Created
December 7, 2021 16:21
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Rimworld output log published using HugsLib
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Log uploaded on Tuesday, December 7, 2021, 5:21:11 PM | |
Loaded mods: | |
Harmony(brrainz.harmony)[mv:1.1.1.0]: 0Harmony(2.1.1), HarmonyMod(1.1.1) | |
Core(Ludeon.RimWorld): (no assemblies) | |
Royalty(Ludeon.RimWorld.Royalty): (no assemblies) | |
HugsLib(UnlimitedHugs.HugsLib)[ov:9.0.1]: 0Harmony(av:2.1.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:9.0.1) | |
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5) | |
Misc. Robots(Haplo.Miscellaneous.Robots)[mv:1.3.0]: AIRobot(1.3.1) | |
Misc. Robots++(Alaestor.MiscRobots.PlusPlus): MiscRobotsPlusPlus(3.2.0) | |
JecsTools(jecrell.jecstools)[mv:1.3.0.4]: 0JecsTools(1.3.0.2), AbilityUser(1.3.0.2), AbilityUserAI(1.3.0.2), CompActivatableEffect(1.3.0.2), CompAnimated(1.3.0.2), CompBalloon(1.3.0.2), CompBigBox(1.3.0.2), CompDeflector(1.3.0.2), CompDelayedSpawner(1.3.0.2), CompExtraSounds(1.3.0.2), CompInstalledPart(1.3.0.2), CompLumbering(1.3.0.2), CompOverlays(1.3.0.2), CompOversizedWeapon(1.3.0.2), CompSlotLoadable(1.3.0.2), CompToggleDef(1.3.0.2), PawnShields(1.3.0.2), ThinkNodes(1.3.0.2) | |
Wall Light(Murmur.WallLight): WallLight(av:1.3.7890.36463,fv:1.0.0) | |
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0) | |
RPG Style Inventory(Sandy.RPGStyleInventory): Sandy_Detailed_RPG_Inventory(1.0.0) | |
Star Wars - Factions(projectjedi.factions)[mv:1.21.0.1]: 0Harmony(av:2.1.1,fv:2.0.0.8), SWFactions(1.17.0.3) | |
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(2.1.1), 1SettingsHelper(av:0.19.1.38272,fv:0.19.1), CMColoredMoodBar(1.3.3136.1) | |
Star Wars - Fully Functional Lightsabers(projectjedi.lightsabers)[mv:1.21.0.0]: 0Harmony(av:2.1.1,fv:2.0.0.6), SWSaber(1.17.0.3) | |
P-Music(Peppsen.PMusic): (no assemblies) | |
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.3.1) | |
Rah's Vanilla Turrets Expansion(Rah.RVTE): (no assemblies) | |
Active Harmony patches: | |
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon | |
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether | |
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.Pre_ApplyArmor | |
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage | |
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick | |
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix | |
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler | |
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix | |
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix | |
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs | |
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs | |
ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.VanillaDrawColonist.Prefix | |
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix | |
DamageInfo.ToString: post: JecsTools.HarmonyPatches.DamageInfo_ToString_Postfix | |
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix | |
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix | |
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix | |
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
Dialog_BillConfig.<GeneratePawnRestrictionOptions>d__20.MoveNext: TRANS: MiscRobotsPlusPlus.Patches.PatchGeneratePawnRestrictionOptions.Transpiler | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
FloatMenuMakerMap.AddHumanlikeOrders: post: PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix | |
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler | |
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix | |
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix | |
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix | |
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler | |
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler | |
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler | |
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix, JecsTools.HarmonyPatches.CanPlaceBlueprintOver_PostFix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler | |
GenConstruct.PlaceBlueprintForBuild_NewTemp: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix | |
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix | |
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix | |
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler | |
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix | |
JobDriver.ReadyForNextToil: PRE: MiscRobotsPlusPlus.Patches.PatchJobDriver_ReadyForNextToil.Prefix | |
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix | |
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler | |
JobDriver_ConstructFinishFrame.MakeNewToils: post: SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix | |
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix | |
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
Pawn.DropAndForbidEverything: post: PawnShields.HarmonyPatches.Patch_Pawn_DropAndForbidEverything | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.GetGizmos: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
Pawn.PreApplyDamage: PRE: [600]JecsTools.HarmonyPatches.Pawn_PreApplyDamage_Prefix post: [200]JecsTools.HarmonyPatches.Pawn_PreApplyDamage_Postfix | |
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix | |
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor | |
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn | |
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix | |
PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix | |
PawnRenderer.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt | |
Pawn_DraftController.set_Drafted: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix | |
Pawn_EquipmentTracker.AddEquipment: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix, SWSaber.HarmonyPatches.AddEquipment_PostFix | |
Pawn_EquipmentTracker.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix | |
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix | |
Pawn_HealthTracker.CheckForStateChange: post: PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_CheckForStateChance | |
Pawn_HealthTracker.MakeDowned: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix | |
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage | |
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix | |
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler | |
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton | |
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix | |
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix | |
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
Scenario.TickScenario: post: JecsTools.HarmonyPatches.Scenario_TickScenario_Postfix | |
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix | |
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch | |
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized | |
StatWorker.GetValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatWorker_GetValue_PostFix | |
StatWorker.GetValueUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetValueUnfinalized | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid | |
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix | |
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix | |
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix | |
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix | |
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix | |
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix | |
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix | |
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler | |
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix | |
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor | |
Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook | |
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix | |
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix | |
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix | |
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon | |
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix | |
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPostfix | |
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPostfix | |
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPostfix | |
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot | |
Verb_MeleeAttackDamage.<DamageInfosToApply>d__2.MoveNext: TRANS: JecsTools.HarmonyPatches.Verb_MeleeAttackDamage_DamageInfosToApply_Transpiler | |
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix | |
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
WorkGiver_ConstructFinishFrames.JobOnThing: post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix | |
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix | |
WorkGiver_Scanner.HasJobOnThing: post: MiscRobotsPlusPlus.Patches.PatchShit.Postfix | |
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs | |
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler | |
Harmony versions present: 2.1.1.0: net.pardeike.rimworld.lib.harmony, PeteTimesSix.CompactHediffs, jecstools.jecrell.comps.activator, jecstools.jecrell.comps.installedpart, jecstools.chjees.shields, jecstools.jecrell.humanlikeorders, jecstools.jecrell.abilityuser, jecstools.jecrell.main, jecstools.jecrell.caravanjobs, jecstools.jecrell.comps.slotloadable, jecstools.jecrell.comps.oversized, jecstools.jecrell.comps.deflector, jecstools.jecrell.defmodextensions.bigbox, jecstools.jecrell.comps.sounds, com.github.bc.rimworld.mod.moodbar; 2.1.0.0: UnlimitedHugs.HugsLib, Uuugggg.rimworld.Replace_Stuff.main; 2.0.2.0: MiscRobotsPlusPlus, SmarterConstruction; 2.0.0.6: rimworld.jecrell.starwars.lightsaber | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
Initialize engine version: 2019.4.30f1 (e8c891080a1f) | |
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
RimWorld 1.3.3200 rev726 | |
[HugsLib] version 9.0.1 | |
XML error: <startingGoodwill><min>5</min><max>15</max></startingGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_GalacticEmpire</defName><label>The Galactic Empire</label><description>The Galactic Empire, also known as the First Galactic Empire or the New Order—and commonly referred to as the Empire or the Order—was the galactic, constitutional monarchy and fascist government that replaced the Galactic Republic in the aftermath of the Clone Wars.</description><pawnSingular>imperial soldier</pawnSingular><pawnsPlural>imperial soldiers</pawnsPlural><categoryTag>StarWarsEmpire</categoryTag><listOrderPriority>66</listOrderPriority><settlementGenerationWeight>0.5</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Moff</leaderTitle><factionIconPath>World/EmpLogo</factionIconPath><settlementNameMaker>NamerImpBase</settlementNameMaker><fixedName>The Galactic Empire</fixedName><earliestRaidDays>35</earliestRaidDays><autoFlee>false</autoFlee><permanentEnemy>false</permanentEnemy><colorSpectrum><li>(1, 1, 1)</li></colorSpectrum><startingGoodwill><min>5</min><max>15</max></startingGoodwill><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Offworld</li></categories><commonality>0.90</commonality></li><li><categories><li>Pirate</li></categories><commonality>0.10</commonality></li></backstoryFilters><hairTags><li>Urban</li><li>Rural</li></hairTags><naturalColonyGoodwill><min>5</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>PJ_ImpTrader_BulkGoods</li><li>PJ_ImpTrader_CombatSupplier</li><li>PJ_ImpTrader_Slaver</li></caravanTraderKinds><visitorTraderKinds><li>PJ_ImpTrader_Visitor</li></visitorTraderKinds><baseTraderKinds><li>PJ_ImpTrader_Base</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-75</min><max>60</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><PJ_ImpInspector>1</PJ_ImpInspector><PJ_ImpTaxOfficer>1</PJ_ImpTaxOfficer><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>250</PJ_Stormtrooper><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Peaceful</kindDef><commonality>100</commonality><options><PJ_ImpInspector>200</PJ_ImpInspector><PJ_ImpTaxOfficer>200</PJ_ImpTaxOfficer><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Trader</kindDef><traders><PJ_ImpTrader>1</PJ_ImpTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_ScoutTrooper>60</PJ_ScoutTrooper><PJ_ImpSoldier>70</PJ_ImpSoldier><PJ_Stormtrooper>80</PJ_Stormtrooper></guards></li><li><kindDef>Settlement</kindDef><options><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>350</PJ_Stormtrooper><PJ_ScoutTrooper>280</PJ_ScoutTrooper></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hairTags><li>Urban</li><li>Rural</li></hairTags> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_GalacticEmpire</defName><label>The Galactic Empire</label><description>The Galactic Empire, also known as the First Galactic Empire or the New Order—and commonly referred to as the Empire or the Order—was the galactic, constitutional monarchy and fascist government that replaced the Galactic Republic in the aftermath of the Clone Wars.</description><pawnSingular>imperial soldier</pawnSingular><pawnsPlural>imperial soldiers</pawnsPlural><categoryTag>StarWarsEmpire</categoryTag><listOrderPriority>66</listOrderPriority><settlementGenerationWeight>0.5</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Moff</leaderTitle><factionIconPath>World/EmpLogo</factionIconPath><settlementNameMaker>NamerImpBase</settlementNameMaker><fixedName>The Galactic Empire</fixedName><earliestRaidDays>35</earliestRaidDays><autoFlee>false</autoFlee><permanentEnemy>false</permanentEnemy><colorSpectrum><li>(1, 1, 1)</li></colorSpectrum><startingGoodwill><min>5</min><max>15</max></startingGoodwill><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Offworld</li></categories><commonality>0.90</commonality></li><li><categories><li>Pirate</li></categories><commonality>0.10</commonality></li></backstoryFilters><hairTags><li>Urban</li><li>Rural</li></hairTags><naturalColonyGoodwill><min>5</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>PJ_ImpTrader_BulkGoods</li><li>PJ_ImpTrader_CombatSupplier</li><li>PJ_ImpTrader_Slaver</li></caravanTraderKinds><visitorTraderKinds><li>PJ_ImpTrader_Visitor</li></visitorTraderKinds><baseTraderKinds><li>PJ_ImpTrader_Base</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-75</min><max>60</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><PJ_ImpInspector>1</PJ_ImpInspector><PJ_ImpTaxOfficer>1</PJ_ImpTaxOfficer><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>250</PJ_Stormtrooper><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Peaceful</kindDef><commonality>100</commonality><options><PJ_ImpInspector>200</PJ_ImpInspector><PJ_ImpTaxOfficer>200</PJ_ImpTaxOfficer><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Trader</kindDef><traders><PJ_ImpTrader>1</PJ_ImpTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_ScoutTrooper>60</PJ_ScoutTrooper><PJ_ImpSoldier>70</PJ_ImpSoldier><PJ_Stormtrooper>80</PJ_Stormtrooper></guards></li><li><kindDef>Settlement</kindDef><options><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>350</PJ_Stormtrooper><PJ_ScoutTrooper>280</PJ_ScoutTrooper></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <naturalColonyGoodwill><min>5</min><max>15</max></naturalColonyGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_GalacticEmpire</defName><label>The Galactic Empire</label><description>The Galactic Empire, also known as the First Galactic Empire or the New Order—and commonly referred to as the Empire or the Order—was the galactic, constitutional monarchy and fascist government that replaced the Galactic Republic in the aftermath of the Clone Wars.</description><pawnSingular>imperial soldier</pawnSingular><pawnsPlural>imperial soldiers</pawnsPlural><categoryTag>StarWarsEmpire</categoryTag><listOrderPriority>66</listOrderPriority><settlementGenerationWeight>0.5</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Moff</leaderTitle><factionIconPath>World/EmpLogo</factionIconPath><settlementNameMaker>NamerImpBase</settlementNameMaker><fixedName>The Galactic Empire</fixedName><earliestRaidDays>35</earliestRaidDays><autoFlee>false</autoFlee><permanentEnemy>false</permanentEnemy><colorSpectrum><li>(1, 1, 1)</li></colorSpectrum><startingGoodwill><min>5</min><max>15</max></startingGoodwill><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Offworld</li></categories><commonality>0.90</commonality></li><li><categories><li>Pirate</li></categories><commonality>0.10</commonality></li></backstoryFilters><hairTags><li>Urban</li><li>Rural</li></hairTags><naturalColonyGoodwill><min>5</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>PJ_ImpTrader_BulkGoods</li><li>PJ_ImpTrader_CombatSupplier</li><li>PJ_ImpTrader_Slaver</li></caravanTraderKinds><visitorTraderKinds><li>PJ_ImpTrader_Visitor</li></visitorTraderKinds><baseTraderKinds><li>PJ_ImpTrader_Base</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-75</min><max>60</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><PJ_ImpInspector>1</PJ_ImpInspector><PJ_ImpTaxOfficer>1</PJ_ImpTaxOfficer><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>250</PJ_Stormtrooper><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Peaceful</kindDef><commonality>100</commonality><options><PJ_ImpInspector>200</PJ_ImpInspector><PJ_ImpTaxOfficer>200</PJ_ImpTaxOfficer><PJ_ScoutTrooper>250</PJ_ScoutTrooper></options></li><li><kindDef>Trader</kindDef><traders><PJ_ImpTrader>1</PJ_ImpTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_ScoutTrooper>60</PJ_ScoutTrooper><PJ_ImpSoldier>70</PJ_ImpSoldier><PJ_Stormtrooper>80</PJ_Stormtrooper></guards></li><li><kindDef>Settlement</kindDef><options><PJ_ImpSoldier>250</PJ_ImpSoldier><PJ_ImpCommander>250</PJ_ImpCommander><PJ_Stormtrooper>350</PJ_Stormtrooper><PJ_ScoutTrooper>280</PJ_ScoutTrooper></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <startingGoodwill><min>10</min><max>15</max></startingGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_RebelFac</defName><label>The Rebel Alliance</label><description>A loose alliance of factions and governments with the common goal of removing the Emperor Palpatine and his Galactic Empire.</description><pawnsPlural>rebels</pawnsPlural><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Leader</leaderTitle><colorSpectrum><li>(1.0, 0.1, 0.1)</li></colorSpectrum><startingGoodwill><min>10</min><max>15</max></startingGoodwill><factionNameMaker>SWFactions_NamerFactionRebels</factionNameMaker><factionIconPath>World/RebIcon</factionIconPath><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><hairTags><li>Rural</li><li>Urban</li><li>Tribal</li><li>Punk</li></hairTags><naturalColonyGoodwill><min>10</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Peaceful</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Trader</kindDef><traders><PJ_RebTrader>1</PJ_RebTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_RebGuard>250</PJ_RebGuard><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebPilot>200</PJ_RebPilot><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc></guards></li><li><kindDef>Settlement</kindDef><options><PJ_RebVillager>150</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebLAVSoldier>100</PJ_RebLAVSoldier></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hairTags><li>Rural</li><li>Urban</li><li>Tribal</li><li>Punk</li></hairTags> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_RebelFac</defName><label>The Rebel Alliance</label><description>A loose alliance of factions and governments with the common goal of removing the Emperor Palpatine and his Galactic Empire.</description><pawnsPlural>rebels</pawnsPlural><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Leader</leaderTitle><colorSpectrum><li>(1.0, 0.1, 0.1)</li></colorSpectrum><startingGoodwill><min>10</min><max>15</max></startingGoodwill><factionNameMaker>SWFactions_NamerFactionRebels</factionNameMaker><factionIconPath>World/RebIcon</factionIconPath><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><hairTags><li>Rural</li><li>Urban</li><li>Tribal</li><li>Punk</li></hairTags><naturalColonyGoodwill><min>10</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Peaceful</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Trader</kindDef><traders><PJ_RebTrader>1</PJ_RebTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_RebGuard>250</PJ_RebGuard><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebPilot>200</PJ_RebPilot><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc></guards></li><li><kindDef>Settlement</kindDef><options><PJ_RebVillager>150</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebLAVSoldier>100</PJ_RebLAVSoldier></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <naturalColonyGoodwill><min>10</min><max>15</max></naturalColonyGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_RebelFac</defName><label>The Rebel Alliance</label><description>A loose alliance of factions and governments with the common goal of removing the Emperor Palpatine and his Galactic Empire.</description><pawnsPlural>rebels</pawnsPlural><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Leader</leaderTitle><colorSpectrum><li>(1.0, 0.1, 0.1)</li></colorSpectrum><startingGoodwill><min>10</min><max>15</max></startingGoodwill><factionNameMaker>SWFactions_NamerFactionRebels</factionNameMaker><factionIconPath>World/RebIcon</factionIconPath><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><hairTags><li>Rural</li><li>Urban</li><li>Tribal</li><li>Punk</li></hairTags><naturalColonyGoodwill><min>10</min><max>15</max></naturalColonyGoodwill><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Peaceful</kindDef><options><PJ_RebVillager>50</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebMerc>150</PJ_RebMerc><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier></options></li><li><kindDef>Trader</kindDef><traders><PJ_RebTrader>1</PJ_RebTrader></traders><carriers><Muffalo>2</Muffalo><Dromedary>2</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><PJ_RebGuard>250</PJ_RebGuard><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebPilot>200</PJ_RebPilot><PJ_RebLAVSoldier>150</PJ_RebLAVSoldier><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc></guards></li><li><kindDef>Settlement</kindDef><options><PJ_RebVillager>150</PJ_RebVillager><PJ_RebGuard>250</PJ_RebGuard><PJ_RebSoldier>150</PJ_RebSoldier><PJ_RebMerc>200</PJ_RebMerc><PJ_RebPilot>200</PJ_RebPilot><PJ_RebCouncilman>250</PJ_RebCouncilman><PJ_RebNadeSoldier>250</PJ_RebNadeSoldier><PJ_RebLAVSoldier>100</PJ_RebLAVSoldier></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hairTags><li>Urban</li><li>Rural</li><li>Punk</li><li>Tribal</li></hairTags> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>PJ_Bounty</defName><label>Wretched hive of scum and villainy</label><description>Groups of shady underworld-types.</description><pawnsPlural>Scum</pawnsPlural><settlementGenerationWeight>0.5</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><earliestRaidDays>35</earliestRaidDays><canMakeRandomly>True</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>Boss</leaderTitle><permanentEnemy>true</permanentEnemy><factionIconPath>World/ScumLogo</factionIconPath><colorSpectrum><li>(1, 1, 1)</li></colorSpectrum><factionNameMaker>NamerFactionPirate</factionNameMaker><settlementNameMaker>NamerSettlementPirate</settlementNameMaker><techLevel>Spacer</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><hairTags><li>Urban</li><li>Rural</li><li>Punk</li><li>Tribal</li></hairTags><allowedArrivalTemperatureRange><min>-75</min><max>60</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><PJ_ScumSoldier>200</PJ_ScumSoldier><PJ_ScumBoss>5</PJ_ScumBoss><PJ_Ruffian>150</PJ_Ruffian><PJ_BountyHunter>20</PJ_BountyHunter></options></li><li><kindDef>Combat</kindDef><commonality>25</commonality><options><PJ_ScumBoss>50</PJ_ScumBoss><PJ_Ruffian>50</PJ_Ruffian><PJ_BountyHunter>150</PJ_BountyHunter></options></li><li><kindDef>Settlement</kindDef><options><PJ_ScumSoldier>200</PJ_ScumSoldier><PJ_ScumBoss>5</PJ_ScumBoss><PJ_Ruffian>150</PJ_Ruffian><PJ_Ruffian>100</PJ_Ruffian><PJ_Ruffian>150</PJ_Ruffian><PJ_BountyHunter>10</PJ_BountyHunter></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompVehicle.CompProperties_Vehicle from node <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <vehicleType>LandWalker</vehicleType> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <movementHandling>HandlerRequired</movementHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <weaponHandling>HandlerRequired</weaponHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <manipulationHandling>Incapable</manipulationHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundEject>Pawn_Mech_Centipede_Wounded</soundEject> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <seatHitDamageFactor>1.75</seatHitDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <seatHitCriticalHitChance>0.03</seatHitCriticalHitChance> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeDowned>true</canBeDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canWiggleWhenDowned>false</canWiggleWhenDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompVehicle.CompProperties_Vehicle from node <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <vehicleType>LandWalker</vehicleType> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <movementHandling>HandlerRequired</movementHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <weaponHandling>HandlerRequired</weaponHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <manipulationHandling>Incapable</manipulationHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <seatHitDamageFactor>1.75</seatHitDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <seatHitCriticalHitChance>0.03</seatHitCriticalHitChance> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeDowned>true</canBeDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canWiggleWhenDowned>false</canWiggleWhenDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundEject>Pawn_Mech_Centipede_Wounded</soundEject> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandWalker</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><soundEntry>Pawn_Mech_Centipede_Wounded</soundEntry><soundEject>Pawn_Mech_Centipede_Wounded</soundEject><roles><li><label>pilot</label><labelPlural>pilots</labelPlural><handlingTypes>Movement</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>2</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>12</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompVehicle.CompProperties_Vehicle from node <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <vehicleType>LandHover</vehicleType> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <movementHandling>HandlerRequired</movementHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <weaponHandling>HandlerRequired</weaponHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <manipulationHandling>Incapable</manipulationHandling> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundEntry>PJ_SpeederCall</soundEntry> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundEject>PJ_SpeederCall</soundEject> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundMoving>PJ_SpeederMoving</soundMoving> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <seatHitDamageFactor>1.75</seatHitDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <seatHitCriticalHitChance>0.03</seatHitCriticalHitChance> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeDowned>true</canBeDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canWiggleWhenDowned>false</canWiggleWhenDowned> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <worldSpeedFactor>4.0</worldSpeedFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles> doesn't correspond to any field in type CompProperties. Context: <li Class="CompVehicle.CompProperties_Vehicle"><vehicleType>LandHover</vehicleType><movementHandling>HandlerRequired</movementHandling><weaponHandling>HandlerRequired</weaponHandling><manipulationHandling>Incapable</manipulationHandling><soundEntry>PJ_SpeederCall</soundEntry><soundEject>PJ_SpeederCall</soundEject><soundMoving>PJ_SpeederMoving</soundMoving><ejectIfBelowHealthPercent>0.25</ejectIfBelowHealthPercent><seatHitDamageFactor>1.75</seatHitDamageFactor><seatHitCriticalHitChance>0.03</seatHitCriticalHitChance><canBeDowned>true</canBeDowned><canWiggleWhenDowned>false</canWiggleWhenDowned><worldSpeedFactor>4.0</worldSpeedFactor><roles><li><label>driver</label><labelPlural>drivers</labelPlural><handlingTypes>Movement</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>PilotSeat</slotTag></li><li><label>gunner</label><labelPlural>gunners</labelPlural><handlingTypes>Weapons</handlingTypes><slots>1</slots><slotsToOperate>1</slotsToOperate><slotTag>GunnerSeat</slotTag></li><li><label>passenger</label><labelPlural>passengers</labelPlural><slots>2</slots><slotTag>PassengerSeat</slotTag></li></roles></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named CompVehicle.Recipe_RepairVehicle | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named CompVehicle.Recipe_RepairVehicle | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named CompVehicle.Recipe_RepairVehicle | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.ThinkTreeDef named CompVehicle_Simple found to give to Verse.RaceProperties Verse.RaceProperties | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SidearmsDropping. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SidearmsMissing. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsPreference. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsAdvancedRanged. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsAdvancedMelee. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsAdvancedDrafted. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsLosingWeapons. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_CEOverride. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key BuildersTryMine. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SidearmsDropping. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SidearmsMissing. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsPreference. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsAdvancedRanged. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsAdvancedMelee. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsAdvancedDrafted. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_SimpleSidearmsLosingWeapons. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key Concept_CEOverride. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Knowledge data was missing key BuildersTryMine. Adding it... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Key binding conflict: MapDolly_Left and Designator_RotateLeft are both bound to Q. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Translation data for language French has 45 errors. Generate translation report for more info. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Wall Light: v1.3.7890.36463 | |
Wall Light did not detect Ideology DLC. Disabling wall darklights. | |
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.3.3136.1 initialized |
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