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Rimworld output log published using HugsLib
Log uploaded on Tuesday, December 7, 2021, 5:21:11 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.1.1.0]: 0Harmony(2.1.1), HarmonyMod(1.1.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:9.0.1]: 0Harmony(av:2.1.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:9.0.1)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
Misc. Robots(Haplo.Miscellaneous.Robots)[mv:1.3.0]: AIRobot(1.3.1)
Misc. Robots++(Alaestor.MiscRobots.PlusPlus): MiscRobotsPlusPlus(3.2.0)
JecsTools(jecrell.jecstools)[mv:1.3.0.4]: 0JecsTools(1.3.0.2), AbilityUser(1.3.0.2), AbilityUserAI(1.3.0.2), CompActivatableEffect(1.3.0.2), CompAnimated(1.3.0.2), CompBalloon(1.3.0.2), CompBigBox(1.3.0.2), CompDeflector(1.3.0.2), CompDelayedSpawner(1.3.0.2), CompExtraSounds(1.3.0.2), CompInstalledPart(1.3.0.2), CompLumbering(1.3.0.2), CompOverlays(1.3.0.2), CompOversizedWeapon(1.3.0.2), CompSlotLoadable(1.3.0.2), CompToggleDef(1.3.0.2), PawnShields(1.3.0.2), ThinkNodes(1.3.0.2)
Wall Light(Murmur.WallLight): WallLight(av:1.3.7890.36463,fv:1.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0)
RPG Style Inventory(Sandy.RPGStyleInventory): Sandy_Detailed_RPG_Inventory(1.0.0)
Star Wars - Factions(projectjedi.factions)[mv:1.21.0.1]: 0Harmony(av:2.1.1,fv:2.0.0.8), SWFactions(1.17.0.3)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(2.1.1), 1SettingsHelper(av:0.19.1.38272,fv:0.19.1), CMColoredMoodBar(1.3.3136.1)
Star Wars - Fully Functional Lightsabers(projectjedi.lightsabers)[mv:1.21.0.0]: 0Harmony(av:2.1.1,fv:2.0.0.6), SWSaber(1.17.0.3)
P-Music(Peppsen.PMusic): (no assemblies)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.3.1)
Rah's Vanilla Turrets Expansion(Rah.RVTE): (no assemblies)
Active Harmony patches:
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.Pre_ApplyArmor
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs
ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.VanillaDrawColonist.Prefix
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix
DamageInfo.ToString: post: JecsTools.HarmonyPatches.DamageInfo_ToString_Postfix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Dialog_BillConfig.<GeneratePawnRestrictionOptions>d__20.MoveNext: TRANS: MiscRobotsPlusPlus.Patches.PatchGeneratePawnRestrictionOptions.Transpiler
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
FloatMenuMakerMap.AddHumanlikeOrders: post: PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix, JecsTools.HarmonyPatches.CanPlaceBlueprintOver_PostFix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild_NewTemp: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
JobDriver.ReadyForNextToil: PRE: MiscRobotsPlusPlus.Patches.PatchJobDriver_ReadyForNextToil.Prefix
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Pawn.DropAndForbidEverything: post: PawnShields.HarmonyPatches.Patch_Pawn_DropAndForbidEverything
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreApplyDamage: PRE: [600]JecsTools.HarmonyPatches.Pawn_PreApplyDamage_Prefix post: [200]JecsTools.HarmonyPatches.Pawn_PreApplyDamage_Postfix
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix
PawnRenderer.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
Pawn_DraftController.set_Drafted: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_EquipmentTracker.AddEquipment: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix, SWSaber.HarmonyPatches.AddEquipment_PostFix
Pawn_EquipmentTracker.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
Pawn_HealthTracker.CheckForStateChange: post: PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_CheckForStateChance
Pawn_HealthTracker.MakeDowned: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Scenario.TickScenario: post: JecsTools.HarmonyPatches.Scenario_TickScenario_Postfix
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatWorker_GetValue_PostFix
StatWorker.GetValueUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPostfix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPostfix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPostfix
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.<DamageInfosToApply>d__2.MoveNext: TRANS: JecsTools.HarmonyPatches.Verb_MeleeAttackDamage_DamageInfosToApply_Transpiler
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_Scanner.HasJobOnThing: post: MiscRobotsPlusPlus.Patches.PatchShit.Postfix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: 2.1.1.0: net.pardeike.rimworld.lib.harmony, PeteTimesSix.CompactHediffs, jecstools.jecrell.comps.activator, jecstools.jecrell.comps.installedpart, jecstools.chjees.shields, jecstools.jecrell.humanlikeorders, jecstools.jecrell.abilityuser, jecstools.jecrell.main, jecstools.jecrell.caravanjobs, jecstools.jecrell.comps.slotloadable, jecstools.jecrell.comps.oversized, jecstools.jecrell.comps.deflector, jecstools.jecrell.defmodextensions.bigbox, jecstools.jecrell.comps.sounds, com.github.bc.rimworld.mod.moodbar; 2.1.0.0: UnlimitedHugs.HugsLib, Uuugggg.rimworld.Replace_Stuff.main; 2.0.2.0: MiscRobotsPlusPlus, SmarterConstruction; 2.0.0.6: rimworld.jecrell.starwars.lightsaber
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.3.3200 rev726
[HugsLib] version 9.0.1
XML error: <startingGoodwill><min>5</min><max>15</max></startingGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_GalacticEmpire</defName><label>The Galactic Empire</label><description>The Galactic Empire, also known as the First Galactic Empire or the New Order—and commonly referred to as the Empire or the Order—was the galactic, constitutional monarchy and fascist government that replaced the Galactic Republic in the aftermath of the Clone Wars.</description><pawnSingular>imperial soldier</pawnSingular><pawnsPlural>imperial soldiers</pawnsPlural><categoryTag>StarWarsEmpire</categoryTag><listOrderPriority>66</listOrderPriority><settlementGenerationWeight>0.5</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Moff</leaderTitle><factionIconPath>World/EmpLogo</factionIconPath><settlementNameMaker>NamerImpBase</settlementNameMaker><fixedName>The Galactic Empire</fixedName><earliestRaidDays>35</earliestRaidDays><autoFlee>false</autoFlee><permanentEnemy>false</permanentEnemy><colorSpectrum><li>(1, 1, 1)</li></colorSpectrum><startingGoodwill><min>5</min><max>15</max></startingGoodwill><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Offworld</li></categories><commonality>0.90</commonality></li><li><categories><li>Pirate</li></categories><commonality>0.10</commonality></li></backstoryFilters><hairTags><li>Urban</li><li>Rural</li></hairTags><naturalColonyGoodwill><min>5</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>PJ_ImpTrader_BulkGoods</li><li>PJ_ImpTrader_CombatSupplier</li><li>PJ_ImpTrader_Slaver</li></caravanTraderKinds><visitorTraderKinds><li>PJ_ImpTrader_Visitor</li></visitorTraderKinds><baseTraderKinds><li>PJ_ImpTrader_Base</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-75</min><max>60</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><PJ_ImpInspector>1</PJ_ImpInspector><PJ_ImpTaxOfficer>1</PJ_ImpTaxOfficer><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>250</PJ_Stormtrooper><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Peaceful</kindDef><commonality>100</commonality><options><PJ_ImpInspector>200</PJ_ImpInspector><PJ_ImpTaxOfficer>200</PJ_ImpTaxOfficer><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Trader</kindDef><traders><PJ_ImpTrader>1</PJ_ImpTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_ScoutTrooper>60</PJ_ScoutTrooper><PJ_ImpSoldier>70</PJ_ImpSoldier><PJ_Stormtrooper>80</PJ_Stormtrooper></guards></li><li><kindDef>Settlement</kindDef><options><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>350</PJ_Stormtrooper><PJ_ScoutTrooper>280</PJ_ScoutTrooper></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hairTags><li>Urban</li><li>Rural</li></hairTags> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_GalacticEmpire</defName><label>The Galactic Empire</label><description>The Galactic Empire, also known as the First Galactic Empire or the New Order—and commonly referred to as the Empire or the Order—was the galactic, constitutional monarchy and fascist government that replaced the Galactic Republic in the aftermath of the Clone Wars.</description><pawnSingular>imperial soldier</pawnSingular><pawnsPlural>imperial soldiers</pawnsPlural><categoryTag>StarWarsEmpire</categoryTag><listOrderPriority>66</listOrderPriority><settlementGenerationWeight>0.5</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Moff</leaderTitle><factionIconPath>World/EmpLogo</factionIconPath><settlementNameMaker>NamerImpBase</settlementNameMaker><fixedName>The Galactic Empire</fixedName><earliestRaidDays>35</earliestRaidDays><autoFlee>false</autoFlee><permanentEnemy>false</permanentEnemy><colorSpectrum><li>(1, 1, 1)</li></colorSpectrum><startingGoodwill><min>5</min><max>15</max></startingGoodwill><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Offworld</li></categories><commonality>0.90</commonality></li><li><categories><li>Pirate</li></categories><commonality>0.10</commonality></li></backstoryFilters><hairTags><li>Urban</li><li>Rural</li></hairTags><naturalColonyGoodwill><min>5</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>PJ_ImpTrader_BulkGoods</li><li>PJ_ImpTrader_CombatSupplier</li><li>PJ_ImpTrader_Slaver</li></caravanTraderKinds><visitorTraderKinds><li>PJ_ImpTrader_Visitor</li></visitorTraderKinds><baseTraderKinds><li>PJ_ImpTrader_Base</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-75</min><max>60</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><PJ_ImpInspector>1</PJ_ImpInspector><PJ_ImpTaxOfficer>1</PJ_ImpTaxOfficer><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>250</PJ_Stormtrooper><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Peaceful</kindDef><commonality>100</commonality><options><PJ_ImpInspector>200</PJ_ImpInspector><PJ_ImpTaxOfficer>200</PJ_ImpTaxOfficer><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Trader</kindDef><traders><PJ_ImpTrader>1</PJ_ImpTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_ScoutTrooper>60</PJ_ScoutTrooper><PJ_ImpSoldier>70</PJ_ImpSoldier><PJ_Stormtrooper>80</PJ_Stormtrooper></guards></li><li><kindDef>Settlement</kindDef><options><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>350</PJ_Stormtrooper><PJ_ScoutTrooper>280</PJ_ScoutTrooper></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <naturalColonyGoodwill><min>5</min><max>15</max></naturalColonyGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_GalacticEmpire</defName><label>The Galactic Empire</label><description>The Galactic Empire, also known as the First Galactic Empire or the New Order—and commonly referred to as the Empire or the Order—was the galactic, constitutional monarchy and fascist government that replaced the Galactic Republic in the aftermath of the Clone Wars.</description><pawnSingular>imperial soldier</pawnSingular><pawnsPlural>imperial soldiers</pawnsPlural><categoryTag>StarWarsEmpire</categoryTag><listOrderPriority>66</listOrderPriority><settlementGenerationWeight>0.5</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Moff</leaderTitle><factionIconPath>World/EmpLogo</factionIconPath><settlementNameMaker>NamerImpBase</settlementNameMaker><fixedName>The Galactic Empire</fixedName><earliestRaidDays>35</earliestRaidDays><autoFlee>false</autoFlee><permanentEnemy>false</permanentEnemy><colorSpectrum><li>(1, 1, 1)</li></colorSpectrum><startingGoodwill><min>5</min><max>15</max></startingGoodwill><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Offworld</li></categories><commonality>0.90</commonality></li><li><categories><li>Pirate</li></categories><commonality>0.10</commonality></li></backstoryFilters><hairTags><li>Urban</li><li>Rural</li></hairTags><naturalColonyGoodwill><min>5</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>PJ_ImpTrader_BulkGoods</li><li>PJ_ImpTrader_CombatSupplier</li><li>PJ_ImpTrader_Slaver</li></caravanTraderKinds><visitorTraderKinds><li>PJ_ImpTrader_Visitor</li></visitorTraderKinds><baseTraderKinds><li>PJ_ImpTrader_Base</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-75</min><max>60</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><PJ_ImpInspector>1</PJ_ImpInspector><PJ_ImpTaxOfficer>1</PJ_ImpTaxOfficer><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>250</PJ_Stormtrooper><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Peaceful</kindDef><commonality>100</commonality><options><PJ_ImpInspector>200</PJ_ImpInspector><PJ_ImpTaxOfficer>200</PJ_ImpTaxOfficer><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Trader</kindDef><traders><PJ_ImpTrader>1</PJ_ImpTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_ScoutTrooper>60</PJ_ScoutTrooper><PJ_ImpSoldier>70</PJ_ImpSoldier><PJ_Stormtrooper>80</PJ_Stormtrooper></guards></li><li><kindDef>Settlement</kindDef><options><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>350</PJ_Stormtrooper><PJ_ScoutTrooper>280</PJ_ScoutTrooper></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <startingGoodwill><min>10</min><max>15</max></startingGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_RebelFac</defName><label>The Rebel Alliance</label><description>A loose alliance of factions and governments with the common goal of removing the Emperor Palpatine and his Galactic Empire.</description><pawnsPlural>rebels</pawnsPlural><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Leader</leaderTitle><colorSpectrum><li>(1.0, 0.1, 0.1)</li></colorSpectrum><startingGoodwill><min>10</min><max>15</max></startingGoodwill><factionNameMaker>SWFactions_NamerFactionRebels</factionNameMaker><factionIconPath>World/RebIcon</factionIconPath><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><hairTags><li>Rural</li><li>Urban</li><li>Tribal</li><li>Punk</li></hairTags><naturalColonyGoodwill><min>10</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Peaceful</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Trader</kindDef><traders><PJ_RebTrader>1</PJ_RebTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_RebGuard>250</PJ_RebGuard><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebPilot>200</PJ_RebPilot><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc></guards></li><li><kindDef>Settlement</kindDef><options><PJ_RebVillager>150</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebLAVSoldier>100</PJ_RebLAVSoldier></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hairTags><li>Rural</li><li>Urban</li><li>Tribal</li><li>Punk</li></hairTags> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_RebelFac</defName><label>The Rebel Alliance</label><description>A loose alliance of factions and governments with the common goal of removing the Emperor Palpatine and his Galactic Empire.</description><pawnsPlural>rebels</pawnsPlural><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Leader</leaderTitle><colorSpectrum><li>(1.0, 0.1, 0.1)</li></colorSpectrum><startingGoodwill><min>10</min><max>15</max></startingGoodwill><factionNameMaker>SWFactions_NamerFactionRebels</factionNameMaker><factionIconPath>World/RebIcon</factionIconPath><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><hairTags><li>Rural</li><li>Urban</li><li>Tribal</li><li>Punk</li></hairTags><naturalColonyGoodwill><min>10</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Peaceful</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Trader</kindDef><traders><PJ_RebTrader>1</PJ_RebTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_RebGuard>250</PJ_RebGuard><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebPilot>200</PJ_RebPilot><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc></guards></li><li><kindDef>Settlement</kindDef><options><PJ_RebVillager>150</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebLAVSoldier>100</PJ_RebLAVSoldier></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <naturalColonyGoodwill><min>10</min><max>15</max></naturalColonyGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_RebelFac</defName><label>The Rebel Alliance</label><description>A loose alliance of factions and governments with the common goal of removing the Emperor Palpatine and his Galactic Empire.</description><pawnsPlural>rebels</pawnsPlural><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Leader</leaderTitle><colorSpectrum><li>(1.0, 0.1, 0.1)</li></colorSpectrum><startingGoodwill><min>10</min><max>15</max></startingGoodwill><factionNameMaker>SWFactions_NamerFactionRebels</factionNameMaker><factionIconPath>World/RebIcon</factionIconPath><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><hairTags><li>Rural</li><li>Urban</li><li>Tribal</li><li>Punk</li></hairTags><naturalColonyGoodwill><min>10</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Peaceful</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Trader</kindDef><traders><PJ_RebTrader>1</PJ_RebTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_RebGuard>250</PJ_RebGuard><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebPilot>200</PJ_RebPilot><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc></guards></li><li><kindDef>Settlement</kindDef><options><PJ_RebVillager>150</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebLAVSoldier>100</PJ_RebLAVSoldier></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hairTags><li>Urban</li><li>Rural</li><li>Punk</li><li>Tribal</li></hairTags> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_Bounty</defName><label>Wretched hive of scum and villainy</label><description>Groups of shady underworld-types.</description><pawnsPlural>Scum</pawnsPlural><settlementGenerationWeight>0.5</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><earliestRaidDays>35</earliestRaidDays><canMakeRandomly>True</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Boss</leaderTitle><permanentEnemy>true</permanentEnemy><factionIconPath>World/ScumLogo</factionIconPath><colorSpectrum><li>(1, 1, 1)</li></colorSpectrum><factionNameMaker>NamerFactionPirate</factionNameMaker><settlementNameMaker>NamerSettlementPirate</settlementNameMaker><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><hairTags><li>Urban</li><li>Rural</li><li>Punk</li><li>Tribal</li></hairTags><allowedArrivalTemperatureRange><min>-75</min><max>60</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><PJ_ScumSoldier>200</PJ_ScumSoldier><PJ_ScumBoss>5</PJ_ScumBoss><PJ_Ruffian>150</PJ_Ruffian><PJ_BountyHunter>20</PJ_BountyHunter></options></li><li><kindDef>Combat</kindDef><commonality>25</commonality><options><PJ_ScumBoss>50</PJ_ScumBoss><PJ_Ruffian>50</PJ_Ruffian><PJ_BountyHunter>150</PJ_BountyHunter></options></li><li><kindDef>Settlement</kindDef><options><PJ_ScumSoldier>200</PJ_ScumSoldier><PJ_ScumBoss>5</PJ_ScumBoss><PJ_Ruffian>150</PJ_Ruffian><PJ_Ruffian>100</PJ_Ruffian><PJ_Ruffian>150</PJ_Ruffian><PJ_BountyHunter>10</PJ_BountyHunter></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompVehicle.CompProperties_Vehicle from node <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <vehicleType>LandWalker</vehicleType> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <movementHandling>HandlerRequired</movementHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <weaponHandling>HandlerRequired</weaponHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <manipulationHandling>Incapable</manipulationHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundEject>Pawn_Mech_Centipede_Wounded</soundEject> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <seatHitDamageFactor>1.75</seatHitDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <seatHitCriticalHitChance>0.03</seatHitCriticalHitChance> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canBeDowned>true</canBeDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canWiggleWhenDowned>false</canWiggleWhenDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompVehicle.CompProperties_Vehicle from node <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <vehicleType>LandWalker</vehicleType> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <movementHandling>HandlerRequired</movementHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <weaponHandling>HandlerRequired</weaponHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <manipulationHandling>Incapable</manipulationHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <seatHitDamageFactor>1.75</seatHitDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <seatHitCriticalHitChance>0.03</seatHitCriticalHitChance> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canBeDowned>true</canBeDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canWiggleWhenDowned>false</canWiggleWhenDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundEject>Pawn_Mech_Centipede_Wounded</soundEject> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompVehicle.CompProperties_Vehicle from node <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <vehicleType>LandHover</vehicleType> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <movementHandling>HandlerRequired</movementHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <weaponHandling>HandlerRequired</weaponHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <manipulationHandling>Incapable</manipulationHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundEntry>PJ_SpeederCall</soundEntry> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundEject>PJ_SpeederCall</soundEject> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundMoving>PJ_SpeederMoving</soundMoving> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <seatHitDamageFactor>1.75</seatHitDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <seatHitCriticalHitChance>0.03</seatHitCriticalHitChance> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canBeDowned>true</canBeDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canWiggleWhenDowned>false</canWiggleWhenDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <worldSpeedFactor>4.0</worldSpeedFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named CompVehicle.Recipe_RepairVehicle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named CompVehicle.Recipe_RepairVehicle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named CompVehicle.Recipe_RepairVehicle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThinkTreeDef named CompVehicle_Simple found to give to Verse.RaceProperties Verse.RaceProperties
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SidearmsDropping. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SidearmsMissing. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsPreference. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsAdvancedRanged. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsAdvancedMelee. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsAdvancedDrafted. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsLosingWeapons. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_CEOverride. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key BuildersTryMine. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SidearmsDropping. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SidearmsMissing. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsPreference. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsAdvancedRanged. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsAdvancedMelee. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsAdvancedDrafted. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_SimpleSidearmsLosingWeapons. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key Concept_CEOverride. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Knowledge data was missing key BuildersTryMine. Adding it...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: MapDolly_Left and Designator_RotateLeft are both bound to Q.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language French has 45 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wall Light: v1.3.7890.36463
Wall Light did not detect Ideology DLC. Disabling wall darklights.
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.3.3136.1 initialized
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