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@HugsLibRecordKeeper
Created September 5, 2024 12:32
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Rimworld output log published using HugsLib
Log uploaded on Thursday, September 5, 2024, 8:32:55 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.4]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.4)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
Wall Light(Murmur.WallLight): WallLight(av:1.5.8874.26767,fv:1.0.0)
A Dog Said... Animal Prosthetics(spoonshortage.ADogSaidAnimalProsthetics): (no assemblies)
Harvest Organs Post Mortem(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.1)
GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense(killerbot.GTekV2Arsenal): (no assemblies)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
GTek's Vehicles - Navistar MaxxPro MRAP(Killerbot.NavistarMaxxPro): (no assemblies)
GTek's Vehicles - Oshkosh L-ATV(Killerbot.JLTV): (no assemblies)
Active Harmony patches:
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: Vehicles.Construction.RemoveDisabledVehicles
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
FloatMenuMakerMap.AddHumanlikeOrders: TRANS: Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.CanTakeOrder: post: Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, Vehicles.Construction.CompleteConstructionVehicle TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
GhostDrawer.DrawGhostThing: post: Vehicles.Rendering.DrawGhostVehicle
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SmashTools.ProjectSetup.BackfillRegisteredAreas
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: post: SmashTools.ComponentCache.ClearMapComps
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.Destroy: TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.Kill: PRE: Vehicles.Extra.MoveOnDeath
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn
PawnRenderer.GetBodyPos: TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.ParallelGetPreRenderResults: PRE: Vehicles.Rendering.DisableCachingPawnOverlays
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned
Pawn_HealthTracker.ShouldBeDowned: PRE: Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.StartPath: PRE: Vehicles.VehiclePathing.StartVehiclePath
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: TRANS: Vehicles.Combat.VehicleProjectileInterceptor
Projectile.ImpactSomething: TRANS: Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
SchoolUtility.CanTeachNow: PRE: Vehicles.HealthAndStats.CantTeachVehicles
SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Rendering.DrawSelectionBracketsVehicles
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementUtility.AttackNow: TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
Thing.DeSpawn: TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.SpawnSetup: TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.RandomSettlementTileFor: TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, RimHUD, SmashPhil.SmashTools, SmashPhil.VehicleFramework, smashphil.updatelog, SmashPhil.VehicleFramework_preload, Smuffle.HarvestOrgansPostMortem; 2.3.1.1: Uuugggg.rimworld.Replace_Stuff.main; 2.2.2.0: UnlimitedHugs.HugsLib
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4104 rev435
[HugsLib] version 11.0.4
[RimHUD v1.15.3] Initialized
Could not find type named VFECore.PatchOperationToggableSequence from node <Operation Class="VFECore.PatchOperationToggableSequence" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core"><enabled>False</enabled><label>Disable crafting restrictions (Guns Galore!!!):</label><operations><li Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[@ParentName="HIDGun_MainWeaponBase_Makeable"]/recipeMaker</xpath><attribute>IsNull</attribute><value>False</value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <enabled>False</enabled> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VFECore.PatchOperationToggableSequence" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core"><enabled>False</enabled><label>Disable crafting restrictions (Guns Galore!!!):</label><operations><li Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[@ParentName="HIDGun_MainWeaponBase_Makeable"]/recipeMaker</xpath><attribute>IsNull</attribute><value>False</value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <label>Disable crafting restrictions (Guns Galore!!!):</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VFECore.PatchOperationToggableSequence" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core"><enabled>False</enabled><label>Disable crafting restrictions (Guns Galore!!!):</label><operations><li Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[@ParentName="HIDGun_MainWeaponBase_Makeable"]/recipeMaker</xpath><attribute>IsNull</attribute><value>False</value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <operations><li Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[@ParentName="HIDGun_MainWeaponBase_Makeable"]/recipeMaker</xpath><attribute>IsNull</attribute><value>False</value></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VFECore.PatchOperationToggableSequence" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core"><enabled>False</enabled><label>Disable crafting restrictions (Guns Galore!!!):</label><operations><li Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[@ParentName="HIDGun_MainWeaponBase_Makeable"]/recipeMaker</xpath><attribute>IsNull</attribute><value>False</value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named VFECore.PatchOperationToggableSequence from node <Operation Class="VFECore.PatchOperationToggableSequence" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core"><enabled>True</enabled><label>[CE] Remove duplicate weapons from Combat Extended submods:</label><operations><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <enabled>True</enabled> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VFECore.PatchOperationToggableSequence" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core"><enabled>True</enabled><label>[CE] Remove duplicate weapons from Combat Extended submods:</label><operations><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <label>[CE] Remove duplicate weapons from Combat Extended submods:</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VFECore.PatchOperationToggableSequence" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core"><enabled>True</enabled><label>[CE] Remove duplicate weapons from Combat Extended submods:</label><operations><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <operations><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VFECore.PatchOperationToggableSequence" MayRequire="OskarPotocki.VanillaFactionsExpanded.Core"><enabled>True</enabled><label>[CE] Remove duplicate weapons from Combat Extended submods:</label><operations><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Deagke"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_FNFiveSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_PNinety"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MSeven"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MTwoFifty"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_MicroUzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li><li Class="PatchOperationConditional"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><match Class="PatchOperationAttributeSet"><xpath>Defs/ThingDef[defName="CE_Gun_Uzi"]</xpath><attribute>Abstract</attribute><value>True</value></match></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense] Patch operation Verse.PatchOperation failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3285968063\Patches\VEF_TogglePatches.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense] Patch operation Verse.PatchOperation failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3285968063\Patches\VEF_TogglePatches.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Vehicles.VehicleStatDef named AccelerationRate found to give to Vehicles.StatUpgrade+VehicleStatDefUpgrade Vehicles.StatUpgrade+VehicleStatDefUpgrade
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language Traditional Chinese has 253 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wall Light: v1.5.8874.26767
[SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
<color=orange>[VehicleFramework]</color> version 1.5.1704
[HugsLib] initializing Autopsy
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