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Wii/Gamecube DTK hardware test
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build_gc/ | |
build_wii/ | |
*.elf |
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#include <stdbool.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <gccore.h> | |
#ifdef HW_RVL | |
#include <wiiuse/wpad.h> | |
#endif | |
#ifdef HW_RVL | |
volatile u32* DI_REGS = (volatile u32*)0xCD806000; | |
volatile u32* AI_REGS = (volatile u32*)0xCD806C00; | |
#else | |
volatile u32* DI_REGS = (volatile u32*)0xCC006000; | |
volatile u32* AI_REGS = (volatile u32*)0xCC006C00; | |
#endif | |
#define DISR DI_REGS[0] | |
#define DICVR DI_REGS[1] | |
#define DICMDBUF0 DI_REGS[2] | |
#define DICMDBUF1 DI_REGS[3] | |
#define DICMDBUF2 DI_REGS[4] | |
#define DIMAR DI_REGS[5] | |
#define DILENGTH DI_REGS[6] | |
#define DICR DI_REGS[7] | |
#define DIIMMBUF DI_REGS[8] | |
#define DICFG DI_REGS[9] | |
#define AI_CONTROL AI_REGS[0] | |
#define AI_VOLUME AI_REGS[1] | |
// Change these to valid values for the inserted disc to avoid earrape | |
// (does not actually affect the test). Can also be specified in argv. | |
#define DEFAULT_STREAM_START 0x40000 | |
#define DEFAULT_STREAM_LENGTH 0x80000 | |
static u32 buf[8] __attribute__((aligned(32))); | |
static void *xfb = NULL; | |
static GXRModeObj *rmode = NULL; | |
void Initialise(void) { | |
VIDEO_Init(); | |
PAD_Init(); | |
#ifdef HW_RVL | |
WPAD_Init(); | |
#endif | |
rmode = VIDEO_GetPreferredMode(NULL); | |
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode)); | |
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ); | |
VIDEO_Configure(rmode); | |
VIDEO_SetNextFramebuffer(xfb); | |
VIDEO_SetBlack(FALSE); | |
VIDEO_Flush(); | |
VIDEO_WaitVSync(); | |
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync(); | |
printf("\x1b[2;0H"); | |
} | |
void ScanPads() { | |
#ifdef HW_RVL | |
WPAD_ScanPads(); | |
#endif | |
PAD_ScanPads(); | |
} | |
bool APressed(void) { | |
#ifdef HW_RVL | |
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A) { | |
return true; | |
} | |
#endif | |
if (PAD_ButtonsDown(0) & PAD_BUTTON_A) { | |
return true; | |
} | |
return false; | |
} | |
bool ExitPressed(void) { | |
#ifdef HW_RVL | |
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) { | |
return true; | |
} | |
#endif | |
if (PAD_ButtonsDown(0) & PAD_BUTTON_START) { | |
return true; | |
} | |
return false; | |
} | |
void wait_for_transfer(void) { | |
while (DICR & 1) { // Transfer in progress | |
// Do nothing. | |
} | |
} | |
void check_error(void) { | |
if (DISR & 4) { | |
printf("Error occurred. DISR: %08x\n", DISR); | |
DICMDBUF0 = 0xE0000000; | |
DICR = 1; // Start immediate transfer | |
wait_for_transfer(); | |
printf("Error: %08x (DISR: %08x)\n", DIIMMBUF, DISR); | |
} | |
} | |
void print_all_audio_statuses(void) { | |
DICMDBUF0 = 0xE2000000; | |
DICMDBUF1 = 0; | |
DICR = 1; | |
wait_for_transfer(); | |
printf("\nStream playing: %d\n", DIIMMBUF); | |
check_error(); | |
DICMDBUF0 = 0xE2010000; | |
DICMDBUF1 = 0; | |
DICR = 1; | |
wait_for_transfer(); | |
printf("Playback address: %08x\n", DIIMMBUF); | |
check_error(); | |
DICMDBUF0 = 0xE2020000; | |
DICMDBUF1 = 0; | |
DICR = 1; | |
wait_for_transfer(); | |
printf("Playback start: %08x\n", DIIMMBUF); | |
check_error(); | |
DICMDBUF0 = 0xE2030000; | |
DICMDBUF1 = 0; | |
DICR = 1; | |
wait_for_transfer(); | |
printf("Playback length: %08x\n", DIIMMBUF); | |
check_error(); | |
} | |
//--------------------------------------------------------------------------------- | |
int main(int argc, char **argv) { | |
//--------------------------------------------------------------------------------- | |
Initialise(); | |
u32 stream_start = DEFAULT_STREAM_START; | |
u32 stream_length = DEFAULT_STREAM_LENGTH; | |
if (argc > 0) { | |
for (int i = 0; i < argc; i++) { | |
printf("argv[%d]: %s\n", i, argv[i]); | |
} | |
if (argc > 1) { | |
stream_start = strtoul(argv[1], NULL, 16); | |
} | |
if (argc > 2) { | |
stream_length = strtoul(argv[2], NULL, 16); | |
} | |
} | |
printf("Stream start: 0x%x (can be specified in argv[1])\n", stream_start); | |
printf("Stream length: 0x%x (can be specified in argv[2])\n", stream_length); | |
#ifdef HW_RVL | |
printf("Resetting drive through IOS\n"); | |
int di_fd = IOS_Open("/dev/di", 2); | |
printf("IOS_Open returned %d\n", di_fd); | |
buf[0] = 0x8A << 24; // DVDLowReset | |
buf[1] = 1; // with spinup | |
int ret = IOS_Ioctl(di_fd, 0x8A, buf, 0x20, NULL, 0); | |
printf("IOS_Ioctl(0x8A) returned %d\n", ret); | |
IOS_Close(di_fd); | |
printf("Reading disc ID...\n"); | |
DICMDBUF0 = 0xA8000040; | |
DICMDBUF1 = 0; | |
DICMDBUF2 = 0x20; | |
DILENGTH = 0x20; | |
DIMAR = MEM_VIRTUAL_TO_PHYSICAL(buf); | |
DICR = 3; // Start DMA transfer | |
wait_for_transfer(); | |
printf("Done.\n"); | |
check_error(); | |
printf("0-3: %08x %08x %08x %08x\n", buf[0], buf[1], buf[2], buf[3]); | |
printf("4-7: %08x %08x %08x %08x\n", buf[4], buf[5], buf[6], buf[7]); | |
#else | |
// Assume that the disc is already spun up | |
#endif | |
AI_CONTROL |= 1; | |
AI_VOLUME = 0x7F7F; // Try to avoid destroying ears | |
printf("Configuring audio buffer...\n"); | |
DICMDBUF0 = 0xE401000A; // Enabled with length 10 | |
DICMDBUF1 = 0; | |
DICR = 1; | |
wait_for_transfer(); | |
printf("Done (%x).\n", DIIMMBUF); | |
check_error(); | |
printf("Starting audio...\n"); | |
DICMDBUF0 = 0xE1000000; | |
DICMDBUF1 = stream_start; | |
DICMDBUF2 = stream_length; | |
DICR = 1; | |
wait_for_transfer(); | |
printf("Done.\n"); | |
check_error(); | |
printf("Press A to check DTK status, and HOME or start to continue\n"); | |
do { | |
VIDEO_WaitVSync(); | |
ScanPads(); | |
if (APressed()) { | |
print_all_audio_statuses(); | |
} | |
} while (!ExitPressed()); | |
printf("Stopping audio...\n"); | |
DICMDBUF0 = 0xE1010000; | |
// For test purposes, to show that these are ignored | |
DICMDBUF1 = 0xDEAD0000; | |
DICMDBUF2 = 0xBEEF0000; | |
DICR = 1; | |
wait_for_transfer(); | |
printf("Done.\n"); | |
check_error(); | |
printf("Press A to check DTK status, and HOME or start to exit\n"); | |
do { | |
VIDEO_WaitVSync(); | |
ScanPads(); | |
if (APressed()) { | |
print_all_audio_statuses(); | |
} | |
} while (!ExitPressed()); | |
return 0; | |
} |
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#--------------------------------------------------------------------------------- | |
# Clear the implicit built in rules | |
#--------------------------------------------------------------------------------- | |
.SUFFIXES: | |
#--------------------------------------------------------------------------------- | |
ifeq ($(strip $(DEVKITPPC)),) | |
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC") | |
endif | |
include $(DEVKITPPC)/gamecube_rules | |
#--------------------------------------------------------------------------------- | |
# TARGET is the name of the output | |
# BUILD is the directory where object files & intermediate files will be placed | |
# SOURCES is a list of directories containing source code | |
# INCLUDES is a list of directories containing extra header files | |
#--------------------------------------------------------------------------------- | |
TARGET := DTKTest_GC | |
BUILD := build_gc | |
SOURCES := . | |
DATA := data | |
INCLUDES := | |
#--------------------------------------------------------------------------------- | |
# options for code generation | |
#--------------------------------------------------------------------------------- | |
CFLAGS = -g -O0 -Wextra -Wall $(MACHDEP) $(INCLUDE) | |
CXXFLAGS = $(CFLAGS) | |
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map | |
#--------------------------------------------------------------------------------- | |
# any extra libraries we wish to link with the project | |
#--------------------------------------------------------------------------------- | |
LIBS := -logc -lm | |
#--------------------------------------------------------------------------------- | |
# list of directories containing libraries, this must be the top level containing | |
# include and lib | |
#--------------------------------------------------------------------------------- | |
LIBDIRS := | |
#--------------------------------------------------------------------------------- | |
# no real need to edit anything past this point unless you need to add additional | |
# rules for different file extensions | |
#--------------------------------------------------------------------------------- | |
ifneq ($(BUILD),$(notdir $(CURDIR))) | |
#--------------------------------------------------------------------------------- | |
export OUTPUT := $(CURDIR)/$(TARGET) | |
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | |
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | |
export DEPSDIR := $(CURDIR)/$(BUILD) | |
#--------------------------------------------------------------------------------- | |
# automatically build a list of object files for our project | |
#--------------------------------------------------------------------------------- | |
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | |
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | |
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | |
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) | |
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | |
#--------------------------------------------------------------------------------- | |
# use CXX for linking C++ projects, CC for standard C | |
#--------------------------------------------------------------------------------- | |
ifeq ($(strip $(CPPFILES)),) | |
export LD := $(CC) | |
else | |
export LD := $(CXX) | |
endif | |
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) | |
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o) | |
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) | |
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) | |
#--------------------------------------------------------------------------------- | |
# build a list of include paths | |
#--------------------------------------------------------------------------------- | |
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \ | |
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | |
-I$(CURDIR)/$(BUILD) \ | |
-I$(LIBOGC_INC) | |
#--------------------------------------------------------------------------------- | |
# build a list of library paths | |
#--------------------------------------------------------------------------------- | |
export LIBPATHS := -L$(LIBOGC_LIB) $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | |
#export LIBPATHS := -L/mnt/c/Pokechu22/Git_/libogc/lib/wii/ $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | |
export OUTPUT := $(CURDIR)/$(TARGET) | |
.PHONY: $(BUILD) clean | |
#--------------------------------------------------------------------------------- | |
$(BUILD): | |
@[ -d $@ ] || mkdir -p $@ | |
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.gc | |
#--------------------------------------------------------------------------------- | |
clean: | |
@echo clean ... | |
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol | |
#--------------------------------------------------------------------------------- | |
run: | |
wiiload $(TARGET).dol | |
#--------------------------------------------------------------------------------- | |
else | |
DEPENDS := $(OFILES:.o=.d) | |
#--------------------------------------------------------------------------------- | |
# main targets | |
#--------------------------------------------------------------------------------- | |
$(OUTPUT).dol: $(OUTPUT).elf | |
$(OUTPUT).elf: $(OFILES) | |
$(OFILES_SOURCES) : $(HFILES) | |
#--------------------------------------------------------------------------------- | |
# This rule links in binary data with the .jpg extension | |
#--------------------------------------------------------------------------------- | |
%.jpg.o %_jpg.h : %.jpg | |
#--------------------------------------------------------------------------------- | |
@echo $(notdir $<) | |
$(bin2o) | |
-include $(DEPENDS) | |
#--------------------------------------------------------------------------------- | |
endif | |
#--------------------------------------------------------------------------------- |
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#--------------------------------------------------------------------------------- | |
# Clear the implicit built in rules | |
#--------------------------------------------------------------------------------- | |
.SUFFIXES: | |
#--------------------------------------------------------------------------------- | |
ifeq ($(strip $(DEVKITPPC)),) | |
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC") | |
endif | |
include $(DEVKITPPC)/wii_rules | |
#--------------------------------------------------------------------------------- | |
# TARGET is the name of the output | |
# BUILD is the directory where object files & intermediate files will be placed | |
# SOURCES is a list of directories containing source code | |
# INCLUDES is a list of directories containing extra header files | |
#--------------------------------------------------------------------------------- | |
TARGET := DTKTest_Wii | |
BUILD := build_wii | |
SOURCES := . | |
DATA := data | |
INCLUDES := | |
#--------------------------------------------------------------------------------- | |
# options for code generation | |
#--------------------------------------------------------------------------------- | |
CFLAGS = -g -O0 -Wextra -Wall $(MACHDEP) $(INCLUDE) | |
CXXFLAGS = $(CFLAGS) | |
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map | |
#--------------------------------------------------------------------------------- | |
# any extra libraries we wish to link with the project | |
#--------------------------------------------------------------------------------- | |
LIBS := -lwiiuse -lbte -logc -lm | |
#--------------------------------------------------------------------------------- | |
# list of directories containing libraries, this must be the top level containing | |
# include and lib | |
#--------------------------------------------------------------------------------- | |
LIBDIRS := | |
#--------------------------------------------------------------------------------- | |
# no real need to edit anything past this point unless you need to add additional | |
# rules for different file extensions | |
#--------------------------------------------------------------------------------- | |
ifneq ($(BUILD),$(notdir $(CURDIR))) | |
#--------------------------------------------------------------------------------- | |
export OUTPUT := $(CURDIR)/$(TARGET) | |
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | |
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | |
export DEPSDIR := $(CURDIR)/$(BUILD) | |
#--------------------------------------------------------------------------------- | |
# automatically build a list of object files for our project | |
#--------------------------------------------------------------------------------- | |
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | |
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | |
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | |
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) | |
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | |
#--------------------------------------------------------------------------------- | |
# use CXX for linking C++ projects, CC for standard C | |
#--------------------------------------------------------------------------------- | |
ifeq ($(strip $(CPPFILES)),) | |
export LD := $(CC) | |
else | |
export LD := $(CXX) | |
endif | |
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) | |
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o) | |
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) | |
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) | |
#--------------------------------------------------------------------------------- | |
# build a list of include paths | |
#--------------------------------------------------------------------------------- | |
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \ | |
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | |
-I$(CURDIR)/$(BUILD) \ | |
-I$(LIBOGC_INC) | |
#--------------------------------------------------------------------------------- | |
# build a list of library paths | |
#--------------------------------------------------------------------------------- | |
export LIBPATHS := -L$(LIBOGC_LIB) $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | |
#export LIBPATHS := -L/mnt/c/Pokechu22/Git_/libogc/lib/wii/ $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | |
export OUTPUT := $(CURDIR)/$(TARGET) | |
.PHONY: $(BUILD) clean | |
#--------------------------------------------------------------------------------- | |
$(BUILD): | |
@[ -d $@ ] || mkdir -p $@ | |
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.wii | |
#--------------------------------------------------------------------------------- | |
clean: | |
@echo clean ... | |
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol | |
#--------------------------------------------------------------------------------- | |
run: | |
wiiload $(TARGET).dol | |
#--------------------------------------------------------------------------------- | |
else | |
DEPENDS := $(OFILES:.o=.d) | |
#--------------------------------------------------------------------------------- | |
# main targets | |
#--------------------------------------------------------------------------------- | |
$(OUTPUT).dol: $(OUTPUT).elf | |
$(OUTPUT).elf: $(OFILES) | |
$(OFILES_SOURCES) : $(HFILES) | |
#--------------------------------------------------------------------------------- | |
# This rule links in binary data with the .jpg extension | |
#--------------------------------------------------------------------------------- | |
%.jpg.o %_jpg.h : %.jpg | |
#--------------------------------------------------------------------------------- | |
@echo $(notdir $<) | |
$(bin2o) | |
-include $(DEPENDS) | |
#--------------------------------------------------------------------------------- | |
endif | |
#--------------------------------------------------------------------------------- |
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