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@Mohit-Kheterpal
Created March 10, 2014 13:41
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Mono.IOS.VisualStudio.MonoTouchPackage Warning: 0 : Initializing Mono.IOS.VisualStudio.MonoTouchPackage
Mono.IOS.VisualStudio.MonoTouchPackage Warning: 0 : Build server returned an Warning.
Mono.IOS.VisualStudio.MonoTouchPackage Warning: 0 : Negotiating server information for pairing process.
[2014-03-10 13:39:11.5] Resource Names : System.String[]
[2014-03-10 13:39:32.9] /Users/jatin66/Library/Caches/Xamarin/mtbs/builds/bug_18278/749de16d-a445-43cf-8425-b59bdd91b81e/output/Debug/iPhone/bug_18278.app: signed bundle with Mach-O thin (armv7) [com.xamarin.test]
Mono.IOS.VisualStudio.MonoTouchPackage Error: 0 : Build server returned an Error.
Mono.IOS.VisualStudio.MonoTouchPackage Error: 0 : Xamarin.iOS: USING STAGING SERVER FOR ACTIVATION
warning MT1003: Could not kill the application 'com.xamarin.test'. You may have to kill the application manually.
warning MT1108: Could not find developer tools for this 7.1 (11D5145e) device. Please ensure you are using a compatible Xcode version and then connect this device to Xcode to install the development support files.
error MT1007: Failed to launch the application 'com.xamarin.test' on the device '360 logica iPhone': Look for earlier warnings returned: 0x454. You can still launch the application manually by tapping on it.
Please ensure your device is connected...
Connected to: 360 logica iPhone
Mono.IOS.VisualStudio.MonoTouchPackage Error: 0 : Xamarin.iOS encountered the following error(s):
System.Exception: Failed to run application (Generic)
Server command 'DebugApplication': failed to start application debugging session
Server failure while processing the command. See below for details
Response status: Error
Xamarin.iOS: USING STAGING SERVER FOR ACTIVATION
warning MT1003: Could not kill the application 'com.xamarin.test'. You may have to kill the application manually.
warning MT1108: Could not find developer tools for this 7.1 (11D5145e) device. Please ensure you are using a compatible Xcode version and then connect this device to Xcode to install the development support files.
error MT1007: Failed to launch the application 'com.xamarin.test' on the device '360 logica iPhone': Look for earlier warnings returned: 0x454. You can still launch the application manually by tapping on it.
Please ensure your device is connected...
Connected to: 360 logica iPhone
Mono.IOS.VisualStudio.MonoTouchPackage Error: 0 : MonoTouchDebuggerSession
Mono.Debugging.Soft.ConnectionException: Could not connect to the debugger. ---> System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it 192.168.3.7:56764
Server stack trace:
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at Mono.Debugger.Soft.VirtualMachineManager.ConnectInternal(Socket dbg_sock, Socket con_sock, IPEndPoint dbg_ep, IPEndPoint con_ep)
at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs)
at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.EndInvokeHelper(Message reqMsg, Boolean bProxyCase)
at System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(Object NotUsed, MessageData& msgData)
at Mono.Debugger.Soft.VirtualMachineManager.ConnectCallback.EndInvoke(IAsyncResult result)
at Mono.Debugger.Soft.VirtualMachineManager.EndConnect(IAsyncResult asyncResult)
at Mono.Debugging.Soft.SoftDebuggerSession.<>c__DisplayClass9.<StartConnecting>b__8(IAsyncResult ar)
--- End of inner exception stack trace ---
Mono.IOS.VisualStudio.MonoTouchPackage Error: 0 : MonoToolsSession.OnDebuggerException ()
Mono.Debugging.Soft.ConnectionException: Could not connect to the debugger. ---> System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it 192.168.3.7:56764
Server stack trace:
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at Mono.Debugger.Soft.VirtualMachineManager.ConnectInternal(Socket dbg_sock, Socket con_sock, IPEndPoint dbg_ep, IPEndPoint con_ep)
at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs)
at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.EndInvokeHelper(Message reqMsg, Boolean bProxyCase)
at System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(Object NotUsed, MessageData& msgData)
at Mono.Debugger.Soft.VirtualMachineManager.ConnectCallback.EndInvoke(IAsyncResult result)
at Mono.Debugger.Soft.VirtualMachineManager.EndConnect(IAsyncResult asyncResult)
at Mono.Debugging.Soft.SoftDebuggerSession.<>c__DisplayClass9.<StartConnecting>b__8(IAsyncResult ar)
--- End of inner exception stack trace ---
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