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@HugsLibRecordKeeper
Created September 22, 2018 22:44
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Rimworld output log published using HugsLib
Log uploaded on Saturday, September 22, 2018, 3:44:20 PM
Loaded mods:
ModCheck[B19]: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Core: (no assemblies)
HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.5.0.142)
Modlist: MarkdownSharp(0.0.0.0), Modlist(1.0.0.0)
Fahrenheit and Celsius: FahrenheitAndCelcius(1.0.0.0)
NamesGalore: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.5153), NamesGalore(0.19.2.13510)
Mining Priority: 0Harmony(1.1.0.0), Mining_Priority(1.0.0.0)
Room Food: 0Harmony(1.1.0.0), Room_Food(1.0.0.0)
Verify Start [B19]: 0Harmony(1.2.0.1), VerifyStart(0.0.0.0)
[KV] Don't stop the music - B19: musicPauseOut(1.0.0.0)
Just Ignore Me Passing: 0Harmony(1.2.0.1), Firebaser(0.9.6.0), JustIgnoreMePassing(1.1.1.0)
Faction Discovery: Faction Discovery(0.19.0.0)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
QualitySurgeon: 0Harmony(1.1.0.0), QualitySurgeon(1.0.1.0)
Haul to Stack: HaulToStack(1.0.0.0)
QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
P-Music: (no assemblies)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
Share The Load: 0Harmony(1.1.0.0), Share_The_Load(1.0.0.0)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.3)
While You're Up [0.19]: WhileYoureUp(1.0.0.0)
Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6818.16794)
More Trade Ships: (no assemblies)
Skilled Stonecutting: (no assemblies)
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
SF [B19] Rain Removes All Filth: (no assemblies)
Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.1.2.0)
Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
Pauseable Stonecutting: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Cut plants before building: 0Harmony(1.1.0.0), CutPlantsBeforeBuilding(1.0.0.0)
MT - Silent Doors: (no assemblies)
[T] RawCropThoughts: (no assemblies)
[KV] Show Hair With Hats or Hide All Hats - B19: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
[WD] Vanilla Hairstyles Rebalance: (no assemblies)
Architect Icons: ArchitectIcons(1.2.0.0)
More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(4.0.0.0)
[B19] Terrain Zone Selections[0.19.0]: 0Harmony(1.2.0.1), GrowZoneSelect(1.0.0.0)
[FSF] Complex Jobs: (no assemblies)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.1.0.2)
What Is My Purpose: 0Harmony(1.1.0.0), What_Is_My_Purpose(1.0.0.0)
Squad UI Tweaks: 0Harmony(1.1.0.0), SquadUITweaks(1.0.0.0)
Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Relations Tab: Fluffy_Relations(1.7.49.0)
HelpTab: HelpTab(1.0.0.0)
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(2.10.74.0)
InventoryTab: InventoryTab(1.0.0.0)
Work Tab: 0Harmony(1.2.0.1), WorkTab(2.1.134.0)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
Numbers: RWNumbers(1.0.0.3)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(1.7.96.0)
Shoo!: 0Harmony(1.0.9.1), Shoo!(1.0.0.0)
Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.0.1)
Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(0.19.0.0)
[SYR] Prosthetic Icons: 0Harmony(1.2.0.1), ProstheticIcons(1.0.0.0)
Power Indicators: 0Harmony(1.1.1.0), ShowMeThePower(1.0.6820.28960)
Replace Stuff: 0Harmony(1.1.0.0), Replace_Stuff(1.0.0.0)
Food Alert: 0Harmony(1.2.0.1), FoodAlert(0.1.0.1)
Blighted Alert: BlightedAlert(1.0.0.0)
Predator Hunt Alert: 0Harmony(1.1.0.0), PredatorHuntAlert(1.0.0.0)
Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(0.19.1.0)
[KV] Path Avoid - B19: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
Area Unlocker: 0ColourPicker(1.0.0.0), 0Harmony(1.2.0.1), AreaUnlocker(1.1.27.0)
Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.1.0), Firebaser(0.9.6.0)
Blueprint Totals Tooltip: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), BlueprintTotalsTooltip(1.0.0.0)
ShowModDesignators: ShowModDesignators(1.0.0.0)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6837.1211)
CleaningArea: 0Harmony(1.1.0.0), CleaningArea(1.0.1.0)
RenameColony: 0Harmony(1.2.0.1), RenameColony(1.0.0.0)
Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
More Trait Slots - B19: 0Harmony(1.2.0.1), More Trait Slots(1.0.6832.25626)
[RF] Pawns are Capable! [b19]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6832.31079)
My Little Planet: 0Harmony(1.2.0.1), MyLittlePlanet(1.0.0.0)
[b19] RePower: $HugsLibChecker(0.5.0.0), RePower(1.0.0.0)
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.3.4.0)
Meals On Wheels: 0Harmony(1.1.0.0), Meals_On_Wheels(1.0.0.0)
Reasonable Components B19: (no assemblies)
Underground Conduits: (no assemblies)
Realistic Rooms: (no assemblies)
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(0.19.2.0)
Rimsenal - Rimhair: (no assemblies)
Achtung! v2: 0Harmony(1.2.0.1), AchtungMod(2.2.4.0), Firebaser(0.9.6.0)
MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
Simple sidearms[1.3]: SimpleSidearms(1.0.0.0)
BetterMiniMap: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), BetterMiniMap(0.19.2.29573)
[KV] Trading Spot - B19: TradingSpot(1.0.0.0)
[KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
[SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
Prepare Landing[0.9.0]: PrepareLanding(0.9.0.0)
Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(2.1.22.0)
Blueprints: Blueprints(1.6.27.0)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
Door Mat B19: RimWorld-DoorMat(1.0.0.0)
Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.1.4.0)
[KV] Change Dresser - B19: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
SameSpot: 0Harmony(1.2.0.1), Firebaser(0.9.6.0), SameSpot(1.1.1.0)
Giddy-up! Core[1.0.1]: GiddyUpCore(0.0.0.0)
Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
Giddy-up! Battle Mounts[1.0.2]: Battlemounts(0.0.0.0)
Giddy-up! Caravan[1.0.0]: GiddyUpCaravan(0.0.0.0)
Giddy-up! Ride and Roll[1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
Consolidated Traits - B19: (no assemblies)
[B19] RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), RimStory(1.0.0.0)
Death Rattle: DeathRattle(18.9.1.0)
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
Misc. MapGenerator: MapGenerator(0.19.0.0)
Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
Terra Project (Core): 0Harmony(1.1.0.0), TerraCore(1.0.0.0)
Storyteller Enhanced: 0Harmony(1.1.0.0), StorytellerEnhanced(1.0.0.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(0.10.49.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.7)
Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
RunAndGun: RunAndGun(1.18.3.0)
Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.12.0)
Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.33)
Reworked Temperature Extreme Events: ReworkedTemperatureEvents(1.0.0.0)
ED-Laser Drill: ED-LaserDrill(1.0.0.0)
Prisoner Harvesting: (no assemblies)
A Dog Said...: (no assemblies)
AnimalCollabProj: AnimalVariations(1.0.6818.33624)
AnimalCollabProj ADS Patch: (no assemblies)
4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(0.1.0.5)
TD Enhancement Pack: 0Harmony(1.1.0.0), TD_Enhancement_Pack(1.0.0.0)
ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
Active Harmony patches:
<BestOrderedGotoDestNear>c__AnonStorey0.<>m__0: TRANS: SameSpot.RCellFinder_BestOrderedGotoDestNear_Patch.Transpiler
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__1: TRANS: BlueprintTotalsTooltip.ChangeDetection.FrameWorkedOnDetector.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
<Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Hills_Regenerate_Patch.Transpiler, TerraCore.Harmony_WorldLayer_Hills_Regenerate.Transpiler
<Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_SingleTile_Regenerate_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.ListPriority_Postfix
Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
BeachMaker.BeachTerrainAt: TRANS: TerraCore.Harmony_BeachMaker_BeachTerrainAt.Transpiler
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.MakeSolidThing: post: BlueprintTotalsTooltip.BlueprintSelectionTransferer.Postfix
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Door.PawnCanOpen: post: Shoo.PawnCanOpen.Postfix
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix, Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_WorkTable.UsedThisTick: PRE: RePower.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
CachedTileTemperatureData.CalculateOutdoorTemperatureAtTile: post: TerraCore.Harmony_CachedTileTemperatureData_CalculateOutdoorTemperatureAtTile.Postfix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, ShowMeThePower.ShowMeThePower.DesignatorShower TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix, StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix, DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
Designation.DesignationDraw: PRE: MorePlanning.Common.DesignationPlanningDraw.Prefix, MorePlanning.Common.DesignationPlanningDraw.Prefix
Designation.ExposeData: PRE: MorePlanning.Common.DesignationPlanningExposeData.Prefix, MorePlanning.Common.DesignationPlanningExposeData.Prefix
DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
Designator_Build.CanDesignateCell: post: Replace_Stuff.BlueprintReplace.NoDesignateSameStuff.Postfix
Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
Designator_ZoneAdd_Growing.CanDesignateCell: TRANS: TerraCore.Harmony_Designator_ZoneAdd_Growing_CanDesignateCell.Transpiler
Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix
Dialog_ManageAreas..ctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix
Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix, ChangeDresser.Patch_Window_PreClose.Postfix
DropCellFinder.CanPhysicallyDropInto: PRE: TerraCore.Harmony_DropCellFinder_CanPhysicallyDropInto.Prefix
DropPodUtility.DropThingGroupsNear: PRE: TerraCore.Harmony_DropPodUtility_DropThingGroupsNear.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, RimQuest.HarmonyPatches.AddHumanlikeOrders, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler, AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.BestFoodInInventory: PRE: PawnRules.Patch.RimWorld_FoodUtility_BestFoodInInventory.Prefix
FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, PawnRules.Patch.RimWorld_FoodUtility_BestFoodSourceOnMap.Prefix
FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
FoodUtility.IsAcceptablePreyFor: PRE: Mehni.Misc.Modifications.HarmonyPatches.IsAcceptablePreyForBugFix_Prefix
FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
FoodUtility.TryFindBestFoodSourceFor: PRE: PawnRules.Patch.RimWorld_FoodUtility_TryFindBestFoodSourceFor.Prefix post: [200]Meals_On_Wheels.FoodGrabbing.Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, SameSpot.Game_FinalizeInit_Patch.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix, EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix
GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix
GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_CaveHives.Generate: post: TerraCore.Harmony_GenStep_CaveHives_Generate.Postfix
GenStep_CaveHives.TrySpawnHive: PRE: TerraCore.Harmony_GenStep_CaveHives_TrySpawnHive.Prefix post: TerraCore.Harmony_GenStep_CaveHives_TrySpawnHive.Postfix
GenStep_Caves.Generate: PRE: TerraCore.Harmony_GenStep_Caves_Generate.Prefix
GenStep_CavesTerrain.Generate: PRE: TerraCore.Harmony_GenStep_CavesTerrain_Generate.Prefix
GenStep_FindPlayerStartSpot.Generate: PRE: TerraCore.Harmony_GenStep_FindPlayerStartSpot_Generate.Prefix
GenStep_RockChunks.Generate: PRE: TerraCore.Harmony_GenStep_RockChunks_Generate.Prefix
GenStep_Scatterer.Generate: PRE: TerraCore.Harmony_GenStep_ScatterRuinsSimple_Generate.Prefix
GenStep_Scatterer.Generate: PRE: TerraCore.Harmony_GenStep_ScatterShrines_Generate.Prefix
GenStep_Terrain.Generate: post: TerraCore.Harmony_GenStep_Terrain_Generate.Postfix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GenStep_Terrain.TerrainFrom: post: TerraCore.Harmony_GenStep_Terrain_TerrainFrom.Postfix
GenTemperature.GetTemperatureFromSeasonAtTile: post: TerraCore.Harmony_GenTemperature_GetTemperatureFromSeasonAtTile.Postfix
GenText.ToStringTemperature: PRE: FahrenheitAndCelcius.FahrenheitAndCelcius+GenText_ToStringTemperature_Patch.Prefix
GenText.ToStringTemperatureOffset: PRE: FahrenheitAndCelcius.FahrenheitAndCelcius+GenText_ToStringTemperatureOffset_Patch.Prefix
GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: TD_Enhancement_Pack.GoodHediff.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_EnemyFaction_GeneratePawns.Transpiler
IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix TRANS: Mehni.Misc.Modifications.HarmonyPatches.TryExecuteWorker_Transpiler
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: What_Is_My_Purpose.DrawInspectGizmoGridFor_Patch.Transpiler, AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair, TD_Enhancement_Pack.StopGizmo.Transpiler
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts post: RimStory.Harmony.DoRecruitHook.Postfix
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
JobDriver_Goto.TryMakePreToilReservations: PRE: SameSpot.JobDriver_Goto_TryMakePreToilReservations_Patch.Prefix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
JobDriver_InteractAnimal.StartFeedAnimal: PRE: PawnRules.Patch.RimWorld_JobDriver_InteractAnimal_StartFeedAnimal.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobDriver_WatchBuilding.WatchTickAction: PRE: RePower.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_MoveToStandable.TryGiveJob: TRANS: SameSpot.JobGiver_MoveToStandable_TryGiveJob_Patch.Transpiler
JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PackFood.IsGoodPackableFoodFor: post: PawnRules.Patch.RimWorld_JobGiver_PackFood_IsGoodPackableFoodFor.Postfix
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.PatientGoToBed_Patch.Transpiler
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler
JoyGiver_Ingest.CanIngestForJoy: PRE: PawnRules.Patch.RimWorld_JoyGiver_Ingest_CanIngestForJoy.Prefix post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_InteractBuildingInteractionCell.TryGivePlayJob: TRANS: SameSpot.JoyGiver_InteractBuildingInteractionCell_TryGivePlayJob_Patch.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
ListerThings.Add: post: BlueprintTotalsTooltip.LTChangeNotifiers.LTAddNotifier.Postfix
ListerThings.Remove: post: BlueprintTotalsTooltip.LTChangeNotifiers.LTRemoveNotifier.Postfix
Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: post: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_DoInspectPaneButtons.Postfix
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Relations.DrawFactionInformation: post: MoreFactionInteraction.HarmonyPatches.WonderfullyFluffyRelations
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
MainTabWindow_WorkTab.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_MainTabWindow_Work
MainTabsRoot.HandleLowPriorityShortcuts: PRE: [800]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix post: [0]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, TD_Enhancement_Pack.MapInterfaceUpdate_Patch_Fertility.Postfix, TD_Enhancement_Pack.MapInterfaceUpdate_Patch_Lighting.Postfix, RoomSense.MapInterface_Patch.Postfix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
MentalStateHandler.TryStartMentalState: PRE: GiddyUpCore.Harmony.MentalStateHandler_TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
Need_Joy.get_FallPerInterval: post: StorytellerEnhanced.Harmony_Need_Joy_FallPerInterval.Postfix
Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
Need_Rest.get_RestFallFactor: post: StorytellerEnhanced.Harmony_Need_Rest_RestFallFactor.Postfix
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
Page_ConfigureStartingPawns.CanDoNext: post: VerifyStart.Patches.ConfigureStartingPawns_Patches.CanDoNext_Patch.Postfix
Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
Page_ConfigureStartingPawns.DoWindowContents: post: VerifyStart.Patches.ConfigureStartingPawns_Patches.DoWindowContents_Patch.Postfix, EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: PRE: VerifyStart.Patches.ConfigureStartingPawns_Patches.PreOpen_Patch.Prefix post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Page_CreateWorldParams.DoWindowContents: TRANS: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Transpiler
Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
Pawn.ButcherProducts: PRE: StorytellerEnhanced.Harmony_Pawn_ButcherProducts.Prefix post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, ChangeDresser.Patch_Pawn_GetGizmos.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix, RimStory.Harmony.ColonistDied.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, PawnRules.Patch.Verse_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnAttackGizmoUtility.CanShowEquipmentGizmos: post: SquadUITweaks.HarmonyPatches.CanShowEquipmentGizmos_postfix
PawnAttackGizmoUtility.GetSquadAttackGizmo: post: SquadUITweaks.HarmonyPatches.GetSquadAttackGizmo_Postfix
PawnAttackGizmoUtility.ShouldUseSquadAttackGizmo: PRE: SquadUITweaks.HarmonyPatches.ShouldUseSquadAttackGizmo_Postfix
PawnBioAndNameGenerator.GeneratePawnName: (no patches)
PawnBioAndNameGenerator.GeneratePawnName_Shuffled: (no patches)
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt
PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay, Mehni.Misc.Modifications.HarmonyPatches.DrawPawnGUIOverlay_Postfix
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.PawnBlockingPathAt: PRE: SameSpot.PawnUtility_PawnBlockingPathAt_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, ChangeDresser.Patch_Pawn_DraftController.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob, GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_PathFollower.PawnCanOccupy: PRE: SameSpot.Pawn_PathFollower_PawnCanOccupy_Patch.Prefix
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PathFollower.WillCollideWithPawnAt: PRE: SameSpot.Pawn_PathFollower_WillCollideWithPawnAt_Patch.Prefix
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlanetShapeGenerator.DoGenerate: PRE: WorldGenRules.RulesOverrider+PlanetShapeGenerator_DoGenerate_Patch.Prefix
PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RenameColony.Mod+RenameColony.AddWidget, TD_Enhancement_Pack.PlaySettings_Patch.AddButton, TD_Enhancement_Pack.PlaySettings_Patch_Fertility.AddButton, TD_Enhancement_Pack.PlaySettings_Patch_Lighting.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, CleaningArea.PlaySettingsPatch.Postfix, RoomSense.PlaySettings_Patch.Postfix, BlueprintTotalsTooltip.TooltipToggleAdder.Postfix
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
RCellFinder.TryFindRandomPawnEntryCell: PRE: TerraCore.Harmony_RCellFinder_TryFindRandomPawnEntryCell.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix post: RimStory.Harmony.BondHook.Postfix
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix
RiverMaker.ValidatePassage: post: TerraCore.Harmony_RiverMaker_ValidatePassage.Postfix
RockNoises.Init: post: TerraCore.Harmony_RockNoises_Init.Postfix
RockNoises.Reset: post: TerraCore.Harmony_RockNoises_Reset.Postfix
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: TerraCore.Harmony_GenStep_RoofCollapseUtility_WithinRangeOfRoofHolder.Prefix
RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
Room.get_OutdoorsForWork: PRE: TerraCore.Harmony_Room_OutdoorsForWork.Prefix
Room.get_PsychologicallyOutdoors: PRE: TerraCore.Harmony_Room_PsychologicallyOutdoors.Prefix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
ScenPart_PlayerPawnsArriveMethod.GenerateIntoMap: PRE: TerraCore.Harmony_ScenPart_PlayerPawnsArriveMethod_GenerateIntoMap.Prefix
SelectionDrawer.DrawSelectionOverlays: PRE: ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix post: SameSpot.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix, AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.ClearSelection: post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorClearNotifier.Postfix
Selector.Deselect: PRE: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorDeselectNotifier.Prefix post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorDeselectNotifier.Postfix
Selector.Select: PRE: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorSelectNotifier.Prefix post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorSelectNotifier.Postfix
SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.Learn: post: TD_Enhancement_Pack.Learn_Patch.Postfix
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, StorytellerEnhanced.Harmony_StatWorker_GetValueUnfinalized.Postfix
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix
TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Thing.ButcherProducts: PRE: StorytellerEnhanced.Harmony_Thing_ButcherProducts.Prefix
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, StorytellerEnhanced.Harmony_Thing_TakeDamage.Prefix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOwner.NotifyAdded: post: BlueprintTotalsTooltip.FrameChangeNotifiers.FrameAddNotifier.Postfix
ThingOwner.NotifyRemoved: post: BlueprintTotalsTooltip.FrameChangeNotifiers.FrameRemoveNotifier.Postfix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
Thought.MoodOffset: post: StorytellerEnhanced.Harmony_Thought_MoodOffset.Postfix
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix
TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix
TradeUtility.SpawnDropPod: PRE: TerraCore.Harmony_TradeUtility_SpawnDropPod.Prefix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
WealthWatcher.ForceRecount: post: ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
WidgetRow.ToggleableIcon: TRANS: BlueprintTotalsTooltip.ChangeDetection.PlaySettingsChangeDetector.Transpiler
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix post: ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix
WorkGiver_HaulUrgently.JobOnThing: PRE: PickUpAndHaul.HarmonyPatches.AllowToolHaulUrgentlyJobOnThing_PreFix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix
WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_Potential_Patch.Prefix
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
World.CoastDirectionAt: PRE: TerraCore.Harmony_World_CoastDirectionAt.Prefix
World.HasCaves: PRE: TerraCore.Harmony_World_HasCaves.Prefix, MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
WorldGenStep_Terrain.GenerateTileFor: post: TerraCore.Harmony_WorldGenStep_Terrain_GenerateTileFor.Postfix
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
WorldLayer_Rivers.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Rivers_FinalizePoint_Patch.Transpiler
WorldLayer_Roads.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Roads_FinalizePoint_Patch.Transpiler
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix
Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
Zone_Growing.GetZoneAddGizmos: PRE: TerrainZoneSelect.ZoneGrowPatch.Prefix
Zone_Stockpile.GetGizmos: post: SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
Zone_Stockpile.GetZoneAddGizmos: PRE: TerrainZoneSelect.ZoneStockpilePatch.Prefix
Harmony versions present: 1.2.0.1: com.rimworld.modcheck, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mod.samespot, net.pardeike.rimworld.mod.just-ignore-me-passing, net.pardeike.rimworld.mods.achtung, PawnRules, DoctorVanGogh.ModSwitch, com.verifystart.RimWorld.VerifyStart, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, com.changedresser.rimworld.mod, net.marvinkosh.rimworld.mod.ughyougotme, io.github.ratysz.madskills, Fluffy.StuffedFloors, DoctorVanGogh.OmniCoreDrill, Fluffy.AnimalTab, fluffy.worktab, fluffy.medicaltab, rimworld.ResearchPal, fluffy.rimworld.pharmacist, uuugggg.rimworld.SmartMedicine.main, dusty.rimworld.renamecolony, RimHUD, fluffy.areaunlocker, RSA, RSA.Core, com.rimworld.mod.moretraitslots, mehni.rimworld.traderdismissal.main, mehni.rimworld.pickupthatcan.main, net.quicksilverfox.rimworld.mod.worldgenrules, fluffy.breakdowns, io.github.ratysz.rt_solarflareshield, dingo.hmtblite, com.showhair.rimworld.mod, net.mseal.rimworld.mod.terrainzoneselect, RimWorld.Vanya.IncidentPersonStat, Mehni.RimWorld.4M.Main, com.github.restive2k12.rimworld.mod.moodbar, Mehni.RimWorld.FoodAlert.Main, com.pathavoid.rimworld.mod, Dubwise.DubsMintMenus, rimworld.whyisthat.betterminimap.gamecomponent, syrchalis.rimworld.harvestYieldPatch, com.github.khaligufzel.rimworld.rimstory, Mehni.RimWorld.MFI.main, EnhancedDevelopment.WarningOptions; 1.1.1.0: rimworld.erdelf.powerShower; 1.1.0.0: UnlimitedHugs.HugsLib, Uuugggg.rimworld.Mining_Priority.main, HugsLib.Hospitality, Uuugggg.rimworld.Room_Food.main, EdB.PrepareCarefully, rimworld.lanilor.storytellerenhanced, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.What_Is_My_Purpose.main, HugsLib.AllowTool, Uuugggg.rimworld.TD_Enhancement_Pack.main, rimworld.lanilor.simplymorebridges, com.tammybee.cutplantsbeforebuilding, de.hatti.rimworld.mod.cleaningarea, HugsLib.RoomSense, HugsLib.BlueprintTotalsTooltip, HugsLib.AvoidFriendlyFire, HugsLib.SearchAndDestroy, HugsLib.SimpleSidearms, HugsLib.RunAndGun, jamaicancastle.shoo, HugsLib.ImprovedWorkbenches, HugsLib.Psychology, HugsLib.GiddyUpRideAndRoll, rimworld.lanilor.terracore, uuugggg.rimworld.Meals_On_Wheels.main, rimworld.lanilor.progressrenderer, de.hatti.rimworld.mod.qualitysurgeron, com.tammybee.whereismyweapon, HugsLib.GiddyUpCore, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, drumad.rimworld.mod.squadUItweaks, rimworld.lanilor.simplestockpilepresets, com.tammybee.predatorhuntalert, com.spdskatr.DamageMotes.Patch, HugsLib.GiddyUpCaravan, HugsLib.MapReroll, rimworld.psychology.prepare_carefully_patch, HugsLib.FahrenheitAndCelsius, HugsLib.HaulToStack, HugsLib.WhileYoureUp, HugsLib.RePower, HugsLib.PrepareLanding, HugsLib.BattleMounts, HugsLib.DeathRattle; 1.0.9.1: rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rainbeau.pawnsAreCapable, rimworld.jecrell.humanlikeorders, rimworld.rimquest, rimworld.jecrell.abilityuser, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.erdelf.minify_everything, com.ghxx.rimworld.techadvancing, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.sounds
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 144Hz; virtual: 3840x1080 at 0,0
RimWorld 0.19.2009 rev486
ModSwitch 1.5.0.142 - initialized patches...
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
[RenameColony] Postfixed
RSA Core loaded...
RSA Main injected ...
Fluffy Breakdowns :: Initialized
[Pawn Rules v1.1.4] Loaded
Initialized OmniCoreDrill patches
Pauseable Stonecutting: Mod named "Skilled Stonecutting" detected, Adding Patch.
Tried to use an uninitialized DefOf of type TerrainDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type TerraCore.ModExt_Biome_Replacement
Saving the list of active mods to the RimWorld install dir.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Translation data for language English has 1 errors. Generate translation report for more info.
NamesGalore: Injecting Names
Initialized Faction Discovery.
OnLevelWasLoaded was found on InitializerBehaviour
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
Show Hair Harmony Patches:
Transpiler:
PawnRenderer.RenderPawnInternal
Postfix:
PawnRenderer.RenderPawnInternal
Game.InitNewGame
SavedGameLoader.LoadGameFromSaveFile
[RimHUD v1.1.0.2] Loaded config version (1.1.0) is different from the current mod version
[RimHUD v1.1.0.2] Initialized
[IncidentPersonStat] injected.
[ColorCodedMoodBar] initialized
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
DubsMintMenus 1.0.60
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
OverlayManager.cctor: ColonistsOverlay -> False
OverlayManager.cctor: NonColonistOverlay -> False
OverlayManager.cctor: WildlifeOverlay -> False
OverlayManager.cctor: ShipsOverlay -> False
OverlayManager.cctor: FireOverlay -> True
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[HarvestYieldPatch] loaded...
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
ChangeDresser Harmony Patches:
Prefix:
Dialog_FormCaravan.PostOpen
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelAdded
Postfix:
Pawn.GetGizmos
Pawn_ApparelTracker.Notify_ApparelAdded
Pawn_DraftController.Drafted { set }
Pawn_DraftController.GetGizmos
JobGiver_OptimizeApparel.TryGiveJob
ReservationManager.CanReserve
OutfitDatabase.TryDelete
CaravanFormingUtility.StopFormingCaravan
WealthWatcher.ForceRecount
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelRemoved
MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
EnhancedOptions.Patcher.Patcher(): Starting Patching.
EnhancedOptions.Patcher.Patcher(): Completed Patching.
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
Type MainTabWindow_FactionWar probably needs a StaticConstructorOnStartup attribute, because it has a field factionOneColorTexture of type Texture2D. All assets must be loaded in the main thread.
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
HelpTab :: Failed to build help for: Mech_Centipede
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mech_Lancer
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mech_Scyther
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Grenadier_Destructive
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Grenadier_EMP
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Gunner
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Sniper
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Slasher
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Heavy
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: PirateBoss
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Elite
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Villager
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Town_Guard
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Town_Trader
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Town_Councilman
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Drifter
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Scavenger
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Thrasher
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Pirate
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Colonist
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribesperson
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: SpaceRefugee
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: AncientSoldier
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Slave
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: WildMan
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: StrangerInBlack
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Penitent
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Archer
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Warrior
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Hunter
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Trader
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Berserker
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_HeavyArcher
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_ChiefMelee
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_ChiefRanged
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
ResearchPal :: Preparing research nodes
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[PrepareLanding] In constructor.
[RePower] Initialized Components
[RePower] Registered instance
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/l00pd/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\P<redacted>pa<redacted>Landing
[PrepareLanding] Preset template folder is at: C:\Games\Steam\steamapps\workshop\content\294100\1095331978\P<redacted>sets
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
[HugsLib] v5.0.2 initialized FahrenheitAndCelsius, HaulToStack, WhileYoureUp, JobsLimitTweak, com.github.alandariva.moreplanning, ImprovedWorkbenches, RoomSense, BlueprintTotalsTooltip, AllowTool, RePower, MapReroll, AvoidFriendlyFire, SimpleSidearms, MURWallLightSettings, PrepareLanding, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, RimStory, DeathRattle, Hospitality, SearchAndDestroy, RunAndGun, Psychology
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[RePower] Registering def named TableBionics
[RePower] Registering def named TableSimpleProsthetic
[RePower] No def named TableSurrogates to load, skipping.
[RePower] No def named UpgradingStation to load, skipping.
[RePower] Loaded 2 of 4 mod support defs.
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Combat extended loaded: False
Faction Discovery injected.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 11475.
Total: 80.162285 ms (FindLiveObjects: 0.435930 ms CreateObjectMapping: 0.753614 ms MarkObjects: 78.925926 ms DeleteObjects: 0.043398 ms)
Loading game from file New Tribe12 with mods ModCheck[B19], Core, HugsLib, ModSwitch, Modlist, Fahrenheit and Celsius, NamesGalore, Mining Priority, Room Food, Verify Start [B19], [KV] Don't stop the music - B19, Just Ignore Me Passing, Faction Discovery, Animals Logic, QualitySurgeon, Haul to Stack, QualityBuilder, P-Music, Smart Medicine, Where is my weapon?, Share The Load, Pick Up And Haul, While You're Up [0.19], Ugh You Got Me, More Trade Ships, Skilled Stonecutting, Mad Skills, SF [B19] Rain Removes All Filth, Hand Me That Brick Lite, Progress Renderer, Pauseable Stonecutting, JobsLimitTweak, Cut plants before building, MT - Silent Doors, [T] RawCropThoughts, [KV] Show Hair With Hats or Hide All Hats - B19, [WD] Vanilla Hairstyles Rebalance, Architect Icons, More Planning, [B19] Terrain Zone Selections, [FSF] Complex Jobs, RimHUD, What Is My Purpose, Squad UI Tweaks, Incident Person Stat, Color Coded Mood Bar, Relations Tab, HelpTab, Animal Tab, InventoryTab, Work Tab, Medical Tab, ResearchPal, Numbers, Pharmacist, Shoo!, Dismiss Trader, Simple Stockpile Presets, Better Workbench Management, [SYR] Prosthetic Icons, Power Indicators, Replace Stuff, Food Alert, Blighted Alert, Predator Hunt Alert, Room Sense, [KV] Path Avoid - B19, Area Unlocker, Camera+, Blueprint Totals Tooltip, ShowModDesignators, Allow Tool, Dubs Mint Menus, CleaningArea, RenameColony, Damage Indicators, Rimworld Search Agency, More Trait Slots - B19, [RF] Pawns are Capable! [b19], My Little Planet, [b19] RePower, Map Reroll, Meals On Wheels, Reasonable Components B19, Underground Conduits, Realistic Rooms, Avoid Friendly Fire, Rimsenal - Rimhair, Achtung! v2, MinifyEverything, Simple sidearms, BetterMiniMap, [KV] Trading Spot - B19, [KV] RimFridge - B19, Wall Light, [SYR] Harvest Yield Patch, Prepare Landing, Fluffy Breakdowns, Blueprints, RT Fuse, RT Solar Flare Shield, Door Mat B19, Pawn Rules, [KV] Change Dresser - B19, SameSpot, Giddy-up! Core, Miscellaneous 'CORE', JecsTools, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Consolidated Traits - B19, [B19] RimStory, Death Rattle, RimQuest, Misc. MapGenerator, Simply More Bridges, Terra Project (Core), Storyteller Enhanced, Expanded Prosthetics and Organ Engineering, Stuffed Floors, More Faction Interaction, Hospitality, Search and Destroy, RunAndGun, Tech Advancing, Psychology, Omni Core Drill, Reworked Temperature Extreme Events, ED-Laser Drill, Prisoner Harvesting, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, 4M Mehni's Misc Modifications, TD Enhancement Pack, ED-EnhancedOptions, EdB Prepare Carefully
QualityBuilder added property to '123' things
BetterMiniMap.Overlays.TerrainOverlay->0
BetterMiniMap.Overlays.BuildingsOverlay->800
BetterMiniMap.Overlays.PowerGridOverlay->850
BetterMiniMap.Overlays.PawnOverlay->900
BetterMiniMap.Overlays.PawnOverlay->950
BetterMiniMap.Overlays.ThingOverlay->950
BetterMiniMap.Overlays.ThingOverlay->975
BetterMiniMap.Overlays.FogOverlay->1000
BetterMiniMap.Overlays.MiningOverlay->2000
BetterMiniMap.Overlays.PawnOverlay->5000
BetterMiniMap.Overlays.ViewpointOverlay->10000
ExposeData: LoadingVars
[Tech Advancing] [Information] Loading finished.
ExposeData: ResolvingCrossRefs
[Tech Advancing] [Information] Loading finished.
ExposeData: PostLoadInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
[Tech Advancing] [Information] Loading finished.
Couldn't find Squirrel_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Squirrel_SkinSet.xml! This file is required for animals using the variations framework.
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
QualityBuilder added to orders category.
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[AllowTool] Injected 6 designators
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
PostInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
Couldn't find requested Squirrel_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Squirrel
Couldn't find requested Squirrel_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Squirrel
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19452.
Total: 128.485275 ms (FindLiveObjects: 0.929644 ms CreateObjectMapping: 1.460417 ms MarkObjects: 126.074493 ms DeleteObjects: 0.020236 ms)
[PrepareLanding] Prefilter: 11044 tiles in WorldGrid.tiles
MiniMapWindow.DoWindowContents -> regenerating 275 275
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
ExposeData: Saving
[Tech Advancing] [Information] Loading finished.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7724 unused Assets to reduce memory usage. Loaded Objects now: 11948.
Total: 109.401848 ms (FindLiveObjects: 0.623907 ms CreateObjectMapping: 1.984119 ms MarkObjects: 95.718292 ms DeleteObjects: 11.075035 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11945.
Total: 88.560051 ms (FindLiveObjects: 0.450803 ms CreateObjectMapping: 0.855526 ms MarkObjects: 87.235680 ms DeleteObjects: 0.017798 ms)
Loading game from file New Tribe13 with mods ModCheck[B19], Core, HugsLib, ModSwitch, Modlist, Fahrenheit and Celsius, NamesGalore, Mining Priority, Room Food, Verify Start [B19], [KV] Don't stop the music - B19, Just Ignore Me Passing, Faction Discovery, Animals Logic, QualitySurgeon, Haul to Stack, QualityBuilder, P-Music, Smart Medicine, Where is my weapon?, Share The Load, Pick Up And Haul, While You're Up [0.19], Ugh You Got Me, More Trade Ships, Skilled Stonecutting, Mad Skills, SF [B19] Rain Removes All Filth, Hand Me That Brick Lite, Progress Renderer, Pauseable Stonecutting, JobsLimitTweak, Cut plants before building, MT - Silent Doors, [T] RawCropThoughts, [KV] Show Hair With Hats or Hide All Hats - B19, [WD] Vanilla Hairstyles Rebalance, Architect Icons, More Planning, [B19] Terrain Zone Selections, [FSF] Complex Jobs, RimHUD, What Is My Purpose, Squad UI Tweaks, Incident Person Stat, Color Coded Mood Bar, Relations Tab, HelpTab, Animal Tab, InventoryTab, Work Tab, Medical Tab, ResearchPal, Numbers, Pharmacist, Shoo!, Dismiss Trader, Simple Stockpile Presets, Better Workbench Management, [SYR] Prosthetic Icons, Power Indicators, Replace Stuff, Food Alert, Blighted Alert, Predator Hunt Alert, Room Sense, [KV] Path Avoid - B19, Area Unlocker, Camera+, Blueprint Totals Tooltip, ShowModDesignators, Allow Tool, Dubs Mint Menus, CleaningArea, RenameColony, Damage Indicators, Rimworld Search Agency, More Trait Slots - B19, [RF] Pawns are Capable! [b19], My Little Planet, [b19] RePower, Map Reroll, Meals On Wheels, Reasonable Components B19, Underground Conduits, Realistic Rooms, Avoid Friendly Fire, Rimsenal - Rimhair, Achtung! v2, MinifyEverything, Simple sidearms, BetterMiniMap, [KV] Trading Spot - B19, [KV] RimFridge - B19, Wall Light, [SYR] Harvest Yield Patch, Prepare Landing, Fluffy Breakdowns, Blueprints, RT Fuse, RT Solar Flare Shield, Door Mat B19, Pawn Rules, [KV] Change Dresser - B19, SameSpot, Giddy-up! Core, Miscellaneous 'CORE', JecsTools, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Consolidated Traits - B19, [B19] RimStory, Death Rattle, RimQuest, Misc. MapGenerator, Simply More Bridges, Terra Project (Core), Storyteller Enhanced, Expanded Prosthetics and Organ Engineering, Stuffed Floors, More Faction Interaction, Hospitality, Search and Destroy, RunAndGun, Tech Advancing, Psychology, Omni Core Drill, Reworked Temperature Extreme Events, ED-Laser Drill, Prisoner Harvesting, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, 4M Mehni's Misc Modifications, TD Enhancement Pack, ED-EnhancedOptions, EdB Prepare Carefully
QualityBuilder added property to '0' things
BetterMiniMap.Overlays.TerrainOverlay->0
BetterMiniMap.Overlays.BuildingsOverlay->800
BetterMiniMap.Overlays.PowerGridOverlay->850
BetterMiniMap.Overlays.PawnOverlay->900
BetterMiniMap.Overlays.PawnOverlay->950
BetterMiniMap.Overlays.ThingOverlay->950
BetterMiniMap.Overlays.ThingOverlay->975
BetterMiniMap.Overlays.FogOverlay->1000
BetterMiniMap.Overlays.MiningOverlay->2000
BetterMiniMap.Overlays.PawnOverlay->5000
BetterMiniMap.Overlays.ViewpointOverlay->10000
ExposeData: LoadingVars
[Tech Advancing] [Information] Loading finished.
ExposeData: ResolvingCrossRefs
[Tech Advancing] [Information] Loading finished.
ExposeData: PostLoadInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
[Tech Advancing] [Information] Loading finished.
Couldn't find Squirrel_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Squirrel_SkinSet.xml! This file is required for animals using the variations framework.
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
PostInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
Couldn't find requested Squirrel_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Squirrel
Couldn't find requested Squirrel_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Squirrel
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19666.
Total: 130.721741 ms (FindLiveObjects: 0.990597 ms CreateObjectMapping: 1.168821 ms MarkObjects: 128.540878 ms DeleteObjects: 0.020967 ms)
[PrepareLanding] Prefilter: 11044 tiles in WorldGrid.tiles
MiniMapWindow.DoWindowContents -> regenerating 275 275
MainTabsRoot.ToggleTab: Architect True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7709 unused Assets to reduce memory usage. Loaded Objects now: 11955.
Total: 105.719833 ms (FindLiveObjects: 0.675107 ms CreateObjectMapping: 1.301941 ms MarkObjects: 94.309074 ms DeleteObjects: 9.432980 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11953.
Total: 90.312553 ms (FindLiveObjects: 0.363275 ms CreateObjectMapping: 0.663404 ms MarkObjects: 89.267586 ms DeleteObjects: 0.017554 ms)
Loading game from file New Tribe13 with mods ModCheck[B19], Core, HugsLib, ModSwitch, Modlist, Fahrenheit and Celsius, NamesGalore, Mining Priority, Room Food, Verify Start [B19], [KV] Don't stop the music - B19, Just Ignore Me Passing, Faction Discovery, Animals Logic, QualitySurgeon, Haul to Stack, QualityBuilder, P-Music, Smart Medicine, Where is my weapon?, Share The Load, Pick Up And Haul, While You're Up [0.19], Ugh You Got Me, More Trade Ships, Skilled Stonecutting, Mad Skills, SF [B19] Rain Removes All Filth, Hand Me That Brick Lite, Progress Renderer, Pauseable Stonecutting, JobsLimitTweak, Cut plants before building, MT - Silent Doors, [T] RawCropThoughts, [KV] Show Hair With Hats or Hide All Hats - B19, [WD] Vanilla Hairstyles Rebalance, Architect Icons, More Planning, [B19] Terrain Zone Selections, [FSF] Complex Jobs, RimHUD, What Is My Purpose, Squad UI Tweaks, Incident Person Stat, Color Coded Mood Bar, Relations Tab, HelpTab, Animal Tab, InventoryTab, Work Tab, Medical Tab, ResearchPal, Numbers, Pharmacist, Shoo!, Dismiss Trader, Simple Stockpile Presets, Better Workbench Management, [SYR] Prosthetic Icons, Power Indicators, Replace Stuff, Food Alert, Blighted Alert, Predator Hunt Alert, Room Sense, [KV] Path Avoid - B19, Area Unlocker, Camera+, Blueprint Totals Tooltip, ShowModDesignators, Allow Tool, Dubs Mint Menus, CleaningArea, RenameColony, Damage Indicators, Rimworld Search Agency, More Trait Slots - B19, [RF] Pawns are Capable! [b19], My Little Planet, [b19] RePower, Map Reroll, Meals On Wheels, Reasonable Components B19, Underground Conduits, Realistic Rooms, Avoid Friendly Fire, Rimsenal - Rimhair, Achtung! v2, MinifyEverything, Simple sidearms, BetterMiniMap, [KV] Trading Spot - B19, [KV] RimFridge - B19, Wall Light, [SYR] Harvest Yield Patch, Prepare Landing, Fluffy Breakdowns, Blueprints, RT Fuse, RT Solar Flare Shield, Door Mat B19, Pawn Rules, [KV] Change Dresser - B19, SameSpot, Giddy-up! Core, Miscellaneous 'CORE', JecsTools, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Consolidated Traits - B19, [B19] RimStory, Death Rattle, RimQuest, Misc. MapGenerator, Simply More Bridges, Terra Project (Core), Storyteller Enhanced, Expanded Prosthetics and Organ Engineering, Stuffed Floors, More Faction Interaction, Hospitality, Search and Destroy, RunAndGun, Tech Advancing, Psychology, Omni Core Drill, Reworked Temperature Extreme Events, ED-Laser Drill, Prisoner Harvesting, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, 4M Mehni's Misc Modifications, TD Enhancement Pack, ED-EnhancedOptions, EdB Prepare Carefully
QualityBuilder added property to '0' things
BetterMiniMap.Overlays.TerrainOverlay->0
BetterMiniMap.Overlays.BuildingsOverlay->800
BetterMiniMap.Overlays.PowerGridOverlay->850
BetterMiniMap.Overlays.PawnOverlay->900
BetterMiniMap.Overlays.PawnOverlay->950
BetterMiniMap.Overlays.ThingOverlay->950
BetterMiniMap.Overlays.ThingOverlay->975
BetterMiniMap.Overlays.FogOverlay->1000
BetterMiniMap.Overlays.MiningOverlay->2000
BetterMiniMap.Overlays.PawnOverlay->5000
BetterMiniMap.Overlays.ViewpointOverlay->10000
ExposeData: LoadingVars
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: ACPChipmunk83778 curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Scratch_MeleeHit: null->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeMiss: chipmunk->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeMiss: null->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Scratch_MeleeMiss: chipmunk->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeHit: null->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeMiss: chipmunk->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeHit: null->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeHit: chipmunk->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeHit: null->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeHit: chipmunk->null curPathRelToParent=
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Bite_MeleeHit: null->null curPathRelToParent=
ExposeData: ResolvingCrossRefs
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttackDamage(FrontRightPaw/Thing_ACPChipmunk83778_1_Scratch) curPathRelToParent=/currentTarget
Could not resolve reference to object with loadID Thing_ACPFerret83804 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttackDamage(Teeth/Thing_ACPChipmunk83778_2_Bite) curPathRelToParent=/currentTarget
Could not resolve reference to object with loadID Thing_ACPFerret63379 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=PawnRules.Data.Binding curPathRelToParent=
[Tech Advancing] [Information] Loading finished.
ExposeData: PostLoadInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.1.4 : EXCEPTION] Unable to load rules for binding
at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
[Tech Advancing] [Information] Loading finished.
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
PostInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19672.
Total: 133.771317 ms (FindLiveObjects: 0.978162 ms CreateObjectMapping: 1.438718 ms MarkObjects: 131.329803 ms DeleteObjects: 0.024137 ms)
[PrepareLanding] Prefilter: 11044 tiles in WorldGrid.tiles
MiniMapWindow.DoWindowContents -> regenerating 275 275
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7707 unused Assets to reduce memory usage. Loaded Objects now: 11964.
Total: 106.105301 ms (FindLiveObjects: 0.690711 ms CreateObjectMapping: 1.220996 ms MarkObjects: 94.625305 ms DeleteObjects: 9.567805 ms)
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages
[PrepareLanding] [postfix] Found Page_SelectLandingSite.
[PrepareLanding] [postfix] Done!
[PrepareLanding] OnWordAboutToBeGenerated
[PrepareLanding] OnWorldGenerated
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12149.
Total: 91.603043 ms (FindLiveObjects: 0.344502 ms CreateObjectMapping: 0.534917 ms MarkObjects: 90.708748 ms DeleteObjects: 0.014384 ms)
[PrepareLanding] Prefilter: 4441 tiles in WorldGrid.tiles
Loading settings for Verify Start.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '0' things
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12326.
Total: 92.936188 ms (FindLiveObjects: 0.507854 ms CreateObjectMapping: 1.059595 ms MarkObjects: 91.349968 ms DeleteObjects: 0.018285 ms)
Initializing new game with mods ModCheck[B19], Core, HugsLib, ModSwitch, Modlist, Fahrenheit and Celsius, NamesGalore, Mining Priority, Room Food, Verify Start [B19], [KV] Don't stop the music - B19, Just Ignore Me Passing, Faction Discovery, Animals Logic, QualitySurgeon, Haul to Stack, QualityBuilder, P-Music, Smart Medicine, Where is my weapon?, Share The Load, Pick Up And Haul, While You're Up [0.19], Ugh You Got Me, More Trade Ships, Skilled Stonecutting, Mad Skills, SF [B19] Rain Removes All Filth, Hand Me That Brick Lite, Progress Renderer, Pauseable Stonecutting, JobsLimitTweak, Cut plants before building, MT - Silent Doors, [T] RawCropThoughts, [KV] Show Hair With Hats or Hide All Hats - B19, [WD] Vanilla Hairstyles Rebalance, Architect Icons, More Planning, [B19] Terrain Zone Selections, [FSF] Complex Jobs, RimHUD, What Is My Purpose, Squad UI Tweaks, Incident Person Stat, Color Coded Mood Bar, Relations Tab, HelpTab, Animal Tab, InventoryTab, Work Tab, Medical Tab, ResearchPal, Numbers, Pharmacist, Shoo!, Dismiss Trader, Simple Stockpile Presets, Better Workbench Management, [SYR] Prosthetic Icons, Power Indicators, Replace Stuff, Food Alert, Blighted Alert, Predator Hunt Alert, Room Sense, [KV] Path Avoid - B19, Area Unlocker, Camera+, Blueprint Totals Tooltip, ShowModDesignators, Allow Tool, Dubs Mint Menus, CleaningArea, RenameColony, Damage Indicators, Rimworld Search Agency, More Trait Slots - B19, [RF] Pawns are Capable! [b19], My Little Planet, [b19] RePower, Map Reroll, Meals On Wheels, Reasonable Components B19, Underground Conduits, Realistic Rooms, Avoid Friendly Fire, Rimsenal - Rimhair, Achtung! v2, MinifyEverything, Simple sidearms, BetterMiniMap, [KV] Trading Spot - B19, [KV] RimFridge - B19, Wall Light, [SYR] Harvest Yield Patch, Prepare Landing, Fluffy Breakdowns, Blueprints, RT Fuse, RT Solar Flare Shield, Door Mat B19, Pawn Rules, [KV] Change Dresser - B19, SameSpot, Giddy-up! Core, Miscellaneous 'CORE', JecsTools, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Consolidated Traits - B19, [B19] RimStory, Death Rattle, RimQuest, Misc. MapGenerator, Simply More Bridges, Terra Project (Core), Storyteller Enhanced, Expanded Prosthetics and Organ Engineering, Stuffed Floors, More Faction Interaction, Hospitality, Search and Destroy, RunAndGun, Tech Advancing, Psychology, Omni Core Drill, Reworked Temperature Extreme Events, ED-Laser Drill, Prisoner Harvesting, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, 4M Mehni's Misc Modifications, TD Enhancement Pack, ED-EnhancedOptions, EdB Prepare Carefully
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
Creating new male ACPSheep with skin index of 0 where 13 possible variants were available. Chance was 7%.
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
PostInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Thierthela are coming after 12.52337 days.
The Black Mire Union are coming after 30.46982 days.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19461.
Total: 137.338730 ms (FindLiveObjects: 1.250497 ms CreateObjectMapping: 1.167602 ms MarkObjects: 134.897705 ms DeleteObjects: 0.022430 ms)
[PrepareLanding] Prefilter: 4441 tiles in WorldGrid.tiles
MiniMapWindow.DoWindowContents -> regenerating 250 250
0 - start
1
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Wolves/SpiritWolf/ACPSpiritwolfFF_SkinSet.xml
Creating new female ACPSpiritwolfFF with skin index of 0 where 2 possible variants were available. Chance was 33%.
1
3 - post raw
4
5 - post image
6 . post fs
7 - post encode
MainTabsRoot.ToggleTab: Inspect True
MiniMapWindow.Toggle: True
[RimHUD v1.1.0.2] Integrated with Pawn Rules
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Inspect True
MiniMapWindow.Toggle: True
8 - post save
end - 9
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
ExposeData: Saving
[Tech Advancing] [Information] Loading finished.
Object with load ID Thing_Apparel_BowlerHat1054 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakPants1055 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_Duster1056 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_CollarShirt1057 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BowlerHat1061 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakPants1062 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakVest1063 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_CollarShirt1064 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_Parka1065 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalHeaddress1070 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_PlateArmor1071 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA1072 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalHeaddress1075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_PlateArmor1076 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_PowerArmor1080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BasicShirt1081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_Pants1082 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA2090 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA2092 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3084 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA2144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3865 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA1825 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA2289 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA2688 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA1980 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA1901 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA1934 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4189 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3508 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3026 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3672 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4149 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4069 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA2757 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3769 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3285 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3975 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4049 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4125 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA3988 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4067 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalHeaddress4087 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_PlateArmor4088 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4089 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4214 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_TribalA4253 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakPants63208 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakVest63209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BasicShirt63210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_PowerArmor63218 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_Pants63219 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BasicShirt63220 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_SmokepopBelt63226 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_PowerArmor63227 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BasicShirt63228 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_Pants63229 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakPants63235 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakVest63316 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakJacket63317 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakPants63318 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_CollarShirt63319 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakJacket63324 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakPants63325 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakVest63326 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BasicShirt63327 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_PowerArmor63333 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_CollarShirt63334 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_Pants63335 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakJacket63339 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakVest63340 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakPants63341 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BasicShirt63342 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_PowerArmor63348 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BasicShirt63349 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_Pants63350 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakJacket63357 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakVest63358 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_FlakPants63359 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Apparel_BasicShirt63360 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human22681 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human22608 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_10 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7055 unused Assets to reduce memory usage. Loaded Objects now: 12447.
Total: 131.931534 ms (FindLiveObjects: 0.771412 ms CreateObjectMapping: 1.507716 ms MarkObjects: 118.323807 ms DeleteObjects: 11.328109 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12444.
Total: 97.700226 ms (FindLiveObjects: 0.446658 ms CreateObjectMapping: 0.571245 ms MarkObjects: 96.663055 ms DeleteObjects: 0.019017 ms)
Loading game from file test1 with mods ModCheck[B19], Core, HugsLib, ModSwitch, Modlist, Fahrenheit and Celsius, NamesGalore, Mining Priority, Room Food, Verify Start [B19], [KV] Don't stop the music - B19, Just Ignore Me Passing, Faction Discovery, Animals Logic, QualitySurgeon, Haul to Stack, QualityBuilder, P-Music, Smart Medicine, Where is my weapon?, Share The Load, Pick Up And Haul, While You're Up [0.19], Ugh You Got Me, More Trade Ships, Skilled Stonecutting, Mad Skills, SF [B19] Rain Removes All Filth, Hand Me That Brick Lite, Progress Renderer, Pauseable Stonecutting, JobsLimitTweak, Cut plants before building, MT - Silent Doors, [T] RawCropThoughts, [KV] Show Hair With Hats or Hide All Hats - B19, [WD] Vanilla Hairstyles Rebalance, Architect Icons, More Planning, [B19] Terrain Zone Selections, [FSF] Complex Jobs, RimHUD, What Is My Purpose, Squad UI Tweaks, Incident Person Stat, Color Coded Mood Bar, Relations Tab, HelpTab, Animal Tab, InventoryTab, Work Tab, Medical Tab, ResearchPal, Numbers, Pharmacist, Shoo!, Dismiss Trader, Simple Stockpile Presets, Better Workbench Management, [SYR] Prosthetic Icons, Power Indicators, Replace Stuff, Food Alert, Blighted Alert, Predator Hunt Alert, Room Sense, [KV] Path Avoid - B19, Area Unlocker, Camera+, Blueprint Totals Tooltip, ShowModDesignators, Allow Tool, Dubs Mint Menus, CleaningArea, RenameColony, Damage Indicators, Rimworld Search Agency, More Trait Slots - B19, [RF] Pawns are Capable! [b19], My Little Planet, [b19] RePower, Map Reroll, Meals On Wheels, Reasonable Components B19, Underground Conduits, Realistic Rooms, Avoid Friendly Fire, Rimsenal - Rimhair, Achtung! v2, MinifyEverything, Simple sidearms, BetterMiniMap, [KV] Trading Spot - B19, [KV] RimFridge - B19, Wall Light, [SYR] Harvest Yield Patch, Prepare Landing, Fluffy Breakdowns, Blueprints, RT Fuse, RT Solar Flare Shield, Door Mat B19, Pawn Rules, [KV] Change Dresser - B19, SameSpot, Giddy-up! Core, Miscellaneous 'CORE', JecsTools, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Consolidated Traits - B19, [B19] RimStory, Death Rattle, RimQuest, Misc. MapGenerator, Simply More Bridges, Terra Project (Core), Storyteller Enhanced, Expanded Prosthetics and Organ Engineering, Stuffed Floors, More Faction Interaction, Hospitality, Search and Destroy, RunAndGun, Tech Advancing, Psychology, Omni Core Drill, Reworked Temperature Extreme Events, ED-Laser Drill, Prisoner Harvesting, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, 4M Mehni's Misc Modifications, TD Enhancement Pack, ED-EnhancedOptions, EdB Prepare Carefully
QualityBuilder added property to '0' things
BetterMiniMap.Overlays.TerrainOverlay->0
BetterMiniMap.Overlays.BuildingsOverlay->800
BetterMiniMap.Overlays.PowerGridOverlay->850
BetterMiniMap.Overlays.PawnOverlay->900
BetterMiniMap.Overlays.PawnOverlay->950
BetterMiniMap.Overlays.ThingOverlay->950
BetterMiniMap.Overlays.ThingOverlay->975
BetterMiniMap.Overlays.FogOverlay->1000
BetterMiniMap.Overlays.MiningOverlay->2000
BetterMiniMap.Overlays.PawnOverlay->5000
BetterMiniMap.Overlays.ViewpointOverlay->10000
ExposeData: LoadingVars
[Tech Advancing] [Information] Loading finished.
ExposeData: ResolvingCrossRefs
Could not resolve reference to object with loadID Thing_Apparel_BowlerHat1054 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakPants1055 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_Duster1056 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_CollarShirt1057 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BowlerHat1061 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakPants1062 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakVest1063 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_CollarShirt1064 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_Parka1065 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalHeaddress1070 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_PlateArmor1071 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA1072 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalHeaddress1075 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_PlateArmor1076 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_PowerArmor1080 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BasicShirt1081 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_Pants1082 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA2090 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA2092 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3084 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA2144 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3865 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA1825 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA2289 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA2688 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA1980 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA1901 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA1934 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4189 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3508 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3026 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3672 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4149 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4069 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA2757 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3769 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3285 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3975 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4049 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4125 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA3988 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4067 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalHeaddress4087 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_PlateArmor4088 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4089 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4214 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_TribalA4253 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakPants63208 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakVest63209 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BasicShirt63210 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_PowerArmor63218 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_Pants63219 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BasicShirt63220 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_SmokepopBelt63226 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_PowerArmor63227 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BasicShirt63228 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_Pants63229 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakPants63235 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakVest63316 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakJacket63317 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakPants63318 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_CollarShirt63319 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakJacket63324 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakPants63325 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakVest63326 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BasicShirt63327 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_PowerArmor63333 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_CollarShirt63334 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_Pants63335 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakJacket63339 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakVest63340 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakPants63341 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BasicShirt63342 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_PowerArmor63348 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BasicShirt63349 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_Pants63350 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakJacket63357 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakVest63358 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_FlakPants63359 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Apparel_BasicShirt63360 of type RimWorld.Apparel. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=ChangeDresser.ApparelColorTracker+ApparelColor curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human22681 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
Could not resolve reference to object with loadID Thing_Human22608 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
Could not resolve reference to object with loadID Faction_10 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/values
Could not resolve reference to object with loadID Faction_10 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/values
Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
[Tech Advancing] [Information] Loading finished.
ExposeData: PostLoadInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
[Tech Advancing] [Information] Loading finished.
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Wolves/SpiritWolf/ACPSpiritwolfFF_SkinSet.xml
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
PostInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Wolves/SpiritWolf/ACPSpiritwolfFF_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Wolves/SpiritWolf/ACPSpiritwolfFF_SkinSet.xml
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19524.
Total: 140.563599 ms (FindLiveObjects: 1.237575 ms CreateObjectMapping: 0.942566 ms MarkObjects: 138.360779 ms DeleteObjects: 0.022186 ms)
[PrepareLanding] Prefilter: 4441 tiles in WorldGrid.tiles
MiniMapWindow.DoWindowContents -> regenerating 250 250
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
ExposeData: Saving
[Tech Advancing] [Information] Loading finished.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7067 unused Assets to reduce memory usage. Loaded Objects now: 12462.
Total: 121.304619 ms (FindLiveObjects: 0.647557 ms CreateObjectMapping: 1.162970 ms MarkObjects: 109.705872 ms DeleteObjects: 9.787722 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12459.
Total: 111.344513 ms (FindLiveObjects: 0.469332 ms CreateObjectMapping: 0.910383 ms MarkObjects: 109.945297 ms DeleteObjects: 0.019260 ms)
Loading game from file test2 with mods ModCheck[B19], Core, HugsLib, ModSwitch, Modlist, Fahrenheit and Celsius, NamesGalore, Mining Priority, Room Food, Verify Start [B19], [KV] Don't stop the music - B19, Just Ignore Me Passing, Faction Discovery, Animals Logic, QualitySurgeon, Haul to Stack, QualityBuilder, P-Music, Smart Medicine, Where is my weapon?, Share The Load, Pick Up And Haul, While You're Up [0.19], Ugh You Got Me, More Trade Ships, Skilled Stonecutting, Mad Skills, SF [B19] Rain Removes All Filth, Hand Me That Brick Lite, Progress Renderer, Pauseable Stonecutting, JobsLimitTweak, Cut plants before building, MT - Silent Doors, [T] RawCropThoughts, [KV] Show Hair With Hats or Hide All Hats - B19, [WD] Vanilla Hairstyles Rebalance, Architect Icons, More Planning, [B19] Terrain Zone Selections, [FSF] Complex Jobs, RimHUD, What Is My Purpose, Squad UI Tweaks, Incident Person Stat, Color Coded Mood Bar, Relations Tab, HelpTab, Animal Tab, InventoryTab, Work Tab, Medical Tab, ResearchPal, Numbers, Pharmacist, Shoo!, Dismiss Trader, Simple Stockpile Presets, Better Workbench Management, [SYR] Prosthetic Icons, Power Indicators, Replace Stuff, Food Alert, Blighted Alert, Predator Hunt Alert, Room Sense, [KV] Path Avoid - B19, Area Unlocker, Camera+, Blueprint Totals Tooltip, ShowModDesignators, Allow Tool, Dubs Mint Menus, CleaningArea, RenameColony, Damage Indicators, Rimworld Search Agency, More Trait Slots - B19, [RF] Pawns are Capable! [b19], My Little Planet, [b19] RePower, Map Reroll, Meals On Wheels, Reasonable Components B19, Underground Conduits, Realistic Rooms, Avoid Friendly Fire, Rimsenal - Rimhair, Achtung! v2, MinifyEverything, Simple sidearms, BetterMiniMap, [KV] Trading Spot - B19, [KV] RimFridge - B19, Wall Light, [SYR] Harvest Yield Patch, Prepare Landing, Fluffy Breakdowns, Blueprints, RT Fuse, RT Solar Flare Shield, Door Mat B19, Pawn Rules, [KV] Change Dresser - B19, SameSpot, Giddy-up! Core, Miscellaneous 'CORE', JecsTools, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Consolidated Traits - B19, [B19] RimStory, Death Rattle, RimQuest, Misc. MapGenerator, Simply More Bridges, Terra Project (Core), Storyteller Enhanced, Expanded Prosthetics and Organ Engineering, Stuffed Floors, More Faction Interaction, Hospitality, Search and Destroy, RunAndGun, Tech Advancing, Psychology, Omni Core Drill, Reworked Temperature Extreme Events, ED-Laser Drill, Prisoner Harvesting, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, 4M Mehni's Misc Modifications, TD Enhancement Pack, ED-EnhancedOptions, EdB Prepare Carefully
QualityBuilder added property to '0' things
BetterMiniMap.Overlays.TerrainOverlay->0
BetterMiniMap.Overlays.BuildingsOverlay->800
BetterMiniMap.Overlays.PowerGridOverlay->850
BetterMiniMap.Overlays.PawnOverlay->900
BetterMiniMap.Overlays.PawnOverlay->950
BetterMiniMap.Overlays.ThingOverlay->950
BetterMiniMap.Overlays.ThingOverlay->975
BetterMiniMap.Overlays.FogOverlay->1000
BetterMiniMap.Overlays.MiningOverlay->2000
BetterMiniMap.Overlays.PawnOverlay->5000
BetterMiniMap.Overlays.ViewpointOverlay->10000
ExposeData: LoadingVars
[Tech Advancing] [Information] Loading finished.
ExposeData: ResolvingCrossRefs
[Tech Advancing] [Information] Loading finished.
ExposeData: PostLoadInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
[Tech Advancing] [Information] Loading finished.
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Wolves/SpiritWolf/ACPSpiritwolfFF_SkinSet.xml
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[JobsLimitTweak][warn] Mod is outdated. If this is the only 'warning' then mod can be used. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 22, TicksLimit
[JobsLimitTweak][warn] Mod is outdated. Details: Failed to transpile Pawn_JobTracker, FinalizeTick, at il 49, JobsLimit
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
PostInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Wolves/SpiritWolf/ACPSpiritwolfFF_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Wolves/SpiritWolf/ACPSpiritwolfFF_SkinSet.xml
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19541.
Total: 136.197708 ms (FindLiveObjects: 0.961827 ms CreateObjectMapping: 1.347046 ms MarkObjects: 133.866898 ms DeleteObjects: 0.021455 ms)
[PrepareLanding] Prefilter: 4441 tiles in WorldGrid.tiles
MiniMapWindow.DoWindowContents -> regenerating 250 250
MainTabsRoot.ToggleTab: Architect True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Architect False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Architect True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Architect False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Architect True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Architect False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Inspect True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Inspect True
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: False
MiniMapWindow.Toggle: True
MainTabsRoot.ToggleTab: Menu True
MiniMapWindow.Toggle: True
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7074 unused Assets to reduce memory usage. Loaded Objects now: 12478.
Total: 113.738968 ms (FindLiveObjects: 0.773850 ms CreateObjectMapping: 1.209781 ms MarkObjects: 104.929893 ms DeleteObjects: 6.824464 ms)
Setting up 4 worker threads for Enlighten.
Thread -> id: 7078 -> priority: 1
Thread -> id: 630c -> priority: 1
Thread -> id: 441c -> priority: 1
Thread -> id: 5490 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9924]
Renderer: NVIDIA GeForce GTX 1080
Vendor: NVIDIA
VRAM: 8079 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 144Hz; virtual: 3840x1080 at 0,0
RimWorld 0.19.2009 rev486
ModSwitch 1.5.0.142 - initialized patches...
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
[RenameColony] Postfixed
RSA Core loaded...
RSA Main injected ...
Fluffy Breakdowns :: Initialized
[Pawn Rules v1.1.4] Loaded
Initialized OmniCoreDrill patches
Pauseable Stonecutting: Mod named "Skilled Stonecutting" detected, Adding Patch.
Tried to use an uninitialized DefOf of type TerrainDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type TerraCore.ModExt_Biome_Replacement
Saving the list of active mods to the RimWorld install dir.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Translation data for language English has 1 errors. Generate translation report for more info.
NamesGalore: Injecting Names
Initialized Faction Discovery.
OnLevelWasLoaded was found on InitializerBehaviour
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
Show Hair Harmony Patches:
Transpiler:
PawnRenderer.RenderPawnInternal
Postfix:
PawnRenderer.RenderPawnInternal
Game.InitNewGame
SavedGameLoader.LoadGameFromSaveFile
[RimHUD v1.1.0.2] Initialized
[IncidentPersonStat] injected.
[ColorCodedMoodBar] initialized
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
DubsMintMenus 1.0.60
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
OverlayManager.cctor: ColonistsOverlay -> False
OverlayManager.cctor: NonColonistOverlay -> False
OverlayManager.cctor: WildlifeOverlay -> False
OverlayManager.cctor: ShipsOverlay -> False
OverlayManager.cctor: FireOverlay -> True
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[HarvestYieldPatch] loaded...
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
ChangeDresser Harmony Patches:
Prefix:
Dialog_FormCaravan.PostOpen
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelAdded
Postfix:
Pawn.GetGizmos
Pawn_ApparelTracker.Notify_ApparelAdded
Pawn_DraftController.Drafted { set }
Pawn_DraftController.GetGizmos
JobGiver_OptimizeApparel.TryGiveJob
ReservationManager.CanReserve
OutfitDatabase.TryDelete
CaravanFormingUtility.StopFormingCaravan
WealthWatcher.ForceRecount
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelRemoved
MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
EnhancedOptions.Patcher.Patcher(): Starting Patching.
EnhancedOptions.Patcher.Patcher(): Completed Patching.
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
Type MainTabWindow_FactionWar probably needs a StaticConstructorOnStartup attribute, because it has a field factionOneColorTexture of type Texture2D. All assets must be loaded in the main thread.
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
HelpTab :: Failed to build help for: Mech_Centipede
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mech_Lancer
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mech_Scyther
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Grenadier_Destructive
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Grenadier_EMP
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Gunner
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Sniper
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Slasher
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Heavy
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: PirateBoss
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Mercenary_Elite
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Villager
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Town_Guard
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Town_Trader
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Town_Councilman
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Drifter
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Scavenger
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Thrasher
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Pirate
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Colonist
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribesperson
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: SpaceRefugee
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: AncientSoldier
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Slave
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: WildMan
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: StrangerInBlack
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Penitent
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Archer
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Warrior
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Hunter
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Trader
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_Berserker
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_HeavyArcher
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_ChiefMelee
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
HelpTab :: Failed to build help for: Tribal_ChiefRanged
System.NullReferenceException: Object reference not set to an instance of an object
at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
ResearchPal :: Preparing research nodes
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[PrepareLanding] In constructor.
[RePower] Initialized Components
[RePower] Registered instance
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/l00pd/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\P<redacted>pa<redacted>Landing
[PrepareLanding] Preset template folder is at: C:\Games\Steam\steamapps\workshop\content\294100\1095331978\P<redacted>sets
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
[HugsLib] v5.0.2 initialized FahrenheitAndCelsius, HaulToStack, WhileYoureUp, com.github.alandariva.moreplanning, ImprovedWorkbenches, RoomSense, BlueprintTotalsTooltip, AllowTool, RePower, MapReroll, AvoidFriendlyFire, SimpleSidearms, MURWallLightSettings, PrepareLanding, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, RimStory, DeathRattle, Hospitality, SearchAndDestroy, RunAndGun, Psychology
[RePower] Registering def named TableBionics
[RePower] Registering def named TableSimpleProsthetic
[RePower] No def named TableSurrogates to load, skipping.
[RePower] No def named UpgradingStation to load, skipping.
[RePower] Loaded 2 of 4 mod support defs.
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Combat extended loaded: False
Faction Discovery injected.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '123' things
Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 11475.
Total: 79.437935 ms (FindLiveObjects: 0.342552 ms CreateObjectMapping: 0.537111 ms MarkObjects: 78.517067 ms DeleteObjects: 0.040228 ms)
Loading game from file New Tribe12 with mods ModCheck[B19], Core, HugsLib, ModSwitch, Modlist, Fahrenheit and Celsius, NamesGalore, Mining Priority, Room Food, Verify Start [B19], [KV] Don't stop the music - B19, Just Ignore Me Passing, Faction Discovery, Animals Logic, QualitySurgeon, Haul to Stack, QualityBuilder, P-Music, Smart Medicine, Where is my weapon?, Share The Load, Pick Up And Haul, While You're Up [0.19], Ugh You Got Me, More Trade Ships, Skilled Stonecutting, Mad Skills, SF [B19] Rain Removes All Filth, Hand Me That Brick Lite, Progress Renderer, Pauseable Stonecutting, Cut plants before building, MT - Silent Doors, [T] RawCropThoughts, [KV] Show Hair With Hats or Hide All Hats - B19, [WD] Vanilla Hairstyles Rebalance, Architect Icons, More Planning, [B19] Terrain Zone Selections, [FSF] Complex Jobs, RimHUD, What Is My Purpose, Squad UI Tweaks, Incident Person Stat, Color Coded Mood Bar, Relations Tab, HelpTab, Animal Tab, InventoryTab, Work Tab, Medical Tab, ResearchPal, Numbers, Pharmacist, Shoo!, Dismiss Trader, Simple Stockpile Presets, Better Workbench Management, [SYR] Prosthetic Icons, Power Indicators, Replace Stuff, Food Alert, Blighted Alert, Predator Hunt Alert, Room Sense, [KV] Path Avoid - B19, Area Unlocker, Camera+, Blueprint Totals Tooltip, ShowModDesignators, Allow Tool, Dubs Mint Menus, CleaningArea, RenameColony, Damage Indicators, Rimworld Search Agency, More Trait Slots - B19, [RF] Pawns are Capable! [b19], My Little Planet, [b19] RePower, Map Reroll, Meals On Wheels, Reasonable Components B19, Underground Conduits, Realistic Rooms, Avoid Friendly Fire, Rimsenal - Rimhair, Achtung! v2, MinifyEverything, Simple sidearms, BetterMiniMap, [KV] Trading Spot - B19, [KV] RimFridge - B19, Wall Light, [SYR] Harvest Yield Patch, Prepare Landing, Fluffy Breakdowns, Blueprints, RT Fuse, RT Solar Flare Shield, Door Mat B19, Pawn Rules, [KV] Change Dresser - B19, SameSpot, Giddy-up! Core, Miscellaneous 'CORE', JecsTools, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Consolidated Traits - B19, [B19] RimStory, Death Rattle, RimQuest, Misc. MapGenerator, Simply More Bridges, Terra Project (Core), Storyteller Enhanced, Expanded Prosthetics and Organ Engineering, Stuffed Floors, More Faction Interaction, Hospitality, Search and Destroy, RunAndGun, Tech Advancing, Psychology, Omni Core Drill, Reworked Temperature Extreme Events, ED-Laser Drill, Prisoner Harvesting, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, 4M Mehni's Misc Modifications, TD Enhancement Pack, ED-EnhancedOptions, EdB Prepare Carefully
BetterMiniMap.Overlays.TerrainOverlay->0
BetterMiniMap.Overlays.BuildingsOverlay->800
BetterMiniMap.Overlays.PowerGridOverlay->850
BetterMiniMap.Overlays.PawnOverlay->900
BetterMiniMap.Overlays.PawnOverlay->950
BetterMiniMap.Overlays.ThingOverlay->950
BetterMiniMap.Overlays.ThingOverlay->975
BetterMiniMap.Overlays.FogOverlay->1000
BetterMiniMap.Overlays.MiningOverlay->2000
BetterMiniMap.Overlays.PawnOverlay->5000
BetterMiniMap.Overlays.ViewpointOverlay->10000
ExposeData: LoadingVars
[Tech Advancing] [Information] Loading finished.
ExposeData: ResolvingCrossRefs
[Tech Advancing] [Information] Loading finished.
ExposeData: PostLoadInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
[Tech Advancing] [Information] Loading finished.
Couldn't find Squirrel_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Squirrel_SkinSet.xml! This file is required for animals using the variations framework.
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
Couldn't find Muffalo_SkinSet.xml! This file is required for animals using the variations framework.
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
QualityBuilder added to orders category.
[AllowTool] Injected 6 designators
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
PostInit
PostOpen: (1419.0, 0.0) (222.0, 222.0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
Couldn't find requested Squirrel_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Squirrel
Couldn't find requested Squirrel_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Squirrel
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
Couldn't find requested Muffalo_SkinSet.xml
Error in AnimalVariations: AnimalVaried.ApplyNewSkin tried to set skin index out of available range for Muffalo
[AnimalVariations] Loading XML data from: C:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19457.
Total: 129.952042 ms (FindLiveObjects: 1.020341 ms CreateObjectMapping: 1.467975 ms MarkObjects: 127.437874 ms DeleteObjects: 0.025356 ms)
[PrepareLanding] Prefilter: 11044 tiles in WorldGrid.tiles
MiniMapWindow.DoWindowContents -> regenerating 275 275
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