brian wickman - @wickman
[TOC]
Pants makes the manipulation and distribution of hermetically sealed Python environments
import android.graphics.Bitmap; | |
import android.graphics.Bitmap.Config; | |
import android.graphics.BitmapShader; | |
import android.graphics.Canvas; | |
import android.graphics.Paint; | |
import android.graphics.RectF; | |
import android.graphics.Shader; | |
// enables hardware accelerated rounded corners | |
// original idea here : http://www.curious-creature.org/2012/12/11/android-recipe-1-image-with-rounded-corners/ |
// Make a custom Gson instance, with a custom TypeAdapter for each wrapper object. | |
// In this instance we only have RealmList<RealmInt> as a a wrapper for RealmList<Integer> | |
Type token = new TypeToken<RealmList<RealmInt>>(){}.getType(); | |
Gson gson = new GsonBuilder() | |
.setExclusionStrategies(new ExclusionStrategy() { | |
@Override | |
public boolean shouldSkipField(FieldAttributes f) { | |
return f.getDeclaringClass().equals(RealmObject.class); | |
} |
<?xml version="1.0" encoding="utf-8"?> | |
<resources> | |
<color name="material_red50">#ffffebee</color> | |
<color name="material_red100">#ffffcdd2</color> | |
<color name="material_red200">#ffef9a9a</color> | |
<color name="material_red300">#ffe57373</color> | |
<color name="material_red400">#ffef5350</color> | |
<color name="material_red500">#fff44336</color> | |
<color name="material_red600">#ffe53935</color> | |
<color name="material_red700">#ffd32f2f</color> |