Skip to content

Instantly share code, notes, and snippets.

View MarcusMorba's full-sized avatar
💭
The future is confidential.

Marcus Morba MarcusMorba

💭
The future is confidential.
View GitHub Profile
@jareware
jareware / SCSS.md
Last active February 13, 2024 14:33
Advanced SCSS, or, 16 cool things you may not have known your stylesheets could do

⇐ back to the gist-blog at jrw.fi

Advanced SCSS

Or, 16 cool things you may not have known your stylesheets could do. I'd rather have kept it to a nice round number like 10, but they just kept coming. Sorry.

I've been using SCSS/SASS for most of my styling work since 2009, and I'm a huge fan of Compass (by the great @chriseppstein). It really helped many of us through the darkest cross-browser crap. Even though browsers are increasingly playing nice with CSS, another problem has become very topical: managing the complexity in stylesheets as our in-browser apps get larger and larger. SCSS is an indispensable tool for dealing with this.

This isn't an introduction to the language by a long shot; many things probably won't make sense unless you have some SCSS under your belt already. That said, if you're not yet comfy with the basics, check out the aweso

@dylancwood
dylancwood / tree.css
Last active April 4, 2024 01:08
CSS to create a simple tree structure with connecting lines. No images or JS required.
ul.tree, ul.tree ul {
list-style: none;
margin: 0;
padding: 0;
}
ul.tree ul {
margin-left: 10px;
}
ul.tree li {
margin: 0;
@protrolium
protrolium / ffmpeg.md
Last active April 8, 2024 11:49
ffmpeg guide

ffmpeg

Converting Audio into Different Formats / Sample Rates

Minimal example: transcode from MP3 to WMA:
ffmpeg -i input.mp3 output.wma

You can get the list of supported formats with:
ffmpeg -formats

You can get the list of installed codecs with:

@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active April 17, 2024 19:34
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitHub
@kennethlarsen
kennethlarsen / headings.html
Created July 1, 2017 13:46
Accessibility: Headings
<!-- Bad headings -->
<h1>Cool company name</h1>
<h3>Buy stuff</h3>
<h3>Jobs</h3>
<h2>Get our app</h2>
<!-- Great headings -->
<h1>Cool company name</h1>
<h2>Buy stuff</h2>
<h2>Jobs</h2>
@madelinegannon
madelinegannon / kinectV2_openFrameworks_linux.md
Last active June 15, 2023 11:02
How to get the Kinect V2 working in openFrameworks on Linux

How to get the Kinect V2 working in openFrameworks on Linux

This tutorial walks through how to get the Microsoft Kinect One working in Linux and openFrameworks.

Tested On

@stevemoser
stevemoser / IncompatibleAppsList.plist
Created June 20, 2019 19:38
List of 235 apps incompatible with macOS Catalina 10.15
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IncompatiblePaths</key>
<array>
<dict>
<key>Application Name</key>
<string>Sxs Memory Card Driver</string>
<key>Blurb</key>
@jvolker
jvolker / Openframe-Image-Creation-Guide.md
Last active June 22, 2022 05:42
Guide on how to use preinstalled Openframe images for Raspberry Pi and on how to create those images.

These are working Openframe images for Raspberry Pi.

Using this image

  1. Download:
    For Raspberry Pi 4 or for all other Pis
    based on 2019-07-10-raspbian-buster
  2. Use balenaEtcher to write the image to an SD card (min. 4GB).
  3. Optional – Remove and return the SD card into your PC to edit/add to the boot partition of the SD card to do the following: