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Rimworld output log published using HugsLib
Log uploaded on Tuesday, August 13, 2019, 4:13:31 PM
Loaded mods:
MOD-E: 0Harmony(1.2.0.1), MOD-E(1.0.9.0)
Core: (no assemblies)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0)
Miniaturisation: (no assemblies)
Horses (1.0): (no assemblies)
People Can Change: 0Harmony(1.0.9.1), PCC_Code(1.0.6866.38340)
Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0)
Giddy-up! Ride and Roll[ov:1.2.0]: DependencyChecker(1.0.0.0), GiddyUpRideAndRoll(0.0.0.0)
Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
Non-Flammable Metal (B19): (no assemblies)
[1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
Architect Icons: ArchitectIcons(1.2.0.0)
RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
[XND] Visible Pants: 0Harmony(1.2.0.1), VisiblePants(2.2.0.0)
Hardworking animals 1.0: (no assemblies)
Realistic Rooms: (no assemblies)
Moody: Moody(2.4.2.0)
QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
Tilled Soil: (no assemblies)
Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.4.0)
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.23)
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
More Trade Ships: (no assemblies)
GouRIMet: (no assemblies)
Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
VGP Garden Tools: VGTools(1.0.0.0)
VGP Garden Fabrics: ModFinder(1.0.0.0)
Range Finder: 0Harmony(1.2.0.1), RangeFinder(1.2.3.0)
ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.7.1.224)
While You're Up [1.0]: WhileYoureUp(1.0.0.0)
Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.7146.25576)
Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
Level This! (Version 1.3: Electric Configuloo): 0Harmony(1.2.0.1), LevelUp(1.0.0.0)
Level Up!: 0Harmony(1.2.0.1), LevelUp(1.0.9.1)
[1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
Cybernetic Warfare: 0Harmony(1.2.0.1), CompOversizedWeapon(1.18.0.0), CyberneticWarfare(1.0.0.0), EnergyWeapons(1.0.0.0), LoadOnDemand(1.0.7134.41673)
Dubs Break Mod: 0Harmony(1.2.0.1), DubsBreakMod(1.0.7048.25189)
RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), RimStory(1.0.0.0)
WorldEdit: 0Harmony(1.2.0.1), WorldEdit(1.0.0.0)
Brrr and Phew: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Brrr(1.0.0.0)
Life Support: 0Harmony(1.2.0.1), LifeSupport(0.0.0.0)
Better Vanilla Masking: (no assemblies)
Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
Quick Stockpile Creation: 0Harmony(1.2.0.1), SmartStockpileCreation(1.0.0.0)
Opened Doors Don't Block Light: 0Harmony(1.2.0.1), OpenedDoorsDontBlockLight(1.0.0.0)
Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
Mortar Accuracy: 0Harmony(1.2.0.1), MortarAccuracy(1.0.0.0)
Escape The Rimworld - Vanilla Weapons Reskinned: (no assemblies)
Dirt Paths: (no assemblies)
Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
WM Smarter food selection[ov:2.3.0.8]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
Corners for 1.0: (no assemblies)
NurseJob: (no assemblies)
Magical Menagerie: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6985.20208), AnimalBehavioursAndEvents(1.0.0.0), ModCheck(1.8.1.0)
Active Harmony patches:
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
ArmorUtility.ApplyArmor: (no patches)
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Door.DoorOpen: post: OpenedDoorsDontBlockLight.DoorOpen_Patch.Postfix
Building_Door.DoorTryClose: post: OpenedDoorsDontBlockLight.DoorTryClose_Patch.Postfix
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix
CaravanEnterMapUtility.Enter: TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
CompEquippable.get_PrimaryVerb: post: CyberneticWarfare.Patch_CompEquippable+Patch_PrimaryVerb.Postfix
DamageWorker_AddInjury.ApplyToPawn: post: CyberneticWarfare.Patch_DamageWorker_AddInjury+Patch_ApplyToPawn.Postfix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefOfHelper.EnsureInitializedInCtor: PRE: Share_The_Load.Mod.EnsureInitializedInCtorPrefix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: MOD_E.Game_FinalizeInit_Patch.Postfix, HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix
GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
GlowFlooder.AddFloodGlowFor: TRANS: OpenedDoorsDontBlockLight.GlowFlooder_Patch.Transpiler
GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: post: RimStory.Harmony.DoRecruitHook.Postfix
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix
JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabsRoot.HandleLowPriorityShortcuts: post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapInterface.MapInterfaceUpdate: post: RoomSense.MapInterface_Patch.Postfix, HeatMap.MapInterface_Detour.Postfix
MassUtility.Capacity: post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
ModsConfig.Reset: post: MOD_E.ModsConfig_Reset_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.Save: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_Save.Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Page_CreateWorldParams.DoWindowContents: PRE: WorldEdit.WorldEditor+Page_CreateWorldParams_DoWindowContents_Patch.Prefix post: WorldEdit.WorldEditor+Page_CreateWorldParams_DoWindowContents_Patch.Postfix
Page_CreateWorldParams.PostOpen: post: WorldEdit.Page_CreateWorldParams_PostOpen_Patch.Postfix
Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+VersionIterationLoop.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+ExpandScrollViewHeight.Transpiler, CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Transpiler
Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
Page_PrepareCarefully.ShowStartConfirmation: PRE: WorldEdit.HarmonyHooks.EdbPatch.Prefix
Page_SelectStartingSite.PostOpen: post: WorldEdit.HarmonyHooks.PostOpen_Patch.Postfix
Pawn.GetGizmos: post: CyberneticWarfare.Patch_Pawn+Patch_GetGizmos.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
Pawn.Tick: post: VisiblePants.Patch_Pawn+Patch_Tick.Postfix
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_HealthScale: post: LevelUp.HarmonyPatches.LevelUpHealthScale
PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_ApparelTracker.SortWornApparelIntoDrawOrder: PRE: VisiblePants.Patch_Pawn_ApparelTracker+Patch_SortWornApparelIntoDrawOrder.Prefix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix, GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: LifeSupport.HarmonyPatches.Patch_ShouldBeDeadFromRequiredCapacity
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: RoomSense.PlaySettings_Patch.Postfix, HeatMap.PlaySettings_Detour.PostFix
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix
ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
ScribeMetaHeaderUtility.ModListsMatch: PRE: MOD_E.ScribeMetaHeaderUtility_ModListsMatch_Patch.Prefix
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: MOD_E.ScribeMetaHeaderUtility_TryCreateDialogsForVersionMismatchWarnings_Patch.Prefix
SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
Settlement.get_ExpandingIcon: PRE: WorldEdit.HarmonyHooks.ExpandingIcon_Patch.Prefix
Settlement.get_Material: PRE: WorldEdit.HarmonyHooks.Material_Patch.Prefix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
SkillRecord.Learn: PRE: LevelUp.Learn_Patch.Prefix post: LevelUp.Learn_Patch.Postfix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
Thing.GetGizmos: post: SmartStockpileCreation.Mod.PatchThingGetGizmosWithSmartStockpileGizmo.GetGizmos
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingWithComps.GetGizmos: post: SmartStockpileCreation.Mod.PatchThingWithCompsGetGizmosWithSmartStockpileGizmo.GetGizmos
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
Toils_LayDown.LayDown: post: LifeSupport.HarmonyPatches.Patch_LayDown
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.ExposeComponents: post: WorldEdit.HarmonyHooks.ExposeComponents_Patch.Postfix
World.HasCaves: PRE: WorldEdit.HarmonyHooks.Harmony_HasCaves.Prefix
World.NaturalRockTypesIn: PRE: WorldEdit.HarmonyHooks.Harmony_NaturalRockTypesIn.Prefix
World.WorldUpdate: post: WorldEdit.HarmonyHooks.World_WindowUpdate_Patch.Postfix
WorldInspectPane.SetInitialSizeAndPosition: post: WorldEdit.HarmonyHooks.WorldInspect_Patch.Postfix
Harmony versions present: 1.2.0.1: net.pardeike.MOD-E, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.just-ignore-me-passing, Uuugggg.rimworld.Share_The_Load.main, Fluffy.ResearchTree, io.github.ratysz.madskills, net.pardeike.rimworld.mods.rangefinder, DoctorVanGogh.ModSwitch, brrainz-crosspromotion, net.marvinkosh.rimworld.mod.ughyougotme, Dubwise.DubsBreakMod, net.funkyshit.worldedit, SmartStockpileCreation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, com.rimworld.modcheck, multiversionmodfix, rimworld.facialstuff.mod, HugsLib.GiddyUpCore, rimworld.jecrell.comps.oversized, XeoNovaDan.VisiblePants, de.hatti.rimworld.mod.qualitybuilder, EdB.PrepareCarefully, mehni.rimworld.FoodAlert.main, com.github.automatic1111.recipeicons, Jdalt.RimWorld.LevelUp.Main, LevelUp, rimworld.ogliss.CyberneticWarfare.wargearweapon, HugsLib.GiddyUpRideAndRoll, HugsLib.RunAndGun, HugsLib.SimpleSidearms, com.github.harmony.rimworld.mod.rimstory, KongMD.LifeSupport, OpenedDoorsDontBlockLight, com.github.rimworld.mod.AlphaAnimalRangeAttack, HugsLib.GiddyUpCaravan, HugsLib.WhileYoureUp, HugsLib.RoomSense, HugsLib.HeatMap, HugsLib.BattleMounts, HugsLib.Hospitality, HugsLib.Autopsy, HugsLib.Smarter_Food_Selection
Platform information: (hidden, use publishing options to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2282 rev726
[HugsLib] version 6.1.3
DependencyChecker!
Moody settings loaded
ModSwitch 1.7.1.224 - initialized patches...
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
DubsBreakMod 1.0.1
Edb successfully patched
Realistic planets not found...skip
[ModCheck] using outdated ModCheck.dll. Update all outdated ModCheck.dll files and/or load ModCheck mod first in modlist
[Megafauna] Using outdated ModCheck.dll
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ANN_Shocker</defName><label>shocker</label><description>A combat-oriented hand implant consisting of a round shocker inside the palm and a titanium metalplate around the knuckles. The electric pulse activates by angling up four fingers and pulling back the thumb. Obtains its power by the body system.</description><graphicData><texPath>Things/Item/Health/HealthItemArchotech</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><techLevel>Spacer</techLevel><costList><Gold>25</Gold><Plasteel>25</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><recipeMaker><researchPrerequisite>Bionics</researchPrerequisite><skillRequirements><Crafting>14</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers><unfinishedThingDef>UnfinishedComponent</unfinishedThingDef></recipeMaker><statBases><MarketValue>800</MarketValue><Flammability>0.5</Flammability><DeteriorationRate>0.3</DeteriorationRate><Beauty>1</Beauty><WorkToMake>50000</WorkToMake><Mass>1</Mass></statBases><techHediffsTags><li>AdvancedWeapon</li></techHediffsTags><thingCategories Inherit="False"><li>BodyPartsArtificial</li></thingCategories></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ANN_Shocker</defName><label>shocker</label><description>A combat-oriented hand implant consisting of a round shocker inside the palm and a titanium metalplate around the knuckles. The electric pulse activates by angling up four fingers and pulling back the thumb. Obtains its power by the body system.</description><graphicData><texPath>Things/Item/Health/HealthItemArchotech</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><techLevel>Spacer</techLevel><costList><Gold>25</Gold><Plasteel>25</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><recipeMaker><researchPrerequisite>Bionics</researchPrerequisite><skillRequirements><Crafting>14</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers><unfinishedThingDef>UnfinishedComponent</unfinishedThingDef></recipeMaker><statBases><MarketValue>800</MarketValue><Flammability>0.5</Flammability><DeteriorationRate>0.3</DeteriorationRate><Beauty>1</Beauty><WorkToMake>50000</WorkToMake><Mass>1</Mass></statBases><techHediffsTags><li>AdvancedWeapon</li></techHediffsTags><thingCategories Inherit="False"><li>BodyPartsArtificial</li></thingCategories></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>ANN_Shocker</defName><label>shocker</label><description>A combat-oriented hand implant consisting of a round shocker inside the palm and a titanium metalplate around the knuckles. The electric pulse activates by angling up four fingers and pulling back the thumb. Obtains its power by the body system.</description><graphicData><texPath>Things/Item/Health/HealthItemArchotech</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><techLevel>Spacer</techLevel><costList><Gold>25</Gold><Plasteel>25</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><recipeMaker><researchPrerequisite>Bionics</researchPrerequisite><skillRequirements><Crafting>14</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers><unfinishedThingDef>UnfinishedComponent</unfinishedThingDef></recipeMaker><statBases><MarketValue>800</MarketValue><Flammability>0.5</Flammability><DeteriorationRate>0.3</DeteriorationRate><Beauty>1</Beauty><WorkToMake>50000</WorkToMake><Mass>1</Mass></statBases><techHediffsTags><li>AdvancedWeapon</li></techHediffsTags><thingCategories Inherit="False"><li>BodyPartsArtificial</li></thingCategories></HediffDef>
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Translation data for language English has 8 errors. Generate translation report for more info.
Facial Stuff successfully completed 85 patches with harmony.
EnhancedDevelopment.Embrasures.Patcher(): Starting.
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
EnhancedDevelopment.Embrasures.Patcher(): Complete.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
[HugsLib] initializing GiddyUpCore, RoomSense, BattleMounts, GiddyUpRideAndRoll, GiddyUpCaravan, RunAndGun, HeatMap, SimpleSidearms, Hospitality, Autopsy, WhileYoureUp, RimStory, Smarter_Food_Selection
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed
[Smarter_Food_Selection] Loaded - 292 food categorized - 1285 pawn diets - 0 compatibility patches (0 fixes) - 22 policies.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '178' things
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 12219.
Total: 118.573700 ms (FindLiveObjects: 0.814400 ms CreateObjectMapping: 1.411700 ms MarkObjects: 116.279297 ms DeleteObjects: 0.067100 ms)
Loading game from file Lestuay (Permadeath) with mods MOD-E, Core, HugsLib, Giddy-up! Core, Miniaturisation, Horses (1.0), People Can Change, Megafauna, Facial Stuff 1.0, Share The Load, Room Sense, Giddy-up! Battle Mounts, Giddy-up! Ride and Roll, Research Tree, Non-Flammable Metal (B19), [1.0] Wild Animal Sex V4.1, Giddy-up! Caravan, Architect Icons, RunAndGun, Just Ignore Me Passing, [XND] Visible Pants, Hardworking animals 1.0, Realistic Rooms, Moody, QualityBuilder, EdB Prepare Carefully, RT Fuse, Tilled Soil, Food Alert, Heat Map, Simple sidearms, Hospitality, ED-Embrasures, Conduit Deconstruct, Expanded Prosthetics and Organ Engineering, More Trade Ships, GouRIMet, Harvest Organs Post Mortem - 4.1 [1.0], VGP Garden Tools, VGP Garden Fabrics, Range Finder, ModSwitch, While You're Up [1.0], Sometimes Raids Go Wrong, Ugh You Got Me, Recipe icons, Level This! (Version 1.3: Electric Configuloo), Level Up!, [1.0] RPG Style Inventory, Cybernetic Warfare, Dubs Break Mod, RimStory, WorldEdit, Brrr and Phew, Life Support, Better Vanilla Masking, Vanilla Furniture Expanded, Quick Stockpile Creation, Opened Doors Don't Block Light, Vanilla Furniture Expanded - Medical Module, Mortar Accuracy, Escape The Rimworld - Vanilla Weapons Reskinned, Dirt Paths, Blueprints, WM Smarter food selection, Corners for 1.0, NurseJob, Magical Menagerie
Could not resolve reference to object with loadID Job_1670336 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
Could not resolve reference to object with loadID Job_1669137 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
Could not resolve reference to object with loadID Job_1672396 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
Could not resolve reference to object with loadID Job_1662219 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
QualityBuilder added to orders category.
Cleaned up 52 depricated records from Giddy-up!
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20631.
Total: 220.301804 ms (FindLiveObjects: 2.348800 ms CreateObjectMapping: 2.558200 ms MarkObjects: 215.336502 ms DeleteObjects: 0.057500 ms)
Spawning Random Prey, Because I Can. Deal with it.maxdensity:337.5, current:39.55, spawning:Boomalope
--- Main thread ---
1.0491ms (self: 0.7119 ms) ExecuteToExecuteWhenFinished()
- 0.3372ms (self: 0.3372 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.7119 ms (total (w/children): 1.0491 ms)
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.3372 ms (total (w/children): 0.3372 ms)
--- Main thread ---
0.0131ms (self: 0.0102 ms) ExecuteToExecuteWhenFinished()
- 0.0029ms (self: 0.0029 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0102 ms (total (w/children): 0.0131 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0029 ms (total (w/children): 0.0029 ms)
--- Main thread ---
0.1463ms (self: 0.0194 ms) ExecuteToExecuteWhenFinished()
- 0.1269ms (self: 0.1269 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1269 ms (total (w/children): 0.1269 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0194 ms (total (w/children): 0.1463 ms)
--- Main thread ---
0.0100ms (self: 0.0081 ms) ExecuteToExecuteWhenFinished()
- 0.0019ms (self: 0.0019 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0081 ms (total (w/children): 0.0100 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0019 ms (total (w/children): 0.0019 ms)
--- Main thread ---
0.0937ms (self: 0.0187 ms) ExecuteToExecuteWhenFinished()
- 0.0750ms (self: 0.0750 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.0750 ms (total (w/children): 0.0750 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0187 ms (total (w/children): 0.0937 ms)
--- Main thread ---
0.0122ms (self: 0.0099 ms) ExecuteToExecuteWhenFinished()
- 0.0023ms (self: 0.0023 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0099 ms (total (w/children): 0.0122 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0023 ms (total (w/children): 0.0023 ms)
--- Main thread ---
0.0545ms (self: 0.0230 ms) ExecuteToExecuteWhenFinished()
- 0.0315ms (self: 0.0315 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0315 ms (total (w/children): 0.0315 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0230 ms (total (w/children): 0.0545 ms)
--- Main thread ---
0.0293ms (self: 0.0158 ms) ExecuteToExecuteWhenFinished()
- 0.0135ms (self: 0.0135 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0158 ms (total (w/children): 0.0293 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0135 ms (total (w/children): 0.0135 ms)
--- Main thread ---
0.1275ms (self: 0.0219 ms) ExecuteToExecuteWhenFinished()
- 0.1056ms (self: 0.1056 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1056 ms (total (w/children): 0.1056 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0219 ms (total (w/children): 0.1275 ms)
--- Main thread ---
0.0076ms (self: 0.0063 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0063 ms (total (w/children): 0.0076 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.0965ms (self: 0.0173 ms) ExecuteToExecuteWhenFinished()
- 0.0792ms (self: 0.0792 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.0792 ms (total (w/children): 0.0792 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0173 ms (total (w/children): 0.0965 ms)
--- Main thread ---
0.0071ms (self: 0.0059 ms) ExecuteToExecuteWhenFinished()
- 0.0012ms (self: 0.0012 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0059 ms (total (w/children): 0.0071 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0012 ms (total (w/children): 0.0012 ms)
--- Main thread ---
0.0414ms (self: 0.0237 ms) ExecuteToExecuteWhenFinished()
- 0.0177ms (self: 0.0177 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0237 ms (total (w/children): 0.0414 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0177 ms (total (w/children): 0.0177 ms)
--- Main thread ---
0.0277ms (self: 0.0146 ms) ExecuteToExecuteWhenFinished()
- 0.0131ms (self: 0.0131 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0146 ms (total (w/children): 0.0277 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0131 ms (total (w/children): 0.0131 ms)
--- Main thread ---
0.1197ms (self: 0.0175 ms) ExecuteToExecuteWhenFinished()
- 0.1022ms (self: 0.1022 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1022 ms (total (w/children): 0.1022 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0175 ms (total (w/children): 0.1197 ms)
--- Main thread ---
0.0090ms (self: 0.0077 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0077 ms (total (w/children): 0.0090 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.1229ms (self: 0.0187 ms) ExecuteToExecuteWhenFinished()
- 0.1042ms (self: 0.1042 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1042 ms (total (w/children): 0.1042 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0187 ms (total (w/children): 0.1229 ms)
--- Main thread ---
0.0079ms (self: 0.0063 ms) ExecuteToExecuteWhenFinished()
- 0.0016ms (self: 0.0016 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0063 ms (total (w/children): 0.0079 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0016 ms (total (w/children): 0.0016 ms)
--- Main thread ---
0.1245ms (self: 0.0202 ms) ExecuteToExecuteWhenFinished()
- 0.1043ms (self: 0.1043 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1043 ms (total (w/children): 0.1043 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0202 ms (total (w/children): 0.1245 ms)
--- Main thread ---
0.0079ms (self: 0.0065 ms) ExecuteToExecuteWhenFinished()
- 0.0014ms (self: 0.0014 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0065 ms (total (w/children): 0.0079 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0014 ms (total (w/children): 0.0014 ms)
--- Main thread ---
0.1041ms (self: 0.0190 ms) ExecuteToExecuteWhenFinished()
- 0.0851ms (self: 0.0851 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.0851 ms (total (w/children): 0.0851 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0190 ms (total (w/children): 0.1041 ms)
--- Main thread ---
0.0079ms (self: 0.0064 ms) ExecuteToExecuteWhenFinished()
- 0.0015ms (self: 0.0015 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0064 ms (total (w/children): 0.0079 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0015 ms (total (w/children): 0.0015 ms)
--- Main thread ---
0.1208ms (self: 0.0191 ms) ExecuteToExecuteWhenFinished()
- 0.1017ms (self: 0.1017 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1017 ms (total (w/children): 0.1017 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0191 ms (total (w/children): 0.1208 ms)
--- Main thread ---
0.0077ms (self: 0.0064 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0064 ms (total (w/children): 0.0077 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.1238ms (self: 0.0204 ms) ExecuteToExecuteWhenFinished()
- 0.1034ms (self: 0.1034 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1034 ms (total (w/children): 0.1034 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0204 ms (total (w/children): 0.1238 ms)
--- Main thread ---
0.0077ms (self: 0.0062 ms) ExecuteToExecuteWhenFinished()
- 0.0015ms (self: 0.0015 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0062 ms (total (w/children): 0.0077 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0015 ms (total (w/children): 0.0015 ms)
--- Main thread ---
0.1249ms (self: 0.0200 ms) ExecuteToExecuteWhenFinished()
- 0.1049ms (self: 0.1049 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1049 ms (total (w/children): 0.1049 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0200 ms (total (w/children): 0.1249 ms)
--- Main thread ---
0.0085ms (self: 0.0072 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0072 ms (total (w/children): 0.0085 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.1180ms (self: 0.0176 ms) ExecuteToExecuteWhenFinished()
- 0.1004ms (self: 0.1004 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1004 ms (total (w/children): 0.1004 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0176 ms (total (w/children): 0.1180 ms)
--- Main thread ---
0.0098ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
- 0.0018ms (self: 0.0018 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0098 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0018 ms (total (w/children): 0.0018 ms)
--- Main thread ---
0.0935ms (self: 0.0167 ms) ExecuteToExecuteWhenFinished()
- 0.0768ms (self: 0.0768 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.0768 ms (total (w/children): 0.0768 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0167 ms (total (w/children): 0.0935 ms)
--- Main thread ---
0.0074ms (self: 0.0062 ms) ExecuteToExecuteWhenFinished()
- 0.0012ms (self: 0.0012 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0062 ms (total (w/children): 0.0074 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0012 ms (total (w/children): 0.0012 ms)
--- Main thread ---
0.1787ms (self: 0.0279 ms) ExecuteToExecuteWhenFinished()
- 0.1508ms (self: 0.1508 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1508 ms (total (w/children): 0.1508 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0279 ms (total (w/children): 0.1787 ms)
--- Main thread ---
0.0093ms (self: 0.0075 ms) ExecuteToExecuteWhenFinished()
- 0.0018ms (self: 0.0018 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0075 ms (total (w/children): 0.0093 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0018 ms (total (w/children): 0.0018 ms)
--- Main thread ---
0.1191ms (self: 0.0176 ms) ExecuteToExecuteWhenFinished()
- 0.1015ms (self: 0.1015 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1015 ms (total (w/children): 0.1015 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0176 ms (total (w/children): 0.1191 ms)
--- Main thread ---
0.0078ms (self: 0.0066 ms) ExecuteToExecuteWhenFinished()
- 0.0012ms (self: 0.0012 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0066 ms (total (w/children): 0.0078 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0012 ms (total (w/children): 0.0012 ms)
--- Main thread ---
0.1457ms (self: 0.0217 ms) ExecuteToExecuteWhenFinished()
- 0.1240ms (self: 0.1240 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1240 ms (total (w/children): 0.1240 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0217 ms (total (w/children): 0.1457 ms)
--- Main thread ---
0.0105ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
- 0.0019ms (self: 0.0019 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0105 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0019 ms (total (w/children): 0.0019 ms)
--- Main thread ---
0.0577ms (self: 0.0323 ms) ExecuteToExecuteWhenFinished()
- 0.0254ms (self: 0.0254 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0323 ms (total (w/children): 0.0577 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0254 ms (total (w/children): 0.0254 ms)
--- Main thread ---
0.0295ms (self: 0.0162 ms) ExecuteToExecuteWhenFinished()
- 0.0133ms (self: 0.0133 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0162 ms (total (w/children): 0.0295 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0133 ms (total (w/children): 0.0133 ms)
--- Main thread ---
0.1457ms (self: 0.0227 ms) ExecuteToExecuteWhenFinished()
- 0.1230ms (self: 0.1230 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1230 ms (total (w/children): 0.1230 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0227 ms (total (w/children): 0.1457 ms)
--- Main thread ---
0.0107ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
- 0.0023ms (self: 0.0023 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0107 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0023 ms (total (w/children): 0.0023 ms)
--- Main thread ---
0.1249ms (self: 0.0197 ms) ExecuteToExecuteWhenFinished()
- 0.1052ms (self: 0.1052 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1052 ms (total (w/children): 0.1052 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0197 ms (total (w/children): 0.1249 ms)
--- Main thread ---
0.0083ms (self: 0.0065 ms) ExecuteToExecuteWhenFinished()
- 0.0018ms (self: 0.0018 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0065 ms (total (w/children): 0.0083 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0018 ms (total (w/children): 0.0018 ms)
--- Main thread ---
0.0968ms (self: 0.0152 ms) ExecuteToExecuteWhenFinished()
- 0.0816ms (self: 0.0816 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.0816 ms (total (w/children): 0.0816 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0152 ms (total (w/children): 0.0968 ms)
--- Main thread ---
0.0078ms (self: 0.0063 ms) ExecuteToExecuteWhenFinished()
- 0.0015ms (self: 0.0015 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0063 ms (total (w/children): 0.0078 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0015 ms (total (w/children): 0.0015 ms)
--- Main thread ---
0.0375ms (self: 0.0201 ms) ExecuteToExecuteWhenFinished()
- 0.0174ms (self: 0.0174 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0201 ms (total (w/children): 0.0375 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0174 ms (total (w/children): 0.0174 ms)
--- Main thread ---
0.0289ms (self: 0.0157 ms) ExecuteToExecuteWhenFinished()
- 0.0132ms (self: 0.0132 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0157 ms (total (w/children): 0.0289 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0132 ms (total (w/children): 0.0132 ms)
--- Main thread ---
0.1157ms (self: 0.0169 ms) ExecuteToExecuteWhenFinished()
- 0.0988ms (self: 0.0988 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.0988 ms (total (w/children): 0.0988 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0169 ms (total (w/children): 0.1157 ms)
--- Main thread ---
0.0083ms (self: 0.0070 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0070 ms (total (w/children): 0.0083 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.1275ms (self: 0.0199 ms) ExecuteToExecuteWhenFinished()
- 0.1076ms (self: 0.1076 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1076 ms (total (w/children): 0.1076 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0199 ms (total (w/children): 0.1275 ms)
--- Main thread ---
0.0078ms (self: 0.0063 ms) ExecuteToExecuteWhenFinished()
- 0.0015ms (self: 0.0015 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0063 ms (total (w/children): 0.0078 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0015 ms (total (w/children): 0.0015 ms)
--- Main thread ---
0.1350ms (self: 0.0208 ms) ExecuteToExecuteWhenFinished()
- 0.1142ms (self: 0.1142 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1142 ms (total (w/children): 0.1142 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0208 ms (total (w/children): 0.1350 ms)
--- Main thread ---
0.0082ms (self: 0.0068 ms) ExecuteToExecuteWhenFinished()
- 0.0014ms (self: 0.0014 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0068 ms (total (w/children): 0.0082 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0014 ms (total (w/children): 0.0014 ms)
--- Main thread ---
0.1045ms (self: 0.0170 ms) ExecuteToExecuteWhenFinished()
- 0.0875ms (self: 0.0875 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.0875 ms (total (w/children): 0.0875 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0170 ms (total (w/children): 0.1045 ms)
--- Main thread ---
0.0080ms (self: 0.0067 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0067 ms (total (w/children): 0.0080 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.0919ms (self: 0.0168 ms) ExecuteToExecuteWhenFinished()
- 0.0751ms (self: 0.0751 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.0751 ms (total (w/children): 0.0751 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0168 ms (total (w/children): 0.0919 ms)
--- Main thread ---
0.0076ms (self: 0.0063 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0063 ms (total (w/children): 0.0076 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.1249ms (self: 0.0175 ms) ExecuteToExecuteWhenFinished()
- 0.1074ms (self: 0.1074 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1074 ms (total (w/children): 0.1074 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0175 ms (total (w/children): 0.1249 ms)
--- Main thread ---
0.0106ms (self: 0.0088 ms) ExecuteToExecuteWhenFinished()
- 0.0018ms (self: 0.0018 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0088 ms (total (w/children): 0.0106 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0018 ms (total (w/children): 0.0018 ms)
--- Main thread ---
0.1323ms (self: 0.0215 ms) ExecuteToExecuteWhenFinished()
- 0.1108ms (self: 0.1108 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1108 ms (total (w/children): 0.1108 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0215 ms (total (w/children): 0.1323 ms)
--- Main thread ---
0.0082ms (self: 0.0069 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0069 ms (total (w/children): 0.0082 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.1273ms (self: 0.0200 ms) ExecuteToExecuteWhenFinished()
- 0.1073ms (self: 0.1073 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1073 ms (total (w/children): 0.1073 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0200 ms (total (w/children): 0.1273 ms)
--- Main thread ---
0.0091ms (self: 0.0078 ms) ExecuteToExecuteWhenFinished()
- 0.0013ms (self: 0.0013 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0078 ms (total (w/children): 0.0091 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0013 ms (total (w/children): 0.0013 ms)
--- Main thread ---
0.1347ms (self: 0.0212 ms) ExecuteToExecuteWhenFinished()
- 0.1135ms (self: 0.1135 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1135 ms (total (w/children): 0.1135 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0212 ms (total (w/children): 0.1347 ms)
--- Main thread ---
0.0088ms (self: 0.0070 ms) ExecuteToExecuteWhenFinished()
- 0.0018ms (self: 0.0018 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0070 ms (total (w/children): 0.0088 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0018 ms (total (w/children): 0.0018 ms)
--- Main thread ---
0.1410ms (self: 0.0273 ms) ExecuteToExecuteWhenFinished()
- 0.1137ms (self: 0.1137 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1137 ms (total (w/children): 0.1137 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0273 ms (total (w/children): 0.1410 ms)
--- Main thread ---
0.0078ms (self: 0.0064 ms) ExecuteToExecuteWhenFinished()
- 0.0014ms (self: 0.0014 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0064 ms (total (w/children): 0.0078 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0014 ms (total (w/children): 0.0014 ms)
--- Main thread ---
0.0497ms (self: 0.0292 ms) ExecuteToExecuteWhenFinished()
- 0.0205ms (self: 0.0205 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0292 ms (total (w/children): 0.0497 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0205 ms (total (w/children): 0.0205 ms)
--- Main thread ---
0.0307ms (self: 0.0165 ms) ExecuteToExecuteWhenFinished()
- 0.0142ms (self: 0.0142 ms) FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0165 ms (total (w/children): 0.0307 ms)
1x FacialStuff.GraphicsFS.PawnBodyGraphic -> Void <Initialize>b__24_0() -> 0.0142 ms (total (w/children): 0.0142 ms)
--- Main thread ---
0.1297ms (self: 0.0189 ms) ExecuteToExecuteWhenFinished()
- 0.1108ms (self: 0.1108 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1108 ms (total (w/children): 0.1108 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0189 ms (total (w/children): 0.1297 ms)
--- Main thread ---
0.0082ms (self: 0.0067 ms) ExecuteToExecuteWhenFinished()
- 0.0015ms (self: 0.0015 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0067 ms (total (w/children): 0.0082 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0015 ms (total (w/children): 0.0015 ms)
--- Main thread ---
0.1364ms (self: 0.0209 ms) ExecuteToExecuteWhenFinished()
- 0.1155ms (self: 0.1155 ms) Verse.Sound.SubSustainer -> Void <SubSustainer>m__0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <SubSustainer>m__0() -> 0.1155 ms (total (w/children): 0.1155 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0209 ms (total (w/children): 0.1364 ms)
--- Main thread ---
0.0076ms (self: 0.0062 ms) ExecuteToExecuteWhenFinished()
- 0.0014ms (self: 0.0014 ms) Verse.Sound.Sustainer -> Void <Sustainer>m__0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0062 ms (total (w/children): 0.0076 ms)
1x Verse.Sound.Sustainer -> Void <Sustainer>m__0() -> 0.0014 ms (total (w/children): 0.0014 ms)
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