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vector<vector <long int>> ArrayList; | |
long int Nelements, nQueries; | |
long int q1, q2, p1, p2; | |
cin >> Nelements >> nQueries; | |
vector<long int> cList; | |
long int a1, a2; | |
//for(vector <vector<long int>>::iterator it = ArrayList.begin();it != ArrayList.end();++it) | |
for (long int i = 0; i < Nelements; i++) | |
{ |
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LogPlayLevel: ********** DEPLOY COMMAND COMPLETED ********** | |
LogPlayLevel: ********** RUN COMMAND STARTED ********** | |
LogPlayLevel: Starting Client.... | |
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 190.342644 | |
LogPlayLevel: Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1KWPH8006H8241 shell getprop ro.product.cpu.abi | |
LogPlayLevel: Took 0.1317251s to run adb.exe, ExitCode=0 | |
LogPlayLevel: Apk='E:\UEProjects\GearVRControllerSample\Binaries/Android\GearVRControllerSample-armv7-es2.apk', ClientApp='E:\UEProjects\GearVRControllerSample\Saved\StagedBuilds\Android_ASTC\GearVRControllerSample\Binaries\Android\GearVRControllerSample', ExeName='E:\UEProjects\GearVRControllerSample\Binaries\Android\GearVRControllerSample' | |
LogPlayLevel: Running Package@Device:com.FieolLabs.BioGO@1KWPH8006H8241 | |
LogPlayLevel: Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1KWPH8006H8241 logcat -c | |
LogPlayLevel: Took 0.135208s to run adb.exe, ExitCode=0 |
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{ | |
"FileVersion": 3, | |
"EngineAssociation": "{A8C376AC-4501-1548-DF80-E693E7C7C8DB}", | |
"Category": "", | |
"Description": "", | |
"Modules": [ | |
{ | |
"Name": "Yaniv360", | |
"Type": "Runtime", | |
"LoadingPhase": "Default", |
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// Fill out your copyright notice in the Description page of Project Settings. | |
using UnrealBuildTool; | |
public class Yaniv360 : ModuleRules | |
{ | |
public Yaniv360(ReadOnlyTargetRules Target) : base(Target) | |
{ | |
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; | |
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LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : LogAndroid: Error: === Critical error: === | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : LogAndroid: Error: | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : LogAndroid: Error: Assertion failed: false [File:F:\GitHubRepos\UnrealEngine-googleVR\Engine\Source\Runtime\Launch\Private\Android\LaunchAndroid.cpp] [Line: 386] | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : LogAndroid: Error: Engine Preinit Failed | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : LogAndroid: Error: [Callstack] 0x0000006FC292DF18 (0x000000000382AF18) libUE4.so!StaticFailDebug(char16_t const*, char const*, int, char16_t const*, bool) [] | |
LogPlayLevel: 04-29 13:30:13.599 14755 14903 D UE4 : |
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Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.18362. | |
The CXX compiler identification is MSVC 19.16.27030.1 | |
The C compiler identification is MSVC 19.16.27030.1 | |
Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx86/x86/cl.exe | |
Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx86/x86/cl.exe -- works | |
Detecting CXX compiler ABI info | |
Detecting CXX compiler ABI info - done | |
Detecting CXX compile features | |
Detecting CXX compile features - done | |
Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx86/x86/cl.exe |
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Pranav@Firebolt ~ | |
$ npm | |
Usage: npm <command> | |
where <command> is one of: | |
access, adduser, audit, bin, bugs, c, cache, ci, cit, | |
clean-install, clean-install-test, completion, config, | |
create, ddp, dedupe, deprecate, dist-tag, docs, doctor, | |
edit, explore, get, help, help-search, hook, i, init, |
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if (NOT MBGL_PLATFORM) | |
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin") | |
set(MBGL_PLATFORM "macos") | |
else() | |
set(MBGL_PLATFORM "linux") | |
endif() | |
endif() | |
if(WITH_NODEJS) | |
find_program(NodeJS_EXECUTABLE NAMES nodejs node) |
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The system is: Windows - 10.0.18362 - AMD64 | |
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded. | |
Compiler: | |
Build flags: /DWIN32;/D_WINDOWS;/W3;/GR;/EHsc | |
Id flags: | |
The output was: | |
0 | |
Microsoft (R) Build Engine version 15.9.21+g9802d43bc3 for .NET Framework | |
Copyright (C) Microsoft Corporation. All rights reserved. |
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{ | |
"version": "1.0", | |
"components": [ | |
"Microsoft.VisualStudio.Component.CoreEditor", | |
"Microsoft.VisualStudio.Workload.CoreEditor", | |
"Microsoft.VisualStudio.Component.Roslyn.Compiler", | |
"Microsoft.Component.MSBuild", | |
"Microsoft.VisualStudio.Component.Static.Analysis.Tools", | |
"Microsoft.VisualStudio.Component.Roslyn.LanguageServices", | |
"Microsoft.VisualStudio.Component.PortableLibrary", |
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