This patch addresses an issue in MechWarrior 2: Mercenaries where, at frame rates higher than 45.5 FPS, jump jet fuel does not recharge correctly. This is the same problem that affects all DOS versions of MechWarrior 2. The original fix was created for MechWarrior 2: 31st Century Combat v1.1 by Alex Page (available here), and later I adapted it for Ghost Bear's Legacy (see here).
This version adapts the same concept for MechWarrior 2: Mercenaries v1.06 for DOS, as the Windows 95 version suffers from numerous compatibility issues on modern systems (Windows 8 and newer), including crashes and unplayability. Additionally, MechVM no longer functions reliably on Windows 8 and later (see details [here](https://www.zeus-software.com/forum/viewtopic.php?p=2305#p2305