Write down your function tracing
function rossy(state) {
return (state === 4);
}
function maxwell(a, b) {
return rossy(a) || (a > b);
}
function hammer(k, seelo, pop) {
if (seelo) {
return rossy(k) ? pop + k : k + pop;
}
else {
return k - pop;
}
}
let nameB = hammer('magic', maxwell(-2, -3), 'butter');
console.log(nameB);
Here is an example of a function trace we discussed earlier