Skip to content

Instantly share code, notes, and snippets.

@HugsLibRecordKeeper
Created March 13, 2025 14:26
Show Gist options
  • Save HugsLibRecordKeeper/660b52f06bc84fd75b418bbeb20da914 to your computer and use it in GitHub Desktop.
Save HugsLibRecordKeeper/660b52f06bc84fd75b418bbeb20da914 to your computer and use it in GitHub Desktop.
Rimworld output log published using HugsLib
Log uploaded on Thursday, March 13, 2025, 10:25:43 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.4]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.4)
Mod Manager (Continued)(Mlie.ModManager)[mv:1.5.5]: 0ColourPicker(1.0.0), FluffyUI(av:1.0.0,fv:1.5.5), ModManager(av:1.0.0,fv:1.5.5), SemanticVersioning(2.0.2), VersionFromManifest(0.0.0), YamlDotNet(av:16.0.0,fv:16.3.0)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.2.18), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Vanilla Vehicles Expanded - Upgrades(OskarPotocki.VanillaVehiclesExpandedUpgrades): (no assemblies)
[RH2] Hand-To-Hand(RH2.HandToHand): 0Harmony(2.3.3), CQCTakedown(1.0.0)
Active Harmony patches:
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: PRE: VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Command.GizmoOnGUIInt: post: VFECore.AI.DraftGizmos.GizmoOnGUIPostfix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: Vehicles.Construction.RemoveDisabledVehicles, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Dialog_ChooseMemes.DoAcceptChanges: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix TRANS: Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FoodUtility.GetMeatSourceCategory: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategory.Prefix, VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.ThoughtsFromIngesting: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: SmashTools.UnitTesting.ExecutePostLoadTesting, VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: SmashTools.UnitTesting.ExecuteNewGameTesting, VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, ModManager.MainMenuDrawer_DoMainMenuControls.Transpiler
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SmashTools.ProjectSetup.BackfillRegisteredAreas
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix
MapGenerator.GenerateMap: post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval, CPAbilities.MapPawns_AnyPawnBlockingMapRemoval_Patch.Postfix
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModMetaData.SamePackageId: PRE: ModManager.ModMetaData_SamePackageId.Prefix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: post: VFECore.PhasingPatches.Despawn_Postfix
Pawn.Destroy: TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath, VanillaStorytellersExpanded.Patch_Kill.Prefix post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.TryGetAttackVerb: post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: GraphicCustomization.PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn
PawnGenerator.GeneratePawnRelations: PRE: VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [0]VFECore.DynamicGraphicPatches.DrawEquipmentAimingPrefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Rendering.DisableCachingPawnOverlays
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.StartPath: PRE: Vehicles.VehiclePathing.StartVehiclePath, VFECore.PhasingPatches.StartPath_Prefix post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatWorker.GetBaseValueFor: post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix
SteamUGC.SubmitItemUpdate: PRE: ModManager.SteamUGC_SubmitItemUpdate.Prefix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix
Thing.DeSpawn: TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.Ingested: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix
Thing.SpawnSetup: TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VanillaGenesExpanded.ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix
Verb.TryFindShootLineFromTo: PRE: VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix
Verb.get_EquipmentSource: post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix
WindowResizer.DoResizeControl: post: ModManager.WindowResizer_DoResizeControl.Postfix
WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkshopItems.Notify_Installed: PRE: ModManager.WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.WorkshopItems_Notify_Subscribed.Prefix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.WorkshopItems_Notify_Unsubscribed.Prefix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
Harmony versions present: 2.3.5.0: fluffy.modmanager; 2.3.3.0: net.pardeike.rimworld.lib.harmony, SmashPhil.SmashTools, smashphil.updatelog, SmashPhil.VehicleFramework_preload, SmashPhil.VehicleFramework, VanillaVehiclesExpanded.Mod, HandToHand.Mod, VanillaVehiclesExpanded_Tier3.Mod; 2.3.2.0: OskarPotocki.VFECore, Kikohi.KCSG, Kikohi.PipeSystem, ModSettingsFrameworkMod, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser; 2.2.2.0: UnlimitedHugs.HugsLib
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
More than one value for a same version of List`1 named modDependenciesByVersion
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Harmony <packageId> (brrainz.harmony_copy) is not in valid format.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Mod Manager (Continued) <packageId> (Mlie.ModManager_copy) is not in valid format.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Mod Manager (Continued) <packageId> (Mlie.ModManager_copy_1) is not in valid format.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimThunder Functional Furniture Expanded dependency (RimThunder.Core) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
More than one value for a same version of List`1 named modDependenciesByVersion
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Just Toyota Land Cruiser J70 dependency (OskarPotocki.VanillaVehiclesExpanded) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> version 1.5.1704
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> <color=#008000FF>181 patches successfully applied.</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MVCF successfully applied 0 patches
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.4.3901 rev238, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3389 rev40, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KitSmall
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KitMedium
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3200 rev726, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to RimWorld.FactionDef named VFE_PlayerOutpost
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find class VFEI.Other.ScenPart_Settlement while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFEI.Other.ScenPart_Settlement"><def>ScenPart_Settlement</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
[Ref FC13C616]
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00125] in <69945a8ed6c540cf90b578de735e0605>:0
Subnode:
<li Class="VFEI.Other.ScenPart_Settlement"><def>ScenPart_Settlement</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find class VFEI.Other.ScenPart_ArriveAtEdge while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFEI.Other.ScenPart_ArriveAtEdge"><def>ScenPart_PlayerPawnsArriveMethodEdge</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
[Ref FC13C616] Duplicate stacktrace, see ref for original
Subnode:
<li Class="VFEI.Other.ScenPart_ArriveAtEdge"><def>ScenPart_PlayerPawnsArriveMethodEdge</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ResearchProjectDef named VWE_TrenchWarfare
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ScenPart had null faction after loading. Changing to PlayerColony
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts were null after loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 0.14.1241 rev1001, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named Apparel_KevlarHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named Apparel_MilitaryHelmet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] Quickstarter generating map with scenario: Crashlanded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 16172.
Total: 135.589100 ms (FindLiveObjects: 0.856300 ms CreateObjectMapping: 1.141600 ms MarkObjects: 133.302500 ms DeleteObjects: 0.288300 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- Mlie.ModManager
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VanillaVehiclesExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- OskarPotocki.VanillaVehiclesExpandedUpgrades
- RH2.HandToHand
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 20958.
Total: 376.489600 ms (FindLiveObjects: 0.979600 ms CreateObjectMapping: 1.285100 ms MarkObjects: 374.173800 ms DeleteObjects: 0.050300 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 4657 unused Assets to reduce memory usage. Loaded Objects now: 16609.
Total: 164.814500 ms (FindLiveObjects: 1.124400 ms CreateObjectMapping: 1.634200 ms MarkObjects: 157.708300 ms DeleteObjects: 4.347100 ms)
Loaded file (Scenario) is from version 1.4.3901 rev238, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3389 rev40, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KitSmall
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KitMedium
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3200 rev726, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to RimWorld.FactionDef named VFE_PlayerOutpost
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find class VFEI.Other.ScenPart_Settlement while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFEI.Other.ScenPart_Settlement"><def>ScenPart_Settlement</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
[Ref FC13C616] Duplicate stacktrace, see ref for original
Subnode:
<li Class="VFEI.Other.ScenPart_Settlement"><def>ScenPart_Settlement</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find class VFEI.Other.ScenPart_ArriveAtEdge while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFEI.Other.ScenPart_ArriveAtEdge"><def>ScenPart_PlayerPawnsArriveMethodEdge</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
[Ref FC13C616] Duplicate stacktrace, see ref for original
Subnode:
<li Class="VFEI.Other.ScenPart_ArriveAtEdge"><def>ScenPart_PlayerPawnsArriveMethodEdge</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ResearchProjectDef named VWE_TrenchWarfare
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ScenPart had null faction after loading. Changing to PlayerTribe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts were null after loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16691.
Total: 173.740800 ms (FindLiveObjects: 0.768600 ms CreateObjectMapping: 1.109500 ms MarkObjects: 171.837500 ms DeleteObjects: 0.024800 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17072.
Total: 159.884700 ms (FindLiveObjects: 0.658200 ms CreateObjectMapping: 1.087000 ms MarkObjects: 158.108900 ms DeleteObjects: 0.030300 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- Mlie.ModManager
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VanillaVehiclesExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- OskarPotocki.VanillaVehiclesExpandedUpgrades
- RH2.HandToHand
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 20717.
Total: 299.432900 ms (FindLiveObjects: 0.935700 ms CreateObjectMapping: 2.048900 ms MarkObjects: 296.377900 ms DeleteObjects: 0.045700 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 3620 unused Assets to reduce memory usage. Loaded Objects now: 17168.
Total: 171.673800 ms (FindLiveObjects: 0.808100 ms CreateObjectMapping: 1.232500 ms MarkObjects: 165.462100 ms DeleteObjects: 4.170500 ms)
Loaded file (Scenario) is from version 1.4.3901 rev238, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3389 rev40, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KitSmall
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KitMedium
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3200 rev726, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to RimWorld.FactionDef named VFE_PlayerOutpost
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find class VFEI.Other.ScenPart_Settlement while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFEI.Other.ScenPart_Settlement"><def>ScenPart_Settlement</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
[Ref FC13C616] Duplicate stacktrace, see ref for original
Subnode:
<li Class="VFEI.Other.ScenPart_Settlement"><def>ScenPart_Settlement</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find class VFEI.Other.ScenPart_ArriveAtEdge while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFEI.Other.ScenPart_ArriveAtEdge"><def>ScenPart_PlayerPawnsArriveMethodEdge</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
[Ref FC13C616] Duplicate stacktrace, see ref for original
Subnode:
<li Class="VFEI.Other.ScenPart_ArriveAtEdge"><def>ScenPart_PlayerPawnsArriveMethodEdge</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ResearchProjectDef named VWE_TrenchWarfare
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ScenPart had null faction after loading. Changing to PlayerColony
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts were null after loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 17173.
Total: 161.349700 ms (FindLiveObjects: 1.783200 ms CreateObjectMapping: 1.327900 ms MarkObjects: 158.157500 ms DeleteObjects: 0.080800 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17616.
Total: 169.357200 ms (FindLiveObjects: 0.776900 ms CreateObjectMapping: 0.904200 ms MarkObjects: 167.646500 ms DeleteObjects: 0.029300 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- Mlie.ModManager
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VanillaVehiclesExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- OskarPotocki.VanillaVehiclesExpandedUpgrades
- RH2.HandToHand
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21393.
Total: 296.831100 ms (FindLiveObjects: 0.801200 ms CreateObjectMapping: 1.262300 ms MarkObjects: 294.725200 ms DeleteObjects: 0.042200 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 3770 unused Assets to reduce memory usage. Loaded Objects now: 17731.
Total: 171.782200 ms (FindLiveObjects: 0.864700 ms CreateObjectMapping: 1.241500 ms MarkObjects: 165.306600 ms DeleteObjects: 4.368600 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 17638.
Total: 174.484800 ms (FindLiveObjects: 1.344600 ms CreateObjectMapping: 1.218100 ms MarkObjects: 171.872000 ms DeleteObjects: 0.049800 ms)
Loading game from file Union of Intien (Permadeath) with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- Mlie.ModManager
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VanillaVehiclesExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- OskarPotocki.VanillaVehiclesExpandedUpgrades
- RH2.HandToHand
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21370.
Total: 293.269900 ms (FindLiveObjects: 0.909400 ms CreateObjectMapping: 1.385500 ms MarkObjects: 290.946800 ms DeleteObjects: 0.027900 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 3726 unused Assets to reduce memory usage. Loaded Objects now: 17490.
Total: 177.820000 ms (FindLiveObjects: 0.856300 ms CreateObjectMapping: 1.199000 ms MarkObjects: 172.194700 ms DeleteObjects: 3.569400 ms)
Loaded file (Scenario) is from version 1.4.3901 rev238, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3389 rev40, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KitSmall
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KitMedium
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3200 rev726, we are running version 1.5.4297 rev1079.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to RimWorld.FactionDef named VFE_PlayerOutpost
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find class VFEI.Other.ScenPart_Settlement while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFEI.Other.ScenPart_Settlement"><def>ScenPart_Settlement</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
[Ref FC13C616] Duplicate stacktrace, see ref for original
Subnode:
<li Class="VFEI.Other.ScenPart_Settlement"><def>ScenPart_Settlement</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find class VFEI.Other.ScenPart_ArriveAtEdge while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFEI.Other.ScenPart_ArriveAtEdge"><def>ScenPart_PlayerPawnsArriveMethodEdge</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
[Ref FC13C616] Duplicate stacktrace, see ref for original
Subnode:
<li Class="VFEI.Other.ScenPart_ArriveAtEdge"><def>ScenPart_PlayerPawnsArriveMethodEdge</def></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ResearchProjectDef named VWE_TrenchWarfare
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ScenPart had null faction after loading. Changing to PlayerColony
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts were null after loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 17668.
Total: 174.310800 ms (FindLiveObjects: 0.709300 ms CreateObjectMapping: 0.838100 ms MarkObjects: 172.666800 ms DeleteObjects: 0.096300 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17873.
Total: 188.721800 ms (FindLiveObjects: 0.665300 ms CreateObjectMapping: 0.906800 ms MarkObjects: 187.120700 ms DeleteObjects: 0.028300 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- Mlie.ModManager
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VanillaVehiclesExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- OskarPotocki.VanillaVehiclesExpandedUpgrades
- RH2.HandToHand
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21545.
Total: 312.347200 ms (FindLiveObjects: 0.809800 ms CreateObjectMapping: 1.184800 ms MarkObjects: 310.323800 ms DeleteObjects: 0.028200 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 3699 unused Assets to reduce memory usage. Loaded Objects now: 17793.
Total: 193.853300 ms (FindLiveObjects: 0.879000 ms CreateObjectMapping: 1.182700 ms MarkObjects: 186.661600 ms DeleteObjects: 5.129600 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 17957.
Total: 175.888700 ms (FindLiveObjects: 0.837000 ms CreateObjectMapping: 0.934100 ms MarkObjects: 174.067800 ms DeleteObjects: 0.049500 ms)
Loading game from file Leesder Nonpartisan Coalition (Permadeath) with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- Mlie.ModManager
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VanillaVehiclesExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- OskarPotocki.VanillaVehiclesExpandedUpgrades
- RH2.HandToHand
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21429.
Total: 285.924800 ms (FindLiveObjects: 0.796900 ms CreateObjectMapping: 1.286600 ms MarkObjects: 283.807600 ms DeleteObjects: 0.033200 ms)
PawnPathPool leak: more paths than spawned pawns. Force-recovering.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment