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Created June 19, 2018 22:17
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Rimworld output log published using HugsLib
Log uploaded on Tuesday, June 19, 2018, 6:17:24 PM
Loaded mods:
Core: (no assemblies)
HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
Giddy-up! Core: GiddyUpCore(0.18.7.0)
Giddy-up! Battle Mounts: Battlemounts(0.18.5.0)
Giddy-up! Caravan: GiddyUpCaravan(0.18.1.0)
Days Matter[0.18.3]: $HugsLibChecker(0.4.0.0), RimWorldDaysMatter(1.0.0.0)
Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0)
Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
RunAndGun: RunAndGun(1.18.3.0)
Veinminer: Veinminer(1.0.0.0)
Fast regen B18: (no assemblies)
[RF] Pawns are Capable! [b18]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6546.38321)
BetterMiniMap: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), BetterMiniMap(1.0.0.0)
Fences And Floors: (no assemblies)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
RimRoads: 0Harmony(1.0.9.1), RimRoads(1.18.0.0)
Mending: Mending(1.0.6531.27502)
[CP] Retro Joy (B18): (no assemblies)
Embrasures: (no assemblies)
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
QualityBuilder: QualityBuilder(0.18.3.0)
LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
Glitter Tech: (no assemblies)
Expanded Prosthetics and Organ Engineering: (no assemblies)
[FSF] Simply Soil: (no assemblies)
[XND] Quality Cooldown: (no assemblies)
Wealthy Traders: (no assemblies)
Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
Stronger Penoxycyline - Preporix Plus Edition (B18): (no assemblies)
Double Population B18: (no assemblies)
Reasonable Components: (no assemblies)
Omni Core Drill B17: 0Harmony(1.0.9.0), OmniCoreDrill(2.2.0.24)
Invisible Conduits: (no assemblies)
Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
[B18]Long Range Transport Pods: (no assemblies)
Water Power: WaterPower(1.0.6536.1314)
Mechanoids Drop Guns!: (no assemblies)
[B18/A17] FuckFriendlyFire: 0Harmony(1.0.9.1), FuckFriendlyFire(1.0.0.0)
MT - Everyone Hauls: (no assemblies)
SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
Sparkling Worlds - Full Mod [B18]: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0)
More Vanilla Turrets [B18]: (no assemblies)
Ugh You Got Me: 0Harmony(1.0.9.1), UghYouGotMe(1.0.6519.41930)
Quarry: Quarry(1.0.0.0)
Training Console B18: (no assemblies)
Survivalist's Additions: SurvivalistsAdditions(1.0.0.0)
(B18) Sci-Fire-Power Core: (no assemblies)
(B18) Jaeger Turrets: (no assemblies)
(B18) Improvised Gun Complex: (no assemblies)
(B18) Predator Turrets: (no assemblies)
(B18) Fortified Gun Complex: (no assemblies)
(B18) Goliath Turrets: (no assemblies)
[B18] Tend Whenever: 0Harmony(1.0.9.1), TendWhenever[B18](1.0.0.0)
[KV] Trading Spot - B18: TradingSpot(1.0.0.0)
M-13's Safe Batteries [A18]: M13SafeBattery(0.0.0.0)
Wanderer stat: Vanya(1.0.0.0)
More Furniture [B18]: (no assemblies)
No Slaughterer: (no assemblies)
MoreSteelFromSlag - x50: (no assemblies)
[KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
[RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
RuntimeGC: RuntimeGC(18.0.12.0)
Double Population B18 [More Trade Ships Patch]: (no assemblies)
Billy's Improved Load Transport Pods[1.0.18]: BillysLoadTransportPod(1.0.0.0)
MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
Medical Training: (no assemblies)
Fire Extinguisher [B18]: JibsFireExtinguisher(1.0.0.0)
Deep Ore Identifier: Deep Ore Identifier(1.0.18.0)
I Never Asked For This: (no assemblies)
Glowstone: Glowstone(1.0.0.0)
Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0)
Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219)
[B18] Shield Generators by Frontier Developments: 0Harmony(1.0.9.1), FrontierDevelopments-Shields(1.0.0.0)
VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
VGP More Veggies: (no assemblies)
VGP Garden Tools: VGDrinks(1.0.0.0)
VGP Garden Gourmet: GG(1.0.0.0)
VGP Garden Drinks: VGDrinks(1.0.0.0)
VGP Garden Resources: (no assemblies)
People Can Change: 0Harmony(1.0.9.1), PCC_Code(1.0.6627.36746)
Mercer's Backpacks + Nano Suit: (no assemblies)
Buildable Terrain B18: (no assemblies)
AC-Smart Speed: AcSmartSpeed(1.0.0.0)
Vanilla Warfare Expansion: (no assemblies)
[RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
[RF] Basic Bridges - Fishing Add-On [b18]: Rainbeau's Basic Bridges - Fishing(1.0.6580.39694)
Barbed Wire: BarbedWire(1.0.0.1)
[RF] More Trait Slots [b18]: 0Harmony(1.0.9.1), More Trait Slots(1.0.6525.17126)
Defensive Machine Gun Turret Pack: (no assemblies)
Statue of Colonist: 0Harmony(1.0.9.1), StatueOfColonist(1.0.0.0)
Safely Hidden Away: 0Harmony(1.0.9.1), Safely_Hidden_Away(1.0.0.0)
Wall Vitals Monitor: (no assemblies)
Dismiss Trader: 0Harmony(1.0.9.1), Dismiss_Trader(0.18.0.1)
[CP] The U.S. Military Kit (B18): MiniCCL(1.0.0.0)
[CP] The British Military Kit (B18): MiniCCL(1.0.0.0)
[CP] Rimmu-Nation - Weapons (B18): RNPortalTurret(1.0.0.0)
Jelly Farm B18: (no assemblies)
Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.2.0)
Active Harmony patches:
ActiveDropPod.Tick: PRE: FrontierDevelopments.Shields.Handlers.ActiveDropPodHandler+Patch_ProjectileCE_Tick.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Bullet.Impact: PRE: FuckFriendlyFire.FuckFriendlyFireBullet_Impact.Prefix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RimRoads.HarmonyPatches.GetGizmos_RoadButtons
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanArrivalTimeEstimator.EstimatedTicksToArrive: TRANS: GiddyUpCaravan.Harmony.CaravanArrivalTimeEstimator_EstimatedTicksToArrive2.Transpiler
CaravanArrivalTimeEstimator.EstimatedTicksToArrive: TRANS: GiddyUpCaravan.Harmony.CaravanArrivalTimeEstimator_EstimatedTicksToArrive.Transpiler
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix, GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Postfix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_PathFollower.CostToDisplay: TRANS: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToDisplay.Transpiler
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
CharacterCardUtility.DrawCharacterCard: TRANS: [700]RMTS_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DeepResourceGrid.MarkForDraw: post: Deep_Ore_Identifier.Patch_DeepResourceGrid.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix
Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
Dialog_DebugActionsMenu.DoListingItems_World: post: RimRoads.HarmonyPatches.DoListingItems_World_PostFix
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
DropCellFinder.TradeDropSpot: PRE: FrontierDevelopments.Shields.Harmony_DropCellFinder+ShieldManager_DropCellFinder_TradeDropSpot.Prefix
DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddUndraftedOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler, CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler, CompVehicle.HarmonyCompVehicle.FightActionTranspiler
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum
GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum
GenDraw.DrawAimPie: PRE: BattleMounts.Harmony.GenDraw_DrawAimPie.Prefix
GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.ShieldRenderer+Path_MapDrawer_DrawMapMesh.Postfix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
MentalState.PostStart: post: DetectPyroBreak.PyroDetect_Patch.Postfix
MentalStateHandler.TryStartMentalState: PRE: GiddyUpCore.Harmony.MentalStateHandler_TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GeneratePawnInternal: post: JecsTools.HarmonyPatches.Post_GeneratePawnInternal
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.GenerateTraits: TRANS: [700]RMTS_Code.PawnGenerator_GenerateTraits.Transpiler
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix
Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.Notify_MasterDrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDrafted.Prefix
Pawn_JobTracker.StartJob: PRE: BattleMounts.Harmony.Pawn_JobTracker_StartJob.Prefix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix, Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Projectile.Launch: PRE: BattleMounts.Harmony.Projectile_Launch.Prefix
Projectile.Tick: PRE: FrontierDevelopments.Shields.Handlers.ProjectileHandler+Patch_Projectile_Tick.Prefix
Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SavedGameLoader.LoadGameFromSaveFile: PRE: FrontierDevelopments.Shields.ShieldManager+ShieldManager_SavedGameLoader_LoadGameFromSaveFile.Prefix
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
ShieldBelt.DrawWornExtras: PRE: BattleMounts.Harmony.ShieldBelt_DrawWornExtras.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Handlers.SkyfallerHandler+Patch_ProjectileCE_Tick.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
StoryState.Notify_IncidentFired: post: Safely_Hidden_Away.CycleDampener.Postfix
StoryState.get_LastThreatBigTick: PRE: Safely_Hidden_Away.CycleDampener.LastThreatBigTickPrefix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
ThingWithComps.GetFloatMenuOptions: post: TendWhenever.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow
Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
VerbProperties.AdjustedAccuracy: post: BattleMounts.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
WorldRoutePlanner.RecreatePaths: TRANS: GiddyUpCaravan.Harmony.WorldRoutePlanner_RecreatePaths.Transpiler
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, rainbeau.pawnsAreCapable:1.0.9.1, rainbeau.rmts:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, mehni.rimworld.traderdismissal.main:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, DoctorVanGogh.OmniCoreDrill:1.0.9.0, rimworld.infused:1.0.9.1, venner.io.fuckfriendlyfire:1.0.9.1, net.marvinkosh.rimworld.mod.ughyougotme:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, frontierdevelopment.shields:1.0.9.1, com.rimworld.modcheck:1.0.9.1, uuugggg.rimworld.SafelyHiddenAway.main:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.rimroad:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, HugsLib.RunAndGun:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.GiddyUpCaravan:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.spdskatr.rsu.fixes:1.0.9.0, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, rimworld.agentblac.tendwhenever:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, com.github.rimworld.mod.PyroDetect:1.0.9.1, com.tammybee.rimstatue:1.0.9.1, HugsLib.GiddyUpCore:1.0.9.1, HugsLib.BattleMounts:1.0.9.1, HugsLib.DaysMatter:1.0.9.1, HugsLib.Therapy:1.0.9.1, HugsLib.DeepOreIdentifier:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
RimWorld 0.18.1722 rev1198
Initialized OmniCoreDrill patches
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Fronter Developments Shields :: Loaded
Error loading language from C:\Program Files (x86)\Steam\steam\New folder\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has null thingClass.
Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has null thingClass.
Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has null thingClass.
Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has null thingClass.
Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has null thingClass.
Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has null thingClass.
Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has components but it's thingClass is not a ThingWithComps
Config error in AJO_Dartboard: AJO_Dartboard has null thingClass.
Config error in AJO_Dartboard: AJO_Dartboard has components but it's thingClass is not a ThingWithComps
Config error in AJO_BookRack: AJO_BookRack has null thingClass.
Config error in AJO_BookRack: AJO_BookRack has components but it's thingClass is not a ThingWithComps
Config error in AJO_Bookshelf: AJO_Bookshelf has null thingClass.
Config error in AJO_Bookshelf: AJO_Bookshelf has components but it's thingClass is not a ThingWithComps
Config error in AJO_Bookcase: AJO_Bookcase has null thingClass.
Config error in AJO_Bookcase: AJO_Bookcase has components but it's thingClass is not a ThingWithComps
Config error in RNLongbowCharge: PrioritizeNewest is not supported with sustainers.
Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has null thingClass.
Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has null thingClass.
Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has null thingClass.
Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has null thingClass.
Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has null thingClass.
Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has null thingClass.
Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has components but it's thingClass is not a ThingWithComps
Config error in AJO_Dartboard: AJO_Dartboard has null thingClass.
Config error in AJO_Dartboard: AJO_Dartboard has components but it's thingClass is not a ThingWithComps
Config error in AJO_BookRack: AJO_BookRack has null thingClass.
Config error in AJO_BookRack: AJO_BookRack has components but it's thingClass is not a ThingWithComps
Config error in AJO_Bookshelf: AJO_Bookshelf has null thingClass.
Config error in AJO_Bookshelf: AJO_Bookshelf has components but it's thingClass is not a ThingWithComps
Config error in AJO_Bookcase: AJO_Bookcase has null thingClass.
Config error in AJO_Bookcase: AJO_Bookcase has components but it's thingClass is not a ThingWithComps
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
ExpandedRoofing: generating dynamic defs
RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
[RuntimeGC] MainTabWindow inserted.
AcSmartSpeed injected.
C:/Users/jzhang/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, Wall_M_VitalsMonitor
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, HerbBede, MedBed, IIMed, ambTable, GlitterworldHospitalBedSW, USMCMARPATSleepingBag, ArmyOCPSleepingBag
[HugsLib] v4.1.1 initialized GiddyUpCore, BattleMounts, GiddyUpCaravan, DaysMatter, Therapy, SimpleSidearms, Hospitality, RunAndGun, DeepOreIdentifier, LessArbitrarySurgery
[DaysMatter] Loaded.
Apparel Stuff Color detours loaded, hopefully correct
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '235' things
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 13209.
Total: 46.616611 ms (FindLiveObjects: 0.405934 ms CreateObjectMapping: 0.814872 ms MarkObjects: 45.341118 ms DeleteObjects: 0.054084 ms)
Loading game from file SAS Adventures with mods Core, HugsLib, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Days Matter, Therapy, Simple sidearms, Hospitality, RunAndGun, Veinminer, Fast regen B18, [RF] Pawns are Capable! [b18], BetterMiniMap, Fences And Floors, JecsTools, RimRoads, Mending, [CP] Retro Joy (B18), Embrasures, EdB Prepare Carefully, QualityBuilder, LT-DoorMat, Glitter Tech, Expanded Prosthetics and Organ Engineering, [FSF] Simply Soil, [XND] Quality Cooldown, Wealthy Traders, Set-Up Camp, Stronger Penoxycyline - Preporix Plus Edition (B18), Double Population B18, Reasonable Components, Omni Core Drill B17, Invisible Conduits, Infused, [B18]Long Range Transport Pods, Water Power, Mechanoids Drop Guns!, [B18/A17] FuckFriendlyFire, MT - Everyone Hauls, SS Researchable Stat Upgrades, Expanded Roofing, Sparkling Worlds - Full Mod [B18], More Vanilla Turrets [B18], Ugh You Got Me, Quarry, Training Console B18, Survivalist's Additions, (B18) Sci-Fire-Power Core, (B18) Jaeger Turrets, (B18) Improvised Gun Complex, (B18) Predator Turrets, (B18) Fortified Gun Complex, (B18) Goliath Turrets, [B18] Tend Whenever, [KV] Trading Spot - B18, M-13's Safe Batteries [A18], Wanderer stat, More Furniture [B18], No Slaughterer, MoreSteelFromSlag - x50, [KV] RimFridge - B18, [RF] Smooth Stone Walls [b18], RuntimeGC, Double Population B18 [More Trade Ships Patch], Billy's Improved Load Transport Pods, MiningCo. Spaceship, Medical Training, Fire Extinguisher [B18], Deep Ore Identifier, I Never Asked For This, Glowstone, Less Arbitrary Surgery, Additional Joy Objects, Prisoner Ransom, [B18] Shield Generators by Frontier Developments, VGP Vegetable Garden, VGP More Veggies, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Resources, People Can Change, Mercer's Backpacks + Nano Suit, Buildable Terrain B18, AC-Smart Speed, Vanilla Warfare Expansion, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Barbed Wire, [RF] More Trait Slots [b18], Defensive Machine Gun Turret Pack, Statue of Colonist, Safely Hidden Away, Wall Vitals Monitor, Dismiss Trader, [CP] The U.S. Military Kit (B18), [CP] The British Military Kit (B18), [CP] Rimmu-Nation - Weapons (B18), Jelly Farm B18, and Pick Up And Haul
QualityBuilder added to orders category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20654.
Total: 116.730217 ms (FindLiveObjects: 0.705802 ms CreateObjectMapping: 1.828055 ms MarkObjects: 114.157600 ms DeleteObjects: 0.038159 ms)
[GC Log] Pre-Initializing GC...
[GC Log] Generating EntryPoints from Map Pawns...
[mapPawn] Smoke [flag] RelationLvl1|RelationLvl2
[mapPawn] Meniño [flag] RelationLvl1|RelationLvl2
[mapPawn] Lars [flag] RelationLvl1|RelationLvl2
[mapPawn] Sledge [flag] RelationLvl1|RelationLvl2
[mapPawn] Thermite [flag] RelationLvl1|RelationLvl2
[mapPawn] Kennedy [flag] RelationLvl1|RelationLvl2
[mapPawn] Porthos [flag] RelationLvl1|RelationLvl2
[mapPawn] Yak [flag] RelationLvl1|RelationLvl2
[mapPawn] Happy [flag] RelationLvl1|RelationLvl2
[mapPawn] Ben [flag] RelationLvl1
[mapPawn] Pablo [flag] RelationLvl1
[mapPawn] Andrade [flag] RelationLvl1
[mapPawn] Erisen [flag] RelationLvl1
[mapPawn] Zagle [flag] RelationLvl1
[GC Log][Verbose] 14 Map Pawns marked during diagnosis
[GC Log] Collecting Pawns concerned by Used Tales...
[GC Log] Running diagnosis on WorldPawns...
[worldPawn] Darklight [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Marjot [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Isimiel [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Glaz [flag] KeptWorldPawn|RelationLvl0|RelationLvl2|TaleEntryOwner
[worldPawn] Riku [flag] KeptWorldPawn|RelationLvl2
[worldPawn] Lorentz [flag] KeptWorldPawn|RelationLvl2
[worldPawn] Hakuja [flag] KeptWorldPawn|RelationLvl0|RelationLvl2|TaleEntryOwner
[worldPawn] Thatcher [flag] KeptWorldPawn|RelationLvl0|RelationLvl2|TaleEntryOwner
[worldPawn] Priscilla [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Lilith [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Onesan [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Keisuke [flag] None
[worldPawn] Kelsey [flag] None
[worldPawn] De La Torre [flag] None
[worldPawn] Gilmore [flag] CorpseOwner|RelationLvl1
[worldPawn] Butterfly [flag] Prisoner|CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] Fernanda [flag] RelationLvl2
[worldPawn] Riesling [flag] Prisoner|CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] Embaixada [flag] CorpseOwner|RelationLvl1
[worldPawn] Braña [flag] Prisoner|CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] Mitsuya [flag] CorpseOwner|RelationLvl1
[worldPawn] Macias [flag] CorpseOwner|RelationLvl1
[worldPawn] Toad [flag] CorpseOwner|RelationLvl1
[worldPawn] Crouca [flag] CorpseOwner|RelationLvl1
[worldPawn] Camisa [flag] CorpseOwner|RelationLvl1
[worldPawn] Cegledi [flag] CorpseOwner|RelationLvl1
[worldPawn] Sammy [flag] CorpseOwner|RelationLvl1
[worldPawn] Nicole [flag] CorpseOwner|RelationLvl1
[worldPawn] Nelson [flag] CorpseOwner|RelationLvl1
[worldPawn] Wilfred [flag] CorpseOwner|RelationLvl1
[worldPawn] Tamara [flag] Prisoner|CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] Huntsman [flag] CorpseOwner|RelationLvl1
[worldPawn] Seara [flag] CorpseOwner|RelationLvl1
[worldPawn] Humps [flag] CorpseOwner|RelationLvl1
[worldPawn] Blue [flag] CorpseOwner|RelationLvl1
[worldPawn] Termite [flag] Prisoner|CorpseOwner|RelationLvl0|RelationLvl1|RelationLvl2|TaleEntryOwner
[worldPawn] Maskinnen [flag] CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] hen 1 [flag] RelationLvl0|TaleEntryOwner
[worldPawn] Kytes [flag] CorpseOwner|RelationLvl1
[worldPawn] Kimmy [flag] CorpseOwner|RelationLvl1
[worldPawn] wild boar [flag] CorpseOwner|RelationLvl1
[worldPawn] wild boar [flag] CorpseOwner|RelationLvl1
[worldPawn] tortoise [flag] CorpseOwner|RelationLvl1
[worldPawn] Amelia [flag] CorpseOwner|RelationLvl1
[worldPawn] Gardner [flag] CorpseOwner|RelationLvl1
[worldPawn] Ally [flag] CorpseOwner|RelationLvl1
[worldPawn] Emma [flag] CorpseOwner|RelationLvl1
[worldPawn] Norma [flag] CorpseOwner|RelationLvl1
[worldPawn] Mariya [flag] CorpseOwner|RelationLvl1
[worldPawn] Jup [flag] CorpseOwner|RelationLvl1
[GC Log][Verbose] 47 World Pawns marked during diagnosis
[GC Log] Expanding Relation networks through Map Pawn Entry Points...
(Relation) Sledge <father> Kelsey
(Relation) Sledge <father> De La Torre
(Reflexed) <Kelsey,Sledge>
(Reflexed) <De La Torre,Sledge>
(Relation) Meniño <husband> Thatcher
(Reflexed) <Thatcher,Meniño>
(Relation) Smoke <husband> Hakuja
(Reflexed) <Hakuja,Smoke>
[GC Log] Expanding Relation networks on marked World Pawns...
(Relation) Marjot <father> Keisuke
[GC Log][Verbose] 50 World Pawns marked during Expanding
[GC Log] Excluding Pawns concerned by Used Tales...
[GC Log] Disposing World Pawns...
[GC Log][Verbose] Flag calls stat:
Colonist : 0
Prisoner : 5
CorpseOwner : 34
FactionLeader : 6
KeptWorldPawn : 11
RelationLvl0 : 6
RelationLvl1 : 48
RelationLvl2 : 17
TaleEntryOwner : 5
OnSale : 0
Animal : 0
[GC Log] GC() completed with 0 World Pawns disposed
CleanserUtil.DeconstructAnimalFamily():Round 1 completed.
CleanserUtil.DeconstructAnimalFamily():Round 2 completed.
has couch? True: Cloth therapy couch (superior)
has couch? True: Cloth therapy couch (superior)
has couch? True: Cloth therapy couch (superior)
has couch? True: Cloth therapy couch (superior)
has couch? True: Cloth therapy couch (superior)
has couch? True: Cloth therapy couch (superior)
has couch? True: Cloth therapy couch (superior)
[GC Log] Pre-Initializing GC...
[GC Log] Generating EntryPoints from Map Pawns...
[GC Log] Collecting Pawns concerned by Used Tales...
[GC Log] Running diagnosis on WorldPawns...
[GC Log] Expanding Relation networks through Map Pawn Entry Points...
[GC Log] Expanding Relation networks on marked World Pawns...
[GC Log] Excluding Pawns concerned by Used Tales...
[GC Log] Disposing World Pawns...
Tried to discard a world pawn Leon.
Tried to discard a world pawn Diver.
Tried to discard a world pawn Shen.
Tried to discard a world pawn Jet.
Tried to discard a world pawn Tiger.
[GC Log] GC() completed with 8 World Pawns disposed
[GC Log] Pre-Initializing GC...
[GC Log] Generating EntryPoints from Map Pawns...
[mapPawn] Smoke [flag] RelationLvl1|RelationLvl2
[mapPawn] Meniño [flag] RelationLvl1|RelationLvl2
[mapPawn] Lars [flag] RelationLvl1|RelationLvl2
[mapPawn] Sledge [flag] RelationLvl1|RelationLvl2
[mapPawn] Thermite [flag] RelationLvl1|RelationLvl2
[mapPawn] Kennedy [flag] RelationLvl1|RelationLvl2
[mapPawn] Porthos [flag] RelationLvl1|RelationLvl2
[mapPawn] Yak [flag] RelationLvl1|RelationLvl2
[mapPawn] Happy [flag] RelationLvl1|RelationLvl2
[mapPawn] Glaz [flag] RelationLvl1|RelationLvl2
[mapPawn] Thatcher [flag] RelationLvl1|RelationLvl2
[mapPawn] Hakuja [flag] RelationLvl1|RelationLvl2
[mapPawn] Riku [flag] RelationLvl1|RelationLvl2
[mapPawn] Lorentz [flag] RelationLvl1|RelationLvl2
[mapPawn] Ben [flag] RelationLvl1
[mapPawn] Pablo [flag] RelationLvl1
[mapPawn] Andrade [flag] RelationLvl1
[mapPawn] Erisen [flag] RelationLvl1
[mapPawn] Zagle [flag] RelationLvl1
[GC Log][Verbose] 19 Map Pawns marked during diagnosis
[GC Log] Collecting Pawns concerned by Used Tales...
[GC Log] Running diagnosis on WorldPawns...
[worldPawn] Darklight [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Marjot [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Isimiel [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Priscilla [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Lilith [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Onesan [flag] FactionLeader|KeptWorldPawn|RelationLvl1
[worldPawn] Keisuke [flag] None
[worldPawn] Kelsey [flag] None
[worldPawn] De La Torre [flag] None
[worldPawn] Gilmore [flag] CorpseOwner|RelationLvl1
[worldPawn] Butterfly [flag] Prisoner|CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] Fernanda [flag] RelationLvl2
[worldPawn] Riesling [flag] Prisoner|CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] Embaixada [flag] CorpseOwner|RelationLvl1
[worldPawn] Braña [flag] Prisoner|CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] Mitsuya [flag] CorpseOwner|RelationLvl1
[worldPawn] Macias [flag] CorpseOwner|RelationLvl1
[worldPawn] Toad [flag] CorpseOwner|RelationLvl1
[worldPawn] Crouca [flag] CorpseOwner|RelationLvl1
[worldPawn] Camisa [flag] CorpseOwner|RelationLvl1
[worldPawn] Cegledi [flag] CorpseOwner|RelationLvl1
[worldPawn] Sammy [flag] CorpseOwner|RelationLvl1
[worldPawn] Nicole [flag] CorpseOwner|RelationLvl1
[worldPawn] Nelson [flag] CorpseOwner|RelationLvl1
[worldPawn] Wilfred [flag] CorpseOwner|RelationLvl1
[worldPawn] Tamara [flag] Prisoner|CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] Huntsman [flag] CorpseOwner|RelationLvl1
[worldPawn] Seara [flag] CorpseOwner|RelationLvl1
[worldPawn] Humps [flag] CorpseOwner|RelationLvl1
[worldPawn] Blue [flag] CorpseOwner|RelationLvl1
[worldPawn] Termite [flag] Prisoner|CorpseOwner|RelationLvl0|RelationLvl1|RelationLvl2|TaleEntryOwner
[worldPawn] Maskinnen [flag] CorpseOwner|RelationLvl1|RelationLvl2
[worldPawn] hen 1 [flag] RelationLvl0|TaleEntryOwner
[worldPawn] Kytes [flag] CorpseOwner|RelationLvl1
[worldPawn] Kimmy [flag] CorpseOwner|RelationLvl1
[worldPawn] wild boar [flag] CorpseOwner|RelationLvl1
[worldPawn] wild boar [flag] CorpseOwner|RelationLvl1
[worldPawn] tortoise [flag] CorpseOwner|RelationLvl1
[worldPawn] Amelia [flag] CorpseOwner|RelationLvl1
[worldPawn] Gardner [flag] CorpseOwner|RelationLvl1
[worldPawn] Ally [flag] CorpseOwner|RelationLvl1
[worldPawn] Emma [flag] CorpseOwner|RelationLvl1
[worldPawn] Norma [flag] CorpseOwner|RelationLvl1
[worldPawn] Leon [flag] None
[worldPawn] Jup [flag] CorpseOwner|RelationLvl1
[worldPawn] Diver [flag] None
[worldPawn] Shen [flag] None
[worldPawn] warg [flag] CorpseOwner|RelationLvl1
[worldPawn] turkey [flag] CorpseOwner|RelationLvl1
[worldPawn] Jet [flag] None
[worldPawn] Tiger [flag] None
[GC Log][Verbose] 43 World Pawns marked during diagnosis
[GC Log] Expanding Relation networks through Map Pawn Entry Points...
(Relation) Sledge <father> Kelsey
(Relation) Sledge <father> De La Torre
(Reflexed) <Kelsey,Sledge>
(Reflexed) <De La Torre,Sledge>
[GC Log] Expanding Relation networks on marked World Pawns...
(Relation) Marjot <father> Keisuke
[GC Log][Verbose] 46 World Pawns marked during Expanding
[GC Log] Excluding Pawns concerned by Used Tales...
[GC Log] Disposing World Pawns...
[GC Log][Verbose] Flag calls stat:
Colonist : 0
Prisoner : 5
CorpseOwner : 35
FactionLeader : 6
KeptWorldPawn : 6
RelationLvl0 : 3
RelationLvl1 : 45
RelationLvl2 : 7
TaleEntryOwner : 2
OnSale : 0
Animal : 0
[GC Log] GC() completed with 5 World Pawns disposed
Frontier Developments Shields :: Projectile handler enabled
has couch? True: Cloth therapy couch (superior)
has couch? True: Cloth therapy couch (superior)
Warning during generating pawn relations for space refugee: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
has couch? True: Cloth therapy couch (superior)
JecsTools :: CaravanJobTracker :: JobTracker Created
Verbum Pact are coming after 12.03184 days.
Orion Installation are coming after 22.85234 days.
Warning during generating pawn relations for town trader: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town trader: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for grenadier: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for grenadier: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for grenadier: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for grenadier: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for grenadier: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Shen is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Leon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Jet is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Diver is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town guard: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
TownTrader
LabradorRetriever
LabradorRetriever
Monkey
Chicken
Monkey
Chicken
Monkey
Monkey
Monkey
LabradorRetriever
Monkey
Monkey
Monkey
Alpaca
Alpaca
TownGuard
TownGuard
TownGuard
TownGuard
TownGuard
TownGuard
TownGuard
GrenadierDestructive
TownGuard
TownGuard
JecsTools :: CaravanJobTracker :: JobTracker Created
has couch? True: Cloth therapy couch (superior)
Miesha 'Mie' Aldemar has pyro break
Lynn 'Lynn' Romero has pyro break
Constructed TargetInfo with cell=(177, 0, 105) and a null map.
Exception while generating item collection: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at RimWorld.StockGeneratorUtility.TryMakeForStockSingle (Verse.ThingDef thingDef, Int32 stackCount) [0x00000] in <filename unknown>:0
at RimWorld.StockGeneratorUtility+<TryMakeForStock>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at RimWorld.StockGenerator_Tag+<GenerateThings>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at RimWorld.ItemCollectionGenerator_TraderStock.Generate (ItemCollectionGeneratorParams parms, System.Collections.Generic.List`1 outThings) [0x00000] in <filename unknown>:0
at RimWorld.ItemCollectionGenerator.Generate (ItemCollectionGeneratorParams parms) [0x00000] in <filename unknown>:0
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7489 unused Assets to reduce memory usage. Loaded Objects now: 21369.
Total: 144.046478 ms (FindLiveObjects: 0.897501 ms CreateObjectMapping: 2.315716 ms MarkObjects: 108.706490 ms DeleteObjects: 32.126179 ms)
Loading game from file Autosave-1 with mods Core, HugsLib, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Days Matter, Therapy, Simple sidearms, Hospitality, RunAndGun, Veinminer, Fast regen B18, [RF] Pawns are Capable! [b18], BetterMiniMap, Fences And Floors, JecsTools, RimRoads, Mending, [CP] Retro Joy (B18), Embrasures, EdB Prepare Carefully, QualityBuilder, LT-DoorMat, Glitter Tech, Expanded Prosthetics and Organ Engineering, [FSF] Simply Soil, [XND] Quality Cooldown, Wealthy Traders, Set-Up Camp, Stronger Penoxycyline - Preporix Plus Edition (B18), Double Population B18, Reasonable Components, Omni Core Drill B17, Invisible Conduits, Infused, [B18]Long Range Transport Pods, Water Power, Mechanoids Drop Guns!, [B18/A17] FuckFriendlyFire, MT - Everyone Hauls, SS Researchable Stat Upgrades, Expanded Roofing, Sparkling Worlds - Full Mod [B18], More Vanilla Turrets [B18], Ugh You Got Me, Quarry, Training Console B18, Survivalist's Additions, (B18) Sci-Fire-Power Core, (B18) Jaeger Turrets, (B18) Improvised Gun Complex, (B18) Predator Turrets, (B18) Fortified Gun Complex, (B18) Goliath Turrets, [B18] Tend Whenever, [KV] Trading Spot - B18, M-13's Safe Batteries [A18], Wanderer stat, More Furniture [B18], No Slaughterer, MoreSteelFromSlag - x50, [KV] RimFridge - B18, [RF] Smooth Stone Walls [b18], RuntimeGC, Double Population B18 [More Trade Ships Patch], Billy's Improved Load Transport Pods, MiningCo. Spaceship, Medical Training, Fire Extinguisher [B18], Deep Ore Identifier, I Never Asked For This, Glowstone, Less Arbitrary Surgery, Additional Joy Objects, Prisoner Ransom, [B18] Shield Generators by Frontier Developments, VGP Vegetable Garden, VGP More Veggies, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Resources, People Can Change, Mercer's Backpacks + Nano Suit, Buildable Terrain B18, AC-Smart Speed, Vanilla Warfare Expansion, [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Barbed Wire, [RF] More Trait Slots [b18], Defensive Machine Gun Turret Pack, Statue of Colonist, Safely Hidden Away, Wall Vitals Monitor, Dismiss Trader, [CP] The U.S. Military Kit (B18), [CP] The British Military Kit (B18), [CP] Rimmu-Nation - Weapons (B18), Jelly Farm B18, and Pick Up And Haul
QualityBuilder added property to '0' things
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27768.
Total: 163.459213 ms (FindLiveObjects: 1.423623 ms CreateObjectMapping: 2.988467 ms MarkObjects: 158.999039 ms DeleteObjects: 0.047173 ms)
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
[GC Log] Pre-Initializing GC...
[GC Log] Generating EntryPoints from Map Pawns...
[GC Log] Collecting Pawns concerned by Used Tales...
[GC Log] Running diagnosis on WorldPawns...
[GC Log] Expanding Relation networks through Map Pawn Entry Points...
[GC Log] Expanding Relation networks on marked World Pawns...
[GC Log] Excluding Pawns concerned by Used Tales...
[GC Log] Disposing World Pawns...
Tried to discard a world pawn Squirrel1176277.
Tried to discard a world pawn Squirrel1225660.
Tried to discard a world pawn Squirrel1210104.
Tried to discard a world pawn Hare1208590.
Tried to discard a world pawn Raccoon1208610.
Tried to discard a world pawn Hare1206404.
Tried to discard a world pawn Hare1210213.
Tried to discard a world pawn Boomrat1250671.
Tried to discard a world pawn Rat1225704.
Tried to discard a world pawn Hare1203497.
Tried to discard a world pawn Rat1205660.
Tried to discard a world pawn Ibex1204568.
Tried to discard a world pawn Raccoon1224398.
Tried to discard a world pawn Rat1225375.
Tried to discard a world pawn Rat1225216.
Tried to discard a world pawn Rat1209654.
Tried to discard a world pawn Rat1206846.
Tried to discard a world pawn Ibex1204569.
Tried to discard a world pawn Raccoon1203966.
Tried to discard a world pawn Mie.
Tried to discard a world pawn Lynn.
Tried to discard a world pawn Sharps.
Tried to discard a world pawn Sarai.
Tried to discard a world pawn Burban.
Tried to discard a world pawn Jova.
Tried to discard a world pawn Alla.
Tried to discard a world pawn Zlata.
Tried to discard a world pawn Mondo.
Tried to discard a world pawn Nash.
Tried to discard a world pawn Sheep.
[GC Log] GC() completed with 36 World Pawns disposed
[GC Log] Pre-Initializing GC...
[GC Log] Generating EntryPoints from Map Pawns...
[GC Log] Collecting Pawns concerned by Used Tales...
[GC Log] Running diagnosis on WorldPawns...
[GC Log] Expanding Relation networks through Map Pawn Entry Points...
[GC Log] Expanding Relation networks on marked World Pawns...
[GC Log] Excluding Pawns concerned by Used Tales...
[GC Log] Disposing World Pawns...
[GC Log] GC() completed with 30 World Pawns disposed
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
Riku 'Riku' Lyons has pyro break
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
[GC Log] Pre-Initializing GC...
[GC Log] Generating EntryPoints from Map Pawns...
[GC Log] Collecting Pawns concerned by Used Tales...
[GC Log] Running diagnosis on WorldPawns...
[GC Log] Expanding Relation networks through Map Pawn Entry Points...
[GC Log] Expanding Relation networks on marked World Pawns...
[GC Log] Excluding Pawns concerned by Used Tales...
[GC Log] Disposing World Pawns...
Tried to discard a world pawn Rat1225597.
Tried to discard a world pawn Raccoon1210795.
Tried to discard a world pawn Rat1209277.
Tried to discard a world pawn Ostrich1250663.
Tried to discard a world pawn Alpaca1205469.
Tried to discard a world pawn Squirrel1251607.
Tried to discard a world pawn Hare1251525.
Tried to discard a world pawn Boomrat1251663.
Tried to discard a world pawn Hare1250771.
Tried to discard a world pawn Hare1250685.
Tried to discard a world pawn Boomalope1206063.
Tried to discard a world pawn Boomalope1206067.
Tried to discard a world pawn Boomalope1206066.
Tried to discard a world pawn Turkey1225710.
Tried to discard a world pawn Turkey1225157.
Tried to discard a world pawn Boomalope1206064.
Tried to discard a world pawn Turkey1205828.
Tried to discard a world pawn Emu1207418.
Tried to discard a world pawn Boomalope1206065.
[GC Log] GC() completed with 25 World Pawns disposed
[GC Log] Pre-Initializing GC...
[GC Log] Generating EntryPoints from Map Pawns...
[GC Log] Collecting Pawns concerned by Used Tales...
[GC Log] Running diagnosis on WorldPawns...
[GC Log] Expanding Relation networks through Map Pawn Entry Points...
[GC Log] Expanding Relation networks on marked World Pawns...
[GC Log] Excluding Pawns concerned by Used Tales...
[GC Log] Disposing World Pawns...
[GC Log] GC() completed with 19 World Pawns disposed
CleanserUtil.DeconstructAnimalFamily():Round 1 completed.
CleanserUtil.DeconstructAnimalFamily():Round 2 completed.
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
Error in WorldPawnGCTick(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.get_ParentHolder () <0x0000c>
at Verse.ThingOwnerUtility.AnyParentIs<RimWorld.Planet.TravelingTransportPods> (Verse.Thing) <0x00087>
at (wrapper dynamic-method) RimWorld.PawnUtility.IsTravelingInTransportPodWorldObject_Patch1 (Verse.Pawn) <0x0001d>
at RimWorld.Planet.WorldPawnGC.GetCriticalPawnReason (Verse.Pawn) <0x000da>
at RimWorld.Planet.WorldPawnGC/<AccumulatePawnGCData>c__Iterator0.MoveNext () <0x000db>
at RimWorld.Planet.WorldPawnGC/<PawnGCPass>c__Iterator1.MoveNext () <0x0016b>
at RimWorld.Planet.WorldPawnGC.WorldPawnGCTick () <0x000d3>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00260>
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