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@MIdnightCyborg
MIdnightCyborg / coedyoo
Created November 6, 2022 05:58
oieoieewf
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Andreas Private DOORS Gui V-1.5", "Ocean")
--Tabs
local Tab1 = Window:NewTab("Entities")
local Tab2 = Window:NewTab("Misc")
local Tab3 = Window:NewTab("GUIs")
local Tab4 = Window:NewTab("Item Spawner")
--Sections
local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Rayfield/main/source'))()
local Data = require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game)
local Window = Rayfield:CreateWindow({
Name = "Midnight's Crucifix Test",
LoadingTitle = "Loading...",
LoadingSubtitle = "discord.gg/sYUSYvvWXK",
ConfigurationSaving = {
Enabled = true,
FolderName = "Rayfield Interface Suite",
--Halt Spawn Script below
UIS.InputBegan:Connect(function(Key)
if Key.KeyCode==Enum.KeyCode[getgenv().KeyBind] and not UIS:GetFocusedTextBox() then
require(game.ReplicatedStorage.ClientModules.EntityModules.Shade).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end
end)
UIS.InputBegan:Connect(function(Key)
if Key.KeyCode==Enum.KeyCode[getgenv().KeyBind] and not UIS:GetFocusedTextBox() then
require(game.ReplicatedStorage.ClientModules.EntityModules.Glitch).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end
end)
local a = game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game
require(a.RemoteListener.Modules.SpiderJumpscare)(require(a), workspace.CurrentRooms["0"].Assets.Dresser.DrawerContainer, 0.2)
UIS.InputBegan:Connect(function(Key)
if Key.KeyCode==Enum.KeyCode[getgenv().KeyBind] and not UIS:GetFocusedTextBox() then
require(game.StarterGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech)(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end
end)
--Possibly halt and glitch coming soon
-- A60 Shop
loadstring(game:HttpGet("https://raw.githubusercontent.com/DeividComSono/DoorsRoblox/main/A60Shop.lua"))()
-- A60
loadstring(game:HttpGet("https://raw.githubusercontent.com/DeividComSono/DoorsRoblox/main/SpawnA60.lua"))()
--INJECT BOTH OF THESE AT THE SAME TIME AND DURING THE ELEVATOR SHOP!
local Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua%22))()
local CustomShop = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Shop%20Items/Source.lua%22))()
-- Create your tool here
local exampleTool = LoadCustomInstance("rbxassetid://11416603351")
-- Create custom shop item
CustomShop.CreateItem(exampleTool, {
function skelly()
local DoorReplication = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Door%20Replication/Source.lua"))()
-- Get current room
local room = workspace.CurrentRooms[game:GetService("ReplicatedStorage").GameData.LatestRoom.Value]
-- Replicate door
local replicatedDoor = DoorReplication.ReplicateDoor(room, {
local EntitySpawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/dreadmania/Scripts/main/EntitySpawner.lua"))()
local Configuration = {}
EntitySpawner:Spawn("Seek", unpack(Configuration))