Created
August 28, 2018 04:12
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Rimworld output log published using HugsLib
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| Log uploaded on Monday, August 27, 2018, 11:12:17 PM | |
| Loaded mods: | |
| Core: (no assemblies) | |
| HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0) | |
| JecsTools: 0Harmony(1.1.0.0), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0) | |
| Humanoid Alien Races 2.0: 0Harmony(1.1.1.0), AlienRace(1.0.0.0) | |
| Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0) | |
| Misc. Robots: AIRobot(0.19.0.0) | |
| Misc. Robots++: (no assemblies) | |
| FashionRIMsta: (no assemblies) | |
| [SYR] Blueberries: 0Harmony(1.2.0.1), Bluciferum(1.0.0.0), UniversalFermenter(1.0.0.0) | |
| Master of Crafting 1.0 test: (no assemblies) | |
| Master of Cooking 1.0 test: (no assemblies) | |
| Androids: Androids(1.0.0.0) | |
| Meals On Wheels: 0Harmony(1.1.0.0), Meals_On_Wheels(1.0.0.0) | |
| EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.4.0) | |
| [1.0] UN-Colony: (no assemblies) | |
| OgreStack: OgreStack(1.0.0.0) | |
| [KV] Change Dresser - 1.0: 0Harmony(1.1.0.0), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0) | |
| [FSF] Encounter Map Resources: (no assemblies) | |
| More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0) | |
| Rimsenal - Rimhair: (no assemblies) | |
| Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.6.0) | |
| Lolidrop's hairshop: (no assemblies) | |
| [KV] Weapon Storage - 1.0: 0Harmony(1.1.0.0), MendingWeaponStoragePatch(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0), WeaponStorage(1.0.0.0) | |
| [1.0] Project RimFactory 3.0 - Public Beta: 0Harmony(1.1.0.0), ProjectRimFactory(0.2.0.0) | |
| ED-EnhancedOptions: 0Harmony(1.1.0.0), ED-EnhancedOptions(1.0.0.0) | |
| Misc. Training: TrainingFacility(0.19.0.0) | |
| More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.4) | |
| Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0) | |
| [KV] Infinite Storage - 1.0: 0Harmony(1.1.0.0), InfiniteStorage(1.0.0.0) | |
| DEVRIMMSqol: 0Harmony(1.1.0.0), Priority Queue(4.1.1.0), RIMMSqol(1.0.6814.4550) | |
| Nano Repair Tech: NanoRepairTech(1.0.0.0) | |
| [KV] RimFridge - 1.0: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0) | |
| RunAndGun: RunAndGun(1.18.3.0) | |
| Lesser mood debuffs: (no assemblies) | |
| Dubs Mint Menus B19 test: 0Harmony(1.1.0.0), DubsMintMenus(0.0.0.0) | |
| Table Diner: 0Harmony(1.0.9.1), Table Diner Configurable(1.21.0.0) | |
| BetterVents: BetterVents(0.6.0.0) | |
| BetterCoolers: BetterCoolers(0.6.0.0) | |
| Search and Destroy: SearchAndDestroy(1.0.0.0) | |
| Merp's Shotgun Pack [1.0]: (no assemblies) | |
| Orassans: 0Harmony(1.1.0.0), BetharianPower(1.0.0.0), Orassans(1.0.0.0) | |
| Advanced Shield Belts: 0Harmony(1.0.9.1), D9UsefulAI(1.0.0.0) | |
| Vanilla Bionic Extensions: (no assemblies) | |
| Archotech Expanded Prosthetics: (no assemblies) | |
| Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0) | |
| Questionable Ethics: 0Harmony(1.1.1.0), QEthics(1.0.0.0) | |
| Combat Readiness Check: 0Harmony(1.1.0.0), CRC_Revivified(1.0.6779.14987) | |
| [SYR] Set Up Camp: 0Harmony(1.2.0.0), SetUpCamp(1.0.0.0) | |
| Gunners - faction mod: (no assemblies) | |
| What the hack?!: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0) | |
| (0.19.0)Super SASS - Storyteller: (no assemblies) | |
| Auto Recycling: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), AutoRecycling(1.0.0.0) | |
| Quarry: Quarry(0.19.0.0) | |
| [TWC]Cupro's Stones: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1) | |
| Cupro's Alloys: CuprosAlloys(0.19.0.1) | |
| More Vanilla Turrets [B19]: (no assemblies) | |
| Blueprints: Blueprints(1.1.14.0) | |
| Colony Manager: Fluffy_ColonyManager(3.9.344.0) | |
| Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(2.1.22.0) | |
| Research Tree: 0Harmony(1.2.0.1), ResearchTree(0.10.450.0) | |
| ED-Excalibur: 0Harmony(1.2.0.1), ED-Excalibur(1.0.0.0) | |
| Misc. MapGenerator: MapGenerator(0.19.0.0) | |
| Misc. MapGen Xtension 'Urban Biome': (no assemblies) | |
| Misc. MapGen FactionBase: MapGeneratorFactionBase(0.19.0.0) | |
| Misc. TurretBase, Objects: WeaponBase(0.19.0.0) | |
| Misc. Incidents: Incidents(0.19.0.0), TacticalComputer(1.0.0.0) | |
| [KV] Impassable Map Maker - 1.0: 0Harmony(1.1.0.0), ImpassableMapMaker(1.0.0.0) | |
| [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0) | |
| [SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0) | |
| Sparkling Worlds - Full Mod [V1.0]: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0) | |
| Underground Conduits: (no assemblies) | |
| Auto Seller: RWASFilterLib(1.0.0.0), RWASWidgets(1.0.0.0), RWAutoSell(2.0.1.5) | |
| Rimsenal: (no assemblies) | |
| Rimsenal - Federation: (no assemblies) | |
| Rimsenal - Feral: (no assemblies) | |
| Rimsenal - Security pack: (no assemblies) | |
| Rimsenal - Enhanced Vanilla Pack: (no assemblies) | |
| There's not enough time!: (no assemblies) | |
| [XND] Proper Shotguns: 0Harmony(1.2.0.0), ProperShotguns(1.0.0.0) | |
| Project Armory 1.1 ["B19"]: (no assemblies) | |
| Radio: (no assemblies) | |
| Boots and Stuff[19]: (no assemblies) | |
| [SYR] Metallic Batteries: (no assemblies) | |
| Simple Loom[19]: (no assemblies) | |
| Give Me A Moment: (no assemblies) | |
| Buildable Terrain v1: (no assemblies) | |
| Search and Destroy: SearchAndDestroy(1.0.0.0) | |
| [MF] NoEdgeFade: (no assemblies) | |
| HolyWasher: HolyWasher(1.0.0.0) | |
| Polarisbloc - Core LAB: Polarisbloc(1.0.0.0) | |
| Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0) | |
| Polarisbloc - Security Force: Polarisbloc_SecurityForce(1.0.0.0) | |
| Polarisbloc - Storyteller incidents pack: Polarisbloc_Incidents(1.0.0.0) | |
| Active Harmony patches: | |
| <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <DoDebugOptions>c__AnonStorey9.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <DoDebugOptions>c__AnonStorey9.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <DoDebugOptions>c__AnonStorey9.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <DoDebugOptions>c__AnonStorey9.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <DoDebugOptions>c__AnonStorey9.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <DoDebugOptions>c__AnonStorey9.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix | |
| <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| <LayDown>c__AnonStorey0.<>m__0: TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
| <MakeNewToils>c__Iterator0.<>m__0: TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
| <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
| AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix | |
| AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
| Alert_Boredom.BoredPawns: PRE: Androids.HarmonyPatches.CompatPatch_BoredPawns | |
| Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix | |
| ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler | |
| ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether | |
| ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage | |
| ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage | |
| BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix | |
| BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix | |
| Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix | |
| Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix | |
| Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix | |
| Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix | |
| Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix | |
| Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix | |
| Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan | |
| Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs | |
| Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix | |
| Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix | |
| Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix | |
| CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix | |
| CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix | |
| CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler | |
| CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix | |
| CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix | |
| CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix | |
| Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds | |
| Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
| CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix | |
| CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix | |
| CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix | |
| CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix | |
| CompSchedule.RecalculateAllowed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompSchedule.RecalculateAllowedPrefix | |
| CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer | |
| CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix | |
| CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix | |
| Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix | |
| Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants | |
| DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood, WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix | |
| DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow | |
| DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
| DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch | |
| DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix | |
| DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix | |
| DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
| Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix | |
| Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix | |
| Designator_Place.SelectedUpdate: post: Table_Diner_Configurable.SelectedUpdate._Postfix | |
| Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon | |
| Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel | |
| Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix | |
| Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix | |
| Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler | |
| Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix, InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix | |
| Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix | |
| Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix | |
| Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
| Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles | |
| Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix | |
| Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix, ChangeDresser.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix | |
| DropPodIncoming.Impact: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchDropPodIncoming.ImpactPrefix | |
| EdificeGrid.Register: PRE: WhatTheHack.Harmony.EdificeGrid_Register.Prefix | |
| EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
| EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler | |
| Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler | |
| Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied | |
| Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix | |
| FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix | |
| FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix | |
| FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix | |
| FloatMenuMakerMap.ChoicesAtFor: post: WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix | |
| FoodUtility.BestFoodSourceOnMap: PRE: RIMMSqol.ThinkResultContextFood2.Prefix post: RIMMSqol.ThinkResultContextFood2.Postfix | |
| FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix | |
| FoodUtility.TryFindBestFoodSourceFor: PRE: RIMMSqol.ThinkResultContextFood1.Prefix post: RIMMSqol.ThinkResultContextFood1.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix | |
| FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf | |
| ForbidUtility.IsForbidden: post: RIMMSqol.ThingForbiddenPredicatesFix.Postfix | |
| Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
| Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
| Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
| Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix | |
| GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix | |
| GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix | |
| GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame | |
| GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix | |
| GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix | |
| GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering | |
| GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix | |
| GenDraw.DrawInteractionCell: post: Table_Diner_Configurable.DrawInteractionCell._Postfix | |
| GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix | |
| GenSpawn.Spawn: PRE: WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: ProjectRimFactory.Common.HarmonyPatches.GenSpawnPatch.Transpiler, WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler | |
| GenStep_ElevationFertility.Generate: post: ImpassableMapMaker.Patch_GenStep_Terrain.Postfix | |
| Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix | |
| GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix | |
| HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine | |
| HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix | |
| HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity | |
| HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel | |
| HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix | |
| HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain | |
| HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix | |
| ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix | |
| ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix | |
| ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix | |
| ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
| ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix | |
| ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| ITab_Pawn_Needs.FillTab: post: Table_Diner_Configurable.FillTab._Postfix | |
| IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix | |
| IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix | |
| IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler | |
| IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix | |
| IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix | |
| InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair | |
| InspectTabBase.TabUpdate: post: Table_Diner_Configurable.TabUpdate.__Postfix | |
| InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick | |
| InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
| InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
| ItemAvailability.ThingsAvailableAnywhere: post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix | |
| JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix | |
| JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix | |
| JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix | |
| JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix | |
| JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix | |
| JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob | |
| JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting | |
| JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob | |
| JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob | |
| JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix | |
| JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix | |
| JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError | |
| JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix | |
| JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
| JoyGiver_Ingest.CanIngestForJoy: post: CoffeeAndTea.CoffeeAndTea.CanIngestForJoy_Postfix | |
| LanguageDatabase.LoadAllMetadata: post: RIMMSqol.LanguageChangeListener.Postfix | |
| LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
| LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix | |
| ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix | |
| LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties | |
| LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil | |
| LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties | |
| LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties | |
| LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix | |
| LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix | |
| MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix | |
| MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
| MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
| Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
| Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
| Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix | |
| MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
| MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
| MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
| MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix | |
| MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix | |
| MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix | |
| MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix | |
| ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
| Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get | |
| OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix | |
| Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix | |
| Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
| Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
| PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty | |
| PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying | |
| PathFinder.FindPath: PRE: RIMMSqol.pathfinding.PathfindingFix.Prefix | |
| PathGrid.CalculatedCostAt: TRANS: ProjectRimFactory.Common.HarmonyPatches.PathGridPatch.Transpiler | |
| Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix | |
| Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix | |
| Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix | |
| Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
| Pawn.ExposeData: post: Table_Diner_Configurable.ExposeDataPawn._Postfix | |
| Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, ChangeDresser.Patch_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix | |
| Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix, [800]WeaponStorage.Patch_Pawn_Kill.Prefix, WhatTheHack.Harmony.Pawn_Kill.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, [800]WeaponStorage.Patch_Pawn_Kill.Postfix | |
| Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
| Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix | |
| Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick | |
| Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix | |
| Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled | |
| PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix | |
| PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix | |
| PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
| PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix | |
| PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
| PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix | |
| PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix | |
| PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike | |
| PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle | |
| PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix | |
| PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix | |
| PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix | |
| PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn | |
| PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix | |
| PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix | |
| PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler | |
| PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix | |
| PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix | |
| PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns | |
| PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix | |
| PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
| PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
| PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
| PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
| PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
| PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
| PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
| PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
| PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
| PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix | |
| PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
| PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt | |
| PawnRenderer.RenderPawnInternal: post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler | |
| PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell | |
| PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction | |
| PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix | |
| Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix | |
| Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix | |
| Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix | |
| Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix | |
| Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix | |
| Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, ChangeDresser.Patch_Pawn_DraftController.Postfix, WeaponStorage.Patch_Pawn_DraftController.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix | |
| Pawn_EquipmentTracker.DropAllEquipment: PRE: QEthics.HarmonyPatches.Patch_DropAllEquipment | |
| Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor | |
| Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix | |
| Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix | |
| Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix | |
| Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff | |
| Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler | |
| Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth | |
| Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix | |
| Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick, WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix | |
| Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix | |
| Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix | |
| Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage | |
| Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity, QEthics.HarmonyPatches.Patch_ShouldBeDeadFromRequiredCapacity | |
| Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned | |
| Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith | |
| Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick | |
| Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance | |
| Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix | |
| Pawn_JobTracker.StartJob: PRE: WhatTheHack.Harmony.Pawn_JobTracker_StartJob.Prefix | |
| Pawn_NeedsTracker.ShouldHaveNeed: post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed | |
| Pawn_PathFollower.StartPath: TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
| Pawn_RelationsTracker.AddDirectRelation: PRE: RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix | |
| Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix | |
| Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler | |
| Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix | |
| Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix | |
| Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick | |
| Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix | |
| Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix | |
| Plant.get_GrowthRateFactor_Temperature: PRE: Orassan.Injector.Patch_Plant_GrowthRateFactor_Temperature_get | |
| Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix | |
| PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix | |
| PlantUtility.GrowthSeasonNow: PRE: Orassan.Injector.Patch_GrowthSeasonNow | |
| PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
| PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix | |
| Projectile.Tick: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchProjectile.ProjectileTickPrefix | |
| Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount | |
| RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat | |
| RaceProperties.get_IsFlesh: post: ProjectRimFactory.Common.HarmonyPatches.RacePropertiesPatch.Postfix | |
| RecipeWorkerCounter.CountProducts: post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix | |
| RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow | |
| RefuelWorkGiverUtility.FindAllFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Postfix | |
| RefuelWorkGiverUtility.FindBestFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Postfix | |
| ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix | |
| ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix | |
| ReservationManager.CanReserve: PRE: InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix, WeaponStorage.Patch_ReservationManager_CanReserve.Postfix | |
| ReservationManager.Release: PRE: InfiniteStorage.Patch_ReservationManager_Release.Prefix | |
| ReservationManager.Reserve: PRE: InfiniteStorage.Patch_ReservationManager_Reserve.Prefix | |
| ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix | |
| RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix | |
| RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix | |
| RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles | |
| RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix | |
| RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown | |
| RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix | |
| ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
| RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix | |
| Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
| Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
| Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler | |
| SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix | |
| SettlementAbandonUtility.Abandon: PRE: RIMMSqol.SpawnRemnantColony.Prefix | |
| SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix | |
| SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix | |
| ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch | |
| SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix | |
| SkillRecord.Interval: PRE: Androids.HarmonyPatches.Patch_SkillRecord_Interval, RIMMSqol.StopSkillDecay.Prefix | |
| SkillRecord.Learn: PRE: RIMMSqol.TrackLevelUp.Prefix post: RIMMSqol.TrackLevelUp.Postfix | |
| SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling | |
| StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix | |
| StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
| StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized | |
| StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized | |
| StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix | |
| StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
| StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix | |
| StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix | |
| StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix | |
| SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient | |
| SymbolResolver_Settlement.Resolve: PRE: CustomFactionBase.CustomBaseUtility.FactionBasePrefix | |
| TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix | |
| Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid | |
| Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix | |
| Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix | |
| Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix | |
| Thing.DrawExtraSelectionOverlays: post: Table_Diner_Configurable.DrawExtraSelectionOverlays._Postfix, WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix | |
| Thing.ExposeData: post: Table_Diner_Configurable.ExposeDataThing._Postfix | |
| Thing.Print: PRE: WhatTheHack.Harmony.Building_DrawAt.Prefix | |
| Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
| Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix | |
| Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix | |
| Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix | |
| Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix | |
| ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix | |
| ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix | |
| ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted | |
| ThingWithComps.InitializeComps: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchThingWithComps_Nano.InitializeCompsPrefix post: AbilityUser.AbilityUserMod.InitializeComps_PostFix | |
| ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
| ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied | |
| ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix | |
| ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal | |
| TileFinder.IsValidTileForNewSettlement: post: ImpassableMapMaker.HarmonyPatches+Patch_TileFinder_IsValidTileForNewSettlement.Postfix | |
| Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently | |
| Toils_Ingest.CarryIngestibleToChewSpot: PRE: Table_Diner_Configurable.CarryIngestibleToChewSpot.__Prefix | |
| Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown | |
| Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend | |
| TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix, InfiniteStorage.Patch_TradeDeal_Reset.Prefix | |
| TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix, InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix | |
| Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh | |
| TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
| TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix | |
| TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix | |
| TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix | |
| TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix | |
| TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix | |
| UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
| Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix | |
| Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix | |
| Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix | |
| Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon | |
| VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix | |
| VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix | |
| Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix | |
| Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
| Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
| Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
| Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix | |
| Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot | |
| Verb_ShootOneUse.Notify_EquipmentLost: PRE: [800]WeaponStorage.Patch_Verb_ShootOneUse_Notify_EquipmentLost.Prefix | |
| WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
| WealthWatcher.ForceRecount: post: ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, InfiniteStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix | |
| Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix | |
| Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix | |
| WorkGiver_DoBill.AddEveryMedicineToRelevantThings: (no patches) | |
| WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Prefix, RIMMSqol.performance.workgiver_dobill.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix, WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, [0]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix | |
| WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: RIMMSqol.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix.Prefix | |
| WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix | |
| WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix | |
| WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
| WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix | |
| WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix | |
| WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix | |
| World.NaturalRockTypesIn: PRE: CuprosStones.World_NaturalRockTypesIn.Prefix | |
| WorldPathGrid.CalculatedMovementDifficultyAt: PRE: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_CalculatedMovementDifficultyAt.Prefix | |
| WorldPathGrid.HillinessMovementDifficultyOffset: post: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_HillinessMovementDifficultyOffset.Postfix | |
| WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix | |
| WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix | |
| WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix | |
| WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix | |
| WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix | |
| WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs | |
| WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler | |
| Zone_Growing.GetInspectString: PRE: Orassan.Injector.Patch_Zone_Growing_GetInspectString | |
| Harmony versions present: 1.2.0.1: EnhancedDevelopment.Excalibur, fluffy.breakdowns, Fluffy.ResearchTree, Mehni.RimWorld.MFI.main, RimWorld.Vanya.IncidentPersonStat, Syrchalis.Rimworld.CoffeeAndTea; 1.2.0.0: Syrchalis.Rimworld.SetUpCamp, XeoNovaDan.ProperShotguns; 1.1.1.0: chjees.androids, rimworld.erdelf.alien_race.main, chjees.QEthics; 1.1.0.0: UnlimitedHugs.HugsLib, rimworld.jecrell.abilityuser, com.changedresser.rimworld.mod, RIMMSqol, uuugggg.rimworld.Meals_On_Wheels.main, HugsLib.AllowTool, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, com.weaponstorage.rimworld.mod, HugsLib.SearchAndDestroy, HugsLib.WhatTheHack, rimworld.jecrell.comps.slotloadable, HugsLib.RunAndGun, com.spdskatr.projectrimfactory, net.marvinkosh.rimworld.mod.combatreadinesscheck, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.InfiniteStorage.rimworld.mod, EdB.PrepareCarefully, EnhancedDevelopment.WarningOptions, Dubwise.DubsMintMenus, rimworld.erdelf.customBaseUtility, chjees.orassan, com.impassablemapmaker.rimworld.mod; 1.0.9.1: CuprosStonesOverride, com.rimfridge.rimworld.mod, TableDiner, com.dninemfive.advancedshields | |
| Platform information: (hidden, hold Shift while publishing to include) | |
| Log file contents: | |
| Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
| GfxDevice: [Renderer information redacted] | |
| Begin MonoManager ReloadAssembly | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
| WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
| WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
| desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 | |
| RimWorld 0.19.2009 rev486 | |
| Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller | |
| Combat Readiness Check: Patched Map.PlayerWealthForStoryteller. | |
| Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller | |
| Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller. | |
| Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow | |
| Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow. | |
| Fluffy Breakdowns :: Initialized | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Hauler</defName><label>Hauler Bot (Tier 1)</label><race>AIRobot_Hauler</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Hauler/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Hauler_II</defName><label>Hauler Bot (Tier 2)</label><race>AIRobot_Hauler_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Hauler/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Hauler_III</defName><label>Hauler Bot (Tier 3)</label><race>AIRobot_Hauler_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Hauler/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Hauler_IV</defName><label>Hauler Bot (Tier 4)</label><race>AIRobot_Hauler_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Hauler/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Cleaner</defName><label>Cleaner Bot (Tier 1)</label><race>AIRobot_Cleaner</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Cleaner/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Cleaner_II</defName><label>Cleaner Bot (Tier 2)</label><race>AIRobot_Cleaner_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Cleaner/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Cleaner_III</defName><label>Cleaner Bot (Tier 3)</label><race>AIRobot_Cleaner_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Cleaner/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Cleaner_IV</defName><label>Cleaner Bot (Tier 4)</label><race>AIRobot_Cleaner_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Cleaner/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Builder_I</defName><label>Builder Bot (Tier 1)</label><race>RPP_Bot_Builder_I</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Builder/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Builder_II</defName><label>Builder Bot (Tier 2)</label><race>RPP_Bot_Builder_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Builder/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Builder_III</defName><label>Builder Bot (Tier 3)</label><race>RPP_Bot_Builder_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Builder/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Builder_IV</defName><label>Builder Bot (Tier 4)</label><race>RPP_Bot_Builder_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Builder/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Crafter_I</defName><label>Crafter Bot (Tier 1)</label><race>RPP_Bot_Crafter_I</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Crafter/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Crafter_II</defName><label>Crafter Bot (Tier 2)</label><race>RPP_Bot_Crafter_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Crafter/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Crafter_III</defName><label>Crafter Bot (Tier 3)</label><race>RPP_Bot_Crafter_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Crafter/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Crafter_IV</defName><label>Crafter Bot (Tier 4)</label><race>RPP_Bot_Crafter_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Crafter/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_ER_I</defName><label>Emergency Responce Bot (Tier 1)</label><race>RPP_Bot_ER_I</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/ER/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_ER_II</defName><label>Emergency Responce Bot (Tier 2)</label><race>RPP_Bot_ER_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/ER/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_ER_III</defName><label>Emergency Responce Bot (Tier 3)</label><race>RPP_Bot_ER_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/ER/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_ER_IV</defName><label>ER Bot (Tier 4)</label><race>RPP_Bot_ER_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/ER/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Kitchen_I</defName><label>Kitchen Bot (Tier 1)</label><race>RPP_Bot_Kitchen_I</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Kitchen/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Kitchen_II</defName><label>Kitchen Bot (Tier 2)</label><race>RPP_Bot_Kitchen_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Kitchen/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Kitchen_III</defName><label>Kitchen Bot (Tier 3)</label><race>RPP_Bot_Kitchen_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Kitchen/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Kitchen_IV</defName><label>Kitchen Bot (Tier 4)</label><race>RPP_Bot_Kitchen_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Kitchen/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Omni_V</defName><label>Omni Bot (Tier 5)</label><race>RPP_Bot_Omni_V</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Omni/V/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <pawnsSpecificBackstories>true</pawnsSpecificBackstories> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><maleGenderProbability>0.2</maleGenderProbability><immuneToAge>true</immuneToAge><pawnsSpecificBackstories>true</pawnsSpecificBackstories><disallowedTraits><li>DrugDesire</li><li>NaturalMood</li><li>Nerves</li><li>Neurotic</li><li>PsychicSensitivity</li><li>Cannibal</li><li>TooSmart</li><li>Prosthophobe</li><li>Greedy</li><li>Jealous</li><li>DislikesMen</li><li>DislikesWomen</li><li>Xenophobia</li><li>AnnoyingVoice</li><li>CreepyBreathing</li><li>Pyromaniac</li><li>Wimp</li></disallowedTraits><immuneToXenophobia>true</immuneToXenophobia><humanRecipeImport>true</humanRecipeImport><alienPartGenerator><aliencrowntypes><li>Average_Normal</li><li>Narrow_Normal</li></aliencrowntypes><alienbodytypes><li>Thin</li><li>Male</li><li>Female</li></alienbodytypes><alienskincolorgen Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.94,0.94,0.94,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.90,0.80,1)</only></li></options></alienskincolorgen><alienhaircolorgen Class="ColorGenerator_Options"><options><!-- Mundane Hair Colors --><li><weight>10</weight><only>RGBA(0.17,0.17,0.17,1)</only></li><li><weight>10</weight><only>RGBA(0.02,0.02,0.02,1)</only></li><li><weight>10</weight><only>RGBA(0.90,0.90,0.90,1)</only></li><li><weight>10</weight><only>RGBA(0.51,0.25,0.25,1)</only></li><li><weight>8</weight><only>RGBA(1.00,0.66,0.32,1)</only></li><!-- Exotic Hair Colors --><li><weight>5</weight><only>RGBA(0.0,0.5,1.0,1)</only></li><li><weight>5</weight><only>RGBA(1.0,0.00,0.5,1)</only></li><li><weight>5</weight><only>RGBA(1.00,0.00,0.00,1)</only></li><li><weight>5</weight><only>RGBA(0.00,1.00,0.00,1)</only></li><li><weight>5</weight><only>RGBA(0.00,1.00,1.00,1)</only></li><li><weight>5</weight><only>RGBA(0.78,0.78,0.78,1)</only></li><li><weight>5</weight><only>RGBA(0.92,0.92,0.29,1)</only></li><li><weight>5</weight><only>RGBA(0.63,0.28,0.64,1)</only></li></options></alienhaircolorgen></alienPartGenerator></generalSettings> | |
| XML error: <pawnsSpecificBackstories>true</pawnsSpecificBackstories> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><!-->maxDamageForSocialfight>6</maxDamageForSocialfight--><maleGenderProbability>1</maleGenderProbability><immuneToAge>true</immuneToAge><pawnsSpecificBackstories>true</pawnsSpecificBackstories><disallowedTraits><li>DrugDesire</li><li>NaturalMood</li><li>Nerves</li><li>Neurotic</li><li>PsychicSensitivity</li><li>Cannibal</li><li>TooSmart</li><li>Prosthophobe</li><li>Greedy</li><li>Jealous</li><li>DislikesMen</li><li>DislikesWomen</li><li>Xenophobia</li><li>AnnoyingVoice</li><li>CreepyBreathing</li><li>Pyromaniac</li><li>Wimp</li></disallowedTraits><immuneToXenophobia>true</immuneToXenophobia><alienPartGenerator><alienbodytypes><li>Thin</li></alienbodytypes><alienskincolorgen Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.94,0.94,0.94,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.90,0.80,1)</only></li></options></alienskincolorgen></alienPartGenerator></generalSettings> | |
| XML error: <pawnsSpecificBackstories>true</pawnsSpecificBackstories> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><!--maxDamageForSocialfight>6</maxDamageForSocialfight--><maleGenderProbability>1</maleGenderProbability><immuneToAge>true</immuneToAge><pawnsSpecificBackstories>true</pawnsSpecificBackstories><disallowedTraits><li>DrugDesire</li><li>NaturalMood</li><li>Nerves</li><li>Neurotic</li><li>PsychicSensitivity</li><li>Cannibal</li><li>TooSmart</li><li>Prosthophobe</li><li>Greedy</li><li>Jealous</li><li>DislikesMen</li><li>DislikesWomen</li><li>Xenophobia</li><li>AnnoyingVoice</li><li>CreepyBreathing</li><li>Pyromaniac</li><li>Wimp</li></disallowedTraits><immuneToXenophobia>true</immuneToXenophobia><alienPartGenerator><customDrawSize>(1.3, 1.3)</customDrawSize><alienbodytypes><li>Hulk</li></alienbodytypes><alienskincolorgen Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.95,0.80,0.80,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li></options></alienskincolorgen></alienPartGenerator></generalSettings> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="PlayerFactionBase"><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><colorSpectrum><li>(0, 0.737, 0.847)</li></colorSpectrum><defName>ChjPlayerAndroidColony</defName><label>New Android Arrivals</label><description>Your own Android community.</description><isPlayer>true</isPlayer><basicMemberKind>ChjAndroidColonist</basicMemberKind><pawnsPlural>colonists</pawnsPlural><playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Industrial</techLevel><backstoryCategory>Civil</backstoryCategory><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><startingResearchTags><li>ClassicStart</li></startingResearchTags><hairTags><li>Urban</li></hairTags><apparelStuffFilter><thingDefs><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>ChjAndroidEnclave</defName><label>android enclave</label><description>A collection of android enclaves which are eeking out an existence out on the rim. Freed from their previous lives they now try to co-exist with outlanders and try to help anyone whom crashland on the planet.\n\nA idealistic collection of Androids who do their best to make the rim better.</description><pawnsPlural>android enclave member</pawnsPlural><settlementGenerationWeight>0.10</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><raidCommonalityFromPointsCurve><points><li>(40, 3)</li><li>(400, 1)</li></points></raidCommonalityFromPointsCurve><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime councilor</leaderTitle><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><colorSpectrum><li>(0.64, 0.42, 0.36)</li><li>(0.47, 0.5, 0.91)</li></colorSpectrum><startingGoodwill><min>30</min><max>60</max></startingGoodwill><playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Industrial</techLevel><backstoryCategory>Civil</backstoryCategory><hairTags><li>Rural</li></hairTags><naturalColonyGoodwill><min>-60</min><max>0</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-100</min><max>100</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Peaceful</kindDef><options><ChjAndroidVillager>100</ChjAndroidVillager><ChjAndroidGrenadierDestructive>5</ChjAndroidGrenadierDestructive><ChjAndroidMercenarySlasher>30</ChjAndroidMercenarySlasher><ChjAndroidTownGuard>50</ChjAndroidTownGuard><ChjAndroidTownCouncilman>50</ChjAndroidTownCouncilman><ChjAndroidMercenaryGunner>50</ChjAndroidMercenaryGunner></options></li><li><kindDef>Combat</kindDef><options><ChjAndroidVillager>50</ChjAndroidVillager><ChjAndroidGrenadierDestructive>15</ChjAndroidGrenadierDestructive><ChjAndroidMercenarySlasher>70</ChjAndroidMercenarySlasher><ChjAndroidTownGuard>100</ChjAndroidTownGuard><ChjAndroidTownCouncilman>100</ChjAndroidTownCouncilman><ChjAndroidMercenaryGunner>100</ChjAndroidMercenaryGunner></options></li><li><kindDef>Trader</kindDef><traders><ChjAndroidTownTrader>1</ChjAndroidTownTrader></traders><carriers><Muffalo>1</Muffalo><Dromedary>1</Dromedary></carriers><guards><ChjAndroidGrenadierDestructive>15</ChjAndroidGrenadierDestructive><ChjAndroidMercenarySlasher>70</ChjAndroidMercenarySlasher><ChjAndroidTownGuard>100</ChjAndroidTownGuard><ChjAndroidMercenaryGunner>100</ChjAndroidMercenaryGunner></guards></li><li><kindDef>Settlement</kindDef><options><ChjAndroidGrenadierDestructive>15</ChjAndroidGrenadierDestructive><ChjAndroidMercenarySlasher>70</ChjAndroidMercenarySlasher><ChjAndroidVillager>100</ChjAndroidVillager><ChjAndroidTownGuard>100</ChjAndroidTownGuard><ChjAndroidTownCouncilman>100</ChjAndroidTownCouncilman><ChjAndroidMercenaryGunner>100</ChjAndroidMercenaryGunner></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath></FactionDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="BasePlayerPawnKind"><race>ChjAndroid</race><combatPower>30</combatPower><isFighter>false</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><defName>ChjAndroidColonist</defName><label>android colonist</label><defaultFactionType>ChjPlayerAndroidColony</defaultFactionType><backstoryCategory>ChjAndroid</backstoryCategory><chemicalAddictionChance>0.00</chemicalAddictionChance><apparelTags><li>IndustrialBasic</li></apparelTags><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>2400</max></apparelMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><weaponMoney><min>0</min><max>0</max></weaponMoney><backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef Name="ChjAndroidVillager" ParentName="OutlanderBase"><race>ChjAndroid</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategories><li>Civil</li></backstoryCategories><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.75</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidVillager</defName><label>villager</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>30</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>300</min><max>900</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>350</max></weaponMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><techHediffsMoney><min>200</min><max>300</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.001</techHediffsChance></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ChjAndroidVillager"><race>ChjAndroid</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategories><li>Civil</li></backstoryCategories><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.75</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidTownCouncilman</defName><label>town councilman</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>30</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>300</min><max>900</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>350</max></weaponMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><techHediffsMoney><min>200</min><max>300</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.001</techHediffsChance><labelPlural>town councilmen</labelPlural><factionLeader>true</factionLeader><minGenerationAge>40</minGenerationAge><maxGenerationAge>100</maxGenerationAge></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ChjAndroidVillager"><race>ChjAndroid</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategories><li>Civil</li></backstoryCategories><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.75</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidTownTrader</defName><label>town trader</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>30</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>300</min><max>900</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>350</max></weaponMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><techHediffsMoney><min>200</min><max>300</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.001</techHediffsChance><trader>true</trader></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="OutlanderBase"><race>ChjAndroid</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategories><li>Civil</li></backstoryCategories><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.95</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li></subOptionsChooseOne><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></inventoryOptions><defName>ChjAndroidTownGuard</defName><label>town guard</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>53</combatPower><maxGenerationAge>65</maxGenerationAge><gearHealthRange><min>0.5</min><max>1.8</max></gearHealthRange><apparelMoney><min>300</min><max>900</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>600</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><techHediffsMoney><min>200</min><max>300</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.001</techHediffsChance></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ChjAndroidGrenadierBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>65</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>800</min><max>1400</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>600</min><max>1000</max></weaponMoney><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidGrenadierDestructive</defName><label>grenadier</label><weaponTags><li>GrenadeDestructive</li></weaponTags></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ChjAndroidGrenadierBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>65</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>800</min><max>1400</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>600</min><max>1000</max></weaponMoney><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidGrenadierEMP</defName><label>EMP grenadier</label><weaponTags><li>GrenadeEMP</li></weaponTags></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><defName>ChjAndroidMercenaryGunner</defName><label>mercenary gunner</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>90</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>1500</min><max>2800</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>400</min><max>900</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><defName>ChjAndroidMercenarySniper</defName><label>mercenary sniper</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>95</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelMoney><min>1500</min><max>2500</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>1200</min><max>1800</max></weaponMoney><weaponTags><li>SniperRifle</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><defName>ChjAndroidMercenarySlasher</defName><label>mercenary slasher</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>140</combatPower><gearHealthRange><min>0.5</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelRequired><li>Apparel_ShieldBelt</li></apparelRequired><apparelMoney><min>1000</min><max>2600</max></apparelMoney><apparelAllowHeadgearChance>0.75</apparelAllowHeadgearChance><weaponMoney><min>1200</min><max>2000</max></weaponMoney><weaponTags><li>MedievalMeleeDecent</li><li>MedievalMeleeAdvanced</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><defName>ChjAndroidMercenaryHeavy</defName><label>heavy mercenary</label><labelPlural>heavy mercenaries</labelPlural><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>185</combatPower><gearHealthRange><min>0.5</min><max>1.4</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>200</min><max>350</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>1600</min><max>2000</max></weaponMoney><weaponTags><li>GunHeavy</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance></PawnKindDef> | |
| XML error: <backstoryCategory>ChjDroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="BasePlayerPawnKind"><race>ChjDroid</race><combatPower>30</combatPower><isFighter>false</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><defName>ChjDroidColonist</defName><label>droid colonist</label><backstoryCategory>ChjDroid</backstoryCategory><chemicalAddictionChance>0.00</chemicalAddictionChance><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><weaponMoney><min>0</min><max>0</max></weaponMoney><backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality></PawnKindDef> | |
| XML error: <backstoryCategory>ChjDroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="BasePlayerPawnKind"><race>ChjBattleDroid</race><combatPower>30</combatPower><isFighter>false</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><defName>ChjBattleDroidColonist</defName><label>battle droid</label><backstoryCategory>ChjDroid</backstoryCategory><chemicalAddictionChance>0.00</chemicalAddictionChance><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><weaponMoney><min>0</min><max>0</max></weaponMoney><backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>Orassan</defName><label>Orassan Enclave</label><description>A small community of Orassans.\n\nThese people have come here to expand the borders of their empire.</description><pawnSingular>orassan</pawnSingular><pawnsPlural>orassans</pawnsPlural><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Governor</leaderTitle><startingGoodwill><min>10</min><max>40</max></startingGoodwill><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><pawnNameMaker>NamerPersonOrassan</pawnNameMaker><hairTags><li>Urban</li></hairTags><techLevel>Ultra</techLevel><backstoryCategory>Orassan</backstoryCategory><geneticVariance>0.8</geneticVariance><apparelStuffFilter><thingDefs><li>Synthread</li><li>Hyperweave</li></thingDefs></apparelStuffFilter><naturalColonyGoodwill><min>-60</min><max>0</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Orassan_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-60</min><max>30</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><OrassanSoldier>10</OrassanSoldier><OrassanSniper>1</OrassanSniper><OrassanGunner>1</OrassanGunner><OrassanSlasher>1</OrassanSlasher><OrassanGrenadier>1</OrassanGrenadier></options></li><li><kindDef>Peaceful</kindDef><options><OrassanVillager>20</OrassanVillager><OrassanTownGuard>10</OrassanTownGuard><OrassanTownCouncilman>5</OrassanTownCouncilman></options></li><li><kindDef>Trader</kindDef><traders><OrassanTrader>1</OrassanTrader></traders><carriers><Muffalo>1</Muffalo><Dromedary>1</Dromedary></carriers><guards><OrassanTownGuard>10</OrassanTownGuard><OrassanSniper>1</OrassanSniper><OrassanGunner>1</OrassanGunner><OrassanSlasher>1</OrassanSlasher><OrassanGrenadier>1</OrassanGrenadier></guards></li><li><kindDef>Settlement</kindDef><options><OrassanVillager>5</OrassanVillager><OrassanTownGuard>10</OrassanTownGuard><OrassanTownCouncilman>1</OrassanTownCouncilman><OrassanSoldier>10</OrassanSoldier><OrassanSniper>10</OrassanSniper><OrassanGunner>10</OrassanGunner><OrassanSlasher>1</OrassanSlasher><OrassanGrenadier>1</OrassanGrenadier></options></li></pawnGroupMakers><homeIconPath>World/OrassanBaseIcon</homeIconPath><expandingIconTexture>World/OrassanBaseIcon</expandingIconTexture></FactionDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef Parent="OrassanFactionBase"><defName>OrassanPlayerColony</defName><label>Orassan Enclave</label><description>Your own community.</description><isPlayer>true</isPlayer><basicMemberKind>Orassan</basicMemberKind><pawnsPlural>colonists</pawnsPlural><pawnNameMaker>NamerPersonOrassan</pawnNameMaker><techLevel>Ultra</techLevel><backstoryCategory>Orassan</backstoryCategory><homeIconPath>World/OrassanBaseIcon</homeIconPath><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><geneticVariance>1</geneticVariance><startingResearchTags><li>ClassicStart</li></startingResearchTags><hairTags><li>Urban</li></hairTags><apparelStuffFilter><thingDefs><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef Name="BaseOrassanPawnKind"><defName>Orassan</defName><label>colonist</label><combatPower>25</combatPower><baseRecruitDifficulty>0.50</baseRecruitDifficulty><race>Alien_Orassan</race><defaultFactionType>PlayerColony</defaultFactionType><backstoryCategory>Orassan</backstoryCategory><chemicalAddictionChance>0.06</chemicalAddictionChance><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelTags><li>IndustrialBasic</li></apparelTags><apparelMoney><min>350</min><max>600</max></apparelMoney><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><techHediffsChance>0.05</techHediffsChance><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef Name="Villager"><defName>OrassanVillager</defName><label>orassan colonist</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>350</min><max>600</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>800</min><max>1800</max></weaponMoney><weaponTags><li>OrassanPistol</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanSlave</defName><label>orassan slave</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.40</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Poor</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>100</min><max>500</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanRefugee</defName><label>orassan refugee</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.50</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>1000</min><max>3000</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Villager"><defName>OrassanTownCouncilman</defName><label>orassan town councilman</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>350</min><max>600</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>800</min><max>1800</max></weaponMoney><weaponTags><li>OrassanPistol</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><factionLeader>true</factionLeader><minGenerationAge>40</minGenerationAge><maxGenerationAge>100</maxGenerationAge></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Villager"><defName>OrassanTrader</defName><label>town trader</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>350</min><max>600</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>800</min><max>1800</max></weaponMoney><weaponTags><li>OrassanPistol</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><trader>true</trader></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanTownGuard</defName><label>orassan soldier</label><race>Alien_Orassan</race><combatPower>50</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.60</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.5</min><max>1.8</max></gearHealthRange><apparelMoney><min>5000</min><max>9000</max></apparelMoney><apparelTags><li>OrassanMilitary</li><li>OrassanSoldier</li><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanRifle</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.05</techHediffsChance><invNutrition>3</invNutrition></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanSniper</defName><label>orassan sniper</label><race>Alien_Orassan</race><combatPower>140</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanSniper</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanMercenary</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanMercenarySniper</defName><label>orassan sniper</label><race>Alien_Orassan</race><combatPower>140</combatPower><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanMercenary</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanSniper</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanFrontliner</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanSlasher</defName><label>frontliner</label><combatPower>135</combatPower><race>Alien_Orassan</race><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanFrontliner</backstoryCategory><invNutrition>3</invNutrition><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>50</maxGenerationAge><gearHealthRange><min>0.5</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelRequired><li>Apparel_ShieldBelt</li></apparelRequired><apparelMoney><min>3500</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.75</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>7500</max></weaponMoney><weaponTags><li>OrassanMelee</li></weaponTags><techHediffsMoney><min>5000</min><max>10000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanPirate</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanPirateSlasher</defName><label>orassan pirate</label><combatPower>150</combatPower><race>Alien_Orassan</race><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanPirate</backstoryCategory><invNutrition>3</invNutrition><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>50</maxGenerationAge><gearHealthRange><min>0.5</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelRequired><li>Apparel_ShieldBelt</li></apparelRequired><apparelMoney><min>1750</min><max>6000</max></apparelMoney><apparelAllowHeadgearChance>0.75</apparelAllowHeadgearChance><weaponMoney><min>2000</min><max>6000</max></weaponMoney><weaponTags><li>OrassanMelee</li></weaponTags><techHediffsMoney><min>5000</min><max>10000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanGunner</defName><label>orassan gunner</label><race>Alien_Orassan</race><combatPower>200</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanLMG</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanMercenary</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanMercenaryGunner</defName><label>orassan gunner</label><race>Alien_Orassan</race><combatPower>200</combatPower><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanMercenary</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanLMG</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanGrenadier</defName><label>orassan grenadier</label><race>Alien_Orassan</race><combatPower>250</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>25000</max></weaponMoney><weaponTags><li>OrassanCryo</li><li>OrassanMissile</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanSoldier</defName><label>orassan soldier</label><race>Alien_Orassan</race><combatPower>150</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanRifle</li><li>OrassanSMG</li><li>OrassanShotgun</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanMercenary</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanMercenarySoldier</defName><label>orassan mercenary</label><race>Alien_Orassan</race><combatPower>150</combatPower><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanMercenary</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanRifle</li><li>OrassanSMG</li><li>OrassanShotgun</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanPirate</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanPirate</defName><label>orassan pirate</label><race>Alien_Orassan</race><combatPower>120</combatPower><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanPirate</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>2500</min><max>5000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>2500</min><max>7500</max></weaponMoney><weaponTags><li>OrassanRifle</li><li>OrassanSMG</li><li>OrassanShotgun</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>.2</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <incidentCategory>ThreatBig</incidentCategory> doesn't correspond to any field in type StorytellerCompProperties_OnOffCycle. Context: <li Class="StorytellerCompProperties_OnOffCycle"><incidentCategory>ThreatBig</incidentCategory><minDaysPassed>13.0</minDaysPassed><onDays>8.0</onDays><offDays>8.0</offDays><numIncidentsRange>1~1</numIncidentsRange><forceRaidEnemyBeforeDaysPassed>20</forceRaidEnemyBeforeDaysPassed><disallowedTargetTags><li>Map_RaidBeacon</li></disallowedTargetTags></li> | |
| XML error: <incidentCategory>ThreatSmall</incidentCategory> doesn't correspond to any field in type StorytellerCompProperties_OnOffCycle. Context: <li Class="StorytellerCompProperties_OnOffCycle"><incidentCategory>ThreatSmall</incidentCategory><minDaysPassed>13.0</minDaysPassed><onDays>8.0</onDays><offDays>8.0</offDays><numIncidentsRange>1~1.4</numIncidentsRange></li> | |
| XML error: <incidentCategory>RaidBeacon</incidentCategory> doesn't correspond to any field in type StorytellerCompProperties_OnOffCycle. Context: <li Class="StorytellerCompProperties_OnOffCycle"><allowedTargetTags><li>Map_RaidBeacon</li></allowedTargetTags><offDays>0.5</offDays><onDays>1.0</onDays><applyRaidBeaconThreatMtbFactor>true</applyRaidBeaconThreatMtbFactor><numIncidentsRange>1~2</numIncidentsRange><incidentCategory>RaidBeacon</incidentCategory></li> | |
| XML error: <pawnsSpecificBackstories>true</pawnsSpecificBackstories> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><maleGenderProbability>0.3</maleGenderProbability><pawnsSpecificBackstories>true</pawnsSpecificBackstories><forcedRaceTraitEntries><li><defName>Beauty</defName><degree>2</degree><chance>10</chance></li><li><defName>Beauty</defName><degree>1</degree><chance>25</chance></li><li><defName>Gay</defName><chance>50</chance></li><li><defName>Nudist</defName><chance>10</chance></li><li><defName>Xenophobia</defName><degree>1</degree><chance>0</chance></li><li><defName>Xenophobia</defName><degree>-1</degree><chance>10</chance></li><li><defName>Nimble</defName><chance>35</chance></li></forcedRaceTraitEntries><maxDamageForSocialfight>6</maxDamageForSocialfight><alienPartGenerator><headOffset>(0.0, -0.06)</headOffset><aliencrowntypes><li>Average_Normal</li></aliencrowntypes><alienbodytypes><li>Hulk</li><li>Thin</li><li>Male</li><li>Female</li></alienbodytypes><useGenderedHeads>true</useGenderedHeads><bodyAddons><li><drawSize>.75</drawSize><path>Things/Pawn/Humanlike/Tails/OTail</path><bodyPart>tail</bodyPart><backstoryGraphics><Orassan_GeneWarrior>Things/Pawn/Humanlike/Tails/OTailG</Orassan_GeneWarrior></backstoryGraphics><inFrontOfBody>true</inFrontOfBody><useSkinColor>true</useSkinColor><offsets><south><bodyTypes><Male>(-0.25,-0.2)</Male><Female>(-.1,-0.2)</Female><Thin>(-.1,-0.2)</Thin><Hulk>(-.1,-0.2)</Hulk></bodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></south><north><bodyTypes><Male>(0,-0.05)</Male><Female>(0,-0.05)</Female><Thin>(0,-0.05)</Thin><Hulk>(0,-0.05)</Hulk></bodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></north><east><bodyTypes><Male>(0.1,-0.2)</Male><Female>(0.1,-0.2)</Female><Thin>(0.05,-0.2)</Thin><Hulk>(0.2,-0.25)</Hulk></bodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></east></offsets></li><li><drawSize>.75</drawSize><path>EarLeft</path><bodyPart>left ear</bodyPart><inFrontOfBody>true</inFrontOfBody><useSkinColor>true</useSkinColor><offsets><south><bodyTypes><Male>(-0.475,.67)</Male><Female>(-0.475,.67)</Female><Thin>(-0.475,.67)</Thin><Hulk>(-0.475,.67)</Hulk></bodyTypes><portraitBodyTypes><Male>(-0.45,.67)</Male><Female>(-0.45,.67)</Female><Thin>(-0.45,.67)</Thin><Hulk>(-0.45,.67)</Hulk></portraitBodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></south><north><bodyTypes><Male>(0.05,.98)</Male><Female>(0.05,.98)</Female><Thin>(0.05,.98)</Thin><Hulk>(0.05,.98)</Hulk></bodyTypes><portraitBodyTypes><Male>(-0.04,.89)</Male><Female>(-0.04,.89)</Female><Thin>(-0.04,.89)</Thin><Hulk>(-0.04,.89)</Hulk></portraitBodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></north><east><bodyTypes><Male>(-0.44,.75)</Male><Female>(-0.44,.75)</Female><Thin>(-0.44,.75)</Thin><Hulk>(-0.44,.75)</Hulk></bodyTypes><portraitBodyTypes><Male>(-0.44,.58)</Male><Female>(-0.44,.58)</Female><Thin>(-0.44,.58)</Thin><Hulk>(-0.44,.58)</Hulk></portraitBodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></east></offsets><hiddenUnderApparelFor><li>FullHead</li></hiddenUnderApparelFor></li><li><drawSize>.75</drawSize><path>EarRight</path><bodyPart>right ear</bodyPart><inFrontOfBody>true</inFrontOfBody><useSkinColor>true</useSkinColor><offsets><south><bodyTypes><Male>(-0.375,.67)</Male><Female>(-0.375,.67)</Female><Thin>(-0.375,.67)</Thin><Hulk>(-0.375,.67)</Hulk></bodyTypes><portraitBodyTypes><Male>(-0.4,.67)</Male><Female>(-0.4,.67)</Female><Thin>(-0.4,.67)</Thin><Hulk>(-0.4,.67)</Hulk></portraitBodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></south><north><bodyTypes><Male>(-0.038,.98)</Male><Female>(-0.038,.98)</Female><Thin>(-0.038,.98)</Thin><Hulk>(-0.038,.98)</Hulk></bodyTypes><portraitBodyTypes><Male>(-0.01,1)</Male><Female>(-0.01,1)</Female><Thin>(-0.01,1)</Thin><Hulk>(-0.01,1)</Hulk></portraitBodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></north><east><bodyTypes><Male>(-0.44,.75)</Male><Female>(-0.44,.75)</Female><Thin>(-0.44,.75)</Thin><Hulk>(-0.44,.75)</Hulk></bodyTypes><portraitBodyTypes><Male>(-0.44,.58)</Male><Female>(-0.44,.58)</Female><Thin>(-0.44,.58)</Thin><Hulk>(-0.44,.58)</Hulk></portraitBodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></east></offsets><hiddenUnderApparelFor><li>FullHead</li></hiddenUnderApparelFor></li></bodyAddons><alienskincolorgen Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(1.0,1.0,1.0,1)</only></li><li><weight>10</weight><only>RGBA(0.5,0.5,0.5,1)</only></li><li><weight>10</weight><only>RGBA(0.3,0.3,0.3,1)</only></li><li><weight>5</weight><only>RGBA(0.8,0.5,0.5,1)</only></li><li><weight>5</weight><only>RGBA(0.6,0.3,0.0,1)</only></li><li><weight>5</weight><only>RGBA(0.576,0.475,0.4,1)</only></li><li><weight>1</weight><only>RGBA(0.502,0.071,0.145,1)</only></li></options></alienskincolorgen><customDrawSize>(0.7, 0.7)</customDrawSize><customPortraitDrawSize>(.7, .7)</customPortraitDrawSize></alienPartGenerator><humanRecipeImport>true</humanRecipeImport></generalSettings> | |
| XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
| XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
| XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
| XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef> | |
| XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef> | |
| XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="GunnerFactionBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>Gunner</pawnSingular><pawnsPlural>Gunners</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>commander</leaderTitle><fixedName>The Gunners</fixedName><settlementNameMaker>NamerSettlementPirate</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategory>Raider</backstoryCategory><geneticVariance>0.8</geneticVariance><hairTags><li>Rural</li><li>Punk</li></hairTags><caravanTraderKinds><li>T_CaravanGunnerMerchant</li></caravanTraderKinds><visitorTraderKinds><li>T_VisitorGunner</li></visitorTraderKinds><baseTraderKinds><li>T_BaseGunnerStandard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><!-- Normal Sodliers --><li><kindDef>Combat</kindDef><commonality>20</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><Pawn_GunnerRecruit>10</Pawn_GunnerRecruit><Pawn_GunnerPrivate>20</Pawn_GunnerPrivate><Pawn_GunnerShield>3</Pawn_GunnerShield><Pawn_Grenadier>5</Pawn_Grenadier><Pawn_GunnerCommander>1</Pawn_GunnerCommander></options></li><!-- Elites --><li><kindDef>Combat</kindDef><commonality>10</commonality><disallowedStrategies><li>ImmediateAttack</li><li>StageThenAttack</li><li>ImmediateAttackSappers</li><li>Siege</li></disallowedStrategies><options><Pawn_GunnerSniper>10</Pawn_GunnerSniper><Pawn_GunnerElite>20</Pawn_GunnerElite><Pawn_GunnerCommander>1</Pawn_GunnerCommander><Pawn_GunnerRocketman>5</Pawn_GunnerRocketman></options></li><!-- Siege team --><li><kindDef>Combat</kindDef><commonality>10</commonality><disallowedStrategies><li>ImmediateAttack</li><li>ImmediateAttackSmart</li><li>StageThenAttack</li><li>ImmediateAttackSappers</li></disallowedStrategies><options><Pawn_GunnerSniper>20</Pawn_GunnerSniper><Pawn_GunnerShield>10</Pawn_GunnerShield><Pawn_GunnerElite>20</Pawn_GunnerElite></options></li><li><kindDef>Peaceful</kindDef><commonality>10</commonality><options><Scavenger>5</Scavenger></options></li><li><kindDef>Trader</kindDef><traders><Pawn_GunnerTrader>1</Pawn_GunnerTrader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant></carriers><guards><Scavenger>3</Scavenger><Pawn_GunnerGunman>10</Pawn_GunnerGunman></guards></li><li><kindDef>Settlement</kindDef><options><Pawn_GunnerCommander>3</Pawn_GunnerCommander><Pawn_GunnerElite>15</Pawn_GunnerElite></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><defName>F_Gunner</defName><label>Gunners</label><description>The Gunners are the remnants of the Federal Army Pioneer Unit. Having long since abandoned their mission, the Gunners turned towards narcotics production, using their access to Old World technologies such as lasers and battletrons to "enforce" their operations.</description><expandingIconTexture>Faction/GunnerIcon</expandingIconTexture><colorSpectrum><li>(0.45, 0.05, 0.05)</li><li>(0.80, 0.25, 0.05)</li></colorSpectrum><startingGoodwill><min>-80</min><max>-80</max></startingGoodwill><naturalColonyGoodwill><min>-100</min><max>-80</max></naturalColonyGoodwill></FactionDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>false</isFighter><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li></apparelRequired><defName>Pawn_GunnerTrader</defName><label>gunner dealer</label><trader>true</trader><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><combatPower>40</combatPower><weaponTags><li>Gun</li></weaponTags><weaponMoney><min>200</min><max>200</max></weaponMoney><apparelMoney><min>400</min><max>600</max></apparelMoney><apparelColor>(58,58,58)</apparelColor><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>600</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li><li>Apparel_Duster</li></apparelRequired><defName>Pawn_GunnerGunman</defName><label>hired gunman</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>300</min><max>400</max></apparelMoney><weaponMoney><min>800</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>SimpleGun</li></weaponTags><combatPower>35</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerRecruit</defName><label>Gunner recruit</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><apparelMoney><min>300</min><max>400</max></apparelMoney><weaponMoney><min>800</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_GR</li><li>E_LR</li></weaponTags><combatPower>45</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerPrivate</defName><label>Gunner private</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>350</min><max>500</max></apparelMoney><weaponMoney><min>550</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_LR</li><li>E_GR</li></weaponTags><combatPower>75</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerShield</defName><label>Gunner frontliner</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>350</min><max>500</max></apparelMoney><weaponMoney><min>550</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>SimpleGun</li></weaponTags><combatPower>95</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>1000</max></shieldMoney><!-- Looks in weapons for these tags. --><shieldTags><li>Gunnershield</li></shieldTags></li></modExtensions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerSniper</defName><label>Gunner Sniper</label><baseRecruitDifficulty>0.95</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>550</min><max>600</max></apparelMoney><weaponMoney><min>1000</min><max>1000</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_PLR</li></weaponTags><combatPower>105</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerRocketman</defName><label>Gunner Rocketeer</label><baseRecruitDifficulty>0.95</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>850</min><max>1000</max></apparelMoney><weaponMoney><min>1000</min><max>1000</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_GRL</li></weaponTags><combatPower>145</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>1000</max></shieldMoney><!-- Looks in weapons for these tags. --><shieldTags><li>Gunnershield</li></shieldTags></li></modExtensions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>A_GunnerAssaultHelmet</li><li>A_GunnerCombatArmor</li></apparelRequired><defName>Pawn_GunnerElite</defName><label>Gunner assault</label><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>0.95</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>110</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>E_AC</li></weaponTags><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><combatPower>195</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>A_GunnerCombatArmor</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerCommander</defName><label>Gunner commander</label><factionLeader>true</factionLeader><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>1</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>110</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>E_CLP</li></weaponTags><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><apparelColor>(58,58,58)</apparelColor><combatPower>105</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li></apparelRequired><defName>Pawn_Grenadier</defName><label>Gunner bombman</label><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>0.55</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>130</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>GrenadeDestructive</li><li>DN</li></weaponTags><apparelColor>(58,58,58)</apparelColor><combatPower>60</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>FPC</defName><label>Federation Peacekeeper Corps</label><description>Once upon a time, located in the very core of the galaxy, there was a great and honorable interstellar empire, referred to as pThe Federation.q The Federation Peacekeeper Corps was the guardian of the people, and upholding justice was their modus operandi. However, during the long and grim Mechanoid war, things have changed. Freedom and fairness have been trampled in the name of security, and oppression and tyranny both were justified in the name of order. | |
| And, as a result, the long war against The Federation began. | |
| Unused to turmoil that came from within, rather than the outside, The Federation was swiftly torn apart, their armies destroyed, and its government overturned. In a broad sense, its massive empire and its tyrannical army is nothing but yet another historical footnote. | |
| However, on the isolated rimworlds, where news of The Federation's dissolution has yet to arrive, that otherwise long-forgotten name, and its merciless hounds mean a totally different thing...</description><pawnSingular>Federation soldier</pawnSingular><pawnsPlural>Federation soldiers</pawnsPlural><listOrderPriority>38</listOrderPriority><autoFlee>false</autoFlee><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><maxCountAtGameStart>1</maxCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>false</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime</leaderTitle><expandingIconTexture>Things/FedIcon</expandingIconTexture><colorSpectrum><li>(0.5, 0.0, 0.0)</li></colorSpectrum><permanentEnemy>true</permanentEnemy><factionNameMaker>NamerFPCFaction</factionNameMaker><settlementNameMaker>NamerFPCBase</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategory>Civil</backstoryCategory><geneticVariance>1</geneticVariance><hairTags><li>Urban</li><li>Rural</li></hairTags><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><FPCBomber>5</FPCBomber><FPCAuxiliary>20</FPCAuxiliary><FPCCommander>2</FPCCommander><FPCUnityGuard>10</FPCUnityGuard><FPCPeacekeeper>15</FPCPeacekeeper><FPCPeacemaker>5</FPCPeacemaker><FPCPeacemonger>10</FPCPeacemonger><FPCFederator>5</FPCFederator></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><FPCSeeker>5</FPCSeeker><FPCAssassin>5</FPCAssassin><FPCPeacebringer>5</FPCPeacebringer></options></li><li><kindDef>Settlement</kindDef><options><FPCPeacekeeper>10</FPCPeacekeeper><FPCAuxiliary>10</FPCAuxiliary><FPCPeacemonger>5</FPCPeacemonger><FPCCommander>2</FPCCommander><FPCUnityGuard>20</FPCUnityGuard><FPCAssassin>5</FPCAssassin></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath></FactionDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="AuxBase"><race>Human</race><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.5</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.5</min><max>1</max></gearHealthRange><apparelMoney><min>100</min><max>150</max></apparelMoney><apparelRequired><li>FedSuit</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>450</min><max>1000</max></weaponMoney><techHediffsMoney><min>1000</min><max>1800</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>20</min><max>50</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FPCAuxiliary</defName><label>auxiliary</label><weaponTags><li>AuxPistol</li></weaponTags><combatPower>45</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="AuxBase"><race>Human</race><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.5</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.5</min><max>1</max></gearHealthRange><apparelMoney><min>100</min><max>150</max></apparelMoney><apparelRequired><li>FedSuit</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><techHediffsMoney><min>1000</min><max>1800</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>20</min><max>50</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FPCBomber</defName><label>suicide bomber</label><weaponTags><li>FedBomb</li></weaponTags><combatPower>65</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCCommander</defName><label>commander</label><race>Human</race><factionLeader>true</factionLeader><combatPower>250</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>6070</min><max>6070</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_Judicator</li><li>Apparel_JudicatorH</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>Sentinel</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>200</min><max>500</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCAssassin</defName><label>assassin</label><race>Human</race><factionLeader>false</factionLeader><combatPower>150</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>2570</min><max>3000</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_MarksmanGear</li><li>Apparel_MarksmanGearH</li></apparelRequired><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>FedSniper</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>120</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li><li><thingDef>CrucibleCore</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCUnityGuard</defName><label>unity guard</label><race>Human</race><factionLeader>false</factionLeader><combatPower>90</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>2570</min><max>3000</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_UGHelmet</li><li>Apparel_UGCloak</li><li>Apparel_UGCuirass</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>FedCarbine</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>120</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>6</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>15</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>Feral</defName><label>feral clan</label><description>So who are the ferals? Think about all the people living in the ruins of collapsed civilization. They've had to sacrifice lots of things to survive: Technology, culture, history, and above all, their humanity. | |
| They are the groups of savages who pillage, plunder, murder, or otherwise ruin the days of anyone unfortunate enough to not be one of them. Although usually not very powerful on their own, ferals are most often encountered in groups. With a random mix of scrap weapons and makeshift firearms, they can prove to be formidable opponents for a lonesome colony.</description><pawnSingular>feral</pawnSingular><pawnsPlural>ferals</pawnsPlural><listOrderPriority>37</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><maxCountAtGameStart>1</maxCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>false</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>tyrant</leaderTitle><expandingIconTexture>Things/FeralIcon</expandingIconTexture><colorSpectrum><li>(0.35, 0.35, 0.0)</li><li>(0.4, 0.2, 0.0)</li></colorSpectrum><permanentEnemy>true</permanentEnemy><factionNameMaker>NamerFeralBase</factionNameMaker><settlementNameMaker>NamerFeralBase</settlementNameMaker><techLevel>Industrial</techLevel><backstoryCategory>Raider</backstoryCategory><geneticVariance>0.5</geneticVariance><hairTags><li>Rural</li><li>Punk</li></hairTags><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><!-- Normal fights, ranged with melee mix-ins --><kindDef>Combat</kindDef><commonality>100</commonality><options><FeralHusker>15</FeralHusker><FeralMangler>20</FeralMangler><FeralGrinder>10</FeralGrinder><FeralScorcher>2</FeralScorcher><FeralBoomer>2</FeralBoomer><FeralThumper>1</FeralThumper><FeralLeader>1</FeralLeader><FeralSkullBuster>5</FeralSkullBuster><FeralManiac>5</FeralManiac></options></li><li><!-- Normal fights, melee-only --><kindDef>Combat</kindDef><commonality>30</commonality><options><FeralSkulker>5</FeralSkulker></options></li><li><!-- Normal fights, ranged only --><kindDef>Combat</kindDef><commonality>20</commonality><options><FeralScorcher>2</FeralScorcher><FeralGrinder>10</FeralGrinder><FeralManiac>10</FeralManiac></options></li><li><!-- Base defense, mainly ranged with melee mix-ins --><kindDef>Settlement</kindDef><options><Thrasher>3</Thrasher><Pirate>10</Pirate><Grenadier_Destructive>2</Grenadier_Destructive><FeralHusker>20</FeralHusker><FeralMangler>20</FeralMangler><FeralGrinder>5</FeralGrinder><FeralScorcher>3</FeralScorcher><FeralBoomer>2</FeralBoomer><FeralThumper>3</FeralThumper><FeralLeader>1</FeralLeader><FeralManiac>5</FeralManiac><FeralSkulker>2</FeralSkulker><FeralSkullBuster>2</FeralSkullBuster></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath></FactionDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralHusker</defName><label>husker</label><race>Human</race><combatPower>45</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>58</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_HuskerHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>500</min><max>1200</max></apparelMoney><weaponMoney><min>400</min><max>700</max></weaponMoney><weaponTags><li>FeralPistol</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralMangler</defName><label>mangler</label><race>Human</race><combatPower>60</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>58</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_ScrapArmor</li><li>Apparel_HuskerHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>1800</max></apparelMoney><weaponMoney><min>600</min><max>1100</max></weaponMoney><weaponTags><li>FeralRifle</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralScorcher</defName><label>scorcher</label><race>Human</race><combatPower>85</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>48</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_FeralMail</li><li>Apparel_ScorcherHelmet</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>1200</min><max>2100</max></apparelMoney><weaponMoney><min>690</min><max>1400</max></weaponMoney><weaponTags><li>FeralFlame</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralBoomer</defName><label>boomer</label><race>Human</race><combatPower>155</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>48</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_ScrapArmor</li><li>Apparel_ScorcherHelmet</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>1500</max></apparelMoney><weaponMoney><min>690</min><max>1400</max></weaponMoney><weaponTags><li>GrenadeDestructive</li><li>FeralGrenade</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralThumper</defName><label>thumper</label><combatPower>155</combatPower><race>Human</race><weaponTags><li>FeralGunHeavy</li></weaponTags><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>90</maxGenerationAge><gearHealthRange><min>0.5</min><max>1.4</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_ScrapArmor</li><li>Apparel_ThumperHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>1500</max></apparelMoney><weaponMoney><min>1600</min><max>2000</max></weaponMoney><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralGrinder</defName><label>grinder</label><combatPower>75</combatPower><race>Human</race><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>50</maxGenerationAge><gearHealthRange><min>0.5</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_GrinderHelmet</li><li>Apparel_FeralMail</li><li>Apparel_SmokepopBelt</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>2000</min><max>2800</max></apparelMoney><weaponMoney><min>1200</min><max>2000</max></weaponMoney><weaponTags><li>FeralMelee</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralSkulker</defName><label>skulker</label><race>Human</race><combatPower>75</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>58</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_SkulkerHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>800</min><max>2000</max></apparelMoney><weaponMoney><min>1200</min><max>1900</max></weaponMoney><weaponTags><li>FeralSniperRifle</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="FeralEliteBase"><race>Human</race><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.8</min><max>3.5</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_FeralExo</li><li>Apparel_FeralExoH</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>5600</min><max>6500</max></apparelMoney><weaponMoney><min>1150</min><max>1800</max></weaponMoney><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>120</min><max>480</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FeralLeader</defName><label>leader</label><combatPower>120</combatPower><factionLeader>true</factionLeader><weaponTags><li>FeralAssault</li></weaponTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="FeralEliteBase"><race>Human</race><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.8</min><max>3.5</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_FeralExo</li><li>Apparel_FeralExoH</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>5600</min><max>6500</max></apparelMoney><weaponMoney><min>1150</min><max>1800</max></weaponMoney><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>120</min><max>480</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FeralSkullBuster</defName><label>skull buster</label><combatPower>120</combatPower><factionLeader>true</factionLeader><weaponTags><li>FeralAssault</li></weaponTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralManiac</defName><label>maniac</label><race>Human</race><combatPower>75</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.90</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>58</maxGenerationAge><combatEnhancingDrugsChance>1</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_SkulkerHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>800</min><max>2000</max></apparelMoney><weaponMoney><min>100</min><max>900</max></weaponMoney><weaponTags><li>Maniac</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| Parsed 16.2 as int. | |
| Parsed 15.8 as int. | |
| Parsed 20.7 as int. | |
| Parsed 20.4 as int. | |
| Parsed 20.1 as int. | |
| Parsed 30.5 as int. | |
| Parsed 22.3 as int. | |
| Parsed 32.7 as int. | |
| Parsed 28.9 as int. | |
| Parsed 27.9 as int. | |
| Parsed 26.1 as int. | |
| Parsed 26.1 as int. | |
| Parsed 30.5 as int. | |
| Parsed 19.7 as int. | |
| Parsed 22.9 as int. | |
| Parsed 19.3 as int. | |
| Parsed 19.6 as int. | |
| Parsed 19.6 as int. | |
| Parsed 29.2 as int. | |
| Parsed 54.6 as int. | |
| Parsed 49.9 as int. | |
| Parsed 23.7 as int. | |
| Parsed 39.2 as int. | |
| Parsed 27.5 as int. | |
| Parsed 25.3 as int. | |
| Parsed 32.4 as int. | |
| Parsed 24.9 as int. | |
| Parsed 29.4 as int. | |
| Parsed 18.4 as int. | |
| Parsed 42.3 as int. | |
| Parsed 28.3 as int. | |
| Parsed 20.4 as int. | |
| Parsed 21.8 as int. | |
| Could not resolve cross-reference: No Verse.SoundDef named LetterArriveBadUrgentBig found to give to Verse.LetterDef ThreatBig (using undefined sound instead) | |
| Could not resolve cross-reference: No Verse.SoundDef named LetterArriveBadUrgent found to give to Verse.LetterDef ThreatSmall (using undefined sound instead) | |
| Could not resolve cross-reference: No Verse.SoundDef named LetterArriveBadUrgentSmall found to give to Verse.LetterDef NegativeEvent (using undefined sound instead) | |
| Could not resolve cross-reference: No Verse.SoundDef named LetterArriveGood found to give to Verse.LetterDef PositiveEvent (using undefined sound instead) | |
| Config error in ChjPlayerAndroidColony: ChjPlayerAndroidColony is humanlikeFaction but has no backstory categories. | |
| Config error in ChjAndroidEnclave: ChjAndroidEnclave is humanlikeFaction but has no backstory categories. | |
| Config error in Orassan: Orassan is humanlikeFaction but has no backstory categories. | |
| Config error in OrassanPlayerColony: OrassanPlayerColony is humanlikeFaction but has no backstory categories. | |
| Config error in F_Gunner: F_Gunner is humanlikeFaction but has no backstory categories. | |
| Config error in FPC: FPC is humanlikeFaction but has no backstory categories. | |
| Config error in Feral: Feral is humanlikeFaction but has no backstory categories. | |
| Config error in Super SASS: defName Super SASS should only contain letters, numbers, underscores, or dashes. | |
| Config error in ArchotechBrainMelder: has null thingClass. | |
| Config error in QE_LifeSupportSystem: has null thingClass. | |
| Config error in QE_LifeSupportSystem: has components but it's thingClass is not a ThingWithComps | |
| Config error in QE_NerveStaple: has null thingClass. | |
| Config error in MinifiedTacticalComputer: is haulable, but does not have an authored mass value | |
| Config error in ChjAndroidColonist: Humanlike needs backstoryCategories. | |
| Config error in ChjDroidColonist: Humanlike needs backstoryCategories. | |
| Config error in ChjBattleDroidColonist: Humanlike needs backstoryCategories. | |
| Config error in Orassan: Humanlike needs backstoryCategories. | |
| Config error in OrassanVillager: Humanlike needs backstoryCategories. | |
| Config error in OrassanSlave: Humanlike needs backstoryCategories. | |
| Config error in OrassanRefugee: Humanlike needs backstoryCategories. | |
| Config error in OrassanTownCouncilman: Humanlike needs backstoryCategories. | |
| Config error in OrassanTrader: Humanlike needs backstoryCategories. | |
| Config error in OrassanTownGuard: Humanlike needs backstoryCategories. | |
| Config error in OrassanSniper: Humanlike needs backstoryCategories. | |
| Config error in OrassanMercenarySniper: Humanlike needs backstoryCategories. | |
| Config error in OrassanSlasher: Humanlike needs backstoryCategories. | |
| Config error in OrassanPirateSlasher: Humanlike needs backstoryCategories. | |
| Config error in OrassanGunner: Humanlike needs backstoryCategories. | |
| Config error in OrassanMercenaryGunner: Humanlike needs backstoryCategories. | |
| Config error in OrassanGrenadier: Humanlike needs backstoryCategories. | |
| Config error in OrassanSoldier: Humanlike needs backstoryCategories. | |
| Config error in OrassanMercenarySoldier: Humanlike needs backstoryCategories. | |
| Config error in OrassanPirate: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerTrader: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerGunman: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerRecruit: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerPrivate: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerShield: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerSniper: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerRocketman: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerElite: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerCommander: Humanlike needs backstoryCategories. | |
| Config error in Pawn_Grenadier: Humanlike needs backstoryCategories. | |
| Config error in FPCAuxiliary: Humanlike needs backstoryCategories. | |
| Config error in FPCBomber: Humanlike needs backstoryCategories. | |
| Config error in FPCCommander: Humanlike needs backstoryCategories. | |
| Config error in FPCAssassin: Humanlike needs backstoryCategories. | |
| Config error in FPCUnityGuard: Humanlike needs backstoryCategories. | |
| Config error in FeralHusker: Humanlike needs backstoryCategories. | |
| Config error in FeralMangler: Humanlike needs backstoryCategories. | |
| Config error in FeralScorcher: Humanlike needs backstoryCategories. | |
| Config error in FeralBoomer: Humanlike needs backstoryCategories. | |
| Config error in FeralThumper: Humanlike needs backstoryCategories. | |
| Config error in FeralGrinder: Humanlike needs backstoryCategories. | |
| Config error in FeralSkulker: Humanlike needs backstoryCategories. | |
| Config error in FeralLeader: Humanlike needs backstoryCategories. | |
| Config error in FeralSkullBuster: Humanlike needs backstoryCategories. | |
| Config error in FeralManiac: Humanlike needs backstoryCategories. | |
| Config error in ArchotechBrainMelder: has null thingClass. | |
| Config error in QE_LifeSupportSystem: has null thingClass. | |
| Config error in QE_LifeSupportSystem: has components but it's thingClass is not a ThingWithComps | |
| Config error in QE_NerveStaple: has null thingClass. | |
| Config error in MinifiedTacticalComputer: is haulable, but does not have an authored mass value | |
| Translation data for language English has 11 errors. Generate translation report for more info. | |
| Variants found for Things/Pawn/Humanlike/Tails/OTail: 1 | |
| Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1 | |
| Variants found for EarLeft: 1 | |
| Variants found for EarRight: 1 | |
| Alien race successfully completed 144 patches with harmony. | |
| ChangeDresser Harmony Patches: | |
| Prefix: | |
| Dialog_FormCaravan.PostOpen | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int) | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int) | |
| Pawn.Kill - Priority First | |
| Pawn_ApparelTracker.Notify_ApparelAdded | |
| Postfix: | |
| Pawn.GetGizmos | |
| Pawn_ApparelTracker.Notify_ApparelAdded | |
| Pawn_DraftController.Drafted { set } | |
| Pawn_DraftController.GetGizmos | |
| JobGiver_OptimizeApparel.TryGiveJob | |
| ReservationManager.CanReserve | |
| OutfitDatabase.TryDelete | |
| CaravanFormingUtility.StopFormingCaravan | |
| WealthWatcher.ForceRecount | |
| Pawn.Kill - Priority First | |
| Pawn_ApparelTracker.Notify_ApparelRemoved | |
| WeaponStorage Harmony Patches: | |
| Prefix: | |
| Pawn_HealthTracker.MakeDowned - not blocking | |
| Dialog_FormCaravan.PostOpen | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int) | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int) | |
| MakeUndowned - Priority First | |
| Pawn.Kill - Priority First | |
| Verb_ShootOneUse.Notify_EquipmentLost - Priority First | |
| Pawn_EquipmentTracker.MakeRoomFor - Priority First | |
| Postfix: | |
| Pawn_TraderTracker.ColonyThingsWillingToBuy | |
| TradeShip.ColonyThingsWillingToBuy | |
| Window.PreClose | |
| ReservationManager.CanReserve | |
| CaravanFormingUtility.StopFormingCaravan | |
| Pawn_DraftController.Drafted { set; } | |
| WealthWatcher.ForceRecount | |
| MakeDowned - Priority First | |
| Pawn.Kill - Priority First | |
| EnhancedOptions.Patcher.Patcher(): Starting. | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchCompBreakdownable | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps) | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps) | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchPowerNetGraphics | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressCombatSlowdown | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillUI | |
| EnhancedOptions.Patcher.Patcher(): Complete. | |
| [IncidentPersonStat] injected. | |
| InfiniteStorage Harmony Patches: | |
| Prefix: | |
| Designator_Build.ProcessInput - will block if looking for things. | |
| Postfix: | |
| Pawn_TraderTracker.DrawMedOperationsTab | |
| Pawn_TraderTracker.ThingsInGroup | |
| Pawn_TraderTracker.ColonyThingsWillingToBuy | |
| TradeShip.ColonyThingsWillingToBuy | |
| Window.PreClose | |
| WorkGiver_DoBill.TryFindBestBillIngredients | |
| Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility] | |
| Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap] | |
| Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap] | |
| Allow patch: RIMMSqol:LanguageChangeListener[LanguageChangeListener] | |
| Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding] | |
| Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation] | |
| Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation] | |
| Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius] | |
| Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC] | |
| Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC] | |
| Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC] | |
| Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC] | |
| Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies] | |
| Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies] | |
| Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes] | |
| Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes] | |
| Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony] | |
| Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony] | |
| Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext] | |
| Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext] | |
| Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext] | |
| Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp] | |
| Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay] | |
| Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow] | |
| ChangeDresser Harmony Patches: | |
| Prefix: | |
| CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
| Postfix: | |
| GameComponentUtility.StartedNewGame | |
| GameComponentUtility.LoadedGame | |
| Advanced Shields harmony patch successfully loaded | |
| Questionable Ethics checking for compatibility... | |
| Checking for compatibility for: Alien Race Framework... | |
| Is OK. | |
| EnhancedDevelopment.Excalibur.Patches.Patcher(): Starting. | |
| Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchProjectile | |
| Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchProjectile | |
| Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchThingWithComps_Nano | |
| _ThingWithComps_InitializeComps Is Not NULL. | |
| _AddCompPrefix Is Not NULL. | |
| Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchThingWithComps_Nano | |
| Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchDropPodIncoming | |
| Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchDropPodIncoming | |
| EnhancedDevelopment.Excalibur.Patches.Patcher(): Complete. | |
| ImpassableMapMaker Harmony Patches: | |
| Postfix: | |
| GenStep_ElevationFertility.Generate | |
| WorldPathGrid.CalculatedCostAt | |
| TileFinder.IsValidTileForNewSettlement | |
| [OgreStack]: Modify Stack Sizes Complete | |
| [HugsLib] v5.0.2 initialized AllowTool, RunAndGun, WhatTheHack, AutoRecycling, SearchAndDestroy | |
| System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe | |
| at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 | |
| --- End of inner exception stack trace --- | |
| at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 | |
| at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 | |
| at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 | |
| Setting up 4 worker threads for Enlighten. | |
| Thread -> id: 2c4c -> priority: 1 | |
| Thread -> id: 23b8 -> priority: 1 | |
| Thread -> id: 2e14 -> priority: 1 | |
| Thread -> id: 3658 -> priority: 1 | |
| Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
| GfxDevice: creating device client; threaded=1 | |
| Direct3D: | |
| Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9882] | |
| Renderer: NVIDIA GeForce GTX 1050 Ti | |
| Vendor: NVIDIA | |
| VRAM: 4018 MB (via DXGI) | |
| Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
| Begin MonoManager ReloadAssembly | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
| Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
| WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
| WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
| desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 | |
| RimWorld 0.19.2009 rev486 | |
| Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller | |
| Combat Readiness Check: Patched Map.PlayerWealthForStoryteller. | |
| Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller | |
| Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller. | |
| Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow | |
| Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow. | |
| Fluffy Breakdowns :: Initialized | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Hauler</defName><label>Hauler Bot (Tier 1)</label><race>AIRobot_Hauler</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Hauler/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Hauler_II</defName><label>Hauler Bot (Tier 2)</label><race>AIRobot_Hauler_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Hauler/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Hauler_III</defName><label>Hauler Bot (Tier 3)</label><race>AIRobot_Hauler_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Hauler/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Hauler_IV</defName><label>Hauler Bot (Tier 4)</label><race>AIRobot_Hauler_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Hauler/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Cleaner</defName><label>Cleaner Bot (Tier 1)</label><race>AIRobot_Cleaner</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Cleaner/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Cleaner_II</defName><label>Cleaner Bot (Tier 2)</label><race>AIRobot_Cleaner_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Cleaner/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Cleaner_III</defName><label>Cleaner Bot (Tier 3)</label><race>AIRobot_Cleaner_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Cleaner/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>AIRobot_Cleaner_IV</defName><label>Cleaner Bot (Tier 4)</label><race>AIRobot_Cleaner_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Cleaner/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Builder_I</defName><label>Builder Bot (Tier 1)</label><race>RPP_Bot_Builder_I</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Builder/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Builder_II</defName><label>Builder Bot (Tier 2)</label><race>RPP_Bot_Builder_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Builder/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Builder_III</defName><label>Builder Bot (Tier 3)</label><race>RPP_Bot_Builder_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Builder/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Builder_IV</defName><label>Builder Bot (Tier 4)</label><race>RPP_Bot_Builder_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Builder/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Crafter_I</defName><label>Crafter Bot (Tier 1)</label><race>RPP_Bot_Crafter_I</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Crafter/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Crafter_II</defName><label>Crafter Bot (Tier 2)</label><race>RPP_Bot_Crafter_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Crafter/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Crafter_III</defName><label>Crafter Bot (Tier 3)</label><race>RPP_Bot_Crafter_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Crafter/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Crafter_IV</defName><label>Crafter Bot (Tier 4)</label><race>RPP_Bot_Crafter_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Crafter/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_ER_I</defName><label>Emergency Responce Bot (Tier 1)</label><race>RPP_Bot_ER_I</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/ER/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_ER_II</defName><label>Emergency Responce Bot (Tier 2)</label><race>RPP_Bot_ER_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/ER/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_ER_III</defName><label>Emergency Responce Bot (Tier 3)</label><race>RPP_Bot_ER_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/ER/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_ER_IV</defName><label>ER Bot (Tier 4)</label><race>RPP_Bot_ER_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/ER/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Kitchen_I</defName><label>Kitchen Bot (Tier 1)</label><race>RPP_Bot_Kitchen_I</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Kitchen/I/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Kitchen_II</defName><label>Kitchen Bot (Tier 2)</label><race>RPP_Bot_Kitchen_II</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Kitchen/II/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Kitchen_III</defName><label>Kitchen Bot (Tier 3)</label><race>RPP_Bot_Kitchen_III</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Kitchen/III/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Kitchen_IV</defName><label>Kitchen Bot (Tier 4)</label><race>RPP_Bot_Kitchen_IV</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Kitchen/IV/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <backstoryCategory>Spacer</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RPP_PawnKind"><combatPower>999999</combatPower><chemicalAddictionChance>0.0</chemicalAddictionChance><baseRecruitDifficulty>1</baseRecruitDifficulty><backstoryCategory>Spacer</backstoryCategory><isFighter>false</isFighter><weaponMoney><min>0</min><max>0</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><invNutrition>0.05</invNutrition><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelAllowHeadgearChance>0.04</apparelAllowHeadgearChance><backstoryCryptosleepCommonality>0.04</backstoryCryptosleepCommonality><forceNormalGearQuality>false</forceNormalGearQuality><defName>RPP_Bot_Omni_V</defName><label>Omni Bot (Tier 5)</label><race>RPP_Bot_Omni_V</race><lifeStages><li><bodyGraphicData><texPath>Things/AIRobot/RPP/Omni/V/RPP_Bot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.7,1.7)</drawSize><shadowData><volume>(0.2, 0.1, 0.2)</volume><offset>(0,0.5,0)</offset></shadowData></bodyGraphicData></li></lifeStages></PawnKindDef> | |
| XML error: <pawnsSpecificBackstories>true</pawnsSpecificBackstories> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><maleGenderProbability>0.2</maleGenderProbability><immuneToAge>true</immuneToAge><pawnsSpecificBackstories>true</pawnsSpecificBackstories><disallowedTraits><li>DrugDesire</li><li>NaturalMood</li><li>Nerves</li><li>Neurotic</li><li>PsychicSensitivity</li><li>Cannibal</li><li>TooSmart</li><li>Prosthophobe</li><li>Greedy</li><li>Jealous</li><li>DislikesMen</li><li>DislikesWomen</li><li>Xenophobia</li><li>AnnoyingVoice</li><li>CreepyBreathing</li><li>Pyromaniac</li><li>Wimp</li></disallowedTraits><immuneToXenophobia>true</immuneToXenophobia><humanRecipeImport>true</humanRecipeImport><alienPartGenerator><aliencrowntypes><li>Average_Normal</li><li>Narrow_Normal</li></aliencrowntypes><alienbodytypes><li>Thin</li><li>Male</li><li>Female</li></alienbodytypes><alienskincolorgen Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.94,0.94,0.94,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.90,0.80,1)</only></li></options></alienskincolorgen><alienhaircolorgen Class="ColorGenerator_Options"><options><!-- Mundane Hair Colors --><li><weight>10</weight><only>RGBA(0.17,0.17,0.17,1)</only></li><li><weight>10</weight><only>RGBA(0.02,0.02,0.02,1)</only></li><li><weight>10</weight><only>RGBA(0.90,0.90,0.90,1)</only></li><li><weight>10</weight><only>RGBA(0.51,0.25,0.25,1)</only></li><li><weight>8</weight><only>RGBA(1.00,0.66,0.32,1)</only></li><!-- Exotic Hair Colors --><li><weight>5</weight><only>RGBA(0.0,0.5,1.0,1)</only></li><li><weight>5</weight><only>RGBA(1.0,0.00,0.5,1)</only></li><li><weight>5</weight><only>RGBA(1.00,0.00,0.00,1)</only></li><li><weight>5</weight><only>RGBA(0.00,1.00,0.00,1)</only></li><li><weight>5</weight><only>RGBA(0.00,1.00,1.00,1)</only></li><li><weight>5</weight><only>RGBA(0.78,0.78,0.78,1)</only></li><li><weight>5</weight><only>RGBA(0.92,0.92,0.29,1)</only></li><li><weight>5</weight><only>RGBA(0.63,0.28,0.64,1)</only></li></options></alienhaircolorgen></alienPartGenerator></generalSettings> | |
| XML error: <pawnsSpecificBackstories>true</pawnsSpecificBackstories> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><!-->maxDamageForSocialfight>6</maxDamageForSocialfight--><maleGenderProbability>1</maleGenderProbability><immuneToAge>true</immuneToAge><pawnsSpecificBackstories>true</pawnsSpecificBackstories><disallowedTraits><li>DrugDesire</li><li>NaturalMood</li><li>Nerves</li><li>Neurotic</li><li>PsychicSensitivity</li><li>Cannibal</li><li>TooSmart</li><li>Prosthophobe</li><li>Greedy</li><li>Jealous</li><li>DislikesMen</li><li>DislikesWomen</li><li>Xenophobia</li><li>AnnoyingVoice</li><li>CreepyBreathing</li><li>Pyromaniac</li><li>Wimp</li></disallowedTraits><immuneToXenophobia>true</immuneToXenophobia><alienPartGenerator><alienbodytypes><li>Thin</li></alienbodytypes><alienskincolorgen Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.94,0.94,0.94,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.90,0.80,1)</only></li></options></alienskincolorgen></alienPartGenerator></generalSettings> | |
| XML error: <pawnsSpecificBackstories>true</pawnsSpecificBackstories> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><!--maxDamageForSocialfight>6</maxDamageForSocialfight--><maleGenderProbability>1</maleGenderProbability><immuneToAge>true</immuneToAge><pawnsSpecificBackstories>true</pawnsSpecificBackstories><disallowedTraits><li>DrugDesire</li><li>NaturalMood</li><li>Nerves</li><li>Neurotic</li><li>PsychicSensitivity</li><li>Cannibal</li><li>TooSmart</li><li>Prosthophobe</li><li>Greedy</li><li>Jealous</li><li>DislikesMen</li><li>DislikesWomen</li><li>Xenophobia</li><li>AnnoyingVoice</li><li>CreepyBreathing</li><li>Pyromaniac</li><li>Wimp</li></disallowedTraits><immuneToXenophobia>true</immuneToXenophobia><alienPartGenerator><customDrawSize>(1.3, 1.3)</customDrawSize><alienbodytypes><li>Hulk</li></alienbodytypes><alienskincolorgen Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.95,0.80,0.80,1)</only></li><li><weight>5</weight><only>RGBA(0.80,0.80,0.95,1)</only></li></options></alienskincolorgen></alienPartGenerator></generalSettings> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="PlayerFactionBase"><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><colorSpectrum><li>(0, 0.737, 0.847)</li></colorSpectrum><defName>ChjPlayerAndroidColony</defName><label>New Android Arrivals</label><description>Your own Android community.</description><isPlayer>true</isPlayer><basicMemberKind>ChjAndroidColonist</basicMemberKind><pawnsPlural>colonists</pawnsPlural><playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Industrial</techLevel><backstoryCategory>Civil</backstoryCategory><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><startingResearchTags><li>ClassicStart</li></startingResearchTags><hairTags><li>Urban</li></hairTags><apparelStuffFilter><thingDefs><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>ChjAndroidEnclave</defName><label>android enclave</label><description>A collection of android enclaves which are eeking out an existence out on the rim. Freed from their previous lives they now try to co-exist with outlanders and try to help anyone whom crashland on the planet.\n\nA idealistic collection of Androids who do their best to make the rim better.</description><pawnsPlural>android enclave member</pawnsPlural><settlementGenerationWeight>0.10</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><raidCommonalityFromPointsCurve><points><li>(40, 3)</li><li>(400, 1)</li></points></raidCommonalityFromPointsCurve><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime councilor</leaderTitle><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><colorSpectrum><li>(0.64, 0.42, 0.36)</li><li>(0.47, 0.5, 0.91)</li></colorSpectrum><startingGoodwill><min>30</min><max>60</max></startingGoodwill><playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Industrial</techLevel><backstoryCategory>Civil</backstoryCategory><hairTags><li>Rural</li></hairTags><naturalColonyGoodwill><min>-60</min><max>0</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-100</min><max>100</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Peaceful</kindDef><options><ChjAndroidVillager>100</ChjAndroidVillager><ChjAndroidGrenadierDestructive>5</ChjAndroidGrenadierDestructive><ChjAndroidMercenarySlasher>30</ChjAndroidMercenarySlasher><ChjAndroidTownGuard>50</ChjAndroidTownGuard><ChjAndroidTownCouncilman>50</ChjAndroidTownCouncilman><ChjAndroidMercenaryGunner>50</ChjAndroidMercenaryGunner></options></li><li><kindDef>Combat</kindDef><options><ChjAndroidVillager>50</ChjAndroidVillager><ChjAndroidGrenadierDestructive>15</ChjAndroidGrenadierDestructive><ChjAndroidMercenarySlasher>70</ChjAndroidMercenarySlasher><ChjAndroidTownGuard>100</ChjAndroidTownGuard><ChjAndroidTownCouncilman>100</ChjAndroidTownCouncilman><ChjAndroidMercenaryGunner>100</ChjAndroidMercenaryGunner></options></li><li><kindDef>Trader</kindDef><traders><ChjAndroidTownTrader>1</ChjAndroidTownTrader></traders><carriers><Muffalo>1</Muffalo><Dromedary>1</Dromedary></carriers><guards><ChjAndroidGrenadierDestructive>15</ChjAndroidGrenadierDestructive><ChjAndroidMercenarySlasher>70</ChjAndroidMercenarySlasher><ChjAndroidTownGuard>100</ChjAndroidTownGuard><ChjAndroidMercenaryGunner>100</ChjAndroidMercenaryGunner></guards></li><li><kindDef>Settlement</kindDef><options><ChjAndroidGrenadierDestructive>15</ChjAndroidGrenadierDestructive><ChjAndroidMercenarySlasher>70</ChjAndroidMercenarySlasher><ChjAndroidVillager>100</ChjAndroidVillager><ChjAndroidTownGuard>100</ChjAndroidTownGuard><ChjAndroidTownCouncilman>100</ChjAndroidTownCouncilman><ChjAndroidMercenaryGunner>100</ChjAndroidMercenaryGunner></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath></FactionDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="BasePlayerPawnKind"><race>ChjAndroid</race><combatPower>30</combatPower><isFighter>false</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><defName>ChjAndroidColonist</defName><label>android colonist</label><defaultFactionType>ChjPlayerAndroidColony</defaultFactionType><backstoryCategory>ChjAndroid</backstoryCategory><chemicalAddictionChance>0.00</chemicalAddictionChance><apparelTags><li>IndustrialBasic</li></apparelTags><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>2400</max></apparelMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><weaponMoney><min>0</min><max>0</max></weaponMoney><backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef Name="ChjAndroidVillager" ParentName="OutlanderBase"><race>ChjAndroid</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategories><li>Civil</li></backstoryCategories><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.75</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidVillager</defName><label>villager</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>30</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>300</min><max>900</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>350</max></weaponMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><techHediffsMoney><min>200</min><max>300</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.001</techHediffsChance></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ChjAndroidVillager"><race>ChjAndroid</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategories><li>Civil</li></backstoryCategories><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.75</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidTownCouncilman</defName><label>town councilman</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>30</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>300</min><max>900</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>350</max></weaponMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><techHediffsMoney><min>200</min><max>300</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.001</techHediffsChance><labelPlural>town councilmen</labelPlural><factionLeader>true</factionLeader><minGenerationAge>40</minGenerationAge><maxGenerationAge>100</maxGenerationAge></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ChjAndroidVillager"><race>ChjAndroid</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategories><li>Civil</li></backstoryCategories><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.75</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidTownTrader</defName><label>town trader</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>30</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>300</min><max>900</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>350</max></weaponMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><techHediffsMoney><min>200</min><max>300</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.001</techHediffsChance><trader>true</trader></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="OutlanderBase"><race>ChjAndroid</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><backstoryCategories><li>Civil</li></backstoryCategories><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><inventoryOptions><skipChance>0.95</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></li></subOptionsChooseOne><thingDef>Silver</thingDef><countRange><min>30</min><max>100</max></countRange></inventoryOptions><defName>ChjAndroidTownGuard</defName><label>town guard</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>53</combatPower><maxGenerationAge>65</maxGenerationAge><gearHealthRange><min>0.5</min><max>1.8</max></gearHealthRange><apparelMoney><min>300</min><max>900</max></apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>200</min><max>600</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><techHediffsMoney><min>200</min><max>300</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.001</techHediffsChance></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ChjAndroidGrenadierBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>65</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>800</min><max>1400</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>600</min><max>1000</max></weaponMoney><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidGrenadierDestructive</defName><label>grenadier</label><weaponTags><li>GrenadeDestructive</li></weaponTags></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ChjAndroidGrenadierBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>65</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>800</min><max>1400</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>600</min><max>1000</max></weaponMoney><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>ChjAndroidGrenadierEMP</defName><label>EMP grenadier</label><weaponTags><li>GrenadeEMP</li></weaponTags></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><defName>ChjAndroidMercenaryGunner</defName><label>mercenary gunner</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>90</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>1500</min><max>2800</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>400</min><max>900</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><defName>ChjAndroidMercenarySniper</defName><label>mercenary sniper</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>95</combatPower><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelMoney><min>1500</min><max>2500</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>1200</min><max>1800</max></weaponMoney><weaponTags><li>SniperRifle</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><defName>ChjAndroidMercenarySlasher</defName><label>mercenary slasher</label><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>140</combatPower><gearHealthRange><min>0.5</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelRequired><li>Apparel_ShieldBelt</li></apparelRequired><apparelMoney><min>1000</min><max>2600</max></apparelMoney><apparelAllowHeadgearChance>0.75</apparelAllowHeadgearChance><weaponMoney><min>1200</min><max>2000</max></weaponMoney><weaponTags><li>MedievalMeleeDecent</li><li>MedievalMeleeAdvanced</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>ChjAndroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryBase"><race>ChjAndroid</race><defaultFactionType>Pirate</defaultFactionType><backstoryCategories><li>Raider</li></backstoryCategories><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>2</max></combatEnhancingDrugsCount><defName>ChjAndroidMercenaryHeavy</defName><label>heavy mercenary</label><labelPlural>heavy mercenaries</labelPlural><backstoryCategory>ChjAndroid</backstoryCategory><combatPower>185</combatPower><gearHealthRange><min>0.5</min><max>1.4</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney><min>200</min><max>350</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>1600</min><max>2000</max></weaponMoney><weaponTags><li>GunHeavy</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance></PawnKindDef> | |
| XML error: <backstoryCategory>ChjDroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="BasePlayerPawnKind"><race>ChjDroid</race><combatPower>30</combatPower><isFighter>false</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><defName>ChjDroidColonist</defName><label>droid colonist</label><backstoryCategory>ChjDroid</backstoryCategory><chemicalAddictionChance>0.00</chemicalAddictionChance><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><weaponMoney><min>0</min><max>0</max></weaponMoney><backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality></PawnKindDef> | |
| XML error: <backstoryCategory>ChjDroid</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="BasePlayerPawnKind"><race>ChjBattleDroid</race><combatPower>30</combatPower><isFighter>false</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons><forceNormalGearQuality>true</forceNormalGearQuality><defName>ChjBattleDroidColonist</defName><label>battle droid</label><backstoryCategory>ChjDroid</backstoryCategory><chemicalAddictionChance>0.00</chemicalAddictionChance><apparelTags><li>Spacer</li></apparelTags><apparelMoney><min>0</min><max>0</max></apparelMoney><weaponTags><li>Gun</li><li>NonNeolithicOnlyMelee</li></weaponTags><weaponMoney><min>0</min><max>0</max></weaponMoney><backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>Orassan</defName><label>Orassan Enclave</label><description>A small community of Orassans.\n\nThese people have come here to expand the borders of their empire.</description><pawnSingular>orassan</pawnSingular><pawnsPlural>orassans</pawnsPlural><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Governor</leaderTitle><startingGoodwill><min>10</min><max>40</max></startingGoodwill><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><pawnNameMaker>NamerPersonOrassan</pawnNameMaker><hairTags><li>Urban</li></hairTags><techLevel>Ultra</techLevel><backstoryCategory>Orassan</backstoryCategory><geneticVariance>0.8</geneticVariance><apparelStuffFilter><thingDefs><li>Synthread</li><li>Hyperweave</li></thingDefs></apparelStuffFilter><naturalColonyGoodwill><min>-60</min><max>0</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Orassan_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-60</min><max>30</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><OrassanSoldier>10</OrassanSoldier><OrassanSniper>1</OrassanSniper><OrassanGunner>1</OrassanGunner><OrassanSlasher>1</OrassanSlasher><OrassanGrenadier>1</OrassanGrenadier></options></li><li><kindDef>Peaceful</kindDef><options><OrassanVillager>20</OrassanVillager><OrassanTownGuard>10</OrassanTownGuard><OrassanTownCouncilman>5</OrassanTownCouncilman></options></li><li><kindDef>Trader</kindDef><traders><OrassanTrader>1</OrassanTrader></traders><carriers><Muffalo>1</Muffalo><Dromedary>1</Dromedary></carriers><guards><OrassanTownGuard>10</OrassanTownGuard><OrassanSniper>1</OrassanSniper><OrassanGunner>1</OrassanGunner><OrassanSlasher>1</OrassanSlasher><OrassanGrenadier>1</OrassanGrenadier></guards></li><li><kindDef>Settlement</kindDef><options><OrassanVillager>5</OrassanVillager><OrassanTownGuard>10</OrassanTownGuard><OrassanTownCouncilman>1</OrassanTownCouncilman><OrassanSoldier>10</OrassanSoldier><OrassanSniper>10</OrassanSniper><OrassanGunner>10</OrassanGunner><OrassanSlasher>1</OrassanSlasher><OrassanGrenadier>1</OrassanGrenadier></options></li></pawnGroupMakers><homeIconPath>World/OrassanBaseIcon</homeIconPath><expandingIconTexture>World/OrassanBaseIcon</expandingIconTexture></FactionDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef Parent="OrassanFactionBase"><defName>OrassanPlayerColony</defName><label>Orassan Enclave</label><description>Your own community.</description><isPlayer>true</isPlayer><basicMemberKind>Orassan</basicMemberKind><pawnsPlural>colonists</pawnsPlural><pawnNameMaker>NamerPersonOrassan</pawnNameMaker><techLevel>Ultra</techLevel><backstoryCategory>Orassan</backstoryCategory><homeIconPath>World/OrassanBaseIcon</homeIconPath><expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture><playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><geneticVariance>1</geneticVariance><startingResearchTags><li>ClassicStart</li></startingResearchTags><hairTags><li>Urban</li></hairTags><apparelStuffFilter><thingDefs><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef Name="BaseOrassanPawnKind"><defName>Orassan</defName><label>colonist</label><combatPower>25</combatPower><baseRecruitDifficulty>0.50</baseRecruitDifficulty><race>Alien_Orassan</race><defaultFactionType>PlayerColony</defaultFactionType><backstoryCategory>Orassan</backstoryCategory><chemicalAddictionChance>0.06</chemicalAddictionChance><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelTags><li>IndustrialBasic</li></apparelTags><apparelMoney><min>350</min><max>600</max></apparelMoney><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><techHediffsChance>0.05</techHediffsChance><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef Name="Villager"><defName>OrassanVillager</defName><label>orassan colonist</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>350</min><max>600</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>800</min><max>1800</max></weaponMoney><weaponTags><li>OrassanPistol</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanSlave</defName><label>orassan slave</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.40</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Poor</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>100</min><max>500</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanRefugee</defName><label>orassan refugee</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.50</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>1000</min><max>3000</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Villager"><defName>OrassanTownCouncilman</defName><label>orassan town councilman</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>350</min><max>600</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>800</min><max>1800</max></weaponMoney><weaponTags><li>OrassanPistol</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><factionLeader>true</factionLeader><minGenerationAge>40</minGenerationAge><maxGenerationAge>100</maxGenerationAge></PawnKindDef> | |
| XML error: <backstoryCategory>Orassan</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Villager"><defName>OrassanTrader</defName><label>town trader</label><race>Alien_Orassan</race><combatPower>25</combatPower><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Orassan</backstoryCategory><defaultFactionType>Orassan</defaultFactionType><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><isFighter>false</isFighter><gearHealthRange><min>0.2</min><max>2.0</max></gearHealthRange><apparelMoney><min>350</min><max>600</max></apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>800</min><max>1800</max></weaponMoney><weaponTags><li>OrassanPistol</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><invNutrition>3</invNutrition><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><choiceChance>90</choiceChance><thingDef>Silver</thingDef><countRange><min>25</min><max>70</max></countRange></li><li><choiceChance>10</choiceChance><thingDef>Silver</thingDef><countRange><min>700</min><max>1000</max></countRange></li></subOptionsChooseOne></inventoryOptions><trader>true</trader></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanTownGuard</defName><label>orassan soldier</label><race>Alien_Orassan</race><combatPower>50</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.60</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.5</min><max>1.8</max></gearHealthRange><apparelMoney><min>5000</min><max>9000</max></apparelMoney><apparelTags><li>OrassanMilitary</li><li>OrassanSoldier</li><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanRifle</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.05</techHediffsChance><invNutrition>3</invNutrition></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanSniper</defName><label>orassan sniper</label><race>Alien_Orassan</race><combatPower>140</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanSniper</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanMercenary</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanMercenarySniper</defName><label>orassan sniper</label><race>Alien_Orassan</race><combatPower>140</combatPower><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanMercenary</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanSniper</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanFrontliner</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanSlasher</defName><label>frontliner</label><combatPower>135</combatPower><race>Alien_Orassan</race><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanFrontliner</backstoryCategory><invNutrition>3</invNutrition><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>50</maxGenerationAge><gearHealthRange><min>0.5</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelRequired><li>Apparel_ShieldBelt</li></apparelRequired><apparelMoney><min>3500</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.75</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>7500</max></weaponMoney><weaponTags><li>OrassanMelee</li></weaponTags><techHediffsMoney><min>5000</min><max>10000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanPirate</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanPirateSlasher</defName><label>orassan pirate</label><combatPower>150</combatPower><race>Alien_Orassan</race><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanPirate</backstoryCategory><invNutrition>3</invNutrition><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>50</maxGenerationAge><gearHealthRange><min>0.5</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelRequired><li>Apparel_ShieldBelt</li></apparelRequired><apparelMoney><min>1750</min><max>6000</max></apparelMoney><apparelAllowHeadgearChance>0.75</apparelAllowHeadgearChance><weaponMoney><min>2000</min><max>6000</max></weaponMoney><weaponTags><li>OrassanMelee</li></weaponTags><techHediffsMoney><min>5000</min><max>10000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanGunner</defName><label>orassan gunner</label><race>Alien_Orassan</race><combatPower>200</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanLMG</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanMercenary</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanMercenaryGunner</defName><label>orassan gunner</label><race>Alien_Orassan</race><combatPower>200</combatPower><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanMercenary</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanLMG</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanGrenadier</defName><label>orassan grenadier</label><race>Alien_Orassan</race><combatPower>250</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>25000</max></weaponMoney><weaponTags><li>OrassanCryo</li><li>OrassanMissile</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanSoldier</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanSoldier</defName><label>orassan soldier</label><race>Alien_Orassan</race><combatPower>150</combatPower><defaultFactionType>Orassan</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanSoldier</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanRifle</li><li>OrassanSMG</li><li>OrassanShotgun</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanMercenary</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanMercenarySoldier</defName><label>orassan mercenary</label><race>Alien_Orassan</race><combatPower>150</combatPower><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanMercenary</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Good</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>5000</min><max>10000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>5000</min><max>10000</max></weaponMoney><weaponTags><li>OrassanRifle</li><li>OrassanSMG</li><li>OrassanShotgun</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>0</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>OrassanPirate</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>OrassanPirate</defName><label>orassan pirate</label><race>Alien_Orassan</race><combatPower>120</combatPower><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>OrassanPirate</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>35</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>OrassanMilitary</li><li>OrassanSoldier</li></apparelTags><apparelMoney><min>2500</min><max>5000</max></apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney><min>2500</min><max>7500</max></weaponMoney><weaponTags><li>OrassanRifle</li><li>OrassanSMG</li><li>OrassanShotgun</li></weaponTags><techHediffsMoney><min>2000</min><max>3500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.075</techHediffsChance><inventoryOptions><skipChance>.2</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <incidentCategory>ThreatBig</incidentCategory> doesn't correspond to any field in type StorytellerCompProperties_OnOffCycle. Context: <li Class="StorytellerCompProperties_OnOffCycle"><incidentCategory>ThreatBig</incidentCategory><minDaysPassed>13.0</minDaysPassed><onDays>8.0</onDays><offDays>8.0</offDays><numIncidentsRange>1~1</numIncidentsRange><forceRaidEnemyBeforeDaysPassed>20</forceRaidEnemyBeforeDaysPassed><disallowedTargetTags><li>Map_RaidBeacon</li></disallowedTargetTags></li> | |
| XML error: <incidentCategory>ThreatSmall</incidentCategory> doesn't correspond to any field in type StorytellerCompProperties_OnOffCycle. Context: <li Class="StorytellerCompProperties_OnOffCycle"><incidentCategory>ThreatSmall</incidentCategory><minDaysPassed>13.0</minDaysPassed><onDays>8.0</onDays><offDays>8.0</offDays><numIncidentsRange>1~1.4</numIncidentsRange></li> | |
| XML error: <incidentCategory>RaidBeacon</incidentCategory> doesn't correspond to any field in type StorytellerCompProperties_OnOffCycle. Context: <li Class="StorytellerCompProperties_OnOffCycle"><allowedTargetTags><li>Map_RaidBeacon</li></allowedTargetTags><offDays>0.5</offDays><onDays>1.0</onDays><applyRaidBeaconThreatMtbFactor>true</applyRaidBeaconThreatMtbFactor><numIncidentsRange>1~2</numIncidentsRange><incidentCategory>RaidBeacon</incidentCategory></li> | |
| XML error: <pawnsSpecificBackstories>true</pawnsSpecificBackstories> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><maleGenderProbability>0.3</maleGenderProbability><pawnsSpecificBackstories>true</pawnsSpecificBackstories><forcedRaceTraitEntries><li><defName>Beauty</defName><degree>2</degree><chance>10</chance></li><li><defName>Beauty</defName><degree>1</degree><chance>25</chance></li><li><defName>Gay</defName><chance>50</chance></li><li><defName>Nudist</defName><chance>10</chance></li><li><defName>Xenophobia</defName><degree>1</degree><chance>0</chance></li><li><defName>Xenophobia</defName><degree>-1</degree><chance>10</chance></li><li><defName>Nimble</defName><chance>35</chance></li></forcedRaceTraitEntries><maxDamageForSocialfight>6</maxDamageForSocialfight><alienPartGenerator><headOffset>(0.0, 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| XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
| XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
| XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
| XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef> | |
| XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef> | |
| XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>QE_NerveStaple</defName><label>nerve staples</label><description>A brain implant that stimulates the brain's pleasure centers for control. Considered an atrocitiy among civilized worlds, it has been used to great effect on frontier planets to subdue rebellious elements by factions from a glitterworld colony ship.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><statBases><MarketValue>300</MarketValue><Mass>0.2</Mass></statBases></HediffDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="GunnerFactionBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>Gunner</pawnSingular><pawnsPlural>Gunners</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>commander</leaderTitle><fixedName>The Gunners</fixedName><settlementNameMaker>NamerSettlementPirate</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategory>Raider</backstoryCategory><geneticVariance>0.8</geneticVariance><hairTags><li>Rural</li><li>Punk</li></hairTags><caravanTraderKinds><li>T_CaravanGunnerMerchant</li></caravanTraderKinds><visitorTraderKinds><li>T_VisitorGunner</li></visitorTraderKinds><baseTraderKinds><li>T_BaseGunnerStandard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><!-- Normal Sodliers --><li><kindDef>Combat</kindDef><commonality>20</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><Pawn_GunnerRecruit>10</Pawn_GunnerRecruit><Pawn_GunnerPrivate>20</Pawn_GunnerPrivate><Pawn_GunnerShield>3</Pawn_GunnerShield><Pawn_Grenadier>5</Pawn_Grenadier><Pawn_GunnerCommander>1</Pawn_GunnerCommander></options></li><!-- Elites --><li><kindDef>Combat</kindDef><commonality>10</commonality><disallowedStrategies><li>ImmediateAttack</li><li>StageThenAttack</li><li>ImmediateAttackSappers</li><li>Siege</li></disallowedStrategies><options><Pawn_GunnerSniper>10</Pawn_GunnerSniper><Pawn_GunnerElite>20</Pawn_GunnerElite><Pawn_GunnerCommander>1</Pawn_GunnerCommander><Pawn_GunnerRocketman>5</Pawn_GunnerRocketman></options></li><!-- Siege team --><li><kindDef>Combat</kindDef><commonality>10</commonality><disallowedStrategies><li>ImmediateAttack</li><li>ImmediateAttackSmart</li><li>StageThenAttack</li><li>ImmediateAttackSappers</li></disallowedStrategies><options><Pawn_GunnerSniper>20</Pawn_GunnerSniper><Pawn_GunnerShield>10</Pawn_GunnerShield><Pawn_GunnerElite>20</Pawn_GunnerElite></options></li><li><kindDef>Peaceful</kindDef><commonality>10</commonality><options><Scavenger>5</Scavenger></options></li><li><kindDef>Trader</kindDef><traders><Pawn_GunnerTrader>1</Pawn_GunnerTrader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant></carriers><guards><Scavenger>3</Scavenger><Pawn_GunnerGunman>10</Pawn_GunnerGunman></guards></li><li><kindDef>Settlement</kindDef><options><Pawn_GunnerCommander>3</Pawn_GunnerCommander><Pawn_GunnerElite>15</Pawn_GunnerElite></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><defName>F_Gunner</defName><label>Gunners</label><description>The Gunners are the remnants of the Federal Army Pioneer Unit. Having long since abandoned their mission, the Gunners turned towards narcotics production, using their access to Old World technologies such as lasers and battletrons to "enforce" their operations.</description><expandingIconTexture>Faction/GunnerIcon</expandingIconTexture><colorSpectrum><li>(0.45, 0.05, 0.05)</li><li>(0.80, 0.25, 0.05)</li></colorSpectrum><startingGoodwill><min>-80</min><max>-80</max></startingGoodwill><naturalColonyGoodwill><min>-100</min><max>-80</max></naturalColonyGoodwill></FactionDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>false</isFighter><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li></apparelRequired><defName>Pawn_GunnerTrader</defName><label>gunner dealer</label><trader>true</trader><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><combatPower>40</combatPower><weaponTags><li>Gun</li></weaponTags><weaponMoney><min>200</min><max>200</max></weaponMoney><apparelMoney><min>400</min><max>600</max></apparelMoney><apparelColor>(58,58,58)</apparelColor><techHediffsChance>0.15</techHediffsChance><techHediffsMoney><min>600</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li><li>Apparel_Duster</li></apparelRequired><defName>Pawn_GunnerGunman</defName><label>hired gunman</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>300</min><max>400</max></apparelMoney><weaponMoney><min>800</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>SimpleGun</li></weaponTags><combatPower>35</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerRecruit</defName><label>Gunner recruit</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><apparelMoney><min>300</min><max>400</max></apparelMoney><weaponMoney><min>800</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_GR</li><li>E_LR</li></weaponTags><combatPower>45</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerPrivate</defName><label>Gunner private</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>350</min><max>500</max></apparelMoney><weaponMoney><min>550</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_LR</li><li>E_GR</li></weaponTags><combatPower>75</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_SimpleHelmet</li></apparelRequired><defName>Pawn_GunnerShield</defName><label>Gunner frontliner</label><baseRecruitDifficulty>0.55</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>350</min><max>500</max></apparelMoney><weaponMoney><min>550</min><max>800</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>SimpleGun</li></weaponTags><combatPower>95</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>1000</max></shieldMoney><!-- Looks in weapons for these tags. --><shieldTags><li>Gunnershield</li></shieldTags></li></modExtensions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerSniper</defName><label>Gunner Sniper</label><baseRecruitDifficulty>0.95</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>550</min><max>600</max></apparelMoney><weaponMoney><min>1000</min><max>1000</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_PLR</li></weaponTags><combatPower>105</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_FlakJacket</li><li>Apparel_FlakPants</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerRocketman</defName><label>Gunner Rocketeer</label><baseRecruitDifficulty>0.95</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><apparelMoney><min>850</min><max>1000</max></apparelMoney><weaponMoney><min>1000</min><max>1000</max></weaponMoney><inventoryOptions><skipChance>0.1</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>10</min><max>50</max></countRange></li><li><thingDef>Yayo</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><apparelColor>(58,58,58)</apparelColor><weaponTags><li>E_GRL</li></weaponTags><combatPower>145</combatPower><techHediffsChance>0.55</techHediffsChance><techHediffsMoney><min>700</min><max>1200</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><modExtensions><li Class="PawnShields.ShieldPawnGeneratorProperties"><shieldMoney><min>1000</min><max>1000</max></shieldMoney><!-- Looks in weapons for these tags. --><shieldTags><li>Gunnershield</li></shieldTags></li></modExtensions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>A_GunnerAssaultHelmet</li><li>A_GunnerCombatArmor</li></apparelRequired><defName>Pawn_GunnerElite</defName><label>Gunner assault</label><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>0.95</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>110</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>E_AC</li></weaponTags><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><combatPower>195</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li><li>BeltDefensePop</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>A_GunnerCombatArmor</li><li>Apparel_AdvancedHelmet</li></apparelRequired><defName>Pawn_GunnerCommander</defName><label>Gunner commander</label><factionLeader>true</factionLeader><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>1</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>30</min><max>110</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>E_CLP</li></weaponTags><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><apparelColor>(58,58,58)</apparelColor><combatPower>105</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="EP_HumanKindBase"><race>Human</race><defaultFactionType>F_Gunner</defaultFactionType><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><isFighter>true</isFighter><gearHealthRange><min>0.4</min><max>1</max></gearHealthRange><apparelTags><li>Outlander</li><li>Spacer</li><li>Military</li></apparelTags><apparelRequired><li>Apparel_CollarShirt</li><li>Apparel_BowlerHat</li></apparelRequired><defName>Pawn_Grenadier</defName><label>Gunner bombman</label><backstoryCategory>Raider</backstoryCategory><baseRecruitDifficulty>0.55</baseRecruitDifficulty><apparelMoney><min>1200</min><max>1200</max></apparelMoney><weaponMoney><min>1000</min><max>2000</max></weaponMoney><inventoryOptions><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>130</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><weaponTags><li>GrenadeDestructive</li><li>DN</li></weaponTags><apparelColor>(58,58,58)</apparelColor><combatPower>60</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>FPC</defName><label>Federation Peacekeeper Corps</label><description>Once upon a time, located in the very core of the galaxy, there was a great and honorable interstellar empire, referred to as pThe Federation.q The Federation Peacekeeper Corps was the guardian of the people, and upholding justice was their modus operandi. However, during the long and grim Mechanoid war, things have changed. Freedom and fairness have been trampled in the name of security, and oppression and tyranny both were justified in the name of order. | |
| And, as a result, the long war against The Federation began. | |
| Unused to turmoil that came from within, rather than the outside, The Federation was swiftly torn apart, their armies destroyed, and its government overturned. In a broad sense, its massive empire and its tyrannical army is nothing but yet another historical footnote. | |
| However, on the isolated rimworlds, where news of The Federation's dissolution has yet to arrive, that otherwise long-forgotten name, and its merciless hounds mean a totally different thing...</description><pawnSingular>Federation soldier</pawnSingular><pawnsPlural>Federation soldiers</pawnsPlural><listOrderPriority>38</listOrderPriority><autoFlee>false</autoFlee><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><maxCountAtGameStart>1</maxCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>false</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime</leaderTitle><expandingIconTexture>Things/FedIcon</expandingIconTexture><colorSpectrum><li>(0.5, 0.0, 0.0)</li></colorSpectrum><permanentEnemy>true</permanentEnemy><factionNameMaker>NamerFPCFaction</factionNameMaker><settlementNameMaker>NamerFPCBase</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategory>Civil</backstoryCategory><geneticVariance>1</geneticVariance><hairTags><li>Urban</li><li>Rural</li></hairTags><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><FPCBomber>5</FPCBomber><FPCAuxiliary>20</FPCAuxiliary><FPCCommander>2</FPCCommander><FPCUnityGuard>10</FPCUnityGuard><FPCPeacekeeper>15</FPCPeacekeeper><FPCPeacemaker>5</FPCPeacemaker><FPCPeacemonger>10</FPCPeacemonger><FPCFederator>5</FPCFederator></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><FPCSeeker>5</FPCSeeker><FPCAssassin>5</FPCAssassin><FPCPeacebringer>5</FPCPeacebringer></options></li><li><kindDef>Settlement</kindDef><options><FPCPeacekeeper>10</FPCPeacekeeper><FPCAuxiliary>10</FPCAuxiliary><FPCPeacemonger>5</FPCPeacemonger><FPCCommander>2</FPCCommander><FPCUnityGuard>20</FPCUnityGuard><FPCAssassin>5</FPCAssassin></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath></FactionDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="AuxBase"><race>Human</race><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.5</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.5</min><max>1</max></gearHealthRange><apparelMoney><min>100</min><max>150</max></apparelMoney><apparelRequired><li>FedSuit</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>450</min><max>1000</max></weaponMoney><techHediffsMoney><min>1000</min><max>1800</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>20</min><max>50</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FPCAuxiliary</defName><label>auxiliary</label><weaponTags><li>AuxPistol</li></weaponTags><combatPower>45</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="AuxBase"><race>Human</race><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.5</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.5</min><max>1</max></gearHealthRange><apparelMoney><min>100</min><max>150</max></apparelMoney><apparelRequired><li>FedSuit</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><techHediffsMoney><min>1000</min><max>1800</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>20</min><max>50</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FPCBomber</defName><label>suicide bomber</label><weaponTags><li>FedBomb</li></weaponTags><combatPower>65</combatPower></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCCommander</defName><label>commander</label><race>Human</race><factionLeader>true</factionLeader><combatPower>250</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>6070</min><max>6070</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_Judicator</li><li>Apparel_JudicatorH</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>Sentinel</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>200</min><max>500</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCAssassin</defName><label>assassin</label><race>Human</race><factionLeader>false</factionLeader><combatPower>150</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>2570</min><max>3000</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_MarksmanGear</li><li>Apparel_MarksmanGearH</li></apparelRequired><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>FedSniper</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>120</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li><li><thingDef>CrucibleCore</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Civil</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FPCUnityGuard</defName><label>unity guard</label><race>Human</race><factionLeader>false</factionLeader><combatPower>90</combatPower><defaultFactionType>FPC</defaultFactionType><baseRecruitDifficulty>0.7</baseRecruitDifficulty><backstoryCategory>Civil</backstoryCategory><invNutrition>2.55</invNutrition><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>2570</min><max>3000</max></apparelMoney><apparelRequired><li>FedSuit</li><li>Apparel_UGHelmet</li><li>Apparel_UGCloak</li><li>Apparel_UGCuirass</li></apparelRequired><apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance><weaponMoney><min>9999</min><max>9999</max></weaponMoney><weaponTags><li>FedCarbine</li></weaponTags><techHediffsMoney><min>1000</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>1</techHediffsChance><inventoryOptions><skipChance>0.01</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>120</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>6</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>15</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>Feral</defName><label>feral clan</label><description>So who are the ferals? Think about all the people living in the ruins of collapsed civilization. They've had to sacrifice lots of things to survive: Technology, culture, history, and above all, their humanity. | |
| They are the groups of savages who pillage, plunder, murder, or otherwise ruin the days of anyone unfortunate enough to not be one of them. Although usually not very powerful on their own, ferals are most often encountered in groups. With a random mix of scrap weapons and makeshift firearms, they can prove to be formidable opponents for a lonesome colony.</description><pawnSingular>feral</pawnSingular><pawnsPlural>ferals</pawnsPlural><listOrderPriority>37</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><maxCountAtGameStart>1</maxCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>false</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>tyrant</leaderTitle><expandingIconTexture>Things/FeralIcon</expandingIconTexture><colorSpectrum><li>(0.35, 0.35, 0.0)</li><li>(0.4, 0.2, 0.0)</li></colorSpectrum><permanentEnemy>true</permanentEnemy><factionNameMaker>NamerFeralBase</factionNameMaker><settlementNameMaker>NamerFeralBase</settlementNameMaker><techLevel>Industrial</techLevel><backstoryCategory>Raider</backstoryCategory><geneticVariance>0.5</geneticVariance><hairTags><li>Rural</li><li>Punk</li></hairTags><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><!-- Normal fights, ranged with melee mix-ins --><kindDef>Combat</kindDef><commonality>100</commonality><options><FeralHusker>15</FeralHusker><FeralMangler>20</FeralMangler><FeralGrinder>10</FeralGrinder><FeralScorcher>2</FeralScorcher><FeralBoomer>2</FeralBoomer><FeralThumper>1</FeralThumper><FeralLeader>1</FeralLeader><FeralSkullBuster>5</FeralSkullBuster><FeralManiac>5</FeralManiac></options></li><li><!-- Normal fights, melee-only --><kindDef>Combat</kindDef><commonality>30</commonality><options><FeralSkulker>5</FeralSkulker></options></li><li><!-- Normal fights, ranged only --><kindDef>Combat</kindDef><commonality>20</commonality><options><FeralScorcher>2</FeralScorcher><FeralGrinder>10</FeralGrinder><FeralManiac>10</FeralManiac></options></li><li><!-- Base defense, mainly ranged with melee mix-ins --><kindDef>Settlement</kindDef><options><Thrasher>3</Thrasher><Pirate>10</Pirate><Grenadier_Destructive>2</Grenadier_Destructive><FeralHusker>20</FeralHusker><FeralMangler>20</FeralMangler><FeralGrinder>5</FeralGrinder><FeralScorcher>3</FeralScorcher><FeralBoomer>2</FeralBoomer><FeralThumper>3</FeralThumper><FeralLeader>1</FeralLeader><FeralManiac>5</FeralManiac><FeralSkulker>2</FeralSkulker><FeralSkullBuster>2</FeralSkullBuster></options></li></pawnGroupMakers><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath></FactionDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralHusker</defName><label>husker</label><race>Human</race><combatPower>45</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>58</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_HuskerHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>500</min><max>1200</max></apparelMoney><weaponMoney><min>400</min><max>700</max></weaponMoney><weaponTags><li>FeralPistol</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralMangler</defName><label>mangler</label><race>Human</race><combatPower>60</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>58</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_ScrapArmor</li><li>Apparel_HuskerHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>1800</max></apparelMoney><weaponMoney><min>600</min><max>1100</max></weaponMoney><weaponTags><li>FeralRifle</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralScorcher</defName><label>scorcher</label><race>Human</race><combatPower>85</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>48</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_FeralMail</li><li>Apparel_ScorcherHelmet</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>1200</min><max>2100</max></apparelMoney><weaponMoney><min>690</min><max>1400</max></weaponMoney><weaponTags><li>FeralFlame</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralBoomer</defName><label>boomer</label><race>Human</race><combatPower>155</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>48</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_ScrapArmor</li><li>Apparel_ScorcherHelmet</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>1500</max></apparelMoney><weaponMoney><min>690</min><max>1400</max></weaponMoney><weaponTags><li>GrenadeDestructive</li><li>FeralGrenade</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralThumper</defName><label>thumper</label><combatPower>155</combatPower><race>Human</race><weaponTags><li>FeralGunHeavy</li></weaponTags><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>90</maxGenerationAge><gearHealthRange><min>0.5</min><max>1.4</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_ScrapArmor</li><li>Apparel_ThumperHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>1000</min><max>1500</max></apparelMoney><weaponMoney><min>1600</min><max>2000</max></weaponMoney><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralGrinder</defName><label>grinder</label><combatPower>75</combatPower><race>Human</race><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.80</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>50</maxGenerationAge><gearHealthRange><min>0.5</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_GrinderHelmet</li><li>Apparel_FeralMail</li><li>Apparel_SmokepopBelt</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>2000</min><max>2800</max></apparelMoney><weaponMoney><min>1200</min><max>2000</max></weaponMoney><weaponTags><li>FeralMelee</li></weaponTags><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>180</min><max>400</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralSkulker</defName><label>skulker</label><race>Human</race><combatPower>75</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>58</maxGenerationAge><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_SkulkerHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>800</min><max>2000</max></apparelMoney><weaponMoney><min>1200</min><max>1900</max></weaponMoney><weaponTags><li>FeralSniperRifle</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="FeralEliteBase"><race>Human</race><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.8</min><max>3.5</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_FeralExo</li><li>Apparel_FeralExoH</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>5600</min><max>6500</max></apparelMoney><weaponMoney><min>1150</min><max>1800</max></weaponMoney><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>120</min><max>480</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FeralLeader</defName><label>leader</label><combatPower>120</combatPower><factionLeader>true</factionLeader><weaponTags><li>FeralAssault</li></weaponTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="FeralEliteBase"><race>Human</race><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.70</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><gearHealthRange><min>0.8</min><max>3.5</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_FeralExo</li><li>Apparel_FeralExoH</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>5600</min><max>6500</max></apparelMoney><weaponMoney><min>1150</min><max>1800</max></weaponMoney><techHediffsMoney><min>2000</min><max>3000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.08</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>120</min><max>480</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>2</max></countRange></li></subOptionsChooseOne></inventoryOptions><defName>FeralSkullBuster</defName><label>skull buster</label><combatPower>120</combatPower><factionLeader>true</factionLeader><weaponTags><li>FeralAssault</li></weaponTags></PawnKindDef> | |
| XML error: <backstoryCategory>Raider</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>FeralManiac</defName><label>maniac</label><race>Human</race><combatPower>75</combatPower><defaultFactionType>Feral</defaultFactionType><baseRecruitDifficulty>0.90</baseRecruitDifficulty><backstoryCategory>Raider</backstoryCategory><invNutrition>3</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>58</maxGenerationAge><combatEnhancingDrugsChance>1</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>1</min><max>2</max></combatEnhancingDrugsCount><gearHealthRange><min>0.7</min><max>2.3</max></gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelRequired><li>Apparel_PatchedShirt</li><li>Apparel_SkulkerHood</li></apparelRequired><apparelAllowHeadgearChance>0.1</apparelAllowHeadgearChance><apparelMoney><min>800</min><max>2000</max></apparelMoney><weaponMoney><min>100</min><max>900</max></weaponMoney><weaponTags><li>Maniac</li></weaponTags><techHediffsMoney><min>1000</min><max>1500</max></techHediffsMoney><techHediffsTags><li>Simple</li></techHediffsTags><techHediffsChance>0.003</techHediffsChance><inventoryOptions><skipChance>0.8</skipChance><subOptionsChooseOne><li><thingDef>Silver</thingDef><countRange><min>50</min><max>200</max></countRange></li><li><thingDef>MedicineIndustrial</thingDef><countRange><min>1</min><max>1</max></countRange></li></subOptionsChooseOne></inventoryOptions></PawnKindDef> | |
| XML error: <commonality>0.2</commonality> doesn't correspond to any field in type Tool. Context: <li><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.9</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><commonality>0.2</commonality></li> | |
| Parsed 16.2 as int. | |
| Parsed 15.8 as int. | |
| Parsed 20.7 as int. | |
| Parsed 20.4 as int. | |
| Parsed 20.1 as int. | |
| Parsed 30.5 as int. | |
| Parsed 22.3 as int. | |
| Parsed 32.7 as int. | |
| Parsed 28.9 as int. | |
| Parsed 27.9 as int. | |
| Parsed 26.1 as int. | |
| Parsed 26.1 as int. | |
| Parsed 30.5 as int. | |
| Parsed 19.7 as int. | |
| Parsed 22.9 as int. | |
| Parsed 19.3 as int. | |
| Parsed 19.6 as int. | |
| Parsed 19.6 as int. | |
| Parsed 29.2 as int. | |
| Parsed 54.6 as int. | |
| Parsed 49.9 as int. | |
| Parsed 23.7 as int. | |
| Parsed 39.2 as int. | |
| Parsed 27.5 as int. | |
| Parsed 25.3 as int. | |
| Parsed 32.4 as int. | |
| Parsed 24.9 as int. | |
| Parsed 29.4 as int. | |
| Parsed 18.4 as int. | |
| Parsed 42.3 as int. | |
| Parsed 28.3 as int. | |
| Parsed 20.4 as int. | |
| Parsed 21.8 as int. | |
| Could not resolve cross-reference: No Verse.SoundDef named LetterArriveBadUrgentBig found to give to Verse.LetterDef ThreatBig (using undefined sound instead) | |
| Could not resolve cross-reference: No Verse.SoundDef named LetterArriveBadUrgent found to give to Verse.LetterDef ThreatSmall (using undefined sound instead) | |
| Could not resolve cross-reference: No Verse.SoundDef named LetterArriveBadUrgentSmall found to give to Verse.LetterDef NegativeEvent (using undefined sound instead) | |
| Could not resolve cross-reference: No Verse.SoundDef named LetterArriveGood found to give to Verse.LetterDef PositiveEvent (using undefined sound instead) | |
| Config error in ChjPlayerAndroidColony: ChjPlayerAndroidColony is humanlikeFaction but has no backstory categories. | |
| Config error in ChjAndroidEnclave: ChjAndroidEnclave is humanlikeFaction but has no backstory categories. | |
| Config error in Orassan: Orassan is humanlikeFaction but has no backstory categories. | |
| Config error in OrassanPlayerColony: OrassanPlayerColony is humanlikeFaction but has no backstory categories. | |
| Config error in F_Gunner: F_Gunner is humanlikeFaction but has no backstory categories. | |
| Config error in FPC: FPC is humanlikeFaction but has no backstory categories. | |
| Config error in Feral: Feral is humanlikeFaction but has no backstory categories. | |
| Config error in Super SASS: defName Super SASS should only contain letters, numbers, underscores, or dashes. | |
| Config error in ArchotechBrainMelder: has null thingClass. | |
| Config error in QE_LifeSupportSystem: has null thingClass. | |
| Config error in QE_LifeSupportSystem: has components but it's thingClass is not a ThingWithComps | |
| Config error in QE_NerveStaple: has null thingClass. | |
| Config error in MinifiedTacticalComputer: is haulable, but does not have an authored mass value | |
| Config error in ChjAndroidColonist: Humanlike needs backstoryCategories. | |
| Config error in ChjDroidColonist: Humanlike needs backstoryCategories. | |
| Config error in ChjBattleDroidColonist: Humanlike needs backstoryCategories. | |
| Config error in Orassan: Humanlike needs backstoryCategories. | |
| Config error in OrassanVillager: Humanlike needs backstoryCategories. | |
| Config error in OrassanSlave: Humanlike needs backstoryCategories. | |
| Config error in OrassanRefugee: Humanlike needs backstoryCategories. | |
| Config error in OrassanTownCouncilman: Humanlike needs backstoryCategories. | |
| Config error in OrassanTrader: Humanlike needs backstoryCategories. | |
| Config error in OrassanTownGuard: Humanlike needs backstoryCategories. | |
| Config error in OrassanSniper: Humanlike needs backstoryCategories. | |
| Config error in OrassanMercenarySniper: Humanlike needs backstoryCategories. | |
| Config error in OrassanSlasher: Humanlike needs backstoryCategories. | |
| Config error in OrassanPirateSlasher: Humanlike needs backstoryCategories. | |
| Config error in OrassanGunner: Humanlike needs backstoryCategories. | |
| Config error in OrassanMercenaryGunner: Humanlike needs backstoryCategories. | |
| Config error in OrassanGrenadier: Humanlike needs backstoryCategories. | |
| Config error in OrassanSoldier: Humanlike needs backstoryCategories. | |
| Config error in OrassanMercenarySoldier: Humanlike needs backstoryCategories. | |
| Config error in OrassanPirate: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerTrader: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerGunman: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerRecruit: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerPrivate: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerShield: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerSniper: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerRocketman: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerElite: Humanlike needs backstoryCategories. | |
| Config error in Pawn_GunnerCommander: Humanlike needs backstoryCategories. | |
| Config error in Pawn_Grenadier: Humanlike needs backstoryCategories. | |
| Config error in FPCAuxiliary: Humanlike needs backstoryCategories. | |
| Config error in FPCBomber: Humanlike needs backstoryCategories. | |
| Config error in FPCCommander: Humanlike needs backstoryCategories. | |
| Config error in FPCAssassin: Humanlike needs backstoryCategories. | |
| Config error in FPCUnityGuard: Humanlike needs backstoryCategories. | |
| Config error in FeralHusker: Humanlike needs backstoryCategories. | |
| Config error in FeralMangler: Humanlike needs backstoryCategories. | |
| Config error in FeralScorcher: Humanlike needs backstoryCategories. | |
| Config error in FeralBoomer: Humanlike needs backstoryCategories. | |
| Config error in FeralThumper: Humanlike needs backstoryCategories. | |
| Config error in FeralGrinder: Humanlike needs backstoryCategories. | |
| Config error in FeralSkulker: Humanlike needs backstoryCategories. | |
| Config error in FeralLeader: Humanlike needs backstoryCategories. | |
| Config error in FeralSkullBuster: Humanlike needs backstoryCategories. | |
| Config error in FeralManiac: Humanlike needs backstoryCategories. | |
| Config error in ArchotechBrainMelder: has null thingClass. | |
| Config error in QE_LifeSupportSystem: has null thingClass. | |
| Config error in QE_LifeSupportSystem: has components but it's thingClass is not a ThingWithComps | |
| Config error in QE_NerveStaple: has null thingClass. | |
| Config error in MinifiedTacticalComputer: is haulable, but does not have an authored mass value | |
| Translation data for language English has 11 errors. Generate translation report for more info. | |
| Variants found for Things/Pawn/Humanlike/Tails/OTail: 1 | |
| Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1 | |
| Variants found for EarLeft: 1 | |
| Variants found for EarRight: 1 | |
| Alien race successfully completed 144 patches with harmony. | |
| ChangeDresser Harmony Patches: | |
| Prefix: | |
| Dialog_FormCaravan.PostOpen | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int) | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int) | |
| Pawn.Kill - Priority First | |
| Pawn_ApparelTracker.Notify_ApparelAdded | |
| Postfix: | |
| Pawn.GetGizmos | |
| Pawn_ApparelTracker.Notify_ApparelAdded | |
| Pawn_DraftController.Drafted { set } | |
| Pawn_DraftController.GetGizmos | |
| JobGiver_OptimizeApparel.TryGiveJob | |
| ReservationManager.CanReserve | |
| OutfitDatabase.TryDelete | |
| CaravanFormingUtility.StopFormingCaravan | |
| WealthWatcher.ForceRecount | |
| Pawn.Kill - Priority First | |
| Pawn_ApparelTracker.Notify_ApparelRemoved | |
| WeaponStorage Harmony Patches: | |
| Prefix: | |
| Pawn_HealthTracker.MakeDowned - not blocking | |
| Dialog_FormCaravan.PostOpen | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int) | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int) | |
| MakeUndowned - Priority First | |
| Pawn.Kill - Priority First | |
| Verb_ShootOneUse.Notify_EquipmentLost - Priority First | |
| Pawn_EquipmentTracker.MakeRoomFor - Priority First | |
| Postfix: | |
| Pawn_TraderTracker.ColonyThingsWillingToBuy | |
| TradeShip.ColonyThingsWillingToBuy | |
| Window.PreClose | |
| ReservationManager.CanReserve | |
| CaravanFormingUtility.StopFormingCaravan | |
| Pawn_DraftController.Drafted { set; } | |
| WealthWatcher.ForceRecount | |
| MakeDowned - Priority First | |
| Pawn.Kill - Priority First | |
| EnhancedOptions.Patcher.Patcher(): Starting. | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchCompBreakdownable | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps) | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps) | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchPowerNetGraphics | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressCombatSlowdown | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord | |
| EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillUI | |
| EnhancedOptions.Patcher.Patcher(): Complete. | |
| [IncidentPersonStat] injected. | |
| InfiniteStorage Harmony Patches: | |
| Prefix: | |
| Designator_Build.ProcessInput - will block if looking for things. | |
| Postfix: | |
| Pawn_TraderTracker.DrawMedOperationsTab | |
| Pawn_TraderTracker.ThingsInGroup | |
| Pawn_TraderTracker.ColonyThingsWillingToBuy | |
| TradeShip.ColonyThingsWillingToBuy | |
| Window.PreClose | |
| WorkGiver_DoBill.TryFindBestBillIngredients | |
| Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility] | |
| Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap] | |
| Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap] | |
| Allow patch: RIMMSqol:LanguageChangeListener[LanguageChangeListener] | |
| Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding] | |
| Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation] | |
| Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation] | |
| Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius] | |
| Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC] | |
| Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC] | |
| Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC] | |
| Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC] | |
| Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies] | |
| Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies] | |
| Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes] | |
| Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes] | |
| Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony] | |
| Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony] | |
| Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext] | |
| Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext] | |
| Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext] | |
| Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp] | |
| Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay] | |
| Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow] | |
| ChangeDresser Harmony Patches: | |
| Prefix: | |
| CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
| Postfix: | |
| GameComponentUtility.StartedNewGame | |
| GameComponentUtility.LoadedGame | |
| Advanced Shields harmony patch successfully loaded | |
| Questionable Ethics checking for compatibility... | |
| Checking for compatibility for: Alien Race Framework... | |
| Is OK. | |
| EnhancedDevelopment.Excalibur.Patches.Patcher(): Starting. | |
| Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchProjectile | |
| Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchProjectile | |
| Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchThingWithComps_Nano | |
| _ThingWithComps_InitializeComps Is Not NULL. | |
| _AddCompPrefix Is Not NULL. | |
| Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchThingWithComps_Nano | |
| Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchDropPodIncoming | |
| Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchDropPodIncoming | |
| EnhancedDevelopment.Excalibur.Patches.Patcher(): Complete. | |
| ImpassableMapMaker Harmony Patches: | |
| Postfix: | |
| GenStep_ElevationFertility.Generate | |
| WorldPathGrid.CalculatedCostAt | |
| TileFinder.IsValidTileForNewSettlement | |
| [OgreStack]: Modify Stack Sizes Complete | |
| [HugsLib] v5.0.2 initialized AllowTool, RunAndGun, WhatTheHack, AutoRecycling, SearchAndDestroy | |
| System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe | |
| at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 | |
| --- End of inner exception stack trace --- | |
| at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 | |
| at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 | |
| at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 | |
| Loaded file (Scenario) is from version 0.19.2006 rev487, we are running version 0.19.2009 rev486. | |
| Loaded file (Scenario) is from version 1.0.1964 rev8, we are running version 0.19.2009 rev486. | |
| Loaded file (Scenario) is from version 1.0.1956 rev153, we are running version 0.19.2009 rev486. | |
| No shuffled Childhood found for Calvin of F_Gunner. Defaulting. | |
| No shuffled Adulthood found for Calvin of F_Gunner. Defaulting. | |
| No shuffled Childhood found for Lisa of FPC. Defaulting. | |
| No shuffled Adulthood found for Lisa of FPC. Defaulting. | |
| No shuffled Childhood found for Peter of Feral. Defaulting. | |
| No shuffled Adulthood found for Peter of Feral. Defaulting. | |
| Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
| Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 18397. | |
| Total: 170.062195 ms (FindLiveObjects: 0.941478 ms CreateObjectMapping: 1.351794 ms MarkObjects: 167.581406 ms DeleteObjects: 0.186251 ms) | |
| Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south. | |
| Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south. | |
| Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
| Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 18274. | |
| Total: 174.531494 ms (FindLiveObjects: 0.763146 ms CreateObjectMapping: 1.758278 ms MarkObjects: 171.958694 ms DeleteObjects: 0.050331 ms) | |
| Initializing new game with mods Core, HugsLib, JecsTools-master, AlienRaces-master, Miscellaneous_Core, Miscellaneous_Robots, RobotPlusPlus1.0, FashionRIMsta_1.0, 1488100231, 1436184079, 1436183778, Androids, Meals On Wheels - Release, EdBPrepareCarefully, 1428616771, 1447140290, ChangeDresser, 1417825411, 1421883787, Rimsenal_Hair, AllowTool, 1444154109, WeaponStorage, 1414438179, ED-EnhancedOptions, Miscellaneous_TrainingFacility, 1454024362, 1414697588, InfiniteStorage, 1211432379, 1447372624, RimFridge, RunAndGun-1.0.2, 1463731725, 1446523594, TableDiner, BetterVents, BetterCoolers, SearchAndDestroy-1.0.1, 1467013321, 1416483638, 1417354001, 1418018232, 1467604976, Rimworld_IndustrialRoller, 1464044708, MarvsCombatReadinessCheck, 1470065926, 1472926333, WhatTheHack-master, 1471379357, 1440625499, 1473363081, 1474544546, 1474904096, 1478936958, Blueprints-master, ColonyManager-master, FluffyBreakdowns-master, ResearchTree-master, ED-Excalibur, Miscellaneous_MapGenerator, Miscellaneous_MapGenerator Urban, Miscellaneous_MapGenerator_FactionBase, Miscellaneous_TurretBase, Miscellaneous_Incidents, ImpassableMapMaker, TradingSpot, 1485312620, SparklingWorlds, 1487019722, 1440321094, Rimsenal, Rimsenal_Federation, Rimsenal_Feral, Rimsenal_Security, Rimsenal_Vanilla, 1262561471, 1438488634, 1482625799, 1489320417, 1488970545, 1489425285, 1489517427, 1489563638, 1420979918, 1467764609, 1491246091, HolyWasher-master, Polarisbloc - Core LAB, Polarisbloc - Mechenemy, Polarisbloc - Security Force, Polarisbloc - Storyteller incidents pack | |
| [AllowTool] Injected 6 designators | |
| Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
| SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger512 | |
| SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger533 | |
| Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 31028. | |
| Total: 251.251404 ms (FindLiveObjects: 0.978013 ms CreateObjectMapping: 2.344882 ms MarkObjects: 247.885315 ms DeleteObjects: 0.042411 ms) | |
| Command(label=Create, defaultDesc=Left-click to create a new blueprint. | |
| Right-click to import a blueprint.), Verse.GizmoResult, Command(label=Create, defaultDesc=Left-click to create a new blueprint. | |
| Right-click to import a blueprint.) | |
| Loaded file (Map) is from version 0.19.1996 rev1270, we are running version 0.19.2009 rev486. | |
| Command(label=Mine, defaultDesc=Designate areas of rock to be mined out.), Verse.GizmoResult, Command(label=Mine, defaultDesc=Designate areas of rock to be mined out.) | |
| Command(label=Deconstruct, defaultDesc=Deconstruct this and reclaim part of its resources.), Verse.GizmoResult, Command(label=Deconstruct, defaultDesc=Deconstruct this and reclaim part of its resources.) | |
| Command(label=Deconstruct, defaultDesc=Deconstruct this and reclaim part of its resources.), Verse.GizmoResult, Command(label=Deconstruct, defaultDesc=Deconstruct this and reclaim part of its resources.) | |
| Command(label=Stockpile zone, defaultDesc=Create a stockpile where your colonists will store resources. | |
| This tool can also expand any existing stockpile.), Verse.GizmoResult, Command(label=Stockpile zone, defaultDesc=Create a stockpile where your colonists will store resources. | |
| This tool can also expand any existing stockpile.) | |
| Command(label=Dumping stockpile zone, defaultDesc=Create a stockpile where your colonists will store junk. | |
| This tool can also expand any existing stockpile.), Verse.GizmoResult, Command(label=Dumping stockpile zone, defaultDesc=Create a stockpile where your colonists will store junk. | |
| This tool can also expand any existing stockpile.) | |
| Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.), Verse.GizmoResult, Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.) | |
| Object with load ID Thing_Apparel_BasicShirt539 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants540 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6068 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6077 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6078 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6145 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CowboyHat6176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Command(label=Haul things, defaultDesc=Mark rock chunks and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable.), Verse.GizmoResult, Command(label=Haul things, defaultDesc=Mark rock chunks and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable.) | |
| Exception processing alert RimWorld.Alert_Boredom: System.NullReferenceException: Object reference not set to an instance of an object | |
| at RimWorld.Alert_Boredom+<BoredPawns>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 | |
| at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[Verse.Pawn,RimWorld.Planet.GlobalTargetInfo].MoveNext () [0x00000] in <filename unknown>:0 | |
| at RimWorld.AlertReport.get_AnyCulpritValid () [0x00000] in <filename unknown>:0 | |
| at RimWorld.AlertReport.CulpritsAre (IEnumerable`1 culprits) [0x00000] in <filename unknown>:0 | |
| at RimWorld.AlertReport.CulpritsAre (IEnumerable`1 culprits) [0x00000] in <filename unknown>:0 | |
| at RimWorld.Alert_Boredom.GetReport () [0x00000] in <filename unknown>:0 | |
| at RimWorld.Alert.get_Active () [0x00000] in <filename unknown>:0 | |
| at RimWorld.AlertsReadout.AlertsReadoutUpdate () [0x00000] in <filename unknown>:0 | |
| Object with load ID Thing_Apparel_TribalA106578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt539 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants540 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6068 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6077 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6078 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6145 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CowboyHat6176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| No shuffled Childhood found for Sunny of Orassan. Defaulting. | |
| No shuffled Adulthood found for Sunny of Orassan. Defaulting. | |
| No shuffled Childhood found for Lunar of Orassan. Defaulting. | |
| No shuffled Adulthood found for Lunar of Orassan. Defaulting. | |
| No shuffled Childhood found for Smokey of Orassan. Defaulting. | |
| No shuffled Adulthood found for Smokey of Orassan. Defaulting. | |
| No shuffled Childhood found for Xerxes IX of Orassan. Defaulting. | |
| No shuffled Adulthood found for Xerxes IX of Orassan. Defaulting. | |
| No shuffled Childhood found for Lucy of Orassan. Defaulting. | |
| No shuffled Childhood found for Mackerel of Orassan. Defaulting. | |
| No shuffled Adulthood found for Mackerel of Orassan. Defaulting. | |
| No shuffled Childhood found for Speckles of Orassan. Defaulting. | |
| No shuffled Adulthood found for Speckles of Orassan. Defaulting. | |
| No shuffled Childhood found for Tabs of Orassan. Defaulting. | |
| No shuffled Adulthood found for Tabs of Orassan. Defaulting. | |
| No shuffled Childhood found for Jasper of Orassan. Defaulting. | |
| No shuffled Adulthood found for Jasper of Orassan. Defaulting. | |
| No shuffled Childhood found for Chip of Orassan. Defaulting. | |
| No shuffled Adulthood found for Chip of Orassan. Defaulting. | |
| Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.), Verse.GizmoResult, Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.) | |
| [null], Verse.GizmoResult, Command(label=Medical, defaultDesc=Whether this bed is for medical use.) | |
| Command(label=Deconstruct, defaultDesc=Deconstruct this and reclaim part of its resources.), Verse.GizmoResult, Command(label=Deconstruct, defaultDesc=Deconstruct this and reclaim part of its resources.) | |
| Object with load ID Thing_Apparel_TribalA106578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt539 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants540 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6068 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6077 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6078 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6145 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CowboyHat6176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Duster106916 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor106921 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106922 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106923 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Jacket106927 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106928 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106933 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106934 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_FlakJacket106939 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106940 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_ProtectiveGear107641 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt107642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA106578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt539 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants540 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6068 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6077 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6078 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6145 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CowboyHat6176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Duster106916 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor106921 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106922 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106923 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Jacket106927 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106928 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106933 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106934 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_FlakJacket106939 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106940 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_ProtectiveGear107641 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt107642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA106578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt539 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants540 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6068 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6077 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6078 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6145 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CowboyHat6176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Duster106916 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor106921 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106922 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106923 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Jacket106927 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106928 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106933 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106934 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_FlakJacket106939 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106940 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_ProtectiveGear107641 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt107642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=Search and Destroy (r), defaultDesc=Activate search and destroy for a ranged pawn.) | |
| [null], Verse.GizmoResult, Command(label=Search and Destroy (r), defaultDesc=Activate search and destroy for a ranged pawn.) | |
| [null], Verse.GizmoResult, Command(label=Drafted hunt, defaultDesc=When enabled, drafted colonists will automatically fire on passive wild animals. Right-click to change settings. | |
| Added by the Allow Tool mod.) | |
| [null], Verse.GizmoResult, Command(label=, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=Build copy, defaultDesc=Build a copy of this building.) | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=Forbid, defaultDesc=Not forbidden - colonists may interact with this.) | |
| [null], Verse.GizmoResult, Command(label=Forbid, defaultDesc=Not forbidden - colonists may interact with this.) | |
| [null], Verse.GizmoResult, Command(label=Medical, defaultDesc=Whether this bed is for medical use.) | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| Command(label=, defaultDesc=No description.), Verse.GizmoResult, Command(label=, defaultDesc=No description.) | |
| Object with load ID Thing_Apparel_TribalA106578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt539 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants540 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6068 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6077 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6078 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6145 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CowboyHat6176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Duster106916 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor106921 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106922 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106923 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Jacket106927 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106928 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106933 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106934 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_FlakJacket106939 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106940 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_ProtectiveGear107641 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt107642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PlateArmor108556 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalHeaddress108555 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108557 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108560 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108561 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108570 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108573 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108574 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108577 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108579 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108582 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108583 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108586 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108587 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108590 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108593 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108594 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108597 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108600 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108601 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108604 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108605 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108608 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108609 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108612 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108613 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108616 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108617 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108618 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108621 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108622 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108625 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108626 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108629 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108630 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108633 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108634 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108637 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108638 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108639 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108643 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108647 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108648 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108651 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108652 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108655 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108656 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108657 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108661 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108662 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108675 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108676 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108679 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108680 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108695 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108694 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108696 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108710 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108711 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Command(label=Haul things, defaultDesc=Mark rock chunks and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable.), Verse.GizmoResult, Command(label=Haul things, defaultDesc=Mark rock chunks and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable.) | |
| Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.), Verse.GizmoResult, Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.) | |
| [null], Verse.GizmoResult, Command(label=Copy settings, defaultDesc=Copy this zone's settings to the clipboard so you can paste them onto another zone.) | |
| Command(label=Select similar, defaultDesc=Selects only things similar to those already selected. | |
| <b>Hold Shift</b> to pick additional things. | |
| <b>Hold Alt</b> to ignore selection limits.), Verse.GizmoResult, Command(label=Select similar, defaultDesc=Selects only things similar to those already selected. | |
| <b>Hold Shift</b> to pick additional things. | |
| <b>Hold Alt</b> to ignore selection limits.) | |
| [null], Verse.GizmoResult, Command(label=Paste settings, defaultDesc=Overwrite this zone's settings with those previously copied to the clipboard.) | |
| [null], Verse.GizmoResult, Command(label=Build copy, defaultDesc=Build a copy of this building.) | |
| Moving dirt x1 | |
| SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger111837 | |
| SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger111884 | |
| SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger111895 | |
| SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger111828 | |
| Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.), Verse.GizmoResult, Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.) | |
| Object with load ID Thing_Apparel_TribalA106578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt539 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants540 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6068 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6077 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6078 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6145 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CowboyHat6176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Duster106916 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor106921 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106922 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106923 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Jacket106927 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106928 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106933 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106934 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_FlakJacket106939 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106940 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_ProtectiveGear107641 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt107642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PlateArmor108556 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalHeaddress108555 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108557 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108560 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108561 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108570 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108573 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108574 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108577 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108579 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108582 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108583 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108586 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108587 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108590 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108593 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108594 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108597 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108600 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108601 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108604 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108605 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108608 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108609 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108612 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108613 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108616 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108617 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108618 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108621 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108622 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108625 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108626 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108629 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108630 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108633 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108634 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108637 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108638 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108639 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108643 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108647 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108648 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108651 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108652 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108655 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108656 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108657 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108661 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108662 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108675 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108676 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108679 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108680 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108695 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108694 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108696 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108710 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108711 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles111754 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant111753 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights111755 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge111756 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger111757 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmorC111758 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_IV111759 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant111790 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles111791 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights111792 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge111793 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger111794 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmor111795 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_II111796 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant111802 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles111803 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights111804 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge111805 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger111806 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmor111807 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_II111808 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant111813 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles111814 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights111815 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge111816 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger111817 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmor111818 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_II111819 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Moving sand x1 | |
| Command(label=Strip, defaultDesc=Strip apparel from corpses and the wounded.), Verse.GizmoResult, Command(label=Strip, defaultDesc=Strip apparel from corpses and the wounded.) | |
| SetColor on Thing without CompColorable Polarisbloc_BodyFixTrigger112804 | |
| Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.), Verse.GizmoResult, Command(label=Haul urgently, defaultDesc=Mark things to be hauled as soon as possible. Colonists will delay other work until hauling is complete. | |
| Configurable in the Work tab. | |
| <b>Hold Shift</b> to interrupt current colonist work.) | |
| Command(label=, defaultDesc=No description.), Verse.GizmoResult, Command(label=, defaultDesc=No description.) | |
| Command(label=, defaultDesc=No description.), Verse.GizmoResult, Command(label=, defaultDesc=No description.) | |
| Command(label=, defaultDesc=No description.), Verse.GizmoResult, Command(label=, defaultDesc=No description.) | |
| Object with load ID Thing_Apparel_TribalA106578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt539 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants540 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6068 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt6077 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6078 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6145 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_LightKittyArmor6167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_OrassanPowerArmorHelmet6168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt6170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor6175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CowboyHat6176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants6177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Duster106916 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_KittyArmor106921 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106922 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106923 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Jacket106927 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106928 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_BasicShirt106933 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106934 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_FlakJacket106939 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Pants106940 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_ProtectiveGear107641 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_CollarShirt107642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PlateArmor108556 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalHeaddress108555 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108557 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108560 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108561 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108570 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108573 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108574 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108577 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108578 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108579 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108582 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108583 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108586 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108587 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108590 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108593 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108594 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108597 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108600 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108601 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108604 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108605 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108608 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108609 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108612 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108613 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108616 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108617 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108618 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108621 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108622 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108625 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108626 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108629 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108630 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108633 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108634 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108637 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108638 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108639 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108642 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108643 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108647 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108648 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108651 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108652 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108655 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108656 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108657 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108661 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108662 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108675 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108676 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108679 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108680 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108695 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarMask108694 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_Parka108696 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_WarVeil108710 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_TribalA108711 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles111754 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant111753 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights111755 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge111756 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger111757 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmorC111758 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_IV111759 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant111790 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles111791 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights111792 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge111793 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger111794 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmor111795 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_II111796 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant111802 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles111803 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights111804 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge111805 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger111806 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmor111807 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_II111808 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant111813 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles111814 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights111815 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge111816 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger111817 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmor111818 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_II111819 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_AlkaidStrategyAssistant112790 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_PolarisCartridge112793 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardTights112792 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_ThubanTacticalGoggles112791 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_BodyFixTrigger112794 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Polarisbloc_CygnusStandardArmor112795 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| Object with load ID Thing_Apparel_PolarisShieldBelt_II112796 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading. | |
| ResearchTree :: redundant prerequisites for Machine learning: Automation basics | |
| ResearchTree :: redundant prerequisites for Wireless item transfer: Stockpile crates II | |
| ResearchTree :: redundant prerequisites for Orassan exoskeleton: Multi-analyzer | |
| ResearchTree :: redundant prerequisites for Orassan weaponry: Multi-analyzer | |
| ResearchTree :: PRFMachineLearning has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PRFStorageIO has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: BlastTurret has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: VulcanCannon has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: Research_ED_LaserSteamGeyser_Drill has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: MindAlteringTechSW has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisDrugFormula has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisAntibioticProduction has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisHealingPotionProduction has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisSurgicalProgram has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisTransGenderSurgery has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisCureScarsSurgery has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisLongevityResearch has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisRemoveImplants has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisPsionwire has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisSpecialDevice has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisLyraeCurer has a lower techlevel than (one of) it's prerequisites | |
| ResearchTree :: PolarisThermostat has a lower techlevel than (one of) it's prerequisites | |
| [null], Verse.GizmoResult, Command(label=Draft, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| [null], Verse.GizmoResult, Command(label=, defaultDesc=Toggle military draft. | |
| Drafted people take orders and fight. They will not work, eat, or rest.) | |
| Tried to find reachable cell in a null map | |
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