Skip to content

Instantly share code, notes, and snippets.

@Neceros
Neceros / view.py
Last active October 3, 2016 09:03
from django.shortcuts import render
from django.views.generic import View
from .models import Event
class EventsList(View):
model = Event
title = 'Events'
@Neceros
Neceros / models.py
Last active October 3, 2016 09:03
How do I get a each field within Event to be random, and not correlate with itself? When I call a new Event I wish each of the fields to have a random entry from the database.
from django.db import models
class Event(models.Model):
subject = models.CharField(max_length=256)
what = models.CharField(max_length=512)
where = models.CharField(max_length=256)
extra = models.CharField(max_length=1024)
def __str__(self):
<script>
{% block js %}
$(document).ready(function (e) {
var subjects = {{ subjects|safe }};
var whats = {{ whats|safe }};
var wheres = {{ wheres|safe }};
var extras = {{ extras|safe }};
function generateEvents() {
var events_html = '';
@Neceros
Neceros / style.css
Created February 20, 2017 07:52
The best Clearfix
.clearfix {zoom: 1}
.clearfix:after {
content: ".";
clear: both;
display: block;
height: 0;
visibility: hidden;
}
@Neceros
Neceros / ResearchProjects_HP_Power.xml
Created August 22, 2019 05:05
Fixed Higher Power research project
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<ResearchProjectDef>
<defName>HP_AdvancedPower</defName>
<label>advanced power</label>
<description>Allows you to build advanced power buildings.</description>
<baseCost>2500</baseCost>
<techLevel>Industrial</techLevel>
<prerequisites>
@Neceros
Neceros / Just the patch
Created August 24, 2019 05:49
Rimcuisine 2.0 Coffee Patch
<!--=========================== Non-Food ==============================-->
<ThingDef Name="RC2_CoffeeBase" ParentName="RC2_PlantBase" Abstract="true">
<label>coffee bush</label>
<description>Coffee! This bean is used the worlds over for its caffeine content and delicious taste (when roasted and brewed). Can only be grown in arid regions.</description>
<statBases>
<MaxHitPoints>80</MaxHitPoints>
<Nutrition>0.15</Nutrition>
</statBases>
<graphicData>
<ThingDef ParentName="BuildingBase">
<defName>SRTSMkIII</defName>
<label>SRTS Mk.III: Phoenix</label>
<description>The Phoenix offers similar fuel efficiency to the Albatross, but with an increased fuel reserve and carry capacity. Additionally, the Mk.II is harder to kill and uses less materials in its construction at the cost of some advanced chemistry.</description>
<graphicData>
<texPath>SRTSDropShip</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(9,9)</drawSize>
<shadowData>
<volume>(0.1, 0.1, 0.1)</volume>
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="SRTSMkII"]/costList</xpath>
<value>
<costList>
<Plasteel>1000</Plasteel>
<Steel>5000</Steel>
<ComponentIndustrial>75</ComponentIndustrial>
@Neceros
Neceros / ShipComponents.xml
Created November 21, 2019 21:50
SRTS Items
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<ThingDef Name="SRTSCompBase" Abstract="True">
<thingClass>ThingWithComps</thingClass>
<category>Item</category>
<resourceReadoutPriority>Middle</resourceReadoutPriority>
<useHitPoints>true</useHitPoints>
<selectable>true</selectable>
<altitudeLayer>Item</altitudeLayer>
@Neceros
Neceros / error.log
Created December 1, 2019 09:30
RW Error
Log uploaded on Sunday, December 01, 2019, 1:28:10 AM
Loaded mods:
ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
Core: (no assemblies)
RimThemes: 0Harmony(1.2.0.1), LibAPNG(0.2.6979.15011), RimThemes(2019.3.4.1)
SRTS Expanded: 0Harmony(1.2.0.1), SRTS(1.0.0.0)
Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912)
RIMMSAssemble: RIMMSAssemble(1.0.7115.1013)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompBigBox(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)