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@Ingvix
Created March 14, 2018 18:10
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[nemo@Sailfish minimer]$ EGL_PLATFORM=null /usr/lib/qt5/bin/qmlscene -platform surfaceflinger main.qml
[W] unknown:0 - EGLFS: Cannot determine screen depth, falling back to 32
[W] unknown:0 - EGLFS: To override, set QT_QPA_EGLFS_DEPTH
[D] unknown:0 - EGLFS: Screen Info
[D] unknown:0 - - Physical size: QSizeF(71, 114)
[D] unknown:0 - - Screen size: QSize(800, 1280)
[D] unknown:0 - - Screen depth: 32
[D] unknown:0 - - Refresh rate: 60
[W] unknown:0 - QEglScreen 0x1144598
[W] unknown:0 - QEglWindow 0x11f1ce0: 0x1203f28 0x0
[W] unknown:0 - QSGContext::initialize: stencil buffer support missing, expect rendering errors
[W] unknown:0 - QOpenGLShader::link: "\nL1003: Can't link program, because it does not contain a vertex shader"
[W] unknown:0 - QOpenGLShader::link: "\nL1003: Can't link program, because it does not contain a vertex shader"
Bus error
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