Skip to content

Instantly share code, notes, and snippets.

@LewisRhine
Created January 5, 2017 19:27
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save LewisRhine/f4b432cdbbd39b5d54143acb8668a0d2 to your computer and use it in GitHub Desktop.
Save LewisRhine/f4b432cdbbd39b5d54143acb8668a0d2 to your computer and use it in GitHub Desktop.
object About : MdlContent {
override val content = content("About") {
setAttribute("style", " background: url('images/whoiam.jpg') center / cover; filter: alpha(opacity=60); padding: 10px;")
grid {
cell(3) {}
cellCard(6) {
title = "About me"
supportingText = "Completely self-taught, I began my love for writing code when I was you kid and found out about QBasic on the family computer. In my day to day life, I enjoy keeping up with new developments within the technology and android community. I am very passionate about clean thought out architecture in the code I write. And believe strongly in testing as much as possible. Even on Android where it's not the easiest to accomplish."
}
cell(3) {}
cell(1) {}
cell(10) {
chip(contact = true) { src = "images/java-logo.png"; text = "Java" }
chip(contact = true) { src = "images/kotlin-logo.png"; text = "Kotlin" }
chip(contact = true) { src = "images/android-logo.png"; text = "Android Native" }
chip(contact = true) { src = "images/rxjava-logo.png"; text = "RxJava" }
chip(contact = true) { src = "images/javascript-logo.png"; text = "JavaScript" }
chip(contact = true) { src = "images/react-logo.png"; text = "React Native" }
chip(contact = true) { src = "images/unity-logo.png"; text = "Unity3D" }
chip { text = "Junit" }
chip(contact = true) { src = "images/mockito-logo.png"; text = "Mockito" }
}
cell(1) {}
cellCard(4) {
size()
title = "Rithmio"
supportingText = "Mar 2016 — present"
mainElement.list {
item(ListIem("-At Rithmio I Introduced new technologies like Kotlin and RxJava which have helped to make the team faster and more efficient."))
item(ListIem("-Rithmio EDGE: I designed a new architecture based on Flux style circular data streams that made the code base more testable and stable."))
item(ListIem("-Cadence Counter: I built a prototype app from the ground up that had a strict two-week window of completion. I was able to complete it in only a week giving the project an extra week for testing. "))
}
}
cellCard(4) {
size()
title = "MeetBall"
supportingText = "Jun 2015 — Mar 2016"
mainElement.list {
item(ListIem("-At MeetBall I was the sole Android developer took over code base from a contractor and quickly moved the code a more structured testable state."))
item(ListIem("-Integrated Beacon awareness into the app using the Radius Networks SDK"))
}
}
cellCard(4) {
title = "Tinker Entertainment"
supportingText = "Sep 2014 — Nov 2014"
mainElement.list {
item(ListIem("While defunct, I picked up this project for my friend’s new company venture when his original developer dropped out. With the game’s code base written in C# and using the Unity3D framework, I quickly adapted myself to the language and provided an initial product release."))
}
}
}
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment