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@Joedobo27
Created February 1, 2019 20:57
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package com.joedobo27.libs.creature;
import com.wurmonline.server.MiscConstants;
import java.util.ArrayList;
import java.util.Objects;
public class Title implements MiscConstants
{
public static final double SKILL_NORMAL = 50.0;
public static final double SKILL_MINOR = 70.0;
public static final double SKILL_MASTER = 90.0;
public static final double SKILL_LEGENDARY = 99.99999615;
public final static int Miner_Master = 1;
public final static int Miner = 2;
public final static int Woodcutter = 3;
public final static int Woodcutter_Master = 4;
public final static int Herbalist = 5;
public final static int Herbalist_Master = 6;
public final static int Alchemist = 7;
public final static int Alchemist_Master = 8;
public final static int Mason = 9;
public final static int Mason_Master = 10;
public final static int Potterer = 11;
public final static int Potterer_Master = 12;
public final static int Channeler = 13;
public final static int Channeler_Master = 14;
public final static int Cleric = 15;
public final static int Cleric_Minor = 16;
public final static int Cleric_Master = 17;
public final static int Warrior = 18;
public final static int Warrior_Minor = 19;
public final static int Warrior_Master = 20;
public final static int DragonSlayer = 21;
public final static int ArtifactFinder = 22;
public final static int Carpenter = 23;
public final static int Carpenter_Master = 24;
public final static int Smithing_Black = 25;
public final static int Smithing_Black_Master = 26;
public final static int Smithing_GoldSmith = 27;
public final static int Smithing_GoldSmith_Master = 28;
public final static int Smithing_Lock = 29;
public final static int Smithing_Lock_Master = 30;
public final static int Smithing_Armour = 31;
public final static int Smithing_Armour_Master = 32;
public final static int Smithing_Weapons = 33;
public final static int Smithing_Weapons_Master = 34;
public final static int Carpenter_Fine = 35;
public final static int Carpenter_Fine_Master = 36;
public final static int Paving = 37;
public final static int Paving_Master = 38;
public final static int Prospecting = 39;
public final static int Prospecting_Master = 40;
public final static int Exorcism = 41;
public final static int Exorcism_Master = 42;
public final static int Farmer = 43;
public final static int Farmer_Master = 44;
public final static int Thief = 45;
public final static int Thief_Minor = 46;
public final static int Thief_Master = 47;
public final static int Butcherer = 48;
public final static int Butcherer_Master = 49;
public final static int Toymaker_Master = 50;
public final static int Toymaker = 51;
public final static int Miller = 52;
public final static int Miller_Master = 53;
public final static int Digging = 54;
public final static int Digging_Master = 55;
public final static int GiantSlayer = 56;
public final static int TrollSlayer = 57;
public final static int Cook = 58;
public final static int Cook_Minor = 59;
public final static int Cook_Master = 60;
public final static int Mason_Minor = 61;
public final static int Tailor = 62;
public final static int Tailor_Master = 63;
public final static int AnimalTrainer = 64;
public final static int AnimalTrainer_Master = 65;
public final static int Archer = 66;
public final static int Archer_Minor = 67;
public final static int Archer_Master = 68;
public final static int Fletcher = 69;
public final static int Fletcher_Master = 70;
public final static int Bowmaker = 71;
public final static int Bowmaker_Master = 72;
public final static int Smith = 73;
public final static int Smith_Minor = 74;
public final static int Smith_Master = 75;
public final static int Repairer = 76;
public final static int Repairer_Minor = 77;
public final static int Repairer_Master = 78;
public final static int Tracker = 79;
public final static int Tracker_Minor = 80;
public final static int Tracker_Master = 81;
public final static int Ageless = 82;
public final static int Fisher = 83;
public final static int Fisher_Minor = 84;
public final static int Fisher_Master = 85;
public final static int Climber = 86;
public final static int Climber_Master = 87;
public final static int Firemaker = 88;
public final static int Firemaker_Master = 89;
public final static int Misc = 90;
public final static int Misc_Master = 91;
public final static int Nature = 92;
public final static int Nature_Master = 93;
public final static int KeeperTruth = 94;
public final static int Praying = 95;
public final static int Praying_Master = 96;
public final static int Leather = 97;
public final static int Leather_Master = 98;
public final static int Drunkard = 99;
public final static int Alcoholic = 100;
public final static int Firemaker_Minor = 101;
public final static int Woodcutter_Minor = 102;
public final static int Leather_Minor = 103;
public final static int Smithing_Black_Minor = 104;
public final static int Digging_Minor = 105;
public final static int Miner_Minor = 106;
public final static int Ropemaking = 107;
public final static int Ropemaking_Minor = 108;
public final static int Ropemaking_Master = 109;
public final static int Coaler = 110;
public final static int Coaler_Master = 111;
public final static int Carpenter_Fine_Minor = 112;
public final static int Carpenter_Minor = 113;
public final static int Keeper_Faith = 114;
public final static int Destroyer_Faith = 115;
public final static int Smithing_ShieldSmith = 116;
public final static int Smithing_ShieldSmith_Master = 117;
public final static int One = 118;
public final static int HFC = 119;
public final static int HFC_Master = 120;
public final static int Smithing_GoldSmith_Minor = 121;
public final static int Firstaid = 122;
public final static int Firstaid_Minor = 123;
public final static int Firstaid_Master = 124;
public final static int Yoyo = 125;
public final static int Yoyo_Minor = 126;
public final static int Yoyo_Master = 127;
public final static int Stonecut = 128;
public final static int Stonecut_Minor = 129;
public final static int Stonecut_Master = 130;
public final static int UniqueSlayer = 131;
public final static int Smithing_ShieldSmith_Minor = 132;
public final static int Farmer_Minor = 133;
public final static int Platesmith = 134;
public final static int Platesmith_Minor = 135;
public final static int Platesmith_Master = 136;
public final static int Chainsmith = 137;
public final static int Chainsmith_Minor = 138;
public final static int Chainsmith_Master = 139;
public final static int Kingdomtitle = 140;
public final static int Smithing_Weapons_minor = 141;
public final static int Renowned_Bard = 142;
public final static int Kingslayer = 143;
public final static int Prospecting_Minor = 144;
public final static int Forester = 145;
public final static int Forester_Master = 146;
public final static int Forester_Minor = 147;
public final static int Shipbuilder = 148;
public final static int Shipbuilder_Master = 149;
public final static int Shipbuilder_Minor = 150;
public final static int Bowyer_Minor = 151;
public final static int Fletcher_Minor = 152;
public final static int Knifer = 153;
public final static int Misc_Minor = 154;
public final static int Exor_Minor = 155;
public final static int Tailoring = 156;
public final static int Tailoring_Minor = 157;
public final static int Tailoring_Master = 158;
public final static int Swords = 159;
public final static int Swords_Minor = 160;
public final static int Swords_Master = 161;
public final static int Axes = 162;
public final static int Axes_Minor = 163;
public final static int Axes_Master = 164;
public final static int Mauls = 165;
public final static int Mauls_Minor = 166;
public final static int Mauls_Master = 167;
public final static int Soldier = 168;
public final static int Soldier_Minor = 169;
public final static int Soldier_Master = 170;
public final static int Shields = 171;
public final static int Shields_Minor = 172;
public final static int Shields_Master = 173;
public final static int Warmachines = 174;
public final static int Warmachines_Minor = 175;
public final static int Warmachines_Master = 176;
public final static int Botanist_Minor = 177;
public final static int Nature_Minor = 178;
public final static int Pottery_Minor = 179;
public final static int Cooking_Minor = 180;
public final static int Channeling_Minor = 181;
public final static int Faith = 182;
public final static int Faith_Minor = 183;
public final static int Faith_Master = 184;
public final static int Taming_Minor = 185;
public final static int Body = 186;
public final static int Butcher_Minor = 187;
public final static int Beverages = 188;
public final static int Beverages_Minor = 189;
public final static int Beverages_Master = 190;
public final static int PA = 191;
public final static int Milking = 192;
public final static int Meditation = 193;
public final static int Meditation_Minor = 194;
public final static int Meditation_Master = 195;
public final static int Alchemist_Minor = 196;
public final static int Tailor_Cloth_Minor = 197;
public final static int AnimalHusbandry = 198;
public final static int AnimalHusbandry_Minor = 199;
public final static int AnimalHusbandry_Master = 200;
public final static int Puppeteering = 201;
public final static int Puppeteering_Minor = 202;
public final static int Puppeteering_Master = 203;
public final static int Saint = 204;
public final static int ChampSlayer = 205;
public final static int Baker = 206;
public final static int Baker_Minor = 207;
public final static int Baker_Master = 208;
public final static int First_Digger = 209;
public final static int Gardener = 210;
public final static int Gardener_Minor = 211;
public final static int Gardener_Master = 212;
public final static int Lockpicking = 213;
public final static int Lockpicking_Minor = 214;
public final static int Lockpicking_Master = 215;
public final static int Godsent = 216;
public final static int Educated = 217;
public final static int Clairvoyant = 218;
public final static int Smithing_Armor_minor = 219;
public final static int Champ_Previous = 220;
public final static int Catapult = 221;
public final static int Catapult_Minor = 222;
public final static int Catapult_Master = 223;
public final static int Altar_Destroyer = 224;
public final static int Paving_Minor = 225;
public final static int Soul = 226;
public final static int Coaler_Minor = 227;
public final static int Body_Minor = 228;
public final static int Body_Major = 229;
public final static int Secrets_Master = 230;
public final static int Hota_One = 231;
public final static int Hota_Two = 232;
public final static int Hota_Three = 233;
public final static int Hota_Four = 234;
public final static int Hota_Five = 235;
public final static int CM = 236;
public final static int Carving_Knife_Minor = 237;
public final static int Carving_Knife_Master = 238;
public final static int Climbing_Minor = 239;
public final static int Knives = 240;
public final static int Knives_Minor = 241;
public final static int Knives_Master = 242;
public final static int Metallurgy = 243;
public final static int Metallurgy_Minor = 244;
public final static int Metallurgy_Master = 245;
public final static int Toymaking_Minor = 246;
public final static int Locksmithing_Minor = 247;
public final static int First_Crafter = 248;
public final static int Taunter_Master = 249;
public final static int Taunter = 250;
public final static int Taunter_Minor = 251;
public final static int Winner = 252;
public final static int UnholyAlly = 253;
public final static int SoldierLomaner = 254;
public final static int RiderLomaner = 255;
public final static int ChieftainLomaner = 256;
public final static int AmbassadorLomaner = 257;
public final static int BaronLomaner = 258;
public final static int JarlLomaner = 259;
public final static int DukeLomaner = 260;
public final static int ProvostLomaner = 261;
public final static int MarquisLomaner = 262;
public final static int GrandDukeLomaner = 263;
public final static int ViceRoyLomaner = 264;
public final static int PrinceLomaner = 265;
public final static int Puppeteering_Legend = 266;
public final static int Digger_Legend = 267;
public final static int Tracker_Legend = 268;
public final static int Yoyo_Legend = 269;
public final static int Farmer_Legend = 270;
public final static int Mining_Legend = 271;
public final static int Fishing_Legend = 272;
public final static int Hotfood_Legend = 273;
public final static int Fighting_Legend = 274;
public final static int Foraging = 275;
public final static int Foraging_Minor = 276;
public final static int Foraging_Master = 277;
public final static int Mind = 278;
public final static int Mind_Minor = 279;
public final static int Mind_Master = 280;
public final static int Soul_Normal = 281;
public final static int Soul_Minor = 282;
public final static int Soul_Master = 283;
public final static int Alchemy_Normal = 284;
public final static int Alchemy_Minor = 285;
public final static int Alchemy_Master = 286;
public final static int Clubs_Normal = 287;
public final static int Clubs_Minor = 288;
public final static int Clubs_Master = 289;
public final static int Dairy_Normal = 290;
public final static int Dairy_Minor = 291;
public final static int Dairy_Master = 292;
public final static int Hammers_Normal = 293;
public final static int Hammers_Minor = 294;
public final static int Hammers_Master = 295;
public final static int Healing_Normal = 296;
public final static int Healing_Minor = 297;
public final static int Healing_Master = 298;
public final static int Milling_Minor = 299;
public final static int Milking_Minor = 300;
public final static int Milking_Master = 301;
public final static int Papyrus_Normal = 302;
public final static int Papyrus_Minor = 303;
public final static int Papyrus_Master = 304;
public final static int Polearms_Normal = 305;
public final static int Polearms_Minor = 306;
public final static int Polearms_Master = 307;
public final static int Religion_Normal = 308;
public final static int Religion_Minor = 309;
public final static int Religion_Master = 310;
public final static int Archaeology_Normal = 311;
public final static int Archaeology_Minor = 312;
public final static int Archaeology_Master = 313;
public final static int Prayer_Minor = 314;
public final static int Preaching_Normal = 315;
public final static int Preaching_Minor = 316;
public final static int Preaching_Master = 317;
public final static int Thatching_Normal = 318;
public final static int Thatching_Minor = 319;
public final static int Thatching_Master = 320;
public final static int Stealing_Normal = 321;
public final static int Stealing_Minor = 322;
public final static int Stealing_Master = 323;
public final static int Traps_Normal = 324;
public final static int Traps_Minor = 325;
public final static int Traps_Master = 326;
public final static int Toys_Normal = 327;
public final static int Toys_Minor = 328;
public final static int Toys_Master = 329;
public final static int AnimalHusbandry_Legend = 330;
public final static int Faith_Legend = 331;
public final static int Paving_Legend = 332;
public final static int Stealing_Legend = 333;
public final static int Woodcutting_Legend = 334;
public final static int Milking_Legend = 335;
public final static int Puppeteering_Epic = 336;
public final static int Digger_Epic = 337;
public final static int Tracker_Epic = 338;
public final static int Yoyo_Epic = 339;
public final static int Farmer_Epic = 340;
public final static int Mining_Epic = 341;
public final static int Fishing_Epic = 342;
public final static int Hotfood_Epic = 343;
public final static int Fighting_Epic = 344;
public final static int AnimalHusbandry_Epic = 345;
public final static int Paving_Epic = 346;
public final static int Stealing_Epic = 347;
public final static int Woodcutting_Epic = 348;
public final static int Milking_Epic = 349;
public final static int Carpenter_Legend = 350;
public final static int Carpenter_Epic = 351;
public final static int Saw_Normal = 352;
public final static int Saw_Minor = 353;
public final static int Saw_Master = 354;
public final static int Saw_Legendary = 355;
public final static int Saw_Epic = 356;
public final static int Master_of_Challenge = 357;
public final static int Lord_of_Isles = 358;
public final static int Blood_Ravager = 359;
public final static int Selfie = 360;
public final static int Pit_Slayer = 361;
public final static int Guardian_of_the_Hunt = 362;
public final static int Shadow_Assassin = 363;
public final static int Future_Warden = 364;
public final static int Emperor_Emeritus = 365;
public final static int Pack_of_the_Hunt = 366;
public final static int Leather_Legend = 367;
public final static int Leather_Epic = 368;
public final static int Knigt = 369;
public final static int FallenKnight = 370;
public final static int Blacksmith_Legend = 371;
public final static int Blacksmith_Epic = 372;
public final static int Rifter = 373;
public final static int RiftDefender = 374;
public final static int Fletcher_Legend = 375;
public final static int Fletcher_Epic = 376;
public final static int Chainsmith_Legend = 377;
public final static int Chainsmith_Epic = 378;
public final static int Platesmith_Epic = 379;
public final static int Bowyry_Legend = 380;
public final static int Smithing_ShieldSmith_Legend = 381;
public final static int Smithing_ShieldSmith_Epic = 382;
public final static int Beverages_Legend = 383;
public final static int Beverages_Epic = 384;
public final static int Restoration_Normal = 385;
public final static int Restoration_Minor = 386;
public final static int Restoration_Master = 387;
public final static int Masonry_Legend = 388;
public final static int Masonry_Epic = 389;
public final static int Prospecting_Legend = 390;
public final static int Aggressivefighting_Normal = 391;
public final static int Aggressivefighting_Minor = 392;
public final static int Aggressivefighting_Master = 393;
public final static int BodyControl_Normal = 394;
public final static int BodyControl_Minor = 395;
public final static int BodyControl_Master = 396;
public final static int Bodystamina_Normal = 397;
public final static int Bodystamina_Minor = 398;
public final static int Bodystamina_Master = 399;
public final static int Bodystrength_Normal = 400;
public final static int Bodystrength_Minor = 401;
public final static int Bodystrength_Master = 402;
public final static int Butcheringknife_Normal = 403;
public final static int Butcheringknife_Minor = 404;
public final static int Butcheringknife_Master = 405;
public final static int Defensivefighting_Normal = 406;
public final static int Defensivefighting_Minor = 407;
public final static int Defensivefighting_Master = 408;
public final static int Halberd_Normal = 409;
public final static int Halberd_Minor = 410;
public final static int Halberd_Master = 411;
public final static int Hammer_Normal = 412;
public final static int Hammer_Minor = 413;
public final static int Hammer_Master = 414;
public final static int Hatchet_Normal = 415;
public final static int Hatchet_Minor = 416;
public final static int Hatchet_Master = 417;
public final static int Hugeaxe_Normal = 418;
public final static int Hugeaxe_Minor = 419;
public final static int Hugeaxe_Master = 420;
public final static int HugeClub_Normal = 421;
public final static int HugeClub_Minor = 422;
public final static int HugeClub_Master = 423;
public final static int Largeaxe_Normal = 424;
public final static int Largeaxe_Minor = 425;
public final static int Largeaxe_Master = 426;
public final static int LargeMaul_Normal = 427;
public final static int LargeMaul_Minor = 428;
public final static int LargeMaul_Master = 429;
public final static int Largemetalshield_Normal = 430;
public final static int Largemetalshield_Minor = 431;
public final static int Largemetalshield_Master = 432;
public final static int Largewoodenshield_Normal = 433;
public final static int Largewoodenshield_Minor = 434;
public final static int Largewoodenshield_Master = 435;
public final static int Longbow_Normal = 436;
public final static int Longbow_Minor = 437;
public final static int Longbow_Master = 438;
public final static int LongSpear_Normal = 439;
public final static int LongSpear_Minor = 440;
public final static int LongSpear_Master = 441;
public final static int Longsword_Normal = 442;
public final static int Longsword_Minor = 443;
public final static int Longsword_Master = 444;
public final static int Mediumbow_Normal = 445;
public final static int Mediumbow_Minor = 446;
public final static int Mediumbow_Master = 447;
public final static int Mediummaul_Normal = 448;
public final static int Mediummaul_Minor = 449;
public final static int Mediummaul_Master = 450;
public final static int Mediummetalshield_Normal = 451;
public final static int Mediummetalshield_Minor = 452;
public final static int Mediummetalshield_Master = 453;
public final static int Mediumwoodenshield_Normal = 454;
public final static int Mediumwoodenshield_Minor = 455;
public final static int Mediumwoodenshield_Master = 456;
public final static int MindLogic_Normal = 457;
public final static int MindLogic_Minor = 458;
public final static int MindLogic_Master = 459;
public final static int MindSpeed_Normal = 460;
public final static int MindSpeed_Minor = 461;
public final static int MindSpeed_Master = 462;
public final static int Normalfighting_Normal = 463;
public final static int Normalfighting_Minor = 464;
public final static int Normalfighting_Master = 465;
public final static int Pickaxe_Normal = 466;
public final static int Pickaxe_Minor = 467;
public final static int Pickaxe_Master = 468;
public final static int Rake_Normal = 469;
public final static int Rake_Minor = 470;
public final static int Rake_Master = 471;
public final static int Scythe_Normal = 472;
public final static int Scythe_Minor = 473;
public final static int Scythe_Master = 474;
public final static int Shieldbashing_Normal = 475;
public final static int Shieldbashing_Minor = 476;
public final static int Shieldbashing_Master = 477;
public final static int Shortbow_Normal = 478;
public final static int Shortbow_Minor = 479;
public final static int Shortbow_Master = 480;
public final static int Shortsword_Normal = 481;
public final static int Shortsword_Minor = 482;
public final static int Shortsword_Master = 483;
public final static int Shovel_Normal = 484;
public final static int Shovel_Minor = 485;
public final static int Shovel_Master = 486;
public final static int Sickle_Normal = 487;
public final static int Sickle_Minor = 488;
public final static int Sickle_Master = 489;
public final static int SmallAxe_Normal = 490;
public final static int SmallAxe_Minor = 491;
public final static int SmallAxe_Master = 492;
public final static int Smallmaul_Normal = 493;
public final static int Smallmaul_Minor = 494;
public final static int Smallmaul_Master = 495;
public final static int Smallmetalshield_Normal = 496;
public final static int Smallmetalshield_Minor = 497;
public final static int Smallmetalshield_Master = 498;
public final static int Smallwoodenshield_Normal = 499;
public final static int Smallwoodenshield_Minor = 500;
public final static int Smallwoodenshield_Master = 501;
public final static int Staff_Normal = 502;
public final static int Staff_Minor = 503;
public final static int Staff_Master = 504;
public final static int StoneChisel_Normal = 505;
public final static int StoneChisel_Minor = 506;
public final static int StoneChisel_Master = 507;
public final static int Twohandedsword_Normal = 508;
public final static int Twohandedsword_Minor = 509;
public final static int Twohandedsword_Master = 510;
public final static int Warhammer_Normal = 511;
public final static int Warhammer_Minor = 512;
public final static int Warhammer_Master = 513;
public final static int Weaponlessfighting_Normal = 514;
public final static int Weaponlessfighting_Minor = 515;
public final static int Weaponlessfighting_Master = 516;
public final static int Shovel_Legendary = 517;;
private final int titleId;
private final String labelMale;
private final String labelFemale;
private final int skillId;
private final double skillUnlockLevel;
public static ArrayList<Title> titles = new ArrayList<>();
public Title(int titleId, String labelMale, String labelFemale, int skillId, double skillUnlockLevel) {
this.titleId = titleId;
this.labelMale = labelMale;
this.labelFemale = labelFemale;
this.skillId = skillId;
this.skillUnlockLevel = skillUnlockLevel;
titles.add(this);
}
public int getTitleId() {
return this.titleId;
}
public String getMaleName() {
return this.labelMale;
}
public String getFemaleName() {
return this.labelFemale;
}
public int getSkillId() {
return this.skillId;
}
public double getSkillUnlockLevel() {
return skillUnlockLevel;
}
public boolean isRoyalTitle() {
return this.titleId == Title.Kingdomtitle.id;
}
public static Title getTitle(String titleName) throws RuntimeException {
return titles.stream()
.filter(title -> Objects.equals(titleName.toLowerCase(), title.labelFemale) ||
Objects.equals(titleName.toLowerCase(), title.labelMale))
.findFirst()
.orElseThrow(RuntimeException::new);
}
public static Title getTitle(int titleAsInt) throws RuntimeException {
return titles.stream()
.filter(title -> titleAsInt == title.titleId)
.findFirst()
.orElseThrow(RuntimeException::new);
}
public static Title getTitle(int skillId, double skillLevel) throws RuntimeException {
return titles.stream()
.filter(title -> skillId == title.titleId)
.filter(title -> skillLevel >= title.skillUnlockLevel)
.findFirst()
.orElseThrow(RuntimeException::new);
}
static {
new Title(1, "Mastermine", "Mastermine", 1008, 90.0);
new Title(2, "Miner", "Miner", 1008, 50.0);
new Title(3, "Lumberjack", "Lumberjack", 1007, 50.0);
new Title(4, "Deforester", "Deforester", 1007, 90.0);
new Title(5, "Herbalist", "Herbalist", 10072, 50.0);
new Title(6, "Loremaster", "Loremaster", 10072, 90.0);
new Title(7, "Apothecarist", "Apothecarist", 10042, 50.0);
new Title(8, "Rainbow Maker", "Rainbow Maker", 10042, 90.0);
new Title(9, "Mason", "Mason", 1013, 50.0);
new Title(10, "Master Mason", "Master Mason", 1013, 90.0);
new Title(11, "Potter", "Potter", 1011, 50.0);
new Title(12, "Master Potter", "Terracotta Terror", 1011, 90.0);
new Title(13, "Channeler", "Channeler", 10067, 50.0);
new Title(14, "Casting Specialist", "Casting Specialist", 10067, 90.0);
Cleric(15, "Cleric", 50.0),
Cleric_Minor(16, "Priest", "Priestess", 70.0),
Cleric_Master(17, "High Priest", "High Priestess", 90.0),
Warrior(18, "Warrior", "Warmaid", 50.0),
Warrior_Minor(19, "Battlemaster", "Battlemaiden", 70.0),
Warrior_Master(20, "Warlord", "Valkyrie", 90.0),
DragonSlayer(21, "Dragonslayer"),
ArtifactFinder(22, "Explorer"),
new Title(23, "Carpenter", "Carpenter", 1005, 50.0);
new Title(24, "Master Carpenter", "Master Carpenter", 1005, 90.0);
new Title(25, "Blacksmith", "Blacksmith", 10015, 50.0);
new Title(26, "Master Blacksmith", "Master Blacksmith", 10015, 90.0);
new Title(27, "Goldsmith", "Goldsmith", 10043, 50.0);
new Title(28, "Midas Touch", "Midas Touch", 10043, 90.0);
new Title(29, "Locksmith", "Locksmith", 10034, 50.0);
new Title(30, "Master Locksmith", "Master Locksmith", 10034, 90.0);
new Title(31, "Armoursmith", "Armoursmith", 1017, 50.0);
new Title(32, "Master Armourer", "Master Armourer", 1017, 90.0);
new Title(33, "Weaponsmith", "Weaponsmith", 1016, 50.0);
new Title(34, "Master Weaponsmith", "Master Weaponsmith", 1016, 90.0);
new Title(35, "Fine Carpenter", "Fine Carpenter", 10044, 50.0);
new Title(36, "Mighty Fine Carpenter", "Mighty Fine Carpenter", 10044, 90.0);
new Title(37, "Roadbuilder", "Roadbuilder", 10031, 50.0);
new Title(38, "Road Warrior", "Road Warrior", 10031, 90.0);
new Title(39, "Prospector", "Prospector", 10032, 50.0);
new Title(40, "Goldsniffer", "Goldsniffer", 10032, 90.0);
new Title(41, "Exorcist", "Exorcist", 10068, 50.0);
new Title(42, "Terrorwringer", "Terrorwringer", 10068, 90.0);
new Title(43, "Farmer", "Farmer", 10049, 50.0);
new Title(44, "Master Farmer", "Master Farmer", 10049, 90.0);
new Title(45, "Pilferer", "Pilferer", 1028, 50.0);
new Title(46, "Thief", "Thief", 1028, 70.0);
new Title(47, "Master Thief", "Master Thief", 1028, 90.0);
new Title(48, "Butcher", "Butcher", 10059, 50.0);
new Title(49, "Master Butcher", "Master Butcher", 10059, 90.0);
new Title(50, "Master Toymaker", "Master Toymaker", 10051, 90.0);
new Title(51, "Toymaker", "Toymaker", 10051, 50.0);
new Title(52, "Miller", "Miller", 10040, 50.0);
new Title(53, "Master Miller", "Master Miller", 10040, 90.0);
new Title(54, "Digger", "Digger", 1009, 50.0);
new Title(55, "Land Shaper", "Land Shaper", 1009, 90.0);
GiantSlayer(56, "Giantslayer"),
TrollSlayer(57, "Trollslayer"),
new Title(58, "Cook", "Cook", 1018, 50.0);
new Title(59, "Chef", "Chef", 1018, 70.0);
new Title(60, "Master Chef", "Master Chef", 1018, 90.0);
new Title(61, "High Mason", "High Mason", 1013, 70.0);
new Title(62, "Tailor", "Tailor", 10016, 50.0);
new Title(63, "Seamster", "Seamstress", 10016, 90.0);
new Title(64, "Animal Trainer", "Animal Trainer", 10078, 50.0);
new Title(65, "Beastmaster", "Beastmaster", 10078, 90.0);
new Title(66, "Archer", "Archer", 1030, 50.0);
new Title(67, "Hawk Eye", "Hawk Eye", 1030, 70.0);
new Title(68, "Eagle Eye", "Eagle Eye", 1030, 90.0);
new Title(69, "Fletcher", "Fletcher", 1032, 50.0);
new Title(70, "Master Fletcher", "Master Fletcher", 1032, 90.0);
new Title(71, "Bowmaker", "Bowmaker", 1031, 50.0);
new Title(72, "Master Bowmaker", "Master Bowmaker", 1031, 90.0);
new Title(73, "Smith", "Smith", 1015, 50.0);
new Title(74, "Tinker", "Tinker", 1015, 70.0);
new Title(75, "Master Smith", "Master Smith", 1015, 90.0);
new Title(76, "Repairman", "Repairwoman", 10035, 50.0);
new Title(77, "Materia Tamer", "Materia Tamer", 10035, 70.0);
new Title(78, "Master Fixer", "Master Fixer", 10035, 90.0);
new Title(79, "Tracker", "Tracker", 10018, 50.0);
new Title(80, "Pathfinder", "Pathfinder", 10018, 70.0);
new Title(81, "Master Pathfinder", "Master Pathfinder", 10018, 90.0);
Ageless(82, "Ageless"),
new Title(83, "Fisherman", "Fisherwoman", 10033, 50.0);
new Title(84, "Angler", "Angler", 10033, 70.0);
new Title(85, "Kingfisher", "Kingfisher", 10033, 90.0);
new Title(86, "Mountaineer", "Mountaineer", 10073, 50.0);
new Title(87, "Cliffhanger", "Cliffhanger", 10073, 90.0);
new Title(88, "Pyrotechnic", "Pyrotechnic", 1010, 50.0);
new Title(89, "Pyromaniac", "Pyromaniac", 1010, 90.0);
new Title(90, "Handyman", "Handywoman", 1020, 50.0);
new Title(91, "Fixer", "Fixer", 1020, 90.0);
new Title(92, "Ecologist", "Ecologist", 1019, 50.0);
new Title(93, "Druidkin", "Druidkin", 1019, 90.0);
KeeperTruth(94, "Keeper of Truth"),
new Title(95, "Reverent", "Reverent", 10066, 50.0);
new Title(96, "Ascetic", "Ascetic", 10066, 90.0);
new Title(97, "Tanner", "Tanner", 10017, 50.0);
new Title(98, "Master Tanner", "Master Tanner", 10017, 90.0);
Drunkard(99, "Drunkard", 70.0),
Alcoholic(100, "Alcoholic", 70.0),
new Title(101, "Arsonist", "Arsonist", 1010, 70.0);
new Title(102, "Timberman", "Timberwoman", 1007, 70.0);
new Title(103, "High Tanner", "High Tanner", 10017, 70.0);
new Title(104, "Renowned Blacksmith", "Renowned Blacksmith", 10015, 70.0);
new Title(105, "Excavator", "Excavator", 1009, 70.0);
new Title(106, "Prime Minester", "Prime Minester", 1008, 70.0);
new Title(107, "Ropemaker", "Ropemaker", 1014, 50.0);
new Title(108, "Renowned Ropemaker", "Renowned Ropemaker", 1014, 70.0);
new Title(109, "Hangman", "Hangwoman", 1014, 90.0);
new Title(110, "Coaler", "Coaler", 10036, 50.0);
new Title(111, "Master Coaler", "Master Coaler", 10036, 90.0);
new Title(112, "Renowned Fine Carpenter", "Renowned Fine Carpenter", 10044, 70.0);
new Title(113, "Renowned Carpenter", "Renowned Carpenter", 1005, 70.0);
Keeper_Faith(114, "Keeper of Faith"),
Destroyer_Faith(115, "Destroyer of Faith"),
new Title(116, "Shieldsmith", "Shieldsmith", 10014, 50.0);
new Title(117, "Master Shieldsmith", "Master Shieldsmith", 10014, 90.0);
One(118, "The Unforgiven King"),
new Title(119, "Caterer", "Caterer", 10038, 50.0);
new Title(120, "Saucier", "Saucier", 10038, 90.0);
new Title(121, "Renowned Goldsmith", "Renowned Goldsmith", 10043, 70.0);
new Title(122, "Quacksalver", "Quacksalver", 10056, 50.0);
new Title(123, "Medic", "Medic", 10056, 70.0);
new Title(124, "Paramedic", "Paramedic", 10056, 90.0);
new Title(125, "Trickster", "Trickster", 10050, 50.0);
new Title(126, "Freestyler", "Freestyler", 10050, 70.0);
new Title(127, "Wild One", "Wild One", 10050, 90.0);
new Title(128, "Sculptor", "Sculptor", 10074, 50.0);
new Title(129, "Artist", "Artist", 10074, 70.0);
new Title(130, "Michelangelo", "Michelangelo", 10074, 90.0);
UniqueSlayer(131, "Fearless"),
new Title(132, "Able Shieldsmith", "Able Shieldsmith", 10014, 70.0);
new Title(133, "Crofter", "Crofter", 10049, 70.0);
new Title(134, "Platesmith", "Platesmith", 10013, 50.0);
new Title(135, "Renowned Platesmith", "Renowned Platesmith", 10013, 70.0);
new Title(136, "Master Platesmith", "Master Platesmith", 10013, 90.0);
new Title(137, "Chainsmith", "Chainsmith", 10012, 50.0);
new Title(138, "Renowned Chainsmith", "Renowned Chainsmith", 10012, 70.0);
new Title(139, "Master Chainsmith", "Master Chainsmith", 10012, 90.0);
Kingdomtitle(140, "Kingdom Title", -1, 90.0),
new Title(141, "Arms Master", "Arms Master", 1016, 70.0);
Renowned_Bard(142, "Renowned Bard"),
Kingslayer(143, "Kingslayer"),
new Title(144, "Geologist", "Geologist", 10032, 70.0);
new Title(145, "Forester", "Forester", 10048, 50.0);
new Title(146, "Arbophiliac", "Arbophiliac", 10048, 90.0);
new Title(147, "Arboriculturist", "Arboriculturist", 10048, 70.0);
new Title(148, "Harbormaster", "Harbormaster", 10082, 50.0);
new Title(149, "Master Shipwright", "Master Shipwright", 10082, 90.0);
new Title(150, "Shipwright", "Shipwright", 10082, 70.0);
new Title(151, "Able Bowmaker", "Able Bowmaker", 1031, 70.0);
new Title(152, "Arrowmaker", "Arrowmaker", 1032, 70.0);
new Title(153, "Stabber", "Stabber", 10007, 50.0);
new Title(154, "Tim the Toolman", "Tim the Toolwoman", 1020, 70.0);
new Title(155, "Zealot", "Zealot", 10068, 70.0);
new Title(156, "Textiler", "Textiler", 1012, 50.0);
new Title(157, "Needlefriend", "Needlefriend", 1012, 70.0);
new Title(158, "Velcro Fly", "Velcro Fly", 1012, 90.0);
new Title(159, "Swordsman", "Swordswoman", 1000, 50.0);
new Title(160, "Duelist", "Duelist", 1000, 70.0);
new Title(161, "Swordsmaster", "Swordsmistress", 1000, 90.0);
new Title(162, "Axeman", "Axewoman", 1003, 50.0);
new Title(163, "Berserker", "Berserker", 1003, 70.0);
new Title(164, "Fleshrender", "Fleshrender", 1003, 90.0);
new Title(165, "Mauler", "Mauler", 1004, 50.0);
new Title(166, "Bonker", "Bonker", 1004, 70.0);
new Title(167, "Crusher", "Crusher", 1004, 90.0);
new Title(168, "Soldier", "Soldier", 1023, 50.0);
new Title(169, "Mercenary", "Mercenary", 1023, 70.0);
new Title(170, "Knight", "Amazon", 1023, 90.0);
new Title(171, "Shieldsman", "Shieldwoman", 1002, 50.0);
new Title(172, "Defender", "Defendress", 1002, 70.0);
new Title(173, "Protector", "Protector", 1002, 90.0);
new Title(174, "Destroyer", "Destroyer", 1029, 50.0);
new Title(175, "Demolisher", "Demolisher", 1029, 70.0);
new Title(176, "Siege Master", "Siege Mistress", 1029, 90.0);
new Title(177, "Botanist", "Botanist", 10072, 70.0);
new Title(178, "Treehugger", "Treehugger", 1019, 70.0);
new Title(179, "Moulder", "Moulder", 1011, 70.0);
new Title(180, "Iron Chef", "Iron Chef", 10038, 70.0);
new Title(181, "Conduit", "Conduit", 10067, 70.0);
Faith(182, "Padre", "Norn", 50.0),
Faith_Minor(183, "Devout", "Mystic", 70.0),
Faith_Master(184, "Enlightened", 90.0),
new Title(185, "Beastspeaker", "Beastspeaker", 10078, 70.0);
new Title(186, "Athlete", "Athlete", 1, 50.0);
new Title(187, "Der Metzgermeister", "Skinner", 10059, 70.0);
new Title(188, "Bartender", "Bartender", 10083, 50.0);
new Title(189, "Party Animal", "Party Animal", 10083, 70.0);
new Title(190, "Sommelier", "Sommelier", 10083, 90.0);
PA(191, "Community Assistant", 90.0),
new Title(192, "Milkman", "Milkmaid", 10060, 50.0);
new Title(193, "Guru", "Guru", 10086, 50.0);
new Title(194, "Swami", "Swami", 10086, 70.0);
new Title(195, "Rama", "Rama", 10086, 90.0);
new Title(196, "Transmutator", "Transmutator", 10042, 70.0);
new Title(197, "Dreamweaver", "Dreamweaver", 10016, 70.0);
new Title(198, "Drover", "Drover", 10085, 50.0);
new Title(199, "Granger", "Granger", 10085, 70.0);
new Title(200, "Rancher", "Rancher", 10085, 90.0);
new Title(201, "Puppeteer", "Puppeteer", 10087, 50.0);
new Title(202, "Entertainer", "Entertainer", 10087, 70.0);
new Title(203, "Puppetmaster", "Puppetmaster", 10087, 90.0);
Saint(204, "Saint"),
ChampSlayer(205, "Slayer of Champions"),
new Title(206, "Boulanger", "Boulanger", 10039, 50.0);
new Title(207, "Bake Sale", "Bake Sale", 10039, 70.0);
new Title(208, "Confissier", "Confissier", 10039, 90.0);
First_Digger(209, "First digger of Wurm", 90.0),
new Title(210, "Greenthumbs", "Greenthumbs", 10045, 50.0);
new Title(211, "Gardener", "Gardener", 10045, 70.0);
new Title(212, "Jiko Enkai Zenji", "Jiko Enkai Zenji", 10045, 90.0);
new Title(213, "Lock Breaker", "Lock Breaker", 10076, 50.0);
new Title(214, "Safe Cracker", "Safe Cracker", 10076, 70.0);
new Title(215, "Vault Shadow", "Vault Shadow", 10076, 90.0);
Godsent(216, "Godsent"),
Educated(217, "Educated"),
Clairvoyant(218, "Clairvoyant"),
new Title(219, "Renowned Armourer", "Renowned Armourer", 1017, 70.0);
Champ_Previous(220, "Champion Emeritus"),
new Title(221, "Rock Hurler", "Rock Hurler", 10077, 50.0);
new Title(222, "Wall Breaker", "Wall Breaker", 10077, 70.0);
new Title(223, "Eradicator", "Eradicator", 10077, 90.0);
Altar_Destroyer(224, "Dawn of Glory", 90.0),
new Title(225, "Road Engineer", "Road Engineer", 10031, 70.0);
new Title(226, "Soulman", "Soulman", 106, 50.0);
new Title(227, "Renowned Coaler", "Renowned Coaler", 10036, 70.0);
new Title(228, "Body Builder", "Body Builder", 1, 70.0);
new Title(229, "Olympian", "Olympian", 1, 90.0);
Secrets_Master(230, "Master of Secrets", "Mistress of secrets"),
Hota_One(231, "Participant of the Hunt"),
Hota_Two(232, "Bloodhound of the Hunt"),
Hota_Three(233, "Leader of the Hunt"),
Hota_Four(234, "Master of the Hunt"),
Hota_Five(235, "King of the Hunt"),
CM(236, "Chat Moderator", 90.0),
new Title(237, "Carver", "Carver", 10007, 70.0);
new Title(238, "Whittler", "Whittler", 10007, 90.0);
new Title(239, "Sherpa", "Sherpa", 10073, 70.0);
new Title(240, "Knifer", "Knifer", 1001, 50.0);
new Title(241, "Piercer", "Piercer", 1001, 70.0);
new Title(242, "Knife Specialist", "Knife Specialist", 1001, 90.0);
new Title(243, "Smelter", "Smelter", 10041, 50.0);
new Title(244, "Metallurgist", "Metallurgist", 10041, 70.0);
new Title(245, "Master Metallurgist", "Master Metallurgist", 10041, 90.0);
new Title(246, "Gepetto", "Gepetto", 10051, 70.0);
new Title(247, "Safe Smith", "Safe Smith", 10034, 70.0);
First_Crafter(248, "First Crafter of Wurm", 90.0),
new Title(249, "Loathsome", "Loathsome", 10057, 90.0);
new Title(250, "Annoying", "Annoying", 10057, 50.0);
new Title(251, "Repulsive", "Repulsive", 10057, 70.0);
Winner(252, "Winner", 90.0),
UnholyAlly(253, "Unholy Ally", 90.0),
SoldierLomaner(254, "Soldier of Lomaner"),
RiderLomaner(255, "Rider of Lomaner"),
ChieftainLomaner(256, "Chieftain of Lomaner"),
AmbassadorLomaner(257, "Ambassador of Lomaner"),
BaronLomaner(258, "Baron of Lomaner", "Baroness of Lomaner"),
JarlLomaner(259, "Jarl of Lomaner", "Countess of Lomaner"),
DukeLomaner(260, "Duke of Lomaner", "Duchess of Lomaner"),
ProvostLomaner(261, "Provost of Lomaner"),
MarquisLomaner(262, "Marquis of Lomaner", "Marchioness of Lomaner"),
GrandDukeLomaner(263, "Grand Duke of Lomaner", "Grand Duchess of Lomaner"),
ViceRoyLomaner(264, "ViceRoy of Lomaner"),
PrinceLomaner(265, "Prince of Lomaner", "Princess of Lomaner"),
new Title(266, "First Jester of Wurm", "First Jester of Wurm", 10087, 99.99999615);
new Title(267, "Earthwurm", "Earthwurm", 1009, 99.99999615);
new Title(268, "Bloodhound of Wurm", "Bloodhound of Wurm", 10018, 99.99999615);
new Title(269, "Legendary Woodspinner", "Legendary Woodspinner", 10050, 99.99999615);
new Title(270, "Pumpkin King", "Pumpkin King", 10049, 99.99999615);
new Title(271, "The World is Mine", "The World is Mine", 1008, 99.99999615);
new Title(272, "Hooked on Fishing", "Hooked on Fishing", 10033, 99.99999615);
new Title(273, "Legendary Chef", "Legendary Chef", 10038, 99.99999615);
new Title(274, "Swift Death", "Swift Death", 1023, 99.99999615);
new Title(275, "Forager", "Forager", 10071, 50.0);
new Title(276, "Plant Gatherer", "Plant Gatherer", 10071, 70.0);
new Title(277, "Master of Plants", "Master of Plants", 10071, 90.0);
new Title(278, "Thinker", "Thinker", 2, 50.0);
new Title(279, "Scholar", "Scholar", 2, 70.0);
new Title(280, "Philosopher", "Philosopher", 2, 90.0);
new Title(281, "Spiritualist", "Spiritualist", 3, 50.0);
new Title(282, "Visionary", "Visionary", 3, 70.0);
new Title(283, "Maverick", "Maverick", 3, 90.0);
new Title(284, "Alchemist", "Alchemist", 1021, 50.0);
new Title(285, "Chemist", "Chemist", 1021, 70.0);
new Title(286, "Shaman", "Shaman", 1021, 90.0);
new Title(287, "Clubber", "Clubber", 1025, 50.0);
new Title(288, "Thumper", "Thumper", 1025, 70.0);
new Title(289, "Smasher", "Smasher", 1025, 90.0);
new Title(290, "Cheesemaker", "Cheesemaker", 10037, 50.0);
new Title(291, "Artisan Cheesemaker", "Artisan Cheesemaker", 10037, 70.0);
new Title(292, "Master Cheesemaker", "Master Cheesemaker", 10037, 90.0);
new Title(293, "Hammerer", "Hammerer", 1027, 50.0);
new Title(294, "Assaulter", "Assaulter", 1027, 70.0);
new Title(295, "Thor", "Thor", 1027, 90.0);
new Title(296, "Healer", "Healer", 1024, 50.0);
new Title(297, "Doctor", "Doctor", 1024, 70.0);
new Title(298, "Surgeon", "Surgeon", 1024, 90.0);
new Title(299, "Grain Expert", "Grain Expert", 10040, 70.0);
new Title(300, "Milking Machine", "Milking Machine", 10060, 70.0);
new Title(301, "Cow Whisperer", "Cow Whisperer", 10060, 90.0);
new Title(302, "Papermaker", "Papermaker", 10091, 50.0);
new Title(303, "Pulp-beater", "Pulp-beater", 10091, 70.0);
new Title(304, "Book Maker", "Book Maker", 10091, 90.0);
new Title(305, "Lancer", "Lancer", 1033, 50.0);
new Title(306, "Phalanx", "Phalanx", 1033, 70.0);
new Title(307, "Impaler", "Impaler", 1033, 90.0);
new Title(308, "Spiritual", "Spiritual", 1026, 50.0);
new Title(309, "Theological", "Theological", 1026, 70.0);
new Title(310, "Zealous", "Zealous", 1026, 90.0);
new Title(311, "Investigator", "Investigator", 10069, 50.0);
new Title(312, "Archaeologist", "Archaeologist", 10069, 70.0);
new Title(313, "Curator", "Curator", 10069, 90.0);
new Title(314, "Pious", "Pious", 10066, 70.0);
new Title(315, "Preacher", "Preacher", 10065, 50.0);
new Title(316, "Orator", "Orator", 10065, 70.0);
new Title(317, "Soothsayer", "Soothsayer", 10065, 90.0);
new Title(318, "Thatcher", "Thatcher", 10092, 50.0);
new Title(319, "Roofer", "Roofer", 10092, 70.0);
new Title(320, "Master Thatcher", "Master Thatcher", 10092, 90.0);
new Title(321, "Pickpocket", "Pickpocket", 10075, 50.0);
new Title(322, "Burglar", "Burglar", 10075, 70.0);
new Title(323, "Robber", "Robber", 10075, 90.0);
new Title(324, "It's a Trap!", "It's a Trap!", 10084, 50.0);
new Title(325, "Trapper", "Trapper", 10084, 70.0);
new Title(326, "Snare Artist", "Snare Artist", 10084, 90.0);
new Title(327, "Performer", "Performer", 1022, 50.0);
new Title(328, "Manipulator", "Manipulator", 1022, 70.0);
new Title(329, "Thespian", "Thespian", 1022, 90.0);
new Title(330, "Zoologist", "Zoologist", 10085, 99.99999615);
new Title(331, "Illuminated", "Illuminated", 2147483645, 99.99999615);
new Title(332, "World Connector", "World Connector", 10031, 99.99999615);
new Title(333, "Criminal Mastermind", "Criminal Mastermind", 10075, 99.99999615);
new Title(334, "Wurmian Termite", "Wurmian Termite", 1007, 99.99999615);
new Title(335, "Udder Madness", "Udder Madness", 10060, 99.99999615);
Puppeteering_Epic(336, "Epic Puppeteer", 10087, TitleType.EPIC),
Digger_Epic(337, "Epic Digger", 1009, TitleType.EPIC),
Tracker_Epic(338, "Epic Tracker", 10018, TitleType.EPIC),
Yoyo_Epic(339, "Epic Woodspinner", 10050, TitleType.EPIC),
Farmer_Epic(340, "Epic Farmer", 10049, TitleType.EPIC),
Mining_Epic(341, "Epic Miner", 1008, TitleType.EPIC),
Fishing_Epic(342, "Epic Fisherman", "Epic Fisherwoman", 10033, TitleType.EPIC),
Hotfood_Epic(343, "Epic Chef", 10038, TitleType.EPIC),
Fighting_Epic(344, "Epic Fighter", 1023, TitleType.EPIC),
AnimalHusbandry_Epic(345, "Epic Animal Tamer", 10085, TitleType.EPIC),
Paving_Epic(346, "Epic Paver", 10031, TitleType.EPIC),
Stealing_Epic(347, "Epic Thief", 10075, TitleType.EPIC),
Woodcutting_Epic(348, "Epic Lumberjack", 1007, TitleType.EPIC),
Milking_Epic(349, "Epic Milkman", "Epic Milkmaid", 10060, TitleType.EPIC),
new Title(350, "Legendary Architect", "Legendary Architect", 1005, 99.99999615);
Carpenter_Epic(351, "Epic Architect", 1005, TitleType.EPIC),
new Title(352, "I'm Sawry", "I'm Sawry", 10008, 50.0);
new Title(353, "Chainsaw", "Chainsaw", 10008, 70.0);
new Title(354, "Jigsaw", "Jigsaw", 10008, 90.0);
new Title(355, "Tom Sawyer", "Tom Sawyer", 10008, 99.99999615);
Saw_Epic(356, "Epic Sawyer", 10008, TitleType.EPIC),
Master_of_Challenge(357, "Master of the Challenge", "Mistress of the Challenge"),
Lord_of_Isles(358, "Lord of the Isles", "Lady of the Isles"),
Blood_Ravager(359, "Blood Ravager"),
Selfie(360, "Selfie"),
Pit_Slayer(361, "Pit Slayer"),
Guardian_of_the_Hunt(362, "Guardian of the Hunt"),
Shadow_Assassin(363, "Shadow Assassin"),
Future_Warden(364, "Future Warden"),
Emperor_Emeritus(365, "Emperor Emeritus"),
Pack_of_the_Hunt(366, "Pack of the Hunt"),
new Title(367, "Master of the Hide", "Mistress of the Hide", 10017, 99.99999615);
Leather_Epic(368, "Epic Tanner", 10017, TitleType.EPIC),
Knigt(369, "Cavalier"),
FallenKnight(370, "Fallen Cavalier"),
new Title(371, "Anvil of Tears", "Anvil of Tears", 10015, 99.99999615);
Blacksmith_Epic(372, "Epic Blacksmith", 10015, TitleType.EPIC),
Rifter(373, "Rifter"),
RiftDefender(374, "Rift Defender"),
new Title(375, "Quivering with Excitement", "Quivering with Excitement", 1032, 99.99999615);
Fletcher_Epic(376, "Epic Fletcher", 1032, TitleType.EPIC),
new Title(377, "Chains of Time", "Chains of Time", 10012, 99.99999615);
Chainsmith_Epic(378, "Epic Chainsmith", 10012, TitleType.EPIC),
new Title(379, "Imperial Dragonsmith", "Imperial Dragonsmith", 10013, 99.99999615);
new Title(380, "Bow Down", "Bow Down", 1031, 99.99999615);
new Title(381, "Forge of the Shieldwall", "Forge of the Shieldwall", 10014, 99.99999615);
Smithing_ShieldSmith_Epic(382, "Epic Shieldsmith", 10014, TitleType.EPIC),
new Title(383, "Cocktail Shaker", "Cocktail Shaker", 10083, 99.99999615);
Beverages_Epic(384, "Cocktail Shaker", 10083, TitleType.EPIC),
new Title(385, "Restorer", "Restorer", 10095, 50.0);
new Title(386, "Fragmented", "Fragmented", 10095, 70.0);
new Title(387, "Conservator", "Conservator", 10095, 90.0);
new Title(388, "Another Brick In The Wall", "Another Brick In The Wall", 1013, 99.99999615);
Masonry_Epic(389, "Another Brick In The Wall", 1013, TitleType.EPIC),
new Title(390, "I am so Vein", "I am so Vein", 10032, 99.99999615);
new Title(391, "Feisty", "Feisty", 10053, 50.0);
new Title(392, "Belligerent", "Belligerent", 10053, 70.0);
new Title(393, "Barbarian", "Barbarian", 10053, 90.0);
new Title(394, "Controlled", "Controlled", 104, 50.0);
new Title(395, "Disciplined", "Disciplined", 104, 70.0);
new Title(396, "Acrobat", "Acrobat", 104, 90.0);
new Title(397, "Enduring", "Enduring", 103, 50.0);
new Title(398, "Perseverent", "Perseverent", 103, 70.0);
new Title(399, "Indefatigable", "Indefatigable", 103, 90.0);
new Title(400, "Robust", "Robust", 102, 50.0);
new Title(401, "Strongman", "Strongman", 102, 70.0);
new Title(402, "Atlas", "Atlas", 102, 90.0);
new Title(403, "Dissector", "Dissector", 10029, 50.0);
new Title(404, "Skinner", "Skinner", 10029, 70.0);
new Title(405, "Cleaver", "Cleaver", 10029, 90.0);
new Title(406, "Defensive", "Defensive", 10054, 50.0);
new Title(407, "Steadfast", "Steadfast", 10054, 70.0);
new Title(408, "Guardian", "Guardian", 10054, 90.0);
new Title(409, "Pikeman", "Pikeman", 10089, 50.0);
new Title(410, "Halberdier", "Halberdier", 10089, 70.0);
new Title(411, "Man At Arms", "Woman At Arms", 10089, 90.0);
new Title(412, "Tapper", "Tapper", 10026, 50.0);
new Title(413, "Knocker", "Knocker", 10026, 70.0);
new Title(414, "Pounder", "Pounder", 10026, 90.0);
new Title(415, "Woodsman", "Woodsman", 10003, 50.0);
new Title(416, "Hewer", "Hewer", 10003, 70.0);
new Title(417, "Tomahawk", "Tomahawk", 10003, 90.0);
new Title(418, "Huge Axeman", "Huge Axewoman", 10025, 50.0);
new Title(419, "Headsman", "Headsman", 10025, 70.0);
new Title(420, "Axecutioner", "Axecutioner", 10025, 90.0);
new Title(421, "Troll", "Troll", 10064, 50.0);
new Title(422, "Forest Giant", "Forest Giant", 10064, 70.0);
new Title(423, "Kyklops", "Kyklops", 10064, 90.0);
new Title(424, "Large Axeman", "Large Axewoman", 10024, 50.0);
new Title(425, "Battleaxe", "Battleaxe", 10024, 70.0);
new Title(426, "Viking", "Viking", 10024, 90.0);
new Title(427, "Large Mauler", "Large Mauler", 10061, 50.0);
new Title(428, "Siegebreaker", "Siegebreaker", 10061, 70.0);
new Title(429, "Hand of Magranon", "Hand of Magranon", 10061, 90.0);
new Title(430, "Sturdy Heavy Defender", "Sturdy Heavy Defender", 10023, 50.0);
new Title(431, "Sturdy Heavy Bastion", "Sturdy Heavy Bastion", 10023, 70.0);
new Title(432, "Sturdy Heavy Bulwark", "Sturdy Heavy Bulwark", 10023, 90.0);
new Title(433, "Nimble Heavy Defender", "Nimble Heavy Defender", 10021, 50.0);
new Title(434, "Nimble Heavy Bastion", "Nimble Heavy Bastion", 10021, 70.0);
new Title(435, "Nimble Heavy Bulwark", "Nimble Heavy Bulwark", 10021, 90.0);
new Title(436, "Longbowman", "Longbowman", 10081, 50.0);
new Title(437, "Marksman", "Marksman", 10081, 70.0);
new Title(438, "Robin Hood", "Robin Hood", 10081, 90.0);
new Title(439, "Spearman", "Spearman", 10088, 50.0);
new Title(440, "Hussar", "Hussar", 10088, 70.0);
new Title(441, "Spartan", "Spartan", 10088, 90.0);
new Title(442, "Long Swordsman", "Long Swordsman", 10005, 50.0);
new Title(443, "Fighter", "Fighter", 10005, 70.0);
new Title(444, "Myrmidon", "Myrmidon", 10005, 90.0);
new Title(445, "Bowman", "Bowman", 10080, 50.0);
new Title(446, "Skirmisher", "Skirmisher", 10080, 70.0);
new Title(447, "Ranger", "Ranger", 10080, 90.0);
new Title(448, "Medium Mauler", "Medium Mauler", 10062, 50.0);
new Title(449, "Whacker", "Whacker", 10062, 70.0);
new Title(450, "Cracker", "Cracker", 10062, 90.0);
new Title(451, "Sturdy Defender", "Sturdy Defender", 10006, 50.0);
new Title(452, "Sturdy Bastion", "Sturdy Bastion", 10006, 70.0);
new Title(453, "Sturdy Bulwark", "Sturdy Bulwark", 10006, 90.0);
new Title(454, "Nimble Defender", "Nimble Defender", 10020, 50.0);
new Title(455, "Nimble Bastion", "Nimble Bastion", 10020, 70.0);
new Title(456, "Nimble Bulwark", "Nimble Bulwark", 10020, 90.0);
new Title(457, "Logician", "Logician", 100, 50.0);
new Title(458, "Genius", "Genius", 100, 70.0);
new Title(459, "Smarty Pants", "Smarty Pants", 100, 90.0);
new Title(460, "Quick", "Quick", 101, 50.0);
new Title(461, "Witty", "Witty", 101, 70.0);
new Title(462, "Prodigy", "Prodigy", 101, 90.0);
new Title(463, "Infantry", "Infantry", 10055, 50.0);
new Title(464, "Sergeant", "Sergeant", 10055, 70.0);
new Title(465, "Captain", "Captain", 10055, 90.0);
new Title(466, "Rockbreaker", "Rockbreaker", 10009, 50.0);
new Title(467, "Tunneller", "Tunneller", 10009, 70.0);
new Title(468, "Vein Destroyer", "Vein Destroyer", 10009, 90.0);
new Title(469, "Cultivator", "Cultivator", 10004, 50.0);
new Title(470, "Furrower", "Furrower", 10004, 70.0);
new Title(471, "Harrower", "Harrower", 10004, 90.0);
new Title(472, "Harvester", "Harvester", 10047, 50.0);
new Title(473, "Reaper", "Reaper", 10047, 70.0);
new Title(474, "Hand of Libila", "Hand of Libila", 10047, 90.0);
new Title(475, "Basher", "Basher", 10058, 50.0);
new Title(476, "Stunner", "Stunner", 10058, 70.0);
new Title(477, "Juggernaut", "Juggernaut", 10058, 90.0);
new Title(478, "Shortbowman", "Shortbowman", 10079, 50.0);
new Title(479, "Bowhunter", "Bowhunter", 10079, 70.0);
new Title(480, "Point Blank", "Point Blank", 10079, 90.0);
new Title(481, "Short Swordsman", "Short Swordswoman", 10027, 50.0);
new Title(482, "Gladiator", "Gladiator", 10027, 70.0);
new Title(483, "Assassin", "Assassin", 10027, 90.0);
new Title(484, "Shoveler", "Shoveler", 10002, 50.0);
new Title(485, "Packer", "Packer", 10002, 70.0);
new Title(486, "Undertaker", "Undertaker", 10002, 90.0);
new Title(487, "Pruner", "Pruner", 10046, 50.0);
new Title(488, "Gatherer", "Gatherer", 10046, 70.0);
new Title(489, "Fully Sickle", "Fully Sickle", 10046, 90.0);
new Title(490, "Small Axeman", "Small Axewoman", 10001, 50.0);
new Title(491, "Hacker", "Hacker", 10001, 70.0);
new Title(492, "Ripper", "Ripper", 10001, 90.0);
new Title(493, "Small Mauler", "Small Mauler", 10063, 50.0);
new Title(494, "Banger", "Banger", 10063, 70.0);
new Title(495, "Masher", "Masher", 10063, 90.0);
new Title(496, "Sturdy Light Defender", "Sturdy Light Defender", 10022, 50.0);
new Title(497, "Sturdy Light Bastion", "Sturdy Light Bastion", 10022, 70.0);
new Title(498, "Sturdy Light Bulwark", "Sturdy Light Bulwark", 10022, 90.0);
new Title(499, "Nimble Light Defender", "Nimble Light Defender", 10019, 50.0);
new Title(500, "Nimble Light Bastion", "Nimble Light Bastion", 10019, 70.0);
new Title(501, "Nimble Light Bulwark", "Nimble Light Bulwark", 10019, 90.0);
new Title(502, "Disciple", "Disciple", 10090, 50.0);
new Title(503, "Monk", "Monk", 10090, 70.0);
new Title(504, "Sensei", "Sensei", 10090, 90.0);
new Title(505, "Brickmaker", "Brickmaker", 10030, 50.0);
new Title(506, "Chipper", "Chipper", 10030, 70.0);
new Title(507, "One More Brick", "One More Brick", 10030, 90.0);
new Title(508, "Twohanded Swordsman", "Twohanded Swordsman", 10028, 50.0);
new Title(509, "Templar", "Templar", 10028, 70.0);
new Title(510, "Paladin", "Paladin", 10028, 90.0);
new Title(511, "Sledgehammer", "Sledgehammer", 10070, 50.0);
new Title(512, "Dwarf", "Dwarf", 10070, 70.0);
new Title(513, "Stag King", "Stag King", 10070, 90.0);
new Title(514, "Lightweight", "Lightweight", 10052, 50.0);
new Title(515, "Middleweight", "Middleweight", 10052, 70.0);
new Title(516, "Heavyweight", "Heavyweight", 10052, 90.0);
new Title(517, "Ace Of Spades", "Ace Of Spades", 10002, 99.99999615);
}
}
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