- Download and install AHK 1.1 or greater
- Get Xinput1_3.dll installed if you haven't used an xbox controller with the PC before https://answers.microsoft.com/en-us/windows/forum/windows_8-performance/how-to-fix-xinput13dll-missing/b73c5fb8-12b6-493f-bc90-e8cc76fb842b
- Put both of the above scripts in a folder on your computer
- Run xbox_rand_alpha_vibrate.ahk with Autohotkey.
- Plug in a wired xbox 360 controller.
- Open http://www.zefrank.com/snm/ in a window.
- Click in the center of the orange window and hand the controller to a toddler.
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# // Originally found here: https://answers.unity.com/questions/1131497/how-to-measure-the-amount-of-time-it-takes-for-uni.html | |
using UnityEngine; | |
using UnityEditor; | |
[InitializeOnLoad] | |
class CompileTime : EditorWindow | |
{ | |
static bool isTrackingTime; | |
static double startTime; |
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#InstallMouseHook | |
XButton1:: | |
While GetKeyState("XButton1","P") ;уменьшаем звук пока нажата кнопка мыши | |
{ | |
Send {Volume_Down} | |
Sleep, 100 | |
} | |
Return | |
XButton2:: | |
While GetKeyState("XButton2","P") ;увеличиваем звук пока нажата кнопка мыши |
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using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using Microsoft.Win32; | |
using Newtonsoft.Json; | |
using RejectedGames; | |
using UnityEditor; | |
using UnityEngine; |