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Created Sep 11, 2020
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Entity Component Systems

Entity Component Systems

collecting links and documents about the topic


Object Systems (2004, as used in Thief 1998)

A Data Driven Game Object System (GDC 2002)

A Dynamic Component Architecture for High Performance Gameplay (GDC 2010)

Building a Data-Oriented Entity System (C++, 2014)

Comparison of Doom 1, Quake, and Doom 3 entity references system

Adam Martin. Entity Systems are the future of MMOG development, 2007

Jeff Plummer. A flexible and expandable architecture for computer games , 2004

The Components and Systems of Morgan's Raid

Dungeon Siege

Data Structures for Entity Systems: Contiguous memory


Artemis-odb a high performance java based Entity-Component-System framework

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