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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
namespace ConsoleTestApp
{
class Program
{
private static readonly Font TxtFont = new Font( FontFamily.GenericMonospace, 10 );
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
namespace ConsoleTestApp
{
public class Pyramid
{
@Measter
Measter / long_mulu.X68
Last active August 29, 2015 14:03
Unsigned Longword Multiplication on the M68k
*-----------------------------------------------------------
* Title : Unsigned Longword Multiplication.
* Written by : Stuart Haidon
* Date : 2014-06-22
*-----------------------------------------------------------
* Longword Unsigned Multiplication.
* Pre:
* +4 : Multiplicand.
* +0 : Multiplier.
@Measter
Measter / gist:f6ffeac26a05b61f6966
Last active August 29, 2015 14:13
Extra-Crappy Birds for Easy68K
*-----------------------------------------------------------
* Title : Less-Extra-Crappy Birds
* Description: A port of the JS version found at
* https://www.ktbyte.com/java-tutorial/game-walkthroughs
*
* Revisions : 1.0 Release
* : 1.1 Pretty Pipes
* Evened out wall distances.
* Pretty Bird.
* Better "Colours".
@Measter
Measter / gist:90a0f0bb77749a058b9b
Last active August 29, 2015 14:14
Prime Visualiser
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Net.Mime;
namespace ConsoleTestApp
{
public class PrimeVisualiser
{
using System;
using System.Collections.Generic;
using System.IO;
namespace ConsoleTestApp
{
class Program
{
private static Dictionary<int, Decimal> m_count = new Dictionary<int, Decimal>();
@Measter
Measter / EU4RevFlagRenderer.cs
Created February 27, 2015 15:50
EU4 Revolutionary Flag Generator
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using Measter;
namespace ConsoleTestApp
{
internal class EU4RevFlagRenderer
Color refColor = Color.FromArgb( 255, 200, 200, 200 );
Bitmap bmp = new Bitmap( 4,4, PixelFormat.Format16bppRgb555 );
bmp.SetPixel( 2,2, refColor );
Color retCol = bmp.GetPixel( 2, 2 );
@Measter
Measter / brainfuck.x86
Last active August 29, 2015 14:23
Brainfuck Assembler
*-----------------------------------------------------------
* Title : Brainfuck Assembler
* Written by : Stuart Haidon
* Date : 2015-06-16
* Versions:
* 1.0: Release
* 1.1: Changed JMP instruction in assembled program to RTS.
* 1.2: Now handles mis-matched brackets.
*-----------------------------------------------------------
@Measter
Measter / CustomStack.cs
Created August 23, 2012 11:30
Stack Implementation Tests
using System;
using System.Diagnostics;
namespace StackProper
{
class PStack<T>
{
public class Node
{
public Node Next;