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Table of Contents for Alexandrian Remix Fancy Props
Kalain's letter to Dalkhar
- page 118
- Four days after Dalakhar’s death, a letter arrives at the Inn of the Dripping Dagger for him.
- The late arrival of the letter is designed to push a clue to PCs after their initial visit: Those who leave their names with the owners of the Dripping Dagger, particularly those who specifically ask the owners to contact them if any new information crops up, will be rewarded with a proactive follow-up. (Alternatively, but probably less likely, it can reward PCs who follow-up on old leads.) Since the clue is non-essential for the current investigation, the slightly heightened risk of them missing the clue is offset by the benefit of adding depth to the game world: Little details like this make the players feel as if the game world is a fully functional, living environment that persists beyond their immediate line of sight. (Largely because that is, in fact, what you’re doing.)
LORD DAGULT’S PAPERS
- page 118
- Found in Kalain's Tower
- DOCUMENT LOCKBOX: A document lockbox with three drawers sits on one of the tables (DC 13 Dexterity check to unlock). One of the drawers contains love letters she exchanged with Lord Dagult. Another drawer contains similar letters, but these have been torn to confetti. (She periodically removes a letter from one drawer, rips it to shreds, and deposits it in the other.) The third drawer contains a number of work papers left behind by Lord Dagult (see below).
Directive From Jarlaxe
- page 28
- Artheyn Manor (across the street from the Gralhund manor)
- A Directive from Jarlaxle lays on a side table. (If the PCs search Artheyn Manor after the raid, Fel’Rekt has carelessly left this behind.)
Gralhund Study of the Grand Game
- page 30
- Area G11 of Gralhund Manor (Orond's Study)
- The mahogany desk is covered with papers, which consist of the Gralhund Study of the Grand Game
A Missive from Castle Ward
- page 30
- Area G12 of Gralhund Manor (Library)
- Orond was studding A Missive from Castle Ward. He leaves it laying on the arm of one of the library’s chairs if disturbed (by, for example, a Zhentarim strike team breaking into this house).
A RECOMMENDATION FOR MATERIEL
- page 51
- Carried by Fel'rekt Lafeen
SEALED LETTER TO FENERUS STORMCASTLE
- Page 51
- Carried by Krebbyg Masq'il'yr
SEFFIA’S LETTER
- Page 53
- Carried by SEFFIA NAELRYKE.
- This is a prized possession for Seffia and she keeps it with her at all times. She will cry out with anguish and rage if it is taken from her.
A DIRECTIVE FROM N’ARL XIBRINDAS
- Page 54
- The first or second Xanathar response team the PCs encounter should carry A Directive From N’Arl Xibrindas, instructing the leader of the response team to get “properly outfitted” by Grinda Garloth. (If it’s the second response team they’ve dealt with, it might specify that “these gutter-scum upstarts already took out [insert name here], so you’ll want to make sure you’ve got something a little extra to deal with them.”)
SEFFIA NAELRYKE’S VISITING CARD
- Page 55
- Carried by Vevette Blackwater
- Vevette carries Seffia Naelryke’s Visiting Card. It gives Seffia’s address as “the Windmill on Coachlamp Lane”. (GM Note: Seffia approached Vevette in order to open a discrete line of communication between the Cassalanters and Manshoon, but her overtures were rebuffed. After their experiences with Xanathar, the Zhentarim suspected a trap.)
REPORT TO AGORN FUOCO
- Page 56
- Carried by Agorn Fuoco
DIRECTIVE TO URSTUL FLOXIN
- Page 56
- Carried by Urstul Floxin
LETTER REGARDING FENERUS STORMCASTLE’S HOUSE
- Page 37
- Area P6 (Stage Manager's Office) of the Seven Masks Theater
- Amongst the other papers dealing with theater work is a Letter Regarding Fenerus Stormcastle’s House.
- • GM Note: “J” is Jarlaxle Baenre and “K” is Krebbyg.
INSTRUCTIONS FOR GLADIATORIAL WEAPONRY
- Page 43
- Terasse Estate, Castle Ward, Elsambul's Lane
- Area 6–7, Master Suite
- Desk: Trigos has a variety of expensive stationaries and writing utensils for performing his correspondence, but he also hs a burn-pot that he obviously uses to destroy that correspondence on a regular basis. One recent bit of correspondence he hasn’t had a chance to reply to yet, however, is Instructions for Gladiatorial Weaponry:
A REQUEST FOR GLADIATORIAL WEAPONRY
- Page 44
- Mistshore, Grinda Garloth's Chest
ON THE DELIVERY OF A MECHANICAL BEHOLDER
- Page 44
- Xanathar Sewer Hideoute, Take 2
- Area B7 – Mechanical Beholder: Mixed in with the other material in this room is a letter.
CORRESPONDENCE WITH N’ARL XIBRINDAS
- Page 45
- Xanathar Sewer Hideoute, Take 2
- Area B9b - Korgstrud's Room
- The coffer in a secret compartment under the bed (DC 13 to find) contains 500 gp and Correspondence with N’arl Xibrindas
A DIRECTIVE TO ZORBOG
- Page 45
- Zhentarim Interrogation House
- As the PCs are exploring the house, a flying snake arrives with A Directive to Zorbog.
CRUMPLED NOTE TO SECCENT
- Page 46
- Old Tower/Yellowspire
- Area O2 - Ground Level
- A crumpled note has been carelessly tossed to one side.
INSTRUCTIONS FOR THE IMPS
- Page 40
- Asmodean Shrine (Cassalanter outpost)
- Carried by apprentice wizard
- Area 2
INSTRUCTIONS FOR THE IMPS
- See above
- This version references "The Trollskull Manor players" as informing Victoro that Zardoz is after the Stone
ENCODED MESSAGE
- Page 37
- FENERUS STORMCASTLE’S HOUSE (Alley)
- Encoded. DC 16 Intelligence check to decipher; advantage if the character speaks Drow.
- The contents of these messages will vary depending on when, exactly, the PCs come to Fenerus’ house
- There are 5 message examples listed.
AN ILL MAN’S NOTE
- Page 43
- Terasse Estate, Castle Ward, Elsambul's Lane
- Areas 8–10, Sick Rooms
- These bedrooms are used by Xanatharian agents who come to Trigos for his healing arts.
JARLAXLE’S REPORT OF THE GRAND GAME
- Page 72
- Eyecatcher
- Area J30 – Zardoz Zord’s Cabin
- In a small desk
- Only present if Jarlaxle is involved in the Grand Game
LEDGER OF NIMBLEWRIGHT SALES
- Page 72
- Eyecatcher
- Area J30 – Zardoz Zord’s Cabin
- In a small desk
A REPORT ON THE CULTISTS OF ASMODEUS
- Page 72
- Eyecatcher
- Area J30 – Zardoz Zord’s Cabin
- In a small desk
- Only present if Jarlaxle is involved in the Grand Game
A LETTER FROM N’ARL
- Page 73
- Scarlet Marpenoth
- Area U3 - Soluun's Stateroom
- The footlocker contains A Letter from N’arl.
A LETTER TO LAERAL
- Not found in Alexandrian remix (?); text is from original Dragon Heist book
- "A Night to Remember" event in Maestro's Fall
Cassalanter Report on the Grand Game
- Page 80
- Cassalanter Villa
- Area C22 - Ammalia's Private Study
- In addition to the normal entry for this room, the desk contains the Cassalanter Report on the Grand Game
Separate pages:
- Notes on Neverember’s Enigma
- Notes on the Melairkyn Vault
- Notes on the Disposition of the Eyes
INVITATION TO LEIRUIN FEAST
- Page 79
- Feast at which Cassalanters poison their guests
Report from Seffia Naelryke
- Page 80
- Cassalanter Villa
- Area C6 - Victoro's Office
- In addition to the normal entry for this room, the Eye is secured in the hidden compartment in Victoro’s desk. The locked drawer also contains a Report from Seffia Naelryke.
A Briefing for Xanathar Concerning the Grand Game
- Page 88
- Xanathar's Lair
- X12 - Ahmaergo's Quarters
- In addition to the normal entry for this room, the chest contains A Briefing for Xanathar Concerning the Grand Game.
Report on the Seven Masks Theater.
- Page 88
- Xanathar's Lair
- X35 – Nar’l Xibrindas’ Office
- In addition the normal entry for this room, the desk contains a Report on the Seven Masks Theater.
- • GM Note: Nar’l Xibrindas stole these letters and hid them before Xanathar could see them.
BOOKPLATE
- Page 94
- Extradimensional Sanctum
- Area E9 - Library
- 10 particularly rare books have bookplates identifying them as belonging to Duhlark Kolat are laid out on a small table with a notebook nearby showing that someone has been studying them and taking notes; they are worth 50 gp each. The entire collection is worth 5,000 gp.
MANSHOON’S LEDGER
- Not found in Alexandrian remix (?); referenced in original Dragon Heist book
- Extradimensional Sanctum
- E13 - Manshoon’s Study
Manshoon’s Report on the Grand Game
- Page 94
- Extradimensional Sanctum
- Area E9 - Library
- Inside the Astral Vault: The vault contains the Eye, 5 pass-amulets, a dozen teleporter signet rings, and Manshoon’s Report on the Grand Game (see Part 6D).
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