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@Luo-Chang
Created June 3, 2018 04:37
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Created using remix-ide: Realtime Ethereum Contract Compiler and Runtime. Load this file by pasting this gists URL or ID at https://remix.ethereum.org/#version=soljson-v0.4.24+commit.e67f0147.js&optimize=false&gist=
contract Ballot {
struct Voter {
uint weight;
bool voted;
uint8 vote;
}
struct Proposal {
uint voteCount;
}
Proposal[] proposals;
mapping(address => Voter) voter;
address chairperson;
function Ballot(uint8 _numProposals) public {
chairperson = msg.sender;
voters[chairperson].weight = 2;
proposals.length = _numProposals;
}
function register(address toVoter) public {
if (msg.sender != chairperson || voters[toVoter].voted) return;
voters[toVoter].weight = 1;
voters[toVoter].voted = false;
}
function vote(uint8 toProposal) public {
Voter storage sender = voters[msg.sender];
if (sender.voted || toProposal >= proposals.length) return;
sender.voted = true;
sender.vote = toProposal;
proposals[toProposal].voteCount += sender.weight;
}
function winningProposal() public constant returns (uint8 _winningProposal) {
uint256 winningVoteCount = 0;
for (uint8 prop)
}
}
pragma solidity ^0.4.0;
contract Ballot {
struct Voter {
uint weight;
bool voted;
uint8 vote;
address delegate;
}
struct Proposal {
uint voteCount;
}
address chairperson;
mapping(address => Voter) voters;
Proposal[] proposals;
/// Create a new ballot with $(_numProposals) different proposals.
function Ballot(uint8 _numProposals) public {
chairperson = msg.sender;
voters[chairperson].weight = 1;
proposals.length = _numProposals;
}
/// Give $(toVoter) the right to vote on this ballot.
/// May only be called by $(chairperson).
function giveRightToVote(address toVoter) public {
if (msg.sender != chairperson || voters[toVoter].voted) return;
voters[toVoter].weight = 1;
}
/// Delegate your vote to the voter $(to).
function delegate(address to) public {
Voter storage sender = voters[msg.sender]; // assigns reference
if (sender.voted) return;
while (voters[to].delegate != address(0) && voters[to].delegate != msg.sender)
to = voters[to].delegate;
if (to == msg.sender) return;
sender.voted = true;
sender.delegate = to;
Voter storage delegateTo = voters[to];
if (delegateTo.voted)
proposals[delegateTo.vote].voteCount += sender.weight;
else
delegateTo.weight += sender.weight;
}
/// Give a single vote to proposal $(toProposal).
function vote(uint8 toProposal) public {
Voter storage sender = voters[msg.sender];
if (sender.voted || toProposal >= proposals.length) return;
sender.voted = true;
sender.vote = toProposal;
proposals[toProposal].voteCount += sender.weight;
}
function winningProposal() public constant returns (uint8 _winningProposal) {
uint256 winningVoteCount = 0;
for (uint8 prop = 0; prop < proposals.length; prop++)
if (proposals[prop].voteCount > winningVoteCount) {
winningVoteCount = proposals[prop].voteCount;
_winningProposal = prop;
}
}
}
pragma solidity ^0.4.0;
contract Bidder {
string name = "PKU";
uint bidAmount = 20000;
bool eligible = false;
uint minBid = 1000;
function setName(string name_) public {
name = name_;
}
function setBidAmount(uint amount) public {
bidAmount = amount;
}
function determineEligibility() public constant returns (bool) {
if (bidAmount > minBid) return true;
else return false;
}
}
pragma solidity ^0.4.0;
contract Ballot {
struct Voter {
uint weight;
bool voted;
uint8 vote;
address delegate;
}
struct Proposal {
uint voteCount;
}
enum Stage {Init,Reg, Vote, Done}
Stage public stage = Stage.Init;
address chairperson;
mapping(address => Voter) voters;
Proposal[] proposals;
event votingCompleted();
uint startTime;
//modifiers
modifier validStage(Stage reqStage)
{ require(stage == reqStage);
_;
}
/// Create a new ballot with $(_numProposals) different proposals.
function Ballot(uint8 _numProposals) public {
chairperson = msg.sender;
voters[chairperson].weight = 2; // weight is 2 for testing purposes
proposals.length = _numProposals;
stage = Stage.Reg;
startTime = now;
}
/// Give $(toVoter) the right to vote on this ballot.
/// May only be called by $(chairperson).
function register(address toVoter) public validStage(Stage.Reg) {
//if (stage != Stage.Reg) {return;}
if (msg.sender != chairperson || voters[toVoter].voted) return;
voters[toVoter].weight = 1;
voters[toVoter].voted = false;
if (now > (startTime+ 30 seconds)) {stage = Stage.Vote; }
}
/// Give a single vote to proposal $(toProposal).
function vote(uint8 toProposal) public validStage(Stage.Vote) {
// if (stage != Stage.Vote) {return;}
Voter storage sender = voters[msg.sender];
if (sender.voted || toProposal >= proposals.length) return;
sender.voted = true;
sender.vote = toProposal;
proposals[toProposal].voteCount += sender.weight;
if (now > (startTime+ 30 seconds)) {stage = Stage.Done; votingCompleted();}
}
function winningProposal() public validStage(Stage.Done) constant returns (uint8 _winningProposal) {
//if(stage != Stage.Done) {return;}
uint256 winningVoteCount = 0;
for (uint8 prop = 0; prop < proposals.length; prop++)
if (proposals[prop].voteCount > winningVoteCount) {
winningVoteCount = proposals[prop].voteCount;
_winningProposal = prop;
}
assert (winningVoteCount > 0);
}
}
pragma solidity ^0.4.0;
contract Coin {
address public minter;
mapping (address => uint) public balances;
event Sent(address from, address to, uint amount);
function Coin() public {
minter = msg.sender;
}
function mint (address receiver, uint amount) public {
if (msg.sender != minter) return;
balances[receiver] += amount;
}
function send(address receiver, uint amount) public {
if (balances[msg.sender] < amount) return;
balances[msg.sender] -= amount;
balances[receiver] += amount;
Sent(msg.sender, receiver, amount);
}
}
pragma solidity ^0.4.0;
contract Ballot {
struct Voter {
uint weight;
bool voted;
uint8 vote;
// address delegate;
}
struct Proposal {
uint voteCount; // could add other data about proposal
}
address chairperson;
mapping(address => Voter) voters;
Proposal[] proposals;
/// Create a new ballot with $(_numProposals) different proposals.
function Ballot(uint8 _numProposals) public {
chairperson = msg.sender;
voters[chairperson].weight = 2;
proposals.length = _numProposals;
}
/// Give $(toVoter) the right to vote on this ballot.
/// May only be called by $(chairperson).
function register(address toVoter) public {
if (msg.sender != chairperson || voters[toVoter].voted) return;
voters[toVoter].weight = 1;
voters[toVoter].voted = false;
}
/// Give a single vote to proposal $(toProposal).
function vote(uint8 toProposal) public {
Voter storage sender = voters[msg.sender];
if (sender.voted || toProposal >= proposals.length) return;
sender.voted = true;
sender.vote = toProposal;
proposals[toProposal].voteCount += sender.weight;
}
function winningProposal() public constant returns (uint8 _winningProposal) {
uint256 winningVoteCount = 0;
for (uint8 prop = 0; prop < proposals.length; prop++)
if (proposals[prop].voteCount > winningVoteCount) {
winningVoteCount = proposals[prop].voteCount;
_winningProposal = prop;
}
}
}
pragma solidity ^0.4.0;
contract Coin {
// The keyword "public" makes those variables
// readable from outside.
address public minter;
mapping (address => uint) public balances;
// Events allow light clients to react on
// changes efficiently.
event Sent(address from, address to, uint amount);
// This is the constructor whose code is
// run only when the contract is created.
function Coin() public{
minter = msg.sender;
}
function mint(address receiver, uint amount) public {
if (msg.sender != minter) return;
balances[receiver] += amount;
}
function send(address receiver, uint amount) public {
if (balances[msg.sender] < amount) return;
balances[msg.sender] -= amount;
balances[receiver] += amount;
Sent(msg.sender, receiver, amount);
}
}
pragma solidity ^0.4.0;
// Imagine a big integer that the whole world could share
contract SimpleStorage {
uint storedData;
function set(uint x) public {
storedData = x;
}
function get() constant public returns (uint) {
return storedData;
}
function increment (uint n) public {
storedData = storedData + n;
return;
}
function decrement (uint n) public {
storedData = storedData - n;
return;
}
}
pragma solidity ^0.4.0;
contract Ballot {
struct Voter {
uint weight;
bool voted;
uint8 vote;
}
struct Proposal {
uint voteCount;
}
enum Stage {Init,Reg, Vote, Done}
Stage public stage = Stage.Init;
address chairperson;
mapping(address => Voter) voters;
Proposal[] proposals;
uint startTime;
/// Create a new ballot with $(_numProposals) different proposals.
function Ballot(uint8 _numProposals) public {
chairperson = msg.sender;
voters[chairperson].weight = 2; // weight is 2 for testing purposes
proposals.length = _numProposals;
stage = Stage.Reg;
startTime = now;
}
/// Give $(toVoter) the right to vote on this ballot.
/// May only be called by $(chairperson).
function register(address toVoter) public {
if (stage != Stage.Reg) {return;}
if (msg.sender != chairperson || voters[toVoter].voted) return;
voters[toVoter].weight = 1;
voters[toVoter].voted = false;
if (now > (startTime+ 10 seconds)) {stage = Stage.Vote; startTime = now;}
}
/// Give a single vote to proposal $(toProposal).
function vote(uint8 toProposal) public {
if (stage != Stage.Vote) {return;}
Voter storage sender = voters[msg.sender];
if (sender.voted || toProposal >= proposals.length) return;
sender.voted = true;
sender.vote = toProposal;
proposals[toProposal].voteCount += sender.weight;
if (now > (startTime+ 10 seconds)) {stage = Stage.Done;}
}
function winningProposal() public constant returns (uint8 _winningProposal) {
if(stage != Stage.Done) {return;}
uint256 winningVoteCount = 0;
for (uint8 prop = 0; prop < proposals.length; prop++)
if (proposals[prop].voteCount > winningVoteCount) {
winningVoteCount = proposals[prop].voteCount;
_winningProposal = prop;
}
}
}
pragma solidity ^0.4.0;
contract Greeter {
string public yourName; // data
/* This runs when the contract is executed */
function Greeter() public {
yourName = "World";
}
function set(string name)public {
yourName = name;
}
function hello() constant public returns (string) {
return yourName;
}
}
pragma solidity ^0.4.0;
contract Bidder {
string public name;
uint public bidAmount = 20000;
bool public eligible;
uint constant minBid = 1000;
}
contract SimpleStorage {
uint storedData;
function set(uint x) public {
storedData = x;
}
function get() constant public returns (uint) {
return storedData;
}
function increment(uint n) public {
storedData += n;
return;
}
function decrement(uint n) public {
storedData -= n;
return;
}
}
contract Test {
int public number;
function Test(int num) public {
number = num;
}
}
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