLoseYourShuttle.DisableMaybe post: SaveOurShip2.MakeSureNotToLoseYourShuttle.AlwaysTrue
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: RRYautja.HarmonyTest_AJ.Prefix, SRTS.HarmonyTest_AJ.Prefix
TrashUtility.TrashJob: PRE: CosmicHorror.HarmonyPatches.TrashJob_Prefix
TravelingTransportPods.get_End: post: SaveOurShip2.ToSpaceship.EndAtShip
TravelingTransportPods.get_Start: post: SaveOurShip2.FromSpaceship.StartAtShip
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS
Trigger_UrgentlyHungry.ActivateOn: PRE: SaveOurShip2.MechsDontEat.DisableMaybe post: SaveOurShip2.MechsDontEat.Okay
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
UIRoot_Entry.UIRootOnGUI: PRE: DubsAnalyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: DubsAnalyzer.H_KeyPresses.OnGUI
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.TryCastNextBurstShot: TRANS: [200]DualWield.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, RRYautja.AvP_Verb_Shoot_TryStartCastOn_SmartGun_Patch.TryStartCastOn_SmartGun_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, AdeptusMechanicus.HarmonyCompActivatableEffect.TryStartCastOnPrefix post: RRYautja.AvP_Verb_Shoot_TryStartCastOn_SmartGun_Patch.TryStartCastOn_SmartGun_Postfix, DualWield.Harmony.Verb_TryStartCastOn.Postfix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix, CPAbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon, CPAbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: DualWield.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbProperties.AdjustedCooldown: post: DualWield.Harmony.VerbProperties_AdjustedCooldown.Postfix
VerbTracker.CreateVerbTargetCommand: post: DualWield.Harmony.VerbTracker_CreateVerbTargetCommand.Postfix
VerbTracker.GetVerbsCommands: post: DualWield.Harmony.VerbTracker_GetVerbsCommands_Postfix.Postfix
VerbUtility.HarmsHealth: post: RRYautja.AvP_VerbUtility_HarmsHealth_Patch.HarmsHealthPostfix
Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, CPAbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.GetNonMissChance: post: ProjectJedi.HarmonyPatches.GetNonMissChance_PostFix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DualWield.Harmony.Verb_MeleeAttack_TryCastShot.Transpiler
Verb_MeleeAttackDamage.DamageInfosToApply: post: RRYautja.AvP_Verb_MeleeAttackDamage_DamageInfosToApply_Facehugger_Patch.DamageInfosToApply_ForceWeapon_Postfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, AdeptusMechanicus.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: RRYautja.AvP_Verb_Shoot_TryCastShot_Scattershot_Patch.TryCastShot_Prefix
Verb_ShootEquipment.TryCastShot: PRE: RRYautja.AvP_Verb_ShootEquipment_TryCastShot_Scattershot_Patch.TryCastShot_Prefix
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WorkGiver_BuildRoof.PotentialWorkCellsGlobal: PRE: DubsAnalyzer.H_JobDriver_BuildRoof.Prefix
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ShouldRemoveExistingFloorFirst: post: SaveOurShip2.DontRemoveShipFloors.CheckShipFloor
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: MOARANDROIDS.WorkGiver_DoBill_Patch+AddEveryMedicineToRelevantThings_Patch.Listener
WorkGiver_DoBill.JobOnThing: post: MOARANDROIDS.WorkGiver_DoBill_Patch+JobOnThing_Patch.Listener
WorkGiver_DoBill.TryFindBestBillIngredientsInSet: post: showmissing.ShowMissing.CacheMissing
WorkGiver_FeedPatient.HasJobOnThing: PRE: MOARANDROIDS.WorkGiver_FeedPatient_Patch+HasJobOnThing_Patch.ListenerPrefix post: MOARANDROIDS.WorkGiver_FeedPatient_Patch+HasJobOnThing_Patch.ListenerPostfix
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_RescueDowned.HasJobOnThing: post: MOARANDROIDS.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Listener
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Sex.JobOnThing: PRE: Rimworld_Animations.HarmonyPatch_WorkGiverSex.Prefix
WorkGiver_TakeToBedToOperate.HasJobOnThing: post: MOARANDROIDS.WorkGiver_TakeToBedToOperate_Patch+HasJobOnThing_Patch.Listener
WorkGiver_Tend.GoodLayingStatusForTend: post: RRYautja.AvP_WorkGiver_Tend_GoodLayingStatusForTend_Patch.PawnInCocoon
WorkGiver_TendOther.HasJobOnThing: post: MOARANDROIDS.WorkGiver_TendOther_Patch+HasJobOnThing_Patch.Listener
WorkGiver_TendOtherUrgent.HasJobOnThing: post: MOARANDROIDS.WorkGiver_TendOtherUrgent_Patch+HasJobOnThing_Patch.Listener
WorkGiver_TendSelf.HasJobOnThing: post: MOARANDROIDS.WorkGiver_TendSelf_Patch+HasJobOnThing_Patch.Listener
WorkGiver_VisitSickPawn.HasJobOnThing: post: MOARANDROIDS.WorkGiver_VisitSickPawn_Patch+HasJobOnThing_Patch.Listener
WorkshopItems.Notify_Subscribed: post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.GetUniqueLoadID: post: SaveOurShip2.FixLoadID.NewID
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler
WorldGenStep_Factions.GenerateFresh: PRE: SaveOurShip2.SelectiveWorldGenerationToo.DontReplace post: SaveOurShip2.SelectiveWorldGenerationToo.LoadNow
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
xxx.sexTick: PRE: Rimworld_Animations.HarmonyPatch_SexTick.Prefix
Harmony versions present: 2.0.0.8: net.pardeike.rimworld.lib.harmony, jecstools.jecrell.abilityuser, SRTSExpanded.smashphil.neceros, rimworld.jecrell.cthulhu.cults, rjw, jecstools.jecrell.comps.activator, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, RimHUD, com.telefonmast.graphicssettings.rimworld.mod, Uuugggg.rimworld.Replace_Stuff.main, jecstools.jecrell.main, kentington.saveourship2, Bubbles, rimworld.cosmic_Horrors, jecstools.jecrell.comps.oversized, rimworld.androitiers-jecrell.comps.oversized, rimworld.rwmods.androidtiers, jecstools.chjees.shields, rimworld.erdelf.alien_race.main, jecstools.jecrell.humanlikeorders, eagle0600.dressPatients, PeteTimesSix.SimpleSidearms, mehni.rimworld.pickupandhaul.main, jecstools.jecrell.caravanjobs, Children, com.showhair.rimworld.mod, rimworldanim, com.kikohi.conn, rimworld.jecrell.cthulhu.elderthings, jecstools.jecrell.comps.installedpart, jecstools.jecrell.comps.deflector, XeoNovaDan.ProfitableWeapons, jecstools.jecrell.defmodextensions.bigbox, jecstools.jecrell.comps.sounds, EvolvedOrgansRedux, OskarPotocki.VanillaTexturesExpanded, rimworld.cpbackpacks, brrainz-crosspromotion, EdB.PrepareCarefully, Dubwise.DubsOptimizer, com.github.rimworld.mod.DragonAnimalRangeAttack, com.github.duhranged.rimworld.mod.showdrafteesweapon, com.lp-programming.rimworld.showmissing, com.yayo.empireMaker; 2.0.0.7: com.ogliss.rimworld.mod.rryatuja, rimworld.Ogliss.comps.activator, Roolo.DualWield, rimworld.jecstools.comps.oversized, rimworld.Ogliss.humanlikeorders, jecstools.jecrell.comps.slotloadable, rimworld.cpfaction, com.ogliss.rimworld.mod.HunterMarkingSystem, OskarPotocki.VanillaHairExpanded, com.rimworld.mod.moretraitslots, ogliss.rimworld.framework.extrabutchering; 2.0.0.6: rimworld.jecrell.jedi, rimworld.jecrell.starwars.lightsaber, com.rimfridge.rimworld.mod; 2.0.0.5: com.github.automatic1111.gradienthair; 2.0.0.4: chjees.suprememelee, com.ghxx.rimworld.techadvancing, rimworld.mod.charactereditor
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.1.2598 rev1229
[HugsLib] version 7.1.4
Graphics Setter - Loaded
[ATPP] SaveOurShip2 found
PickUpAndHaul v0.1.1.0⅓ welcomes you to RimWorld with pointless logspam.
Alien Vs Predator: successfully completed 90 harmony patches.
Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type RRYautja.HediffCompProperties_DamageOverTime
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalExitTimedOut from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalForcedGoto from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_LayEgg from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ChancePerHour_Constant from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNonPlayerNonHostileFaction from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree Animal already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree AnimalConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalLyingDown from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNPCCanSelfTendNow from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_JoinVoluntarilyJoinableLord from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPrisoner from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_TraitBehaviors from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalGuest from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree Humanlike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Mechanoid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree Mechanoid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree Mechanoid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree Mechanoid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree Mechanoid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasLord from think tree LordDuty already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasLord from think tree LordDutyConstant already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_PrioritySorter from think tree MainColonistBehaviorCore already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalWildManNeedsToReachOutside from think tree MainWildManBehaviorCore already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ChancePerHour_Constant from think tree MainWildManBehaviorCore already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree MainWildManBehaviorCore already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree Downed already has a parent node (RimWorld.ThinkNode_ConditionalDowned). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleForever from think tree Downed already has a parent node (RimWorld.ThinkNode_ConditionalDowned). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Priority from think tree BurningResponse already has a parent node (RimWorld.ThinkNode_ConditionalBurning). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree DigOutIfCannotReachMapEdge already has a parent node (RimWorld.ThinkNode_ConditionalCannotReachMapEdge). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalStates from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalStateClass from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalStateClass from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalStateClass from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree MentalStateNonCritical already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalAnimalWrongSeason from think tree LeaveIfWrongSeason already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalDangerousTemperature from think tree LeaveIfWrongSeason already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanReachMapEdge from think tree LeaveIfStarving already has a parent node (RimWorld.ThinkNode_ConditionalStarving). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_PrioritySorter from think tree SatisfyBasicNeeds already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_PrioritySorter from think tree SatisfyBasicNeedsAndWork already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_PrioritySorter from think tree SatisfyVeryUrgentNeeds already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalInNonPlayerHomeMap from think tree JoinAutoJoinableCaravan already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node CompVehicle.ThinkNode_ConditionalCanManipulate from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalForcedGoto from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_SeekAllowedArea from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNonPlayerNonHostileFaction from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree CompVehicle_Simple already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree CompVehicle_SimpleConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node AbilityUserAI.JobGiver_AIAbilityUser from think tree InsertHookTest already has a parent node (RimWorld.ThinkNode_ConditionalColonist). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree PJ_ForceGhostAI already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree PJ_ForceGhostAI already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree PJ_ForceGhostAI already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree PJ_ForceGhostAI already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree PJ_ForceGhostAI_Constant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node ProjectJedi.JobGiver_ForceMeditation from think tree PJ_ForceMeditationThinkTree already has a parent node (ProjectJedi.ThinkNode_ModNeedPercentageAbove). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ShuttleThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ShuttleThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree ShuttleThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree ShuttleThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree ShuttleThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree ShuttleThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalExitTimedOut from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalForcedGoto from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNonPlayerNonHostileFaction from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree AnimalAndroid already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree AnimalAndroidConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalLyingDown from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_JoinVoluntarilyJoinableLord from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPrisoner from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_TraitBehaviors from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalGuest from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree AndroidLike already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree HumanlikeConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree MechM7Like already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree MechM7Like already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree MechM7Like already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalStateClass from think tree MechM7Like already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree MechM7Like already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree MechM7Like already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree MechM7Like already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_NewMate from think tree AnimalSex already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node CosmicHorror.JobGiver_StarVampireFeed from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalExitTimedOut from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalForcedGoto from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_LayEgg from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ChancePerHour_Constant from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNonPlayerNonHostileFaction from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree ROM_StarVampire already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree ROM_StarVampireConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node CosmicHorror.JobGiver_StarVampireFeed from think tree ROM_StarVampireFeed already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_WanderAnywhere from think tree ROM_StarVampireFeed already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree ROM_StarVampireFeed already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalExitTimedOut from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalForcedGoto from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_LayEgg from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ChancePerHour_Constant from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNonPlayerNonHostileFaction from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree ROM_DarkYoung already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree ROM_DarkYoungConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalLyingDown from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_JoinVoluntarilyJoinableLord from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPrisoner from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalColonist from think tree ROM_CosmicHorror already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree ROM_CosmicHorrorConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree AnimalSexualEmergencyTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree CasualSexTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree FapTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree ColonistSexualEmergencyTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree ViolateCorpseTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree NymphSexualEmergencyTreeFrustrated already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree NymphSexualEmergencyTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree NymphRapeTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree PrisonerWhoreSexualEmergencyTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree PrisonerPostWorkActivity already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree RapistSexualEmergencyTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree WhoreSexualEmergencyTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree WhoreJobTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node rjw.ThinkNode_ConditionalSexChecks from think tree BestialityTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ChancePerHour_Constant from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Horrors.ThinkNode_ConditionalHighCover from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalExitTimedOut from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalForcedGoto from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_LayEgg from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ChancePerHour_Constant from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNonPlayerNonHostileFaction from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree HiveMind already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree HorrorConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasLord from think tree HiveDuty already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree Cults_DeepSleepCarcosa already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ConditionalMentalState from think tree Cults_DeepSleepCarcosa already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_PrioritySorter from think tree RRY_SatisfyNeomorphNeeds already has a parent node (Verse.AI.ThinkNode_Tagger). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_Xenomorph_FleeFire from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNotGrown from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalFullyGrown from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree RRY_Neomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree NeomorphConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasLord from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNotGrown from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_ReactToCloseMeleeThreat from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_QueuedJob from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNPCCanSelfTendNow from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalExitTimedOut from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalForcedGoto from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalFullyGrown from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.JobGiver_LayXenoEgg from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_ChancePerHour_Constant from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalHasFaction from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_SubtreesByTag from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalOfPlayerFaction from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNonPlayerNonHostileFaction from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree RRY_Xenomorph already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree RRY_Xenomorph_DigOutIfCannotReachMapEdge already has a parent node (RimWorld.ThinkNode_ConditionalCannotReachMapEdge). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree RRY_SatisfyXenomorphNeeds already has a parent node (RimWorld.ThinkNode_ConditionalFullyGrown). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree RRY_SatisfyXenomorphNeeds already has a parent node (RimWorld.ThinkNode_ConditionalFullyGrown). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNotPawnKind from think tree RRY_SatisfyXenomorphNeeds already has a parent node (RimWorld.ThinkNode_ConditionalFullyGrown). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree RRY_DigOutIfCannotReachMapEdge already has a parent node (RimWorld.ThinkNode_ConditionalCannotReachMapEdge). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalMustKeepLyingDown from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNotPawnKind from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalPawnKind from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalNotGrown from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalFullyGrown from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Tagger from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.ThinkNode_Subtree from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node Verse.AI.JobGiver_IdleError from think tree RRY_Xenomorph_ThinkTree already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Think node RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow from think tree XenomorphConstant already has a parent node (Verse.AI.ThinkNode_Priority). This means that it's referenced by more than one think tree (should have been copied instead).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef AndroidM7Mech has BodyPartRecord of MechanicalChassis whose children have more or equal coverage than 100% (100.50%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef AndroidM7Mech has BodyPartRecord of MechanicalChassis whose children have more or equal coverage than 100% (100.50%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef QuadrupedeAnimalWithClawsDragon has BodyPartRecord of Body whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef QuadrupedeAnimalWithClawsDragon has BodyPartRecord of Body whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef BodyProwler has BodyPartRecord of Torso whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef BodyProwler has BodyPartRecord of Torso whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef AndroidM7Mech has BodyPartRecord of MechanicalChassis whose children have more or equal coverage than 100% (100.50%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef AndroidM7Mech has BodyPartRecord of MechanicalChassis whose children have more or equal coverage than 100% (100.50%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef QuadrupedeAnimalWithClawsDragon has BodyPartRecord of Body whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef QuadrupedeAnimalWithClawsDragon has BodyPartRecord of Body whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef BodyProwler has BodyPartRecord of Torso whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyDef BodyProwler has BodyPartRecord of Torso whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceChoke_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceChoke_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceChoke_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceDefense_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceDefense_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceDefense_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceDrain_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceDrain_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceDrain_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceGhost_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceGhost_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceGhost_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceHealingOther_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceHealingOther_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceHealingOther_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceHealingSelf_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceHealingSelf_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceHealingSelf_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceLightning_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceLightning_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceLightning_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForcePull_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForcePull_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForcePull_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForcePush_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForcePush_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForcePush_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceRage_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceRage_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceRage_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceSpeed_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceSpeed_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceSpeed_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceStorm_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceStorm_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_ForceStorm_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_MindTrick_Lv1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_MindTrick_Lv2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_MindTrick_Lv3 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_Gray already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_Jedi already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
StarWars_Sith already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Accessories already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Belt already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BeltEquipment already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Middle already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MiddleEquipment already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
OnSkin already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Overhead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
OverheadEquipment already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
OverSkin already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Shell already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ShellEquipment already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Android4Tier already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
AndroidAnimalBird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
AndroidAnimalDoggo already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
AndroidAnimalMuff already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
AndroidM7Mech already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BeetleLike already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BeetleLikeWithClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Bird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyProwler already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyVisceral already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BulwarkBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
CMSlime already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_FormlessSpawnBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThingsBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Human already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Lancer already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalCentipede already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalMicroDrone already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Monkey already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pikeman already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedAnimalWithClawsTailAndJowl already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedAnimalWithHooves already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedAnimalWithHoovesAndHorn already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedAnimalWithHoovesAndHump already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedAnimalWithHoovesAndTusks already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedAnimalWithHoovesTusksAndTrunk already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedAnimalWithPaws already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedAnimalWithPawsAndTail already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
QuadrupedeAnimalWithClawsDragon already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ChthonianBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_CthulhidBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Cults_ByakheeBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_DarkYoungBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_DeepOneBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MiGoBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ShoggothBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_StarVampireBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Artificials_Synths_Body already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xenomorph_Biped already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xenomorph_Biped_Predalien already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xenomorph_FaceHugger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xenomorph_Neomorph already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xenomorph_Quadruped already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xenomorph_QuadrupedWithHorn already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Yautja_Biped already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Scyther already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Snake already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SoSShuttlecraft already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
TurtleLike already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
AnimalJaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Antenna already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Anus already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Arm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ArtificialBrain already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Back already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Beak already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Blade already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Body already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyCavity1 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyCavity2 already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BodyCavityA already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Brain already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
CephaloThorax already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Chest already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Clavicle already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Coracoid already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
CounterWeightTail already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
CounterWeightTop already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_AirSac already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_BrainStem already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_DorsalFin already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Eye already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Feeler already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_FlightOrgan already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Gills already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Hoof already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Hune already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Kidney already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_LeftClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_LeftFlipper already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_LeftWing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Leg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Lung already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Maw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_MawHuge already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_northalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Nostril already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_OccipitalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_ParietalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_PsionicLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_RightClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_RightFlipper already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_RightWing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_ShapeshiftingOrgan already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_SporeHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Stinger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Sucker already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_TemporalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Tentacle already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_TentacleFlight already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
CyberneticAnimalJaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Ear already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_BottomRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_BrainStem already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_EatingTube already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Eye already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_FrontalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeadTentaclesFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeadTentaclesFirst already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeadTentaclesFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeadTentaclesSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeadTentaclesThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeartLungFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeartLungFirst already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeartLungFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeartLungSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_HeartLungThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Maw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_OccipitalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_ParietalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Phloem already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_PsionicLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TemporalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleArmFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleArmFirst already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleArmFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleArmSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleArmThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleGrasperFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleGrasperFirst already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleGrasperFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleGrasperSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleGrasperThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleLegFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleLegFirst already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleLegFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleLegSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TentacleLegThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_TopRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_WingFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_WingFirst already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_WingFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_WingSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_WingThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Xylem already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Elytra already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Eye already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Femur already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Finger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FluidReprocessor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Foot already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Framework already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontLeftMechanicalLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontLeftMechanicalPaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontRightMechanicalLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontRightMechanicalPaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Fundamentum already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Genitals already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Hand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Head already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
HeadClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
HearingSensor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Heart already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Hoof already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Horn already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Humerus already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Hump already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
InsectHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
InsectHeart already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
InsectLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
InsectMouth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
InsectNostril already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Internal_LeftEar already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Internal_RightEar already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Jaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Jowl already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Kidney already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftHandMechanicalIndexFinger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftHandMechanicalMiddleFinger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftHandMechanicalPinky already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftHandMechanicalThumb already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftHearingSensor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftMechanicalArm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftMechanicalFoot already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftMechanicalHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftMechanicalLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftMechanicalShoulder already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftRaptorialLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftSightSensor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftWingBlade already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Leg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Liver already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LowerShoulder already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Lung already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalArm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalCentipedeBodyFifthRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalCentipedeBodyFirstRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalCentipedeBodyFourthRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalCentipedeBodySecondRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalCentipedeBodySixthRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalCentipedeBodyThirdRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalChassis already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalFinger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalFoot already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalNeck already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalShoulder already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalThorax already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechanicalThoraxCanManipulate already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MechGenitals already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MGenerator already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MHeart already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MLeftKidney already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MLeftLung already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MLiver already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MRightKidney already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MRightLung already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MRightServo already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MStomach already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Nacelle already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Neck already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Nose already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Paw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pelvis already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Plastron already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pronotum already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PropellerBladeMicro already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pubis already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Radius already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Reactor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RearClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RearLeftMechanicalLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RearLeftMechanicalPaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RearRightMechanicalLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RearRightMechanicalPaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Ribcage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightHandMechanicalIndexFinger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightHandMechanicalMiddleFinger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightHandMechanicalPinky already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightHandMechanicalThumb already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightHearingSensor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightMechanicalArm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightMechanicalFoot already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightMechanicalHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightMechanicalLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightMechanicalShoulder already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightRaptorialLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightSightSensor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightWingBlade already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_BrainStem already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ChthonianFifthRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ChthonianFirstRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ChthonianFourthRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ChthonianSecondRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ChthonianSixthRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ChthonianThirdRing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_DorsalFin already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Eye already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeEighth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeNinth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeSeventh already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeSixth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeTenth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_EyeThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Feeler already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_FlightOrgan already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_FrontalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Gills already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Hoof already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_HoofSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_HoofThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Internal_LeftEar already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Internal_RightEar already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Kidney already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_KidneySecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_LeftClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_LeftFlipper already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_LeftWing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Leg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_LegFirst already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_LegSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_LegThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Lung already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_LungSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Maw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawEighth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawHuge already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawNinth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawSeventh already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawSixth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawTenth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_MawThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Nostril already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_OccipitalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ParietalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_PsionicLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_RightClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_RightFlipper already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_RightWing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ShapeshiftingOrgan already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_SporeHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Sucker already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TemporalLobe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Tentacle already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TentacleFifth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TentacleFirst already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TentacleFlight already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TentacleFourth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TentacleSecond already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TentacleSeventh already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TentacleSixth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_TentacleThird already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_BehavorialInhibitor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Arm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Beak already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Body already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Brain already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Clavicle already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Ear already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Elytra already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Eye already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Femur already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Finger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Foot already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_FrontClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_FrontLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Hand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Head already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Heart already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Humerus already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_InnerJaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_InsectHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_InsectHeart already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_InsectMouth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_InsectNostril already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Jaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Kidney already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Leg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Liver already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Lung already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Mandible already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Neck already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Nose already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Pelvis already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Pronotum already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Radius already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_RearClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Ribcage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Shell already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Shoulder already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Skull already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_SnakeBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_SnakeHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_SnakeMouth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Spine already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Sternum already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Stomach already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Tail already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_TailSpike already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Tibia already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Toe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Torso already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Waist already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Yautja_Mandible already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Yautja_Mouth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SerpentineHindBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SerpentineMidBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Shell already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Shoulder already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ShuttleBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SightSensor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Skull already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SlimeBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SlimeHeart already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SmellSensor already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SnakeBody already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SnakeHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SnakeMouth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Spine already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Sternum already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Stomach already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Tail already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Tibia already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Toe already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Torso already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Trunk already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
TurtleBeak already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
TurtleShell already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Tusk already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Waist already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Wing already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Arms already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BackLeftPaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BackRightPaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Beak already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Claws already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Hooves already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Mind already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Stinger already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Tentacles already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Wings already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Ears already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Arms already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Head already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Legs already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Maw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Mind already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Wings already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Eyes already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Feet already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontLeftClaws already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontLeftLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontLeftPaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontRightClaws already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontRightLeg already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FrontRightPaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
FullHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Hands already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
HeadAttackTool already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
HeadClaw already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
HornAttackTool already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Horns already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftBlade already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
LeftWingBlade already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Legs already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MiddleFingers already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mouth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Neck already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Paws already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RaptorialLegs already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightBlade already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RightWingBlade already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_BodyAttackTool already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Claws already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Hooves already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_LeftClaws already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Mind already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_RightClaws already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Tentacles already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Wings already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Hands already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_InnerTeeth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_LeftHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Mandibles already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_RightHand already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Tail_AttackTool already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Xeno_Tail_SpikeAttackTool already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Yautja_LeftArm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Yautja_Mandibles already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Yautja_RightArm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Shoulders already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SpitterNacelle already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Tail already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Teeth already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Torso already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
TurtleBeakAttackTool already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
TuskAttackTool already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Underwear already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
UpperHead already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Waist already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Wings already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BloodFiltrationKidney already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BloodFiltrationLiver already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BloodFiltrationSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BloodPumpingSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BreathingPathway already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BreathingSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BreathingSourceCage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ConsciousnessSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
CPSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
EatingPathway already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
EatingSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
EVKidney already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
EVLiver already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
HearingSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
HVPathway already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
HVSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ManipulationLimbCore already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ManipulationLimbDigit already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ManipulationLimbSegment already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MetabolismSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MovingLimbCore already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MovingLimbDigit already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MovingLimbSegment already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pelvis already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RJW_Fertility already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SightSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Spine already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
TalkingPathway already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
TalkingSource already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Ability already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Construction already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Harm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Impact already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Movement already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Blunt already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Heat already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_Lightsaber_Heat already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Acid already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Sharp already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Arrow already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ArrowHighVelocity already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Bite already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Blunt already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Bomb already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
BombSuper already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Bullet already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Burn already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Crush already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_AcidBurn already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_BlackEMP already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_Psionic already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_PsionicBlastDamage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_PsionicBurnDamage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cults_PsionicShockDamage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cut already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Dam_OPToxin already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Deterioration already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_PsionicBlastDamage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ElderThing_Psychic already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
EMP already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
EVOR_Damage_Sonic already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
EVOR_Damage_Toxic already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ExecutionCut already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Extinguish already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Flame already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Frost_Bite already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Frostbite already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Halo_DamageBase already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Halo_ExplosionPlasmaGrenade already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Halo_ExplosionSpartanLaser already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Halo_ExplosionSupercombine already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Halo_Needle already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Laser already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mining already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_BarabDam already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_DForcePull already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_DForcePush already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_FChoke already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_FDrainDamage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_FirkDam already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_FLightning already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_ForceHealDamage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_FStorm already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_MindTrickDam already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_PontiteDam already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_RageDam already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_Saber already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PJ_SonicDam already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Poke already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PrometheanBomb already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PrometheanBomb_Silent already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PrometheanBullet already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PrometheanIncineration already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pyro_Bite already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RangedStab already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Rend already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RNBomb already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RNBullet_Charge already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RNChargeBomb already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RNSmoke already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_BluntMonstrous already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ConstrictMonstrous already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Exsanguination already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_Psychic already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ROM_ScratchMonstrous already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Rotting already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_AcidBurn already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_AcidDamage already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Bomb already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_BombSuper already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_EmergingChestbursterDD already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Flamer already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_Plasma already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_RangedCut already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_RangedStab already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_RangedStab_Combi already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
RRY_XenoTailWhipBlunt already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Scratch already has short hash.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Reached max messages limit. Stopping logging to avoid spam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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