Created
September 14, 2019 19:50
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Global Variables in FloatingText.cs
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#region Public Objects to be set in editor | |
public GameObject slideMsg; | |
#endregion | |
public static FloatingText Instance { get; private set; } | |
private bool _isDequeuing = false; | |
private Queue<MessageWithColor> _queue = new Queue<MessageWithColor>(); |
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