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@JMD13
Created July 21, 2015 07:09
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Buff time rates for l2jlisvus.
Index: java/config/rates.properties
===================================================================
--- java/config/rates.properties (revision 4)
+++ java/config/rates.properties (working copy)
@@ -57,4 +57,9 @@
# is LastLevelSpoilIsLearned for calculations on success rate
# 72 = spoil lvl 11 (c3)
LastLevelSpoilIsLearned = 72
-# ----
\ No newline at end of file
+# ------------------------
+# Buff Time Rates
+# ------------------------
+BuffMultiplier=1.00
+SpiritMultiplier=1.00
+DanceTimeMultiplier=1.00
\ No newline at end of file
Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java (revision 4)
+++ java/net/sf/l2j/Config.java (working copy)
@@ -555,6 +555,11 @@
public static int KARMA_RATE_DROP_EQUIP;
/** Karma drop rate for equipment and weapon */
public static int KARMA_RATE_DROP_EQUIP_WEAPON;
+
+ // Buff rates
+ public static float BUFF_TIME_MULTIPLIER;
+ public static float SPIRIT_TIME_MULTIPLIER;
+ public static float DANCE_TIME_MULTIPLIER;
/** Time after which item will auto-destroy */
public static int AUTODESTROY_ITEM_AFTER;
@@ -1772,6 +1777,10 @@
KARMA_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquip", "40"));
KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquipWeapon", "10"));
+ BUFF_TIME_MULTIPLIER = Float.parseFloat(ratesSettings.getProperty("BuffMultiplier", "1.00"));
+ SPIRIT_TIME_MULTIPLIER = Float.parseFloat(ratesSettings.getProperty("SpiritMultiplier", "1.00"));
+ DANCE_TIME_MULTIPLIER = Float.parseFloat(ratesSettings.getProperty("DanceTimeMultiplier", "1.00"));
+
CAN_SPOIL_LOWER_LEVEL_MOBS = Boolean.parseBoolean(ratesSettings.getProperty("CanSpoilLowerLevelMobs", "false"));
CAN_DELEVEL_AND_SPOIL_MOBS = Boolean.parseBoolean(ratesSettings.getProperty("CanDelevelToSpoil", "true"));
MAXIMUM_PLAYER_AND_MOB_LEVEL_DIFFERENCE = Float.parseFloat(ratesSettings.getProperty("MaximumPlayerAndMobLevelDifference", "9."));
Index: java/net/sf/l2j/gameserver/skills/DocumentBase.java
===================================================================
--- java/net/sf/l2j/gameserver/skills/DocumentBase.java (revision 4)
+++ java/net/sf/l2j/gameserver/skills/DocumentBase.java (working copy)
@@ -222,8 +222,15 @@
}
}
}
- else
- time = ((L2Skill) template).getBuffDuration() / 1000 / count;
+ else time = ((L2Skill) template).getBuffDuration() / 1000 / count;
+
+ if (attrs.getNamedItem("name").getNodeValue().equalsIgnoreCase("buff"))
+ //if (((L2Skill)template).isDance()) time = (int)((float)time * Config.DANCE_TIME_MULTIPLIER);
+ if (119 < time && time < 151) time = (int)((float)time * Config.DANCE_TIME_MULTIPLIER);
+ else
+ if (1199 < time && time < 1501) time = (int)((float)time * Config.BUFF_TIME_MULTIPLIER);
+ else
+ if (299 < time && time < 481) time = (int)((float)time * Config.SPIRIT_TIME_MULTIPLIER);
boolean self = false;
if (attrs.getNamedItem("self") != null)
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